The Ultimate DLC Guide for Cities Skylines | DLCs Ranked in 2022!

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  • čas přidán 2. 07. 2024
  • The Ultimate DLC Guide for Cities Skylines - DLCs Ranked!
    Have you been thinking of purchasing a DLC for Cities:Skylines, but been unsure which is the most essential to purchase? This is the guide for you! In this video, I walk through each of the DLCs - including Airports - and deep dive into things I like and dislike about each of them. I then rank them against one another and show how my perspective has changed since creating the Ultimate Beginners Guide to Cities Skylines.
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    HASHTAGS
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    CHAPTERS
    Introduction - 0:00
    After Dark - 1:06
    Snowfall - 3:26
    Natural Disasters - 5:43
    Mass Transit - 9:15
    Green Cities - 11:49
    Park Life - 14:37
    Industries - 17:30
    Campus - 21:22
    Sunset Harbor - 25:01
    Airports - 29:01
    Conclusions and Final Thoughts - 33:54
    #CitySkylines #realishtimebuild #CityPlannerPlays
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Komentáře • 601

  • @CityPlannerPlays
    @CityPlannerPlays  Před 2 lety +174

    Are you missing any DLCs? You don't need to choose for the next few weeks! Grab the Humble Bundle here - tinyurl.com/CSHUMBLE ! This is not a paid promo, just a GREAT deal!
    How does your ranking compare to mine? Would you move any DLCs up or down the list?

    • @KarlStevens
      @KarlStevens Před 2 lety +8

      Personally I would move industries down. A lot of what you listed as for good about it for me just isn't fun (again, just my personal preference.) I understand the appeal (and I know that a lot - possibly most - people might disagree with me), but managing supply chains isn't what I look for in a city building game. I'm happy with the zoned industry mechanic. I'd also move Green Cities up. I bought it after I started playing, and found I really enjoy sprinkling my residential areas with organic and local produce buildings. It added a lot to my game.

    • @parkmannate4154
      @parkmannate4154 Před 2 lety +3

      My ranking based on time spent is currently #1 Airports #2-whatever everything else. I'm an aviation nerd lol

    • @ashickley
      @ashickley Před 2 lety +1

      I just made this comment before reading. It is a great deal. I got all my missing content.

    • @george7007
      @george7007 Před 2 lety +1

      Pretty much agree with your rankings. As a console player, I'm not buying Airports until we get more tiles (which is unlikely at this point). I find myself using Green Cities a lot, especially for micro-districting (thanks Egg!) farmers markets and things like that in the middle of vanilla neighborhoods, and with that in mind I was a bit disappointed by your first rankings. Great video and I'm glad you put the time and effort in to make this as polished as can be. Let perfect reign supreme over the good!

    • @phj223
      @phj223 Před 2 lety +1

      Whoa, that's a crazy bundle, what a steal..! o.O Thanks a bunch for the heads up!

  • @needles_balloon
    @needles_balloon Před 2 lety +998

    A small critique you might have forgotten: campus and park buildings cannot be reached by firetrucks unless they're on a road, causing them to burn down. Helicopters being the solely responsible for putting out fires in such large buildings is unrealistic

    • @DEHCFI
      @DEHCFI Před 2 lety +172

      This. 100%! Emergency vehicles should be able to drive on paths in emergency situations. Would make the fire mechanic much less annoying and the game much more realistic.

    • @foamyesque
      @foamyesque Před 2 lety +33

      Without ND, though, they can't catch on fire in the first place.

    • @linnoff
      @linnoff Před 2 lety +34

      @@mugwump242 true, but mods fix pretty much all problems with every dlc. Not everyone can or wants to play with mods

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +233

      That is a GREAT point! That's the reason the Goodall institute burns down every few years in VB. I'm never going to add roads to it, either

    • @aperocknroll88
      @aperocknroll88 Před 2 lety +22

      see this is one of the reasons there should be service vehicle only roads in the game.

  • @JoyBuildsCities
    @JoyBuildsCities Před 2 lety +663

    The amount of time and effort that had to go into making this is impressive. Thank you for this carefully thought out run down on all the DLCs.

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +20

      Thank you so much, Joy!

    • @jcon8205
      @jcon8205 Před 2 lety

      @@CityPlannerPlays re-release during Humble Bundle DLC deal. Big brain moves

    • @Allixria36
      @Allixria36 Před rokem

      @@CityPlannerPlays Let's just hope some of the devs are actually watching this video... Wink Wink .. Hint Hint ... Get the clues here, devs? ♥ Thanks for your great content CPP!

  • @haydengoodwin2711
    @haydengoodwin2711 Před 2 lety +474

    Honestly, I hope that we get a dlc like Parklife and Industries but with hotel resorts. They could have luxury hotels, beach resorts, forest lodges, and ski resorts that you could level up and build onto.

    • @ismailmusnah6081
      @ismailmusnah6081 Před rokem +15

      You mean tourism oriented? That would be cool yeah

    • @umhellowhatthehell1989
      @umhellowhatthehell1989 Před rokem +14

      Yesss seeing the sims on beaches would make me happy

    • @shane6340
      @shane6340 Před rokem

      finally they released a seaside resort dlc🤣

    • @anoniemw.222
      @anoniemw.222 Před rokem +7

      ski resorts should have been in snowfall. Imagine being able to make a ski resort in your city (like on a mountain)

    • @Vee_9001
      @Vee_9001 Před rokem +1

      This is what After Dark should’ve included.

  • @xXxAngryBird101xXx
    @xXxAngryBird101xXx Před 2 lety +312

    I was admittedly pretty salty when we didn't get parking lots or a vanilla tile increase in Airports. Even just 3 more tiles would have been nice.

    • @retha90
      @retha90 Před 2 lety +43

      Agreed. The 9 tiles are not enough. I have the 25 tiles mod and highly recommend it. There’s also the 81 tiles one if your computer can handle it. 😉

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +73

      I think the size thing is a great point that I missed. You're basically giving up a full tile if you want to take advantage of everything the DLC offers.

    • @autotechxbox163
      @autotechxbox163 Před 2 lety +7

      @@CityPlannerPlays I just recently built my first airport and I somehow managed to make it take up two tiles. 🥲

    • @Someloke8895
      @Someloke8895 Před 2 lety +20

      @@autotechxbox163 The Heathrow effect

    • @xXxAngryBird101xXx
      @xXxAngryBird101xXx Před 2 lety +6

      @@CityPlannerPlays And not just Airports, but Industries and Campus as well

  • @shadowmetroid18
    @shadowmetroid18 Před 2 lety +218

    I'd also like to add a critique of Industries-
    The AI for managing where the products go is extremely difficult to work with.
    I will have refineries not have any resources while trucks are driving past exporting everything.

    • @moose8128
      @moose8128 Před 2 lety

      I have the same issue.

    • @glennwilliams8766
      @glennwilliams8766 Před 2 lety +15

      Agreed. I constantly had issues of a factory never having enough of a particular material even though I had placed a warehouse for that material right next door to it and set it to full. Thankfully there are mods that can fix this issue, but you really shouldn't need to have to use a mod for this to work properly.

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +25

    • @shaneintheuk2026
      @shaneintheuk2026 Před 2 lety +6

      This is because you have too much production and not enough storage. You need to keep adding storage until they have spare trucks that are not in use.

    • @johndalenino
      @johndalenino Před 2 lety +4

      Also, trucks from warhouses, storage facilities, extractors DO NOT de-spawn until they return to their origin building. Which means one large warehouse will give you 40 more non-despawning trucks in your roadways.
      Also, It would be amazing to have an option of an industry area delivery only to specific districts instead of random.

  • @tabasco_taz5804
    @tabasco_taz5804 Před 2 lety +247

    The fact that this game had 10 dlc's and still allows mods and custom assets is the real winner here. Take note other developers/publishers.

    • @littlenyancat5754
      @littlenyancat5754 Před 2 lety +17

      Too bad they didn't follow the notes of some other game developers, which would've given out all of the content here for free as updates

    • @CHloE748
      @CHloE748 Před 2 lety +46

      @@littlenyancat5754 VERY few games give out 10 DLC’s worth of free content.. Small updates here and there for buy once games like this is normal but not anything like aaaallll the new content that comes in fair DLC’s. The only other way publishers are putting out this much content for “free” is for games that have pay to win features or games you need to pay a subscription for like MMO’s

    • @moekitsune
      @moekitsune Před 2 lety +23

      @@littlenyancat5754 how dare the developers make money

    • @PrintScreen.
      @PrintScreen. Před 2 lety +2

      pirate the game and get them all for free, pretty sure you can stil mod it too

    • @PrintScreen.
      @PrintScreen. Před 2 lety +1

      @@more_less yeah modding a pirated game is hard and very annoying

  • @el_raiz
    @el_raiz Před 2 lety +181

    The depths, clarity and details you put into this video is beyond amazing.

  • @HelenVoiHyvin
    @HelenVoiHyvin Před 2 lety +105

    I'd love a beach park to increase tourism, decorate with umbrellas, chairs, kiosks, beach paddle ball and footvolley spots, like where I live 😍

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +8

    • @alexdevcamp
      @alexdevcamp Před rokem +4

      Coming back to this game after a few years, picking up some DLC, I'm a bit surprised beaches aren't a thing, especially considering how visually prominent they are in some maps.

  • @azuarc
    @azuarc Před 2 lety +35

    Underrated: Green Cities and Sunset Harbor
    I fully respect the decision to put the three at the top that are there. I think that they are also equally deserving. However these two DLCs add components I find difficult to play without, whereas other DLCs tend to add things that are simply very nice to have and add general functionality. For instance, I'm in the middle of a build to try to finally unlock Eiffel Tower, and I don't actually miss the industrial areas as much as I thought I would.
    What I do find indispensable: The organic and local produce specialty. I know this sounds like a bizarro choice to be at the top of my list of essential inclusions, and it isn't even for the reason you think. The reason I like OLP is because IT DOESN'T PRODUCE NOISE. This has some incredible trickle-down efffects, like, oh, I don't know, putting commerce within your residential areas? Without true mixed-used zoning in the game, blending commerce among your residential is the best we can get, and due to noise pollution mechanics, that just isn't reasonable to do. However, with OLP, you can genuinely alternate commercial with residential if you want, and nobody's unhappy. In fact, they're usually ecstatic. I don't recommend doing this for the whole darn city, but simply the ability to do so at all without getting headphones popping up everywhere is sorely needed. And this is without considering anything else that Green Cities has to offer.
    And Sunset Harbor has inland water treatment facilities, which allow you to fully untether your city's waterways from your water production. I can't tell you how many times I killed my city my accidentally putting a sewer pipe next to an intake pump because they look so similar. Plus you get the giant poo river trail extending for miles, which is absolutely horrid. Your initial builds can be anywhere, and not chained to your water now, which is a tremendous improvement. Sure, SH might be a hodgepodge, but it's a hodgepodge of all the stuff they really should have included earlier...and now they have.

    • @Turtle262
      @Turtle262 Před rokem +1

      agreed
      Sunset Harbour has three new transit options
      One airport
      New industry
      New hubs
      And an amazing aviation club
      lemme be more specific
      The trolleybuses are absolutely amazing as well as the intercity bus which saves money instead of the expensive rail.
      Helicopters are kind of not useful, theyre like blimps (mass transit)
      The metropolitan airport is amazing, it has lots of gates and is better than the international after dark offers.
      The fishing industry is amazing, it is not polluting and it's beautiful.
      The hubs are only 4, and the best is by far Train-Metro.
      The aviation club offers a general aviation offer which attracts tourists
      Water treatment - should've been in Green Cities but it's here, and it's absolutely amazing.
      also a critique of after dark
      The international airport is kind of bad.
      The bus terminal is not useful now because the Compact Bus Station was released to the more useful Plazas & Promenades DLC
      Taxis arent working.

    • @BoldWittyName
      @BoldWittyName Před rokem +2

      Green Cities is God-tier DLC. 300 new building models across 3 zoning types?? Anyone who disagrees is wrong.

  • @navarro_
    @navarro_ Před 2 lety +35

    Everytime I watch a video from City Planner Plays I feel extremely motivated to play the game, however there are so many details, the game is so complex that I kinda give up haha... so I go back to watching his videos instead. Either way, amazing content as always, thanks a lot!

    • @TheJroddude
      @TheJroddude Před rokem +1

      You’re not alone. I found I don’t have motivation cause nothing is sparking my imagination but I downloaded Park Life long time ago and have never touched it until a few days ago, it got me totally back into the game. I felt discouraged starting a wildlife park and figured screw it let me just start with the first road and side walk path and I didn’t stop for a few hours and built out a huge park and it’s actually pretty cool. I think the art is in the detail and usually I just build roads, zone, and keep up with the needs/wants and toy around with things like trains etc but I figured out I like making the smallest details too. Just start small forget everything else (I use sandbox mode for this) and just start building out something super specific. Push yourself outside of the game to think of something crazy and cool/creative then if it sticks when you hop on you’ll have some file to get going 💯🔥

    • @navarro_
      @navarro_ Před rokem

      @@TheJroddude Hey man, thanks for the kind words and for sharing your struggles. I face similar issues when playing... I see a guy like CPP and how he does all of that naturally alongside his major game knowledge that makes me rethink my life hahaha.. but yeah, I will definitely give it another try, this game is amazing and worth it! I have most of DLCs, so it is just a matter of messing with them... I had the same issue with Prison Architect, and recently I started playing and now I a pretty confident to get things going, I bet it is the same with Cities Skylines. Have a good one and thanks! :)

    • @musasoyyo
      @musasoyyo Před rokem +1

      I thought this would happen to me but then I decided to play along with City Planner Plays, I've been building roughly the same city (Tutoria) form his Ultimate Begginer Guide playlist (czcams.com/play/PLXdi-Ns7w3jjfNPMl836BKjxZONnxvXPw.html) and it has been a lot of fun even when things don't work the same for me, my city grew faster but I get more abandoned buildings. And while playing I have found my self thinking on new things to do in the game, I hope that soon I'll be able to do my own city without following along.

  • @joeb4294
    @joeb4294 Před 2 lety +20

    The criticism of Campus DLC not allowing placing buildings outside of the Campus area is easily overcome (even in vanilla) by just expanding the Campus area - you can expand the area across the map and then delete the connections, and all areas (that were originally connected) will still be part of the same campus zone. So, it's not really a problem.

  • @esterlingo9664
    @esterlingo9664 Před 2 lety +44

    I agree with this list 100%. I have each of the DLC's and Parklife is by far my most used and in my opinion is the most attractive DLC. I too have a huge gripe with the amount of traffic the Industries DLC creates for farms. I have never in my life seen a farm IRL with any substantial traffic. Great video!

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +1

    • @BoldWittyName
      @BoldWittyName Před rokem +8

      Try driving through a 55 mph speed zone then get stuck behind a tractor doing 30 mph. Double yellow no passing and a quarter mile of cars riding your ass behind you. Then come back and talk about farms don't create traffic.

    • @mffuniverse3806
      @mffuniverse3806 Před rokem +1

      @@BoldWittyName exactly

  • @Warriorbox
    @Warriorbox Před 2 lety +21

    As a player on a budget I am careful about purchasing DLCs even for Cities Skylines which is a favourite game. I am therefore very pleased to see that your top five are the DLCs that I purchased, which makes me feel good - thank you for the analysis which has showed me that I can wait for the others until they are on sale or I get a little windfall.

    • @RiceFarmerEdits
      @RiceFarmerEdits Před 2 lety +1

      summer sale on steam is live and the dlcs are on sale.. just wanted to let you know if you have the game on pc

  • @DrasticllyOversizedEgg
    @DrasticllyOversizedEgg Před 2 lety +11

    I remember getting the mass transit DLC and wondering where the trams were

  • @cybermonk4447
    @cybermonk4447 Před 2 lety +14

    When you mentioned that the Industries DLC could be a whole game of its own, my mind instantly went to the game Rise of Industry, where you work as a company competing against rivals to make a manufacturing empire with all the supply chain management that comes with it. Maybe worth trying out for a video?

  • @dogg1
    @dogg1 Před 2 lety +34

    Otherwise I do mostly agree with this list but Snowfall...
    Trams are way too great to be the last. I personally have them as 4th immediately after the After Dark
    Though, I am quite heavily biased since I like trams and I'm heavy workshop user so I can get fancy trams but only with the DLC. So I'm probably that very specific player

    • @jfracchia
      @jfracchia Před 2 lety +2

      Plus.. Cities in snow are the most beauties cities to build. Period.

    • @puffy7ace751
      @puffy7ace751 Před 2 lety +2

      yea i thought i would get them with mass transit while buying this dlc. now i have to buy it even if im not interested in the snow maps :/

    • @ahsdfkdasdahdkas2887
      @ahsdfkdasdahdkas2887 Před 2 lety +2

      One of the issues with this game is that money stops being an issue after the early game. This means that unless you care a lot about realistic transit, you can just put metro lines everywhere and replace most of the other transit modes. Trams take a bit of care and attention to avoid them getting stuck in traffic, so average players or even CPP tend to ignore them.

    • @dogg1
      @dogg1 Před 2 lety +1

      @@ahsdfkdasdahdkas2887 Yep. I personally try to aim for somewhat realism which naturally leads to the trams being useful. But for purely progression based play, you just plop metros everywhere after the 10k peeps or so to get practically infinite money

  • @Chrnan6710
    @Chrnan6710 Před rokem +71

    12:11 Grass lawns are actually not very eco-friendly due to the large amounts of potable water often used for maintenance.

    • @thejake1453
      @thejake1453 Před rokem +18

      He did mention however that it's not so realistic on tropical maps to have the sand gardens. As someone who lives in an area with huge rainfall, it's pretty true. Your laws require practically no potable water and all the maintenance is having to mow the fucken thing because the grass grows so fast.
      Most water is going to be used by people who have really intense, massive gardens that they regularly maintain.

    • @vexcarius7100
      @vexcarius7100 Před rokem +1

      @@thejake1453 agree. The grasses can grow as tall as you in just few weeks in tropical areas.

    • @nottoday3561
      @nottoday3561 Před rokem +5

      I'm pretty sure thats only true in a limited part of the world. Grass grows just fine where I live.

    • @izumi9133
      @izumi9133 Před rokem +1

      You can still have ground coverings that don't require too much water or upkeep and are actually great for pollinators.

    • @BoldWittyName
      @BoldWittyName Před rokem

      Tropical don't matter. Anytime I'm in Florida I see automatic sprinklers and landscapers bi-weekly. That ain't got shit on a sand garden.

  • @dragade101
    @dragade101 Před 2 lety +21

    I think green cities ads some of the most visual changes you can to your city, along with parklife. Its nice to see how you revaluated green cities

    • @DokisKalin1
      @DokisKalin1 Před rokem +2

      the amount of effort that went into designing the houses in Green Cities is also incredible.

  • @dahcagig9333
    @dahcagig9333 Před 2 lety +32

    I just love how straight forward your video guides are, and how you use some of your city building knowledge to make such golden content for us all.

  • @EnzoVinZ
    @EnzoVinZ Před 2 lety +11

    Some things missing in the INDUSTRIES DLC are the pipelines for oil, agricultural conveyor system for farms (which would dramatically reduce the number of trucks needed for transport), logging canals for foresting, and mining conveyor system. For the SUNSET DLC, I agree that fishing should have been part of the INDUSTRIES and should have included fish factory that generates different products. In addition, a variety of seafood commercial buildings that demands for specific fish (example: a restaurant that demands salmon and shellfish) -- right now, it's pointless to catch a variety of fishes when they all become canned sardines.

  • @StaK_1980
    @StaK_1980 Před 2 lety +26

    Cities Skylines would really benefit from a rework from the ground up.
    The base idea is good but it scales inconsistently.
    Both in the size of the buildings and the functionalities.
    And the DLCs... well, the bad that you listed there is... it just shows what happened. Sunset harbour in particular is a DLC what was like an effort to monetise the garbage collection (feature wise) .
    And don't get me started on the roads!!! There they would have really benefited from a modular approach! I want to toggle both the parking and the trees (and - ideally - would like to see both at the same time! )

    • @Borninthedenmark
      @Borninthedenmark Před 2 lety +1

      Going to refactor code in a 7 year old game with constant upgrades and 10 DLCs on the back. Good luck, some of the limitations are surely due to legacy code, which is a blocker for what needs to be done and refactoring that will take up so much time and effort not to mention the risks and the ROI on that is not a nice calculation.

    • @StaK_1980
      @StaK_1980 Před 2 lety +2

      @@Borninthedenmark oh it gets better. You can forget about RoI. It's not going to be profitable on a 7 year old game unless you are grand theft auto...
      But it really should be done. Either that or we'll have to wait 30 years for the code to become legacy enough that it either can be bought or goes open source. :'-(

    • @KorKhan89
      @KorKhan89 Před 2 lety +7

      Realistically I think at this point we’re mainly looking ahead to C:S2, whenever that might come out. I hope they use the opportunity to put together many of the functionalities provided by the various dlcs (not to mention user-made mods like Move It, Roundabout Builder, TMPE and Building Themes), and deliver them in a coherent package.

  • @LeeHawkinsPhoto
    @LeeHawkinsPhoto Před 2 lety +6

    Wow...this is an incredible amount of detail! I really love your critiques and love _More Nature Less Traffic!_ 😂 Thanks for the shoutouts!!!

  • @kelseydthomas
    @kelseydthomas Před rokem +9

    I can't wait to see an update with Plazas & Promenades in the rankings!

  • @jfracchia
    @jfracchia Před 2 lety +4

    Thanks for this video! I was kind of sceptical with some of the DLC's, and this clarifies me a lot what to buy. Awesome work and review.

  • @worldaccumelites848
    @worldaccumelites848 Před 2 lety +5

    i must say, having these dlcs myself, that YOU ARE SPOT ON WITH YOUR ANALYSIS. i could've never broken it down better. GREAT JOB. 🙌🤜

  • @functioningairbag3737
    @functioningairbag3737 Před 2 lety +1

    I literally was looking for a video just like this two days ago. Then you upload this. THANK YOU

  • @joeb4294
    @joeb4294 Před 2 lety

    This is the best, concise analysis of the DLCs that I have seen yet. I appreciate how you broke down the scores too.

  • @TheAJKahn
    @TheAJKahn Před 2 lety +1

    Very well made and awesomely presented... Can't believe I didn't see you channel before. Loved the Ultimate Beginner's Guide series as well. It will forever be a saved playlist for me. I hope that you keep updating it as new mods and DLCs add.

  • @Flirken1
    @Flirken1 Před 2 lety +2

    I loved your first guide, bought park life shortly after and it changed my whole gaming experience on CS. Airports was the first DLC that dropped when I had the game and really makes it feel like I’m creating a booming cargo hub with the train, boat shipping, and now plane cargo. Top Quality as always, never rush your high quality for quantity.
    Also, I play on Xbox so I have after dark and a couple others for free.

  • @chickenluverful
    @chickenluverful Před 2 lety +3

    I agree with your kinship toward modular expansions. What’s interesting is not only are they modular and free forming, but have progression and therefor add to the depth, which is two-fold in value.
    Also, the Airports DLC does the thing where you have to demolish most of the terminal after you rank up.
    I love lists and this is no different! Nice work

  • @josephastrahan6403
    @josephastrahan6403 Před 2 lety +1

    @19:17 that bus plowed through those pedestrians crossing! Wow... someone get his license plate!

  • @MarkLongos
    @MarkLongos Před rokem +1

    Thank you for doing this video. I really appreciate the fact that you were able to detail the hits and misses of each DLC's which in turn are very helpful for noobs like myself. cheers!

  • @helenamarques8819
    @helenamarques8819 Před rokem

    Omg I love your voice, combines with the sound and the vibe, perfect. props

  • @tiredofstupidnames
    @tiredofstupidnames Před rokem

    Thanks for this list. I've recently gotten into skylines in part to your videos and have been struggling on what dlc to get first. I will definitely use this list!

  • @LeeAndrewVideos
    @LeeAndrewVideos Před 2 lety +4

    Phil, the time and effort you put into this is just beyond phenomenal and gained you another level of respect! :) I consider myself still way too new to the game and therefore cannot judge any of the DLCs too accurately. I have no doubt my list would look different, but that is only due to the fact that I have my favorites based on buildings and functionality that I like. Green DLC is my number one because I love anything that is "pro environment" and think the buildings look amazing. Love all the details you have provided, pros, cons and why something is your favorite. Hats off to you!

  • @thebackyard7661
    @thebackyard7661 Před 2 lety +2

    i love how this game is still this relevant after 7 years! overall my favorite DLC my favorite one so far is industries, yet airports comes on my nunber 2 spot.
    I do like snowfall a lot as well, although that might be my nostalgia kicking in.

  • @bondollar3552
    @bondollar3552 Před 2 lety +2

    I'm a new player with the Humble Bundle deal, and definitely agree with your top two. I can't imagine not building a district around a unique central park, and setting up supply chains for the big unique factories is immensely satisfying.

  • @trashtroll666
    @trashtroll666 Před 2 lety +1

    great video! this is such a helpful resource for figuring out which assets come from which DLC - very useful for other content creators. i agree with a lot of your rankings and reasoning, especially park life and industries being so essential!

  • @DiamondOrPoor78
    @DiamondOrPoor78 Před rokem +1

    Thank you for this! It really helped with my consideration since everything is on sale and I can finally afford a lot of the DLC!! Great video!!

  • @BoomerKeith1
    @BoomerKeith1 Před 2 lety +1

    Excellent video! There are still a few DLCs I haven't purchased and this really helps. Thanks for the hard work on this one Phil! The only change I would make is to the Mass Transit Included Asset score. I'd give it a 10. The roads are so critical that not only is it a must have, the roads are probably the best DLC assets in the game.

  • @NoMercy8008
    @NoMercy8008 Před 2 lety +27

    Been playing this game since release and have all the DLCs already, but I know you have put tons and tons of time and effort and passion into this video, so just wanted to slip into the comments and say a massive THANK YOU for doing this, much much appreciated!

    • @jfracchia
      @jfracchia Před 2 lety

      You have all the DLCs? How would you rate em'? Would be cool to see others rate opinions

    • @NoMercy8008
      @NoMercy8008 Před 2 lety +13

      @@jfracchia Be warned, this comment will probably be long, knowing myself :D
      To give a little bit of context, I love this game overall but the two areas that I enjoy the most are probably detailing and transit. I do play with a bunch of mods and unlimited money usually, so kind of in "sandbox mode", but i do not use many assets from the workshop, other than some additional roads and parking lots basically. So these things obviously influence how i rate the DLCs, that's why I wanted to let you know.
      So here we go:
      - On top for me personally would probably be Mass Transit and Parklife. MT adds some new road options that I find myself using quite a lot and that some modders use as base for their roads, aswell as the Transit Hubs that are very nice and useful for building interesting transport systems. Parklife adds the ability to build your own park areas and comes with A TON of really beautiful assets that are very very versatile to use throughout your city.
      - After that I would go with Sunset Harbor and Green Cities, with the former for me mainly adding even more transit options (especially the intercity bus stations are actually great for creating central bus hubs in your city, because they also include multiple spots for normal bus routes to connect) and the latter for introducing even more really beautiful zonable buildings that once again can be used in a very versatile way to make your city look really varied and awesome. Green Cities has a ton of versatility to it visually.
      - My next tier would probably be Campus & Industries (since they are both relatively similar) together with After Dark. Campus and Industries let you build custom universities and custom industrial areas respectively, in a very similar way to how Parklife lets you build parks. Lot's of options for creativity and freedom. The industries from the DLC also let you make quite a bit of money for your city if you play without unlimited funds. After Dark has a few commercial specializations with a bunch of new zonable buildings similar to Green Cities but also a bunch of transit options like Cargo Train/Harbor crossovers and the biggest thing might be bycicles and roads with bike lanes. This DLC is a bit difficult to rate, it could easily be in my higher tiers, I would say, especially if you enjoy building bike infrastructure in your city.
      - I guess I will mention Airports here before the rest, because it is a great DLC that adds very interesting stuff mainly regarding airports. I love it, I enjoy it, but it is relatively specific so that's way it's in this category. Heavily depends on your preferences again.
      - The last tier is Natural Disasters and Snowfall. These two are definitely not "bad" by any means, they are still great DLCs in my opinion, they are again just pretty specific and depend heavily on personal preference. Snowfall adds snowy map themes, not seasons. So you can choose to start a city on a map that is perpetually winter, but you will never have snow on your "normal" maps (though I will say there is ways to change a map to the snow theme via mods if you have the DLC, bit of work but possible). The greatest thing about the Snowfall DLC is the trams for me personally, they are very fun and beautiful and can be used on ALL maps, the rest is pretty niche I would say. Natural Disasters mainly adds catastrophes that can happen and impact your city, tsunamis, tornados, wildfires, etc etc, along with buildings to prepare for them. If you like that sort of gameplay the DLC is probably a bunch of fun, but if you are the sort of person to turn the disasters off most of the time, then the DLC is pretty much just a few buildings that can look kinda nice or be helpful in very specific situations and not much more.
      So yeah, that was all the major DLCs, I hope my presentation is not too messy and my points come across. I tried to emphasize what i like about them and why, to explain how i get here. Again, keep in mind that this has a lot to do with personal preference and with what is most fun and interesting for you personally.
      In my opinion there is no "bad" DLCs for this game, they are all good, just some of them fit my style better or more than others.
      I do want to point out that the Content Creator Packs are also really really great in my personal opinion, they mostly add new buildings and assets to your game. Some of them ploppable, some of them zonable, they all look cool and can bring a lot of diversity to your city and enable your creativity.
      But there are two CCPs that i want to specifically emphasize:
      - The "Train Stations" pack adds a whole bunch of transit stations for trains and especially metro, which look really nice but also can really help you build much better metro networks since many of those stations have multiple platforms or specific bypass tracks, so that trains don't back up as easily.
      - The "Vehicles of the World" CCP adds a lot of service vehicles like police cars, medical cars, etc that all have their own stats and can be selected per building, but more importantly for me it adds a lot of new metros, trains and busses, again with unique stats like speed and capacity. Many of these transit vehicles have much higher capacity than the ones in the base game so really help tremendously to improve your transit networks.
      As I mentioned, i really love building public transport in my cities, so I personally would consider these two CCPs to be pretty essential, they really help A LOT in building better transport.
      Yup, long comment, you have been warned :D
      I hope it helps and isn't too overcomplicated!
      All the best ^-^.

    • @CityPlannerPlays
      @CityPlannerPlays  Před 2 lety +5

      @@NoMercy8008 This is a great list and good justification! You know, I had comments about some of the CCP relative to the DLCs (I think that all things equal, Airports vs the two CCP that came at the same time would be a HARD choice), but removed them to save it for the next video.

    • @NoMercy8008
      @NoMercy8008 Před 2 lety +1

      @@CityPlannerPlays Yeah i can totally understand that. This is already by any means not a short video, there's TONS of info in here and I'm sure you've worked long and hard on this, so putting the CCPs into their own video makes sense ^-^
      And as i mentioned in my list, ranking DLC is generally not a trivial task, because it does have lots to do with personal preference and so on. That's why I made sure to include my personal reasons, so whoever reads this may know from which standpoint I'm coming from.
      Especially for the two CCPs that I specifically highlighted, I think it has lots to do with how important public transit is for you when you play C:S. For me, as i said, it is one of THE main things I enjoy building, so the Train Stations and Vehicles are indeed pretty essential for me. But someone who puts significantly less emphasis on transit, they might well be just two "normal" CCPs without any special importance over the others.
      It's similar with for example Green Cities from the main DLCs. I enjoy detailing the aesthetics of my cities a lot, so the variety and creativity that this pack enables I do value quite a lot, which is why i ranked it high on my list. For someone who cares much less about the aesthetics of their cities and much more about gameplay and functionality, the ranking might be vastly different.

  • @thenicenoise
    @thenicenoise Před 2 lety

    Been waiting on this!

  • @nichegaming822
    @nichegaming822 Před rokem

    Thanks for the details. Very helpful.

  • @Di5functi0n3l_playp3n
    @Di5functi0n3l_playp3n Před 2 lety +2

    Yeah. I agree. The 1st dlc i ended up getting was industries, and sunset harbor. At the time I knew nothing really about them, but getting the Industries was the best 👌 move I could have made. It totally reinvigorated my motivation to play, added a lot of depth and pretty much solved my income issue in any city. After getting that dlc, it's real easy to get income to pretty much unlimited status really easy. Getting a 4k pop city to 15k a week makes expanding the city np. I used to struggle with that prior to haveing that expansion. I have all the expansions now and I can agree 👍 with this list. Park life and industries in every build no matter what.

  • @OviD11111
    @OviD11111 Před 2 lety +12

    what further complicates this are the 2 CCPs that add much better transit stations and much better public transit vehicles. I can see why they are not up against the other DLCs, but I still think they are important enough to be mentioned.
    Great video Phil, I agree with your new ranking and I'll make sure to mention this to my friends!

    • @ahsdfkdasdahdkas2887
      @ahsdfkdasdahdkas2887 Před 2 lety +2

      CCP as in the Chinese Communist Party? They did build a superb rail network I suppose.

  • @DaVincisTestDummy
    @DaVincisTestDummy Před 2 lety +1

    Thanks for another informative breakdown for us consumers, Phil. Great job on your intros in your recent videos, btw!

  • @jacobschoelink6065
    @jacobschoelink6065 Před 2 lety

    thks man, really like your videos. didnt play the game for 4 years and now thks to your videos i started again , keep up the good work

  • @ElDimitrius
    @ElDimitrius Před 2 lety

    Great to see this.
    Very nice video for those who can't choose if they want to buy a DLC.
    All content is explained in a good way.

  • @MattJamesK
    @MattJamesK Před 2 lety

    Great recap! The mentions of the scenarios makes me want to see you try your luck (and give some tips) for Floodland!

  • @mattemge31
    @mattemge31 Před 2 lety

    Thank you for this video! I have been binging your videos recently…

  • @jurrrr1637
    @jurrrr1637 Před rokem

    Thank you! Love this video

  • @GregRush71
    @GregRush71 Před 2 lety

    I started watching this yesterday after dinner around 8:00 p.m, got halfway through and then next thing I knew it was 10:33 and I had fallen asleep. The dulcet tones of Phil strikes again.

  • @kevnar
    @kevnar Před rokem +2

    I have a love/hate relationship with DLC in any game. If it's good, I feel like it should have just been in the base game, and I get annoyed and refuse to buy it. If it's crappy, I get annoyed and refuse to buy it. So I guess it's kind of just a hate relationship with DLC.

  • @MiyaviChild
    @MiyaviChild Před měsícem

    Just got this game a little over a week ago and your videos are the main ones I've seen, that don't have an over the top voice 😅, that do a great job explaining and breaking stuff down. I did one city based on how I used to play SimCity back in the day and got 20k pop. no cheats. It functions but it's all over the place. Have made 4 or so maps, unlimited money this time, since tweaking stuff using your advice with each one. I already had Green Cities and immediately just purchased Park Life and Industries watching this... Which means a new map😅. Keep up the good work man.

  • @GBLecci
    @GBLecci Před 2 lety +3

    I think when you put all DLCs together, they add a lot to the game. If you get them on sale it's even better. My fav tho are the ones that got the highest grades. Park Life and Industries, they take the game to another level.

  • @ndegraafndg
    @ndegraafndg Před rokem +1

    This is great, I've had the vanilla game for awhile now and couldn't get into it, I have finally added a couple DLC's on sale and tried to play again. With just Parklife, industries and sunset harbour, plus just understanding the game a bit better as compared to sim city, I love it now. And now am looking at what other DLC's are worth getting.

  • @swahn_
    @swahn_ Před 2 lety

    Thanks for the rundown! I only have industries so far I’m looking to grab another.

  • @CK28989
    @CK28989 Před 2 lety +3

    Sunset Harbor honestly seems like the collection of all the assets the developers couldn't get right in time to release with the assumed DLC.

  • @izaiyeh3086
    @izaiyeh3086 Před 2 lety +1

    Hello new subscriber here and I have got to say I really like your channel! You have saved me a lot of time and frustration with your step by step precise and easy to follow tutorials. Not to mention also your fantastic review on the many DLCS. I am recently new to the game and I can’t believe I have not played this until now. I’m so addicted to the design, functionality the continued problem solving- it’s both challenging and rewarding. Anyway thanks again for this DLC review I now have a better understanding on them and which ones to get or pass. aloha from Hawaii

  • @OB.x
    @OB.x Před rokem +2

    my town only has access to a tiny corner of the river so it's just filled with one pump and bunch of sewer

  • @gaming_sportsaaron1365
    @gaming_sportsaaron1365 Před rokem +2

    Love this channel!! Also, I do agree with this list. I was lucky enough to get the mayors edition for only 25 dollars on sale. And only had to buy sunset harbor, airports and campus. So I was lucky for that. But my favorite dlc is industries and park life because for industries, I love how you can just produce items, food etc. I’ve always wanted to be an truck driver, so that’s prolly why😂. But for parklife, it’s my favorite because it has everything you need for an city, every city needs. Also for campus, I love it because of the varsity sports. Except I wish I didn’t have to build my own parking lot, with the green cities dlc. But I really only use campus because of varsity sports. For green cities, I love the aesthetic features for this. Such as the low and high density, it would look better if the low density had grass, but I still like how the houses look like. After all, I really love the video. And on your other videos, I really love your laugh!! 😂

  • @julsky14
    @julsky14 Před rokem

    OMG thanks for making this video. Since 2020 i was like so tempted to buy Industry and lately been keeping eyes on Parklife after watching people doing playthrough. I definitely will buy those 2...but maybe waiting for sales first 😃

  • @Leahkeys9
    @Leahkeys9 Před 7 měsíci

    Really well done review!

  • @theisaackielofproject3973

    Fantastic as always, but I would say the disaster dlc is so important if you have park life or anything that doesn't link to a road because you can't stop fires within them

  • @ankitchauhancr7
    @ankitchauhancr7 Před 2 lety

    This is such a well written video

  • @BenRK90
    @BenRK90 Před 2 lety +4

    I agree with your list mostly. I personally would have put Mass Transit higher on the list as I use the roads and transit options all the time, but I get that the transit options included aren't for every city. Also glad that you pointed out how good Sunset Harbor actually is, though I agree it's lack of focus is a downside. But not that any of this matters as I own all the DLC.

  • @duckpond7856
    @duckpond7856 Před 2 lety

    Great video. Thank you!

  • @Nhatanh0475
    @Nhatanh0475 Před 2 lety

    This video is a great way for old player like me to recap everything and for new player to design which DLC should they buy.

  • @MonaBee
    @MonaBee Před rokem +5

    I've never played Cities Skylines seriously (bit overwhelming to start with!) But this is such a great video and so well put together that I feel I should continue watching your videos just to experience more great content! Kudos dude, and subbed!

    • @bg22757
      @bg22757 Před rokem +1

      It's great fun once you get the hang of it, it can be super relaxing.

    • @tetsusiega2
      @tetsusiega2 Před rokem +1

      The hardest part is just understanding how to manage the roads. Apart from that, it’s really just building grids as best and creatively as you can, managing your water and power (power kinda runs itself apart from making sure you’re producing enough, as long as it’s linked) and establishing your zoning and districts.

    • @wqndas_reid
      @wqndas_reid Před rokem

      @@tetsusiega2 I just started playing do you have an advice that can help me on why some of my commercial buildings keep getting abandoned?

  • @hammadghori4520
    @hammadghori4520 Před rokem +2

    All the DLCs here are ranked from 10 to 1 with one being the best to buy.
    Park Life.
    Airports. ...
    Green Cities. ...
    Campus. ...
    Sunset Harbour.
    Natural Disasters. ...
    After Dark. The After Dark DLC adds Nightlife, leisure and tourism. ...
    Snowfall. The Snowfall DLC was released way back in 2016 and was the second DLC released for the game.

  • @disappointingmarbleraces9028

    Thanks for this video! I want to get the New Player bundle for cities skylines (basically mass transit, industries and sunset harbour all in one package) because it’s now heavily discounted. however, buying after dark, natural disasters, airports and/or parklife in addition to the bundle would probably be a good choice as well.

  • @BadgerOff32
    @BadgerOff32 Před 2 lety +1

    Definitely agree with Parklife and Industries being two of the most important. After Dark is also quite essential, and I believe it's actually free on consoles. It certainly was on Playstation, at least. (I was surprised when I moved over to playing this game on PC and had to actually buy that DLC lol). Oddly, the PC version also has the (very small) Concerts DLC, which isn't available on console for some reason.
    As others have said though, the biggest issue with some of these DLCs is space. On a console you're restricted to only having 9 tiles to build on (and you can't even choose where the first one is). Industries can take up a whole square, Airports can take up a whole square, Campus can take up a whole square and you can easily take up a square with all the combined parks you build. Throw in a complex railway network and you might effectively have only 4 tiles to build 'the rest of the city' with.
    I really hope this gets addressed with any new DLCs. Just 3 extra tiles to build on would be a godsend! Even trying to reach resources for your industries can be a nightmare, because it might force you to pull your city in a direction you don't want it to go in.

  • @ryanz486
    @ryanz486 Před rokem +2

    Trams alone makes Snowfall top 3 for me. Also two of my favourite cities were Frozenshire and Seven Lakes. Amazing maps.

  • @Anti_Woke
    @Anti_Woke Před 2 lety

    Good ranking, nicely thought-through and explained. Any disagreement would be nit-picking and subject to whatever mood I'm in at the time.

  • @SingeNS
    @SingeNS Před 2 lety +3

    I think you forgot the most important thing about After Dark DLC, which completely changed the entire lighting of the base game. And I'm not referring to the day/night cycle lights here :)
    Base game have an awful lighting, that is why on consoles, this DLC is included with the base game.

    • @bookcat123
      @bookcat123 Před 2 lety +1

      Ooo thank you for specifying that. I’ve been wondering why After Dark didn’t appear to be available on PS4 and was a bit disappointed. I just got the game and can’t wait to get started…

  • @Lilybun
    @Lilybun Před 2 lety +1

    I love that you acknowledged the fact that airport dlc isnt detailed enough for airport enthusiasts even if you arent one yourself. Those clunky taxi ways and planes clipping into each other made me wince and I wouldnt consider myself much of an airport enthusiast

  • @eriklakeland3857
    @eriklakeland3857 Před rokem +1

    Agreed on having the mass transit dlc get new vehicles + trams and other modes from dlcs. Would also love to see a mechanic to customize rail platforms at the stations, make some metro, some train, one monorail. Change the angle of the metro platform, etc

  • @ShamanSeverny
    @ShamanSeverny Před 2 lety +1

    Thanks for sooo awesome review about all dlc what we have at the moment for this beautiful game. I probably agree with all your ratings for each dlc. From myself I can say just one thing. We need more tools for trafic control. Like pc owners have. I playing on PlayStation so for me biggest problems are with trafic. Maybe they hear us and one day release dlc for us. Anyway thanks and good luck with new projects ☺️

  • @Dbk416
    @Dbk416 Před 2 lety

    I love these! I wish you would’ve added in a section for the content creator packs though.

  • @Hubbubb22-citiesskylines
    @Hubbubb22-citiesskylines Před 2 lety +1

    @24:30 -- learned this hack from Biffa... Once you've painted a park or campus, you can paint your park and university districts pretty much anywhere you want on the map as long as they don't conflict with an industry DLC district. It may be tedious, but in vanilla you can use the paint feature to place assets from these DLCs pretty much anywhere you want.

  • @duncanfitz8226
    @duncanfitz8226 Před 2 lety +1

    Great video, interesting take on the dlcs. I think about which I was excited to buy and didn't wait to get on special. Campus was probably one I waited on most, with industries, natural disasters, parklife, mass transit been ones purchased straight up. As you said disasters is fun if you like to destroy city in various ways but that does get old fast. Parklife I enjoy but I very rarely make all the parks. I feel that the theme park could be its own dlc expanded and given more flexibility. I fully agree with the farming critique. I come from farming family and the level of employment required and traffic generated in the game is not in anyway realistic. Also like to have other options for the animal farming not just the intensive feed lot farming, not saying it doesn't exist but there are other types.
    I have been waiting so long for citisklines to do something with beaches and coast.
    Keep up the great work. 👍

  • @_qwe_fk_1700
    @_qwe_fk_1700 Před 2 lety +1

    You can park life buildings outside of park area if you place them on roads.

  • @mmorris2830
    @mmorris2830 Před rokem +1

    I hate that you have to play a lot of Whack-A-Mole on Green Cities DLC lots to get a bunch of conjoined mini parking lots in one area... just to have a "realistically sized" parking lot in the vanilla game.
    Pro tip: use fences to make a checkerboard of zoned lots on half the target area, play W.A.M. till all the zoned plots have parking lots, delete the fences and zone the empty lots for parking lots, and then play another round of W.A.M.

  • @DokisKalin1
    @DokisKalin1 Před rokem +2

    The amount of effort that went into designing Green Cities residential is outstanding. The homes are so practical and cozy I'd want to live in one. That alone makes this DLC worth it. Also the lack of lawns comes from the fact green lawns are non eco friendly.

    • @spheresartis1782
      @spheresartis1782 Před rokem +1

      Im also considering byuing Green Cities just for the visual part of it.. i like it green hahah

  • @jrmcbabyface
    @jrmcbabyface Před 2 lety

    I completely agree with your list. Although I haven't bought Park Life, Campus, or industries; they kinda intimidate me, I'm more of a middle ground player, I will definitely buy Park Life after watching this video. Thank you!!!

  • @percussiveseer415
    @percussiveseer415 Před 2 lety

    Thanks for putting this together! It's very helpful cause those DLCs are costly and I want to be sure about my choices (I have no DLC as for now and started using 81tiles thanks to you - thank you for that one as well).
    I was already sure I'd take Parklife, but you've convinced me to take After Dark (was looking for the bus lane roads) and Green Cities (you had been harsh on it first time around so I was on the fence about it). That and Sunset Harbor: if trolleybuses in game are roughly the same as trams, I'l feel even less bad to leave Snowfall alone, and those inland water treatment plants, I really need. Kinda hate it feels so necessary because it's such a weird DLC and it's main feature doesn't feel that great, but that'll make an intro for Industries I guess (which I stayed on the fence about)
    You've also convinced me out of Mass Transit - for now. I must say I'm surprised it ended up below Natural Disasters though!
    Also quite surprised Airports didn't make it higher, but upon hearing you review ad recollecting the amount of time you spent on those taxiways (?) it makes sense. And Campus is higher than I thought you would have placed it. It's fun to hear you about it!

  • @leweyhammy2512
    @leweyhammy2512 Před 2 lety +2

    you have the most amazing voice x

  • @WillCSOfficial
    @WillCSOfficial Před 2 lety +2

    Wow. This is incredibly well put together, amazing work!

  • @ericw6462
    @ericw6462 Před rokem

    Great video!
    The only three I don’t have are Campus, Sunset Harbours, and Airports. I think I’ll buy campus and sunset harbors

  • @jamesburrelljr.8561
    @jamesburrelljr.8561 Před 2 lety

    I think your list is spot on. I have not looked at the Steam workshop yet to see if ay those Mods improve the DLC that are ranked low on the list. This is important because City Skylines is not likely to improve a DLC after its released.

  • @Nhatanh0475
    @Nhatanh0475 Před 2 lety +6

    12:09 After I learn about the "true meaning" of green. A home without green grass is more green than a home with one as it waste a ton of water just to maintain some green grass. A true green home is the one that waste the least energy possible by isolate well and using renewable resource.

  • @firstgamebasis3562
    @firstgamebasis3562 Před rokem

    Yes i agree with you list. The only thing that i dont have is after dark, airports, and the snow dlc.

  • @osets2117
    @osets2117 Před rokem +2

    This game still needs a ports and shipping update. We've got one seaport and two cargo ports and only one cargo train station (two if you count the cargo airport). This is something I'd very much like to see expanded upon

  • @pb_powell
    @pb_powell Před 2 lety

    Amazing video and great way to conclude the series! However, I disagree on the ranking of the different dlcs. Campus and after dark are lower on my list with mass transit way higher. But we are all different players and to each their own style!

  • @lexfordplaysgames
    @lexfordplaysgames Před 2 lety +1

    Not sure why I watched this video; I already own all the DLCs.
    Maybe it was to justify my purchase order. Maybe it was to hear Phil's soothing voice. Either way, I was thoroughly entertained. Well done!

  • @irvanauliarahman2171
    @irvanauliarahman2171 Před 2 lety

    woow this is greats! Thankss

  • @tigerex777
    @tigerex777 Před rokem

    nice! just bought the base game. This video showed me that most of the DLCs were not that great, as you explained, so I can save a lot of money! The only one that I may consider was the mass transit one due to the new roads.

  • @cuurtage1887
    @cuurtage1887 Před rokem

    Agree parklife is most fun -almost addictive. I came up with an idea, a "movement", "reclaim roundabouts and intersections now" and made "parks" of unattractive areas. People will stay in tents for a couple of days in the middle of roundabouts or under a bridge.. just as IRL. But there is no need to use a park entrance for every area with tents.
    It's fun to have a map with a lot of flowerpower-people and backpackers searching for tents.

  • @loud3243
    @loud3243 Před 2 lety +1

    Industries is my favorite DLC, I spend most of my time crafting complex and finely-tuned systems. Though, my one criticism of industries, if anything, is that they basically print money and make budgetary considerations obsolete. Yes, income will experience swings, but once you have a sufficiently mature industry, the net result is that you'll have more money than I can ever spend.
    And with parks, I'd love for them to release a beachfront modular park mechanic. It would be a must-have for me. In every city my waterfront is so important and I usually put a city park over the beach to simulate a beach.