THIS GAME IS NOT FOR THE FAINT OF HEART.. | Floowandereeze Yu-Gi-Oh! Omega Gameplay
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- čas přidán 12. 06. 2024
- #yugioh #floowandereeze #yubel #letsplay #online #gameplay #gaming #omega #masterduel
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@calicorei - Hry
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Apex Avian was like I will not yield.
Winds and avian are a disgusting combo lol. I negate, I can tribute your stuff away and negate again XD
that was vicious! and one thing i like about floo, how you can get rid of enemy backrow while bringing out your monsters. but.. wow. Horus-Yubel-Chimera, ehh?
Horus was a deck i wanted to run, but even i have to admit it's an engine... speaking of, doing MD right now with Runick-Horus-Resonator.
I love the continuous spell so much lol. One of the many unique points in Floo's play style! And yeah I see it being splashed into decks as an engine all the time. I even saw a shining sarcophagus deck running them, two different sarcs in one deck XD. How is it running for you in MD??
@@BeardedSnowlYGO so far it's a bit janky, but... I kind of like it.
Horus just does a whole lot, but not as it's own deck really, more an engine to anothers. i dislike the term "engine" but... honestly the deck is designed in such a fashion even I have a hard time calling any Horus deck "pure". the horus retrain is a wierdly off "boss" monster, and the Horus sons other than imsety in hand are just discard fodder.
that said, they open up interesting routes, especially with a tiny package of some number of vision resonator and crimson gaia. i run a 3-2 of those, and this inclusion opens up easy level 10 synchros on top of the Horus builds ability to link and do exceed plays.
my biggest issue is that Horus and Runick mostly butt heads to me out of Hugin and imsety making a quick Chaos Angel it seems. Horus uses battle for removal throwing around the sarcs send to grave effect and the potentially hefty attack stats, while runick avoids it. Horus can't reach full in archetype power without their field magic also in play, and Runick crumbles entirely without theirs. Horus+ Resonator does give good Chengying access though. which may as well be synchro runicks boss monster. there's also the fact Coach King is a great hand refiller in runick. I've already got some ideas on how to possibly alter the deck as is, biggest ones being cutting the Horus retrain or the Runick Core, but I don't want to make the move yet.
I'm happy to hear it looks like it works, but just needs tuning! I'm sure you'll figure it out over time. The boss retrain does seem kind of off, but it sounds like everything else for the most part works (minus the feild spell issue). It seem like a very non-linear deck, so you can have more freedom with your plays. I wish you the best of luck with further deck testing/developments! Please continue to keep me updated!
@@BeardedSnowlYGO I got pushed to work on Horus when about the only person who could critique my Card playing among my friend group said "your going on about Vaalmonica a lot, but what about Horus? weren't you all ready to get Egyptian again?" and my inner gravekeeper just couldn't resist.
I've got some deck ideas to consider, including a skull servant one for the funsies, but Horus just makes for such a solid backbone.
as to the possible cuts. The Horus retrain is very much a questionable card, despite the fact it's end effects are all variants of nondestruction, nontargeting removal which i rate very highly normally, and probably should even more so considering MD just got the Fire King support. i don't know who decided for the decks boss to only be good in the hand with no in archetype recursion for em beyond the canopic protector, but it really doesn't click with me. it can be useful im sure, but im yet to see it pop off, whereas i know other people would rather keep cards that aid in opponent negation or floodgating for other horus variants.
The Runick selection. it's still 4 of my ED and 15 of my main deck, many of which I often don't want to use because Horus is great at battle tempo. thats a lot of cards of questionable value, especially since there may be other hybrids that use the ED slots a lot better, and there is room to put more staples as well at least.
Two questions, does magnificent map consume your 1 normal summon and for example if you have two banished eglen and you summon robina can you add them both or no.
Magnificent Map gives you an extra normal summon separate from your "normal" normal summon lol, and the effect to add back from banished is a hard once per turn per little bird. Please feel free to ask me anything else if/or when it comes to mind!
What does per little bird mean. Only one copy can use the effect or is it every individual eglen has its own one per turn.
@dimitarhinchovski1883 In the situation you're asking you can only add one of the two banished Eglen back to hand from banishment when you normal summon that turn. Sorry for the confusion. I ment the add back to hand from banishment when you normal summon is a hard once per turn for all of the small birds (Robina, Eglen, Stri, Toccan) meaning you can only add each name back from banishment once per turn. Sorry if I over complicated my answer lol.
@dimitarhinchovski1883 So only one eglen, one robina, ect.
@@BeardedSnowlYGO thank you very much