Minecraft 1.20.5 Snapshot 24W14A | Projectile Changes & More Potato Goodness!

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  • čas přidán 10. 05. 2024
  • Minecraft 1.20.5 Update Playlist ► • Minecraft Updates
    Snapshot 24W14A for Minecraft 1.20.5 makes a few minor changes to projectiles.
    All My Links In One Place
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    00:00 April Fools
    00:56 Smooth Projectiles
    02:23 Raid Farm Nerfs
    03:11 XP Storage Block
    04:11 More Floater Magic
    05:06 Resin Ore & Toxic Resin
    05:58 Fletching Table Solved
    06:32 Villagers & Trim
    07:05 Item Lubrication
    09:05 Poisonous Mashed Potato
    09:45 Potato Hammer
    10:08 Pota-Toes
    10:35 Final Details
    Featured In This Video
    www.minecraft.net/en-us/artic...
    #minecraft #minecraftnews #snapshot
  • Hry

Komentáře • 828

  • @xisumavoid
    @xisumavoid  Před měsícem +162

    Did you watch yesterdays episode of Hermitcraft? I've got another one coming soon! 🙂
    czcams.com/video/-xn_yF9dPY0/video.html

    • @Grummble
      @Grummble Před měsícem +2

      I need the orange colour for armour trims like rn

    • @NatalieNox600
      @NatalieNox600 Před měsícem +2

      You missed Potatoe lashing which was probably the coolest thing.

    • @MrSinister718
      @MrSinister718 Před měsícem +1

      The potato update deserves an actual full survival playthrough with builds, storage and beating the game. Havent seen any youtuber make one yet, just Sausage Martyn and the boys messing around with full inventories and no real game plans.

    • @mjm3091
      @mjm3091 Před měsícem

      ​​​@@MrSinister718it's too early - but probably one that will get some proper playthroughs. I have seen some people try finish it without any modifiers and creative, but no proper playthroughs yet. SmallAnt for example took 5 hours to finish the boss fight. He did some exploration, most achievements and then with his weak loot, went at the boss, which he ultimately had to cheese with kicking back the fire charges and using lava buckets, because he lost his whole loot in first 30 seconds of the fight. 😅

    • @MrVid-tg5ky
      @MrVid-tg5ky Před měsícem

      xB and Beef are gonna try to do some Trophy Fraud, (just repeatedly buying out each other's shops), just thought you'd like to know.

  • @Egg-Thor
    @Egg-Thor Před měsícem +753

    One thing you didn't mention which I noticed and posted on Reddit is the fact that they made it so rain actually only happens below cloud level.
    Before, rain happened at any height regardless of clouds, but in this snapshot it actually only rains if you're below the cloud level, and remains clear above them.

    • @echo5172
      @echo5172 Před měsícem +146

      Riptide users are NOT eating

    • @moonlit_ruffles
      @moonlit_ruffles Před měsícem +24

      ​@@echo5172 can confirm :(

    • @WackoMcGoose
      @WackoMcGoose Před měsícem +41

      What about snow? Since snow in many biomes is height-dependent, and the threshold of "high enough to snow" can be _well above_ the clouds... This change is big for realism, but does have downsides (maybe if they also make cloud height a per-world editable setting like a gamerule, it could let everyone eat their cake)

    • @mariotheundying
      @mariotheundying Před měsícem +15

      Maybe they should add a layer 2 clouds or smth then as mountains go past it in pretty sure, or just move clouds upwards

    • @SliferStreaming
      @SliferStreaming Před měsícem

      Is this in the 1.20 or the April fools? Lol

  • @TwilightChomperEnthusiast
    @TwilightChomperEnthusiast Před měsícem +1383

    Ooh, with the Ender Pearl + Breeze interaction, I can already imagine skill shots made by angling multiple of them together!

    • @juliocesarfernandesrodrigu8110
      @juliocesarfernandesrodrigu8110 Před měsícem +4

      Didn't expect seeing you here

    • @konatea
      @konatea Před měsícem +14

      I agree a lot of it feels liken prototype ideas that they think could be too far, but personally, I would like the rocket block

    • @georgemccartney8906
      @georgemccartney8906 Před měsícem +31

      A mob-powered enderpearl stasis chamber

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Před měsícem +13

      @@georgemccartney8906 It seems lower maintenance, but probably not as optimal or server-friendly as a bubble column.

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Před měsícem

      @@juliocesarfernandesrodrigu8110 But here I am…

  • @joshua.h
    @joshua.h Před měsícem +1176

    I really really hope some of those snapshot mechanics make it into the game because they are actually so interesting. That sticky effect could maybe be gotten through layers of slime instead of mashed potatoes. Having slime layers that act similar to snow layers would be pretty cool.

    • @IncredibleFlyinSquid
      @IncredibleFlyinSquid Před měsícem +80

      My perspective is that this snapshot is like a demo of the things they could implement in Minecraft. I would bet either some of these things will come in some way, or more importantly these ideas will drive player suggestions which usually helps the devs add things the players want and will enjoy.

    • @jasonsmith6219
      @jasonsmith6219 Před měsícem +38

      Think a potion of stickiness made by brewing netherwart with honey bottles would make sense.

    • @jwalster9412
      @jwalster9412 Před měsícem

      You mean like the slime in create mod?

    • @pineappleclock
      @pineappleclock Před měsícem +22

      The april fools updates are Mojang being allowed to do their job, Microsoft management are the ones that prevent any real interesting features & updates from happening (don't want to kill the golden goose)

    • @pedroian5964
      @pedroian5964 Před měsícem +4

      And the Potato dimension could end up being the slime dimension. Could be a fun world to look at

  • @carolinecupplesillustration
    @carolinecupplesillustration Před měsícem +633

    It’s cool that the Amber has the old Ruby texture! I love all these experimental aspects in this April fools update. I hope we can see some of these implemented in future updates! This is a great way to test things within vanilla minecraft without full commitment

    • @HalogenFEAR
      @HalogenFEAR Před měsícem +9

      A veteran I see

    • @ChrisPtoes27
      @ChrisPtoes27 Před měsícem +19

      I would love to see a way to get that orange color on armor trims. Even though I would personally never use it, it would be nice having more color choices for events where you have teams or just people who like orange

    • @fashnek
      @fashnek Před měsícem +4

      They’re not experimental, they went into the April Fools thing because there’s no plan to ever put them in the game.

    • @carolinecupplesillustration
      @carolinecupplesillustration Před měsícem +2

      @@ChrisPtoes27 Exactly! I would love a full rainbow for the armor trims! Copper and iron feel too, gritty and dull compared to the gemlike ores so it’d be nice to have a bright orange!

    • @carolinecupplesillustration
      @carolinecupplesillustration Před měsícem +21

      @@fashnek that’s exactly what experimental means. I doubt they’ll add everything, but if something sticks they have groundwork to add it in later. Biomes on the y-axis were supported in the 2020 April fools update which lead to the biomes we see in caves today. Coal and redstone blocks, stained glass were from the minecraft 2.0 April fools, and copper grates were from a recent one too and they are being added due to the enormous favorable feedback.

  • @Splashyyy
    @Splashyyy Před měsícem +224

    pretty sure that a lubrication factor of 1 just means that it doesn't lose any momentum while sliding on the floor

    • @centdemeern1
      @centdemeern1 Před měsícem +12

      Aka no friction

    • @ab-mc2nq
      @ab-mc2nq Před měsícem +8

      yes but the display might just be rounding up to 1

    • @JJean64
      @JJean64 Před měsícem +9

      ​@@ab-mc2nq
      Not just the display, I'm pretty sure floating point arithmetic can't handle that many decimal points anyway

  • @monchi.dinamonchi
    @monchi.dinamonchi Před měsícem +300

    the Ender Pearl + Breeze interaction allows a new way to make a stasis chamber in the Nether!

    • @Beschaulichkeit
      @Beschaulichkeit Před měsícem +6

      What about Shulker bullets and Wither skulls?

    • @monatae9725
      @monatae9725 Před měsícem +17

      I doubt it'll work in survival. the only reason that worked for here was because the Breeze had no AI and didn't move.

    • @MalloonTarka
      @MalloonTarka Před měsícem +39

      ​@@monatae9725You should be able to trap a breeze.

    • @monatae9725
      @monatae9725 Před měsícem +4

      @@MalloonTarka yeah, but even in boats they can spin around. we'll see what the tech community comes up with, I suppose.

    • @MalloonTarka
      @MalloonTarka Před měsícem +9

      @@monatae9725Did spinning affect it? If it did, I missed it. I thought it was bouncing on its head, which spinning wouldn't affect.

  • @kungfuzing1018
    @kungfuzing1018 Před měsícem +56

    I like the dent being used to make the trident. This April fools snapshot has been so good!

  • @thejaykay97
    @thejaykay97 Před měsícem +263

    I think they've changed the way that rain works: it no longer rains when you're above the clouds. A strange thing to add to a joke snapshot exclusively

    • @brickbot2.038
      @brickbot2.038 Před měsícem +70

      The changelog mentioned something about dynamic weather, which I would love to see implemented into the base game. It's annoying on multiplayer servers when it's always raining for everybody because nobody sleeps.

    • @Legority
      @Legority Před měsícem +2

      @@brickbot2.038 would also love to see the snow mechanics in Bedrock added to Java

    • @brickbot2.038
      @brickbot2.038 Před měsícem +2

      @@LegorityThey already did, in 1.19.3, as new gamerule!
      /gamerule snowAccumulationHeight [amount]
      Unless you mean the gravity effects, which would also be cool.

    • @Legority
      @Legority Před měsícem +2

      @@brickbot2.038 that plus the gravity effects and making leaves white

    • @zencraft69
      @zencraft69 Před měsícem +2

      @@brickbot2.038 Agreed, I like that deserts etc don't have rain while others do, so why not make it all location based, not just biome. Being on a big server in a rainy forest while everyone has nice sunshine would feel so special.

  • @jonathanfaber3291
    @jonathanfaber3291 Před měsícem +119

    if I had to guess, the lubrication thing directly controls the velocity lost due to friction- thus, 1.0 means it multiplies it's present velocity by 1- IE, in theory it should never lose momentum due to being perfectly frictionless. accordingly if a value greater than 1 was possible, it'd result in the item accelerating

    • @RePorpoised
      @RePorpoised Před měsícem +2

      It’s incredibly silly and barely worth doing outside of a minigame, but there’s something there of interest. Maybe.
      Probably not.

    • @guerillagrueplays6301
      @guerillagrueplays6301 Před měsícem +10

      @@RePorpoised If the lubrication effect stays applied when the block is placed, then it could make for some much more efficient item transport system designs.
      I was legit surprised when Xisuma tested throwing the ice, but not taking a bunch of it and making a belt to throw other items on, which seemed like the more obvious ice thing to do.

    • @someonesane
      @someonesane Před měsícem +9

      @@guerillagrueplays6301- Right? When i saw the ice come out, I immediately expected him to place the lubricated ice blocks down and then throw items on top, to see what would happen.

  • @Georgeous42
    @Georgeous42 Před měsícem +149

    The lubrication stuff could be a hint for a friction attribute for entities being added. (Just did a short research and it seems like bedrock already has a way to control an entities friction, while java has not. This solidifies my theory xD)

    • @user-nh6qi2zu1b
      @user-nh6qi2zu1b Před měsícem +19

      give me a drink bartender

    • @uninable
      @uninable Před měsícem +3

      if only attributes could work on boats

    • @FelicityUwU
      @FelicityUwU Před měsícem +1

      A game theoryyyyyyy 💚

  • @ShakuraKazuki
    @ShakuraKazuki Před měsícem +19

    Amber (including impurities) sounds so much like a prototype for Archeology!
    The Floaters might be a prototype for something similar to flying machines since that has been a long established contraption. But now smoother and with less risk of falling off. Interesting indeed.

  • @heekoo_8287
    @heekoo_8287 Před měsícem +263

    Completely agree about the prototyping. Several of the past april fools updates have actually been leaps in minecrafts capabilities that were later added to the game either through features or data pack options. The community outrage about this update is very uncalled for.

    • @KBRoller
      @KBRoller Před měsícem +124

      "The community outrage about this update is very uncalled for." Welcome to the Minecraft player base, where no one knows how professional game development works, but everyone is angry because they're sure Mojang is doing it wrong and they can do it better because they've made a mod with Forge once 🤷‍♂

    • @al_eggs
      @al_eggs Před měsícem +65

      There are valid things to criticize Mojang and Microsoft for but most people just want excuses to be angry.

    • @elliotgandersen
      @elliotgandersen Před měsícem +5

      What were some previous April Fools jokes that got added into features?

    • @KBRoller
      @KBRoller Před měsícem +55

      @@elliotgandersen The "Infinity" update that added random dimensions ultimately became the ability for datapacks to add/define custom dimensions, for one thing.

    • @ddchrw
      @ddchrw Před měsícem +52

      @@elliotgandersen
      ​​⁠Stained glass and horses are a couple of pretty old examples. The newest would be attributes, giving the ability to change stuff like gravity and mob size.

  • @thatshrian
    @thatshrian Před měsícem +538

    I love how he's still in the Potato realm.

  • @knowbrainer233
    @knowbrainer233 Před měsícem +24

    I gotta say, alot of things from this year's April Fools update really need to be in the game. The Flotater block chief among them, with all the countless redstone flying machine designs out there on CZcams.

    • @kate_isawesome1207
      @kate_isawesome1207 Před měsícem

      Yeah. That woulde be nice.

    • @RickSteadX
      @RickSteadX Před měsícem

      there could not be a thing that belongs to a game less than a floater

  • @kokes21
    @kokes21 Před měsícem +48

    One cool detail is that the maze texture on the potato doors matches the maze that spawns in the village :D

  • @skulkingshadow
    @skulkingshadow Před měsícem +61

    My guess for these prototypes in an end update:
    - floataters: end ship engine
    - xp storage, not end related but there should be a echo vile made from echo shards to hold xp and drink it or smthin
    - toxic resin, since the end is supposed ot be a barren hoarded dimension toxic waste seems appropriate
    - lubrication: make blocks not stick to other blocks like slime blocks etc, rather than having to use glazed terracotta or tile entities; even more useful for the floataters
    - mashed potato: ashes in like an ash land biome or smthin

    • @Ertplays
      @Ertplays Před měsícem +7

      Maybe toxic resin should be sulfur?

    • @skulkingshadow
      @skulkingshadow Před měsícem +5

      @@Ertplays I was thinking like a sort of endermite hive or infestation biome, where endermite hatch from ender pearl like eggs in a cocoon like thingy hanging below the islands, in this biome less or no endermen spawn and all that's left is void blocks (like from mc dungeons), endsand/end rubble and pneumatic bones (enderdragon remains with wierd modified bones with also more air in them) above ground which could serve as what endermites live inside? Like bees; and this wasteland has toxic water. Idk just some concepts

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 Před měsícem +8

      The mashed potato one is a huge stretch lmao
      It's simply something that already exists in the game (snow layers) and its main gimmick is that you can eat it.

    • @skulkingshadow
      @skulkingshadow Před měsícem

      @@user-tzzglsstle585e38 well yeah... I think I started writing more on what each thing could be turned into rather than what it's hinting at

    • @axiomcomplex5579
      @axiomcomplex5579 Před měsícem +4

      ​@skulkingshadow The point is they wouldn't need to test that. Making ashes like that would be almost as simple as copying the snow layer code and slapping a grey texture on it. The floatater and other things make sense as potential new features since they're actually new systems/mechanics that they'd need to test.

  • @The_Freakus
    @The_Freakus Před měsícem +171

    Gotta love more April Fools update coverage, it was pretty cool this year!

  • @jeremylinfan23
    @jeremylinfan23 Před měsícem +20

    Xisuma bouncing a pearl on the breeze: 😊 haha
    Etho somewhere probably: 👁️👄👁️📝

  • @Tony-op6xf
    @Tony-op6xf Před měsícem +34

    A lot of these new mechanics would add more intricate playtime but with less Grindy resource gathering, for example having lubricant means i dont have to search and grind for ice or use water streams in my red stone builds.

    • @theopendoorev
      @theopendoorev Před měsícem

      it’s a nice quality of life feature and i think it aligns pretty well with the kind of changes mojang has been making but i feel like with changes like these we’re just avoiding building structures and gathering resources (a core part of the game that can be pretty boring and tedious) instead of making the process itself more fun… just my recent thoughts

    • @dhaffafrz
      @dhaffafrz Před měsícem +1

      But you have to search for lubricant after that

    • @theopendoorev
      @theopendoorev Před měsícem

      @@dhaffafrz so how does that make resource gathering and building more fun?

  • @ahmed4363
    @ahmed4363 Před měsícem +177

    forced 64-bit means that world sizes can be increased! no longer 30 million block world border

    • @xisumavoid
      @xisumavoid  Před měsícem +81

      Oh is that true? Interesting!

    • @kazboven9744
      @kazboven9744 Před měsícem

      Would there even be a world border since it probably can go into tge billions now rigjt

    • @awesomedavid2012
      @awesomedavid2012 Před měsícem +52

      in principle, it makes sense they could be increased. But even if the x and z coords are stored using a 32 bit signed integer, you could still have a world border of over 2 billion. So I'm not sure specifically where the 30 million border comes from.

    • @cutestcreeper569
      @cutestcreeper569 Před měsícem +30

      Isnt 30 mil big enough?

    • @ezonplays2260
      @ezonplays2260 Před měsícem +38

      ​@@cutestcreeper569 no

  • @deldarel
    @deldarel Před měsícem +48

    The floater is clearly added to further test the smooth movement mechanic that they also added to the projectiles. We will absolutely see something like that in the future.
    The fletcher table is now not just useless, it's niche and useless. A brilliant gag imo.
    The amber will absolutely return now that we have armour trims. This and a full decorative block would be awesome. It'd also be funny if the way to obtain it is from sniffers on deepslate. Weird unexpected interactions, just like how you get froglights.

    • @drakohyena9672
      @drakohyena9672 Před měsícem +4

      The projectile fix was just a desync between the power amounts on the server and client, it stuttered because it got updated soon after it started moving, now it does right away. The floater block is likely something different entirely

    • @RePorpoised
      @RePorpoised Před měsícem +8

      Amber gems are just a colourswap of the ruby. They’re just adding onto the fletching table joke as well as poking fun at the villagers being unbalanced.
      Maybe we will get a new ore somewhere in the near future. But it certainly won’t be the amber gem.

  • @Devilboy_1029
    @Devilboy_1029 Před měsícem +124

    I did not expect the Ender pearl to be pushed by the slab! That's actually crazy!

    • @GSBarlev
      @GSBarlev Před měsícem +18

      Looks like a concept for the world's most compact Ender Pearl stasis chamber.

    • @juanbaldes9721
      @juanbaldes9721 Před měsícem +16

      @@GSBarlev And, as somebody said here, Nether-friendly

  • @rick-sanchez
    @rick-sanchez Před měsícem +13

    I hope we maybe can use sculk catalysts and echo shards to store xp that way. I suspect that is what they are going to do. Fells like a great fit for an item name "echo shard" and they don have much other uses anyway.
    The april fools updates are actually very important for minecrafts future. Imagine putting features like this (without the potato theme) into an actual snapshot or minecraft live stream. People would be furious is not everything were to be added. But april fools snapshots come with less expectation. Devs can safely test what features would be well received by the community. Its become their playground cause testing core features that might not even make it into the game is no longer possible due to community backlash and media reception. Snapshots are nowadays expected to be a tool to gather feedback on how a feature works instead of if it should be added altogether.

  • @plighting_engineerd
    @plighting_engineerd Před měsícem +7

    Yay, I can tell you read the wiki. I've been working non-stop for the past 3 days to try and document the potato update, glad it's being useful!

  • @isaacklein5546
    @isaacklein5546 Před měsícem +6

    The amber system is cool, but maybe needs its own "polishing" type work station. The fletching table doesn't quite work, but that system is pretty awesome

  • @seymour47
    @seymour47 Před měsícem +11

    I would assume the lubrication factor is the inverse of friction. Therefore, a lubrication factor of 1 would mean 0 friction and the item should continue sliding forever, so long as something doesn't get in it's way.

  • @espark3259
    @espark3259 Před měsícem +8

    Man, these “engine” blocks are like stuff from mods, this April Fools update is actually a goldmine for new cool mechanics.

  • @officialcbyt
    @officialcbyt Před měsícem +5

    Pretty sure that the Lubrication Factor is the amount of speed the item retains every physics tick
    So if it's 1.0 that means it keep 100% of it's velocity meaning it has no friction and will slide forever or until it hits a wall

  • @Andrewtr6
    @Andrewtr6 Před měsícem +2

    I really hope that some of this is Mojang experimenting with ideas for the next update.

  • @biscuitbuncream
    @biscuitbuncream Před měsícem +83

    I like the idea of a plant that 'eats' EXP.
    Except with amounts it grows in size and become rather 'aggressive' to players.
    Destroying it does give the EXP back, but 2/3 of what it received.

    • @grugs6801
      @grugs6801 Před měsícem +17

      isnt that basically what skulk is?

    • @Jaydee-wd7wr
      @Jaydee-wd7wr Před měsícem +2

      So skulk then?

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 Před měsícem +2

      It would function better as a block tbh, it should definitely be a new sculk block.

    • @crimsonfire6932
      @crimsonfire6932 Před měsícem +2

      We could get a new sculk block that performs this function.

    • @capuchinosofia4771
      @capuchinosofia4771 Před měsícem +1

      Or something more akin to a carnivorous plant

  • @cobaltdragon_5678
    @cobaltdragon_5678 Před měsícem +3

    The floater in combination with the block breaker from the previous april fools snapshot could give us a fully functionning tunnel miner. I know that flying machines exist, but it would be a more elegant solution.
    And yes those special blocks are imperfect and could use some polishing, but it's a concept that I think could be very intersting

  • @ShigaruFR
    @ShigaruFR Před měsícem +6

    I like the idea of a jam of techanics and blocks all added into a single snapshot and let the communnity give their feedback on it. I just hope we won't have to wait another year for this kind of update again !

  • @RedasKG
    @RedasKG Před měsícem +2

    6:40 I like how one of those villagers are just missing texture

  • @Auzzy_-jo1qw
    @Auzzy_-jo1qw Před měsícem +4

    I love that armor trim. Hopefully, we could get it in a future update.

  • @MableAlt
    @MableAlt Před měsícem +2

    happy to see more effects! Ive been creating a mod that uses minecraft potion effects in a special way and i love that i can start expanding the roster again

  • @thebonely1acc
    @thebonely1acc Před měsícem +3

    I get the airplane block was made for april fools but the amount of effort that went into it makes it feel like its an actual feature

  • @dallenbaldwin3484
    @dallenbaldwin3484 Před měsícem +2

    thinking of the April Fools snapshots as a way to test partially implemented mechanics makes the snapshots so much more interesting in my mind. Plus it's a great way to get management buy in on releasing a "joke" snapshot for "no reason"

  • @SkyfighterZX
    @SkyfighterZX Před měsícem +3

    I think the sticky effect is similar to sliding down honey? Also the lubrication 1.0 probably is the max and means it's frictionless, it will likely go forever, you should have tried it on a super flat world for fun

  • @Masterge77
    @Masterge77 Před měsícem +3

    You're not the only one who feels like the April Fools joke this year was a trial run for future features. This honestly feels like a preview of a potential End update, especially given the floating islands and cloud blocks, and how the Floater and Lashing Potato feel like they could be used to traverse the End Islands more easily for those that don't have an Elytra yet.

  • @vanishl.2693
    @vanishl.2693 Před měsícem +8

    Think it would be pretty cool if Elder guardians to drop those dents

    • @RePorpoised
      @RePorpoised Před měsícem +1

      Nah dents are a pun.
      Tridents are valuable due to their rarity. Making them farmable with one of the most common farms would make them lose much of their value. You would quickly enter a state of having more tridents than you’d ever want.

    • @vanishl.2693
      @vanishl.2693 Před měsícem +2

      @@RePorpoised I don’t see how locking the rarity behind a rare underwater thing would change it

    • @vanishl.2693
      @vanishl.2693 Před měsícem +1

      @@RePorpoised one is a common zombie spawn, that doesn’t have too rare of a chance of getting the trident and the other is a boss you have to fight in a rare underwater temple and it only gives you 1/3 of the item

    • @Iterrion
      @Iterrion Před měsícem

      @@RePorpoised If the dents drop from elder guardians they won't be farmable. While the standard, smaller guardians are farmable, elder guardians aren't because they don't respawn after you kill them. Even then, guardian farms take a long time to make and I wouldn't call them common farms.
      Considering how rare tridents are in java, this would be a great opportunity for the devs to give players more of a reason to loot ocean monuments. Three elder guardians spawn per monument, so clearing a full temple would give a single trident. Right now monuments just give sponges and a cool building block, which is honestly not worth the effort of getting past all the guardians.

    • @RePorpoised
      @RePorpoised Před měsícem

      @@Iterrion ooooooooooooooh my bad. I read guardians, not elder guardians oops.
      Yeah, while I do kind of like the idea of creating a full trident after raiding a monument, the stupidity of the pun is just too unforgiveable.
      Also, dents would become a trash item, a crafting item that is useless as itself because it would be too rare to have any other crafting recipes than tridents, but that can only be crafted into tridents, which can actually be farmed(although difficult and maybe a lil annoying). If more than one person raids a monument, the share of dents becomes a little awkward. It just doesn't really have much design space open for it.
      tldr: On a vibes level, I'd be down, but gameplay-wise, not so much.

  • @ScottyTrashBin
    @ScottyTrashBin Před měsícem +4

    The new ender pearl on the breeze “bug” can be used to make stasis chambers in bedrock (for some reason, they don’t work for me) and in the nether!

  • @crowpond3665
    @crowpond3665 Před měsícem +4

    I think if MC is smart, it would be funny if the Slimy effect potion was actually brewed using the Poisonous Potatoes. Alluding to the April fools update. Yeah it doesn’t make alot of sense but we already have the spider eye to make Poison potions and it would give a purpose to poisonous potatoes

  • @user-cy5ey3cy1p
    @user-cy5ey3cy1p Před měsícem +3

    It really feels like they are gearing up for an end update. I could see so many of these features working if they just had different visuals.

  • @isaacnewton5364
    @isaacnewton5364 Před měsícem

    I love the grappling hook thing!

  • @benjamin-neal-warner
    @benjamin-neal-warner Před měsícem +3

    X's point about prototyping is a good one. Mojang can use April Fools as an excuse to engage with the community by making public things that they otherwise might be experimenting with in secret. Free crowd sourced beta testing, super-chaged by highly analytical folks who happily upload their play testing footage in 4k. Then anything that gets shelved PR can easily say, "Well, it's just April fools..." Totally genius.

  • @dutyfreeadventures5924
    @dutyfreeadventures5924 Před měsícem +29

    I think this is less of a prototype and more of a demonstration/showcase of how they're changing the engine to assist and support modders and creators

    • @avokka
      @avokka Před měsícem +10

      Yup. Nearly every April fools has lead to fundamental game changes, all stemming from borderline insane features and concepts. (Horses were unheard of during AF of Minecraft 2.0, but they became a core feature). Same with coal blocks and stained glass

    • @RePorpoised
      @RePorpoised Před měsícem +4

      The scope of this april fool’s snapshot probably has a lot to do with the item component system and the addition of display entities. In this case, it’s almost an example of what’s been possible to do with those tools. As opposed to previous years where it was more of a reveal of things they were working on behind the scenes.

    • @Chilangosta
      @Chilangosta Před měsícem

      I agree, but even still some things I don't believe could have been done with the current game engine - floater blocks, for instance.

  • @GilWanderley
    @GilWanderley Před měsícem +6

    3:11 Ohhh, it's like the brain in a jar from Thaumcraft.

  • @lasercraft32
    @lasercraft32 Před měsícem +3

    I like how a large majority of the potato update's features are all extremely popular suggestions people have been asking for lol.

  • @endy9059
    @endy9059 Před měsícem +1

    Glad you mentioned about using multiple engines. Have heard too many complaining about it being too slow when the opposite is true.

  • @TheWaffleLord6787
    @TheWaffleLord6787 Před měsícem +1

    9:30 Something you didn't mention was that the sticky effect also allows you to climb up walls like a spider

  • @antoni9790
    @antoni9790 Před měsícem +13

    5:07 TRENT RESIN ORE DID THE SOUNDTRACK

    • @randomfire10
      @randomfire10 Před měsícem +5

      i have been thinking this every single time i hear someone talk about this update. i wonder if someone at mojang knew lmao

  • @Devilboy_1029
    @Devilboy_1029 Před měsícem +52

    4:04 Did he forget the skulk Catalyst? That's literally what it does!

    • @xisumavoid
      @xisumavoid  Před měsícem +67

      Not the same way as this.vyou could farm potatoes that hold large amounts of xp and take them with you

    • @MrMelonsz
      @MrMelonsz Před měsícem +20

      @@xisumavoid True but the skulk catalyst does use XP to create skulk blocks which drop XP, and you can take *those* with you.
      It almost seems like the big brain was an early prototype for the same concept.
      I kind of like the way the big brain was implemented more though.

    • @Sly2BandOfThievesIsTheBestSly
      @Sly2BandOfThievesIsTheBestSly Před měsícem +2

      No it doesn't lol

    • @Ertplays
      @Ertplays Před měsícem +3

      @@MrMelonszthe sculk drops its xp separate from the block when it’s broken

    • @MrMelonsz
      @MrMelonsz Před měsícem +1

      @@Ertplays Yeah, I’m aware. :D
      I’m just saying that it’s essentially the same concept, simply with extra steps.

  • @user-yl7yv4gy8k
    @user-yl7yv4gy8k Před měsícem +2

    Some of the things included (like the floater blocks) feel like they could be part of an end update at some point in the future. Also I really hope we get a grappling hook soon, it would be an amazing addition and so helpful for traversal of the map.

  • @SuperLlama88888
    @SuperLlama88888 Před měsícem

    Amber trims look so good!

  • @Stinger05
    @Stinger05 Před měsícem +4

    The Potato update It really feels like they're setting up for an Aether update

  • @Mangopawsss
    @Mangopawsss Před měsícem +1

    Y’know I think they might be testing something with Skulk with the Big Brain block
    Like, skulk is grown by xp, so it makes sense that it would store it somewhere, maybe implementing how the big brain block works to make seeking out and clearing skulk catalysts more worth it by allowing you to collect all the xp a skulk growth has collected

  • @trbz_8745
    @trbz_8745 Před měsícem

    1:00 This also affects any projectile when you try to change its velocity with commands. The client side won't update it for a bit so it will jitter. Long-standing issue for mapmakers.

  • @KingAdamBoy
    @KingAdamBoy Před měsícem

    The sticky effect lets you climb up walls too & lashing potato works really well with elytra or potatlytra (whatever it's called)

  • @lasercraft32
    @lasercraft32 Před měsícem +1

    The Sticky effect should be combined with the Oozing effect, that way it has more uses outside of just making extremely overpowered slime farms.

  • @Draklinkdestroys
    @Draklinkdestroys Před měsícem +1

    the trident recipe thingy seems cool tbhj, imagine a new gjuardian variant that doesnt only spawn in monuments but in warm oceons and it has like 1/500 chance of dropping ap iec of that would be amazing.

  • @goldenemerald830
    @goldenemerald830 Před měsícem +1

    I can just imagine the map making potential with the floater block.
    Mojang should add it as a creative only block,
    like the command block and the structure block.
    That id love to see!

  • @Timmzy27
    @Timmzy27 Před měsícem +1

    The "dent" item should absolutely be an Elder Guardian drop in vanilla, a way to craft trident but not have it be super easy is great

  • @mrkas121
    @mrkas121 Před měsícem +2

    The "dent" NEEDS to be in the game. I've always thought ocean guardians should either drop a trident or drop crafting materials for one. Farming for drops is misery so it seems like a decent reward for clearing an ocean monument. It could make the trident something casual players actually use.

  • @jennareally
    @jennareally Před měsícem +2

    I got jumped scared when I ate my potato shoes.

  • @starbeam7679
    @starbeam7679 Před měsícem

    I think the lubrication factor may be the rate of decay for the speed of the dropped item? Essentially, what I mean is that if it's at 1, the speed won't drop because the formula would be speed x 1, which means the speed won't change. Then, going above 1 means it starts accelerating on the ground.

  • @nonyplays61
    @nonyplays61 Před měsícem +1

    I think this is a prototype for the deep dark dimension because
    1. There are infected versions of mobs like skulk and how it infects other blocks and the the warden
    2. Minecraft just posted a video about the warden hinting of updating him or the deep dark
    3. Most things seem like skulk
    4. the big brain block is similar to skulk catalysts and overall exp is related to skulk
    5. The dimension seems to be in total darkness
    6. There are villagers there whom are infected. They may be the people who build the portal and the cities and the warden (if it is like iron golems but infected)

  • @Ceelbc
    @Ceelbc Před měsícem +1

    0:30 It was tuned up on Monday. However, it's only tuned up with a probability.

  • @djk6297
    @djk6297 Před měsícem

    How the ice blocks and potatoes were sliding reminded me of bowling (new minigame idea?). Also, idk if there was one but there should've been a potato battery that can be crafted with some redstone dust and potatoes and functions like a redstone block x2

  • @imdumpedsoul
    @imdumpedsoul Před měsícem

    9:31 you can also climb walls like a spider with the sticky effect

  • @echo5172
    @echo5172 Před měsícem +1

    They should totally add the trident recipe. Maybe guardians can drop 'dent' equivalents and maybe instead of sticks it could be breeze rods

  • @TheLuminousTundra-so1pv
    @TheLuminousTundra-so1pv Před měsícem +1

    I bet something similar to the fletching table feature could be actually added to the fletching table in actual updates.

  • @filipeferreira8003
    @filipeferreira8003 Před měsícem +1

    In case you didnt know, you can actualy get the three new mace enchantments from villagers, even if you dont have the experimental features activeted. Im pretty sure this IS a bug

  • @FranciscoCastelluccio
    @FranciscoCastelluccio Před měsícem +2

    Cool how the amber gem is a recolered version of the old ruby item

  • @mushroomsouper4578
    @mushroomsouper4578 Před měsícem

    I built a stacking raid farm a few years ago, ran it once, and i'm pretty much good for emeralds until the end of time.

  • @timwoods2852
    @timwoods2852 Před měsícem +2

    I kinda want everything from the Poisonous Potato snapshot, with the exception of the potatoes themselves. That's obviously just there for a silly aesthetic. But, 99% of these features already feel right at home alongside the rest of the game!

  • @Imperial_Squid
    @Imperial_Squid Před měsícem +3

    The xp absorber would make enderman xp farms better tbf, since rather than standing around waiting for the orbs to go away you can just break and eat the block after some amount of time

  • @StAngerNo1
    @StAngerNo1 Před měsícem +1

    The lubricated items reach lubrication factor of 1.0 at 54x lubricated, if I recall correctly. But the difference is miniscule.

    • @victorien3704
      @victorien3704 Před měsícem +1

      It's probably float point approximation that's the reason for this. In theory you should be able to lubricate it infinitely and it won't ever reach 1.

    • @StAngerNo1
      @StAngerNo1 Před měsícem

      @@victorien3704 Ok yeah, probably after that point the digits that can be shown just round to 1.0.

  • @ND-hh7gh
    @ND-hh7gh Před měsícem +14

    I'm in love with the potato update, I just wish they added all of this to vanilla Minecraft ! Or at least adapt most of the ideas, biomes, features and items to vanilla Minecraft !

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 Před měsícem +5

      No lol, apart from a few blocks and items here and there; they are nothing but novelty and most of them doesn't add anything of value at all in the game, they would get old and seem pointless pretty fast.

    • @joenoodle6914
      @joenoodle6914 Před měsícem

      @@user-tzzglsstle585e38 i can guarantee to you that redstoners would be able to find some niche specific use for every single block in this update

    • @RePorpoised
      @RePorpoised Před měsícem

      The dimension and biomes are something anybody can do given some time. They already have tools to make both custom dimensions and biomes.

  • @zrvo
    @zrvo Před měsícem +1

    1:10 finally we might actually be able to hit ghast’s fireballs. I swear I hit it back at them sometimes and then the ground explodes around me

  • @centdemeern1
    @centdemeern1 Před měsícem +1

    You can actually climb walls using the sticky effect by trying to walk into them, similar to how a spider does it

  • @Gamer_Dylan_6
    @Gamer_Dylan_6 Před měsícem +2

    This is so obviously the end update early concepts it hurts

  • @williampena197
    @williampena197 Před měsícem +1

    1:56 We just witnessed the first breeze stasis chamber in the making

  • @whycan_draco
    @whycan_draco Před měsícem

    Well there's a couple of feature from April Fool's update that ended up in vanilla, for example Horse and Redstone

  • @CraftyTheFungus
    @CraftyTheFungus Před měsícem +2

    Maybe the trident could be made of 3 dents, and instead of sticks, breeze rods, as they match the color.

  • @krisgamer008
    @krisgamer008 Před měsícem

    I really hope we can get the moving objects capabilities as well as a way to steer it

  • @Yesenn
    @Yesenn Před měsícem

    4:07 The sculk catalyst is very similar.

  • @TheWoodlandBeast
    @TheWoodlandBeast Před měsícem

    many of the april fools updates have been prototypes for features. i remember different biomes in the same x and z coordinate but different y appeared in an april fools update before the nether and cave updates.

  • @jla_thinks_that_handles_suck
    @jla_thinks_that_handles_suck Před měsícem +9

    I want that grappling hook so bad. Something that you can shoot up and then freely change your height while hanging from a ceiling. Would make survival building so much easier.

  • @SourEnderman
    @SourEnderman Před měsícem

    ALSO! a small detail to the poisonous potato thingy is that whenever you walk on it and than walk on on a different block, you leave footsteps! (idk if it's related to the effect you get)

  • @tiredexplora
    @tiredexplora Před měsícem

    I like the idea of them adding variants of mobs that actually have quirks that are more than simple status effects. The stacking of the plague whales and their little brothers was an interesting variation from the guardians. Same with the slime variant with the potato boss with how it doesn't split but instead shrinks when losing health. I also liked how their models were actually altered and not just stock reuse.
    Maybe if these are prototype features that Mojang wants to test out and get feedback on then who knows, maybe a boss slime could be added to the game, maybe one out of every 100 or so slime chunks spawns with a slime dungeon where the boss slime exists and it spawns slimes in waves to fight you while you hack off more and more of it as it shrinks.
    Maybe the slime boss drops an item that lets you craft a slime chunk compass that points at the nearest slime chunk. Maybe they add a feature to the cartography table where you can craft a special map with the slime chunk compass that points out every slime chunk in an area, and they retroactively update the recovery compass to do the same where you can craft a map that works like a treasure map that shows you where you last died.

  • @rav3nston3
    @rav3nston3 Před měsícem +1

    that lubrication thing could lead to a friction attribute... i'd hope there would be a friction and Air friction attribute..... and my thought is that this could be a test to get closer to feature packs in java?

  • @statelyelms
    @statelyelms Před měsícem

    Okay, they totally made this update as a test for how well certain features work/how well the community likes them. I don't think they've done that before, have they? Could also just be a way with treating the players with what they've always wanted, I suppose.. or to show modders what the game can support.
    Big Boss Potato: more dynamic, interesting bosses that aren't just "smack it a bunch"
    Stackable mobs: interactable mobs
    Lubrication/potato refinery: giving properties to item entities, new "potion"-style interaction mechanics, "friction" value for blocks (imagine dropping ice and it slipping into the sunset, no matter what block)
    Poisonous potato tile: new slime tiles?
    Fletching table wackiness: either just a tease of the fletching table having no use or an actual delve into how it might work. Minus the conversion stuff.
    Po-ta-toes: new uses for armour beyond "it protects you from damage"
    Trident pieces: well..
    Flotaters: making slime block flying machines useless since 2024
    Floatato: more placing dynamics, especially for blocks meant to float
    Big Brain: renewable XP bottles? Imagine loading up a bottle into a distiller block that hoovers up any XP in the area. Would then be cool to be able to *drink* XP bottles, maybe have it take longer but give you XP gradually while you drink so you can tweak how much you give yourself. Just a thought.
    Rain: apparently rain only happens below cloud level now. Also, the poison rain might mean that the Nether can get acid rain etc. and be even more hellish.
    Turret: fairly clear, an automatic mob killer. Though I don't think this one has much promise, there's just so many other more fun ways of doing it. Could make for an interesting hostile mob, I suppose?
    Potato battery: basically a slab of toggleable magma. Maybe to allow for normal hoppers to pick stuff up instead of the current hopper minecarts?
    Potato roots: yes, it could be about a block that spreads like that. But also, just look at the way the roots interact with each other.. new interconnectable tube-type blocks? Decorative or redstone, it'd be really cool to have.
    Lashing Potato: obviously, grappling hook! A very cool new way to get around. I bet it was proposed mainly for high-risk use in the Nether.

    • @matthewmartinez3550
      @matthewmartinez3550 Před měsícem

      The two times that happened which I remember are the size attribute in the voting update, and the ability to make dimensions in a datapack with the infinity update.

  • @Ganx_Gooshers
    @Ganx_Gooshers Před měsícem

    You could make a item transportation system with the item lubrication

  • @maraperez455
    @maraperez455 Před měsícem

    I'd really like to see what else the Floater block can do. Would love to find a way to control them to make flying vehicles or bases.

  • @Lightning_Lance
    @Lightning_Lance Před měsícem

    The floaters are great and I hope something like them gets added at some point but there should be a way to prevent your airship from taking parts of the world with it if it bumps into something. Idk, maybe some kind of block that is sticky on one side and non-sticky on the other that you put around your airship (preferably it looks like iron or wood on the outside)
    I also feel like there should be a way to make boats and land vehicles like this that is less expensive than flying vehicles. Maybe they should make that first if they want to go in this direction.

  • @benjaminmiddaugh2729
    @benjaminmiddaugh2729 Před měsícem

    Question about your big square of floater blocks: how high was your simulation distance? I suspect that the pauses were related to running out of simulation distance, although it could be lag.

  • @DarkRaikon
    @DarkRaikon Před měsícem

    i like that you have to craft the trident....so many stuff were modded things and I'm happy they think of trying them out

  • @Soi1d1
    @Soi1d1 Před měsícem

    You should be able to combine a fire charge and a brezze ball to make a throwable ghast ball

  • @rowanball3830
    @rowanball3830 Před měsícem

    The resin having stats and the grappling hook kind of reminds me of Astral Sorcery.