Unreal Engine 5.4 Motion Design in 10 MINUTES! | 2024

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  • čas přidán 14. 06. 2024
  • Take your Unreal Engine 5 motion graphics to the next level! This intermediate tutorial dives deep into essential techniques for stunning visuals inside the new UE 5.4 update.
    Download our FREE Lego block:
    skfb.ly/oSzvn
    Download the Lego Text file:
    www.buymeacoffee.com/realityf...
    = TIMESTAMPS =
    00:00 - Intro
    00:14 - Setting up the Motion Design Scene
    01:32 - Placing Cloner Actor
    02:36 - Placing Lego Cube
    02:59 - How to Add More Cubes
    03:05 - Make Lego Blocks Random
    03:16 - Creating Lego Blocks Layout
    03:26 - Enabling Nanite
    03:55 - Creating a Lego Text
    05:32 - Effector Actor / Wave Effect
    07:51 - Lighting
    08:50 - Outro
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    ---
    WHO ARE WE?
    Reality Forge is an Epic Games Unreal Authorized Training Center providing Unreal Engine training to students and professionals. Through our videos here on this channel and our blog, we run courses and tutorials on Unreal Engine and other GCC tools.
    This course was taught by:
    Shaun Ansari, Unreal Authorized Instructor partner at Epic Games | Co-Founder & CEO of Reality Forge
    #unrealengine #unrealengine5 #unrealengine5tutorial
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Komentáře • 89

  • @GameFightLove
    @GameFightLove Před měsícem +6

    Thank you for this. I very recently bought a PC and have been trying to learn UE5 for game development as a hobby and maybe new skillset as I turn 50yrs old, its been a frustrating and slow process for me... However it has gotten a bit more easier and rewarding bit by bit. However I have always been involved in Marketing most of my life and have had an interest in Graphics but never really attempted to make 3d art myself. I always wondered how people made those cool 3d animated graphics for Ads with products or effects in Movies etc. Since I'm already getting to learn the basics of UE5 I thought I would check out Motion Design since the 5.4 update and this looks a great skillset to learn in the Engine. Now I really do need more tutorials covering the basics to advanced.

  • @bryanhernandez34
    @bryanhernandez34 Před 2 měsíci +1

    Exactly what I was looking for, thanks

  • @matsvmm
    @matsvmm Před 2 měsíci +5

    What a solid tutorial! Right to the point, but still explaining small details from the interface for the new users. Congrats, keep this going ;)

    • @Rforge
      @Rforge  Před 2 měsíci

      Glad you enjoyed it!

  • @MoeMurdock
    @MoeMurdock Před měsícem

    Super short and to the point, exactly what I am looking for - thank you!

    • @Rforge
      @Rforge  Před měsícem

      Glad it helped!

  • @quietlyworking
    @quietlyworking Před 2 měsíci +1

    👏 Spectacular tut!
    You have a gift for teaching and you clearly have put allot of work into making it look approachable. 🙏 That's such a gift for students and inspirational for budding artists. You've got a new fan and sub.👊

    • @Rforge
      @Rforge  Před 2 měsíci

      Thank you for your kind words! More tutorials and courses to come :)

  • @MuhammadRafayKhan
    @MuhammadRafayKhan Před 2 měsíci +6

    IT LOOKS SO GOOD... NOW I GOTTA DOWNLOAD 5.4 to explore motion design ;D

  • @artappealmedia9684
    @artappealmedia9684 Před 2 měsíci +2

    this was fun to watch

  • @user-ze6qx5sw9r
    @user-ze6qx5sw9r Před 2 měsíci +20

    Please do more Ue5 motion tutorials

    • @ashoakenfold
      @ashoakenfold Před 2 měsíci +4

      I second this. The new mograph tools in UE look amazing. Less than 10 min tuts would be ideal.

  • @cmdelavega
    @cmdelavega Před 2 měsíci

    Awesome tutorial thank you!!

    • @Rforge
      @Rforge  Před 2 měsíci

      Glad it was helpful!

  • @kelorean159
    @kelorean159 Před 2 měsíci

    Keep them coming. We got a lot to learn with this new plugin

    • @Rforge
      @Rforge  Před měsícem

      Glad you like the content!

  • @lukecresante
    @lukecresante Před 2 měsíci

    Wow very to the point and effective tutorial, good job!

    • @Rforge
      @Rforge  Před 2 měsíci

      Glad it was helpful!

  • @mickmeenan
    @mickmeenan Před 2 měsíci

    Great tutorial, looking forward to more, thank you

    • @Rforge
      @Rforge  Před 2 měsíci +1

      Thanks for watching!

  • @Charlieband
    @Charlieband Před měsícem +1

    We need more like this

  • @user-ev4ud5xs2j
    @user-ev4ud5xs2j Před 2 měsíci +4

    Looking forward to more UE sports graphics related tutorials

    • @Rforge
      @Rforge  Před 2 měsíci +1

      More to come!

  • @gameswownow7213
    @gameswownow7213 Před 2 měsíci +3

    when i try to add my 3d object it comes untextured... is fbx, should i save it obj ? or?

  • @thegabe4569
    @thegabe4569 Před měsícem

    great explainer 👍

    • @Rforge
      @Rforge  Před měsícem

      Glad you liked it

  • @elcid2651
    @elcid2651 Před 2 měsíci

    Thank you for explaining to me how to create an Empty Level. That's the kind of information I come here for.

    • @Rforge
      @Rforge  Před 2 měsíci

      Thank you for your kind words!

  • @UnrealEngineLearn
    @UnrealEngineLearn Před 2 měsíci

    HOLY CRAP!

  • @Maddman_AL
    @Maddman_AL Před 2 měsíci

    This is awesome. Didnt know about the bookmarks! I would always make 10 different cameras lol

    • @Rforge
      @Rforge  Před 2 měsíci

      Glad it was helpful!

  • @rich797win4
    @rich797win4 Před měsícem +2

    Did you change the post-processing settings? Because I can't get the same look (lighting) as u

  • @markusbronst7942
    @markusbronst7942 Před měsícem

    Thanks for great tutorial! The Text Actor does not have an option to use effector. Is there a way?

  • @unuanemiracled.1486
    @unuanemiracled.1486 Před měsícem

    This is Madddd, Just increased the lifespan of 3D Designers😆

    • @Rforge
      @Rforge  Před měsícem

      We can't wait for what cool things designers make!

  • @lz4090
    @lz4090 Před 2 měsíci

    Nice, more motion design in ue5.4

    • @Rforge
      @Rforge  Před 2 měsíci

      More to come!

  • @ishaan9597
    @ishaan9597 Před měsícem

    i thought to beacome a level designer and also get into motion grahics i was learning after effects from a few weeks should i foucs on ue 5.4 - motion graphics or should i stick with after effects ??

  • @RootsterAnon
    @RootsterAnon Před měsícem

    how to make it so it loop without visible cuts? Is there an option to do that?

  • @zakaria20062
    @zakaria20062 Před měsícem

    First i like to thank you for all effort and good work .
    I have one question did this can be in runtime ? Can access for example texte element from Blueprint?
    It seem have lot potential for adverting interactive panels

    • @Rforge
      @Rforge  Před měsícem +1

      Hey yes this can be used for things like broadcast graphics there to explore
      czcams.com/video/nF4Xf7t0Hgg/video.html
      -Shaun

  • @deedyago
    @deedyago Před měsícem

    is there any way to convert cloner into a static mesh/mesh whatever?
    For example yr lego cloner in yr video into a static mesh? is it possible? i managed to do that with text actor inside unreal by adding dynamic mesh converter, but it doesn't work with cloners, i'm just getting exported a static mesh that i added to the cloner ( a single object that i already have as a static mesh XD)

  • @rosuckmedia
    @rosuckmedia Před 2 měsíci

    Great Tutorial , many thanks.👍👍👍 Greetings rosuckmedia

    • @Rforge
      @Rforge  Před 2 měsíci

      Thanks for watching!

  • @alexanderm9269
    @alexanderm9269 Před měsícem +2

    Good tutorial but the cube asset is not matching plus you didn't show how to set up the three colours. Also I had to set some permissions for the material to work within the cloner. If you check the Niagara in usage section of the details tab for the material it should fix if anyone is having that issue!

    • @maxbilko5732
      @maxbilko5732 Před 6 dny

      I'm stuck at this point, dont know how to set Niagara as cant find the option, any help here appreciated (total noob)

    • @alexanderm9269
      @alexanderm9269 Před dnem

      ​@@maxbilko5732 i think in 5.4 it's slightly different maybe. I was doing something recently and was having the same issue then I found yet another small checkbox under Materials then it's like the little icon that is a rectangle and a radio on top. When you hover it should say "Expos this property in RemoteControl Preset..." and it should work!

    • @alexanderm9269
      @alexanderm9269 Před dnem

      Also this is in the object details once selected in the outliner.

  • @xavierf2229
    @xavierf2229 Před 2 měsíci

    Nanite tipp was good bro,dies it work on Mac as well?

    • @Rforge
      @Rforge  Před 2 měsíci +1

      Hi! Nanite only works for M2 and above versions of the Mac. Please refer to the link below:
      forums.unrealengine.com/t/what-ue-features-are-not-working-on-macbook-m1-max/1318917

  • @seanlake7404
    @seanlake7404 Před měsícem +1

    I also noticed that the lego cube you're using, has the plugs on all side, whereas the one in the link has them only on the top, so I won's get the same result as you show.

    • @Rforge
      @Rforge  Před měsícem +2

      Hey!
      So fun fact I was going to upload the one with plugs on all sides but then realized Lego doesn't look like that
      To make the ones in the tutorial I used a displacement map in modeling mode
      I will upload the texture I used for the displacement for you
      -Shaun

    • @seanlake7404
      @seanlake7404 Před měsícem

      @@Rforge Really great tutorials. You didn't muck around and got straight to the point. You aren't one of those that likes to hear themselves talk. BRILLIANT!

    • @Rforge
      @Rforge  Před měsícem

      Thank you for the kind words!

  • @codeBlock786
    @codeBlock786 Před měsícem

    Thanks for this amazing video. I just want to know why we should do it in Unreal if Blender itself is capable of doing this and even a whole lot more?

    • @Rforge
      @Rforge  Před měsícem +2

      I love blender !
      So both are very different see what works for you and go with that🙂, I use blender for modeling and unreal for rendering since it has no render time with Lumen
      -Shaun

  • @TomasNihlen
    @TomasNihlen Před 2 měsíci

    Thanks for the tut! Do you know if there is a way to bake the cloner/effector animation to a format that can be imported it into another application?

    • @Rforge
      @Rforge  Před 2 měsíci

      Hey! At the moment (i looked into this) no way to bake out the animation, that said i do think this will be added as one of the dependencies for Motion Design / Graphics is the Geometry Cache

    • @TomasNihlen
      @TomasNihlen Před 2 měsíci

      @@Rforge Thank you!

    • @TomasNihlen
      @TomasNihlen Před měsícem

      @@Rforge Hey! Thank you! I hope they will add it.

  • @ryanlindner8665
    @ryanlindner8665 Před 2 měsíci +2

    Hi I’m an AE user for 15 years. I want to get into a 3d motion workflow. I have thought about learning C4D for years. But should I just skip C4D and learn this unreal engine really well. Also, I do not and will not model, I only buy models.

    • @Rforge
      @Rforge  Před 2 měsíci +2

      Hi Ryan! C4D / Blender / AE are amazing and have been the staple for motion graphics (super nice to see a new tool on the market) I was a big element 3D guy my self! / C4D. I think since UE is new to the scene its going to a take a while to get all the features up and running but yes its a great tool to learn as it comes with solutions that you can build / script into the engine for your motion graphics like particles and fire
      I would say since you have a very large number of years with AE under your belt give Unreal a spin. And the fact that you are not modeling means your workflow is closer to AE than Blender /C4D so big yes for you
      also while your learning do join our discord, were thinking of setting up a motion design thread there for questions related to this new segment of Unreal Engine.
      -RF Shaun

  • @seanlake7404
    @seanlake7404 Před měsícem

    Which template did you start off with? Film/Video blank, Games blank, etc?

    • @Rforge
      @Rforge  Před měsícem +1

      I used blank for this one or Third person, the starting template doesn't matter as much
      -Shaun

  • @user-er8im3nw9c
    @user-er8im3nw9c Před 2 měsíci

    thank you for tut
    i tried to by media texture but it doent work though,
    only still texture works for motion graphic?

    • @Rforge
      @Rforge  Před 2 měsíci

      Hello! Thanks so much for your question! Just to clarify, by media texture do you mean texture from I/O card?

    • @user-er8im3nw9c
      @user-er8im3nw9c Před 2 měsíci

      @@Rforge thank you for ur replying i mean movie texture

  • @sircasino614
    @sircasino614 Před měsícem

    What kind of project did you open unreal as? It just sort of starts with that step skipped. Being 100% new to UE5 I wouldn't recognize.

  • @inspiremedia8602
    @inspiremedia8602 Před měsícem

    What are you machine specs?

  • @hunter7777
    @hunter7777 Před měsícem

    I don't see the camera at 1:27.

  • @GameFightLove
    @GameFightLove Před měsícem

    Hi the video seems to skip and jumps at 5:33 from having Cloner2 and Cloner3 to suddenly showing Cloner_Text and Cloner_Plain? That's totally thrown me...help?

  • @codeBlock786
    @codeBlock786 Před 2 měsíci

    Sorry but I don't see motion design in available plugins for Unreal Engine 5.3.2. Any idea?

    • @Rforge
      @Rforge  Před 2 měsíci

      It used to be called avalanche before 5.4

  • @AsianXKiddo
    @AsianXKiddo Před měsícem

    why is my interface don't have motion design outline layout ???

    • @Rforge
      @Rforge  Před měsícem

      You can try resetting your layout and see if it comes ?
      -Shaun

  • @se7en28
    @se7en28 Před 2 měsíci

    It took less time to watch this whole video than it would to render 10s of this scene in C4D

  • @DRockafella
    @DRockafella Před 2 měsíci

    Hi, new here. Is this possible in 5.3?

    • @Rforge
      @Rforge  Před 2 měsíci +1

      It was being called 'avalanche' previously but is not fully integrated into the engine
      So I'd say it's possible but is allot more polished / closer to completion in 5.4
      -RF Shaun

    • @DRockafella
      @DRockafella Před 2 měsíci

      @@Rforge Thank you very much for your fast reply!

  • @user-sc9jn8im3w
    @user-sc9jn8im3w Před 2 měsíci

    Shorter content is great .

  • @Nasty1512
    @Nasty1512 Před 2 měsíci

    How to download 5.4

    • @Rforge
      @Rforge  Před 2 měsíci

      Hi! The link below will give you a step-by-step process on how to download Unreal Engine:
      www.unrealengine.com/en-US/download

    • @Nasty1512
      @Nasty1512 Před 2 měsíci

      @@Rforge yeah I have 5.3 no new update is showing

    • @x1muk
      @x1muk Před 2 měsíci

      @@Nasty1512 czcams.com/video/f3N9hxx2PCA/video.html&ab_channel=SolomonJagwe

  • @MauroMan_
    @MauroMan_ Před 2 měsíci +2

    ...Good technique... Good job... But I have to tell you that, I think that in the end the concept is a little misused. LEGO would not move like that in any case. but it's just my opinion. I don't think waves go with Lego blocks.

    • @Rforge
      @Rforge  Před 2 měsíci +2

      Agreed, the pieces would collide with each other! It was more for demonstrative purposes

    • @artcontractor2351
      @artcontractor2351 Před měsícem

      OR.
      Just put something to block the waves under the letters. If that’s possible.