Dice was planning on reworking bf2s weapons systems. No one knows exactly how much changes they were working on but it would have been awesome if they gave us the option to switch between firing modes on guns like the DC-15. I would have loved to use its long range firing mode.
@@Mathiakleplenty of people did lol. The game had a good life and it was far from a shell. I don’t like it as much as the originals but it’s a good fun time. Only reason it got shelved was to try and save 2042
This is "Legends" information (and makes more sense). In SW The Clone Wars episode where young Boba Fett tried to assassinate Mace Windu and infiltrated a clone cadet squad, the scrip writers made a mistake and Boba asked a clone that was holding the DC-15S "Is than a DC-15A ?", to which the clone replied "Oh yeah..." and so on. To correct their mistake they retconned the information and the small rifle became DC-15A and the big one only DC-15 in Canon.
@@Victor-py9gtnit picky. they’re just trying to say that they hope we never run out of details to explore in these beloved games. Keep the wonder alive
i just realised that the clones having access to original trilogy and sequel era blasters makes no sense because its like a WWI soldier having WWII or Cold War era weapons
@@nikik5567In Battlefront, maybe not entirely but the A280 and DH-17 was Republic issue by non-clone troops. And I mean, droids wouldnt be using DC-15s either, now would they?
@@czauher that’s my point. They shouldn’t be using guns outside of the CIS mainline weapons. And the clones, given that u play as a clone for the republic, should be using clone issued weapons only. Just because those guns exist doesn’t mean they would be issued to the units ur playing as in game.
You forgot to mention how since there was a lack of pistols until clone wars, the clone troopers in classic BF1 and 2 used the DC-15a as a one handed pistol.
Wrong the DC15-A is the Rifle and the DC15-C is the Carbine and the pistol is the DC17-S Blaster Pistol and the other DC17 variant is the DC17-M commando blaster.
@@LtApples101 If you are legitimately arguing that we should change the entirety of canon and every single of the literal thousands of references of these weapons by their objectively correct designations all because a single dumb writer made a dumb mistake in a throwaway line from a random episode of a cartoon show you are actually insane. Yep, nothing makes Star Wars feel like a living, breathing universe like having it's hard canon subject to ham-fisted retcons because some dweeb made a mistake.
Here is something to note: The clones in Attack of the Clones were mocapped by non-professional actors to save time and budget. This is why they held their blasters at the hip during the battle of Geonosis. The clones in Revenge of the Sith were played by real military experts, so they had much more believable aiming and tactical movements.
The long rifle had a switch to change fire rate. Slower rate give more damage with fewer shots. Higher rate gave less damage and up to 500 shots. Described in the Visual Dictionary
DC-15 deserved more love… stats aside, its longer appearance, and more militaristic appeal make it so much more intriguing as compared to the submachine gun looking DC-15A. It gives the gun, and the army, such a more formidable and powerful appearance.
That doesn't make sense. The DC-15A is clearly meant to be a standard issue Carbine, similar to the M4A1 or M416. While the DC-15 seems to be much more akin to a mix between a full length rifle and squad automatic weapon. More akin to the RPK.
@@Killzoneguy117for one the DC-15A is the name of the full length rifle. It is akin to the SCAR-H in function, it IS canonically able to be more powerful with a trade off of slower firing rate (there’s a switch on the gun that does this). The DC-15S is the short carbine we see in the tv show and in episode 3. It is more akin to the M4A1’s initial job in its role, being meant for assault groups and special operations units. Faster fire rate, but less damage per shot than its larger sibling.
The dc15a was a reliable weapon used by both the clone army and resistance members during the start of the empire. The e-11 is cheaper and less reliable than the clones blaster, but then again, stormtroopers weren't the best as well
@@jpj8969 not talking about shooting but being effective in combat type of effective, plus we know the reason they can't hit is beacuse the helmets suck
@@alexcarter3412 I see, and indeed their helmets are not good, luke even comments about it lol. But even then, they still have good aim. They killed all those rebels on jedha, scarif and in the tantive 4 plus leia and r2 were hit on endor, and the jawas on tatooine.
It could canonically as well. When put into a slower fire rate mode (this is a switch the rifle had) it fired much more powerful shots, but with less ammo in the gun overall.
It probably because the focus of the battlefield also change, where in the republic time, the clone army usually engage in big scale assault in wide and huge terrain to take control of an outpost etc on a territory within a planet while in the empire time, they focus in more urban area to easily having control and increase the empire influence within the population of the planet, the republic time avoid any battle near settlement while the empire focus the battle near settlement where rebels hide
The most annoying part of the whole thing is it’s completely against the cannon because you got phase 2 clone troopers hip firing their rifles, the cannon reason they were doing that in episode two is that the phase 1 armor was too bulky and although it provided better protection than the phase 2 armor the phase two actually allowed for the mobility expected of a front line soldier as you can see from the clones holding the dc-15 properly in episode 3 like come on it’s the best army in the galaxy why would they be hip firing
I like to think that the “heavy” trooper class is actually the standard rifleman/automatic rifle man, depending on weapon, while the assault class is more akin to a shock trooper. I also relate it to ww2 classes because the movies were all inspired by it and if a us rifleman was able to fire his M1 garand in full auto then he’d essentially have a BAR and most shock troops or officers and NCOs would use smgs kind of like the assault class, plus at that time a lot of soldiers would point fire from the hip anyway .
Lore states the Clones could link up their blasters to their helmets, which would then display a crosshair of shorts on their visor display, explaining why they fired from the hip in the films and shows. Think of it as the ultimate laser sight, completely invisible to any but the wearer of the helmet. Just imagine the logical conclusion to this technology, where you can also see where your squad mates are aiming! Setting up an ambush on an enemy, and you can tell without words which enemies are covered and which aren't.
They need to make a Battlefront type star wars game where weapon customization is introduced. I really don't care if it looks like Star wars CoD. It would be so unique and cool to have wacky and cool gun attachments from star wars. I was really disappointed when pretty much every weapon had no ammo capacity in Battlefront 2 reboot and simply worked off an overheat meter. I was really hoping for an enhanced version Battlefield 4 mixed in with star wars.
But the 2005 DC15 felt like a slow fire MG which was perfect to me since I used to love fan made blaster tech vids and had encyclopaedias on the ships and weapons
i always hated this design change because i grew up playing Battlefront 2, (2005) and the movies and game both predicted the DC-15 as the main battle rifle of the clone army and the smaller DC-15 carbine as the compact smg or pistol type. But here dice made it appear like an lmg (which is like taking the M1 Garand rifle and watching a soldier hold and fire it from the hip) which is complete bs.
Both the rifle and carbine are full auto capable, it’s just hardly ever used. Fits within lore and fits the profile of what a heavy class is supposed to look like, since I don’t think the alternative options are canon anymore.
@@tanker102 Could’ve been a fun alternative if it wasn’t a star card but I feel like EA might’ve been set on having the weapons in each class be held the same
@@ntfoperative9432 animations for what? They don’t even operate off a selector switch, it’s just a difference between trigger pulls. I know the carbine has a folding stock but no media uses it so why would they. They didn’t include it for very different reasons, animations for a few guns is not the limitations
Something that actually irritates me about the dc-15a and e-11 is we never see the stock get deployed its ALWAYS folded up under the barrel. Only time we do see it is in a cross sections/tech of star wars
I think in BF 2 reboot the DC-15 variant used by the heavy class is supposed to be a squad automatic variant as opposed to the rifle variant. I don't think its supposed to be the DC-15A
In canon it is capable of automatic fire but in the og it is definitely single fire like you say and in EA they are leaning on how it was previously seen that one time
And all of that bcuz they hate the 2003 cw.. The rotary Canon ability should have been a normal heavy gun and they should have used some of the weapons the arc troopers used that came with fordo, like that 1 with 4 double barrels that had carry handles over their shoulders and went to some battery packpack
At least with the 4 barrel gun it would make sense to being able to take on tanks and ships bcuz it had explosive rounds.. But yeah that's what you get with cheap greedy companies who wanna recycle stuff instead of making something new and unique for every faction
Weird they chose to make the weapon most notoriously used for accurate and powerful fire at long distances into an LMG. I would've gone for the Z-6 for the heavy. Then again I'm not much a fan of how Battlefront handles classes. Some just have blatant advantages over others.
I didn't know this and I have like 300 hours in the new game. To be fair why wouldn't I be moving instead of doing that on top of also crouch shooting while an enemy is nearby at the same time. But it's a cool detail. I never expected it, it's not like the game is Star Wars Galactic Contention Squad. I didn't expect them to include a niche mechanic like that, I wonder if it works on other weapons too, it must on some probably
Battlefront 2 was so limited yet the graphics were perfect and the old one lacked in graphics but gave you access to everything, games should still be cheap if they're gonna be lazy and add barely anything to the game
They needed to add guns to this game. Such a special game and yet so mismanaged. If I was dictator of the US I’d put the execs at EA on trial for this shit
I played the OG to death as a kid (got it for dirt cheap on steam) and i frankly prefered the way the originals felt and behaved. I understand dice wanted to be loyal to the source and make the weapons and gear feel thematic for the game; but... Couldn't you give us different firing rates and things like in battlefield? The clones still treat the DC as a rifle type weapon; and my guess is they used the rapid fire mode for support fire when suppressing enemies. Why not make that a feature?
This is almost every game when using any kind of LMG or HMG not mounted on something or when using the ol Tommy Gun this isn't a secret it's just common sense not any other way go hold it while crouching
I'm pretty sure the DC-15 is like 20+ pounds and is supposed to be like the Clones light machine gun, and the DC-15 Carbine is meant to be the standard rifle
I much prefer the DC-15A being a rifle over that of an LMG. The design alone looks more like a standard infantry rifle over a traditional bulky LMG. But it's not like there was anything for the Republic Heavy to use, so I guess the DC-15LE makes sense here as a squad support variant of the standard infantry rifle.
EA BF2 was well built they just went the wrong direction with microtransactions. Its a great game now, but it did leave a bad taste in many people's mouth.
I like the DC-15 being a rifle a lot more than a LMG.
Just feels like a good way to add some variety to the most base level of troopers
Well the difference is that the DC-15 being used by the heavy class isn’t the standard one
In canon the DC-15 is more like a rifle than a LMG and could be used as a sniper because it has an insanely long range.
Yeah, the little one is a main weapon, not a sidearm like OG BF 1 and 2 treated it.
If there was customising option in OG SWBF2 i'd use DC-15s. But its made as a pistol without mods xD
based off the mg34 which is a machine gun
The attention to detail in this game is unreal. You can tell they were fans.
Dice was planning on reworking bf2s weapons systems. No one knows exactly how much changes they were working on but it would have been awesome if they gave us the option to switch between firing modes on guns like the DC-15. I would have loved to use its long range firing mode.
Sadly no one cares about that shell of a game hahaha
@@Mathiakleplenty of people did lol. The game had a good life and it was far from a shell. I don’t like it as much as the originals but it’s a good fun time. Only reason it got shelved was to try and save 2042
@@dawsongranger4940 Keyword DID.
@@Mathiaklebruh
@@wanyekest6969 don't tell me you're one of them???
The DC-15s is the Carbine, the DC-15A is the Rifle, the DC-17 is the Pistol and the DC-17M is the Commandos Blaster.
Thats actually the DC-15S, the DC-15A was the blaster rifle, the S was a carbine.
S=short
Also the DC15 used by heavy troopers in the reboot is not the same as the standard infantry used
It's been changed, which isn't new, was different between II and III as well
This is "Legends" information (and makes more sense).
In SW The Clone Wars episode where young Boba Fett tried to assassinate Mace Windu and infiltrated a clone cadet squad, the scrip writers made a mistake and Boba asked a clone that was holding the DC-15S "Is than a DC-15A ?", to which the clone replied "Oh yeah..." and so on.
To correct their mistake they retconned the information and the small rifle became DC-15A and the big one only DC-15 in Canon.
Nerrrrrrrd! 😂
@@akotarakzTCW really messed around with the EU didn't it?
I honestly hope he never runs out of small details like this to show us.
How is this a small detail? It's legit one gun being replaced but apparently that's enough to keep pumping out clickbaity content.
@@Victor-py9gt people love their pointless slop content I guess
@@Victor-py9gtnit picky. they’re just trying to say that they hope we never run out of details to explore in these beloved games. Keep the wonder alive
I remember that the DC-15S is the pistol instead of the DC-17 in the original games
In SW BF 2 Original the game developer used the DC-15S like a pistol, but it wasn't the DC-17 at all.
@@DavidLangeYU91 they mean that the original games use the DC-15S as a pistol rather than the DC-17 which is used now
i just realised that the clones having access to original trilogy and sequel era blasters makes no sense because its like a WWI soldier having WWII or Cold War era weapons
Yup. Prequel bros shouldn’t have guns that don’t exist yet.
A good portion of those GCW era weapons did exist during the Clone Wars though, mostly the rebel weapons like the DH-17 and A280.
@@czauher true but they wouldn’t have been in use by either side.
@@nikik5567In Battlefront, maybe not entirely but the A280 and DH-17 was Republic issue by non-clone troops. And I mean, droids wouldnt be using DC-15s either, now would they?
@@czauher that’s my point. They shouldn’t be using guns outside of the CIS mainline weapons. And the clones, given that u play as a clone for the republic, should be using clone issued weapons only. Just because those guns exist doesn’t mean they would be issued to the units ur playing as in game.
You forgot to mention how since there was a lack of pistols until clone wars, the clone troopers in classic BF1 and 2 used the DC-15a as a one handed pistol.
Did they? I never noticed
Wrong the DC15-A is the Rifle and the DC15-C is the Carbine and the pistol is the DC17-S Blaster Pistol and the other DC17 variant is the DC17-M commando blaster.
@@MCLegend13 aaah okay. Visually though they kind of resemble the 15.
@MCLegend13 there is no DC-15C
@RadicalEdward2 He's using Legends information, you are right
Not being able to hold DC 15 on the shoulder like a rifle made me sooooooo upset when that game dropped
Image if they released the 04 and 05 battlefronts exactly like how they were, but with remastered graphics. Most of us would probably buy it
theyre doing that but without graphics update
... Like the classic collection?
@corycrawford4524 They do have upscaled graphics so less low-poly (especially at a distance).
@@corycrawford4524along with stealing a dudes mod from 2017
@crazycurious9771 I've had 04 05 on my Xbox for a decade, not sure why most people don't just have that, instead of complaining about the newer games
The carbine version is called the DC-15S, and the big rifle is the DC-15A.
That’s in legends. That retconned it in canon to designate the carbine version as DC-15A
@@LtApples101 I prefer legends over canon, so I'm mostly gonna refer to legends material.
There’s also the DC-LE, the second selectable heavy blaster with the custom mods.
@@LtApples101 nobody cares what disney says. They dont even understand hoow hyperspace works despite the fact it isnt something created hy star wars.
@@LtApples101 If you are legitimately arguing that we should change the entirety of canon and every single of the literal thousands of references of these weapons by their objectively correct designations all because a single dumb writer made a dumb mistake in a throwaway line from a random episode of a cartoon show you are actually insane. Yep, nothing makes Star Wars feel like a living, breathing universe like having it's hard canon subject to ham-fisted retcons because some dweeb made a mistake.
It didnt make sense for r the heavy class to only have the dc15 rifle
Wish the assault class had both dc15 variants
The heavy class has the DC15LE
Here is something to note:
The clones in Attack of the Clones were mocapped by non-professional actors to save time and budget. This is why they held their blasters at the hip during the battle of Geonosis. The clones in Revenge of the Sith were played by real military experts, so they had much more believable aiming and tactical movements.
The long rifle had a switch to change fire rate. Slower rate give more damage with fewer shots. Higher rate gave less damage and up to 500 shots. Described in the Visual Dictionary
The Heavy actually uses the 15LE instead of the 15A rifle, the LE being the machine gun variant pretty much
DC-15 deserved more love… stats aside, its longer appearance, and more militaristic appeal make it so much more intriguing as compared to the submachine gun looking DC-15A. It gives the gun, and the army, such a more formidable and powerful appearance.
Exactly, under appreciated comment
Should be able to make custom trooper loadouts with more helmet options, completely customizable like halo reach, but moreso
We desperately need live-action Clones content like a live-action Clone Wars movie!
I always thought the rifle should fire slower in the remake
And the carbine should be more like an SMG
At least that's how it is in the movies
That doesn't make sense.
The DC-15A is clearly meant to be a standard issue Carbine, similar to the M4A1 or M416. While the DC-15 seems to be much more akin to a mix between a full length rifle and squad automatic weapon. More akin to the RPK.
@@Killzoneguy117 it's star wars not Insurgency
The SAW of this universe would be an handheld minigun anyways
@@plaguedoctorjamespainshe6009
False, the portable Gatling gun is just that.
Both are full auto capable, but they probably wanted a rifle to fit with the profile of the other heavies.
@@Killzoneguy117for one the DC-15A is the name of the full length rifle. It is akin to the SCAR-H in function, it IS canonically able to be more powerful with a trade off of slower firing rate (there’s a switch on the gun that does this). The DC-15S is the short carbine we see in the tv show and in episode 3. It is more akin to the M4A1’s initial job in its role, being meant for assault groups and special operations units. Faster fire rate, but less damage per shot than its larger sibling.
I much prefer the dc15 as a rifle
THE HYPE IS BUILDING
I dont know why they made it this way. Its a regular rifle not an lmg
The DC-15 used for the Heavy is the LE variant, which is used as a SAW. The normap version (which is available) is not the same.
I mean it makes sense that the stormtroopers (I mean troopers who literally storm) use a weapon for medium to close range and not one for long range
Such a cool detail they did with the Clone Heavy with a movement animation you only saw once in the movies.
The dc15a was a reliable weapon used by both the clone army and resistance members during the start of the empire. The e-11 is cheaper and less reliable than the clones blaster, but then again, stormtroopers weren't the best as well
Stormtroopers are good. People just ignore the times where they hit, which is a lot
@@jpj8969 not talking about shooting but being effective in combat type of effective, plus we know the reason they can't hit is beacuse the helmets suck
@@alexcarter3412 I see, and indeed their helmets are not good, luke even comments about it lol. But even then, they still have good aim. They killed all those rebels on jedha, scarif and in the tantive 4 plus leia and r2 were hit on endor, and the jawas on tatooine.
@@jpj8969 but compared to a clone trooper
And whats your source? The E-11 looked pretty damn reliable in its depictions
The classic bf2 I do shoot like a storm trooper when I play the empire ...lord have mercy
The faster firing mode was also shown in the 2003 Clone Wars mini series where Fordo massacred a bunch of B2’s
Similar news : The grass is green and the sky is blue
DC-15 is like an fututistic MG42
The camo scout trooper designs were the coolest ones. I never knew why we didn’t see them in Clone Wars.
I had a DC-15a during my childhood for my Halloween costume. Good times.
DC-15A from the CW behaved more like an M1 Garand
It could canonically as well. When put into a slower fire rate mode (this is a switch the rifle had) it fired much more powerful shots, but with less ammo in the gun overall.
It probably because the focus of the battlefield also change, where in the republic time, the clone army usually engage in big scale assault in wide and huge terrain to take control of an outpost etc on a territory within a planet while in the empire time, they focus in more urban area to easily having control and increase the empire influence within the population of the planet, the republic time avoid any battle near settlement while the empire focus the battle near settlement where rebels hide
The DC15A reminds me of the BAR a big ass long rifle
The most annoying part of the whole thing is it’s completely against the cannon because you got phase 2 clone troopers hip firing their rifles, the cannon reason they were doing that in episode two is that the phase 1 armor was too bulky and although it provided better protection than the phase 2 armor the phase two actually allowed for the mobility expected of a front line soldier as you can see from the clones holding the dc-15 properly in episode 3 like come on it’s the best army in the galaxy why would they be hip firing
I like to think that the “heavy” trooper class is actually the standard rifleman/automatic rifle man, depending on weapon, while the assault class is more akin to a shock trooper. I also relate it to ww2 classes because the movies were all inspired by it and if a us rifleman was able to fire his M1 garand in full auto then he’d essentially have a BAR and most shock troops or officers and NCOs would use smgs kind of like the assault class, plus at that time a lot of soldiers would point fire from the hip anyway .
I mean there were clones shooting from the hip with the DC-15S like the 501st troopers on the landing pad in ROTS
Lore states the Clones could link up their blasters to their helmets, which would then display a crosshair of shorts on their visor display, explaining why they fired from the hip in the films and shows. Think of it as the ultimate laser sight, completely invisible to any but the wearer of the helmet.
Just imagine the logical conclusion to this technology, where you can also see where your squad mates are aiming! Setting up an ambush on an enemy, and you can tell without words which enemies are covered and which aren't.
They need to make a Battlefront type star wars game where weapon customization is introduced. I really don't care if it looks like Star wars CoD. It would be so unique and cool to have wacky and cool gun attachments from star wars. I was really disappointed when pretty much every weapon had no ammo capacity in Battlefront 2 reboot and simply worked off an overheat meter. I was really hoping for an enhanced version Battlefield 4 mixed in with star wars.
Basically would be star wars republic commandoes remake then.
Exploding shot is helpful in limiting recoil and another I can't remember for extra shots I think
But the 2005 DC15 felt like a slow fire MG which was perfect to me since I used to love fan made blaster tech vids and had encyclopaedias on the ships and weapons
i always hated this design change because i grew up playing Battlefront 2, (2005) and the movies and game both predicted the DC-15 as the main battle rifle of the clone army and the smaller DC-15 carbine as the compact smg or pistol type. But here dice made it appear like an lmg (which is like taking the M1 Garand rifle and watching a soldier hold and fire it from the hip) which is complete bs.
I like to believe that the reason the clones hold the DC15 at the hip is because the Phase 1 armor is not maneuverable
I never understood why they made the Dc-15 act like a machine gun sure it was in the movie but still lol
Both the rifle and carbine are full auto capable, it’s just hardly ever used.
Fits within lore and fits the profile of what a heavy class is supposed to look like, since I don’t think the alternative options are canon anymore.
@@davidcortez7318the z-6 were used as lmgs, they just didn't let you go freely with in the games
@@tanker102 Could’ve been a fun alternative if it wasn’t a star card but I feel like EA might’ve been set on having the weapons in each class be held the same
@@davidcortez7318because then they wouldn’t have to make different animations for the weapon variants
@@ntfoperative9432 animations for what? They don’t even operate off a selector switch, it’s just a difference between trigger pulls. I know the carbine has a folding stock but no media uses it so why would they. They didn’t include it for very different reasons, animations for a few guns is not the limitations
The beginning of the tune in the background I’m stuck in my head, only watch these videos for it😭
The DC-15LE should have been the default for the heavies since it was an LMG version of the DC-15. and then add DC-15 as a weapon for assault class.
DC-15A in the reboot is way to small
I use optic sight - helps a lot in coop and some pvp modes.
Something that actually irritates me about the dc-15a and e-11 is we never see the stock get deployed its ALWAYS folded up under the barrel. Only time we do see it is in a cross sections/tech of star wars
They use the DC15A in EAs Battlefront as if it were the DC15LE
It’s like the BAR
Also since the laser shot out of the clone troopers weapons is blue it means it’s a lot hotter than the red lasers shot out of the empires weapons
Lore accurate shooty beamies
I just miss the original sound effect...
Man walking fire apparently works
That thumbnail looked like battlefield bad company 2 ngl
the dc-15 that the Heavys use is a Special Variant
Unless you have a pc and mods. Check out the 212th overhaul mod has a clone wars blaster overhaul with it.
The DC-15 was based on the German MG-34. Nobody could hold that at chest height because it weighed 10 pounds.
Idk how I did it but the guy in the new classic edition has burst fire for better accuracy.
Term you're looking for is shouldered, not held a chest height, good job though
Sweet thanks for the tip trooper.
I think in BF 2 reboot the DC-15 variant used by the heavy class is supposed to be a squad automatic variant as opposed to the rifle variant. I don't think its supposed to be the DC-15A
There’s a DC-15 LMG and Rifle. Don’t remember the letter designation but they both exist
They shoot like that because of the sandstorm lmao
Maybe the og BFII was in-universe using a really fast single fire and gameplay wise it's automatic?
In canon it is capable of automatic fire but in the og it is definitely single fire like you say and in EA they are leaning on how it was previously seen that one time
The rifle dc 15 is so cool
I miss the original
I really wish they’d come back to bf2
DC-15 is the B.A.R of the star wars universe is guess lol.
I never understood why they made it a LMG
And all of that bcuz they hate the 2003 cw.. The rotary Canon ability should have been a normal heavy gun and they should have used some of the weapons the arc troopers used that came with fordo, like that 1 with 4 double barrels that had carry handles over their shoulders and went to some battery packpack
At least with the 4 barrel gun it would make sense to being able to take on tanks and ships bcuz it had explosive rounds..
But yeah that's what you get with cheap greedy companies who wanna recycle stuff instead of making something new and unique for every faction
I kinda wish the DC-15A or X replaced or had the option to replace the Assault’s shotgun card.
DC-15S, not DC-15A
It's both actually, depending on Legends or Canon
Weird they chose to make the weapon most notoriously used for accurate and powerful fire at long distances into an LMG. I would've gone for the Z-6 for the heavy. Then again I'm not much a fan of how Battlefront handles classes. Some just have blatant advantages over others.
don't know why they made the clones look and act like the movies but took voice lines from the TV series. like they were trying to please everyone?
I didn't know this and I have like 300 hours in the new game. To be fair why wouldn't I be moving instead of doing that on top of also crouch shooting while an enemy is nearby at the same time. But it's a cool detail. I never expected it, it's not like the game is Star Wars Galactic Contention Squad. I didn't expect them to include a niche mechanic like that, I wonder if it works on other weapons too, it must on some probably
I love DC-15
Battlefront 2 was so limited yet the graphics were perfect and the old one lacked in graphics but gave you access to everything, games should still be cheap if they're gonna be lazy and add barely anything to the game
They needed to add guns to this game. Such a special game and yet so mismanaged. If I was dictator of the US I’d put the execs at EA on trial for this shit
I played the OG to death as a kid (got it for dirt cheap on steam) and i frankly prefered the way the originals felt and behaved.
I understand dice wanted to be loyal to the source and make the weapons and gear feel thematic for the game; but... Couldn't you give us different firing rates and things like in battlefield?
The clones still treat the DC as a rifle type weapon; and my guess is they used the rapid fire mode for support fire when suppressing enemies. Why not make that a feature?
Huh, neet.
Why is it impossible to just have the option of switching both guns and using them the way you want to? 😩
Wouldn't really call this hidden.
The small one is the 15S. Big one is 15A.
thats legends in canon the dc-15a is the carbine and the dc-15 is the heavy rifle
the dc-15s is the blaster pistol the clone commando's use
Crouching with the gun isn’t a “secret hidden”.
DC-15S was the smaller carbine not the DC-15A
thats legends in canon the dc-15a is the carbine and the dc-15 is the heavy rifle
the dc-15s is the blaster pistol the clone commando's use
More proof that the old ones are better
This is almost every game when using any kind of LMG or HMG not mounted on something or when using the ol Tommy Gun this isn't a secret it's just common sense not any other way go hold it while crouching
This wasn’t even clickbait it was just lying
The recoil seems weird
The longer dc-15 is the Dc-15 A the shorter is called DC-15s EA got the name wrong
thats legends in canon the dc-15 is the long one and the short one is the dc-15a
The carbine is not a "dc-15a" its the dc-15s. And the Dc-15 Rifle is called "Dc-15a" (S=short; a=assault)...
thats legends in canon the dc-15a is the carbine and the dc-15 is the heavy rifle
the dc-15s is the blaster pistol the clone commando's use
But...hold on rhe DC15A is the rifle and the DC15S is the carbine, what the heck
thats legends in canon the dc-15a is the carbine and the dc-15 is the heavy rifle
the dc-15s is the blaster pistol the clone commando's use
I'm pretty sure the DC-15 is like 20+ pounds and is supposed to be like the Clones light machine gun, and the DC-15 Carbine is meant to be the standard rifle
I much prefer the DC-15A being a rifle over that of an LMG. The design alone looks more like a standard infantry rifle over a traditional bulky LMG. But it's not like there was anything for the Republic Heavy to use, so I guess the DC-15LE makes sense here as a squad support variant of the standard infantry rifle.
The z-6 was the lmg of the Republic
EA BF2 was well built they just went the wrong direction with microtransactions. Its a great game now, but it did leave a bad taste in many people's mouth.
Cool 😎
Are these lasers or plasma because the recoil is bothering me
Ya that won't last long
Wrong what you refer to as the DC15 is actually the DC15-A Blaster Rifle and the thing you called the DC15A is actually the DC15-C Blaster Carbine.
thats legends in canon the dc-15 is the long one and the short one is the dc-15a