Lizardmen p2 Units and Daves List - The Old World Guides - Warhammer Fantasy

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  • čas přidán 25. 07. 2024
  • Lizardmen p1: Character and Magic items - • Lizardmen p1 Character...
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    00:00 Intro/Infantry
    23:00 'non infantry'
    35:08 Cavalry
    47:54 Dinosaurs!
    01:07:16 Lists!
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Komentáře • 20

  • @bendaffurn8392
    @bendaffurn8392 Před 15 dny +1

    Really enjoying the old world content, especially the army breakdowns! Keep it up!

  • @evanvaldyke353
    @evanvaldyke353 Před 11 dny

    For the Temple Guard Champion, a charmed shield is clutch for challenges. Additionally, potion of speed and/or venom of the firefly frog on him can make him quite the surprise in a challenge, or even potion of strength. another option, if you couldn't fit it in on a character, ruby ring of ruin is perfectly hidden on him

  • @simoneengelleitner947
    @simoneengelleitner947 Před 16 dny +1

    Skinks with javelins are the best unit! The swarm is a sleeped on gem in the index

  • @ratdoller77
    @ratdoller77 Před 16 dny +2

    Would kroxigors be able to use hand weapons to be able to use their I3? the hand weapons rule says "Unless specified otherwise, all models are assumed to be equipped with a hand weapon", does it not showing in equipment list count as "specified otherwise"

  • @warpaintjj
    @warpaintjj Před 10 dny

    Jungle Swarms are amazing, four bases is the magic number 👍

    • @BearfootMiniatures
      @BearfootMiniatures  Před 4 dny

      Man is there an upper limit to swarm numbers! I just played a game using some and to me they were the best thing in the list

  • @thomasc6684
    @thomasc6684 Před 16 dny +1

    Bound spells sadly do not get a +1 to cast from the Engine, as the FAQ clarified that it is the item that casts a bound spell, not the caster.

  • @jacktowle3664
    @jacktowle3664 Před 15 dny +1

    Skinks are by far the best unit in this list point for point you are exactly right, my list started with 2 units of 10 and has evolved to 4 units of 12 lol and with lots of experimentation and recording value, javelins are better and cheaper since if you move with blowpipes and are long range than poison can’t work with multi-shot since you need 7s to hit

    • @user-ox7ib5nj3s
      @user-ox7ib5nj3s Před 15 dny

      But you don´t have to use the multi-shot, so you can also use a single-shot, if you otherwise need a 7 to hit...

  • @TheBossGrand
    @TheBossGrand Před 16 dny +1

    I was running skinks as 10 but I think now 12 is better because you have to loose 4 before taking a panic test

  • @miniaturesandstuff7376

    definetly skink heavy.

  • @grlmgor
    @grlmgor Před 16 dny +1

    Halberd have AB 1 as well.

    • @ilovecokeslurpees
      @ilovecokeslurpees Před 10 dny

      And Razor Standard would stack that to AB 3 and then the natural -1 would make it a total of AP -4 on 6's to wound. At best, a unit would only get 6+ (5+ if using Meteroic Armor).

  • @toms4079
    @toms4079 Před 16 dny

    Not saying it makes them worth it but the salamander and razordon packs in melee the handlers confer their attacks to the beast. 4 attacks each with wicked claws feels pretty good

  • @grandpanurgle
    @grandpanurgle Před 15 dny

    Would you consider linking the first video in the description or pinned comment?

  • @SSBBcore
    @SSBBcore Před 16 dny

    ❤🦎

  • @warpaintjj
    @warpaintjj Před 10 dny

    Kroxigor not working?
    No, it’s not just You chum 😉