Star Wars Rebellion: Rise of the Empire Full Game Play Through

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  • čas přidán 12. 01. 2018
  • Star Wars Rebellion: Rise of the Empire full game play through. Star Wars Rebellion is a board game published by Fantasy Flight Games. We are playing a full 2 player game with the Rise of the Empire expansion.
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Komentáře • 73

  • @Pryde551
    @Pryde551 Před 6 lety +21

    A very fun play through! This is one of the best play throughs I have found for Rebellion.
    One rule that I saw misplayed a few times was who wins an opposed mission on ties. I do not remember all the places this happened, but at 42:10; you and your wife are talking about who wins a mission on ties. It actually goes to the defender, not the attacker. Page 9, section 5 of the rules reference book.
    Great game and kudos to your wife for winning 1 out of 3 as the rebels. It took me six games as the rebels to win my first game against my son.

    • @MyMiniMovieMagic
      @MyMiniMovieMagic Před 4 lety +6

      At around 42:00 it says count ALL Leader skill icons - so color does not matter - Rebels should have rolled 6 dice and Empire rolled 5 with +2 automatic successes. Tie goes to defender.
      Great upload!

    • @MyMiniMovieMagic
      @MyMiniMovieMagic Před 4 lety

      Annnnnnd I just hit play and glad she caught it lol

    • @MyMiniMovieMagic
      @MyMiniMovieMagic Před 4 lety +2

      She didnt have to waste her R2 ring!

  • @marceln.1228
    @marceln.1228 Před 4 lety +7

    42:22 luring to the dark side - 1. you roll for all icons (so both Luke and the blocking leader roll for all their icons) 2. Emperor gest 2 success automatically 3. Ties are lost; in order to win you need to have more success than the opponent

  • @dadandthepadawans
    @dadandthepadawans Před 6 lety +5

    Great play through. One of the better ones on CZcams. You should do more of this game.

  • @stephenfarrell8587
    @stephenfarrell8587 Před 2 lety +3

    Very happy to watch you play this again. I bought both of these recently and while not having unpacked them enjoy the process of familiarising oneself this way. Cheers and good gaming.

  • @MaliciousCricket
    @MaliciousCricket Před 2 lety +1

    great editing! my heart sinks whens I see 4 hour rebellion lets plays.

  • @LoTRGuy3872
    @LoTRGuy3872 Před 3 lety +5

    Hey great video y'all! Rise of the Empire is a fantastic board game and, like War of the Ring, really hard to find good playthroughs where we can see the board and have such enjoyable players. Excellent Stuff!

  • @Sajatzsiraf
    @Sajatzsiraf Před 2 lety +6

    We pulled this game out again after a year-ish hiatus, reminded how much fun it is. Would be great to see it back on the channel for a stream. Or, maybe, have you play vs the chat somehow. ;)

  • @nazull829
    @nazull829 Před 6 lety +5

    This is a Great game :) MORE of it.

  • @MeMyselfDice
    @MeMyselfDice Před 3 lety +3

    love this game! haven't played in so long since my brother moved away. Need to try the solo mode! I will enjoy this!!

  • @halestorm102
    @halestorm102 Před 6 lety +7

    Awesome game! I may have missed something but I don’t think you could move troops from Bespin to Dagaba in the final battle as they are not adjacent. Not that it mattered.

  • @g3air3
    @g3air3 Před měsícem

    thanks for this video!

  • @fili0938
    @fili0938 Před rokem +1

    The space battle of Mon Calamari at 35-ish should have ended when the rebel player ran out of space units with attacking dice.
    At the end of a combat round each player is given the option to retreat, if you do not retreat and you have no units with attacking dice, the opposing player automatically destroys any units without attacking dice. So there was no need to play extra tactic cards. The reason why this is important is because if you continue to play cards you can have a civilian unit like the transport ship take out the Star Destroyer.

  • @ryanlandon7063
    @ryanlandon7063 Před 6 lety +4

    In regards to the lure to the dark side mission, you should have put 2 leaders on the card to let you roll even more dice as the effect is so powerful

  • @jeffkoehler2278
    @jeffkoehler2278 Před měsícem

    "speak up!" *proceeds to mumbles.* lol

  • @Frantzypantz
    @Frantzypantz Před 6 lety +8

    When you use a character specific mission card you add +2 to the die roll, not roll two extra dice (I think I overheard you talking about extra dice when referring to Tarkin's special card)
    Also, Bespin and Dagobah aren't adjacent... You moved from Bespin to attack her base. That's impossible :D

  • @LordKosmos
    @LordKosmos Před 5 lety +6

    I guess I read somewhere, that at 16:34 you cannot use that card with the DS in construction. But either way, lovely game ^^

    • @bencollins863
      @bencollins863 Před rokem +2

      +1 to this. Fear Will Keep Them In Line can only be used by a fully constructed Death Star 🙂

  • @chrisatkins1665
    @chrisatkins1665 Před 5 lety

    Did the Rebel player draw objective cards at the end of her turn(s)? I can’t recall seeing her do it consistently.

  • @GrievousFrom
    @GrievousFrom Před 4 lety

    The rebels should have tried to go to Ilum and clear out the Imperial presence around there. Would have given them some extra time.
    Not that I know anything about running away.

  • @dwightfitch3120
    @dwightfitch3120 Před 7 měsíci

    @gregwind player only has to roll if opposed

  • @Quincy_Morris
    @Quincy_Morris Před 6 lety +3

    You couldn’t have used the primary ability on support of the 501st because you didn’t have a storm trooper

  • @roypillers7091
    @roypillers7091 Před 6 lety

    At 1:27 didn't her mission card destroy one of your leaders?

  • @MyMiniMovieMagic
    @MyMiniMovieMagic Před 3 lety

    What size is the gaming table?

  • @MyMiniMovieMagic
    @MyMiniMovieMagic Před 4 lety +4

    Wow your wife is so chill - there is absolutely no way my gf would have allowed me to capture Leia with Vader after I had forgotten about my own card for that long lol

    • @sephlar
      @sephlar Před 4 lety

      Yeah... that is a missed opportunity.

  • @dwightfitch3120
    @dwightfitch3120 Před 7 měsíci

    Can’t add + 2 to the dice roll; they use icons, not pips. So of course you add 2 dice.

  • @urus19791
    @urus19791 Před 4 lety

    Luke Skywalker - may the truth come with us...! Brother 2 (power in truth) the film Bodrov smaller recommend to viewing!

  • @XenosFear
    @XenosFear Před 6 lety +3

    Good video ! Are you supposed to play the battle in space first ? When it's done... ground battle. Not alternate like you did on Mon Calamari.

    • @olebrommm
      @olebrommm Před 6 lety +4

      one combat round is 1round of space die roll and one round of ground die roll in that order, then a new round of space and ground happens if there are more units in the space or ground space, if not combats over

  • @peinsamarules
    @peinsamarules Před 6 lety +4

    Ties go to the defender not the attacker other then that awesome game please do more :)

  • @bencollins863
    @bencollins863 Před rokem +1

    SPOILERS. Thanks for sharing! A very one sided game, wow. Rebels completely neutralised early and destroyed by turn 6, not a single rebel objective scored or ever looked like being scored. Rebels needed to slow that Imperial expansion through sabotage, diplomacy and a few hit n runs. Rebel strategy never got off the ground at all.

  • @douchepos
    @douchepos Před 6 lety +1

    Why not play with your children? It's awesome to play in teams like that! :)

  •  Před 3 lety

    One question - does empire in subjugation system where is only one resource, get resource? I know that when there are more resources he get left-most.

    • @MolnarG007
      @MolnarG007 Před rokem

      Yes, subjugated systems give left one. Even if only one.
      This makes some system intresting which has only one built icon, but circle... Worth getting it for the Empire ;)

  • @dwightfitch3120
    @dwightfitch3120 Před 7 měsíci

    Pretty sure the only way to destroy a Death Star is in a trench run with fighters

  • @g3air3
    @g3air3 Před měsícem

    the voice audio is difficult to understand at times and the closed captions are not working well

  • @Stefaninator
    @Stefaninator Před 6 lety +1

    17:25 why didnt you remove the Mon Calamari loyalty token :)

    • @CL180677
      @CL180677 Před 5 lety +2

      He would never get the loyalty :)
      Question : Is the Death Star Under Construction able to use either
      the “Superlaser Online” or “Fear Will Keep Them In Line”
      mission cards?
      Answers: : No. An ability that refers specifically to the “Death Star”
      cannot be used by the Death Star Under Construction
      unless specified otherwise. For example, the Rules Reference
      specifically allows the “Death Star Plans” objective card to be
      used against the Death Star Under Construction.
      images-cdn.fantasyflightgames.com/filer_public/91/1f/911f859e-861f-43b9-b9ae-472f1095f43b/sw03_faq.pdf

  • @scatman5225
    @scatman5225 Před 6 lety +3

    im 1 min into the video and this is gonna already be a broken marriage

    • @RobsGamingTable
      @RobsGamingTable  Před 6 lety +3

      phillip lee Divorce papers were filed shortly after this video. 😉

  • @marceln.1228
    @marceln.1228 Před 4 lety +1

    46:39 should be unsuccessful

  • @dianamurietta5907
    @dianamurietta5907 Před 6 lety +1

    It's like empire at war put a board game

    • @olebrommm
      @olebrommm Před 6 lety

      there is a game called rebellion which is old, but fun, its a bit like that too

  • @grdoreza
    @grdoreza Před 4 lety +1

    Nice game but she played to passively. Had cruisers and frigates doing nothing.

    • @MolnarG007
      @MolnarG007 Před rokem

      You can use leader only for one thing. One less movement one more mission... Same for both side.
      And Rebel literally gets nothin for combat victory unless got objective card for it.
      Exception 1:subjugated system ground victory
      Exception 2: controlling system space blockades it, won't built nor gets reinforcements by deploy.

  • @LeeroyPorkins
    @LeeroyPorkins Před 4 lety

    Is this a good 2 player "Twilight Imperium 4"?

    • @Nominrath
      @Nominrath Před 4 lety

      There is some similarity in some of the mechanics, but it is no TI4. TI is the only TI. There is no game that I have played that matches it (I’m sure there is one out there, though). If you’re looking for a TI stand in, I would suggest Cosmic Encounter or Eclipse.

    • @LeeroyPorkins
      @LeeroyPorkins Před 4 lety

      @@Nominrath Thanks. I have recently acquired (For Christmas) a copy of Exodus Proxima Centari, Gamer's Haven (One of my FLGS) is having a 50% off liquidation sale. I have my eye on either Eclipse Second Edition or The Silver River, can't decide which one.

    • @swvi9459
      @swvi9459 Před 4 lety +1

      Yes, it's very similar. Best alternative there is

    • @LeeroyPorkins
      @LeeroyPorkins Před 4 lety +1

      @@swvi9459 Thanks. I actually in the time between posting my question and now, I acquired Star Wars Rebellion + Expansion on Facebook Market.

  • @timeless.tavern
    @timeless.tavern Před 2 lety

    You got loyalty in Felucia and asked if the base there? But u did not got troops there

    • @MolnarG007
      @MolnarG007 Před rokem +1

      Yes, if you get loyalty the population snitches.
      The rules say the Rebel must reveal his Rebel Base if its system becomes loyal to the Empire.
      This is why avoid any populated system for your Rebel Base. Even if Empire isn't close one card can reveal you.

    • @bencollins863
      @bencollins863 Před rokem

      @@MolnarG007 empire can only generally get loyalty if they have a unit there first. Only a few special missions allows them to gain loyalty without units present.

    • @MolnarG007
      @MolnarG007 Před rokem

      @@bencollins863 Yes but for example they can generate fear in entire regions, gaining 1 loyalty in 2 systems. That's just one example. Only their reusable diplomacy mission is limited, the Empire player usually got 9-10 mission cards each round.
      Do not hide in populated system unless no other option to flee at.

    • @bencollins863
      @bencollins863 Před rokem +1

      @@MolnarG007 yes that's why I said "only a few special missions" allow the empire to do this. Its a rare occurance and requires the luck of the mission deck draw. Throughout the course of a game, most of the empire's loyalty will be generated through the always-available and reusable 'Rule By Fear' core mission. I agree its generally best to avoid populous systems but the stronger argument for doing so is not loyalty, its the fact that the empire can reach them much more quickly and easily.

    • @MolnarG007
      @MolnarG007 Před rokem

      @@bencollins863 OK let's reverse this. There is only maybe 2 missions and one action card to make a suprise attack on a far system and maybe two cards that forces Rebel player to tell if his hidden base is in a Region or name 3. It's a huge risk giving extra cards to Empire player to catch you. Even worse it's always good for the Empire to get loyal systems by fear, or even subjugate, getting production and deployment there. So he will do it anyways. Also early/midgame the Empire isn't looking for the Rebel, just subjugate to get HUGE production. Accidentally he might target your system for it's production, and as a deploy/rally point... Finding you.
      Also the Rebel don't get the production either for the system unless make it openly Rebel with iplomacy. But then again target to squash for Empire.
      Soooo DO NOT HIDE in a populated system. Literally not worth it. Do not count only with the reusable mission card to potentially loose a game.
      So point taken there is one card for which it's not a problem. But i hope you understand my reasoning, i'm giving a chance for those filthy rebels to not fail too soon, before my lunch is ready. I like them for dessert. :)

  • @dzidkapl
    @dzidkapl Před 4 lety

    Shieet... Wanted to give a like but it's at 173

  • @koopaid8165
    @koopaid8165 Před 3 lety

    I know this is 3 years late but your attack on mon calamari was illegal. You can't place a leader down in a system and pull units from another system that already has a leader in it. You have to move units from a system that doesn't have a leader already.

    • @slappywhite2747
      @slappywhite2747 Před 3 lety +1

      If you watch them pick up leaders at the end of the turn you see the rebel player pick that leader up at Saleucami. Page 7 of the rules says “a player cannot move units out of a system that already contains one of his faction’s leaders.” The Empire player had no leaders there, so it was legal.

  • @Gregwing
    @Gregwing Před 6 lety

    Missions cards where you attempt the mission were played wrong. Even if the Empire doesn't oppose the mission, the Rebel player still has to roll the dice to see if mission succeeds. Rebel players first 3 missions went unopposed and the Rebel player didn't roll dice.

    • @mariuszmarciniak9667
      @mariuszmarciniak9667 Před 6 lety +6

      I think you are completely wrong. Rebel player should roll dice only when it is opposed. Even if opposing character doesn't have checked trait.

    • @gregw3
      @gregw3 Před 6 lety +1

      Mariusz Marciniak rules reference pg 9, item 5. If the opponent has a leader in system but no matching icon, must still roll at least one success to succeed.

    • @mariuszmarciniak9667
      @mariuszmarciniak9667 Před 6 lety +3

      Yes, so we agree that they played correctly, there was no opponent leader, no test is required

    • @mariuszmarciniak9667
      @mariuszmarciniak9667 Před 6 lety +5

      Checded in rules:
      Missions use two different terms that dictate the outcome of the card:
      The term resoLve means that the card’s ability automatically occurs and cannot be opposed.
      The term attempt means that the card’s ability is only performed if the mission succeeds. The mission will automatically succeed unless it is opposed by an opponent’s leader, which is explained below.

    • @olebrommm
      @olebrommm Před 6 lety

      its my understanding that if rebel player doing a mission in a system with imperial leaders already put, you still need to send a leader from the pool to oppose, and then you count all icons of that color from each leader in that system,i dont think already having a leader in the system is an auto oppose when rebel play a mission there, am i right?