you dont get enough views and subs,, your the only one that talks abouth the changes from the normal to expansion game and how the cards changes, keep up the great work and lets spread the word of this channel
These are the best tutorial i have seen on YT ever. Those composite are very helpful as screenshot for future setup. I am following the gaming industry for ten years and this is epic ! Congrats and thank you. Auto subscripion ... period 🤩
Another note on picking the Rebel Base location: you do this after both players have chosen where their units go (the Rebel not yet knowing where their Rebel Base units will technically be). If the Empire has more transport capacity on one side of the board, you can avoid it if you so wish. Technically it is not one Stormtrooper but just an Imperial ground unit that needs to be in each of the seven starting systems.
Come back to this and the videos for the base game several times now, trying to learn the game. So many small things I missed. Really good walkthroughs.
At minute 13:30 you talk about the rebel player chosing a card for their secret rebel base, but you didn't mention that at first you shuffle the 3 rebel system cards back into the deck. That means your secret base can also be on one of the planets, that are loyal to the rebels in the beginning of the game.
hold on, you mean the rebel doesn't choose his secret base ? Which means if unlucky you start on, say a planet sandwiched between 2 imp planets ? Sounds harsh, that's not how we play the (base) game, the secret base is chosen from the remaining systems, and CANT be adjacent to empire. Shit, if that's the official rule it's really stupid.
@@1981troyboy welp after giving the game 2 more trys, the rules are as follow Rebel base is CHOSEN by the rebel player after the imperial one removed his fifth starting system AND the remote planet where the death star is in construction. No other rules, the rebel player can therefore choose between 25 systems. And, he can be adjacent to an empire starting location.
You have excellent tutorials that break down games very concisely and intuitively. I just wish we had more games in common. 😆 Keep up the great work. I look forward to you releasing another tutorial I need.
Excellent excellent video. I just somehow discovered your channel. Your explanations are methodical and easy to comprehend. Keep the videos coming. Only other CZcamsr that evokes that Ricky Royal effect that I so long for.
New units cannot be deployed to a shield bunker system that was deployed to a remote system during the same turn. Dude, you TI$ video is THE ONLY REASON I knew how to play the game!
Good one but you should add examples of combat. The rulebook does a bad job in explaning what is simultaneous and not. It makes a huge difference who is the attacker since that player cant reduce damage (they have none taken except from damage från cards played)
Good catch. I see it now. The Rebel faction can actually "choose" their base. I misunderstood it as "Draw" a card . From the rule book: "Then, from the remaining probe cards, the Rebel player secretly chooses one card and places it facedown under the Rebel base “Location” space of the game board. Then the probe deck is shuffled and placed on the “Probe Deck” space of the game board."
Harsh Rules: Board Game Tutorials the wording in the rulebook is why im her instead. And lack of examples which i think clears up thing alot better then just wording
According to page 06 of the Rules Reference, "Units are limited to those included in the game. A player cannot build a unit type if there are none available."
As explained in the video the Darth Vader icon is used during the setup, when making and shuffling the deck. Either you use those cards and normals left out, or vice cersa. See video for details. All mission cards as explained in the videos must be played with a leader that had required skill, then either its resolved or if its attempt then the opposing side can oppose the attempt. It's up to you which cards you play, and which order.
Why not use both base and expansion combat decks? The number under each leader will indicate both the number of rerolls plus the number of base combat cards drawn. It should bring more depth and make it even more thematic, matching each leader's actual strength and influence
rebels can go on loyalty mission on the imperial loyal systems and if successful the planet is then neutral if 1 loyalty is gained,it turns rebel if it has 2 loyalty on mission,and if imperial has units there it then turns subjugated . can this be done? sounds possible
Yes can move, transport troops, fighters. (Every unit either must be carried (chain link icon) or have own hyperdrive.) Also might blast planets(systems) and ships with special cards. However shield generators giving immunity are stationary, since they are structures on a planet(system)
I think I would house rule just for simplicity. Keep the tactics the same for dice in a 2 player game. In a 4 player game I would add the full cinematic combat with rerolls preventing damage ect.
If you do gey Ascendancy get the Borg expansion. The others (Cardassian,Ferengi) are nice and add extra players. But the Borg totally changes the game. It is possibly the best automated player I have ever seen.
To protect the death star it must be in the same system. "Death Stars and Death Stars Under Construction cannot be destroyed, dealt damage, or assigned damage while in the same system as a Shield Bunker. "
@@dzidkapl it can damage other units. Only the Death Star is invulnerable until shield bunker is destroyed. See cinematic presentation in Return of the Jedi too. ;)
@@MolnarG007 Bit late but still thanks for the reply. Funny how I still love this game. Actually played it today and it's as amazing as it was the first time.
I actually greatly preferred the original combat system, and felt this expansion added too much extra to an already large game (much of it not asked for, let alone needed). Aside from changing a bit of EU canon, this expansion was my least favorite forced and unnecessary thing to come out of Rogue One.
It depends on personal taste, i love the more complex battle system, and more complex gameplay. I even question the max8 leader rule, many weak leader/heroes and lesser missions are more available without this limit. More things happen. Of course it gives longer gameplay too. The whole expansion is optional of course. :)
I agree with Grievous. I had no qualms with the original combat system. Still down to play with it either way, but it feels more clunky in the expansion.
you dont get enough views and subs,, your the only one that talks abouth the changes from the normal to expansion game and how the cards changes, keep up the great work and lets spread the word of this channel
Thanks! Appreciate it!
This is THE reference video for the Rebellion Expansion. Thank you!
This is so much better and well explained than the official rule book. Thank you so much!
These are the best tutorial i have seen on YT ever. Those composite are very helpful as screenshot for future setup. I am following the gaming industry for ten years and this is epic ! Congrats and thank you. Auto subscripion ... period 🤩
Another note on picking the Rebel Base location: you do this after both players have chosen where their units go (the Rebel not yet knowing where their Rebel Base units will technically be).
If the Empire has more transport capacity on one side of the board, you can avoid it if you so wish.
Technically it is not one Stormtrooper but just an Imperial ground unit that needs to be in each of the seven starting systems.
Come back to this and the videos for the base game several times now, trying to learn the game. So many small things I missed. Really good walkthroughs.
At minute 13:30 you talk about the rebel player chosing a card for their secret rebel base, but you didn't mention that at first you shuffle the 3 rebel system cards back into the deck. That means your secret base can also be on one of the planets, that are loyal to the rebels in the beginning of the game.
Theatre of Beasts it's mentioned in the base game rules.
hold on, you mean the rebel doesn't choose his secret base ?
Which means if unlucky you start on, say a planet sandwiched between 2 imp planets ? Sounds harsh, that's not how we play the (base) game, the secret base is chosen from the remaining systems, and CANT be adjacent to empire.
Shit, if that's the official rule it's really stupid.
@@CamilleDeveveraux I believe you get to pick your base in the base game.
@@CamilleDeveveraux you can play a card to move your base if you dont like where it is
@@1981troyboy welp after giving the game 2 more trys, the rules are as follow
Rebel base is CHOSEN by the rebel player after the imperial one removed his fifth starting system AND the remote planet where the death star is in construction.
No other rules, the rebel player can therefore choose between 25 systems. And, he can be adjacent to an empire starting location.
You have excellent tutorials that break down games very concisely and intuitively. I just wish we had more games in common. 😆 Keep up the great work. I look forward to you releasing another tutorial I need.
This video should be the official explanation of the game. Great work!
Best rules channel. Need war of the ring now!
Excellent excellent video. I just somehow discovered your channel. Your explanations are methodical and easy to comprehend. Keep the videos coming. Only other CZcamsr that evokes that Ricky Royal effect that I so long for.
New units cannot be deployed to a shield bunker system that was deployed to a remote system during the same turn.
Dude, you TI$ video is THE ONLY REASON I knew how to play the game!
You are true jedi Ben
Thank you so much. Your video helps a lot
I actually contacted the publisher to get a new set of cards because I thought mine were wrong.
I don't blame you! I wonder how many people got thrown by this?
@@harsh-rules I certainly did. Exactly as you described in the video!
Good one but you should add examples of combat. The rulebook does a bad job in explaning what is simultaneous and not. It makes a huge difference who is the attacker since that player cant reduce damage (they have none taken except from damage från cards played)
im prity sure you choose a planet from the probe deck after drawing planets for start and not random for rebel base
Good catch. I see it now. The Rebel faction can actually "choose" their base. I misunderstood it as "Draw" a card .
From the rule book:
"Then, from the remaining probe cards, the Rebel player secretly chooses one card and places it facedown under
the Rebel base “Location” space of the game board. Then the probe deck is shuffled and placed on the “Probe Deck” space of the game board."
Harsh Rules: Board Game Tutorials the wording in the rulebook is why im her instead. And lack of examples which i think clears up thing alot better then just wording
( I dont speak english very well)
How can we use the Rebellion Shield Generator now that the original Tactics Cards are no longer used?
Thanks for the Rise against the Rulebook expansion lol
Thanks from Brazil!
Thanks for some excellent stuff!
Good stuff!
Also, if we run out of miniatures for a specific unit...say Star Destroyer, can we still construct it? As in we use a proxy miniature. :)
According to page 06 of the Rules Reference, "Units are limited to those included in the game. A player cannot build a unit type if there are none available."
im still having trouble understanding the logic for the mission decks. can i just combine all my cards? what does the darth vader icon on cards do?
Have you figured it out?)
As explained in the video the Darth Vader icon is used during the setup, when making and shuffling the deck. Either you use those cards and normals left out, or vice cersa. See video for details.
All mission cards as explained in the videos must be played with a leader that had required skill, then either its resolved or if its attempt then the opposing side can oppose the attempt.
It's up to you which cards you play, and which order.
@@MolnarG007 thanks for the reply. Had the problem Over 2 years ago. It's all sorted now. And have many a fun game with the rebellion expansion
Thanks, most Helpful
Do Next War: Poland, or Next War Series next please!
Thank you for including the expansion. 😀
No problem!
Thanks from France!
You're welcome from the U.S.!
does it add a lot to the game length? And can you put everything into one box? Thanks
Why not use both base and expansion combat decks? The number under each leader will indicate both the number of rerolls plus the number of base combat cards drawn. It should bring more depth and make it even more thematic, matching each leader's actual strength and influence
rebels can go on loyalty mission on the imperial loyal systems and if successful the planet is then neutral if 1 loyalty is gained,it turns rebel if it has 2 loyalty on mission,and if imperial has units there it then turns subjugated . can this be done? sounds possible
Check this out. This may answer it.
community.fantasyflightgames.com/topic/229804-loyalty-and-subjugation-gaining-and-removing/
Can the Death Star be moved the same as any other space craft? Or is it forever stuck at whatever planet I build it on?
Yes can move, transport troops, fighters. (Every unit either must be carried (chain link icon) or have own hyperdrive.)
Also might blast planets(systems) and ships with special cards.
However shield generators giving immunity are stationary, since they are structures on a planet(system)
I think I would house rule just for simplicity. Keep the tactics the same for dice in a 2 player game.
In a 4 player game I would add the full cinematic combat with rerolls preventing damage ect.
That's a good way to house rule it.
That’s not even a house rule, you can use the original combat cards if you want. The new ones are more interesting to me though.
the reroll of combat dice, i think thats once each round of space and ground, and not just one time each space ground, is this correct?
Yes, I believe that's correct.
You should look into Star Trek ascendancy. It's a great war game that captures the Star Trek flavor.
If you do gey Ascendancy get the Borg expansion. The others (Cardassian,Ferengi) are nice and add extra players. But the Borg totally changes the game. It is possibly the best automated player I have ever seen.
I'll have to give it a look.
is a remote system with imperial units in it a imperial system when it comes to mission cards?
I believe so. I didn't notice anything in the rules prohibiting it.
No it's not. Look at Remote Systems in the rules reference
I’m confused about the shield bunker. Does shield bunker need to be in the same system with the Death Star to protect or anywhere on the game map?
To protect the death star it must be in the same system.
"Death Stars and Death Stars Under
Construction cannot be destroyed, dealt damage, or assigned damage
while in the same system as a Shield Bunker. "
Thank you 🙏.
@@harsh-rules Wait, so the death star with the shield bunker can't deal damage to other units, or just other units to the death star???
@@dzidkapl it can damage other units. Only the Death Star is invulnerable until shield bunker is destroyed. See cinematic presentation in Return of the Jedi too. ;)
@@MolnarG007 Bit late but still thanks for the reply. Funny how I still love this game. Actually played it today and it's as amazing as it was the first time.
I actually greatly preferred the original combat system, and felt this expansion added too much extra to an already large game (much of it not asked for, let alone needed). Aside from changing a bit of EU canon, this expansion was my least favorite forced and unnecessary thing to come out of Rogue One.
It depends on personal taste, i love the more complex battle system, and more complex gameplay.
I even question the max8 leader rule, many weak leader/heroes and lesser missions are more available without this limit. More things happen.
Of course it gives longer gameplay too.
The whole expansion is optional of course. :)
I agree with Grievous. I had no qualms with the original combat system. Still down to play with it either way, but it feels more clunky in the expansion.
Vsusue i think
When you find a way to beat GnBots botters you let me know!
First
Congrats!