2D Rigging Very Basics (Grease Pencil, Blender)
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- čas přidán 20. 08. 2024
- This is a video of applying the Grease Pencil Relationships feature to 2D drawings very slowly.
Hope you found this useful.
Thank you all for your time.
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Angels We Have Heard by Kevin MacLeod is licensed under a Creative Commons Attribution license (creativecommon...)
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thank you so much for sharing step by step tutorial patiently! although it's 33.58 min, it's really useful than fast pace and time lapse tutorial, highly appreciate!
Thank you for the comment :)
Thank you I have benefited a lot and the work is accurate and wonderful🌷
Thank you :)
Subbed,Thank you so much 🥰🥰 why is this channel so underrated!
Thank you so much for your words of encouragement!
Make the video of 2d animation with detailed
those who want fast..can speedup video.
thanks dude you help me the most
I'm glad it helped :)
Can u do this type of rigging and make it walk, run or even fight??
Ps-big fan
I like video have subtitle keep all video have it👍
Thank you for the comment :)
😃👌🏻👌🏻
Would you be able to do a more advanced tutorial with a fully rigged character turn around that has multiple heads, bodies, eye and face expressions etc. ?
I think it will be a huge subject that needs to cover several parts, but for the time being, I'm looking at the drawing part a little more, so it seems difficult to proceed right away.If I have the chance, I will make a video for each subject in the middle.I think it will take some time. please wait.
like the video, although the music is very distracting and not needed. Thumbs
Thank you for the comment!
This was very helpful. @9:10 how did you join 2 armatures?
The two armatures are not connected. Only the center point used the same location. It looks like they are connected because only rotation is applied. Perhaps, if the upper body armature had been moved and moved, the lower body armature would not have followed. To connect the upper body and lower body, press ctrl+p to set the set parent child relation.
Got it! Thank you :)
I designed a character in Photoshop and inserted it into the blender and I want to animate it but I dont know how. Can you help me please?
Sería estupendo que las anotaciones estuvieran en español para poderlas seguir.
En lugar de insertar subtítulos en la pantalla, si usa la función de subtítulos de CZcams, puede ser posible la traducción automática. Probémoslo. Gracias.
@@BlenderClass Ya lo había probado, pero salen subtítulos que no se refieren al texto sino a la música, por lo que no se puede seguir el curso en español. Gracias por su contestación.
@@estherl.p.8718 Sí, intentaré utilizar los subtítulos de CZcams, no solo el video ya preparado, sino el nuevo. espere por favor.
@@BlenderClass Muchas gracias
The animation portion was sped up too fast and hard to follow.
hi, is possible to use bendi bones and normal relation bones in same rig? i would like to use relations but for elbow and knee would be nice some kind of bendibone, so it doesnt look too sharp.. also for the spine.. so i was wondering if its possible to use bendi bones on knees, and elbows and spine and the rest use normal armature maybe with relations, and IK for arms and legs,, mayhbe thats too complex?
Set relations first, connect the grease pencil object and the bone system with set parent (ctril + P), and then weight painting only the vertex group to be connected to the bendy bone. Whether it is a complicated setting or not seems to be no big deal if it feels right for you.
@@BlenderClass ahhh perfect idea. Thank you. I'm gonna try it. Thanks x999
@@RDD87z Thank you. I hope you enjoy work :)
can you make another video about rigging with your voice
I'm not used to speaking English and for several reasons I'm making content in this format. please understand :)
@@BlenderClass ok