Adding New Enemies to my Retro RPG! | Devlog

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  • čas přidán 24. 07. 2024
  • It's scorpion time!
    The current project is being made in RPG Maker MV: www.rpgmakerweb.com/products/...
    The pixel art tilesets & sprites are from Finalbossblues: finalbossblues.itch.io/
    Want to support the channel? You can gift a Ko-Fi here: ko-fi.com/ric_gamedev
    #devlog #gamedev
    Itch.io page: ric-gamedev.itch.io/
    Discord Server: / discord
    Quick Facts:
    - name: Riccardo
    - age: 30 year old
    - where I come from: Italy
    - where I live: France
    - current game dev project started: August 2023
    - engine used: RPG Maker MV
    - software for pixel art: Aseprite

Komentáře • 11

  • @dicember92
    @dicember92 Před 10 měsíci +2

    Ma non sapevo fossi Italiano! Ti seguo da un po' e lo scopro solo ora! Complimenti davvero (per i tuoi lavori, non per il fatto di essere italiano)!

  • @ProfessorLukas
    @ProfessorLukas Před 10 měsíci

    You have come so far omg! Love this!

  • @Garlic2.0
    @Garlic2.0 Před 10 měsíci +3

    Add some desert bandits😃😃

    • @Ric_93
      @Ric_93  Před 10 měsíci

      yesss, I already have the soldier as a base for bandits ;)

  • @eleonorahackman6779
    @eleonorahackman6779 Před 10 měsíci

    This is so cool! I’d love a short video of how you make your tiles, export them, and import to set up in the engine. Do you draw up the whole level as one piece, and then place the tiles manually after import? I find this very interesting 😅 Lots of process questions, lol! Thanks for the devlog, looking forward to following along!😊

  • @lashghost
    @lashghost Před 10 měsíci

    For additional enemies, maybe add a flying enemy, like a vulture, or another ground enemy, like a snake or centipede that acts as a weaker version of the scorpion.
    The vulture could act as weak or standard enemy, but as you defeat other enemies around it, it could gain a bit of additional health back by 'scavenging and eating the bodies of the enemies you killed'.
    The snake and centipede could have quicker attacks, but do little damage, or you could have them cause a status effect.
    Alternatively for the centipede, you could have it do weak attacks, but have high health set into segmented sections of the centipede which take up multiple turns, so for example, the head attacks but the rest of the turns offer the player a chance to take out a segment of the body. If you give the centipede a status effect like poision, the additional segments could potentially be used to stall and build up damage on the player.

  • @mthew6721
    @mthew6721 Před 9 měsíci

    I like this a lot, curious about the plugin though, is there any way to keep the enemies from just walking around randomly like that? Like maybe give them fixed pathing or stationary with an animation?

  • @Ric_93
    @Ric_93  Před 10 měsíci +1

    What enemies should I add to the game?
    🦂🦂🦂

  • @Gunner3332
    @Gunner3332 Před 5 měsíci

    Looks sick could you show how you downloaded the chrono Engine or found it ? I don’t trust some of these download links lol

  • @techgame7180
    @techgame7180 Před 5 měsíci

    Sir please make tutorial on complete retro game mechanism in one video🙏

  • @davnoa5958
    @davnoa5958 Před 10 měsíci +1

    I missed by 2 minutes... huh
    Okay then?