Regarding what you said about Bunny's skills - Once you get the transcendent mod that juices Bunny's 1st and 3rd ability, her skills will do insane damage to the boss. As an example, on hard mode Devourer, I can solo the boss in like 1:45 using Just skills without firing my weapon once.
Like Warfare, you want your health and armor stats to be high for survivability. Shields not so much. But like Warframe, there is a character that benefit from shield increases. The one character in First Descendant is Kyle. His kit is base around his shield like Hildryn from Warframe.
Yeah, enzo can regenerate his shields with his skill at a percentage amount. Legit with high skill cooldown, you can almost always have your shields regenerating. That man was my first choice when checking all the descendants out. Does not fail to impress me when you buff his skill power to legit become an aim bot low level mob killer when you reach end game and use his turret skill to mow them down just by looking in their direction.
For everyone reading this comment and playing def character like ajax or kyle, aim for 80/120k/160k def. Those are the sweet spot for us. 40-50k is good for other character
okay honestly I got rid of this game cuz I thought I suck at this game. You are the only one that actually explained this in detail. Thank you for taking time to explain this in detail. You just got a sub and I am going to try this again!
Hey i was hoping youd bring this up in your video. Theres a mod called "An Iron Will" that, at max capacity of 16, will give you 128,3% DEF when your shield is 0. This might go well with your current build? Maybe a full on "noshield" build would be viable, in combination with the "Overwhelming HP" mod, that reduces ur shield to 1 but adds 14.2% of the reduced shields as HP. I dunno, would love to see you try this out
I’d say DEF and Health modules should be the first one using catalyst slot on, since those are guaranteed on every build. Skills one’s need more testing, I think purple mods are additive and blues are multiplicative.
thanks for the advice mtash i legit was looking for how to make my freyna more tankier bc her skill gives 25% more def which is insanely good with these sets of mods you've shown me the light again thanks and great video as always keep doing you broski!
The last sentence in DEF is "The maximum efficiency for effects that reduce DEF is -80%." I think that just says enemies can reduce your total DEF by up to 80%.
This is correct. Defense increases by 10% everytime you double the value. Once you hit 25k there is no reason to go further unless you can hit 50k or are Ajax as some of his abilities scale off defense. The -80% is the maximum def debuff you can get. Most colossus debuff defense. For most depending on components a single defense mod is all that’s needed. Hp mods will give you the biggest bang for your buck as is a maxed out hp collector.
So defense is weird, you only want increased def on all characters but no more than that unless you're ajax. Hp increase and hp amplification are a 100% must but instead of regen boost I suggest hp conversion on kill regen hp so killing mobs is 100% hp and ammo hopefully. There is no need to max out an antibody leave them at 2k before max or just do 5k (Diminishing returns and optimal building 1k=10% reduction 2k=20%5k=30% than it's 35% at 8k) Do not use the multi antibody mod it's awful and it evenly distributes the resistances into each slot. So 800 than 200,fire,200cold,200 toxic,200 electric. Pointless and will do nothing.
Enzo is the only descendant who can viably shield tank, to my awareness, purely cuz he’s actually got the ability to recharge his shields while taking damage. I haven’t tried to many other descendants tho, cuz ammo, and is not good at modding in this game yet
This is such an insightful video! I love putting builds together and was wondering the same as well as far as if i should spec into shields vs defense. Thank you for breaking it all down! Ive subbed, cause ive got to see what you do next.
It's also recommended to aim for 40-50k DEF at most, because there are certain breakpoints where you decrease incoming damage. Basically decreasing incoming damage by 10% every time you double your defense starting from 2000 DEF, and then 4k, 8k, 16k, etc.. Also, Elemental Resistances are not as valuable against Hard mode bosses because they hit so hard and the elem res values are so small per mod/external component sub stat
@@jj.jayjay. I'm not sure on the exact numbers, but someone did a very mathy breakout of it. They said really you want to max at 40-50k unless you are Ajax (who benefits from higher.) Yes, you could do lower if you are super maximizing dps because each bracket is incrementally less, but I don't know the breakouts.
Also to note, for some reason on reactor the blue negative stats are higher than the gold stats. I’m sure they will fix it in the future but for now it’s worth pursuing.
Dude, all shields are is an addition to HD and addition HP that ignored by certain damage site from characters depend heavily on shield or have the ability to recharge their shield are deadly easily and frequently but again in every game played that had a shield bar. it’s really just literally an addition to your health bar, also generally speaking naturally recharging that right and you can further bump that up in this game with recharging it in combat, and by the way every external component, at least the nine cent one if you’re looking to mid Mac stand not damage or whatever that ones are the best way to go and each one of them has the option to be have a state of death or main status of HBO Max shield You can 100% your shield or people are talking about having like 3000 shield because they’re character appropriate to that Enzo Enzo with the push button can recharge I believe it’s 25% of your shield so the bigger shield power the more of a healing button that is because it’s literally just an old school Reminds me a lot of the division and pushing the heel button in this case I believe you can go back 25% of your back shield like when you go to hell you pick up an orb and you get a chunk of your mat max health back the more help to have the bigger junk is the more effective Enzo, the bigger shield are the more effective ability that doesn’t kickstart the in combat regeneration or the normal gives you 25% but I think it also kicks in whatever kind of regeneration you got going on. You have to wait a certain time for that ability it immediately I think I don’t know. I haven’t played Enzo. I’ve only heard people talk, either way or just extension to help keep in mind certain things ignore your shield just like certain things ignore your defense
On 2 of your external components (auxiliary power and memory) you can roll both Max HP AND Defense with resistances. All 3 and you'll be even more tanky
That's why I plan to main Gley when I can finally build her, not having MP or Shields makes her super easy to build cause all of those mods that impact shields and MP have ZERO effect on her negatively and her 1 is a straight 20% gun damage boost iirc from the betas.
I would say the only exception ive found so far to the shields vs health thing, is enzo. Enzo should probably stack defense shields rather than health defence
tried that, sadly shields are a joke, for some known and unknown reasons i can tank better on hp then shields, also if you wanna equip a trans module you gonna loose out on skill 3 (shield regen) so its just better to not go that route
I only have 1,700 shield but have to disagree shield is great. My shield regen is around 100 per second. When you can't get or find hp drops my sheild heals back to full giving me more damage taking time to eventually get an hp drop. Shields play a bigger roll in Colossal fights. I have teammates going down due to lack of hp drops while I do have 21k hp my almost 2k shield heals to full giving me that extra absorption not needing the hp drops as often.
Nobody talks about this but imo Yujin is the best Tank. Im a Yujin main and haven't played the other tank classes but i haven't ran into anyone more tanky than me. Every single hard mode boss I can stand in front of forever and not move at all, I only move to try and hit weak point spots and I honestly move out of the toxic pools because that are OP lol. I play Tank Yujin and have the first aid kit mod which is what makes me able to play how I do. No other character to my knowledge can heal so much. They can be as tanky but at some point other characters have to go find health. I just constantly heal myself. I been thinking and making a YT video on my build because i haven't seen a Yujin build on YT like mine.
@@Ahmed-oy9ei looking up ways to record a video without using a capture card for Xbox. Think I got it figured out. I will most likely make the video this weekend because I want to optimize the damage output more instead of just telling people how I'm going to optimize it. I'm very excited.
Yeah, I’m pretty sure you missed your boat gage gambler. Vacation doesn’t give you any more defense just HEB and no offense to your reasoning but HP isn’t defense defense is damage mitigation HD just HB you lose all your HB you go down. You don’t lose your defense at all it’s always there operating I mean against the kind of damage that can be mitigated, clearly some damages are notable with the fence is like a glass of water that you can eventually don’t vote completely defense. It is like a glass of water with the camp on it. They cannot be dumped out. It’s always there, but you got my point doesn’t burn off shield and HP do
i noticed you are doing this on Bunny, Would this build style be more effective on a naturally "tank" style character like Ajax? with his dome/barrier and the high hp and DEF, would that be even more effective?
hey im sorry to bother you I’m hoping someone can help me I’m trying to find out what is the cap? on weapons rolled stats like if I have 9.2% week point damage. On my tamer What is the cap?
HP amp is really good with Iron Will, since you loose your shield quicker and get more uptime on that %DEF bonus. Another thing to note is that someone did some math on defense stat and the optimum is around 40-50k more than that and you'll have diminishing returns (and resistances are utterly useless in this game). video for ref : czcams.com/video/9icoHau-Uxc/video.html
If I Had to guess, Defense is simply damage reduction vs physical attacks and elemental resistance is the other side of incoming damage reduction. There are mods like 'Autoimmunity' that provide a full package of damage reduction that everyone thinks DEF does now but at a much lower percentage. Now I don't play enough myself to test that so don't listen to me :)
Did this change everything? Btw unlike Warframe, a mod like HP Amplification WILL WORK on Gley who has no shields. So that -% for shields means nothing to her. It’s just straight up more HP.
I wish tanks were viable here. Unfortunately in tfd, you just need to out damage the bosses. Also, best to build to your descendants major stat between health, def, and shield.
endgame shields are practically useless i focus on def and health + resistance/ hp equipment.....also Ajax is a must have since his skills benefit from def
Does anyonce know how to file a complaint. Finally beat devourer after around 20 tries and the game crashed and i lost all my rewatds including the valby piece i needed.
Drop that defense back down to 50k. There is functionally no difference between 50k and 83k. You would need to hit 100k to see a difference. Put more of that into hp if your components have defense on your Ajax.
Shield is pretty useless some enemies can 1 shot the shield of you was first with my Viessa shield, def and HP felt squishy then went full def and HP and life became alot easier :)
He started playing Genshin impact. Which got him a lot of success that was very hard for him to quit and move on. He’s such a talented guide maker and you can tell he’s enjoying the first ascendant far more than any gatcha game.
How does tash man have 7k HP? I guess he has some really high hp external components? I almost maxed out my hp mod, but it only shows about 2k Hp, unless I use the highest Hp external components which bumps it up to about 3.5k
Playing as viessa stacking health and defense and I can stand at hard mode executioners feet the entire fight. Constantly reviving people who are getting one shot by the weakest attacks.
Apparently it's the highest dps weapon. Though that comes at the invisible cost of making you walk horribly slow whenever you are actively shooting / aiming down sights. (So it's really just best for the 'stand still and don't move much' characters.) Maybe not a great pairing for Bun since she wants to be moving. Though earlier today I pretty much set her aside permanently since I noticed Lepic has literally double the defense and hp values on the same mods that boost those. She's suuuupper fragile.
You might want to check other Descendants. Bun has like zero hp and defense compared to others. Those same defensive mods would be much higher values. (Like my lv 40 with lv 50 items comparing Bun to Lepic he has almost literally double the defense and hp. Though I guess if you are at the point of soloing hard mode bosses then it's fine, but I'd be surprised if people could solo hard mode bosses.) Are you on a fire reactor intentionally? That might be part of why skill damage is so low. I'm sure you are aware and that was probably just an oops, but you'd want one aligned to both your skill types and ideally a yellow rarity (which usually requires "mounted" weapons I think they call it, where you need said weapon actively equipped in your hands.)
No yellow rarity reactors. You only get the bonuses if you are actively using the weapon it calls out. The minute you switch you lose it. Purple reactors just need the weapon type equipped and not mounted. If you are not gley or leipec, the tamer is the highest boss dps weapon in the game. If you are gley it’s a purple rocket launcher. If you are Leipic you are killing hard mode bosses in 7 seconds with his ultimate. So again, no yellow reactors.
oh I completely read the defensive thing wrong LMAO.
but uh.... just get defence ok? You will never die again
Regarding what you said about Bunny's skills - Once you get the transcendent mod that juices Bunny's 1st and 3rd ability, her skills will do insane damage to the boss. As an example, on hard mode Devourer, I can solo the boss in like 1:45 using Just skills without firing my weapon once.
More mtashed bringing us more first descendant videos? Yes, please.
Like Warfare, you want your health and armor stats to be high for survivability. Shields not so much. But like Warframe, there is a character that benefit from shield increases. The one character in First Descendant is Kyle. His kit is base around his shield like Hildryn from Warframe.
You forgot enzo
@@davidhujik3422 really now, I didn't know that. Thanks 👍
@@juanchairez4083 np really
Yeah, enzo can regenerate his shields with his skill at a percentage amount. Legit with high skill cooldown, you can almost always have your shields regenerating. That man was my first choice when checking all the descendants out. Does not fail to impress me when you buff his skill power to legit become an aim bot low level mob killer when you reach end game and use his turret skill to mow them down just by looking in their direction.
You can also upgrade your melee slot to get extra mod capacity slots
Clarification.. your max isn’t 80% def. All that means is that you can’t have your defenses reduced more than 80 percent. Same with enemies.
Finally a game made for Mtashed.
Thanks for this , have been struggling up till now , I swapped my shield slot for hp and it’s made a huge difference
Just saved me 10 mod slots, will not be using shield mods anymore!!
Thank you!!!!
For everyone reading this comment and playing def character like ajax or kyle, aim for 80/120k/160k def. Those are the sweet spot for us.
40-50k is good for other character
okay honestly I got rid of this game cuz I thought I suck at this game. You are the only one that actually explained this in detail. Thank you for taking time to explain this in detail. You just got a sub and I am going to try this again!
Lemme know how it goes for you with these changes bro.
Hey i was hoping youd bring this up in your video. Theres a mod called "An Iron Will" that, at max capacity of 16, will give you 128,3% DEF when your shield is 0. This might go well with your current build?
Maybe a full on "noshield" build would be viable, in combination with the "Overwhelming HP" mod, that reduces ur shield to 1 but adds 14.2% of the reduced shields as HP.
I dunno, would love to see you try this out
I’d say DEF and Health modules should be the first one using catalyst slot on, since those are guaranteed on every build. Skills one’s need more testing, I think purple mods are additive and blues are multiplicative.
Im glad your playing a game im playing again. I sub'ed during the early Destiny days.
Man, you're the first person I heard talk about the farming perks. Thanks for the awesome video.
Eyyy came across this vid after getting annihilated by the devourer on my bunny 😂😂😂😂
Felt so good going from being three shot by devourer on Ajax to being able to solo him a few hours later bc I built so tank.
thanks for the advice mtash i legit was looking for how to make my freyna more tankier bc her skill gives 25% more def which is insanely good with these sets of mods you've shown me the light again thanks and great video as always keep doing you broski!
The last sentence in DEF is "The maximum efficiency for effects that reduce DEF is -80%." I think that just says enemies can reduce your total DEF by up to 80%.
This is correct.
Defense increases by 10% everytime you double the value. Once you hit 25k there is no reason to go further unless you can hit 50k or are Ajax as some of his abilities scale off defense.
The -80% is the maximum def debuff you can get. Most colossus debuff defense.
For most depending on components a single defense mod is all that’s needed. Hp mods will give you the biggest bang for your buck as is a maxed out hp collector.
Always count on Mtashed to be covering the games I play.
So defense is weird, you only want increased def on all characters but no more than that unless you're ajax. Hp increase and hp amplification are a 100% must but instead of regen boost I suggest hp conversion on kill regen hp so killing mobs is 100% hp and ammo hopefully. There is no need to max out an antibody leave them at 2k before max or just do 5k (Diminishing returns and optimal building 1k=10% reduction 2k=20%5k=30% than it's 35% at 8k) Do not use the multi antibody mod it's awful and it evenly distributes the resistances into each slot. So 800 than 200,fire,200cold,200 toxic,200 electric. Pointless and will do nothing.
Youre doing the Lords work out here sir. Mad props
Enzo is the only descendant who can viably shield tank, to my awareness, purely cuz he’s actually got the ability to recharge his shields while taking damage. I haven’t tried to many other descendants tho, cuz ammo, and is not good at modding in this game yet
Wait till he finds out Kyle is a tanky bruiser... Kyle, this changes everything! Im hoping he covers more of the First Decendant.
The HP and DEF mods aren't optional, they are mandatory for hard mode.
Does it matter on descendants with low defense base stats?
@@dsshocktrooper7523 It draws from your equipment as well so you'll be alright.
This is such an insightful video! I love putting builds together and was wondering the same as well as far as if i should spec into shields vs defense. Thank you for breaking it all down! Ive subbed, cause ive got to see what you do next.
It's also recommended to aim for 40-50k DEF at most, because there are certain breakpoints where you decrease incoming damage. Basically decreasing incoming damage by 10% every time you double your defense starting from 2000 DEF, and then 4k, 8k, 16k, etc..
Also, Elemental Resistances are not as valuable against Hard mode bosses because they hit so hard and the elem res values are so small per mod/external component sub stat
wouldnt 32k be the best since once you get 32k your next 10% damage reduction would be 64k
@@jj.jayjay. I'm not sure on the exact numbers, but someone did a very mathy breakout of it. They said really you want to max at 40-50k unless you are Ajax (who benefits from higher.) Yes, you could do lower if you are super maximizing dps because each bracket is incrementally less, but I don't know the breakouts.
@@jj.jayjay. no between 40-50K
If you play ajax or kyle you can push to 80/120k def. With Iron will you jump to 160k def. Its the sweet spot for those 2 def character
@@KillerSneak why tho wouldnt it be useless since your damage reduction only increases when you double your defense?
You should build your tamer for weak point damage trust me
Let's goooo mtashed is back with more descendant vids!
Nice vid! Glad to see your content again!
Also to note, for some reason on reactor the blue negative stats are higher than the gold stats. I’m sure they will fix it in the future but for now it’s worth pursuing.
Dude, all shields are is an addition to HD and addition HP that ignored by certain damage site from characters depend heavily on shield or have the ability to recharge their shield are deadly easily and frequently but again in every game played that had a shield bar. it’s really just literally an addition to your health bar, also generally speaking naturally recharging that right and you can further bump that up in this game with recharging it in combat, and by the way every external component, at least the nine cent one if you’re looking to mid Mac stand not damage or whatever that ones are the best way to go and each one of them has the option to be have a state of death or main status of HBO Max shield You can 100% your shield or people are talking about having like 3000 shield because they’re character appropriate to that Enzo Enzo with the push button can recharge I believe it’s 25% of your shield so the bigger shield power the more of a healing button that is because it’s literally just an old school Reminds me a lot of the division and pushing the heel button in this case I believe you can go back 25% of your back shield like when you go to hell you pick up an orb and you get a chunk of your mat max health back the more help to have the bigger junk is the more effective Enzo, the bigger shield are the more effective ability that doesn’t kickstart the in combat regeneration or the normal gives you 25% but I think it also kicks in whatever kind of regeneration you got going on. You have to wait a certain time for that ability it immediately I think I don’t know. I haven’t played Enzo. I’ve only heard people talk, either way or just extension to help keep in mind certain things ignore your shield just like certain things ignore your defense
Would be cool if there was a mod that would make it where you don’t have a shield anymore but if buffs hp and def
On 2 of your external components (auxiliary power and memory) you can roll both Max HP AND Defense with resistances. All 3 and you'll be even more tanky
Very helpful!! Thanks!
I love spreading misinformation on the interwebs other than slight slip up, good video! 👍
Tash the only vid with this , have you seen potent collector so good
That's why I plan to main Gley when I can finally build her, not having MP or Shields makes her super easy to build cause all of those mods that impact shields and MP have ZERO effect on her negatively and her 1 is a straight 20% gun damage boost iirc from the betas.
Once you start getting catalysts to change slot types you will be able to balance defence and offensive mods
Great video 💯👍🏽👍🏽
I would say the only exception ive found so far to the shields vs health thing, is enzo. Enzo should probably stack defense shields rather than health defence
tried that, sadly shields are a joke, for some known and unknown reasons i can tank better on hp then shields, also if you wanna equip a trans module you gonna loose out on skill 3 (shield regen) so its just better to not go that route
Yeah just build around armor and health for survivability. Weapons like the tamer, willpower, and thunder cage all can handle most of every content.
I only have 1,700 shield but have to disagree shield is great. My shield regen is around 100 per second. When you can't get or find hp drops my sheild heals back to full giving me more damage taking time to eventually get an hp drop.
Shields play a bigger roll in Colossal fights. I have teammates going down due to lack of hp drops while I do have 21k hp my almost 2k shield heals to full giving me that extra absorption not needing the hp drops as often.
Nobody talks about this but imo Yujin is the best Tank. Im a Yujin main and haven't played the other tank classes but i haven't ran into anyone more tanky than me. Every single hard mode boss I can stand in front of forever and not move at all, I only move to try and hit weak point spots and I honestly move out of the toxic pools because that are OP lol. I play Tank Yujin and have the first aid kit mod which is what makes me able to play how I do. No other character to my knowledge can heal so much. They can be as tanky but at some point other characters have to go find health. I just constantly heal myself. I been thinking and making a YT video on my build because i haven't seen a Yujin build on YT like mine.
Yes please, share your build. I wanna see it
@@Ahmed-oy9ei looking up ways to record a video without using a capture card for Xbox. Think I got it figured out. I will most likely make the video this weekend because I want to optimize the damage output more instead of just telling people how I'm going to optimize it. I'm very excited.
@@ireadsteiner7729Please keep us posted
Yeah, I’m pretty sure you missed your boat gage gambler. Vacation doesn’t give you any more defense just HEB and no offense to your reasoning but HP isn’t defense defense is damage mitigation HD just HB you lose all your HB you go down. You don’t lose your defense at all it’s always there operating I mean against the kind of damage that can be mitigated, clearly some damages are notable with the fence is like a glass of water that you can eventually don’t vote completely defense. It is like a glass of water with the camp on it. They cannot be dumped out. It’s always there, but you got my point doesn’t burn off shield and HP do
i noticed you are doing this on Bunny, Would this build style be more effective on a naturally "tank" style character like Ajax? with his dome/barrier and the high hp and DEF, would that be even more effective?
I feel like shields suck in this game. Im not sure what they would do to make shields also not be too good.
Great advice, thx!
Enzo uses Sheilds more tho right
Won't iron defence be better then shield conversion defence
hey im sorry to bother you I’m hoping someone can help me I’m trying to find out what is the cap? on weapons rolled stats like if I have 9.2% week point damage. On my tamer What is the cap?
When you want reroll stats of weapon all caps are on left of the screen (something close to 12%)
HP amp is really good with Iron Will, since you loose your shield quicker and get more uptime on that %DEF bonus. Another thing to note is that someone did some math on defense stat and the optimum is around 40-50k more than that and you'll have diminishing returns (and resistances are utterly useless in this game). video for ref : czcams.com/video/9icoHau-Uxc/video.html
Ajax scales less off of HP than DEF, though, if I recall correctly.
You are a life saver... Literally 😊😊😊😊
If I Had to guess, Defense is simply damage reduction vs physical attacks and elemental resistance is the other side of incoming damage reduction. There are mods like 'Autoimmunity' that provide a full package of damage reduction that everyone thinks DEF does now but at a much lower percentage.
Now I don't play enough myself to test that so don't listen to me :)
DEF applies to every damage type
Mix it with increased health + all def double components you when your lvl 40 20k health 15k def on gley is so good
Did you know you can modify your slots that way it’ll take up less space
Just got match the slot with the figure beside the number
Did this change everything?
Btw unlike Warframe, a mod like HP Amplification WILL WORK on Gley who has no shields. So that -% for shields means nothing to her. It’s just straight up more HP.
You should aim for 40-50K DEF max because of breaking points for the defence % added (steps of 10%) don’t know about Health at this moment.
imagine puting those modes on tanks
My god shields need a buff.
I wish tanks were viable here. Unfortunately in tfd, you just need to out damage the bosses. Also, best to build to your descendants major stat between health, def, and shield.
This is bad advice. Do not build for shield on anyone.
@@blackyvertigo I agree. No one has high shield scaling. Just as a baseline though, as the game will be receiving content updates monthly.
perfect
Can someone Explain why i have with these same Mods only 4.1K HP when hes have 8.7K Same class playing on Normal.
An iron will give 32% def at base form when at 0% shields edit*ive heard 50k def is probably the best option past that the benefits are lesser
I may try that on my Viessa don't care much for shield many enemies can shoot the shield in 1 go.
25k for most. Only Ajax benefits from 50k. But note there is almost no tangible benefit between those two values.
what about for kyle his whole thing is shields?
A+!!!
Was that a hard or normal boss you fought?
endgame shields are practically useless i focus on def and health + resistance/ hp equipment.....also Ajax is a must have since his skills benefit from def
Why are people using shock punch and not the other mods for that category, that gives up more capacity
Like which ones? They all say +1 per level.
Add an iron will 😂
Does anyonce know how to file a complaint. Finally beat devourer after around 20 tries and the game crashed and i lost all my rewatds including the valby piece i needed.
Content is content ig
Man I thought you was an Ajax’s …. Let down
I’m at 83k defense 22k health 15k shields with 30k skill power for dimension abilities 🔥
Drop that defense back down to 50k. There is functionally no difference between 50k and 83k. You would need to hit 100k to see a difference. Put more of that into hp if your components have defense on your Ajax.
It's not for us if you can't die because you'll get bored and that's bad news for us Subscribers 😅😅😅
dead dps is no dps
Real question where do you farm hp amplification? can't find anything on where to find it.
Search for it in the info tab same area where the map is
Shield is pretty useless some enemies can 1 shot the shield of you was first with my Viessa shield, def and HP felt squishy then went full def and HP and life became alot easier :)
Wasn’t This Guy using Destiny 2 and then started playing weird Asian video games and disappeared?
😂😂
Love ya M-Tash
Maddrunkgamer
He started playing Genshin impact. Which got him a lot of success that was very hard for him to quit and move on. He’s such a talented guide maker and you can tell he’s enjoying the first ascendant far more than any gatcha game.
I actually found him before he was on D2 and he was doing The Divison.
How does tash man have 7k HP? I guess he has some really high hp external components?
I almost maxed out my hp mod, but it only shows about 2k Hp, unless I use the highest Hp external components which bumps it up to about 3.5k
Yeah do that in hard mode
Playing as viessa stacking health and defense and I can stand at hard mode executioners feet the entire fight. Constantly reviving people who are getting one shot by the weakest attacks.
This is hard mode...
Genuine question, why is everyone on Tamer? Machine Guns feel terrible to me. Also I think your explanation of DEF isn't accurate.
In what way isn't it accurate?
I usually dont like mgs in games, but in this one they are great. Dunno whats your problem tbh. Specify please.
He is tanking a boss....that not theory crafting that on screen....are you blind or stupid?
Tamer just deals so much damage especially with decent sub stat rolls. And it being a purple item means that it's cheaper to roll stats for
Apparently it's the highest dps weapon. Though that comes at the invisible cost of making you walk horribly slow whenever you are actively shooting / aiming down sights. (So it's really just best for the 'stand still and don't move much' characters.) Maybe not a great pairing for Bun since she wants to be moving. Though earlier today I pretty much set her aside permanently since I noticed Lepic has literally double the defense and hp values on the same mods that boost those. She's suuuupper fragile.
ok but youre using solo bossing as an example which is a shit example btw purely bc the boss is severely nerfed compared to a 4 person team boss
Why fight a boss in a squad and have it be harder if you can easily solo it lol
@@moremtashedexactly. This guy clearly has no idea how many times you need to kill these bosses for parts and blueprints and mods.
You might want to check other Descendants. Bun has like zero hp and defense compared to others. Those same defensive mods would be much higher values. (Like my lv 40 with lv 50 items comparing Bun to Lepic he has almost literally double the defense and hp. Though I guess if you are at the point of soloing hard mode bosses then it's fine, but I'd be surprised if people could solo hard mode bosses.)
Are you on a fire reactor intentionally? That might be part of why skill damage is so low. I'm sure you are aware and that was probably just an oops, but you'd want one aligned to both your skill types and ideally a yellow rarity (which usually requires "mounted" weapons I think they call it, where you need said weapon actively equipped in your hands.)
No yellow rarity reactors. You only get the bonuses if you are actively using the weapon it calls out. The minute you switch you lose it. Purple reactors just need the weapon type equipped and not mounted.
If you are not gley or leipec, the tamer is the highest boss dps weapon in the game. If you are gley it’s a purple rocket launcher. If you are Leipic you are killing hard mode bosses in 7 seconds with his ultimate. So again, no yellow reactors.