Game Genie - Gaming Historian

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  • čas přidán 25. 12. 2011
  • Gaming Historian gives a complete history of the Game Genie by Galoob. This device not only made cheating easy, it helped define fair use in the video game industry. Take a closer look at the device and how it worked.
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Komentáře • 2,3K

  • @KaneRobot
    @KaneRobot Před 8 lety +211

    I had the Camerica one. Live in Michigan, went to Canada on family vacation right after the gaming mags broke the news it was blocked in the US and brought one back. After taking the code book to school I was the coolest kid in 6th grade for like...a day because I had this "weird illegal Nintendo cheat thing."

  • @noralasiah5623
    @noralasiah5623 Před 5 lety +564

    Cartridge: The player has 2 lives left.
    Nes: What? I can’t hear you!
    Game Genie: They said the player has 3 lives left.

  • @shindrithargriethrat8408
    @shindrithargriethrat8408 Před 4 lety +41

    I asked for a game genie for Christmas. My mom bought it and I found the receipt, it felt like Christmas took a million years to finally arrive. It was awesome. Little known fact, you could actually stack two of them together and double the codes you could put in.

    • @ryanp5052
      @ryanp5052 Před rokem +4

      What did double codes do?

    • @shindrithargriethrat8408
      @shindrithargriethrat8408 Před rokem +5

      @@ryanp5052 You could put twice as many codes in than you could with one.

    • @sarcasticdude2320
      @sarcasticdude2320 Před 8 měsíci +2

      What id you used 3?

    • @shindrithargriethrat8408
      @shindrithargriethrat8408 Před 7 měsíci +3

      @@sarcasticdude2320 I assume you could put in even more codes.

    • @Hexstream
      @Hexstream Před 2 měsíci +2

      Imagine a Beowulf Cluster of Game Genies stacked together!
      (I wonder what the actual limit would be?)

  • @CrimsonFox36
    @CrimsonFox36 Před 3 lety +337

    I love how Sega endorsed the Game Genie as a giant middle finger to Nintendo.

    • @lightningandodinify
      @lightningandodinify Před 2 lety +41

      Sega was cool to everyone but themselves. If they trusted Sega America, the company would be flawless. Sega was before my time, but man am I sad they're gone 😞

    • @Baddawg_313
      @Baddawg_313 Před 2 lety +22

      Genesis does what Nintendon't.

    • @minix07
      @minix07 Před 2 lety +7

      @@Baddawg_313 eggsecly

    • @minix07
      @minix07 Před 2 lety +1

      @Shoenheim okay

    • @funlover163
      @funlover163 Před 2 lety +13

      @@lightningandodinify Sega still here. They just don't seem to manufacture hardware anymore.

  • @darkbowserdofus9978
    @darkbowserdofus9978 Před 8 lety +555

    CZcams could use a few Fair Use lessons from Galoob.

    • @zitz2572
      @zitz2572 Před 7 lety +7

      Indeed!

    • @hideofreakingkojima5457
      @hideofreakingkojima5457 Před 7 lety +14

      And the companies who are so desperate in stealing people's money by taking their monitization without any consequences.

    • @jacobthesitton9142
      @jacobthesitton9142 Před 6 lety +2

      Agreed

    • @dhawk1755
      @dhawk1755 Před 6 lety +4

      Darkbowserdofus99 I experimented with samples and loops. They banned a video I posted, that had a backwards, modified copywritten looped sample. Not sure how they even figured out the sample I used. Wasn't for profit. You can cite a fair use law on your video, and it might work.

    • @DoomFinger511
      @DoomFinger511 Před 5 lety +3

      I think all people should be treated fairly

  • @redavatar
    @redavatar Před 8 lety +789

    It's kinda amusing how all these stories have "and then Nintendo sued ..." in the middle. Nintendo sure loved to lawyer up back then!

    • @xLithiumFlower1
      @xLithiumFlower1 Před 8 lety +49

      I guess after the Universal issue they lawyered up hardcore

    • @gluserty
      @gluserty Před 8 lety +29

      Nintendo really knew how to put on their law suits for sure. Video gaming was a new industry at the time though, and there just weren't a lot of rules in place yet.

    • @DustinRodriguez1_0
      @DustinRodriguez1_0 Před 8 lety +89

      Ohhh yeah. Nintendos litigious nature is why I never owned a Super Nintendo or Nintendo 64. I LOVED my NES, but when it came time to go 16-bit, I specifically asked for the Genesis for Christmas instead of an SNES because of Nintendos lawsuit against Galoob. I was only 10 years old or so, but I followed that lawsuit religiously and was supremely pissed off about it. This video makes it sound like the lawsuit was a quick little couple-week affair. No. It dragged on for years. The Game Genie wasn't even released until quite late in the NES lifecycle because of the dickwad lawyers at Nintendo. No way was I going to give them more money if they were going to do things like that. Even at 10 years old I had more backbone than gamers today are able to muster. I actually didn't play the SNES because the company did things that hurt gamers. Simple. Whereas today, EA poops out something like that online Simcity game that screws millions of people and the modern community of gamers made it the best-selling game on Origin of all time. If you wonder why game publishers nowadays do terrible things to their customers, that is why. Because gamers can't bring themselves to actually not play the games no matter how bad it gets.

    • @samuelmeredith2830
      @samuelmeredith2830 Před 8 lety +1

      I was thinking the same thing.

    • @critter2
      @critter2 Před 7 lety +7

      well i can't fault them in some cases i am sure you feel the same if you weren't making money on something that took hours upon hours dayys and moths to admit. and they weren't the only company to sue

  • @Biosynthnut
    @Biosynthnut Před 4 lety +96

    I used it once to see the MK1 "Blood" effect, on the SNES.

    • @benharrison5816
      @benharrison5816 Před 4 lety +8

      Same here, I was hyped to finally have blood! Then was sorely disappointed lol. At least Nintendo finally caved in and we got MK2 which was dope.

    • @ctobias1984
      @ctobias1984 Před 4 lety +3

      Biosynthnut abacabb

    • @Blazeinone
      @Blazeinone Před 4 lety +11

      Genesis does what nintendont

    • @fuzzydunlop1753
      @fuzzydunlop1753 Před 4 lety +7

      @@Blazeinone making a ton of shitty add-ons and failing so hard they had to stop making hardware all together you mean?😏

    • @Blazeinone
      @Blazeinone Před 4 lety +3

      Fuzzy Dunlop the genesis is not what made sega quit making hardware it was the Saturn and 32x

  • @djandiek
    @djandiek Před 4 lety +18

    I love seeing young people showing an active interest in the history of video games. You made me smile ☺

  • @Larry
    @Larry Před 9 lety +476

    What I learned recently, and the most crazy thing about the Game Genie was it was invented, developed and sold by two teenagers and their Dad. (The Darling Brothers)

    • @franknitti9126
      @franknitti9126 Před 6 lety +44

      Larry Bundy Jr maybe you should go make a video about that instead of stupid fuckin kickstarter videos

    • @martinhowser4094
      @martinhowser4094 Před 6 lety +15

      Larry Bundy Jr : and one of those brothers allegedly had a Ferrari for every one of his toes, but allegedly couldn’t get laid.. so he placed a full page ad in a national newspaper.. allegedly....

    • @karnagefails333
      @karnagefails333 Před 6 lety +11

      Frank Nitti Damn dude...

    • @helpnt804
      @helpnt804 Před 6 lety +1

      Larry Bundy Jr I

    • @RikoJAmado
      @RikoJAmado Před 6 lety +4

      Hey! I know you! You were the winner of this year's Channel Awesome Hunger Games! :-D

  • @adoboawesome
    @adoboawesome Před 8 lety +155

    Damn, five years old, and the quality isn't utterly embarrassing. Hats off, Gaming Historian guy.

  • @dacypher22
    @dacypher22 Před 4 lety +93

    It really is mind-blowing how much of an impact Judge Fern Smith has had on the video game industry. She presided over this case, Atari vs. Nintendo and the Tetris cases.

    • @TonyDrecaps
      @TonyDrecaps Před 2 lety +2

      I'm so glad she approved it!

    • @wolfetteplays8894
      @wolfetteplays8894 Před rokem +2

      @@TonyDrecaps same. Otherwise it would’ve set a far more dangerous precedent

    • @TonyDrecaps
      @TonyDrecaps Před rokem +1

      @@wolfetteplays8894 yep! Close one

    • @dacypher22
      @dacypher22 Před rokem +1

      @SuperNostalgia. Are you saying that Judge Fern Smith is......god?

  • @goodall1bay
    @goodall1bay Před 3 lety +18

    I remember requiring a game genie to get the NES to even work.

  • @DukeNukem2020
    @DukeNukem2020 Před 9 lety +238

    Ironically enough, if your NES won't play games anymore because the pins were worn out, the game genie actually fixes the issue and makes games work 90% of the time.

    • @crescentfreshbret
      @crescentfreshbret Před 5 lety +11

      DukeNukem2020 Yep. That was the only way I could play games on my NES until it finally bit the dust completely last year.

    • @daytonasayswhat9333
      @daytonasayswhat9333 Před 5 lety +1

      That's not really ironic.

    • @Autrain1980
      @Autrain1980 Před 4 lety +30

      @@daytonasayswhat9333 Kind of is. Nintendo sued the Game Genie, yet their games won't work without it.

    • @daytonasayswhat9333
      @daytonasayswhat9333 Před 4 lety +5

      Autrain OK. That makes sense.

    • @jamessanders145
      @jamessanders145 Před 4 lety +6

      I always thought the game genie had connectors that were slightly too large and the lack of proper contact between console and cartridges was a result of using the game genie. I never expected the game genie to be and unintended solution.

  • @ImTheKingOfHyrule
    @ImTheKingOfHyrule Před 10 lety +324

    The real reason Nintendo wanted to block the Game Genie was because it made their 1-900 help hotline irrelevant, and for Nintendo, artificial difficulty was an easy way to make kids run up their parents' phone bill, which for Nintendo was pure profit.

    • @xXNuclearWarXx
      @xXNuclearWarXx Před 10 lety +36

      That, and it effectively allowed you to bypass the CIC lockout chip which they were none to thrilled about.

    • @cloudtx
      @cloudtx Před 9 lety +4

      Interesting theory!.

    • @ashdragon1
      @ashdragon1 Před 9 lety +11

      cloudtx
      It's not a theory

    • @cloudtx
      @cloudtx Před 9 lety +15

      ashdragon1
      It is unless there is undeniable proof.

    • @Lonsoleil
      @Lonsoleil Před 7 lety +45

      Timstuff
      Nintendo was an evil, greedy monopoly back then. It's a really good thing that they have totally lost their control over the video game market.

  • @aBerlin1945
    @aBerlin1945 Před 4 lety +11

    Kids these days will never know the struggle of living without Game Genie

  • @ronandheather3079
    @ronandheather3079 Před 4 lety +15

    The game genie was a prize to be admired! It was absolutely amazing and totally gave us a whole new experience in gaming

  • @xen84
    @xen84 Před 8 lety +38

    8:12 I used to have one of these Game Boy versions. That little compartment in the back of it held a tiny little code book, so you'd always have it with you. Pretty clever design choice given that it was meant for a portable system.

    • @musican67557
      @musican67557 Před 7 lety +3

      My compartment handle broke off, though. Don't play with it like I did.

    • @DMBWater0
      @DMBWater0 Před 4 měsíci

      I know this comment is really old, but had to chime in. I also had it too. Mine came with stickers that you could put on the back of games in case you lost the booklet.

  • @cabbycabby1770
    @cabbycabby1770 Před 9 lety +14

    I had the gameshark for PS1. It was damn amazing. Plugged into the serial port on the back and was also used as a huge memory card. Good memories.

  • @waro9637
    @waro9637 Před 4 lety +12

    There are a whole bunch of advertisements for the Game Genie in comic books I own. I never knew what it was until seeing this video though.

  • @erikadunne6855
    @erikadunne6855 Před 5 lety +5

    Many memories of going to my friends house and plugging the game genie into super Mario 3 and beating the game in a course of an afternoon! Who cares if it was cheating or not. We were a bunch of kids and had a blast.

  • @tribaltroll
    @tribaltroll Před 8 lety +9

    Ah the memories... My friends and I would stay up all night trying all the codes and seeing what kind of craziness we could create.

  • @JohnRiggs
    @JohnRiggs Před 8 lety +399

    I'm guessing the very first thing everyone did with the Game Genie was jump over the flagpole in Super Mario Bros. I know that was the first thing I did.

    • @nathanhamman418
      @nathanhamman418 Před 6 lety +2

      John Riggs: RIGG'd Games my game genie never worked, though I got mine second hand

    • @superduper7397
      @superduper7397 Před 6 lety +2

      John Riggs: RIGG'd Games and run forever after it

    • @edvance1030
      @edvance1030 Před 6 lety +9

      My gaming career begun in the 16 bit era with my Mega Drive, but I didn't have a Game Genie or any cheat device until the 64 bit era when I bought a Gameshark for my Nintendo 64. I had a lot of fun with it.

    • @jshepard152
      @jshepard152 Před 6 lety +15

      You can do that without cheating.

    • @worldrecordcherrylicker8228
      @worldrecordcherrylicker8228 Před 6 lety +1

      well actually uhhh i guess so but thats considered a glitch so uhhhh i guess u can make it harder for u to do it with the glitch...

  • @meks0613
    @meks0613 Před 5 lety +1

    The StarFox ending theme at the end tho!!!!💖💖💖💖

  • @DoomRater
    @DoomRater Před 7 lety +16

    The explanation at 6:23 isn't.. quite right. At least not in most Game Genie codes. Typically what happens is that the game's code that takes something away from the lives counter is modified so that it doesn't do anything. The behavior described in the video would mean if the player GAINED an extra life, the Game Genie wouldn't count that either. But in the case of Super Mario Bros, it does. So it's not freezing the number of lives in this case, it's just overriding the code that takes away a life when you die. By the days of Game Shark, it was much easier to find the number of lives in code within just the Game Shark Pro's tools itself, meaning that most Game Shark codes just froze the variables instead of finding the parts of code that modified its value- though that wouldn't be too hard to discover with a disassembler built in as well.

    • @HopUpOutDaBed
      @HopUpOutDaBed Před 7 lety +5

      all game genie is is a hex editor. All you're doing when you put in a code is replacing one line of code with another, so you're right it doesn't actively do anything, it simply says "replace this code with something else." If you enter enough codes you could theoretically get the game to do whatever you want (though there's a limit to how much game genie can actually modify)

    • @DoomRater
      @DoomRater Před 7 lety +1

      HopUpOutDaBed right, the example given though was that Game Genie would freeze the variables in memory by always writing the same value to them, which also gives the intended effect but has the side effect that your lives or energy won't go up either- and that's demonstratably not what happens with must Game Genie codes I've seen. Game Shark codes often do this and it's easy to find said variables in memory. Triggering an interrupt when a value is accessed in memory from a Game Shark to rewrite the code being used to modify it is a bit beyond what the Pro version was capable of doing though. So people just modified variables and froze them at a value instead to get the intended effect.

    • @DoomRater
      @DoomRater Před 7 lety

      HopUpOutDaBed right, the example given though was that Game Genie would freeze the variables in memory by always writing the same value to them, which also gives the intended effect but has the side effect that your lives or energy won't go up either- and that's demonstratably not what happens with must Game Genie codes I've seen. Game Shark codes often do this and it's easy to find said variables in memory. Triggering an interrupt when a value is accessed in memory from a Game Shark to rewrite the code being used to modify it is a bit beyond what the Pro version was capable of doing though. So people just modified variables and froze them at a value instead to get the intended effect.

  • @gaoutlaw
    @gaoutlaw Před 9 lety +60

    Super Mario 3 had a boatload of Game Genie codes, multi jumping and start and stay as Hammer Mario were fun ones to use.

    • @kelly3014
      @kelly3014 Před 6 lety +3

      C. Dawg Knight My favorite was infinite lives!

    • @ingonyama70
      @ingonyama70 Před 5 lety +7

      It took me forever, but I found the Holy Grail: Start and Stay as Tanooki Mario. I was a fursuited, statue-y god among turtles.

    • @zeroturn7091
      @zeroturn7091 Před 4 lety +2

      Power Winged the whole game.

  • @dwaynedibbly
    @dwaynedibbly Před 10 lety +541

    i like this guys vids as he doesnt like some hyperactive idiot like most youtubers do in order to get attention. Just the facts Jack. :)

    • @doclorianrin7543
      @doclorianrin7543 Před 10 lety +14

      Was about to post the same comment.

    • @AntiJewluminatiDwarf
      @AntiJewluminatiDwarf Před 7 lety +3

      +Hillary Is Evil I always liked those haha was good time to relax in class

    • @PKWinning07
      @PKWinning07 Před 7 lety +27

      That's actually why I like these videos, it's got a real cool classic PBS vibe from it. I find some modern documentaries overdramatic and most CZcamsrs just straight up obnoxious.
      I absolutely love videos games and video games history but I simply can't enjoy sitting through neckbeards pandering torwards sugared up 13 year olds which is most of the content out there.

    • @AntiJewluminatiDwarf
      @AntiJewluminatiDwarf Před 7 lety +3

      K.Louis well said

    • @gilavalos2400
      @gilavalos2400 Před 5 lety +1

      Exactly, some presenter act like crackheads with all that crazy arm and hand movement.

  • @NothingButAshs
    @NothingButAshs Před 3 lety +2

    I used to work for Galoob on the GG. Testing and creating codes and some editing on the manuals. One of my first video game gigs when i was in highschool...writing some of those blurbs describing the games got tedious sometimes...trying to dude-ify everything. But there are some great stories from those days.

  • @warriorlink8612
    @warriorlink8612 Před 3 lety +1

    We had a Game Genie for NES. One day while taking the unit out the black plastic handle broke off. So, we then had a Game genie permanently stuck in our NES. Not bad though, because if you didn't want any codes you just pressed start and it would move on and play your game. Interestingly enough, I think the fact that the Game Genie is stuck in my NES is a big reason why it still works flawlessly today. The pins in the back of the NES did not get wore out with constantly changing cartridges, and the pins for the Game Genie were made better than the early NES models.

  • @mcgibs
    @mcgibs Před 9 lety +58

    The best thing about the Game Genie was making your own codes that glitch the game just enough to still be playable. SMB 2 was one of the best for this. Iridescent Mario, creepy glitched out music composed of sound effects, shit was great.

    • @nicholastosoni707
      @nicholastosoni707 Před 9 lety +9

      Makes you wonder if that's where all the ".EXE" creepypastas come from.

    • @charlesdiamond1904
      @charlesdiamond1904 Před 9 lety

      mcgibs true , i didnt really mess with custom codes for nes, but i did that a lot for gameboy

    • @daminmancejin
      @daminmancejin Před 9 lety

      mcgibs I still make my own codes on the sega genesis I still have fun with my game genie

    • @mcgibs
      @mcgibs Před 9 lety +7

      Speaking of experimental game glitching, when I was really young I remember putting a small sticker on a couple pins of a Mickey Mousecapade cartridge just to see what it would do. It actually scrambled the layout of the levels to the point they felt like secret levels. Thankfully I was able to pick the sticker and gunk back out of everything without damaging the cart and my NES.

    • @tomaszakrocki8501
      @tomaszakrocki8501 Před 9 lety

      mcgibs That's awesome.

  • @EricGarringer
    @EricGarringer Před 8 lety +27

    Game Genie was indeed an "enhancer," not a "cheat." Sure, if desired, one could make a game easier, but I remember there was also codes to make a game far more challenging. It simply allowed the player to customize the games level of difficulty (or ease). And it provided a seemingly endless combination of codes to make each time the game was played unique. Game Genie was a terrific add-on.

  • @ssheeessh
    @ssheeessh Před 3 lety +1

    35 second introduction with no ads.
    CZcams sure was different back in the day

  • @rcala1980
    @rcala1980 Před 5 lety

    Why would you give this a thumbs down? The presentation is mostly factual and less commentary. Also very structured and accurate. Great job!

  • @Nixsy924
    @Nixsy924 Před 9 lety +59

    i cheat to experience a new way to play after i beat the game a couple of times

    • @PrekiFromPoland
      @PrekiFromPoland Před 9 lety +5

      ***** Everyone does. Most players are curious beings and will try to meddle with the game after beating it. That's why developers must think like a player and think of many design details. A classic example - Deus Ex: "OK, I've already beaten the game! Now let's go to that woman's bathroom and find out what happens! :D"

    • @CoalTrain22
      @CoalTrain22 Před 9 lety +2

      PrekiFromPoland What happened when you went to the Woman's bathroom in Deus Ex.

    • @PrekiFromPoland
      @PrekiFromPoland Před 9 lety

      Oh c'mon :P Manderley, the chief of UNACTO will chew you out for doing that. Now talk about immersion.

    • @kwc0435
      @kwc0435 Před 7 lety

      Nixsy924 like how you play gta 5 and want to make your punches explosive to destroy los santos

    • @markh8189
      @markh8189 Před 6 lety

      I like to cheat not because of a hard game. I like to cheat because it can make a game extremely fun. For example, moon graivty in Mario 64

  • @OneTrueBelmont
    @OneTrueBelmont Před 9 lety +68

    I'd like to think that because of the Game Genie, companies realized that maybe they shouldn't set all their games to HARD as the default.

    • @Chronon88
      @Chronon88 Před 8 lety +10

      +OneTrueBelmont They did it to make the games last longer. Renting was a big thing and game would easily flop if it was too easy and everyone could beat it during one day. Game Genie let people see everything in a game right on the spot and I bet that was the issue what Nintendo had with it.

    • @OneTrueBelmont
      @OneTrueBelmont Před 8 lety +5

      Chronon
      Well you have a point there.. The never ending fight between gamers who just want to play something and creators who want to make some money.

    • @soylentgreenb
      @soylentgreenb Před 8 lety +6

      +OneTrueBelmont Nonsense; there were obscene memory constraints. It was not possible to make a game last without being either hard or very grindy. Super mario bros is literally 20 minutes long if you disable all collision detection. Mastery was the core value of old games because it couldn't be otherwise.

    • @tackthewise6421
      @tackthewise6421 Před 6 lety

      Metroid is like Lunatic+ Chapter 22 on Fe awakening. You know what I'm talking about.

    • @invidious07
      @invidious07 Před 5 lety +11

      It wasn't so much "set to hard" as it was that many early NES games were originally arcade games designed to gobble up quarters. When ported over to the NES some added free "continues" that perform the same function as putting in more quarters, but some didn't add anything, you just lost when you ran out of lives and you were done. The only way to beat the game was to play flawlessly during a single multi hour session. Just look at the original TMNT game, I defy anyone to beat that game without cheats or save states.

  • @megamarsonic
    @megamarsonic Před 6 měsíci

    Just scored a Camerica Game Genie for three bucks. As soon as I saw the Camerica logo, I almost instantly remembered this video (which I haven’t seen in YEARS) and what you said about it being a little harder to find than the Galoob version. Thanks, Norm from nearly 12 years ago! 😊

  • @shawnthegr8
    @shawnthegr8 Před 5 lety

    you are bringing back memories, the gold years i call them

  • @tubey84
    @tubey84 Před 8 lety +16

    Proper weird... just playing Shining Force on Steam, stopped playing, turned on this video and heard the soundtrack in the background. Completely threw me; thought I hadn't turned the game off!

    • @jmonlive
      @jmonlive Před 5 lety

      Lee: Actually sometimes game music hangs, even why all other game output on a pc terminates!

    • @davethomas543
      @davethomas543 Před 5 lety +1

      Shining force 2 is the greatest game ever!!!!

    • @jc.1191
      @jc.1191 Před 4 lety

      I was playing and checked too. lol

  • @DeRockMedia
    @DeRockMedia Před 9 lety +54

    Every gamer knew back then that sometimes you NEEDED game genie to enjoy the game...funny how they thought ppl would enjoy them less. Usually due to limited lives were the reason games got frusterating

    • @DeRockMedia
      @DeRockMedia Před 8 lety +1

      ***** my guess would be sumtimes it took certain companies alot of time to make levels..so they did a few and made them hard as fawk. Just a guess tho

    • @altrick9693
      @altrick9693 Před 6 lety +1

      It was once again the unoriginal thought process of the industry. Limited lives were a vestige of arcades, once ported there was no need but to spend five minutes adding in an unlimited mode? Too much work. Far easier to throw them into the arcade but with limited graphics and resolution, and just sue whoever cameup with something better.

    • @DoomFinger511
      @DoomFinger511 Před 5 lety +2

      There were so many games I gave up on because they got so hard. I only went back and enjoyed all the levels because game genie (and later game shark) let me have those few extra lives I needed, or get past that one ridiculously hard boss that popped up way too early in the game. To think about all those last levels programmers spent time working on that so few people saw cause the game was too hard to reach it.
      On that same note I get why they made it hard. A game that took longer then a day to beat was considered a long game. Due to limited sized and lack of a save feature (for earlier games) making it harder was the only way to stretch it out.

    • @pauldavis5665
      @pauldavis5665 Před 4 lety

      Yeah, some games were just frustratingly difficult. It was nice to have a game genie on hand so you know you could dial back the difficulty on any game if you wanted and add to the enjoyment of the game. It was better than pulling the game out of the system in frustration and smashing it to pieces with a hammer. lol

    • @DeRockMedia
      @DeRockMedia Před 4 lety

      @@pauldavis5665 i always aggressively try to break the NES romote in half with my hands when i got frustrated....luckily my 5-8 year old me was weak af

  • @leviblanchard8256
    @leviblanchard8256 Před 2 lety

    I love the background music...shining force holds a special place in my heart. I played it through 3x.

  • @MiketheratguyMultimedia
    @MiketheratguyMultimedia Před 9 měsíci

    Got the Game Genie and the Super NES for Christmas of 1991 (yes, it was the best Christmas of my entire childhood). The first game I tested on it was Ninja Gaiden II. I couldn't believe that it really worked, that I could make myself invincible. I was so excited for this awesome little device.

  • @DIEKDSE
    @DIEKDSE Před 8 lety +11

    It looks like a strapon for game cartridges

  • @spiv
    @spiv Před 10 lety +8

    galoob v nintendo is something every gamer should study

    • @BlindLibrary
      @BlindLibrary Před 5 lety

      Without Nintendo, no modern console would be here today.
      Nintendo was the very God of the games in the 80s.
      It was a perverbial 'book of genesis' that laid a foundation quietly built upon even now.

  • @pmaes11
    @pmaes11 Před 3 lety +1

    I have the Camerica version of the Game Genie, I was so excited when I got it. I spent many hours in Major Video (pre-BlockBuster) deciding which NES games I wanted to rent that could use the Game Genie.

  • @stonedmelodic7918
    @stonedmelodic7918 Před 5 lety

    very informative. nice pace. no weird flashing logos or crazy music. thanks for making a quality video man!

  • @DeAthWaGer
    @DeAthWaGer Před 8 lety +3

    Would have been awesome to see you browse the tiny books that come with the Gameboy and Game Gear versions. They're adorable. The portables also had stickers you could put on the backs of your cartridges with the codes on them!

  • @85Zeroangel
    @85Zeroangel Před 9 lety +9

    Thanks, I needed a subject to write about in my immateriel law class, and now I have one about gaming and fair use. And I was only watching this video because I didn't know what a Game Geini was.
    How the world works.

    • @BlindLibrary
      @BlindLibrary Před 5 lety

      these are the best things to write about:
      Especially when curiosity has you pondering.

  • @morphman86
    @morphman86 Před 7 lety +18

    if the court decided you should be able to modify your gaming experience, why is it illegal to modify an xbox or PlayStation today?

    • @pocher69
      @pocher69 Před 7 lety +1

      That is a good question!!! I would love to have an SSD in my Xbone!!

    • @sheepboy32785
      @sheepboy32785 Před 7 lety +5

      The Game Genie only changed the game while it was running, it didn't make any permanent changes to anything. Permanent hardware modification falls under intellectual property protections.

    • @morphman86
      @morphman86 Před 7 lety

      Da Pi But changes to the software fell under IP protections as well, and there it was decided you were allowed to change your gaming experience (not the game, but the experience of the game). There should be no legal distinction for if that is made with a removable cartridge or a permanent installation, yet the latter is illegal.
      It's kinda like saying you have the freedom of speech, but you may only record it on cassettes, not on any permanent medium, even though you can have the cassette act as a permanent medium.

    • @Dargonhuman
      @Dargonhuman Před 7 lety +1

      "But changes to the software fell under IP protections as well,"
      Not in the case of the Game Genie, as there were no changes to the software at all; the Game Genie modified the communication between the console and the cart, which is why the changes to the gameplay were temporary - the game code stored on the cart is never altered in any way. The IP protections you refer to are meant to cover things like romhacks being distributed as original games.

    • @morphman86
      @morphman86 Před 7 lety

      Dargonhuman If it modifies the signal between the cartridge and the controller, then it's a hardware modification.
      As I said earlier, it shouldn't matter if it's a temporary or permanent modification, it should fall under the same set of rules, and that would mean that hardware modification is simultaneously legal and illegal at the same time right now.
      I know the rules changed a while back in Europe, during the PS2/Xbox Classic era, when chipping was legal if you promised the person installing it that you wouldn't pirate games. It was deemed back then that the rights holders could not infringe on your right to make a copy of the game you bought on disc to keep the original disc safe.
      Somehow, that changed during the PS3 era though... But Game Genie and similar modern systems is still perfectly fine.

  • @adamcolbertmusic
    @adamcolbertmusic Před rokem +1

    3:38 "...too easy to play"; true enough in many cases, but it also it made some notoriously hard games EASY ENOUGH TO PLAY.

  • @KhanGarth
    @KhanGarth Před 8 lety +41

    oh man i love 90's commercials.

  • @danielgardiner214
    @danielgardiner214 Před 8 lety +56

    2:07 Does anyone else see the game genie flipping of the public while having fun with a fiery redhead? Or is that just me?

  • @historybuff1986
    @historybuff1986 Před 8 lety +31

    Shining force music! good choice

    • @HgRoller
      @HgRoller Před 7 lety +1

      I knew I recognized it! I was trying to figure out what game it was from.

    • @freedumb719
      @freedumb719 Před 7 lety +2

      Michael Fiorelli. I heard it and I'm singled someone else recognized the music. I remember that music just like it was 22 years ago.

    • @Burn_Angel
      @Burn_Angel Před 7 lety +1

      Guardiana Castle.

    • @jesusontiveros4860
      @jesusontiveros4860 Před 4 lety +2

      Shining force ftw!

    • @jc.1191
      @jc.1191 Před 3 lety

      And final fantasy 2!

  • @johnk9707
    @johnk9707 Před 5 lety +3

    Omg you used the song from Guardiana castle in Shining Force! Awesome!

  • @Sly88Frye
    @Sly88Frye Před 9 lety +7

    Hold on. Gameshark is still around? I only remember ever using that on PS1 and N64.
    Once again, another great video here.

    • @JASpiring
      @JASpiring Před 4 lety

      The video dates from 2011, which is nine years ago. You commented four years ago, and well, a lot can change in five years. And sure enough, no new Gamesharks in that time - the most recent were for the Nintendo DS and Playstation Portable, both current systems at the time of this video but later replaced by the 3DS and Vita.

  • @isaacshemp901
    @isaacshemp901 Před 8 lety +294

    Game genie: Mario Maker before Mario Maker.

  • @geekguitars
    @geekguitars Před 4 lety

    Oh man, my brother and I got a Galoob Game Genie for Xmas in 1991. Loved it. Not just the cheating, but it was like truly experiencing the game all over again. We still have it with the code book and it still works

  • @AmbrociousXP
    @AmbrociousXP Před 5 lety

    Ahhhh......the good old days. I recall my Game Genie, got it at Christmas when I was a little kid. Those were the good old days.

  • @nicholastosoni707
    @nicholastosoni707 Před 8 lety +64

    "It's just like a book. If you want to start at Chapter 11..."
    * snicker *

    • @ky-gp4sz
      @ky-gp4sz Před 8 lety +18

      you can. If the kid wants to start at World 8, because he's been through all the earlier levels before and doesn't want to spend an hour doing it, why shouldn't he be able to? -Steven Klein

    • @nicholastosoni707
      @nicholastosoni707 Před 8 lety +39

      ky Oh, I was just thinking of a very old joke:
      "If buildings can't have a Floor 13, then why can books have a Chapter 11?"
      It's a pun on Chapter 11 bankruptcy, I think.

    • @lunayoshi
      @lunayoshi Před 8 lety +5

      +Nicholas Tosoni Oh, I thought you were implying one of the companies filed for Chapter 11. XD Close enough.

    • @dsandoval9396
      @dsandoval9396 Před 6 lety

      "why can't books have a chapter 11" LOL!

    • @BlindLibrary
      @BlindLibrary Před 5 lety

      Or perhaps; Alter a few concepts; Get more than just 1 thing at a time; 999 lives?; Activate a special reward feature with 1 coin; Lol?

  • @Justin-Hill-1987
    @Justin-Hill-1987 Před 7 lety +3

    I would love to see a video about the history of the early online video gaming devices, including, but not limited to, Sega Meganet, Sega Channel, The Satellaview BS-X, and X-Band.

  • @mechamussolini
    @mechamussolini Před 3 lety +1

    wow that intro is painful in 2021, love it!

  • @giusepperesponte8077
    @giusepperesponte8077 Před 3 lety

    My first introduction to the Game Genie was a friend of mine who had the Gameboy version. When he told me what it did, I literally didn’t believe him, it was frankly too good to be true, but when he showed the code screen to me, my mind was blown. It was like someone just put me on with some ancient secret knowledge. I needed to have one, BAD. Then he told me there was other cheating devices for tons of consoles, like the game shark. I never even knew you could use cheat codes in games besides GTA, I was so excited to try things like infinite lives/health in all my favorite games. My family didn’t have much money growing up so I had to wait for a while, the whole time obsessing and waiting to get my own. When I eventually got one, I had a lot of fun with it for a while, after not that long though, it got old. I had to use the Game Genie myself to realize that a big part of what makes games enjoyable is overcoming the challenge, at least for me, it’s the most important factor for a game to be good in my eyes. If there’s no challenge or strategy, it’s just not enjoyable to me, period.

  • @akramirez
    @akramirez Před 9 lety +17

    So Nintendo sucked at copyright claims back in the day too. Who would have guessed. But in all seriousness, fuck Nintendo. Sorry, I meant, good video.

  • @thekinginyellow7029
    @thekinginyellow7029 Před 5 lety +5

    This series has trained me to just see red whenever I hear the name Howard Lincoln.

  • @littlenemos1536
    @littlenemos1536 Před 5 lety +1

    I LOVE the Shining Force and final fantasy music in the background, so epic. Best game ever.

    • @dangelini1137
      @dangelini1137 Před 5 lety

      Which final fantasy game is that music from?

  • @danieldevito6380
    @danieldevito6380 Před rokem +1

    As a kid, the Game Genie truly felt like magic.

  • @JMLRetroRoom
    @JMLRetroRoom Před 8 lety +15

    Did you know that the Gameboy Game Genie works on the SNES inside the Super Gameboy adapter? It doesn't actually fit out of the box. You have to disassemble the Gameboy Game Genie to make it fit. Line up the cart slot and it will actually work. I did this when I was a teenager (14-15 or so, I'm 33 now). I was shocked that it did work. All the codes and everything run as if it was on the Gameboy itself.

    • @groenekever
      @groenekever Před 8 lety +2

      +jlo138 not shocked it was a gb player... ;) it plays also the camera

    • @jmonlive
      @jmonlive Před 5 lety

      Why be shocked silly?

    • @DoomFinger511
      @DoomFinger511 Před 5 lety

      Hey dawg, I heard you like game genie so I put a game genie in your super nintendo with a Super game boy with a game genie inside that.

  • @cloudbloom
    @cloudbloom Před 8 lety +8

    I used game genie but my favorite was the game shark for ps1. Final fantasy 8 debug menu was unreal

    • @kellyandauroru7331
      @kellyandauroru7331 Před 7 lety

      cloudbloom If you get Crash Bandicoot do the game shark code that gives you Stomy Ascent so hard it was cut from the game.

    • @stolensentience
      @stolensentience Před 4 lety

      Final fantasy 7*

  • @FolkLaurr
    @FolkLaurr Před 6 lety

    I love this channel, so much nostalgia

  • @jmckendry84
    @jmckendry84 Před 5 lety

    Ah, I remember wanting one of these for my Game Boy, but never got one! Been watching some of your videos, they're very interesting and give me a little nostalgia hit as I remember the games consoles of my childhood!

  • @firstclaims30
    @firstclaims30 Před 7 lety +78

    These kids now a days will never know how fun those days were

    • @wynterfoxx2517
      @wynterfoxx2517 Před 7 lety +3

      Efrain Espinet Unless you're one of the many modern kids who play NES.

    • @retrograde889
      @retrograde889 Před 7 lety

      Efrain Espinet very very true

    • @dwg8084
      @dwg8084 Před 7 lety +11

      Efrain Espinet I'm sure they'll get by between battlefield, darksouls and internet porn.

    • @Hendrix67297
      @Hendrix67297 Před 7 lety +1

      Nope Dope these were for pussies who could not cut the mustard.

    • @MatthewCampbell765
      @MatthewCampbell765 Před 7 lety +2

      To be fair-there are two modern equivalents of the game genie: Developer Consoles and Mods.

  • @TheMrRuttazzo
    @TheMrRuttazzo Před 5 lety +8

    4:28
    No matter what, Googly eyes make everything look hilarious... Everything. :D

  • @BrotherChrisBuffalo
    @BrotherChrisBuffalo Před 4 lety

    So cool to see your video! I remember when I got the GG and how it breathed new life into so many of my NES Games. A few of my favorite games to use the GG on were Super Mario 3, River City Ransom, Ninja Gaiden 2 and (lol) enabled me to finally beat frigging Top gun as well as a few others. Thank you for making and sharing this!

  • @theshaolin2391
    @theshaolin2391 Před 7 lety

    Veeeery interesting. I've always been curious about the history of the Game Genie and you summed it up perfectly.

  • @garynordeen4296
    @garynordeen4296 Před 4 lety +5

    GAME GENIE WAS released in North America. I bought one.

  • @FamiliarGecko
    @FamiliarGecko Před 5 lety +5

    Will there be a Game Genie for the Soulja Game system?

  • @Discern4
    @Discern4 Před 7 lety

    I had the Game Genie for the original Gameboy. I didn't need it to beat any games, I just loved trying out all the different codes and punching in my own codes to see what would happen. I had a lot of fun with it.

  • @maverickhunterrob2557
    @maverickhunterrob2557 Před 4 lety

    I love the intro music. It's very nice to listen to. Great video as well, I learned something new :)

  • @ImmortalOne-LoLo
    @ImmortalOne-LoLo Před 4 lety +3

    Putting a game in the genie was the only way some of my games would work

  • @cantryss
    @cantryss Před 9 lety +16

    Can you imagine a game genie device with the online era of gaming we have now? I know PC deals with cheaters a lot. Consoles to to a extent as well. This product could also be sightly responsible for people's desires to exploit glitches, or bad game designs now to give the individual a "edge".

    • @Xorthis
      @Xorthis Před 9 lety +2

      They exist in some ways. The way it works is by directly changing memory values within the game. On the PC, things like cheat engine have existed as long as x86 gaming, but today thankfully the application of such hex debugger programs is impossible in online play due to server side components. Except on the Wii and DS... The backup flash carts and software have built in hex editors and the developers don't protect the exploitable memory locations due to the fact that you shouldn't have such access in the game. Online play with Nintendo became a cheater's heaven.

    • @Darkfa1r
      @Darkfa1r Před 9 lety

      AR powersaves 3ds

    • @Falsechicken
      @Falsechicken Před 9 lety

      Andrew Bond Powersaves are not exactly the same though. They can give you 99 lives or similar things by altering the save but cannot directly edit the memory like older Gameshark/Action Replays could. They could add whole new functionality sometimes like key combos triggering cheats and such. Or changing the players speed, refire rate for weapons, etc.

    • @MartinX192
      @MartinX192 Před 9 lety +2

      Dreamcast gameshark just about ruined the original Phantasy Star Online way back 2001. So, yes i can imagine

    • @SZF123456
      @SZF123456 Před 9 lety

      Yeah GameSharks with PS2 online, god damn it was terrible

  • @kregadeth5562
    @kregadeth5562 Před 11 měsíci

    Thanks! I really appreciate you and the work you do. I very much enjoy the videos that you make

  • @Raphy99997
    @Raphy99997 Před 3 lety

    man im so glad Ifound you this channel is so cool, such a cool host, keep it up bro, much love for you and the things you do

  • @Thex-W.I.T.C.H.-xMaster
    @Thex-W.I.T.C.H.-xMaster Před 4 lety +11

    I wish we still had cheat devices today 😢😭.

    • @evanparker
      @evanparker Před 4 lety

      games a are a WHOLE lot more lenient. much less needed.

    • @tristan6509
      @tristan6509 Před 4 lety +1

      it's called mods, everything is in software now, although it is mostly on PC since on a consoles, you have to modify the hardware since everything is locked out nowadays...

  • @ronnyclayton194
    @ronnyclayton194 Před 4 lety +3

    Miss the days of altering codes just to see what would happen, the possibilites were endless.

  • @sonicmario64
    @sonicmario64 Před 6 lety

    One thing's for sure, Steven Klein's statement about the Game Genie made absolutely perfect sense, especially if there are some NES games that were too difficult to complete on a single setting. *cough* "Blaster Master"! *cough*

  • @gilavalos2400
    @gilavalos2400 Před 5 lety

    Love your channel and thanks for uploading such great videos.

  • @denzal689
    @denzal689 Před 9 lety +3

    I have a Game Genie that fits in the NES 2 perfectly...

  • @bryguysays2948
    @bryguysays2948 Před 7 lety +24

    Game Genie isn't cheating. When you've played the same level you can get past after dropping 50 bucks on it, the GG comes on handy. Believe me I own one for the NES.

    • @k1productions87
      @k1productions87 Před 7 lety +13

      What makes Nintendo's argument fall flat on its head is the fact that the Game Genie doesn't create anything. Anything you do with it is immediately erased every time you turn off the machine, which means the consumer cannot profit off of it in any way other than personal enjoyment of something they already purchased... from Nintendo.

  • @TheEpicDiamondMiner
    @TheEpicDiamondMiner Před 4 lety +2

    2:48 *Merci, Canada!

  • @paulbrown5937
    @paulbrown5937 Před 5 lety

    Man I love the music you add on to your videos! :D

  • @Richard_Nickerson
    @Richard_Nickerson Před 4 lety +3

    3:30
    Fun is subjective, Nintendo.
    You say it's not fun to have infinite lives or something, others say that's the only way certain games are fun to begin with.

  • @Brycer345
    @Brycer345 Před 10 lety +4

    I got a Camerica Game Genie. :)

  • @jacob490
    @jacob490 Před 4 lety

    I love the music at the end

  • @astroblemeRC
    @astroblemeRC Před 2 lety +1

    I remember I had either this or a similar device for my SNES, one time I tried putting my game cartridge on top but back to front and turned it on, the SNES wouldn’t power up and would never work again sadly. I was such a curious kid and sometimes I paid the price for it lol.

  • @lincolnnoronha4128
    @lincolnnoronha4128 Před 8 lety +10

    And, sadly, now we pay for cheating in games.

    • @2hrsToChooseThis
      @2hrsToChooseThis Před 7 lety +1

      I'm confused. You had to buy or rent these devices. Which cost money.

    • @JohnDoe-fi9li
      @JohnDoe-fi9li Před 7 lety +1

      +2hrsToChooseThis plenty of games had debug modes and cheats coded in them already. Pretty much every game magazine had a section for cheats and codes that didn't require a cheat device.

    • @2hrsToChooseThis
      @2hrsToChooseThis Před 7 lety

      Yeah I remember those days. But his comment made it sound like these devices were free. With the internet and online modding nowadays, cheating IS free. Unless you're paying a modder for an account. (GTA 5)

    • @2hrsToChooseThis
      @2hrsToChooseThis Před 7 lety

      Unless by "pay" he means punished?

    • @twincast2005
      @twincast2005 Před 4 lety

      @@2hrsToChooseThis Three years late, but... Clearly he meant paying for "time saver" MTX etc.

  • @TheModernPainter
    @TheModernPainter Před 9 lety +15

    Why is Game Genie from CAMERICA better than one from GALOOB TOYS

    • @TheModernPainter
      @TheModernPainter Před 9 lety

      Quiptipt I mean is the camerica game genie different? Or is it the same as the galoob game genie?

    • @Cowboygineer
      @Cowboygineer Před 9 lety

      ***** I got a Camerica Game Genie with a Code book for $5 at a garage sale.

    • @muddyduck64
      @muddyduck64 Před 8 lety

      +L.S.A
      It is just the trademark. Camerica made the game genie, and galoob bought the rights. The design is the same, just that the Camerica version was the first.

    • @TheModernPainter
      @TheModernPainter Před 8 lety

      Johnnie Reddcloud
      No The game genie was made by CodeMasters. Camerica and Galoob both licensed them

    • @Clay3613
      @Clay3613 Před 6 lety

      Galoob manufactured the Game Genie in North America, Galoob only sold it themselves in the US though. The Camerica version has French and English instructions on the cartridge along with the Camerica logo.

  • @dongeraci8599
    @dongeraci8599 Před 6 lety +1

    The Gaming Historian is without a doubt one of the BEST retro gaming channels on CZcams. I confess that I'm a bit snobbish when it comes to my passion, retro games, there's nothing new you can tell me. Except, the Gaming Historian. There are Discovery channel documentaries (etc) that are not as nearly well thought out and RESEARCHED as the content on the GH. Honestly, I don't know how he does it. The man goes well beyond Google for his info. You sir, have my utmost admiration and respect.

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION Před 6 lety

    You look like a kid here! You've come a long way. Quality from the start.

  • @TheRuelas
    @TheRuelas Před 9 lety +5

    What is the name of the game @1:50??? I remember we had that game and it was fun and challenging (well, for my brothers and I)
    Please let me know!!! Memories man... its all about the memories ha ha ha a ha aha ha ha!!!

    • @TimelordR
      @TimelordR Před 9 lety

      Israel Ruelas It's Astyanax from Jaleco.

    • @BronchoKyle
      @BronchoKyle Před 8 lety +2

      Astyanax. I loved that game.

    • @Hellwyck
      @Hellwyck Před 6 lety +1

      You mean the game whose title was on the fecking cartridge!?

  • @CaptainSouthbird
    @CaptainSouthbird Před 10 lety +68

    Your technical explanation is a reasonable simplification, but not *quite* right, in that it is, funny enough, overcomplicated. "Player has 2 lives" "No, he has 3 lives!" It's really NOT that complex a device.
    Speaking purely of the NES version of the device (the others are similar), it is looking for specific addresses to be accessed from the cartridge. At any address is exactly one byte, given that this is an 8-bit machine. What the GG does is most of the time just ignore / pass-through the bytes being read, and those are seen by the console as they originally were.
    Each code line represents an atomic value of "when reading this address, send this byte value to the console instead of what the cartridge is trying to communicate." (This is precisely correct of 6 character codes. The 8 character codes add an additional "compare" value, but we'll ignore that for now because the need for it gets into a whole other technical conversation about the NES.)
    Given that in the old 8-bit 6502 world of the NES there is no physical difference between a byte representing a CPU instruction and one representing data, the NES GG can patch either with ease. In the case of a lost life, the software most likely was coded as "At this address, decrement (subtract 1) from the value." The GG code would most likely be an alteration to the instruction to make it a null operation or a harmless one (e.g. "decrement from unused memory area.")
    So, perhaps a better "simple" explanation of the GG is that:
    It monitors the data being transferred from the cart, but at specific locations, will replace the data read with something else. This replacement can have many effects such as preventing the subtraction of one of the player's lives by dynamically altering game code.
    I'll leave it up to someone else to take that down a few notches. :)

    • @RetroCheater81
      @RetroCheater81 Před 9 lety +29

      yup, you sure did simplify it. Thanks!

    • @dsandoval9396
      @dsandoval9396 Před 6 lety +2

      so in other words if I lose a life instead of the game saying "now you have 2 lives" it will say "now you have 3 lives", right?
      jk. you did mention what i wanted to know and what i was disappointed wasn't in the video. I was thinking it was like the "cheat engine" from the little I know about these things and it seems i am right.

    • @BADC0FFEE
      @BADC0FFEE Před 6 lety +1

      yes it's a bit like the cheat engine, the broad principle is the same, it's an "injection" method of hacking software. the interesting thing about the game genie is that it can not only change values, but as the poster above said, also change the game code, so it's almost a crude way to "patch" a game.
      But it doesn't listen to anything specific so the video is wrong, more than going "oh you lost a life, here's another" the game genie code just replaces the instruction that decreases the life counter entirely.

    • @dvdcopyofsharktaleVEVO
      @dvdcopyofsharktaleVEVO Před 6 lety

      I can't believe south bird was here a while back

    • @uolamer
      @uolamer Před 6 lety +2

      Yep. I made some game genie codes myself. A basic way to explain how it works. In Mario you die and as part of you dying the game would normally take a life away, the game genie will change it so that it doesn't take a life away.
      It't can get quite complicated to explain how it really works as you need some understanding of the assembly language to write game genie codes. Plus the limitation of the game genie of only allowing a couple of codes so the codes used some 'odd' tricks to accomplish this. You would have some normal part of the game code something like. Read in your lives (from a memory address) into register A (a temp place where data was manipulated). Take away one from the value of Register A. Copy what was in Register A to the ram address that stored your lives. The way most game genie codes gave you infinite lives was to change away the last instruction where it read back in your lives into register a vs writing it back out to ram. So it did all the same steps but didn't save it back. A bit like opening a word document/picture/whatever making some changes then not saving it. They only did it that way really due to the limit of game genie code space and the fact you had to manually input these codes. With say a Trainer for a PC game you could just change every instruction there to do nothing or NOP (in assembly) meaning no operation.

  • @Lynn17
    @Lynn17 Před 5 lety

    Oh man, Game Genie. I used that thing for pretty much every game as a kid and got so dependent on it that to this day I still can't beat most of my childhood games without codes. Not sure if I'm ashamed or just amused.

  • @spillsndebris
    @spillsndebris Před 7 lety

    seeing the code entry screen really took me back. it really was like making all your games new again.
    and the images of the super Nintendo game genie... that was one of the sexiest devices I'd ever seen at that time. I loved the way it clicked into the groove of the SNES cart and had the power switch.