VOLUMETRIC LIGHTING in Unity HDRP
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- čas přidán 28. 08. 2024
- Let's learn how to make god rays using volumetric fog in Unity's High Definition Render Pipeline(HDRP)
Forest Environment - Dynamic Nature on Asset Store[Affiliate] :
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HDRP enables you to achieve high quality graphics and image effect in Unity.
✅Learn more about HDRP : bit.ly/2G73caJ
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💎 Watch advanced tutorial on Patreon 💎
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Duuude. I cant believe you actually made this video upon my request, thanks! Nice that you added the thorough explaination of the fog height values!
Also, great vid as always, FINALLY I understand volum. fog
Thanks
I only started with Unity few months ago. Started from scratch. And i must say , your turorials helped me so much with getting my feet of the ground. I searched Internet for many tutorials, but whenever i find out the turorial is from you, i know it will be worth it.
Very straight forward and straight to the point. Great knowledge and ability to explain things.
Thanks
Short and Dense exactly what I needed!
Thanks
super cool tutorial, short and straight to the point
Another great tutorial - thanks again.
Awesome tutorial. Thank you very much. Looking forward to see more advanced tutorials :-)
Thanks
I couldn't get volumetric lighting working with Anisotropy at 1, had to set it to 0.6-0.9 and it started working.
Instant like, awesome as always!
Great tutorial! Thanks so much!!
You are so welcome!
The opening scene reminds me of Modded skyrim.
Nice tuto thanks man
Thanks
thanks for sharing!
Bro can u make a lighting for VR
What scene settings? you are using a asset from the unity asset store that uses a script which is scene settings? I am using unity 2022, there is not anisotropy in fog, how can i get the volumetric lighting? i just get a fog in unity 2022 not volumetric lighting
Really good video! Thanks for explaining all the options of the Volumetric fog. One question. Do you know how to increase the god rays effect in Unity 2020.3.1f1 without changing density of the fog same as you did it on the video? I don't have 'Global Anisotropy' option in the Fog override in my 'Sky and Fog Volume' in this unity version.
Click the three dots on the top right of the fog effect and select "show additional options"
Followed every step and for some reason it's adding fog to my scene but no god rays... I'm new to unity please help!
Join my discord server and send me screenshots of your settings there.
Hi, your tutorials are excellent, and they are relatively new! I like it, keep it up!
Maybe you could do a course on all this real-time rendering on Unity and sell it on Udemy, I would buy it for you immediately!
Thank you and keep posting more videos of this kind!
Thank you so much.
I am also agree with this - make proper course on these new topics and put it on Udemy - i will buy too :)
This is SO completely different from 2020 version.
I can't find anything not even how to apply the post processing!
Yes, some things are changed. BTW in 2020 you use Right Click>Volume>Global Volume to create scene settings post processing.
sweet!
Thanks!
After doing this.. when i rotate my lighting... the systems fps is droping and its is lagging ? I dont know why this issue is coming.
Have you tried tuning off the "High Quality" option for Volumetrics in HDRP asset settings. By the way volumetrics are heavy for GPU.
i have a question, where the scene setting come from?
right click in your Hierarchy window -> select volume -> select global volume. then click on new to create a volume profile for your scene
This video is a little bit complex to understand what you are trying to explain so if it becomes possible then reduce the pace of the explanation.
Rather than speedy 5 minutes video make 10 minutes video so that overall concept understanding becomes easy.
I can't find scene settings in unity 2020.1.0a21, does anybody know where it is?
It's changed in 2019.3 and newer. Go to game object >Volume> Sky and Fog Volume
kya chalra ha heh, Foog
What are your hardware configuration
Core i9 9900k, GTX 1050Ti, 32GB RAM and 500GB SSD
@@UGuruz okay
Bro ek video mask map pay bhi bano mask map kesy banta hai
maine bana rakha h.. watch my Materialize video.
Hello there, in this tutorial you edit the scene settings? where is THAT please? LOL
Please watch my video about HDRP introduction. There you will find it.
where to get volumetrics from?
You mean the volumetric effect ? It's included in HDRP package.
@@UGuruz u have a volumetric component in the directional light panel. I don't have that even with hdrp installed. I also checked volumetric under lighting. But directional light doesn't give me that much components as u have. Just the general..
Can you do a giveaway of this asset please? Or give to us please?
Bro detail ma video banao plz shoro say
lol... 'yannable'..
Too many thoughts in my mind