That weird moment in RPG's when the NPC is talking about an item you already have

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  • čas přidán 13. 05. 2023
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Komentáře • 2,1K

  • @hiddendesire3076
    @hiddendesire3076 Před 11 měsíci +35061

    Meanwhile Skyrim actually had thought ahead on that for that one stone for whiterun, leaving their court mage dumbstruck.

    • @Saiko8096
      @Saiko8096 Před 11 měsíci +2375

      Skyrim best game ever and the dev was smart to do that

    • @anoniemuss824
      @anoniemuss824 Před 11 měsíci +1904

      But then you’ve got that guy in Whiterun looking for his family’s sword and arguing with his wife that he needs to hire someone to find it, but when you ask him about it he’s like “I don’t know why I’m saying this, but if you happen to find it…” You don’t know why you’re saying it? You just said you wanted to hire someone to find it.
      Edit: Ok I get it, he feels weird about asking a stranger or whatever, please stop tagging me lol. To be fair though, you are offering to help find the sword before he says that.

    • @siddhantlad7422
      @siddhantlad7422 Před 11 měsíci +154

      I literally came here to comment abt skyrim lol

    • @bobafat2082
      @bobafat2082 Před 11 měsíci +322

      ​@@anoniemuss824he didn't want you to think he was desperate so he doesn't have to actually pay you. Instead he pays in "experience"

    • @44R0NM10
      @44R0NM10 Před 11 měsíci +395

      @@Saiko8096 Runescape has so many quests like this. One of the classic quests, Imp Catcher, has a mage tell the adventurer to slay imps across the land to get his 4 magic beads back.
      If you get them before starting the quest, you get some great dialogue. Something like -
      "I have them right here!"
      "Are you telling me it was you who stole my beads and I've been blaming the imps for no reason?"
      "Not at all! I just happened to find them along my journeys and thought somebody might have use of them!"
      "Bah, Fine!"
      *Quest Complete*

  • @zacharysanders2218
    @zacharysanders2218 Před 11 měsíci +5599

    Then he immediately gives the sword back to you as payment for your troubles

    • @Seven_Leaf
      @Seven_Leaf Před 6 měsíci +109

      I heard Bodger pays a premium for sentimental steel.

    • @agentr107
      @agentr107 Před 6 měsíci +48

      Finch Farm 💀

    • @Rattle-Bones
      @Rattle-Bones Před 6 měsíci +84

      You then find out it does 175% more damage than the maxed out rarest sword in the biome.

    • @bendythedancingdemon3544
      @bendythedancingdemon3544 Před 6 měsíci +9

      ​@@agentr107 for real lmao. It's probably the first thing I always go for in fo4

    • @petergriffin489
      @petergriffin489 Před 5 měsíci +1

      classic rpg

  • @TheFinRainbow
    @TheFinRainbow Před 10 měsíci +7054

    "None of our family have seen it in generations."
    "You found my grandfather's sword!"
    So two. Two generations.

    • @luriddream
      @luriddream Před 7 měsíci +186

      They also refer to their ancestors as grans since calling them great great great great........ great grans is much harder

    • @luriddream
      @luriddream Před 7 měsíci +31

      Or they just refer as ancestors

    • @wendytestaburger8321
      @wendytestaburger8321 Před 7 měsíci +6

      Whats a grans

    • @squigpeels.1021
      @squigpeels.1021 Před 6 měsíci +10

      Adding the 's' makes it plural.

    • @madisonlink7141
      @madisonlink7141 Před 6 měsíci +16

      It's a multiple, so it counts.

  • @void-creature
    @void-creature Před 11 měsíci +446

    It's always neat when game devs actually think of these possibilities, and put in alternate dialogue.

    • @Ronrussel
      @Ronrussel Před 5 měsíci +6

      Personally, I'm more a fan of "new areas unlocked". Like in a dungeon, a hidden area which you can't access (as you don't know about it) without the quest, combined obviously with finding the hints, that there is an additional area. Just respawning the enemies is lazy..

    • @InvisiblerApple
      @InvisiblerApple Před 3 měsíci +3

      Like killing Grelod just because, and then running into Aventus. Bonus points for that one, since the DB is hiding that they're not actually getting the Night Mother's messages.

    • @UninstallingWindows
      @UninstallingWindows Před 22 dny

      Fallout series is known for this. They have entire alternate timelines and ways of playing the game.
      I think ive even seen exact same situation in that game, but with a dialogue that has adjusted to me already having a quest item. I.e the NPC said something like "oh, i see you have already visited xxx and found my xxx. Did you also see xx whilst you were there?"

    • @YRO.
      @YRO. Před 14 dny

      Back so soon? Lay out your arms then

    • @nevermore7285
      @nevermore7285 Před 2 dny

      In Fenyx Rising, the dialogue for doing this was hilarious. Killing a boss or collecting something I needed before being told to do it was great.

  • @gaunterodimm5974
    @gaunterodimm5974 Před 11 měsíci +10163

    That turn around to reset the npc was spot on 😅

  • @sarasunshinemt4444
    @sarasunshinemt4444 Před 11 měsíci +6398

    "Sadly, this won't be an easy quest, adventurer."
    "Actually it was super easy, barely an inconvenience"

    • @jaxrobinson3890
      @jaxrobinson3890 Před 11 měsíci +121

      Excellent reference

    • @dragondan6243
      @dragondan6243 Před 11 měsíci +111

      I would love that crossover. Maybe a mini series covering dumb game mechanics.

    • @Caffin8tor
      @Caffin8tor Před 11 měsíci +91

      RPG Pitch Meetings. Let's make it happen!

    • @caseyb1346
      @caseyb1346 Před 11 měsíci +115

      Ohhhhh CZcams crossovers are TIGHT

    • @darthgus
      @darthgus Před 11 měsíci +82

      "That's the thing from the other CZcamsr!" 😲👉

  • @A-HaTuanAnh-
    @A-HaTuanAnh- Před 11 měsíci +85

    "I cant believe it!"
    "Here, take it the sword as a token of gratitude"

  • @Goblinkatie
    @Goblinkatie Před 4 měsíci +55

    The bit where he literally presses the sword into Greg’s face absolutely kills me. 😂

    • @jeremytankersley
      @jeremytankersley Před měsícem

      That's where I absolutely lost it. Hilarious!

    • @peposo7
      @peposo7 Před 12 dny

      I thought he was going to press THAT other finger on his face too.

  • @sandyfyffe6849
    @sandyfyffe6849 Před 11 měsíci +1599

    Little does the adventurer know that the garlic sword is a requirement, if he is to defeat the final boss: the vampire lord.

    • @loganshaw4527
      @loganshaw4527 Před 10 měsíci +52

      But it needed to be bathed in garlic holy water soup and dried in the sun for a full day.

    • @pdlstudios431
      @pdlstudios431 Před 8 měsíci +15

      Or it's like 25,000,000 gold

    • @Sato_Toole
      @Sato_Toole Před 7 měsíci +5

      I activate raigeki, destroying your vampire lord!

    • @loganshaw4527
      @loganshaw4527 Před 7 měsíci +5

      Garlic swords buff 8 times damage to vampires 16 times if coated in silver.

    • @kirialaska8057
      @kirialaska8057 Před 7 měsíci +4

      the npc is the vampire

  • @PinataFreaks
    @PinataFreaks Před 11 měsíci +2048

    Greg: "Since I am not an adventurer myself, I think this sword will be better in your hands. Use it well. Make my family proud."
    Rowan then turns around, looks at the terrible stat block and promptly vendors it at Hamish's fruit stand for 5 gold.

    • @michaelmurray6197
      @michaelmurray6197 Před 11 měsíci +102

      They need to extend this. Have Greg make him go back to the tomb because that isn't the "real" sword. Then Rowan has to fight some quest monster that wasn't there before. Then gets back and Greg gives him the sword as a reward for doing the quest.

    • @BikeNewLondon
      @BikeNewLondon Před 11 měsíci +17

      You mean 2 apples.

    • @crapshot321
      @crapshot321 Před 11 měsíci +6

      Lol!

    • @mr.cauliflower3536
      @mr.cauliflower3536 Před 11 měsíci +4

      I'd reverse pickpocket it.

    • @meleamendez6221
      @meleamendez6221 Před 10 měsíci +8

      ​@@mr.cauliflower3536putpocket

  • @arrakaarkana6281
    @arrakaarkana6281 Před 7 měsíci +39

    TotK handles this pretty well. The NPCs skip most of their speech and are surprised if you've already completed it.

  • @glennjohnson8810
    @glennjohnson8810 Před 11 měsíci +161

    And NPCs wonder why we skip their dialog.

  • @uglybaby001
    @uglybaby001 Před 11 měsíci +6482

    Could be worse, he could have not accepted THAT sword cuz you picked it up before getting the quest.
    So you would need to go and get the ''REAL'' sword.

    • @fradengendelbah3522
      @fradengendelbah3522 Před 11 měsíci +422

      hate when that happens in RPG and you have that quest lingering till the end of the game

    • @tirsden
      @tirsden Před 11 měsíci +313

      @@fradengendelbah3522 - Yeah, because the "real" sword is the one you have, it's already been picked up, and some zero won't change to a one in the coding. x.x

    • @Alex_Fishman
      @Alex_Fishman Před 11 měsíci +196

      Yeah, getting softlocked like that just because your sense of exploration guided you there can just ruin everything

    • @yasirrakhurrafat1142
      @yasirrakhurrafat1142 Před 11 měsíci +13

      ​@@Alex_Fishman best thing a game dev does!

    • @evilwizardtherapist
      @evilwizardtherapist Před 11 měsíci +11

      This hurt me alot. 😣

  • @patrickthuis1
    @patrickthuis1 Před 11 měsíci +275

    I like how in Runescape a guy gives you a quest to gather a bunch of random things and if you have all those items in your inventory you both go "huh that's odd, what are the chances you have those VERY specific items on you just randomly?"

    • @seriousspikesam7770
      @seriousspikesam7770 Před 11 měsíci +43

      Doric does that, Wizard Mizgog does that. There was an option to skip all the elite dungeons during Curse of the Black Stone by telling you've already been there before.
      Imagine gathering an army of several races to oppose the pawn of a dark Elder God... only to tell them that you've already killed them and simply neglected to tell them before.

    • @SteenSchutt
      @SteenSchutt Před 11 měsíci +5

      @@seriousspikesam7770 IIRC Cook's Assistant does that too. It gets me every time.

    • @atlachanacha
      @atlachanacha Před 11 měsíci +5

      @@SteenSchutt There was update while ago (2009), which made it so you need "finest" version of the items, that you can only get during the quest...
      I think OSRS (Old School Runescape) has kept the original design, of just regular items.

    • @shoc2177
      @shoc2177 Před 10 měsíci

      Tough luck, i suppose..

    • @homesteadgamer1257
      @homesteadgamer1257 Před 10 měsíci +3

      Horizon Zerp Dawn's Frozen North dlc has this too, when you find all the paint dyes lol. The lady goes "you just walk around with paint in your pockets?"

  • @allanliu5747
    @allanliu5747 Před měsícem +6

    I like how sometimes he is extremely self aware and other times completely clueless

  • @geralt9724
    @geralt9724 Před 11 měsíci +13

    Why's that so accurate i can't 💀

  • @Winston819
    @Winston819 Před 11 měsíci +275

    Runescape did this with some quests where if you showed up with the exact supply list you needed to complete the job they would be super suspicious of you

    • @ehall5151
      @ehall5151 Před 11 měsíci +45

      They still do in their most recent quests. ‘I can sense a GUIDEing hand in your preparation, but no matter…’ 🤦🏽‍♀️ Yes I still play RuneScape.

    • @not2be4gotten02
      @not2be4gotten02 Před 11 měsíci +22

      "I just so happen to have all of the materials needed, and in the exact quantities too!"

    • @seriousspikesam7770
      @seriousspikesam7770 Před 11 měsíci +10

      I just happened to find four magical beads and decided to hold onto them for no apparent reason.

    • @ehall5151
      @ehall5151 Před 11 měsíci +10

      @@seriousspikesam7770 why were you beating up the poor imps and stealing their beads, tho? Suspicious 🤨

    • @Squidbush8563
      @Squidbush8563 Před 11 měsíci +14

      @@seriousspikesam7770 Any worthwhile adventurer knows to keep every piece of junk they run across.

  • @schattentaenzerin
    @schattentaenzerin Před 11 měsíci +451

    Just love it when when an unknown NPC runs up to me, thanking me for doing something for them that I don't even know about. I just accidentally did your quest. Introduce yourself!

    • @MrHappy1551
      @MrHappy1551 Před 11 měsíci

      Lol what game does this happen in?

    • @imjang2430
      @imjang2430 Před 11 měsíci

      Game of thrones

    • @mr_faisal2973
      @mr_faisal2973 Před 11 měsíci +5

      Thank you adventurer. You found my anime body pillow. I thought it was the last time i gonna see it.
      Gold+ xp+

    • @Servellion
      @Servellion Před 11 měsíci +4

      @@mr_faisal2973 Gotta be careful with that one. Shining a blacklight on causes sanity damage.

  • @BlueShellshock
    @BlueShellshock Před 3 měsíci +4

    You know, one day our beloved Honeywood Merchant is going to encounter a player who reads guides, and already knows and has everything.

  • @teukukeanu3078
    @teukukeanu3078 Před 11 měsíci +7

    this is why i love botw and totk, the level of detail is amazing and the npcs react

    • @Gr3nadgr3gory
      @Gr3nadgr3gory Před 2 měsíci

      Still frustrated only one of the towns regognize you in Totk.

  • @rayrivera1830
    @rayrivera1830 Před 11 měsíci +350

    Except you found it and then sold it, so the quest is to find whomever you sold it too.

    • @Ragetiger1
      @Ragetiger1 Před 11 měsíci +20

      I think that was what he was planning when he ran into that questgiver cause it was also the shopkeep.

    • @darthgus
      @darthgus Před 11 měsíci +6

      1st Pirates of the Caribbean antagonists be like:

    • @LemoneVR
      @LemoneVR Před 11 měsíci +5

      Now THAT! THAT WOULD BE AWESOME!

    • @Sephiroth517
      @Sephiroth517 Před 11 měsíci +6

      Then it's a lost cause, because everyone know an item sold to a vendor and not imediately bought back is forever lost, sold out to an entity outside of mortal's comprehension...

    • @iateitguy903
      @iateitguy903 Před 11 měsíci +1

      Fate: The Traitor Soul in a nutshell

  • @Midwestmint
    @Midwestmint Před 11 měsíci +79

    I lost it when he touches the sword to Alan's face 😂

  • @scottsmith9192
    @scottsmith9192 Před 11 měsíci +2

    I like when it doesn’t register, but you also can’t get rid of the quest item, because ITS A QUEST ITEM

  • @spudmuffin2688
    @spudmuffin2688 Před měsícem +2

    Who doesn’t love unskippable dialogue!

  • @nerdipedia1142
    @nerdipedia1142 Před 11 měsíci +402

    I love it when a dev team was smart enough (or well-funded enough) to allow for a script change when you’ve already got the quest item.

    • @Elijah_Man
      @Elijah_Man Před 11 měsíci +27

      I was gonna say, in Fallout New Vegas if you already have the quest item you just go, "Oh, this? Yea I've had that for the past week or so." and hand it off.

    • @swordbrethrenmordred1230
      @swordbrethrenmordred1230 Před 11 měsíci +21

      Same in Skyrim. If you gather the Dragonstone before traveling to Whiterun/accepting the Quest, Farengar is just dumbfounded.

    • @kingol4801
      @kingol4801 Před 10 měsíci +1

      Or maybe don’t spawn quest items randomly?

    • @99temporal
      @99temporal Před 9 měsíci +6

      if the game is voiced, I think it's more the "funded" part. If not, it's just laziness from the developer... it's literally just an if that would take like 30 seconds... But then again, if the game is voiced, it's a whole other can of worms

    • @benjaminpierce8835
      @benjaminpierce8835 Před 9 měsíci +2

      @@99temporal its not just one if, it is an if statement and dialog for every quest item accessible before accepting the quest.

  • @GymJAM117
    @GymJAM117 Před 11 měsíci +1162

    I like how in Fallout it’s calculated that the players might do that but gives them better options than waiting around 😂

    • @klondike69none85
      @klondike69none85 Před 11 měsíci +103

      yeah i was thinking the same thing, in fo4 there woulda been a dialogue option "Ive already got the damn sword"

    • @flamingcat1101
      @flamingcat1101 Před 11 měsíci +40

      ​@@klondike69none85 plus being able to skip dialogue lines really helps

    • @infernaldaedra
      @infernaldaedra Před 11 měsíci +14

      Bethesda games are goat

    • @klondike69none85
      @klondike69none85 Před 11 měsíci +25

      @@flamingcat1101 yeah but sometimes im clicking LMB to skip so fast I shoot the guy at the end by accident 🤣🤣🤣🤣

    • @joshbridges8410
      @joshbridges8410 Před 11 měsíci +12

      ​@@klondike69none85classic fallout moment 😂

  • @PrimalGemini85
    @PrimalGemini85 Před měsícem +1

    Alan’s ability (minus the blooper reels) to keep a straight face with some of Rowan’s antics is amazing. Plus, he makes one heck of a cleric.

  • @Djay_Egg
    @Djay_Egg Před 11 měsíci +2

    In totk, if this happens before they end the dialogue they'll be like "oh you already have it"

  • @celestial_drkness1183
    @celestial_drkness1183 Před 11 měsíci +29

    "Please accept this sword as a token of my gratitude"
    "😀 yeah no fuck this."

    • @colegraham782
      @colegraham782 Před 11 měsíci

      Too many games do this! If I beat all the baddies protecting it, I probably got something way better. You do realise I'm just gonna take your grandfather's mystical hoe and sell it for 39G right?

  • @Hajiroku
    @Hajiroku Před 11 měsíci +199

    The worst is when the game denies you already having it and required you to get it again AFTER triggering the quest!

    • @user-vy9mk7um1b
      @user-vy9mk7um1b Před 7 měsíci +10

      Probably, the unexpected example, but in Civilization 6 you can boost the research of Iron Working by building a mine on iron (which unlocks at Bronze Working), BUT there will be no boost, if you've already built mine on hill and after that discovered iron on it.

  • @jakethemoss240
    @jakethemoss240 Před 11 měsíci +1

    I just love it when you already have the item and just immediately talk to them again and they thank you as if it took you years to do

  • @instantusage
    @instantusage Před měsícem +1

    Your acting is perfect 😂😂 it's great seeing you grow over the years

  • @FleyDragon
    @FleyDragon Před 11 měsíci +215

    Bethesda NPCS would probably be like, "wait what? What the Hell? You're just walking around with that? Uhh, thanks."

    • @16austincobb
      @16austincobb Před 9 měsíci +7

      in skyrim, if you get the dragonstone before the quest tells you, farengar will actually respond to the fact you already have it. sadly, i've yet to find any other npc that does the same

    • @ggodd1080
      @ggodd1080 Před 9 měsíci +16

      ​@@16austincobbalmost any of the fetch quest. If you already have the item, they'll have some type of dialogue to reflect it as long as it's not one of the radiant fetch quests like getting the sword for the dude in whiterun because the sword doesn't spawn until you get the quest

  • @Chezzraa
    @Chezzraa Před 11 měsíci +322

    Its always a delight when the quest giver doesn't skip a beat and immediately recognises that you have the item after finishing their quest giving dialogue. Massively underrated.

  • @annoyinghippo1489
    @annoyinghippo1489 Před 4 měsíci +1

    Some one needs to make a huge game with these quests and jokes with the voice lines

  • @gyorgydudau
    @gyorgydudau Před měsícem +1

    This was one of the things I liked about AC Odyssey so much! If you completed a quest without knowing you would get a special quest and dialogue with the NPC.

  • @Truth4None
    @Truth4None Před 11 měsíci +310

    This is why I love the quests where your character can just go, "Huh, lucky you, I just happen to carry that sort of thing around."

    • @gyranix
      @gyranix Před 6 měsíci +9

      This happens in Runescape all the time lol. you even get special dialogue most of the time when you do this where the quest giver reacts to you having this arbitrary amount of these specific things

    • @Fridelain
      @Fridelain Před 5 měsíci +1

      That one in Fallout NV when they ask for a shitton of psycho *as a joke*

  • @georgegordian
    @georgegordian Před 11 měsíci +52

    The worst part is that you usually have to find it a 2nd time since the quest won't advance otherwise.

  • @potatoheadpokemario1931
    @potatoheadpokemario1931 Před 10 měsíci +3

    Some games actually account for that, if you start Doric's Quest in Runes Cape with the required ores already in your inventory you just give it to him and complete the quest right there

    • @ThundrStrik
      @ThundrStrik Před 5 měsíci +3

      There are multiple quests where the NPC will ask for an item and your character will say "well how convenient! I have them right here!" or something along those lines. pretty funny jab at the players who use quest guides lol.

  • @XCoyoyo
    @XCoyoyo Před měsícem +1

    Talking with npc is harder than fighting against hordle...

  • @Juidodin
    @Juidodin Před 11 měsíci +66

    and then he has the audacity to get angry when people use to skip the dialogue

  • @bobmcguffin5706
    @bobmcguffin5706 Před 11 měsíci +1238

    For him, the day he saw his family's sword was the most exciting day of his life. But for the Adventurer, it was Tuesday. Last Tuesday, specifically

  • @rjald4910
    @rjald4910 Před 11 měsíci +1

    "Either out of boredom or a lust for blood you have already cleared the bandit camp and found the family sword. Go fetch your reward."

  • @thegamingfox6540
    @thegamingfox6540 Před 11 měsíci +1

    The look on Gregs face as he leaves. I'm dead. 😂

  • @Aleksandr_Skrjabin
    @Aleksandr_Skrjabin Před 11 měsíci +47

    *"It took the player too long to realise its an NPC"*

    • @Pharaoh_Tutankhamen
      @Pharaoh_Tutankhamen Před 11 měsíci +1

      your a npc too, so what's the problem?

    • @kingol4801
      @kingol4801 Před 10 měsíci

      I don’t like ruining my immersion. Especially if NPCs are well written

    • @Aleksandr_Skrjabin
      @Aleksandr_Skrjabin Před 10 měsíci

      @@Pharaoh_Tutankhamen That is false, i am the greatest to ever live.

  • @kaibabun
    @kaibabun Před 11 měsíci +409

    You forget the NPC forcing you to visit half a dozen places before you can turn it in

  • @mineofitsown
    @mineofitsown Před měsícem +1

    The worst part is when they don’t let you skip the dialogue or it just ends the interaction with the NPC so you have to restart the interaction just to give them the item.

  • @ichikazeonsilt3608
    @ichikazeonsilt3608 Před měsícem +1

    The 1st time rowan listen to npc and not skipping 😂

  • @myfaceismyshield5963
    @myfaceismyshield5963 Před 11 měsíci +179

    Meanwhile in Assassin's Creed Odyssey the player character always waits until the quest giver has promised payment for the job, only then they tell the quest giver "ah, good news for you, I already did that shit"

    • @skylark7921
      @skylark7921 Před 11 měsíci +21

      Lol I was thinking about that. Just “so you gonna pay me for getting this item for you” “yes of course!” “Okay great here you go”

  • @AlteredBuzzard
    @AlteredBuzzard Před 11 měsíci +23

    I'm so glad that some quests in skyrim you can just say, oh, you mean this?

    • @Leeloo_the_fox
      @Leeloo_the_fox Před 11 měsíci +1

      i love doing that to farengar AFTER making him feel bad for trying to belittle a fellow mage, he becomes a wuss so fast if you happen to have magic skills AND the stone he wanted

  • @Jaygorian1
    @Jaygorian1 Před 6 měsíci +1

    Tears of the Kingdom made completing quests before they were given to you super satisfying, the NPCs were always surprised lol

  • @Kayessee
    @Kayessee Před měsícem +1

    I absolutely love it when this happens.

  • @Fosten12
    @Fosten12 Před 11 měsíci +17

    The almost chuckle Alan did when Rowan pressed the sword against his face.
    Absolutely epic

    • @Texas240
      @Texas240 Před 11 měsíci +6

      That bit struck me as improvised, Idk how scripted they are and how much of the physical comedy just comes out during a take.

  • @LordNifty
    @LordNifty Před 11 měsíci +8

    What is more annoying is when you have already completed the dungeon, but the quest item wasn't there until the quest started, so you have to search the dungeon all over again. This can be especially annoying when the maps are large (see Daggerfall).

  • @guillaumep.7206
    @guillaumep.7206 Před 11 měsíci +1

    Zelda fixed this. The NPC interrupts itself and jump to the second part straight away

  • @EliteJello
    @EliteJello Před 5 měsíci +1

    This is how i imagine npcs in high tech VR.

  • @maxz69
    @maxz69 Před 11 měsíci +58

    Surprised Rowan didn't skip, probably that button got lost in a tomb as well

    • @TLO_Yuri
      @TLO_Yuri Před 11 měsíci

      Rowan isn't going to use the skip function ever since Alan threatened him with a knife for skipping his quest dialogue about the flower picking

  • @mohammadhashemi2358
    @mohammadhashemi2358 Před 11 měsíci +15

    the most annoying part is sometimes the game force you to go to quest location for something you already got

    • @Tamizushi
      @Tamizushi Před 11 měsíci +1

      Even most annoying is that sometimes the game want to also pick the item there, which you can't do since it's already in your inventory, effectively making the quest impossible to complete.

  • @techngaminspeedruns8235
    @techngaminspeedruns8235 Před měsícem +1

    "Now to find his hammer"

  • @AcidicSea
    @AcidicSea Před měsícem +1

    The most average npc not gonna lie

  • @brianb.2398
    @brianb.2398 Před 11 měsíci +9

    "Oh, do you mean this old stone? (Give Dragonstone to Farengar)" Ah! The Dragonstone of Bleak Falls Barrow! You already found it! You are cut from a different cloth than the usual brutes the Jarl foists on me.""

  • @solid.4
    @solid.4 Před 11 měsíci +71

    this is how it feels like doing GTA SA missions where you are already in the yellow circle but the game still does not recognize it

    • @Th3_WiseWolf
      @Th3_WiseWolf Před 11 měsíci +2

      Pissed me off so much as a kid!

    • @AmadisLFE
      @AmadisLFE Před 11 měsíci

      relatable.

    • @mrgibbons9995
      @mrgibbons9995 Před měsícem

      Late but
      "All you gotta do is follow the damn train CJ!"

  • @intranexine8901
    @intranexine8901 Před 11 měsíci +1

    This is exactly how I sound, talking to my screen in this exact situation.

  • @barbarabenoit3667
    @barbarabenoit3667 Před měsícem +1

    The famous sword with the distinctive garlic pummel. Probably forged by the ancester of Bodger the blacksmith.

  • @Sleeping_Less
    @Sleeping_Less Před 11 měsíci +7

    Love how the sword actually has a garlic pummel.

  • @TumoFiji
    @TumoFiji Před 11 měsíci +72

    Genuinely surprised Rowan didn't run him through with his family sword.

    • @ShadowProject01
      @ShadowProject01 Před 5 měsíci +4

      Nah Rowan wouldn’t do that…That’s more of a Ben thing😂

    • @InvisiblerApple
      @InvisiblerApple Před 3 měsíci

      "I fear I may never see my family's sword again."
      "It's literally through your eye."

  • @hostergaard
    @hostergaard Před 2 měsíci

    That last frame of absolute adoration and excitement from the garlic farmer.

  • @jonathangandaria1162
    @jonathangandaria1162 Před 6 měsíci

    That little walkaround changed everything😂

  • @Luukaar
    @Luukaar Před 11 měsíci +5

    Runescape solved this problem for some quests

  • @0The_Farlander0
    @0The_Farlander0 Před 11 měsíci +3

    Honestly Zelda does that incredibly well. I've taken in-game photos of things I thought might be important and had quest givers go "oh? You've already got a picture? Well let's see it!" and it blows my mind every time

  • @cristaltophat
    @cristaltophat Před 2 měsíci

    I love that in TOTK when you complete a quest before talking to anyone they’ll stop mid-sentence and go “what? You’ve already done it?!,I guess that’s why your the best”

  • @israelmota9307
    @israelmota9307 Před 26 dny

    I love when they add extra dialog when you already have what is needed haha

  • @adrianne7882
    @adrianne7882 Před 11 měsíci +7

    I love how Rowen just pushes the sword up against his face.

  • @DanteD84
    @DanteD84 Před 11 měsíci +6

    Did you mean The Dragonstone of Bleak Falls Barrow in Elder Scrolls V Skyrim ? For real though it is a cool feeling to accidentally have found something you end up needing.

    • @thesplawn
      @thesplawn Před 11 měsíci +2

      Easily one of the most found quest items before actually receiving the quest...the game practically points you in the direction of that Barrow. Such a classic game

  • @OshTashBigosh
    @OshTashBigosh Před 29 dny

    "You know what? Why don't you keep it"
    Every. Single. Time.

  • @Baer1990
    @Baer1990 Před 2 měsíci

    "never doubted you for a second" 😂

  • @Carmine_Official
    @Carmine_Official Před 11 měsíci +4

    Happy that legend of Zelda TotK has fixed this issue for the game. Made it easy to explore and just complete random quests

  • @OGMagicOfLight
    @OGMagicOfLight Před 11 měsíci +11

    It must have taken a few takes to not laugh his ass off when he was holding the garlic pommel on his face. Every gamer who has ever played an rpg, laughed hard at that one.

  • @justincase9123
    @justincase9123 Před 3 měsíci

    The face Rowan makes after he says I already found it😂😂😂😂😂😂 hes so proud of himself 😅😅😅 i LOVE VLDL!!!! You guys are the greatest, NEVER stop doing what you do. Absolute genius. Also love how he basically lays the sword against Alan's face and Alan doesn't flinch or break character. Comedy gold

  • @GeekandGlory
    @GeekandGlory Před 19 dny

    That's why I love it when NPCs start their dialogue and the all of a sudden are like "oh wow! You already got it! You are amazing thanks!"

  • @nikhileditz-25
    @nikhileditz-25 Před 11 měsíci +9

    Great video Rowan really did take a long journey to give the sword to Alan

  • @hommoniia8634
    @hommoniia8634 Před 11 měsíci +3

    Better than this, is when you're forced to go all the way to the tomb again because the quest has different parts.
    1. Slay 20 rats
    2. Collect dirt
    3. Find THE chest: Speak to the npc x to get THE key (who lives at the end of the map)
    4. Open the chest to get some more dirt
    5. You need to reach level 20 so you can retrieve the sword
    Current level: 3

  • @assafglass
    @assafglass Před 11 měsíci +1

    He was looking at the sun for vitamin d

  • @Pluto137
    @Pluto137 Před 2 měsíci

    The adaptation of the stuff they already have to shorts and compolations is truly expert
    Yall are awesome

  • @arthurdias5385
    @arthurdias5385 Před 11 měsíci +4

    I love Alan's "Ah!" in the beginning.

  • @gabriellockwood2780
    @gabriellockwood2780 Před 11 měsíci +4

    Me, completing stuff in Master Mode BotW before activating the Quests-then talking to the NPCs AGAIN to get rid of their Quest markers 😂

  • @sethhardy866
    @sethhardy866 Před měsícem +1

    Yeah in Skyrim they just give you a surprise reply. So then the monologue doesn't happen

  • @nyanbrox5418
    @nyanbrox5418 Před 11 měsíci +2

    I've literally had this exact moment so many times, I love it

  • @allaroundviewer
    @allaroundviewer Před 11 měsíci +8

    This just reinforces the fact that most, if not all npcs are oblivious idiots😂

  • @2DGorillaz22
    @2DGorillaz22 Před 6 měsíci +1

    "You are cut from a different cloth than what the Jarl usually hoist upon me"

  • @Juliett-A
    @Juliett-A Před 10 měsíci

    I've had this EXACT conversation with multiple quest givers in many games.

  • @The_DemonKing
    @The_DemonKing Před 11 měsíci +7

    Simple, don't spawn the quest item till the quest is taken

    • @Ronrussel
      @Ronrussel Před 5 měsíci +2

      I've seen that in some games and I hate it, so much. Like you cleared that dungeon / village of evil wizards whatsoever and then you need to go back because a random guy *now* spawned carrying that item. Valhalla had something like that, a hidden area in a monestary. You could raid the monestary but not enter the area without a key, a later quest talks about that monestary and Eivor is like "We raided that one, but I found nothing like that" "Duh, it's hidden"

    • @Gr3nadgr3gory
      @Gr3nadgr3gory Před 2 měsíci

      ​@Ronrussel no, you found it. The game just wouldn't let you get it.

  • @YoungGandalf2325
    @YoungGandalf2325 Před 11 měsíci +3

    *Skip*

  • @bobthebuilder277
    @bobthebuilder277 Před 12 dny

    Plot twist: the quest would actually be way harder if you did it after talking to him, the other enemies just don't spawn until you do.

  • @eviedart4585
    @eviedart4585 Před 7 měsíci

    The way NPCs are so oblivious about everything

  • @OmniscientWarrior
    @OmniscientWarrior Před 9 měsíci

    I like how he misses the sword and fondly remembers when he last saw the sword, but also hasn't been seen for generations, while also being from only 2 generations ago with he being the second.

  • @zellezelle3694
    @zellezelle3694 Před 11 měsíci +1

    Thats why I like botw and totk, the dialogue will change so you don't have to run the little circle and the npc is normally really suprised haha

  • @potatony997
    @potatony997 Před měsícem

    The way he keeps talking with a straight face while looking at the sword is peak acting

  • @cookies23z
    @cookies23z Před 11 měsíci

    I wish every game had a bit of different dialogue for already having solved the problem before you met the person asking for help, or even better, when it makes sense, they no longer ask for help at all, and instead the convo starts with something like "OH, YOURE THE PERSON WHO DID THAT THING FOR US, THANK YOU"

  • @SappyZachus71
    @SappyZachus71 Před 11 měsíci +1

    That's one thing i like about Breath of the wild and tears of the kingdom.
    If you have already accomplished the goal given, you'll get different dialogue and get straight to the point with it