I can vividly see players reach the peak of Targon, went into celestial realm, and fight the final boss as A'sol, but instead of damaging him, your objectives is just to survive and he mock you with absolute power, if you survive for like 20 min he gives you special items and you win
IMO it would be the perfect place to receive an Advanced/Prestige class by completing a quest. Most games have such things and Targon is literally in the Lore that place for various aspect related stuff. Like that stupid Labyrinth in POE which lets you ascend. Of course there are plenty of other powerful classes they could have us earn in different ways like the Wuju blademaster class. Targon is just the most obvious place to "ascend".
I honestly hope Fiddlesticks is a field/world boss on the outskirts of Damacia. Make him a hidden encounter, heralded by the song of crows around the next settlement he'll be attacking. Have a bunch of shadowy scarecrows stalk a nearby region to distract the players, while Fiddle himself consumes the villagers. Interrupting his feeding in the settlement will cause him to enrage, unleashing his Crow Storm and marking the start of his boss fight. It's not a fight you can win, only survive, and surviving for long enough while holding Fiddle back will cause him to "flee" and search for easier prey.
@@ebobab9564 at the current lore period, Fiddle is terrorizing the outskirts of Demacia, feeding on the unease of the events surrounding Fossbarrow & the lingering threat of Noxian invasion. That's why I suggested there.
I thought about this too, I had another interesting thought that would make it scary. What if fiddle only appeared when you were by yourself, to scare and attack players unawares.
Idk why recently, me reacting to people reacting to Necrit's MMO related videos has become a guilty pleasure. Finally people are beginning to appreciate the world Riot has build for years, my accumulated knowledge of league lore was not for nothing after all!(If not a little bit tbh)
Although destroying atrox is damn near impossible, killing him wouldn't actually do anything. Simply put his sword world remain. Therefore you could justify another person picking up his sword and "becoming" atrox again
Having played a couple of MMOs back in the day, I can say with confidence there is a 1000 ways to BS a character surviving being defeated as a raid boss. If Riot wants us to fight Leona, it would be trivial to come up with a plot justification both for the fight and for her subsequent survival.
there are a million and one ways to BS a big characters surviving or coming back even if they are big bads in raids. and the best made dungeons always explain it. if they are undead or demons, they cross back over, they flee the fight to survive to fight another day if they are a human, defeating them frees them from the mind control, sleep sequence fights, as they crumple the heroes talk some sense into them as they are finally tired enough to listen, etc
The fact that this video is almost an hour, just shows you the amount of passion Necrit has. Not only for MMO's, but also the League of Legends lore. I still love the fact that I can interact with Necrit in the Ruined King game. XD
@@fietestrack2758 He is on the Shadow Isles. You can encounter him by just following the story since he is a big thing. I think you encounter him when you go to or after you went to Thresh's lair/castle, but I'm not sure. It's been a while since I played. But I watched the clip where Necrit encounters himself in the game, it is glorious. If my memory is correct you can find it on this channel or on Necrit's 2nd channel.
Yo, that would be super fun. I want it to be super over-the-top Saturday morning cartoon villain hijinx, with Veigar hamming it up as he taunts you every time you progress - not to mention slapstick shenanigans with his incompetent but loveable minions. It would be a nicely light-hearted raid.
honestly that could make for a nice goofy raid or dungeon where veigar uses all sorts of funny tricks on us which illusions and puzzles and mind-bending mechanics.
That'd be hilarious imagine if you type anything with words like 'short' or 'little' he throws out a pissed voice line because he thinks you're calling him that
Oh year I'm sure or at least I'm hope there will be some way to jump into alternate dimensions where we can do quests and dungeons from different skin line stories
@@jsc1jake512 Dude I just imagined a scenario : - Yo Imma take a *short* pee break brb. +K go for it. Veigar : DID YOU JUST CALL ME SHORT ? *A new wawe is coming* +Ah... Fuck. Probably not gonna happen but would be pretty funny.
We already know Aurelion Sol can destroy the void, he's done it before at the order of one of the old Pantheon but when he gets unleashed I'm not so sure what his game plan is as he's stated "I'd happily burn the cosmos to catch Targon in the flames" he's actually probably gonna be someone you'd have to fight or make sure stays contained with his crown on because as soon as he's unleashed he's just gonna supernova Runeterra into stardust most likely. but his power also rivals that of the Watchers and I'm pretty sure he can kill them after all, albeit not intentionally Asol is technically God in the universe of Runeterra he created the stars after he was created by the first breath of light into the universe and because of the stars they pulled in materials in their orbits developing planets etc etc parallel to the formation of planets IRL, you get the point, life exists because of him however, considering it's implied the watchers were around before the first light even happened they are older than him technically, but I suppose this can be argued Philosophically since they don't remember their existence before the first light did they even really exist before it? or were they created at the very same moment and just assume they were already there? this ties a little bit into "Last Thursdayism" which is an interesting read if you haven't heard about it. It's also very annoying because it's an unfalsifiable fallacy or in other words a sort of paradox.
@@cervod2529 I don't think Aurelion Sol can defeat The Watchers. Also, they are from a different dimension, so they weren't "around" before Aurelion was created.
I would LOVE a dungeon where you're trying to catch up to Bard to return a dangerous magical artifact as he portals around. Just barely missing him, but taking you through tons of secluded locations around the world that Bard zipped through while chiming.
This man needs to be hired as an official lore ambassador by Riot, and he can make lore explainers for the MMO, he needs insider access, we can trust him.
Imagine Targon just being a Raid hub with various floors. So you might have 3 different raids, then access the next floor to ascend the mountain. They could even do something like Fractals from Guild Wars 2, where you can repeat them for certain materials daily. But you can go up into high tiers slowly but surely (then you unlock the final raid boss for ascension here).
@@Kaisheepy Hmm. I think to add to the significance of actually ascending it shouldn’t just be a repeat place you grind. It should either be the climax of a long story line, or a big raid.
I think the big thing for me is that I'd love options with some of these. If I'm playing a Solari character, Riot would have to work really hard to explain why I'd be fighting Leona. Given that just about every character and story in League is complex without a strict good guy or bad guy, denying players the choice to pick who they want to back in certain storylines seems like a mistake.
Just want to say that a boss doesn't have to be killed in a raid. The fight can end with the bosses giving up or fleeing. Like a fight with leona could end with her yielding, approving of your strenght.
I feel like Aatrox would be such a cool raid encounter. He already has different phases built into the game (base, ultimate, you can even bring back his revive for his encounter), he can reset so maybe he gains power if party members die, he has telegraphed moves with his q that would make for interesting interaction with his damage. On top of that imagine him yelling his voicelines at you while you try to kill him.
As you've killed him and are leaving the room, he yells 'FIGHT, OF BE FORGOTTEN' and the whole room just explodes. You're then left in the open night on the top of Xolaani's temple and everything is illuminated by the rage and fury of Aatrox.
Considering fiddlesticks roams the world I hope he can be a random chance encounter in the world that disguises himself throughout the day but randomly hunts any nearby players at night.
I hope in the MMO, we as players are treated as just that, a bunch of ordinary people looking to go on adventures for various reasons. MMOs completely lose me when they say I'm the chosen when despite the fact there's 100 other people running and jumping around that are also apparently the chosen one
I agree, they need to break the mold on this. We have to be competent peasants and work our way up to fighting literal gods. Now that's a heroic story.
"The world is in utter chaos and therefore opposing opportunities for the weaks to become something great, will you have the bravery or will you perish? Walk forward your legacy and forge yourself into the realm of gods" I'd be dropped dead on the floor hearing some old dude/women narrating that sentence in a mythical voice when I finished my character creation
I can imagine Mordekaiser not just being any normal raid, but a super raid. One singular fight, against a whole army of players. A whole slaughter fest and a real trial
@@PowerEd8 If you've played FFXIV, think of an alliance raid. But with the difficulty of Dragon Song Reprise Ultimate raid. THAT'S what I imagine Mordekaiser's difficulty being. It'll be a slaughter fest
@@itsslime6369 easily solved, the darkin weapons have a mind of their own, if you try to sit still it goes rampage. In fact the concept might have to resolve around a. being a boss, but b. also avoiding making deathly blows on the targets you really don't want to do die.
I want Zoe as a world boss that doesn't die, just leaves you alone after you hit her enough, but she's a dodge tank. Basically she's just having fun at your expense.
I would really really love to see the climb of mount targon as a very very difficult raid like final fantasy's solo heaven on high. reward would also include a title which would show off ur clout.
I think necrit is working as an insider at riot. The world is mostly complete it's just that riot need a person to give the fans what they want. And what better way then to give to the lore master himself to advertise runeterra mmo
@@ZaimGamePlay Maybe not at the start but when he blew up after years of effort, his content are taken as sacred by Riot. I doubt he works for them directly but they most likely are in a give and take relationship, like a partnership without a contract.
Excellent video, I think we'll still have a Raid to help Ryze find the missing runes that he's after "nullify" them, and I'll be honest I think this is the raid I'm most looking forward to playing, I think Ryze is a fascinating character.
I think Fiddlesticks would be fitting for an event. We know that he has a body for every region, so we would be tasked to destroy all the puppets to get to some raid-like place and fight him last time to banish him.
This came sooner than I expected and I am all for it. Thank you for another banger Necrit. Now to wait for streamer reactions so I can watch it 15 more times.
Since you mentioned Kindred, I wonder if that could be a mechanic. Every player will die in a MMO, so Kindred will be mad we keep returning (or will keep us from permanently dying for a reason). So I wonder if they can add a Mechanic that when you die, you can either take Lamb or Wolf, Lamb as you accept you die, and you respawn immediatly, and Wolf where you get a second wind to keep fighting a bit longer until you fully die, but at a heavy cost in the form of a long cooldown when you fall (you can't respawn for a day), or a heavy debuff until time passes or you do something.
This is a fun one! While i disagree with the cannot spawm idea, having a debuff (Touched by Kindred, lowering all stats significantly) could be a cool way to do this. Then have ghe debuff last somewhere like 10 min to (if the game supports it) 1 hour and the cooldown for the ability being 24 hours to possibly once a week. To explain the deaths, they could be "glimpses" of a bad fate that you got as a vision. Or just keep it as a game mechabic and dont worry about the lore part.
maybe she can be the very first "boss" we either defeat(so we can respawn freely) or convince to close an eye for us/lock her(somehow?);but the process after dying could be cool
that 1 day restriction is absurd. who would even pick the wolf at that point? The idea itself is cool but don't forget that Kindred as we know them from the game is how Demacia sees them. They can be represented differently in every region.
imagine Riot actually making Nilah appear after every raid, cursing herself for missing the fun only to be finally joyfully desintegrated by the Watchers
The biggest thing I'd love to see in terms of dungeons/raids is a series of time traveling dungeons, like in World of Warcraft's cavern's of time. Imagine being able to see the watchers being imprisioned in ice, seeing Sion in his prime take down a whole army to kill Jarven the first. So many moments like these we've heard about we can act out in these small moments of fleeting time. Put their inclusions due to zilean wanting to overserve key moments of history of runeterra in his search to find a solution to bring back his home.
honestly, an idea I had for the raids in Mount Targon, would be, following our laws of physics (in a magical world of course) that the earth, in motion, would promote a rotation of bosses, since every month a new one constellation is visible for a month, so the portal between Targon and the celestial realm would be for a "temporary raid", how many bosses there would be and which ones would be, of course, riot decisions, but this would allow them to one time or another, add or remove new raids in a single point, allowing for an eternal renewal of the place and keeping the things interesting in the place
@@saphirepuma8244 Yea I think you'd have to complete the climb first to be able to unlock the rotating Celestial raid. Also for Xolaani, she could be a mechanic rather than a boss for the Darkin raid. You meet Nasus or Sivir (or both), journeys toward Xolaani's temple infested by Baccais and Darkins compelled by her stirrings. Then at the end of the temple, you must choose one of your party members (or yourself) to be the host for Xolaani. Xolaani will provide buffs, and protection against team wiping mechanics that the other Darkin generals wields. So it'll be in everyone's favor to protect the host, as they will (have to) return the favor. Then you get to fight Aatrox. He awakens, Xolaani awakens, and you'd have to fight around the giant Darkins' deathly duel.
I love the ideas and concepts behind all of these but one thing seems to take root in the back of my mind as a possible motivation behind our journeys or at least a main story quest that fills in gaps where need be: Ryze and his hunt for the world runes
I wonder if Riot will incorporate time travel into a raid. The time mages or a hex-tex device like Echo's could take us into the past and possibly fight a past villain or make up a lesser raid boss that existed during the gaps of history that we don't know much about.
This is a really cool endgame kinda idea, you defeat all actual bosses? Proof yourself worthy by defeating past ones, and gives almost literally infinite content
I just love the power move of being a villain able to say "You won't be able to win. I'll give you weeks, months even years to try. It won't change a thing" is fucking cool.
This is what made the Lich King boss battle so epic in World of Warcraft. You trudge and struggle all the way through the Icecrown Citadel, killing bosses after bosses, including the queen of the Frostbrood, Sindragosa just to finally reach The Frozen Throne. Arthas freezes Tirion Fordring into a block of ice just so he can watch how he toys with the entire raid. You do all the tactics, avoid Remorseless Winter, kill the Val'kyr that try to yeet your friends off the Frozen Throne. And when the Lich King hits 10%....he just insta-wipes the raid.
I'm just overly-infatuated with Yorick, always have been; it's my whole identity on League and I have a ton of mastery on him. I just want more Yorick lore.
i would think for fiddlesticks, that he could be a "roaming" dungeon, such as he moves to new areas, and uses the enemies around it to both shape his skin (with the league skins as a reference) and to create miniature floors to get to him. as well they could use the movement of fiddlesticks to tell stories, like what scares the local populace.
imagine fiddlesticks would be a boss that we would fight in many different places each with a little bit of quest stuff inbetween and at each spot we fight him he takes new vessels from the area around the fight to try and kill us so each fight would be different from the last with new patterns and stuff
it could also set up in each week of 10 week time we have to defeat fiddlesticks that will appear at random thenthe 11 th week fiddlesticks will become one and will become the most horrifying boss
it would be cool if he's a wandering boss at night time at random interrval. When he's about to appear, the player's view got narrowed, suffering from a debuff that debuffs 30-40% of total stats (Can be mitigated using skills), then all of the "nightmare" will swarm the players for about 2-3 waves. Finally, Fiddle sticks appear out of nowhere, jumpscaring everyone with a horryfing scream and do a giant wipe that can be mitigated using skills, items or mechanic.
I think Sion and the undead legion could be a great raid. And it could be a really cool boss fight where after you kill sion 1 time he becomes stronger. I think it could also be cool if he slowly lost HP during the second half, in exchange for being way more powerful so it became a battle of running away tanking and healing which would encourage teamwork and aggro control
I love all of these I'd also love a raid fighting the bearded lady nagakeburos (not sure how to spell it) but her design could be revealed in this raid we could fight sea creature bosses, we could fight Nautilus it would be an awesome themed raid
Why wouldn't AATROX have plot armour? You mentioned champions such as Leona and Kayne wouldn't be raid bosses due to plot armour so how could AATROX be a final boss we can kill? Am I missing something?
We can kill the body and just seal him again in his sword "deafiting" him, or Aspect of twilight may have some other way to get rid of him, Darkin weapons are literaly just a flawed plan B, Most of the darkin have been already sealed with no known way of letting them out in Chalicar, and the rest got put in diffrent weapons with the diffrence being that they can control and mold whoever wields them. Basicly if we made a second Chalicar and put the rest of darkin in there, we would have to make new darkins since at that point they could be considered extinct.
Yeah I don't really agree with champs inherently having plot armour so long as LoL isn't treated as canon. Like there's no way that we don't put some champs in the dirt, even those that aren't ancient evils who cannot be redeemed or reasoned with.
I mean the whole goal of Aatrox’s story is that he wants to die permanently. Killing a champion like Leona that has so much potential for further story is just a major waste of potential. Personally I want much much more lore on the Lunari and the Solari and somekind of a satisfying conclusion to their conflict before I’d be okay with riot killing off a champ like Leona or Diana in the lore.
@@lessersphinx3971 i mean wouldnt aatrox be released from the sword be even more of a big thing like he is top 10 in power while being trapped in the sword how powerfull would he be in his actual body and not his imitation not onky that it would let us know more about ascendants and knowing how aatrox got semi infected by the void (like the other darkin) this could also potentially proggres shurima lore considering how he was in good terms with azirs kingdom
I definitely feel like Mt. Targon would make for a good tower climb type instance. Harder/newer enemies as you "travel up the mountain". Have the instance marker at the bottom, but allow for the open world to actually "climb" the mountain and just have tougher and tougher open world mobs as you continue up. Or have certain interactable terrain that require certain requirements to pass
And then make it hard enough that only high-level players w/ lots of investement could complete it, allowing it to live up to it's dangerous reputation.
it would be nice to have Nautilus as a Boss, imagine you are doing a naval battle in the middle of the ocean or you are doing a quest and randomly see a giant anchor appear from the depths of the water, then a huge Nautilus emerges from the depths of the ocean and begins to destroy ships "-> now you have to beat him / survive to it (could be a cool idea -> 50% boss above water on ship -> 50% boss underwater)" What do you think?
I think the randomness would be bad in case of gameplay. But if you determine an area for him which "He could appear at certain times" like a timed Raid Boss would be more balanced imo. But nonetheless your idea is pretty sick!
@@kool-aidman7454 mby a big ass area but he appears if u dont pay the tithe or smth like that, that way you can choose if you wanna encounter him but still retain a large area
The only way you will face Nautilus is if you join a ship and the captain doesn't pay the tithe to the ocean. Thats why Miss Fortune always throw a coin in before sailing off because she's seen Nautilus
Why don't you make it so you fight nautilus deep in the bottom of the see and to get to him you need to kill the see monsters fist. That would be like a horror movie
It makes great sense since that was already kind of the image people had of 'The Ruined King' before we actually learned (or before he was even written) about Viego proper. They can kind of soft-retcon him with that development to be more like what people expected or wanted, even though I like the core of his story and just disliked the execution.
the chicken darkin remembers from a scene in the quest of camelot , where that guy pushed a chicken with a blade in the fountain thingy and he came out as a monster
You can see them already setting up future antagonists: - Fiddlesticks being "first of ten" means there are 9 other primal demons (including ashlesh), that are probably of similar power and some of which could be raid bosses (in the one demon genealogy map they resleased, Fiddles is singled as being one of the seven circles in the outer ring, which could mean the three in the inner ring are even stronger). - Targonians have slowly been revealed as a force that is not necessarily good. Their opposition to the void does not necessarily mean that we won't see them become an antagonist. My guess is the classic "Runeterra has gone too far so we must purge it". The attempt at using it to make an ascended army failed, and the void incursions are becoming scary enough that a scorched earth might seem to be the way to go. - The entire plotline of Ryze, with the world runes and Brand remains very much unexplored. There is ample opportunity for the world runes to become a world-ending threat in the wrong hands. - Finally, with the established time-travelling shenanigans of Zilean, we could be taken back to just about any interesting event. The war between the Vastayashai'rei and the Titans, the Rune wars or even the disaster in Icathia. All in all, plenty of content to explore before they run out, the trick is to keep feeding the fans little tidbits of informations that pique our interest and make later reveals rewarding because there was enough setup, which they seem good at doing so far (examples of this being Xolaani and the Darkin, Ashlesh and the demons and the absolute lore bomb that was the Targon expansion of LoR).
Nocturne can have big questline as well. Like some city where people once they sleep they can't wake up. then we are also drawn into nightmare. where we will have to fight nocturne.
Fiddlesticks is the most powerful demon. He's also the first of the primal demons and sprung into existence immediately after the universe. Evelynn is another primal demon by the way.
@@serathus3201 Yeah, this is correct. Fiddlesticks is maaaaaad old. The other demons we know of are: Tahm Kench, Nocturne, Evelyn, Swain (he's using demon power), Nilah's joy demon, and Shaco is suspected to be one as well
If we get it, a Xerath raid would be absolutely awesome. Just imagine it, breaking chains during the fight, dodging arcane bolts from everywhere and hiding behind sand soldiers during big aoe attacks or its a wipe. Meanwhile Xeraths prison shatters more and more, activating a soft enrage if he gets too strong. Thoughts about Targon: I think this should not only be one raid, but multiple. One Raid playing at the foot of Targon, one beeing the actual climb, and the final one maybe playing in the Celestial Realm?
Isn't Viktor only one of the few characters that genuinely want to help Zaun? He feels more like a grey character than a villain in his stories especially if you read his short story.
Infinite mindsplitter seems really cool, like you constantly get buffs from it but the more buffs you have, the more damage it deals to you. And if you get X amount of buffs on yourself you get Stunned or even Insta-Killed. And something like, if you stay on it's rear long enough, the buffs start to slowly depleat and so on. It would be really cool to see how the aggro juggling between tanks would work and how DPS classes would behave around it's buffs
@@prime_sol1610 It was announced in 2020, an MMO takes about 6 years give or take; given the amount of work put into it already and who's working on it, I wouldn't be surprised if it comes out in 2025
@@vladudrea9747 Riot said they're taking their time on this since they want to do it right, so it would say it will take more than the 6 years total average
Omg Necrit I fucking love you. Like I’ve been subbed to your channel for years and this is the content I always wanted besides all the lore vids. Good fucking job. And even though I haven’t played vid games in a phat minute I would be soooo down to jump into the mmo if it would this good.
24:14 When Riot announced Arcane season 2, the A started with hextech runes around it, then exploded in a pink cloud. Glasc Industries will be for sure a plot for Arcane.
the problem is that those followers are not real. The hallowed mist just recreate a part of Isolde's memories that why one of the follower sounds like Viego
Mordekaiser raid boss mechanic where he traps a random player in the death realm where they need to fight/perform mechanics and everyone else has to break them out before they die would be pretty dope.
Would be cool if the player stuck inside would be slowly overwhelmed and killed unless another player used an item or portal to enter the realm and use a mcguffin inside to cast away the death realm. Failing means you both die inside, probably resulting in a wipe.
@@fashionsuckman4652 I would hope it doesn't screw you if 1 player messes up though. Its fine if they die and you are down a man but i would hope it wouldn't require them to be competent at this "minigame" or the whole party auto fails. There are plenty of times when 1 man down isn't fatal to a raid and its more epic if you can succeed despite that.
@@Merilirem the idea of insta wipe mechanics like that isn't that they're hard, they're just quick and there's a lot of pressure on you to not fail. It really gets the blood pumping.
I Love how Riot's Community is helping the game to be done, I mean RIOT is creating a MMO with the feedback of the community, before the game even exists, this is a very good start for expecting a really well done game! Thanks for all the Hype! It just makes faster the construction of the game, I can see it in a near future, the best MMO been realised!
Bruh you're way too hyped,there is no big interaction between the devs and the community other than answering questions These type of videos is just showing the players that DON'T READ THE LORE what the game could be,the devs are already working on it,they already know all this,and they're barely answering on twitter lol,the only way the community could "help" is to voice what kind of game we want the rpg to be,and most seem to agree that a WoW like game would be cool,and no one wants a genshin-like game
@@MeLlamoBauti man ofc I'm hype, I love the Lore of Runeterra, and besides that, yeas Riot listen to the community, they do that in all games, that's why riots players like to play Riot Games, LoR, Wild Rift, LoL, Valorant, and even the new projects that are coming, like Project A, Nunu Story, and the already RPG game they have, the Ruined King, and to not metion Arcane the Netflix Series, it's a big accomplished for Riot's Community we were asking that a long time ago. Yes Riot listen to the Community and try to give them the game they want, and not the one, that company's wants it to be, I don't believe that Riot will follow WoW gameplay or even something nearby, but you cannot denied the fact that Wow it's a good game and a lot of people likes it, and those same people want a new game with better content, and their are confident that Riot will do a amazing job, by the World they already have. Knowing Riot Devs, the game will be Unique, and it's what all players want! A Good New Game!
@@jaimecouto9450 to be honest,you're kinda coping dude,yes,riot is listening,but they're just answering a few questions there and there on twitter,that's it. All the games you mentioned,were developed in SECRET for years before being revealed on the 10th anniversary,I don't think that's called "listening to the community" I really hope the game plays like wow,I like that kind of rpgs,and I know riot will listen to the community,but not that different from any company. If you really think they want the game to be like the community wants,and not how THEY want it to be,you're definitely not a league of legends player,lol,just check zeri,azir,ryze,aphelios,those characters (among many others) have been suffering for a lot of time,but since they don't sell skins,riot would rather buff kai'sa of course. BTW league has no voice chat since it's relase,valorant had voice chat since release ; I guess we don't have good events on league because no one is asking for them,right? definitely no one wants PVE (or at least nexus blitz)back,everybody is happy with the 10th iteration of urf / spellbook
@@MeLlamoBauti I don't think they need to bend to every player's demands. We are not their bosses. They can do whatever they want. It's up to them if they want to succeed or not. We can only consume. Let the people hype, or hate. Don't like the game? Don't play the game. You don't have to influence people into your own frustration with the company.
@@TheDarkstar3601 Holy shit you're shilling so hard,im just putting this guy down to earth because he believes riot is the second coming of christ,when in reality riot is blizzard 2 basically The original comment says riot listens to their community,Im saying they don't do that often,and you say "they don't have to listen to us" oh the -misery- hipocrysy
I think Fiddlesticks simply being a raid boss would be a waste. Personally I would prefer Fiddlesticks being invincible and just roaming some small area in Demacia and turning the game into a horror game, whenever somebody comes near. When fields lie calm and wind stands still. Run home, run home.
Raids aganist champions need to be epic. Champs like Aurelion Sol, Fiddlesticks, Bel'veth even Evelynn can literally kill your entire raid even if you are prepared.
If there ever is a fight with the watchers who emerge victorious, they could use the plot with Zilean sacrificing himself to rewind time, either to an earlier state or to a different timeline with rewritten/undiscovered lores (similar to regression + multiverse theory).
I really want to explore the World of Runeterra more. Like maybe next video you could tell us maybe the layouts and special mechanics in every region? Like maybe Noxus focuses on your character's skill and strength. While Piltover has a special reputation system with you and nobles, or chem barons. Or how Bilgewater could be like a maze to explore. With full of caves, elevators, and alleys to fit everyone on the archipelago. And how Demacia in contrast is very clean, with wide, clean streets. And how you cannot stay on Shadow Isles as it slowly siphons life out of you. While Demacia absorbs your magic. Or Shurima maybe having Xer'sai territory which you must be quiet when traversing. Anything that makes every place unique besides their aesthetic that actually affects gameplay.
I think it would be fun to use the Raid of Mount targon as a gameplay mechanic. You would prove yourself worthy to the gods by climbing the mountain and defeating whatever bosses are put there. The ascension then would unlock new class features/god specific abilities, just giving you a huge power boost in general. This would also allow for a reason as to why a player can all of a sudden compete with darkin etc.
I think it would be a better idea to have a Targon prime raid. I think that Mt.Targon should be a zone with a storyline, rich exploration elements and jumping puzzles. They could add an attunement for the Targon prime raid and make it so you have to complete dungeons, stories and as you do so, you "ascend" the mountain.
Great video! I think it would be cool to talk about potential weapons and armor sets seen in the item shop. Imagine seeing a full Rabadon set for magic builds or a full Sunfire set for tank builds
Well Kayn being about "Let's see who wins between the Demon and the Edgelord", maybe his raid would have two paths who would lead either to Awakened Rhaast or Shadow Assassin Kayn or "Red Kayn" and "Blue Kayn", as they are called by the League of Legends community.
I'm always tickled by the idea of Kayn and Rhaast never getting a conclusion, they just stay as two 'Heh, that other guy is SO DUMB >:)' knuckleheads for the rest of time and become a bickering odd couple that shows up for stuff
to be fair, i would honestly love if the raid bosses would give players a permanent boon of some kind as well as gear. the way he presents the climb of targon, and getting up there seems like the perfect fit to get a permanent boon for making it instead of gear. mabye the gear you get from farming mobs on mount targon will be buffed with celestial powers, that would be the boon you get
I think a fiddlesticks world boss would kind of be cool, like some sort of event where fiddlesticks shows up and everybody has to haul ass to find him and stop him.
I feel for Mount Targon there could be two other ways to tackle it. A single player infinite tower. Every level harder than the last. Or maybe have some stupidly high level grant an achievement and title befitting a celestial aspect. Another would be to do multiple raids over time. Mount Targon just seems too big to one-and-done it. You could easily section off parts of Mount Targon and have each be a self contained raid. No need to blow your load with one raid and right off such an important location like that.
The stupidly high level dg with title and achievement for reward is actually the most fitting... but I wish that Targon would be actually with cities, and a story of your climb.
@@johnpauljonesisabadass8134 As long as it's just a title and maybe a cosmetic to go with it that sounds cool. As long as it doesn't have any gameplay attached then I could see that being a cool reward.
I love these videos, even a video about the mmo thats purely hypothetical would be great to watch just so i could learn just a little more about the world and lore of league! Id like to see if you think there would be any special events or rare quest and who would give them out, im too excited for this game and its going to be a LONG 10 years
@@jmohamd24 last i heard thats about the time it takes to make a MMO but since a lot of the lore, races, and world are pretty much already made with league it might be sooner but still pretty long
A cool raid idea would be to join a hunt for sea monsters on a Bilgewater ship. The sea monster itself could be a cool final raid boss. But mort events/bosses can be scattered in between. Like starting off by just making your way to the docks alive, cause you have to get through the hundreds of cutthroats and gangs in Bilgewater. And once you are on the ship and sailing your way to the hunting ground you have to fight off other pirates as well, or smaller monsters (Riot can go wild here). The raid rewards can include materials from the sea monster corpse, or just a ton of gold since the hunts are done for gold after all.
About the Kayn/Rhaast part in the raid, maybe they can be there as a multi phase boss, like they were in the odissey gamemode, depending on the difficulty of the raid, or perhaps in the type of players he damages, one overcomes the other and he transforms Edit: grammar
We don't even really know if there will be something like a traditional raid in the Riot MMO. Despite this I find your speculations about it incredibly interesting. You have some real cool and creative ideas and your videos show just how many possibilities this world Riot created has. It's inspiring me to think of my own theories and study the lore a bit more as well.
and they said that it will be a casual friendliy theme park mmo...and because Ghostcrawler ind the lead..it will be completly in tune with the way wow presents is overall content(not the systems but the way content is created)
Ghostcrawler made this tweet last year "I don't want to get into specific features yet especially not just over twitter like this. But anyone that knows me from my WoW dev days would know that I love dungeons and raids as a player." So yep, might not be traditional but raids are sure to come.
@@casualgaming2351 if you are looking forward to the mmo as a casual to do casual content, you're most likely out of luck. riot doesnt have a good reputation about casual content. edit: whats wrong with "the way content is created" in wow?
These have become one of the series of videos I most look forward to. It's just amazing to have these topics finally finally being discussed in a more mainstream sense after so long. Keep up the awesome work and thanks for making them! Oh and as far as additional video ideas, a rundown on the possible "Legendary Weapons" in the game, super powerful artifacts we may be able to wield, could be really neat.
I can imagine Yorick joining the raid on Viego in some way, namely to stop the curse of the shadow isles & restore the blessed isles. With that comes the idea of having a part of the map to explore before & after the raid, perhaps as an expansion.
I like the idea of a dungeon or raid that involves us helping to cure Renekton of his madness, and leads to he and Nasus reconciling to some degree. Renekton's sacrifices for his brother, and ultimate fall to bloodthirsty madness after being trapped with Xerath for eons was a real tragedy.
The Storm on Glasc Industries The Raid on the Ruined King The Fight with the World Ender The Reign of the Iron Revenant The Abyss of the Watchers The Lavander Sea They could name the raids like this, it would be so cool. Can't wait for the MMO, me and the boys are going to love it.
I barely started watching but 1. Mount Targon could as well be used as a gateway into a new celestial expansion. 2. The 3 tribes Lunari, Solari and the third one sound like a perfect council boss, like defeat the champions of those tribes to be deemed worthy to proceed further up the mountain.
I’d love it if in the future all the content they have is available in their game, because I think it would be really cool to look forward to the next story they release and then seeing it appear in the mmo after. I’d be reading every story
Ok, honestly, the semi-horror raid on Urgot through the Pit would be awesome. I just want to believe they'd give everyone's favorite crabby guy a place in the spotlight.
I think the 'Stone Breaker' as a RAID Boss doesnt need to be shrinked down in size if we just see the front part at the edge of the arena. Nice video as always.
I understand that this is a lore channel and not creative leads at a game developer, but I hope and pray the raids DO NOT copy the WoW formula. It hasn't aged well and is a tired concept. I love the pace of raids in FFXIV where it is just a boss a boss gauntlet with absolute banger music and mechanics, but I also really like level design and art while progressing through the setting of a WoW raid. I hope riot can strike a balance so I don't fall asleep killing meaningless trash for the millionth time and wasting precious time running back to bosses, but also provide the wonder and scale of a traditional raid.
i agree with this completely, i hope they also find a good inbetween for the raids! I wrote something in another comment of mine, but I really hope they do the same character POV like in wow/ff14 and not like other mmorpgs like lost ark... I think I would be turned off from playing personally just from that
I don't think they would dissapoint with the enviroment setup. If you've seen any of the concept art they've put out, you'll be certain it will look astounding.
Shut up . Traditional raiding is the reason why wow hasn't died. It seems to me you haven't played a raid. I don't even know how you don't get bored by doing raids with only one boss
Another potential raid/dungeon before a raid could/should/would be a Trial of Spirit "against" Nagakabouros. While I can see it being a full on raid where the players are almost against the raid "world" itself rather than a boss, I could also see it being a way to gain a prominent character as an ally (or just to be able to travel on their ship somewhere) for a "bigger" raid, like the one against Viego or maybe against the Shadow Isles as a hostile, high-leveled area. Side note: Necrit, if you read this, there are quite a few different "god-like" beings in the world of Runeterra. A video covering all these beings and how they rank against each other, e.g. Base Ascended are probably weaker than their Darkin forms which are mostly weaker than the Celestial beings (with Aatrox as a notable exception) ect.; I'd like to see how the Freljordian "gods" like Anivia, Volibear, Ornn, Iron Boar would compare to Celestial gods. Also how beings that were "created(?)" through belief like Janna or Nagakabouros are comparatively to the other "gods". Even if it's just 'what we know of the god-like beings' I'd be happy and it'd give weight to the universe's more powerful beings
I genuinely cant express how fitting it is for this man to be the face of the games narrative
They should honestly hire him as advisor to the game director lol
@@tlaloqq He's already Viego's advisor so not happening (?) :v
He works for riot. They're called "ghost promoters"
He has that hehehaha riot employee comedy
@@tlaloqq I think what he's doing now is even more valuable and there is no reason to change that.
Imagine nasus was stacking all these years and can already one-shot everyone and everything in existence
LOl Tresh was Stacking too so did Sion and Veigar - imagine Nasus getting oneshot by them =)
I can vividly see players reach the peak of Targon, went into celestial realm, and fight the final boss as A'sol, but instead of damaging him, your objectives is just to survive and he mock you with absolute power, if you survive for like 20 min he gives you special items and you win
THAT WOULD BE NICE, and maybe something that makes it so you cant survive using only potions or something shhs, to make it a skill thing
"I'm going to throw a star at you now, good luck."
"Let's see you windwall this"
@@korayeden891 "Parry this, you filthy casual" - Knight with gun from meme and Aurelion Sol (probably)
IMO it would be the perfect place to receive an Advanced/Prestige class by completing a quest. Most games have such things and Targon is literally in the Lore that place for various aspect related stuff. Like that stupid Labyrinth in POE which lets you ascend.
Of course there are plenty of other powerful classes they could have us earn in different ways like the Wuju blademaster class. Targon is just the most obvious place to "ascend".
I honestly hope Fiddlesticks is a field/world boss on the outskirts of Damacia. Make him a hidden encounter, heralded by the song of crows around the next settlement he'll be attacking. Have a bunch of shadowy scarecrows stalk a nearby region to distract the players, while Fiddle himself consumes the villagers. Interrupting his feeding in the settlement will cause him to enrage, unleashing his Crow Storm and marking the start of his boss fight. It's not a fight you can win, only survive, and surviving for long enough while holding Fiddle back will cause him to "flee" and search for easier prey.
Brah make Fiddlesticks a worldboss in like minimum 3 spots
After all he manifests differently in each culture/region IIRC
@@ebobab9564 at the current lore period, Fiddle is terrorizing the outskirts of Demacia, feeding on the unease of the events surrounding Fossbarrow & the lingering threat of Noxian invasion. That's why I suggested there.
I thought about this too, I had another interesting thought that would make it scary.
What if fiddle only appeared when you were by yourself, to scare and attack players unawares.
Cool idea mate
i don't live pvp but, making a pvp zone on demacia, that at the same time, could be invaded or spawn Fiddle, will be way too cool to be honest.
Idk why recently, me reacting to people reacting to Necrit's MMO related videos has become a guilty pleasure. Finally people are beginning to appreciate the world Riot has build for years, my accumulated knowledge of league lore was not for nothing after all!(If not a little bit tbh)
BRO SAMEEE xDD
Yea I’ve really liked Asmon’s reactions to Necrits videos on the league mmo
I spent 2 whole nights watching "ARCANE FAN" reactions on League cinematics and music
We're all by your side when it comes to your guilty pleasure
@@khbeoze bro you're just narrating what I did last week
I want a video on potential “pets” and “mounts” for this game
Transmog my dude, transmog.
SAME
as long as i can ride the poro king i don't really care :D
Anyone wanna ride ASol? No? Only me?
@@khoinguyen5004 asol mount/pet would 100% be a quest rewards from zoe lol
Necrit: "I don't think we'll fight Leona champions have very thick plot armor"
Necrit shortly after: "Let's kill Aatrox and Xerath"
TBF she isn't a "bad guy" like the other two
Although destroying atrox is damn near impossible, killing him wouldn't actually do anything. Simply put his sword world remain. Therefore you could justify another person picking up his sword and "becoming" atrox again
Having played a couple of MMOs back in the day, I can say with confidence there is a 1000 ways to BS a character surviving being defeated as a raid boss. If Riot wants us to fight Leona, it would be trivial to come up with a plot justification both for the fight and for her subsequent survival.
there are a million and one ways to BS a big characters surviving or coming back even if they are big bads in raids. and the best made dungeons always explain it. if they are undead or demons, they cross back over, they flee the fight to survive to fight another day if they are a human, defeating them frees them from the mind control, sleep sequence fights, as they crumple the heroes talk some sense into them as they are finally tired enough to listen, etc
@@theroguearceus2869 "I've been defeated, but I can't fall here! I must make my retreat!"
-Every Fantasy Villain Ever
Being a child is seeing Lissandra as a villain.
Growing up is realizing she made a mistake and gave up everything to stop the consequences.
As Necrit says, we NEED her on our side to get to the watchers
Yeah, but we still hate her.
growing up is calling her "mommy"
hubris... the biggest danger
:o thats true
The fact that this video is almost an hour, just shows you the amount of passion Necrit has. Not only for MMO's, but also the League of Legends lore. I still love the fact that I can interact with Necrit in the Ruined King game. XD
wait there is a necrit in ruined king? Im playing it again because i didnt take much time on it. Where is he?
@@fietestrack2758 He is on the Shadow Isles. You can encounter him by just following the story since he is a big thing. I think you encounter him when you go to or after you went to Thresh's lair/castle, but I'm not sure. It's been a while since I played. But I watched the clip where Necrit encounters himself in the game, it is glorious. If my memory is correct you can find it on this channel or on Necrit's 2nd channel.
plus the fact that this video is shortened to only the ones that he chose to talk about
My dream LOL MMO raid is Veigar's castle. When you fight him in his LOR mech at the end.
Yo, that would be super fun. I want it to be super over-the-top Saturday morning cartoon villain hijinx, with Veigar hamming it up as he taunts you every time you progress - not to mention slapstick shenanigans with his incompetent but loveable minions. It would be a nicely light-hearted raid.
honestly that could make for a nice goofy raid or dungeon where veigar uses all sorts of funny tricks on us which illusions and puzzles and mind-bending mechanics.
That'd be hilarious imagine if you type anything with words like 'short' or 'little' he throws out a pissed voice line because he thinks you're calling him that
Oh year I'm sure or at least I'm hope there will be some way to jump into alternate dimensions where we can do quests and dungeons from different skin line stories
@@jsc1jake512 Dude I just imagined a scenario :
- Yo Imma take a *short* pee break brb.
+K go for it.
Veigar : DID YOU JUST CALL ME SHORT ?
*A new wawe is coming*
+Ah... Fuck.
Probably not gonna happen but would be pretty funny.
Bel'Veth: You can't beat me.
Humanity: I know, but they can.
*_Celestials_* have joined the chat.
Bel'Veth: You can't beat me.
Humanity: I know, but he can.
Doctors handing out legal forms to begin radiation therapy treatments.
@@chief_gor2005 just dumping alot of nuclear waste down to the void.
We already know Aurelion Sol can destroy the void, he's done it before at the order of one of the old Pantheon but when he gets unleashed I'm not so sure what his game plan is as he's stated "I'd happily burn the cosmos to catch Targon in the flames" he's actually probably gonna be someone you'd have to fight or make sure stays contained with his crown on because as soon as he's unleashed he's just gonna supernova Runeterra into stardust most likely. but his power also rivals that of the Watchers and I'm pretty sure he can kill them after all, albeit not intentionally Asol is technically God in the universe of Runeterra he created the stars after he was created by the first breath of light into the universe and because of the stars they pulled in materials in their orbits developing planets etc etc parallel to the formation of planets IRL, you get the point, life exists because of him however, considering it's implied the watchers were around before the first light even happened they are older than him technically, but I suppose this can be argued Philosophically since they don't remember their existence before the first light did they even really exist before it? or were they created at the very same moment and just assume they were already there? this ties a little bit into "Last Thursdayism" which is an interesting read if you haven't heard about it. It's also very annoying because it's an unfalsifiable fallacy or in other words a sort of paradox.
@@cervod2529 I don't think Aurelion Sol can defeat The Watchers. Also, they are from a different dimension, so they weren't "around" before Aurelion was created.
I would LOVE a dungeon where you're trying to catch up to Bard to return a dangerous magical artifact as he portals around. Just barely missing him, but taking you through tons of secluded locations around the world that Bard zipped through while chiming.
okay that sounds amazing you could fight little mini bosses in the spots he takes you to
HOLYYY such an idea 🔥
You played Witcher 3 didn't you?
@@neraklh1017 I haven't, no. Is there something like that dungeon, or something like Bard?
@@keyman3131 You just described a mission in Witcher 3 where you follow footstep of a elf who can jump between dimensions
This man needs to be hired as an official lore ambassador by Riot, and he can make lore explainers for the MMO, he needs insider access, we can trust him.
He is the official lore ambassador. He literally has an important character named after him in the canon lore.
He is literally doing their work for free, there is no need to hire him
@@Vizible21 is the character actually named after him? I thought he was joking and it was the other way around
@@jamesolson6544 no, the char was named after him, the char came recently while Necrit have been doing videos for years now.
@@therobberpanda he’s doing it way better than free. He probably makes more CZcams money than the people that even write the lore lmao
Imagine Targon just being a Raid hub with various floors. So you might have 3 different raids, then access the next floor to ascend the mountain. They could even do something like Fractals from Guild Wars 2, where you can repeat them for certain materials daily. But you can go up into high tiers slowly but surely (then you unlock the final raid boss for ascension here).
I also think that Targon would be used for class ascension too, it's just has the perfect setup for class upgrading system.
No, no more torghast pls
I could see it being a challenge tower where you get better rewards the further you climb
@@Kaisheepy Hmm. I think to add to the significance of actually ascending it shouldn’t just be a repeat place you grind. It should either be the climax of a long story line, or a big raid.
@@NeverBhappy That was my immediate thought too when I saw "certain materials daily".
I think it would be SICK to play a questline where you could choose either joining the Jagged Hooks or the Syrens and fight GP or MF at the end.
I think the big thing for me is that I'd love options with some of these. If I'm playing a Solari character, Riot would have to work really hard to explain why I'd be fighting Leona. Given that just about every character and story in League is complex without a strict good guy or bad guy, denying players the choice to pick who they want to back in certain storylines seems like a mistake.
Just want to say that a boss doesn't have to be killed in a raid. The fight can end with the bosses giving up or fleeing. Like a fight with leona could end with her yielding, approving of your strenght.
Welcome back Asmongold and MMO fans!
Hi chat :)
Omg haha
Chat 🌝🖕
😂
Hi chat :)
Necrit I urge you to never stop this content. This is awesome and you definitely deserve the attention :)
Doing too much could be a bad thing 😤
I feel like Aatrox would be such a cool raid encounter. He already has different phases built into the game (base, ultimate, you can even bring back his revive for his encounter), he can reset so maybe he gains power if party members die, he has telegraphed moves with his q that would make for interesting interaction with his damage. On top of that imagine him yelling his voicelines at you while you try to kill him.
COME
Imagine getting in the boss room and the first thing you hear is “I am not your enemy, I am THE enemy”
Holy fucking shit, yeees.
As you've killed him and are leaving the room, he yells 'FIGHT, OF BE FORGOTTEN' and the whole room just explodes. You're then left in the open night on the top of Xolaani's temple and everything is illuminated by the rage and fury of Aatrox.
@@korayeden891 I would rather not "OF BE FORGOTTEN"
Considering fiddlesticks roams the world I hope he can be a random chance encounter in the world that disguises himself throughout the day but randomly hunts any nearby players at night.
I hope in the MMO, we as players are treated as just that, a bunch of ordinary people looking to go on adventures for various reasons. MMOs completely lose me when they say I'm the chosen when despite the fact there's 100 other people running and jumping around that are also apparently the chosen one
I agree, they need to break the mold on this. We have to be competent peasants and work our way up to fighting literal gods. Now that's a heroic story.
"The world is in utter chaos and therefore opposing opportunities for the weaks to become something great, will you have the bravery or will you perish? Walk forward your legacy and forge yourself into the realm of gods" I'd be dropped dead on the floor hearing some old dude/women narrating that sentence in a mythical voice when I finished my character creation
I really agree to this!
Hello hero, the one who'll save the world along the million other heroes that exist in the world lmao
nah im chosen one and yall not, now that sounds wayyyy better
I can imagine Mordekaiser not just being any normal raid, but a super raid. One singular fight, against a whole army of players. A whole slaughter fest and a real trial
Mordekaiser went big brain on em all
@@PowerEd8 If you've played FFXIV, think of an alliance raid. But with the difficulty of Dragon Song Reprise Ultimate raid. THAT'S what I imagine Mordekaiser's difficulty being. It'll be a slaughter fest
@@PowerEd8 or just look up the Onyxia fight in World Of Warcraft. Also a single boss encounter.
Darkin raid could be a super fun PvP raid, as one player reach the Darkin weapon and becomes a super Boss and others fight him down
goddamn beast of an idea.
would be cool until people decide to make it easy and sit still when they collect the weapon
@@itsslime6369 easily solved, the darkin weapons have a mind of their own, if you try to sit still it goes rampage. In fact the concept might have to resolve around a. being a boss, but b. also avoiding making deathly blows on the targets you really don't want to do die.
I want Zoe as a world boss that doesn't die, just leaves you alone after you hit her enough, but she's a dodge tank.
Basically she's just having fun at your expense.
I would really really love to see the climb of mount targon as a very very difficult raid like final fantasy's solo heaven on high. reward would also include a title which would show off ur clout.
Or a mount besides the title and some tmog
totally agree, but i would also agree with Necrit on that Targon probaby is a late expansion
@@kingvvk most likely
I would like as reward, celestial powers of the aspect of [Insert class]
(Cosmetics included)
@@BlaxeFrost-X i actually would not like those powers because it is rarely well implemented when it comes to borrowing power as a mechanic
Necrit: theorises possible raid bosses.
Riot devs: *write that down, write that down!!*
Riot's MMO meeting be like: "Necrit just uploaded a new video about the game, lets watch it together"
I think necrit is working as an insider at riot. The world is mostly complete it's just that riot need a person to give the fans what they want. And what better way then to give to the lore master himself to advertise runeterra mmo
@@ZaimGamePlay Maybe not at the start but when he blew up after years of effort, his content are taken as sacred by Riot. I doubt he works for them directly but they most likely are in a give and take relationship, like a partnership without a contract.
Excellent video, I think we'll still have a Raid to help Ryze find the missing runes that he's after "nullify" them, and I'll be honest I think this is the raid I'm most looking forward to playing, I think Ryze is a fascinating character.
I think Fiddlesticks would be fitting for an event. We know that he has a body for every region, so we would be tasked to destroy all the puppets to get to some raid-like place and fight him last time to banish him.
This came sooner than I expected and I am all for it. Thank you for another banger Necrit. Now to wait for streamer reactions so I can watch it 15 more times.
Bruhh you exposing me or something 💀💀
He knows... 😆
comrade
Since you mentioned Kindred, I wonder if that could be a mechanic. Every player will die in a MMO, so Kindred will be mad we keep returning (or will keep us from permanently dying for a reason). So I wonder if they can add a Mechanic that when you die, you can either take Lamb or Wolf, Lamb as you accept you die, and you respawn immediatly, and Wolf where you get a second wind to keep fighting a bit longer until you fully die, but at a heavy cost in the form of a long cooldown when you fall (you can't respawn for a day), or a heavy debuff until time passes or you do something.
That would be cool
Actually a fun innovative idea
This is a fun one! While i disagree with the cannot spawm idea, having a debuff (Touched by Kindred, lowering all stats significantly) could be a cool way to do this. Then have ghe debuff last somewhere like 10 min to (if the game supports it) 1 hour and the cooldown for the ability being 24 hours to possibly once a week.
To explain the deaths, they could be "glimpses" of a bad fate that you got as a vision. Or just keep it as a game mechabic and dont worry about the lore part.
maybe she can be the very first "boss" we either defeat(so we can respawn freely) or convince to close an eye for us/lock her(somehow?);but the process after dying could be cool
that 1 day restriction is absurd. who would even pick the wolf at that point? The idea itself is cool but don't forget that Kindred as we know them from the game is how Demacia sees them. They can be represented differently in every region.
imagine Riot actually making Nilah appear after every raid, cursing herself for missing the fun only to be finally joyfully desintegrated by the Watchers
This feels reminiscent from season 1 of One punch man and I can't even tell you why... It just is.
The biggest thing I'd love to see in terms of dungeons/raids is a series of time traveling dungeons, like in World of Warcraft's cavern's of time. Imagine being able to see the watchers being imprisioned in ice, seeing Sion in his prime take down a whole army to kill Jarven the first. So many moments like these we've heard about we can act out in these small moments of fleeting time. Put their inclusions due to zilean wanting to overserve key moments of history of runeterra in his search to find a solution to bring back his home.
honestly, an idea I had for the raids in Mount Targon, would be, following our laws of physics (in a magical world of course) that the earth, in motion, would promote a rotation of bosses, since every month a new one constellation is visible for a month, so the portal between Targon and the celestial realm would be for a "temporary raid", how many bosses there would be and which ones would be, of course, riot decisions, but this would allow them to one time or another, add or remove new raids in a single point, allowing for an eternal renewal of the place and keeping the things interesting in the place
ok that but also a 'climbing mount targon' raid would go crazy
Ok i did write this before watching the video 4 minutes in he's already talked abt it but its hype
@@saphirepuma8244 Yea I think you'd have to complete the climb first to be able to unlock the rotating Celestial raid. Also for Xolaani, she could be a mechanic rather than a boss for the Darkin raid. You meet Nasus or Sivir (or both), journeys toward Xolaani's temple infested by Baccais and Darkins compelled by her stirrings. Then at the end of the temple, you must choose one of your party members (or yourself) to be the host for Xolaani. Xolaani will provide buffs, and protection against team wiping mechanics that the other Darkin generals wields. So it'll be in everyone's favor to protect the host, as they will (have to) return the favor. Then you get to fight Aatrox. He awakens, Xolaani awakens, and you'd have to fight around the giant Darkins' deathly duel.
Actually a sick af idea
Problem with that is, if the loot tables aren't the same, you're going to potentially have to wait months to get a piece of gear you want
I need a Sett raid for his fight club, I have loved his voice lines way too much
Sett could be the shaxx of our mmo, just being the announcer for pvp or battlegrounds
@@FrostEncounter yeah its is canon that he runs the noxus fight arenas
Sett could be the announcer of pvp. He is the boss of the fighting pits.
I love the ideas and concepts behind all of these but one thing seems to take root in the back of my mind as a possible motivation behind our journeys or at least a main story quest that fills in gaps where need be:
Ryze and his hunt for the world runes
I wonder if Riot will incorporate time travel into a raid. The time mages or a hex-tex device like Echo's could take us into the past and possibly fight a past villain or make up a lesser raid boss that existed during the gaps of history that we don't know much about.
This is a really cool endgame kinda idea, you defeat all actual bosses? Proof yourself worthy by defeating past ones, and gives almost literally infinite content
I just love the power move of being a villain able to say "You won't be able to win. I'll give you weeks, months even years to try. It won't change a thing" is fucking cool.
Asserting Dominance
This is what made the Lich King boss battle so epic in World of Warcraft.
You trudge and struggle all the way through the Icecrown Citadel, killing bosses after bosses, including the queen of the Frostbrood, Sindragosa just to finally reach The Frozen Throne.
Arthas freezes Tirion Fordring into a block of ice just so he can watch how he toys with the entire raid.
You do all the tactics, avoid Remorseless Winter, kill the Val'kyr that try to yeet your friends off the Frozen Throne.
And when the Lich King hits 10%....he just insta-wipes the raid.
pillar men moment
EII!! Another MMO vid!
At this rate we'll just get content like this and not notice the MMO is already out 💕
I'm just overly-infatuated with Yorick, always have been; it's my whole identity on League and I have a ton of mastery on him. I just want more Yorick lore.
i would think for fiddlesticks, that he could be a "roaming" dungeon, such as he moves to new areas, and uses the enemies around it to both shape his skin (with the league skins as a reference) and to create miniature floors to get to him. as well they could use the movement of fiddlesticks to tell stories, like what scares the local populace.
imagine fiddlesticks would be a boss that we would fight in many different places each with a little bit of quest stuff inbetween and at each spot we fight him he takes new vessels from the area around the fight to try and kill us so each fight would be different from the last with new patterns and stuff
it could also set up in each week of 10 week time we have to defeat fiddlesticks that will appear at random thenthe 11 th week fiddlesticks will become one and will become the most horrifying boss
he'd be best as a roaming world boss, and would just come across random players at times and basically one shot them.
Mr K. Low HP pool but he's gonna give you a bad time, and after all the while being annoyed by him you find his true self and have a chaotic battle.
it would be cool if he's a wandering boss at night time at random interrval. When he's about to appear, the player's view got narrowed, suffering from a debuff that debuffs 30-40% of total stats (Can be mitigated using skills), then all of the "nightmare" will swarm the players for about 2-3 waves. Finally, Fiddle sticks appear out of nowhere, jumpscaring everyone with a horryfing scream and do a giant wipe that can be mitigated using skills, items or mechanic.
you know what that is probably will happen. mmo team shouldn't ignore this
I think Sion and the undead legion could be a great raid. And it could be a really cool boss fight where after you kill sion 1 time he becomes stronger. I think it could also be cool if he slowly lost HP during the second half, in exchange for being way more powerful so it became a battle of running away tanking and healing which would encourage teamwork and aggro control
First phase tank, second phase glass-cannon berserker
@@Osyinn first phase average sion fan, second phase gigachad baus enjoyer
I love all of these I'd also love a raid fighting the bearded lady nagakeburos (not sure how to spell it) but her design could be revealed in this raid we could fight sea creature bosses, we could fight Nautilus it would be an awesome themed raid
Why wouldn't AATROX have plot armour? You mentioned champions such as Leona and Kayne wouldn't be raid bosses due to plot armour so how could AATROX be a final boss we can kill? Am I missing something?
We can kill the body and just seal him again in his sword "deafiting" him, or Aspect of twilight may have some other way to get rid of him, Darkin weapons are literaly just a flawed plan B, Most of the darkin have been already sealed with no known way of letting them out in Chalicar, and the rest got put in diffrent weapons with the diffrence being that they can control and mold whoever wields them. Basicly if we made a second Chalicar and put the rest of darkin in there, we would have to make new darkins since at that point they could be considered extinct.
Yeah I don't really agree with champs inherently having plot armour so long as LoL isn't treated as canon. Like there's no way that we don't put some champs in the dirt, even those that aren't ancient evils who cannot be redeemed or reasoned with.
I mean the whole goal of Aatrox’s story is that he wants to die permanently. Killing a champion like Leona that has so much potential for further story is just a major waste of potential. Personally I want much much more lore on the Lunari and the Solari and somekind of a satisfying conclusion to their conflict before I’d be okay with riot killing off a champ like Leona or Diana in the lore.
@@lessersphinx3971 i mean wouldnt aatrox be released from the sword be even more of a big thing like he is top 10 in power while being trapped in the sword how powerfull would he be in his actual body and not his imitation not onky that it would let us know more about ascendants and knowing how aatrox got semi infected by the void (like the other darkin) this could also potentially proggres shurima lore considering how he was in good terms with azirs kingdom
Its because you cant kill Aatrox. He will just find new vessel and revive.
I definitely feel like Mt. Targon would make for a good tower climb type instance. Harder/newer enemies as you "travel up the mountain".
Have the instance marker at the bottom, but allow for the open world to actually "climb" the mountain and just have tougher and tougher open world mobs as you continue up. Or have certain interactable terrain that require certain requirements to pass
It could definitely work in a similar fashion as Genshin Impact's Spiral Abyss works.
And then make it hard enough that only high-level players w/ lots of investement could complete it, allowing it to live up to it's dangerous reputation.
it would be nice to have Nautilus as a Boss, imagine you are doing a naval battle in the middle of the ocean or you are doing a quest and randomly see a giant anchor appear from the depths of the water, then a huge Nautilus emerges from the depths of the ocean and begins to destroy ships "-> now you have to beat him / survive to it (could be a cool idea -> 50% boss above water on ship -> 50% boss underwater)" What do you think?
I think the randomness would be bad in case of gameplay. But if you determine an area for him which "He could appear at certain times" like a timed Raid Boss would be more balanced imo.
But nonetheless your idea is pretty sick!
@@kool-aidman7454 mby a big ass area but he appears if u dont pay the tithe or smth like that, that way you can choose if you wanna encounter him but still retain a large area
Main objective: Survive
The only way you will face Nautilus is if you join a ship and the captain doesn't pay the tithe to the ocean. Thats why Miss Fortune always throw a coin in before sailing off because she's seen Nautilus
Why don't you make it so you fight nautilus deep in the bottom of the see and to get to him you need to kill the see monsters fist. That would be like a horror movie
The Viego who cannot ressurect his waifu anymore and has nothing to lose will be absolutely amazing and terrifying. (I hope at least)
It makes great sense since that was already kind of the image people had of 'The Ruined King' before we actually learned (or before he was even written) about Viego proper. They can kind of soft-retcon him with that development to be more like what people expected or wanted, even though I like the core of his story and just disliked the execution.
the chicken darkin remembers from a scene in the quest of camelot , where that guy pushed a chicken with a blade in the fountain thingy and he came out as a monster
You can see them already setting up future antagonists:
- Fiddlesticks being "first of ten" means there are 9 other primal demons (including ashlesh), that are probably of similar power and some of which could be raid bosses (in the one demon genealogy map they resleased, Fiddles is singled as being one of the seven circles in the outer ring, which could mean the three in the inner ring are even stronger).
- Targonians have slowly been revealed as a force that is not necessarily good. Their opposition to the void does not necessarily mean that we won't see them become an antagonist. My guess is the classic "Runeterra has gone too far so we must purge it". The attempt at using it to make an ascended army failed, and the void incursions are becoming scary enough that a scorched earth might seem to be the way to go.
- The entire plotline of Ryze, with the world runes and Brand remains very much unexplored. There is ample opportunity for the world runes to become a world-ending threat in the wrong hands.
- Finally, with the established time-travelling shenanigans of Zilean, we could be taken back to just about any interesting event. The war between the Vastayashai'rei and the Titans, the Rune wars or even the disaster in Icathia.
All in all, plenty of content to explore before they run out, the trick is to keep feeding the fans little tidbits of informations that pique our interest and make later reveals rewarding because there was enough setup, which they seem good at doing so far (examples of this being Xolaani and the Darkin, Ashlesh and the demons and the absolute lore bomb that was the Targon expansion of LoR).
Nocturne can have big questline as well.
Like some city where people once they sleep they can't wake up. then we are also drawn into nightmare. where we will have to fight nocturne.
Pretty sure fiddlesticks was mentioned as the strongest demon at least that we know of
Fiddlesticks is the most powerful demon. He's also the first of the primal demons and sprung into existence immediately after the universe.
Evelynn is another primal demon by the way.
@@serathus3201 Yeah, this is correct. Fiddlesticks is maaaaaad old.
The other demons we know of are: Tahm Kench, Nocturne, Evelyn, Swain (he's using demon power), Nilah's joy demon, and Shaco is suspected to be one as well
@@serathus3201 really hope you're right and they keep fiddles as the strongest demon, and make it so that rn he is just nerfed by Zoe
If we get it, a Xerath raid would be absolutely awesome.
Just imagine it, breaking chains during the fight, dodging arcane bolts from everywhere and hiding behind sand soldiers during big aoe attacks or its a wipe.
Meanwhile Xeraths prison shatters more and more, activating a soft enrage if he gets too strong.
Thoughts about Targon: I think this should not only be one raid, but multiple. One Raid playing at the foot of Targon, one beeing the actual climb, and the final one maybe playing in the Celestial Realm?
All of Xerath's chains, and bindings break and he becomes Xerath Unleashed 👀.
Isn't Viktor only one of the few characters that genuinely want to help Zaun?
He feels more like a grey character than a villain in his stories especially if you read his short story.
You sweet summer child
Viktor's moral alignment is a roulette wheel
I am totally using these videos to desing my next D&D campaign. League has an impressively rich lore omg
Infinite mindsplitter seems really cool, like you constantly get buffs from it but the more buffs you have, the more damage it deals to you. And if you get X amount of buffs on yourself you get Stunned or even Insta-Killed. And something like, if you stay on it's rear long enough, the buffs start to slowly depleat and so on. It would be really cool to see how the aggro juggling between tanks would work and how DPS classes would behave around it's buffs
Dude i really hope this game'll come out in the next 2 or 3 years that would be absolutely amazing.
Won't come before 5 years
@@prime_sol1610 why
@@xarmanhsh2981 because it is very early in development and they said something like "don't expect it any time soon"
@@prime_sol1610 It was announced in 2020, an MMO takes about 6 years give or take; given the amount of work put into it already and who's working on it, I wouldn't be surprised if it comes out in 2025
@@vladudrea9747 Riot said they're taking their time on this since they want to do it right, so it would say it will take more than the 6 years total average
Omg Necrit I fucking love you. Like I’ve been subbed to your channel for years and this is the content I always wanted besides all the lore vids. Good fucking job. And even though I haven’t played vid games in a phat minute I would be soooo down to jump into the mmo if it would this good.
24:14 When Riot announced Arcane season 2, the A started with hextech runes around it, then exploded in a pink cloud. Glasc Industries will be for sure a plot for Arcane.
I legit have goosebumps when i learned Viego has nothing to lose now... WTF 🙏
That was so well said....
I'd love to see a lot more of Gwen's "Bright Mist" followers from LoR involved in the MMO, particularly if we do get a Viego centered Raid.
either as a dungeon or as a safe city in the shadow isles
Never have I ever seen someone call Gwen’s hallowed mist the ‘bright mist’
the problem is that those followers are not real. The hallowed mist just recreate a part of Isolde's memories that why one of the follower sounds like Viego
16:15 I just have to mention the wonderfully immaculate way Necrit says *"Next"*
"Dear Isolde, it took me thousands of years to learns that... To love, is to let go" - Viego, probably
Mordekaiser raid boss mechanic where he traps a random player in the death realm where they need to fight/perform mechanics and everyone else has to break them out before they die would be pretty dope.
Would be cool if the player stuck inside would be slowly overwhelmed and killed unless another player used an item or portal to enter the realm and use a mcguffin inside to cast away the death realm. Failing means you both die inside, probably resulting in a wipe.
@@fashionsuckman4652 I would hope it doesn't screw you if 1 player messes up though. Its fine if they die and you are down a man but i would hope it wouldn't require them to be competent at this "minigame" or the whole party auto fails. There are plenty of times when 1 man down isn't fatal to a raid and its more epic if you can succeed despite that.
@@Merilirem the idea of insta wipe mechanics like that isn't that they're hard, they're just quick and there's a lot of pressure on you to not fail. It really gets the blood pumping.
@@Merilirem keep in mind I'm thinking about like a 5-6 man destiny style thing. Idk how big this mmos raid parties will be
I Love how Riot's Community is helping the game to be done, I mean RIOT is creating a MMO with the feedback of the community, before the game even exists, this is a very good start for expecting a really well done game! Thanks for all the Hype! It just makes faster the construction of the game, I can see it in a near future, the best MMO been realised!
Bruh you're way too hyped,there is no big interaction between the devs and the community other than answering questions
These type of videos is just showing the players that DON'T READ THE LORE what the game could be,the devs are already working on it,they already know all this,and they're barely answering on twitter lol,the only way the community could "help" is to voice what kind of game we want the rpg to be,and most seem to agree that a WoW like game would be cool,and no one wants a genshin-like game
@@MeLlamoBauti man ofc I'm hype, I love the Lore of Runeterra, and besides that, yeas Riot listen to the community, they do that in all games, that's why riots players like to play Riot Games, LoR, Wild Rift, LoL, Valorant, and even the new projects that are coming, like Project A, Nunu Story, and the already RPG game they have, the Ruined King, and to not metion Arcane the Netflix Series, it's a big accomplished for Riot's Community we were asking that a long time ago. Yes Riot listen to the Community and try to give them the game they want, and not the one, that company's wants it to be, I don't believe that Riot will follow WoW gameplay or even something nearby, but you cannot denied the fact that Wow it's a good game and a lot of people likes it, and those same people want a new game with better content, and their are confident that Riot will do a amazing job, by the World they already have. Knowing Riot Devs, the game will be Unique, and it's what all players want! A Good New Game!
@@jaimecouto9450 to be honest,you're kinda coping dude,yes,riot is listening,but they're just answering a few questions there and there on twitter,that's it. All the games you mentioned,were developed in SECRET for years before being revealed on the 10th anniversary,I don't think that's called "listening to the community" I really hope the game plays like wow,I like that kind of rpgs,and I know riot will listen to the community,but not that different from any company. If you really think they want the game to be like the community wants,and not how THEY want it to be,you're definitely not a league of legends player,lol,just check zeri,azir,ryze,aphelios,those characters (among many others) have been suffering for a lot of time,but since they don't sell skins,riot would rather buff kai'sa of course. BTW league has no voice chat since it's relase,valorant had voice chat since release ; I guess we don't have good events on league because no one is asking for them,right? definitely no one wants PVE (or at least nexus blitz)back,everybody is happy with the 10th iteration of urf / spellbook
@@MeLlamoBauti I don't think they need to bend to every player's demands. We are not their bosses. They can do whatever they want. It's up to them if they want to succeed or not. We can only consume. Let the people hype, or hate. Don't like the game? Don't play the game. You don't have to influence people into your own frustration with the company.
@@TheDarkstar3601 Holy shit you're shilling so hard,im just putting this guy down to earth because he believes riot is the second coming of christ,when in reality riot is blizzard 2 basically
The original comment says riot listens to their community,Im saying they don't do that often,and you say "they don't have to listen to us" oh the -misery- hipocrysy
The only person making 1h video that i can fully watch without getting bored
"Yes shamans shapeshift" I feel was a nod to Sodapoppin's reaction to your last video.
I would love a raid against Fiddlesticks, would be fun imo.
Horror themed raid where there are clones of fiddle everywhere
@@Trockenmatt onslaught of waves
I think Fiddlesticks simply being a raid boss would be a waste.
Personally I would prefer Fiddlesticks being invincible and just roaming some small area in Demacia and turning the game into a horror game, whenever somebody comes near.
When fields lie calm and wind stands still. Run home, run home.
Raids aganist champions need to be epic. Champs like Aurelion Sol, Fiddlesticks, Bel'veth even Evelynn can literally kill your entire raid even if you are prepared.
SHACO RAID
SHACO RAID
Can't wait to watch asmon react to this. Great content necrit.
gata watch the asmon runitback
All hail the bald one
If there ever is a fight with the watchers who emerge victorious, they could use the plot with Zilean sacrificing himself to rewind time, either to an earlier state or to a different timeline with rewritten/undiscovered lores (similar to regression + multiverse theory).
Mordekaiser: Twice dead. Thrice Reborn!
Truly we could make him a recurring raid boss
I really want to explore the World of Runeterra more. Like maybe next video you could tell us maybe the layouts and special mechanics in every region? Like maybe Noxus focuses on your character's skill and strength. While Piltover has a special reputation system with you and nobles, or chem barons.
Or how Bilgewater could be like a maze to explore. With full of caves, elevators, and alleys to fit everyone on the archipelago. And how Demacia in contrast is very clean, with wide, clean streets.
And how you cannot stay on Shadow Isles as it slowly siphons life out of you. While Demacia absorbs your magic. Or Shurima maybe having Xer'sai territory which you must be quiet when traversing.
Anything that makes every place unique besides their aesthetic that actually affects gameplay.
That would be cool
I think it would be fun to use the Raid of Mount targon as a gameplay mechanic. You would prove yourself worthy to the gods by climbing the mountain and defeating whatever bosses are put there. The ascension then would unlock new class features/god specific abilities, just giving you a huge power boost in general. This would also allow for a reason as to why a player can all of a sudden compete with darkin etc.
I think it would be a better idea to have a Targon prime raid. I think that Mt.Targon should be a zone with a storyline, rich exploration elements and jumping puzzles. They could add an attunement for the Targon prime raid and make it so you have to complete dungeons, stories and as you do so, you "ascend" the mountain.
Great video! I think it would be cool to talk about potential weapons and armor sets seen in the item shop. Imagine seeing a full Rabadon set for magic builds or a full Sunfire set for tank builds
The lore master has once again blessed us
50 minutes of Necrit talking about raids?! Yes please!
Well Kayn being about "Let's see who wins between the Demon and the Edgelord", maybe his raid would have two paths who would lead either to Awakened Rhaast or Shadow Assassin Kayn or "Red Kayn" and "Blue Kayn", as they are called by the League of Legends community.
I'm always tickled by the idea of Kayn and Rhaast never getting a conclusion, they just stay as two 'Heh, that other guy is SO DUMB >:)' knuckleheads for the rest of time and become a bickering odd couple that shows up for stuff
Thank you ♥ It's so much fun to explore the lore with you and get ideas of how the MMo world could be like.
to be fair, i would honestly love if the raid bosses would give players a permanent boon of some kind as well as gear. the way he presents the climb of targon, and getting up there seems like the perfect fit to get a permanent boon for making it instead of gear. mabye the gear you get from farming mobs on mount targon will be buffed with celestial powers, that would be the boon you get
"I would like as reward, celestial powers of the aspect of [Insert class]
(Cosmetics included)"
Is what I said in another comment
I think a fiddlesticks world boss would kind of be cool, like some sort of event where fiddlesticks shows up and everybody has to haul ass to find him and stop him.
Necrit I just love you and your amazing videos!!!!!!! Keeps doing what your doing!! I still think you deserve more subscribers! ❤️❤️
I can confirm, Mordekaiser is really an impossible to kill raid boss in league once he starts going.
I feel for Mount Targon there could be two other ways to tackle it. A single player infinite tower. Every level harder than the last. Or maybe have some stupidly high level grant an achievement and title befitting a celestial aspect. Another would be to do multiple raids over time. Mount Targon just seems too big to one-and-done it. You could easily section off parts of Mount Targon and have each be a self contained raid. No need to blow your load with one raid and right off such an important location like that.
The stupidly high level dg with title and achievement for reward is actually the most fitting... but I wish that Targon would be actually with cities, and a story of your climb.
Oh yes, make it like BlackRock mountain in WoW. Sort of a dungeon within a dungeon, within a raid etc.
Hell, the mountain is big enough. Why not both?
How about a monthly rankings of climbers? Top rankers could become hosts of aspects? Idk, I thinks it's a shitty idea but it's would be fun
@@johnpauljonesisabadass8134 As long as it's just a title and maybe a cosmetic to go with it that sounds cool. As long as it doesn't have any gameplay attached then I could see that being a cool reward.
I love these videos, even a video about the mmo thats purely hypothetical would be great to watch just so i could learn just a little more about the world and lore of league! Id like to see if you think there would be any special events or rare quest and who would give them out, im too excited for this game and its going to be a LONG 10 years
excuse my french, but what the fuck is this “long 10 years” about? Don’t tell me it’s announced to come out in 10 years!!!
@@jmohamd24 last i heard thats about the time it takes to make a MMO but since a lot of the lore, races, and world are pretty much already made with league it might be sooner but still pretty long
@@joshherring5946 I’m a bit optimistic in regards of Riot ability to release the game a bit earlier. (Insert High on copium meme here)
@@joshherring5946 probably 4 years max
@@johnpauljonesisabadass8134 lord ill be a happy man if thts so!! i just dont wanna get my hopes tooo high
A cool raid idea would be to join a hunt for sea monsters on a Bilgewater ship. The sea monster itself could be a cool final raid boss. But mort events/bosses can be scattered in between. Like starting off by just making your way to the docks alive, cause you have to get through the hundreds of cutthroats and gangs in Bilgewater. And once you are on the ship and sailing your way to the hunting ground you have to fight off other pirates as well, or smaller monsters (Riot can go wild here). The raid rewards can include materials from the sea monster corpse, or just a ton of gold since the hunts are done for gold after all.
About the Kayn/Rhaast part in the raid, maybe they can be there as a multi phase boss, like they were in the odissey gamemode, depending on the difficulty of the raid, or perhaps in the type of players he damages, one overcomes the other and he transforms
Edit: grammar
We don't even really know if there will be something like a traditional raid in the Riot MMO. Despite this I find your speculations about it incredibly interesting. You have some real cool and creative ideas and your videos show just how many possibilities this world Riot created has. It's inspiring me to think of my own theories and study the lore a bit more as well.
Undoubtedly they will have raids.. lol ghost crawler was obsessed with them
and they said that it will be a casual friendliy theme park mmo...and because Ghostcrawler ind the lead..it will be completly in tune with the way wow presents is overall content(not the systems but the way content is created)
Ghostcrawler made this tweet last year "I don't want to get into specific features yet especially not just over twitter like this.
But anyone that knows me from my WoW dev days would know that I love dungeons and raids as a player." So yep, might not be traditional but raids are sure to come.
@@casualgaming2351 if you are looking forward to the mmo as a casual to do casual content, you're most likely out of luck. riot doesnt have a good reputation about casual content.
edit: whats wrong with "the way content is created" in wow?
Ghost crawler loves Raids
These have become one of the series of videos I most look forward to. It's just amazing to have these topics finally finally being discussed in a more mainstream sense after so long. Keep up the awesome work and thanks for making them! Oh and as far as additional video ideas, a rundown on the possible "Legendary Weapons" in the game, super powerful artifacts we may be able to wield, could be really neat.
I can imagine Yorick joining the raid on Viego in some way, namely to stop the curse of the shadow isles & restore the blessed isles. With that comes the idea of having a part of the map to explore before & after the raid, perhaps as an expansion.
15:28 "One could say he's the embodiment of two and a half men" that shit was so funny xD
I like the idea of a dungeon or raid that involves us helping to cure Renekton of his madness, and leads to he and Nasus reconciling to some degree. Renekton's sacrifices for his brother, and ultimate fall to bloodthirsty madness after being trapped with Xerath for eons was a real tragedy.
The Storm on Glasc Industries
The Raid on the Ruined King
The Fight with the World Ender
The Reign of the Iron Revenant
The Abyss of the Watchers
The Lavander Sea
They could name the raids like this, it would be so cool. Can't wait for the MMO, me and the boys are going to love it.
Or maybe Salt and Iron?
@@DJROCKSTAZ Are we talking about Gangplank here? Because that's exactly how I would name a raid with Gangplank.
I would love to get titles of these raids like. "Eyes on the frozen Abyss.
@@swipefn1931 Yep. Gangplank launches a siege of Bilgewater!
i was so excited when i ran into the necrit character in the trk game but honestly, well deserved u_u your content is great and so indepth
Necrit i love you man, you make amazing content! Also Don't ever change keep rocking those piyama's and slippers
I barely started watching but
1. Mount Targon could as well be used as a gateway into a new celestial expansion.
2. The 3 tribes Lunari, Solari and the third one sound like a perfect council boss, like defeat the champions of those tribes to be deemed worthy to proceed further up the mountain.
The 3 tribes could be the prequest to unlock "The ascencion of Mount Targon" raid
I’d love it if in the future all the content they have is available in their game, because I think it would be really cool to look forward to the next story they release and then seeing it appear in the mmo after. I’d be reading every story
Ok, honestly, the semi-horror raid on Urgot through the Pit would be awesome. I just want to believe they'd give everyone's favorite crabby guy a place in the spotlight.
I was so disappointed when I didn't see Urgot on here. He does not get enough recognition at all.
I think the 'Stone Breaker' as a RAID Boss doesnt need to be shrinked down in size if we just see the front part at the edge of the arena.
Nice video as always.
I understand that this is a lore channel and not creative leads at a game developer, but I hope and pray the raids DO NOT copy the WoW formula. It hasn't aged well and is a tired concept.
I love the pace of raids in FFXIV where it is just a boss a boss gauntlet with absolute banger music and mechanics, but I also really like level design and art while progressing through the setting of a WoW raid.
I hope riot can strike a balance so I don't fall asleep killing meaningless trash for the millionth time and wasting precious time running back to bosses, but also provide the wonder and scale of a traditional raid.
i agree with this completely, i hope they also find a good inbetween for the raids! I wrote something in another comment of mine, but I really hope they do the same character POV like in wow/ff14 and not like other mmorpgs like lost ark... I think I would be turned off from playing personally just from that
I don't think they would dissapoint with the enviroment setup. If you've seen any of the concept art they've put out, you'll be certain it will look astounding.
I agree fully. The raids need to feel worthwhile and meaningful. Great idea.
Shut up . Traditional raiding is the reason why wow hasn't died. It seems to me you haven't played a raid. I don't even know how you don't get bored by doing raids with only one boss
@@jubbbaleh6 Already been said they don't wanna do isometric view (e.g. Lost Ark, Diablo, PoE) it's too jarring and not immersive in the slightest.
I think targon would be great as a multi stage raid like how FFXIV does the coils
Another potential raid/dungeon before a raid could/should/would be a Trial of Spirit "against" Nagakabouros. While I can see it being a full on raid where the players are almost against the raid "world" itself rather than a boss, I could also see it being a way to gain a prominent character as an ally (or just to be able to travel on their ship somewhere) for a "bigger" raid, like the one against Viego or maybe against the Shadow Isles as a hostile, high-leveled area.
Side note: Necrit, if you read this, there are quite a few different "god-like" beings in the world of Runeterra. A video covering all these beings and how they rank against each other, e.g. Base Ascended are probably weaker than their Darkin forms which are mostly weaker than the Celestial beings (with Aatrox as a notable exception) ect.; I'd like to see how the Freljordian "gods" like Anivia, Volibear, Ornn, Iron Boar would compare to Celestial gods. Also how beings that were "created(?)" through belief like Janna or Nagakabouros are comparatively to the other "gods". Even if it's just 'what we know of the god-like beings' I'd be happy and it'd give weight to the universe's more powerful beings
Another 3 hours of my life watching this and then the soda/asmon I gladly won't take back