Tire Modeling, Shading & Rendering in 26min | Blender 2.9

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  • čas přidán 7. 08. 2024
  • Files here: / mouval
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    hello@mouval.com
    0:00 Intro
    1:22 Modeling | Threads
    7:28 Modeling | Make it round
    12:40 Lighting | Base
    13:51 UV's
    14:44 Texturing | Affinity Designer
    17:11 Texturing | Normal Map
    17:50 Shader | Normalmap
    18:43 Shader | AO Bake
    19:40 Shader | Dirt
    23:09 Lighting | Final
    25:04 Post | Photoshop
    26:21 Outro
  • Auta a dopravní prostředky

Komentáře • 175

  • @DamianMathew
    @DamianMathew  Před 3 lety +70

    ​pretty simple
    .

    • @SalasEmsa
      @SalasEmsa Před 3 lety +4

      many nodes for material = pretty simple
      😭

    • @MMMM-sv1lk
      @MMMM-sv1lk Před 3 lety +5

      it is always quite amazing watching you work so fast 👍

    • @doddodf2794
      @doddodf2794 Před 3 lety +5

      You are still wrong.
      This is how mafia works

    • @apexpredetor2840
      @apexpredetor2840 Před 3 lety

      I'm new at this and I already modeled my own car design, but it will be great if you give me some of your tips in car modeling.

    • @daremixman5919
      @daremixman5919 Před 3 lety +2

      @@MMMM-sv1lk I'm not sure if he will reply to confirm this, but the video seems to be a timelapse with commentary added after the fact. if I'm wrong, he has superhuman wrist movement

  • @RajJaiswal538
    @RajJaiswal538 Před 3 lety +53

    I won't mind an hour long vid about this if it explains full to the MAX

  • @ErikGreisson
    @ErikGreisson Před 3 lety +3

    thanks for sharing! good amount of detail for learning the process. Btw, sidewall and tread are made from different compounds since the sidewall's job is to flex the right amount, while the tread's job is about providing the right amount and type of grip. Different jobs, different compounds :)

  • @andcaru
    @andcaru Před rokem +3

    This channel is pure gold, thank you man, great tutorial!.

  • @MondyTS
    @MondyTS Před 3 lety +16

    Quick tip, if you want to invert a normal map instead of redoing everything just flip the green channel. Also works for converting them from OpenGl to DirectX and viceversa

  • @user-ej2fw2zx3h
    @user-ej2fw2zx3h Před 3 lety +5

    Wow. You don't even know how much you're helping me out! I LOVE your videos!!!

  • @im.rohiit
    @im.rohiit Před 3 lety +1

    Sooo much in love with this style of tutorials and explanation 😬😍

  • @PixellateYT
    @PixellateYT Před 3 lety +1

    That some next level talent, keep it up

  • @erlantzurbina5174
    @erlantzurbina5174 Před 3 lety +2

    I was waiting this tutorial so baaad, nice video as always

  • @JeanYanb
    @JeanYanb Před 3 lety +2

    Wow So professional! Thanks Damian for this great tutorial! Cheers!

  • @yuRi_-_-
    @yuRi_-_- Před 2 lety +7

    10:03 How to fix problem after adding second curve modifier?

  • @tecdesigns_arq
    @tecdesigns_arq Před rokem

    When i saw this vídeo, man, i got shy to keep drawing!
    Now i figured out that i have to Learn a lot.
    Só far you are the best mainly when it comes to blender learner!!

  • @minadopa2834
    @minadopa2834 Před 8 měsíci

    You teach very well. I really enjoyed it. Thank you for your teaching

  • @technicianartist2565
    @technicianartist2565 Před 2 lety

    never mind how long this video you made. I love this type of tutorials very informative.

  • @federicogrilli9289
    @federicogrilli9289 Před 5 měsíci

    This is my new favourite blender video

  • @THEjuiceWAYNE
    @THEjuiceWAYNE Před 3 lety

    Good video. Nice render for sure.

  • @animatorizwan
    @animatorizwan Před 3 lety

    The Idea of showing real world project type of thing is useful. The sentence you said got me. Gonna Impress you clients or Blender people. 😆👌.

  • @Octavio_Jorge
    @Octavio_Jorge Před 3 lety

    Only one word : superawesomentastic👌👌👌

  • @vinay_dias
    @vinay_dias Před 3 lety +1

    Looks cool

  • @designfor3d59
    @designfor3d59 Před 3 lety

    Awesome dude

  • @josephvanwyk2088
    @josephvanwyk2088 Před 3 měsíci

    That's SUCH a perfect quote. "depends on who you wanna impress, other blender guys or the client, clients are interested in the renders only" -------- I think we're always concerned about the other the 'other blender guys' unnecessary.

  • @daeschischi
    @daeschischi Před 3 lety +2

    Dankeschön, Damian!

  • @saiaditya4787
    @saiaditya4787 Před 2 lety

    Thank you so much Damian!!!!

  • @MMMM-sv1lk
    @MMMM-sv1lk Před 3 lety +2

    Bravo great tutorial 😌

  • @justboy5182
    @justboy5182 Před 3 lety +5

    If you have some problems with the boolean modifier in 2.9 then click fast method instead of exact.
    (Helped me at least)

  • @khalatelomara
    @khalatelomara Před 3 lety +2

    Pretty informative , never get tired of ... wait 😅

  • @sauravsingla2805
    @sauravsingla2805 Před 3 lety

    You are Genius👌👍

  • @ttndesigns1646
    @ttndesigns1646 Před 3 lety +1

    Ayy man awesome :D

  • @MrSudiptkmr
    @MrSudiptkmr Před 3 lety +14

    The Tutorial looks awesome, and feels very simple
    But When I tried to do it myself
    got lost at many places.
    Can you please make elaborated tutorial
    I am new to blender

    • @kurbisfurst5194
      @kurbisfurst5194 Před 2 lety +6

      If you are new to blender, I would advise you to learn the basics and start with easier tutorials. The Problem with this tutorial is, that even though the job was done in the end. The model itself wasn't clean. Using booleans allow you to add shapes easily , but you need to clean everything up afterwards, otherwise you will have a horrible topology and a lot of ngons. Under normal circumstances you would never present a model in this state. But as Damian mentioned, in the job you don't have that amount of time, and the end product wasn't the model but the render, so if the render looks good, you don't have a problem. ; Generally said though, you should keep your topology clean.

  • @emptiness63
    @emptiness63 Před 3 lety

    You are amazing

  • @kenzies6463
    @kenzies6463 Před 3 lety

    insaneeeee

  • @KennyPhases
    @KennyPhases Před 2 lety +1

    "blender isn't the industry standard", Damian: "hold my beer".... you have proven that anything is possible in this program! And that is why i will always love BLENDER.

    • @DamianMathew
      @DamianMathew  Před 2 lety

      sadly it’s often a corrupt money game. Doesn’t matter if a software is better or not. But i still believe we are getting closer and closer.

  • @FrederickRincon
    @FrederickRincon Před 2 lety

    The split on tyres is because in game the wheels are spinning. Then for example in RF2 and AC they use multiple moving blurred images of the tyres (motion blur on them) from less to max. This helps the game to translate spinning wheels better. So you need the twall (rotation) and tread (moving forward blur)

  • @MrHanjak2017
    @MrHanjak2017 Před 3 lety +1

    Wow!

  • @NaturalArtFreak
    @NaturalArtFreak Před 3 lety +16

    Looks goods, I used to model tires but now I just get away with maps I create... If you wanna check it out I could send it to your email... Maybe you could make a shorter video on that.

    • @DamianMathew
      @DamianMathew  Před 3 lety +2

      Yeah I thought about making a texture based quick tutorial from textures.com

  • @flixz2695
    @flixz2695 Před 3 lety +3

    You could use the knife project tool with a subdivided plane, would give the same result I think.

  • @ThePirateZombie
    @ThePirateZombie Před 3 lety

    Der Reifen sieht wirklich mega gut aus Dude! Habe lange darauf gewartet auf ein Blender Tutorial (für realistische Reifen) Gibt es auch die Möglichkeit das Video in Echtzeit zu sehen um die Schritte besser zu verstehen? Hast du einen Tipp für Anfänger wie man die Dinge im Video schnell und effektiv lernen kann, gerade die Nodes/Shader sind am Anfang als Neuling sehr viel auf einmal zu verstehen. Super Video, weiter so! :)

  • @mr.towers2290
    @mr.towers2290 Před 3 lety

    Hey, I'm trying to follow along with your tutorial but the whole thing is way too sped up for me. I'm having issues with the boolean, sometimes the plane would cut it and sometimes it won't, I'm using blender 2.92. Any suggestions?

  • @xrx2023
    @xrx2023 Před 3 lety +2

    8:00 - 8:14 AAAAAHH MY EYES!!! J.k. Actually learned a lot :mariobless:

  • @rbettsx
    @rbettsx Před 3 lety +4

    8:13 ... adding topology.. you could try this. Make a planar grid, delete 'Faces Only' and knife-project the grid down onto your existing mesh. Speaking as an old-school modeller, in fact, you could make your entire model this way, working out outlines in the flat, bridging edge-loops, etc, establishing good topology *before* going to 3D with *extrusions*. No Booleans, no 3D clean-up. It's a different workflow, worth trying to see if you get on with it, if you want reduce the horrible, horrible business of shovelling vertices around to a minimum.

    • @srdjangataric2685
      @srdjangataric2685 Před 6 měsíci

      Could you elaborate this more detail,or post short video or picture ? Thanks

  • @ing.resenas7345
    @ing.resenas7345 Před 2 lety

    Hello, how do you select the entire tire side, on 14:37? Thanks

  • @thrillhousemediaofficial

    Sick video 👍🏻😊 and how can I copy the details of a real tire exactly? I mean the font and so on 🤔✌🏻

  • @damianthompson1591
    @damianthompson1591 Před 3 lety

    Sorry, im lost on how to blend the 2 materials with the mask?

  • @devrajgothi5149
    @devrajgothi5149 Před 3 lety

    hey i have some problems with my animation i have animated a moving car but my wheels looks to be translucent. Can anyone help me? I am rendering in eevee with motion blur. I searched on web it says the problem is with motion blur, but i want motion blur to be there. Any fixes?

  • @skippythpp5480
    @skippythpp5480 Před 2 lety

    Does anybody know how he is able to see the sidewall normalmap in object mode at 18:22 ? I cant get the sidewall to have the normal map and the tire material at the same time ( 18:24 ), i feel like I am missing out on something very obvious..

  • @ashleylynn9067
    @ashleylynn9067 Před 2 lety

    How do you find real world scale reference images

  • @bastian6173
    @bastian6173 Před 2 lety

    So where can I buy the tire?! Good job! Will def. try this out soon

  • @Jonathan-G
    @Jonathan-G Před rokem +1

    4:20 how you can do that?

  • @abteennoor9993
    @abteennoor9993 Před rokem

    So I got to the 8:00 mark adding topology to create a smoother surface but nothing seems to change when I add the extra vertices. My surface is still jagged.
    I have tried:
    -Recalculating normals
    -Shade smooth
    -Auto smooth
    -Adding subdivision surface modifier- BIG MISTAKE
    Each edge of each face is extremely jagged, not smooth at all.
    Im wondering how using a knife tool to add topology even works because you can't control the accuracy of the cuts and that creates bad topology.
    I have been working on this for the past week and I can't seem to resolve it. If anyone could help, I would appreciate it.

  • @javadahmadi
    @javadahmadi Před 3 lety +1

    Wow, 🇨🇦❤️

  • @lazyartist6985
    @lazyartist6985 Před 2 lety

    You can add topology by knife tool but knife projects is way faster, just project a high-res plane on it, and it will have to plane topo

  • @emosewasikcin
    @emosewasikcin Před 3 lety +1

    8:00 I would’ve unwrapped that mesh then exported a height map and used that to drive the displacement around a lower poly cyclinder with a low dicing scale

  • @GBduds
    @GBduds Před 3 lety

    I was here for the material but I stayed for the whole video

  • @YanKornyk
    @YanKornyk Před 3 lety +3

    Damian Mathew, how you make cars. Are you making from a plane or a cube?

  • @alexbuchholz6957
    @alexbuchholz6957 Před 3 lety +1

    Does anyone know where I can find good reference images for other kinds of tires?

    • @DamianMathew
      @DamianMathew  Před 3 lety

      The reference image is in the description, otherwise i guess photos are your best bet

  • @9vfilm476
    @9vfilm476 Před 3 lety

    cool

  • @akshaytripathi16
    @akshaytripathi16 Před 3 lety +3

    5:21
    How much glue did this person sniff !!

  • @mgncaker
    @mgncaker Před 3 lety +1

    Why did you hide the properties tab? I'm trying to follow the tutorial - all goes perfectly until I start using curve modifiers, especially the second one. Maybe the useful info is hidden in this tab? I'm pretty sure it's something with rotation/scale stuff, but cant see your solution

  • @mr.handsome2455
    @mr.handsome2455 Před 3 lety +2

    noice

  • @nicolacornolti
    @nicolacornolti Před rokem

    Let me tell you by experience - even Pirelli doesn’t always give you all the materials 😂 15:36

  • @Uwaves-.
    @Uwaves-. Před 3 lety +1

    Bro one day u will be 1 million subscribe on CZcams I promise remember me.

  • @user-Nanro_0120
    @user-Nanro_0120 Před 3 lety +4

    Hello. I am making it while watching the tutorial.09:31
    I'm following the curve modifier. But it doesn't come out the same.
    I was wondering if you can see my files and give feedback.
    Thank you so much for the good video.

    • @astbeprod
      @astbeprod Před 2 lety +2

      Have you solve this problem???

  • @Uwaves-.
    @Uwaves-. Před 3 lety +1

    Please make a video on how to create bedroom interior. 🙏🙏

    • @DamianMathew
      @DamianMathew  Před 3 lety

      I don't do architecure vids, but maybe i can make one

  • @fotoeffetto
    @fotoeffetto Před 2 lety +2

    10:03 ...I can't apply the second curve modifier like you. in no way

    • @DamianMathew
      @DamianMathew  Před 2 lety +1

      maybe send the file in the badger discord

    • @fotoeffetto
      @fotoeffetto Před 2 lety

      @@DamianMathew finally i found my problem.. i don't invert circle with circle.001 (in this case).. now do this round perfect

    • @Dan-li9qw
      @Dan-li9qw Před 2 lety

      @@fotoeffetto invert in whre menu?

  • @mr.handsome2455
    @mr.handsome2455 Před 3 lety

    8:01 u could just add subdivision and then change it to simple
    Save ur file before u do this might crash

  • @brent5310
    @brent5310 Před 3 lety +2

    I'm on the part around 10:00 where you add the second modifier, and no matter what I do with curve and modifier settings or manipulation of the tire mesh, it just keeps twisting the mesh in wonky ways. No clue what to do at this point or even what to look up to fix this. Anybody have any ideas?

    • @AndrewYanovskiy
      @AndrewYanovskiy Před 3 lety

      same here...

    • @statix2261
      @statix2261 Před 3 lety

      Would you happen to have a solution?

    • @WilsoniStudios
      @WilsoniStudios Před 3 lety +1

      To work around this, I put the bezier curve modifier above the circle modifier, set both the curve twist methods to minimum, and moved the mesh around (both in edit mode and object mode) until it worked. It's a ridiculous workaround I know, but it worked for me. I hope this helps.

    • @josef_pepa_stastny_holan1514
      @josef_pepa_stastny_holan1514 Před 3 lety

      same here too... no idea what with it

    • @josef_pepa_stastny_holan1514
      @josef_pepa_stastny_holan1514 Před 3 lety

      I have it.. I have to change sequence in modifier ( curve circle with bezier curve) and change axis.... and try and try with one is good one

  • @IsekaiAMV999
    @IsekaiAMV999 Před 3 lety +1

    so good.......btw i wana kno how did you learn nodes...

  • @Magic-Mark
    @Magic-Mark Před 3 lety +1

    Why do you work for Volkswagen if it seems like you like ford more?

    • @DamianMathew
      @DamianMathew  Před 3 lety

      Good question xD Simple Answer: Wolfsburg is closest to Berlin. I just love V8s and V10s

    • @Magic-Mark
      @Magic-Mark Před 3 lety

      @@DamianMathew The Mill is now also in Berlin btw.

  • @daviddahl8562
    @daviddahl8562 Před 3 lety +1

    What did you mean by you can use polygon direct

    • @DamianMathew
      @DamianMathew  Před 3 lety

      What second is that in the video?

    • @daviddahl8562
      @daviddahl8562 Před 3 lety

      @@DamianMathew I don't remember I think it was a node that said unidentfied . the node was colored red. I tried watching this one but I did not see it. I was only at the beginning of this tutorial got caught up into something else. I don't think it was this tutorial

  • @chazandrewponseca1385
    @chazandrewponseca1385 Před 3 lety

    2:16 how did you curve the bevel?

    • @utkarshsingh2
      @utkarshsingh2 Před 3 lety +1

      Select the edges in edit mode and press ctrl b and move your cursor to bevel scroll mouse wheel to increase segments

    • @chazandrewponseca1385
      @chazandrewponseca1385 Před 3 lety

      @@utkarshsingh2 Thanks and i have a question how do i merge vertices on a curve modifier?

  • @tmaxstudio55
    @tmaxstudio55 Před rokem

    I have a game in the future that will rely heavily on tires.

  • @ryandennis2678
    @ryandennis2678 Před 2 lety

    anyone having the issue in Photoshop where the two mask multiply with each other? or is it just me !?!?!?!?!
    for the love of god any help would be lovely =)

  • @laupoke
    @laupoke Před 3 lety

    someone should tell this guy about node wrangler

  • @naikjoy
    @naikjoy Před 3 lety

    Could u make a discord server so other youngsters that 3D model cars or wheels and tires can come bother you with questions? pls

  • @0versun0
    @0versun0 Před 3 lety +1

    up to 30 min its not a long tutor video. 3h is long, yes

  • @noturne54
    @noturne54 Před 11 měsíci

    5:48 ?

  • @DanielRivera-te5py
    @DanielRivera-te5py Před 3 lety +1

    Wow, so simple to me hahaha i can't do it

  • @ErikGreisson
    @ErikGreisson Před 3 lety

    also, did noone else comment the fact that the brake rotor is in there? :P

  • @d1namis
    @d1namis Před 3 lety +2

    4 tire manufacturer's didn't like topology of this tire...

    • @DamianMathew
      @DamianMathew  Před 3 lety +1

      Tires are always made in CAD/Nurbs, never polygons

  • @angelocruz6772
    @angelocruz6772 Před 3 lety +1

    Upload this tires as mediafire please

  • @lakshayjain4943
    @lakshayjain4943 Před 3 lety +6

    Now am going to comment, just some basic typing, no rocket science

  • @zhta6284
    @zhta6284 Před 3 lety

    "you probably also never have to model tire", wait, what?
    I always have to make one or two for the cars I'm working on because the ones that are available doesn't look as good

    • @DamianMathew
      @DamianMathew  Před 3 lety +1

      Ah okay interesting. I myself sometimes encountered dummy tires but usually branded tires are top notch

  • @HalkerVeil
    @HalkerVeil Před 2 lety

    His favorite comment but he thumbed it down. XD

  • @bluebros9521
    @bluebros9521 Před 3 lety +2

    Als ich gemerkt habe, dass du deutscher bist 😱😱😱. lol.

  • @SwordToothTiger
    @SwordToothTiger Před 3 lety +1

    I wonder what are you doing in blender? If blender is not for everything??? And your video is very motivating to stop waste time on 3D and start make career in another place.

  • @Animatormiami
    @Animatormiami Před 3 lety +1

    Or Instead you can take a photo of a Tyre

  • @mhhilex
    @mhhilex Před rokem +1

    this is not a tutorial XD it's just a time laps of how you did it with comments XD

  • @sidddey
    @sidddey Před 3 lety +1

    Tyre

  • @alejandrobusto3206
    @alejandrobusto3206 Před 3 lety

    Is only me or he doest explain how he make it long?

  • @utonjohnson9274
    @utonjohnson9274 Před 3 lety

    He knows this is crap a wonder he trying a space x mission

  • @Puccbelit
    @Puccbelit Před 3 lety +11

    This tutorial Is very good, but you're still wrong

  • @RajJaiswal538
    @RajJaiswal538 Před 3 lety +1

    The first one and half minutes of video tired me (pun intended)

  • @HalkerVeil
    @HalkerVeil Před 2 lety +1

    What country is he in that has burnout blocks installed on tires so they can take away your car?
    I know that can't be America.

  • @iamkubic
    @iamkubic Před 3 lety

    I don't know about the shading part- it looks pretty shady...

  • @Omei3D
    @Omei3D Před rokem

    Cool concept but unusuable

  • @jeevjoel
    @jeevjoel Před 3 lety +2

    first

  • @rodrigocrespo3960
    @rodrigocrespo3960 Před rokem

    Bit too fast for begginers :😵‍💫

  • @rishikarthik8206
    @rishikarthik8206 Před 3 lety +2

    Third

  • @leoli5343
    @leoli5343 Před 2 lety

    this is more like a show off video > "teach you how tutorial"

  • @derekkennedy20
    @derekkennedy20 Před rokem +1

    You're style of tutorials are always boring to the point I always feel sleepy when watching your videos

    • @DamianMathew
      @DamianMathew  Před rokem +1

      😂

    • @derekkennedy20
      @derekkennedy20 Před rokem +1

      @@DamianMathew ain't funny, you need to improve on your content 😑😑

    • @jacobstaub6676
      @jacobstaub6676 Před rokem +1

      @@derekkennedy20 Why don't learn Blender to as high a level as Damian has and then make better content, you fckn expert. You could use explosions, fancy music and editing to make YOUR educational video more exciting than Damian's. When its done let me know 👍🏻

    • @derekkennedy20
      @derekkennedy20 Před rokem

      @@jacobstaub6676 sure

    • @jacobstaub6676
      @jacobstaub6676 Před rokem +1

      @@derekkennedy20 Sweet! Lmk when its done 👍🏻