Car Physics Rig in Blender for Easier Vehicle Animations.

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  • čas přidán 10. 10. 2023
  • With this easy to build physics based car simulation, you interactively control any of your car models in real-time!
    Final scene file including audio and completed rig available from:
    3dillusions.gumroad.com/l/mem...
    (big head car not included)
    Turbo Tools is available from:
    3dillusions.gumroad.com/l/tur...
    blendermarket.com/products/tu...
  • Krátké a kreslené filmy

Komentáře • 12

  • @fatcat5323
    @fatcat5323 Před 6 měsíci +4

    This tutorial is legendary! Thank you so much! This video shows so many different things, that I have had issues with.

    • @3d-illusions
      @3d-illusions  Před 6 měsíci +2

      Thanks 👍

    • @fatcat5323
      @fatcat5323 Před 6 měsíci +1

      @@3d-illusions Is it possible to make a physics based vehicle follow along a path? Locking the steering wheels to the path?

    • @3d-illusions
      @3d-illusions  Před 6 měsíci +1

      @@fatcat5323 I haven't tried, but yeah, I can't see why you couldn't remove the steering physics and replace them with a follow path constraint.

    • @fatcat5323
      @fatcat5323 Před 6 měsíci +1

      @@3d-illusions And just have the rest of the car following the wheels with physics?

    • @3d-illusions
      @3d-illusions  Před 6 měsíci

      @@fatcat5323 yeah. Have a play.

  • @BalaAnimationStudios
    @BalaAnimationStudios Před 6 měsíci +2

    great one, this is what im exactly lookingk for, but i had an issue, the wheels are rotating but the car is not moving

    • @3d-illusions
      @3d-illusions  Před 6 měsíci

      probably your ground physics. check friction on the tires and ground.

  • @hassankhaliqkhan1979
    @hassankhaliqkhan1979 Před 4 měsíci +1

    Hi, can we export this animated car in fbx

    • @3d-illusions
      @3d-illusions  Před 4 měsíci +1

      Can't see why not. Give it a try.

    • @hassankhaliqkhan1979
      @hassankhaliqkhan1979 Před 4 měsíci

      @3d-illusions but when I export a car with a rigid body in fbx. And then import to a new scene it doesn't work

    • @3d-illusions
      @3d-illusions  Před 4 měsíci +1

      @@hassankhaliqkhan1979 you'll need to bake the animation first. I have a full course available which looks at baking in some detail by the way if you're interested. There's a sale on at the moment too: www.udemy.com/course/learn-3d-with-blender-fundamentals-to-advanced/?referralCode=FE8E787077EBF2A9BC24