Car Physics Rig in Blender for Easier Vehicle Animations.
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- čas přidán 10. 10. 2023
- With this easy to build physics based car simulation, you interactively control any of your car models in real-time!
Final scene file including audio and completed rig available from:
3dillusions.gumroad.com/l/mem...
(big head car not included)
Turbo Tools is available from:
3dillusions.gumroad.com/l/tur...
blendermarket.com/products/tu... - Krátké a kreslené filmy
This tutorial is legendary! Thank you so much! This video shows so many different things, that I have had issues with.
Thanks 👍
@@3d-illusions Is it possible to make a physics based vehicle follow along a path? Locking the steering wheels to the path?
@@fatcat5323 I haven't tried, but yeah, I can't see why you couldn't remove the steering physics and replace them with a follow path constraint.
@@3d-illusions And just have the rest of the car following the wheels with physics?
@@fatcat5323 yeah. Have a play.
great one, this is what im exactly lookingk for, but i had an issue, the wheels are rotating but the car is not moving
probably your ground physics. check friction on the tires and ground.
Hi, can we export this animated car in fbx
Can't see why not. Give it a try.
@3d-illusions but when I export a car with a rigid body in fbx. And then import to a new scene it doesn't work
@@hassankhaliqkhan1979 you'll need to bake the animation first. I have a full course available which looks at baking in some detail by the way if you're interested. There's a sale on at the moment too: www.udemy.com/course/learn-3d-with-blender-fundamentals-to-advanced/?referralCode=FE8E787077EBF2A9BC24