Off Camera Secrets | The Last of Us - Boundary Break
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- čas přidán 27. 08. 2024
- For those interested in supporting an Uncharted 2 and 3 episode, Freako said he was happy to do the episode as a supporter of the show alone. Instead, it would mean a lot to me and him if you guys went over to his channel and checked him out! He's got a lot of fun Last of Us videos. Heres one i particularly liked • Joel Runs Track [TLOU ...
Keep me company on Twitter! We have fun there: / boundarybreak
I dont plug my patreon in the videos because i want to keep the content pure and timeless. However currently i am accepting for support in the early months as i recently quit my day job to push this series as far as it can go. if you visit the patreon page, there is a video that explains my whole story. / boundarybreak
Fans have made a discord chat room if you guys like that stuff. Heres a link: / discord
The man Responsible for the outro animation: clayburton.form...
Brand new discovery made for The Last of Us! Go check it out!
czcams.com/video/wtkiITBEs00/video.html
Shesez first reply
Shesez Woow dude this is the first video i've watched on your channel and its so interesting. So glad i got this in my recommandations... subscribed !
plz do uncharted
Shesez Can you do me a favor you know in the start of the game a car crashes on gas station and blows up can you get close to it please
Shesez HUE HUE BR
Imagine the giraffes going out of the players view and going into a T pose.
Kraft Punk hâhhahahahaha
Ufff Belasto xD 🎃🔥🧡😂
Kraft Punk yes pls
Wait until someone leaks a video of someone in a mo-cap suit walking like a giraffe
G pose.
That shit where the mocap actors enter the t-pose once they're off camera so so freakin cool
Ikr it's was so cool :O
Something many may not know: when you reach the surgery room where Ellie is being operated on, the cowering surgeons have extra death animation and blood physics attached to them. They die very realistically as compared to other enemies in the game. Probably to accentuate the revenge felt by the player. Their blood splatters so vividly, and they react totally differently depending on where in the body they are shot, they react to leg shots by falling and bracing themselves before falling all the way, and headshots leave blood spewing from the wound as they fall limp to the ground. Very well done.
And to think all enemies will be like this now
I mean.. other NPCs are disposable.. this one's different because they were surgeons and part of a cutscene...
Majority of players felt guilty and not hateful or revengeful or any of that sht
MiuMoon I felt great taunting and killing those surgeons in horrendous ways. It was a delight!
DeenanTheKemon I lol i shot the surgeon in his foot and he just went limp like a noodle and died....very realistic 😂
Armando Antunez dont think you really grasped the point of the final chapter then but ok
Not even gonna show the dirty magazine Ellie was reading?
@@andandampersand8202 your sinned since to deny
It's a video cinematic. Therefore, no assets are loaded on it.
i would give this comment a like, but it’s at 69 likes, so...
sodaddict frrrrr
Im sorry for saying that
That's really interesting. I always assumed that cutscenes were just premade videos that were inserted to the game. I never knew that they have actual things going on. Hm the more you know.
Dan Izumaki You're stupid af
King Bradberry yeah I don't know too much about what actually goes into making games lol
The reason why it's rendered in the engine and why it's not a pre-rendered video is because a video takes up a lot of harddrive space compared to assets that are already in the game. A map in most games size wise when it comes to harddrive space is small, it's the assets themselves that are big such as buildings, characters, vehicles etc.
Dan Izumaki spoilers
Dan Izumaki I’m scared
Legend says that the Girrafes are still walking to this day...
Epic Elite smh
Epic Elite spoilers
lol. probably walked into part 2
August 2020 and the girrafes are still walking..
Gabriel Oliveira holy shit dude you replying to this comment just reminded me about this hahaha, didnt realise it was 3 years ago
9:55 What Joel didn't know was that he was traveling with Satan this whole time
Red this is at 69 likes no one can like it
@Xen0N wow
This 3 year comment hits so much more differently now. Foreshadowing that his time was up in the sequel, too bad we didn’t get to play as Joel and get an alternative option to kill Abby.
AHHHHHHHHHHHHHHHHHHHH
Wanna see what happens to Davids model when Ellie kills him
Yes! I do too!!
Bruh this happens in a cutscene, there is no model for it
@@FabioBandicootRPD it's only blood effect
Who’s david
@@immrcontagious9096 bruh
It was good fun working with you Shesez!
And hopefully we can do it again!
Freako DO UNCHARTED LOVE YOUR VIDEOS MAN
there you are suuuuuuuuuuuuuubd
Freako would be here, wouldn't he?
iTronicZ HD explain your theory I'm interested
Im glad the internet has an explorer like you Freako, so many of us love this game and you showed more of it than we thought existed. Thank you.
I would love if you could compare what's seen in Jackson at the end of part 1 with what's visible in part 2
Dang that would be awesome
8:13
Lol, they just "cut" the giraffe's legs to make it look like a little one?
Lucios1995 LMAO
Nope 8:16
7:21"Oh *deer* I think it's dead. Nah, it's best to *buck* up & carry on *doe"*
Man, your jokes are just stagging up, aren't they?
7:14
"Oh deer I think it dead, it's best to buck up and carry on doe." Goddammit Shesez
Jhazat 😂
Jhazat spoilers
You guys reacted very strongly to those deer puns. I know the humor is nothing to... Fawn over but I thought it was fleeting enough that it would go unnoticed... ... .... ...VENISON
no.....
....wa
end me please
How deer you
Really doe, was that necessary? Antler me!!!
It’s funny he the planks boys literally animated into the T-pose like “ok now time to T pose” 😂
they gotta assert dominance
Its a good thing I finished the game because this would have ruined the experience lol.
GEP 22 true lol
GEP 22 wait why tho?
@@8johh Because there were a few spoilers in this video and plus I would be more focused on the glitches and stuff then the actually game lol
@@oofydoom feels bad for those wont dont even can play it :v
lol gg gg lol gg
"You scared the shit out of me!"
"Sorry, I'll fall differently next time!"
The actors going back to the T-pose are one of the most interesting things I've seen in your channel. A VERY interesting detail that the developers didn't even think about removing, since you'd be far off in the distance anyway.
Also, the loaded areas are HUGE! Naughty Dog wen out of their way to optimize this game as much as possible. It's amazing what the PS3 is able to do, being 10 years old already. Amazing video, great work! Already subscribed to Freako as well, he puts out very entertaining content.
2:25 -- Like _"Alright (sigh), I guess my work is done here."_ ... [T-pose / end of the script].
9:53 I can't believe you added those noises lol I can't stop laughing
Boundary Break for Kingdom Hearts 1
(it would be nice to see you break part of my childhood)
Holy shit are you me, I was just thinking yesterday he needs to do KH1 and 2. There is like five episodes worth of content in those 2 alone. Plus all the stuff leftover in the code to look at like cut rooms, beta assets, etc.
OneWingedDash OWD ;-; I am kinds scared of seeing it but sure
There aren't really any cut rooms until BBS, if I'm not mistaken. But there are plenty of Cutscene-only rooms. And I would love to see what this guy can do with them if he can trigger cutscenes with full camera control.
i think the off camera headshot can be explained. Maybe they werent sure what angle they wanted to use in the game. or maybe they were told the scene was too violent showing a young girl blasting a guy in the head at point blank, so they re positioned the camera.
Father AxeKeeper Definitely the former, considering that Ellie has killed characters on screen before and you even play as her for a while and kill.
yeah that is probably correct. but you know sometimes standards and practices works in bizarre ways. like they ok something that seems more violent than something else that gets censored.
Father AxeKeeper True I suppose.
These type of videos give me an off-feeling. Imagine this was us in real life, preloaded and waiting for us to trigger something... Kinda like the Truman Show
that's a real theory of quantum mechanics, that nothing really exists until someone is there to observe it. You know that thought experiment that asks "if a tree falls in the forest and nobody is there, does it make a sound?" The theory states that the tree actually doesn't even exist, unless you walk into the woods
I always find these jarring for that reason. Kinda creepy
Well, assuming that everything you see, feel, listen, are just electrical signals interpreted by your brain, maybe there is no wood, it's just a illusion inside your brain
Your comment hints at "Schrodinger's cat" thought experiment.
As someone studying and working in game development, this was super interesting! So cool to see how AAA studios like ND pull all these little tricks to increase efficiency and performance.
Dude Looking thought these comments and how many you've liked or commented on is awesome. I wish more youtubers were so involved, keep it up
ShadowMarioid i do too! the feedback is the best part about being a youtuber. id love to see them engage the viewers more
"Joel, you scared the shit out of me"
"yea, right back at ya kiddo"
hahahah that was good
I don't know if I dislike these boundary videos because they make the game seem hollow, or love them because I'm learning more about my favorite games. Regardless, I'm beyond impressed with how game developers can take some simple textures and meshes and add audio and turn it into a fully immersive reality with emotions, life, and death.
Since you are actually reading comments and requests, here goes mine:
Red Dead Redemption
F1 championship Edition
Dead Space 1
Resident evil 5
God of war 3
Shadow of the colossus
Great video btw!
I would love to see him do shadow of the colossus. If you're very interested in Shadow of the Colossus Secrets, look up Nomad Colossus. He has tons of awesome in depth Shadow of the Colossus videos.
Rf Mgm_t Just watch nomad colossus if ya want sotc stuff
Uncharted 2? Jeez, you could make an entire episode out of the train chapters alone.
Reminder that Freako animates TLoU Rule 34.
Yeah and let's not forget the artwork he does.
I heard Freako and had to rewind. Twice.
I didn't know if I heard him right lmao. Then at the end I saw his profile picture and said - "YEP"
why? what does he do?
@@harisgaming2953 he's made tonnes of comics, drawings, and animation of The Last of Us porn. A few of them have been Futa, Horse****, R*pe, etc.
Ahh yes, shadman jr
Looks into Freakos creations*
"Damn this dude is a freak.....oh"
This is my all time favorite game (been playing the Remastered version on PS4 lately). This was awesome to see - thanks again!
Have you played Part 2 yet?
10:20 I really thought, just for a split second, that they would hug each other.
Giraffes are a form of birds, neck-birds.
We used to ride them to work.
Crykat smh
This is a playstation black disc...
Tu aqui?
9:00 that's the town we see in the last of us part 2 most recent trailer
I really hope that we can walk there by controlling Ellie. This would be pretty cool
Victor Silva Not in that way
@@marietus8936 man I just finished tlou2, I'm broken
if u like this kind of stuff and love the last of us , freakos channel is awesome..
NazKidA how the hell do you guys do this ? a pc game I can understand with mods and but ps3/4 holy shit ....subscribed lol
Peter Connell ps3 as he said in the video
NazKidA That, I couldn't have said better, my friend.
So is freokos art.
( ͡° ͜ʖ ͡°)
There's a free dev menu for PS3 that can be used to get out of map on TLOU and the Uncharted series, but it's for jailbreaks only.
11:00
I think the reasons why they had to create the separate room is because they could better manage the level layout of the following hallway chase, and they needed to have the door out of the first operating room be a solid wall than a door you could walk through. Also, they may have been concerned that some players may glitch through the exit door, which in that case, they’d fall to their death and have the scene restart.
So this is all brilliant but the best thing about this video - no long waffle at the start, straight into it - thank you! So refreshing that you didn’t drag everything out or do a big “WHATS UP CZcamsEEEE” intro. I wish that would die out. Anyway, great video man!
woah that's weird I was literally playing the last of us like 2 days ago and I was like "I wish that boundary break dude would do this game" wish granted
SHESEZ YOU DID NOT JUST MAKE THOSE PUNS. DEER GOD, WHY?
I love how tommy and joel in the beginning has guns on their hands when they're hiding in the shadows
I love when devs leave in mocap that sees actors finishing their acting. It's always hilarious when it translates into the game world :)
sick, can't wait for you to do assassin's Creed. what happens in the haystacks man?
In the first Assassins Creed, you can also hide in those little structures just like with the haystacks. You can see the animation when inside it when the cloth that is supposed to be hiding your character moves from you going inside. Maybe they use the same or similar animation for that and the haystack. Still an interesting idea.
I wonder in AC2 if you move the camera down in the vatican we can see Minerva before the cutscene.
I wonder in AC3 when Haytham arrives at the Grand Temple that Desmond is inside there if you go in there with the camera XD.
Man that game pissed me off. The first one that is. IV and Rogue is amazing.
Rogue nah the wasn't fan of Blag Flag and Rogues story doesn't really work
Daniel Marcus smh
I'm so happy that you uploaded another video of a series where we basically take the camera anywhere we want
Well right after the cutscene that Tess dies in, she doesn't have any blood around her. But if you take out all of the enemies that go into the room, and they open the door, you can go back into the room. #LowPolygonTess
2:20
I think that one was an animation-error, since you can see bags (with the handles up, like they're being carried) next to the truck in the background.
OUTSTANDING WORK SHESEZ!!! i like how the mocap actors are still visible and can be shown going into there t-pose rendering stance. fantastic work as always! love your channel!
This looks like a comment written for a discussion board on canvas/blackboard
So crazy how this happens off screen not even knowing
hey freako and shesez, I just wanna thank you guys all for your help, I really get a lot of information about the game in your videos, I hope u guys could have more good videos in the future. Thanks!
I love how in this game the Characters/models go into a T-pose with a kind of animation like they were supposed to and it was part of the game. Great video Shesez
"Buck up and carry on doe"
I actually closed at my eyes because of that joke
How did you manage to boundary break in the PS3? It must have been quite a hassle.
hacked ps3, dev copy of the game and using the debug menu
Kinoksis Is that also how he edited the shirt texture at the start?
Cyrule Cyrule
probably. I think he can also manually swap textures and stuff by accessing the game files via PC.
I have no idea how it works in detail though.
scumbaggy that he doesnt say it so only can create this type of content.
+The Trust he*
The T-pose makes random background AI seem so much more real. Like they're all in on the act.
"Oh deer I think it's dead. Better to buck up and carry on, doe." I was looking like a deer in the headlights after that well-placed pun barrage.
"You scared the shit out of me!"
Shesez: Right back at ya.
If i become a dev ill add secret messages luke "Hey you somehow got out, now go enjoy the game"
This is one of my favorite games! There’s so much detail for something that the people playing the game would never see. That’s nuts! I love it!
6:21 we had to fight with the camera here.. I laughed here 😂
do layers of fear! there's so much hidden stuff and cool things not accessible it would be awesome to see everything
@10:19 the one guy be like "oh man here we go again,"
That disc is definitely a placeholder for the main menu theme
Videos like these change my viewpoint on games...... and I love it
7:21 damn a 3-in-1 😂
Oh deer
It’s best to buck up
And carry on doe
Just made me feel more thankful for how much effort they put into the game and how they care for details that i didn't notice until watching this video. Thank youuu
You punching at the person for not stopping when you walked near them was too funny.
i half expected the giraffes to do a t post after their walk was done
Ahhh I don't know if this breaks immersion for me or not 😅 when I play it feels like a world but I'm quick to forget that it's just textures and the background isn't really anything but a painting
Do you ever find unexpected sexual content in games? Like for example, fully rendered bodyparts like in watchdogs II.
Thomahawk1234 i found male genitalia in metal gear solid twin snakes. and a black bra bleeding through a white top for hunnigan in resident evil 4
Well it's called twin snakes for a reason xD
That would be cool, but it would be hard to make a video on...
Phacteria hard lol
Thomahawk1234 huh
Watching this for the first time after just watching your newest video entirely on birds, and it makes the commentary that much better. Giraffes, "I mean, they're not even half as exciting as birds". Love it
Bruh the pun for the dead deer was one of the best things ever 😂😂
Hey, I was thinking if you could do a Ratchet and Clank Boundary Break please?
One of my favorite series? One of my favorite games of all time? Oh yeah, this deserves a like!
10:33 The reason all that stuff is outside the boundaries is because they are acting as a base for the objects inside the room. Basically when designing the room they placed those objects, then they made a dummy object that is programmed to insert those objects in their place when the map is loaded. Essentially it just makes loading quicker and makes the room easier to make.
TLOU makes me cry when i hear the theme just from pure nostalgia from when times were good with my brithers
Fan O'Freako's... Now, a fan O'your's. Subbed!!!
This is so cool especially with one of my favorite games of all time! Thanks
it's unbelievable how good those background buildings like the burning farm look
when I was young, having this in-game was considered great looking
7:20
"Oh deer, I think it's dead. Oh well, it's best to buck up and carry on doe"
Please please PLEASE DO THE MASS EFFECT SERIES!
"Oh deer, I think it's dead. Better buck up and move on doe."
(Sigh)
The dog barking at the beginning got me checking my neighborhood to see if something's wrong lol
This is so.....oddly hilarious! Especially the giraffes and the plank men! XD
"It's best to buck up and carrion doe" 😃
Funny how everyone calls freako the hentai dude when he barely does Hentai that much anymore LOL (I'd be surprised if he did)
Well that's not true at all.
Freako Now your name makes sense!
AnimeNightcores150 huh
AnimeNightcores150 stfu weaboo
D1N0 ALG they're not a weeaboo. Do your research before you call someone that, pencil dick.
I swear, the most misunderstood word in the world...
9:25 i believe the reason behind the ground being solid could be because there is a deleted scene in which supposedly Ellie and Joel are supposed to be in Jackson.
How do you know about deleted scene?
Kamil supposedly when the Last of us one night live happened, they played one final scene that was deleted and didn’t make the original game. Everybody was asked to not film the scene because it wasn’t meant to make it into the game so there isn’t any record that at least I know off of the scene itself. But I do know that there was suppose to be a final scene in Jackson
10:35 i think its there so they can just move over and copy the prop and move it to the place they want
(phrasing this weird cause i need to do this fast)
as soon as I heard "Freako" my ears perked up...among other body parts...
Oh DEER it's dead, we'll just have to carry on DOE.
glad i discovered this channel. really interesting to see how they made these games.
also to answer why there's objects outside the map is that it's what we developers call an object pallette which makes it easier to copy objects instead of searching through the files for the object
9:07 how does this compare to the part 2 version of Jackson
Any plans to make an episode on Breath of the Wild?
Izaak Myers yep!
Shesez when though?
Shesez Are there even that many boundaries in BotW? Game is pretty generous about where it lets you go.
Man thanks for this video! From the many times i played The Last of Us i always wondered what was beyond the map limit wishing it was a open world map instead. In the Ps4 version i even paused the game several times with the camera mode and i'd just look everywhere checking every surroundings. Im sure it sounds pretty lame but i love post-apocalyptic worlds in video games and the environment of TLOU fascinated me.
First time I played The Last of Us I went in to the university, looked out a window and every thing was black, but it had a small white horse and a white dot, then I opened a door and it took me out in to it, there were invisible rooms with doors but everything was black, and when you looked back at the building there were window frames hanging in black space, I had to switch the PS3 off to escape this place as it would not let me back in the building, very strange, as next time I played it every thing ran fine, I never saw clip boards but your version did not have the white horse, loved this video as I have seen my favorite game of all time from different never before seen angles. very interesting, well done.
Logically, there shouldn't have been traffic if nothing was blocking the front.
Obviously lmao, there also shouldnt be neighbourhoods floating in the sky, but its a video game, you cant see that theres no cars blocking the front so they didnt put them there. Cant believe I have to explain that
How did you achieve a camera breaking on a PS3?
For the university junk assets, most likely the map designer pre-spawned a ton of assets to move into place as needed to avoid repeatedly scrolling their asset menu. They then forgot to remove the spares.
I love the end credits song, it sounds amazing!