how do you add geometry to an object in zbrush without losing the shape? i added the groups and then zremeshed, or dynameshed and it changes my shape completely
So go to the divide section of the geometry, turn off smooth and then divide it as much as you need. Alternatively you can use dynamesh for nicer geometry at a higher resolution
Thank you for making this video.
Super quick and to the point. This was great! Honestly better than some other breakdowns that I've seen. ♥
Ty Danny for making him rush this....didnt expect a hella funy and helpfull video...tyty
Perfection!!!
Thanks a lot!
no worries man!
nice man
Wouldn't you want to leave the wrap mode for the Orb_Cracks brush set to 2 so that way the wood grain tiles seamlessly?
yeah for sure, looking back I'm pretty sure this was just a stupid mistake, or me 7 months ago was convinced I was right lmao.
@@dennymttt Oh no worries at all dude! I was more of wondering if I misunderstood something haha 😅. Great walkthrough!
how do you add geometry to an object in zbrush without losing the shape? i added the groups and then zremeshed, or dynameshed and it changes my shape completely
So go to the divide section of the geometry, turn off smooth and then divide it as much as you need. Alternatively you can use dynamesh for nicer geometry at a higher resolution