Creating the Ultimate Trim Technique in Substance Designer

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  • čas přidán 17. 06. 2021
  • Lets talk about them bevels.

Komentáře • 6

  • @gahb4326
    @gahb4326 Před 2 lety +1

    Sweet! Just yesterday I was actually asking myself how to get 45 degree angle bevels inside Designer for trims without buying any of the custom nodes made for that purpose.
    CZcamss recommandations won once again! Nice video :)

  • @ShinGidora
    @ShinGidora Před 2 měsíci

    You're a fuckin life saver man!! This video made the difference between me needing to sculpt so many assets vs having a few well polished trim sheets on low poly geometry. Thanks!

  • @NevolmonGaming
    @NevolmonGaming Před rokem +1

    I just did what they said they did in the GDC talk, I used the little beveled normal map from the powerpoint slide as a color picker and painted in the bevels manually. Worked great.

    • @tjalle199
      @tjalle199  Před rokem

      Glad I could help you find that talk, it's great!

  • @ynnda6155
    @ynnda6155 Před 6 měsíci

    hidden gem

  • @etta777
    @etta777 Před 2 měsíci +1

    Goofy? It's you?