[Blender 3.1] Self-Building Surface Geometry Nodes Tutorial (Part 2)

Sdílet
Vložit
  • čas přidán 25. 07. 2024
  • Part twooooooooooooooooouwuoooooooo
    Gumroad: maxedge.gumroad.com/l/selfcon...
    Twitter: / maxedge420
    Email: maxedge420@gmail.com
  • Krátké a kreslené filmy

Komentáře • 69

  • @Larsema1
    @Larsema1 Před 2 lety +18

    I havent even installed blender yet, so this is far beyond what I should watch, but I cant stop. Your explanations are sooo good that I understand a lot and now I will immediately download the program and start laborate! But first subscribe to your channel of course. Big Thanks!!

  • @artsennin5914
    @artsennin5914 Před 2 lety +4

    Man, you're amazing! I love your sense of humor. And the depth of your knowledge about Blender is fantastic.

  • @buniakdmitrii9287
    @buniakdmitrii9287 Před 2 lety +3

    Man! Soooo THANK YOU for that content! Geometry nodes look extremely interesting, so it's a blessing to watch tutorials like this!!

  • @pennyjim5671
    @pennyjim5671 Před 2 lety +1

    I have literally no knowledge of blender, nor intention of learning, but this was recommended to me. I may have not watched basically any of the video since it's a tutorial on something I don't care to learn, but, based entirely on the intro, this is really dope.

  • @MaxEdge420
    @MaxEdge420  Před 2 lety +24

    Something I should have mentioned is that curves can be animated with the AnimAll Add-on, which comes free with blender and you need only enable it :)
    Additionally, this works with multiple splines inside the same curve object!

    • @NikolaevAlexander
      @NikolaevAlexander Před 2 lety +1

      Hey, thank you for the great tutorial. "this works with multiple splines inside the same curve object" - how do you make falloff between 2 splines fighting for tangent orientation?

    • @MaxEdge420
      @MaxEdge420  Před 2 lety +3

      @@NikolaevAlexander I've not thought about that. The easiest way is to just make sure the curves are aligned in the same direction whenever they are close or to just use the world alignment method. Outside of that, you might be able to split the curves at the start using the separate geometry node and then sample the closest point on each one. Then you would be able to mix between them, but you'd need to know ahead of time how many curves you'll be using in that case. I might come up with something better in the future, so stay tuned for part 3??

    • @NikolaevAlexander
      @NikolaevAlexander Před 2 lety

      @@MaxEdge420 Awesome thanks!

    • @TheDivine1100
      @TheDivine1100 Před 2 lety

      you should have also mentioned skimbeeble the fox has a big penis and is good at sports

    • @gingerdog8203
      @gingerdog8203 Před 2 lety +1

      @@TheDivine1100 what?

  • @conceptflow
    @conceptflow Před 2 lety +3

    This makes me want to move to Blender now. You rock, thanks!

  • @blenderdad
    @blenderdad Před 2 lety

    thank you so much for your content! i hope your channel grows big soon!

  • @francofregossi5184
    @francofregossi5184 Před 2 lety

    This is exactly the nanotech effect I was looking for. Thanks

  • @jarvislu9242
    @jarvislu9242 Před 2 lety +1

    Love your tutorials thanks!

  • @opti12
    @opti12 Před 2 lety

    Love you're building things with no compromises but very clever solutions. And the explanations are much appreciated altho I understand < 0.5

  • @AndrewBrumby
    @AndrewBrumby Před 2 lety

    This came right when I needed it!! thankyou!!

  • @salarycat
    @salarycat Před 2 lety

    Wow, really great setup there.

  • @DjTahoun
    @DjTahoun Před 2 lety +1

    Very good tutorial 👍🏻 , keep up the good work 😇

  • @scottlee38
    @scottlee38 Před 2 lety +1

    Love this effect!

  • @CG101
    @CG101 Před 2 lety

    This is what I am looking for
    Thank you so much!

  • @_blender_man_
    @_blender_man_ Před 2 lety

    Awesome tutorial! Crazy and so insane! 💪🏻💪🏻💪🏻👍🏻👍🏻👍🏻

  • @NovaNocturneArt
    @NovaNocturneArt Před 2 lety +3

    This is so freaking amazing! I'm blown away that you've been able to achieve this sort of work with knowing geonodes.
    If I had a inquiry for you, is there someway I can reach out directly?

  •  Před 2 lety

    Dude amazing tutorial!

  • @activemotionpictures
    @activemotionpictures Před rokem

    This is so awesome!

  • @MysteryTacoo
    @MysteryTacoo Před 2 lety

    I’m very new to Blender and this is way beyond me right now, but in future once I model my character, I am definitely going to make a suit of armour for them, just to use this. It looks amazing
    Also, love the PFP

  • @whereismyweb5513
    @whereismyweb5513 Před rokem

    great guru ! 😇

  • @Elyakim_binenstock
    @Elyakim_binenstock Před 2 lety

    U r a miracle thank u so much for this

  • @yasinmomen
    @yasinmomen Před 2 lety

    I saw the post on reddit. Nice job

  • @teknomodd
    @teknomodd Před 2 lety

    Awsome !!

  • @luarlarep6069
    @luarlarep6069 Před 2 lety

    Awesome ,great .

  • @vonaldousgungab2676
    @vonaldousgungab2676 Před 2 lety

    basically a mystique's and Ironman nano tech effect. very cool

  • @ilksenizleaboneol4456
    @ilksenizleaboneol4456 Před 2 lety

    you're so smart man. I follow you bro.

  • @Gr13fM4ch1n3
    @Gr13fM4ch1n3 Před 2 lety

    holy shit. just in the first 2 seconds I was amazed.

  • @garudaanimation8442
    @garudaanimation8442 Před 2 lety

    Wow...... Keep it up

  • @GameVersionHack
    @GameVersionHack Před 2 lety

    I'm so happy I want to cry thank u

  • @jenovaizquierdo
    @jenovaizquierdo Před 11 měsíci

    Dude awesome tutorial, I’m subscribing to see more awesome videos from you 🫡👏😁

  • @unnecessaypics
    @unnecessaypics Před 2 lety

    Thanks for the tutorial! im trying to have the same effect but to reveal something behind a hexagonal wall. Is there a way to invert the selection of the curve so that, instead of building the structure, i can un-build it?

  • @zacharyrenfro3716
    @zacharyrenfro3716 Před 2 lety

    You legend

  • @rudi.k4091
    @rudi.k4091 Před 2 lety

    Is there a way to leave you a tip because those videos are crazy informative and i would love to support that

  • @thorhammer7153
    @thorhammer7153 Před 2 lety

    Sigh no time to learn geometry node yet. Hopefully by next month I can. Please keep making tutorial.

  • @BOSSdesigns
    @BOSSdesigns Před 2 lety

    Amazing . We need tuts. On how to animate logo and text .. for our cleints' motion graphics videos .. thx again

  • @medafan53
    @medafan53 Před 2 lety +2

    Is there a way to make some kind of mask with the scales so that only parts of the Mesh are covered, when watching part 1 I was reminded of the undersuit of the Iron Man Extremis suit (the comics version) and I was wondering if there was a way to make sure the face remained exposed.

  • @janvisagie231
    @janvisagie231 Před 2 lety

    Love the Slav accent.

  • @DjTahoun
    @DjTahoun Před 2 lety

    👍🏻👍🏻👍🏻

  • @lonewolfanime1696
    @lonewolfanime1696 Před 2 lety

    Now i can little me i'm and i know that tank you so much will i was reading for this google voice for long your such a good person now migrate game weekend even more fabulous

  • @kaiba3806
    @kaiba3806 Před 2 lety

    wow

  • @filmstuff0
    @filmstuff0 Před 2 lety

    my guy

  • @yellowfirx0
    @yellowfirx0 Před 2 lety

    hey, i downloaded the file and im moving the curve and the armor doesnt appear, what do i do?

  • @mattstaab6399
    @mattstaab6399 Před 2 lety

    Can this be done in unreal 4

  • @Doomguy21993
    @Doomguy21993 Před 2 lety

    How remind me at crisis suit from crisis

  • @Globaliindex
    @Globaliindex Před 2 lety

    I can't find "dual mesh node " in blender , Help ! 🆘

  • @rolandmine6693
    @rolandmine6693 Před rokem

    “It’s nanotech”

  • @thumbwarriordx
    @thumbwarriordx Před 2 lety

    I realize this is basically what Hollywood would consider a finished effect.
    But I'm gonna say what I wasn't smart enough to articulate about Transformers when I saw it. What's the overall composition lacking here and how do we get some actual shape language into the transformation?
    I genuinely don't know but the question has been smoldering in my head for a decade and a half.
    Also why is this something my brain even wants in CG when it was perfectly happy with old special effects that got away with smoke and melting wax?

  • @pitched7401
    @pitched7401 Před 2 lety

    Could you provide the blend file of the tutorial? i did something wrong, but don't want to watch a whole hour just to look where my number is different. I really appreciate the work you put into these explanations

  • @AndyRoidEU
    @AndyRoidEU Před 2 lety

    Maximum .. armor.

  • @DjTahoun
    @DjTahoun Před 2 lety +1

    😶

  • @seanjauregui7695
    @seanjauregui7695 Před 2 lety +3

    Request to be pinned in the comments? Your videos are so perfect ;-;

  • @arrtma
    @arrtma Před 2 lety

    so this was 2step . can we just make the only amor self-build up in the first ? . this just model stand still .if self.build use in running model .how hard it will be ? just think about it .my brain get hurt over time . the model . hair style. texture skin. tattoo . dress style amor style. etc. F*k it

  • @goosesuka
    @goosesuka Před 2 lety

    какая-то хуета для фильмов czcams.com/video/M6tMJiVXkVc/video.html its effect for film i think my 1050 say me NOP stop it

  • @CHITUS
    @CHITUS Před 2 lety +2

    Man! Soooo THANK YOU for that content! Geometry nodes look extremely interesting, so it's a blessing to watch tutorials like this!!