Comparing All Tanks in FFXIV Endwalker - Job Picking Guide

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  • čas přidán 2. 06. 2024
  • In this video, I'll walk you through the basic playstyle of each tank to help you pick the one that's best suited to you. This is explicitly not a tier list, but assistance in learning more about the available options. What do you prefer: WAR, DRK, GNB, or PLD?
    Support the channel here: ko-fi.com/jolsn
    00:00 Introduction
    01:20 Warrior
    04:10 Dark Knight
    08:25 Gunbreaker
    10:55 Paladin
    14:10 Conclusion
  • Hry

Komentáře • 468

  • @reggielacey2235
    @reggielacey2235 Před 2 lety +230

    Dark knight looks cool. That's all I care about

    • @moody5763
      @moody5763 Před 2 lety +33

      The real reason us DRK mains play it

    • @delsingeiming
      @delsingeiming Před rokem +12

      Yee, play for plot not dmg

    • @Circaman8
      @Circaman8 Před 10 měsíci +12

      Rule of cool when playing games is the best way.

    • @gmb3682
      @gmb3682 Před 10 měsíci +7

      Until they start running with their weapon unsheathed…

    • @Riku9361
      @Riku9361 Před 9 měsíci

      100% This why the fuck did they make him hold it like that@@gmb3682

  • @alloounou6900
    @alloounou6900 Před 2 lety +242

    For anyone looking at dark knight. Living Dead received a rework soon after this video. The dark knight's attacks now heal while in a walking dead status. You'll still need a healer's help to not die from it unless you have enough skills to burn through in time.

    • @morganr9825
      @morganr9825 Před rokem +37

      Oh, and on top of that, healing the required amount gives you a new buff that lasts for the remainder of Walking Dead's duration, that prevents you from dying until it runs out.

    • @almahueco
      @almahueco Před rokem

      Loo dgu

    • @almahueco
      @almahueco Před rokem

      Sadaa

    • @almahueco
      @almahueco Před rokem

      @@morganr9825 dxyet

    • @Drumm3r4God
      @Drumm3r4God Před rokem +12

      you actually dont need the healers help to live now :)

  • @kaidynj2535
    @kaidynj2535 Před 2 lety +205

    i main pally and i feel this review would be fantastic for a sprout that is trying to pick up a tank job.
    your stuff feels ,very well condensed and thought out, keep up the good work! hope more people can see your stuff.

    • @semekiizuio
      @semekiizuio Před 2 lety +1

      Theres alot of guides out there especially after EW but niche stuff is always good because of how genuine the creator of them are. Hope that doesnt change

  • @Grimaldo354
    @Grimaldo354 Před 2 lety +46

    I’d like to add also that warrior and paladin are both great also for people who have a lot of tank anxiety but still want to get into it.

  • @pugnaciouspug1213
    @pugnaciouspug1213 Před rokem +119

    As a healer I can confirm that Gunbreakers accidentally using Superbolide has nearly given me a heart attack on more than one occasion.

    • @madmarduk1936
      @madmarduk1936 Před 10 měsíci +6

      Lol. I do that every few weeks. I have more of a problem with it just making me die though. 3 or 4 times this week I used it at about 3k-5k health after going wall to wall and when I hit it I see the CD start… but then I just fall dead lol.

    • @Zefra_Sol
      @Zefra_Sol Před 8 měsíci +1

      I'm sorry

    • @Nempo13
      @Nempo13 Před 8 měsíci +2

      @@madmarduk1936 Good tanks know you don't use sprint to wall to wall (tanks should NEVER touch sprint outside of dodging mechanics in boss fights) as you must ensure your sprinting healer can always keep pace. You also STOP if you ever have to turn a corner, even a slight one, unless your healer is right beside you.
      Too many wall to wall while using spring then wonder why healers hate them or why they die...then do the same thing over again. Like... seriously... it isn't hard to learn that you cannot expect to live if you outrun your healer or wall block your healer.

    • @madmarduk1936
      @madmarduk1936 Před 8 měsíci +3

      @@Nempo13​​⁠you sound like a terrible tank and/or a terrible healer. A tank should always sprint just before they reach the first pack and the healer should be sprinting right behind them. And if you need heals so badly that you have to stop at every corner then you seriously need to learn to tank. If you need sprint to survive regular boss mechanics then you need to learn the mechanics better and there is no trash for savage. I also have no idea why we are talking about sprint right now.

    • @DeadSpaceWing
      @DeadSpaceWing Před 5 měsíci

      ​@@madmarduk1936Nobody gives a fuck, Gary. Fuck off.

  • @peppermint7152
    @peppermint7152 Před 2 lety +92

    I'd add a caveat to paladin's difficulty.
    It's conceptually easy, but arguably the most punishing if you mess up your rotation. Desyncing your melee and magic windows leads to a lot of "dead" time where you're doing unbuffed damage. The class feels really, really bad to mess up.

    • @CrystVeno
      @CrystVeno Před rokem +5

      True, also a lot of outdated skill that is rarely used like shield bash or cover. It would be great if Divine Veil's requirement of receiving healing is removed and Passage of Arms doesn't need to stand still.

    • @Y0G0FU
      @Y0G0FU Před rokem +9

      @@CrystVeno yeah they could easily remove alot of the Utility and you would not miss any of it. Intervene should have replaced Shield Lob, Bash should either get a meaningful Upgrade (like make it "holy Bash" that applies a debuff) or be removed. Cover and Passage of Arms need a serious rework to see any meaningful use.

  • @ChaosShadow00x
    @ChaosShadow00x Před 2 lety +64

    I like your content style. It's relaxing, straight forward, and presented in an easy to understand way. Certainly look forward to more!

    • @semekiizuio
      @semekiizuio Před 2 lety

      His voice certainly plays role, just normal even slow but clear

  • @fishbread9208
    @fishbread9208 Před 2 lety +42

    My favorite part of gunbreaker is easily the Gnashing Fang combo, especially the last hit, with or without continuation

  • @dravencallisto
    @dravencallisto Před 2 lety +30

    This is actually a pretty intuitive review for people just starting out with this game. My personal favorite right now for dungeons is Warrior given how ridiculous it is to laugh everything off and square finally stepped away from the rotation becoming "moar fellcleave!" but I like gunbreaker for everything else given how rewarding it feels to execute right(that and gunblades are cool).

  • @PineAppleChunkss
    @PineAppleChunkss Před rokem +2

    Thank you for such an informative video. Been bouncing around all four tanks and needed a proper source to identify their pros, cons and differences. Thanks!

  • @SubduedRadical
    @SubduedRadical Před 2 lety +10

    Really love this video. It's simple and to the point, while getting JUST ENOUGH into the nuance between tanks to help people make informed choices while also not getting lost in the details and overwhelming people with unimportant information.
    One thing I'd say about Cover: I've only used it a handful of times, but if one healer goes down and the other is critical, you can use Cover on them to keep them alive. Bonus points (once high enough level) you can then use Clemency on them to heal them up (AND give yourself the 50% recoil heal - Clemency heals the PLD for part of the heal when you use it on other players besides yourself), so that way they can work on getting the other healer/raising DPSers (RDM, SMN) back on their feet and not die to some mechanic or raidwide.
    Cover is one of those abilities that you RARELY need to use, but when you DO use it in this way, can be a clutch save for the party. This was far MORE useful before it was tied to Oath Gauge (it used to just be a 90 sec CD) because you didn't have to worry about not having enough gauge if you needed it, but it still has this use case. Another use case is when one tank is down and the boss uses tankbusters that target two tanks (with one tank KO'd, the second will generally target a DPS party member), the PLD can use Cover on them and use Hallowed Ground on itself to take the full brunt of the busters and survive while keeping the DPS alive.
    Cover has really niche use cases, but they are clutch when they come up. PLD is the only tank (or really Job in the game) that can say "No, Mr Boss, you don't get to kill my party member" (for 8 seconds), which is really a cool concept, honestly.

  • @Curinteru
    @Curinteru Před 2 lety +46

    We want videos for the rest of the roles like this one! it was an amazing video! :D

  • @lyconxero457
    @lyconxero457 Před 2 lety +2

    I recently came across this video and your healer video and I thought they were quite good. I'm very much looking forward to future videos on the other roles!

  • @mismismism
    @mismismism Před 2 lety +82

    I ironically, started leveling WAR for the first time in EW, I never really expected to like it but I love it, it's so fun, the ability to carry is very fun and if you don't have some of the older trial mounts, you can solo farm for them with the greatest of ease. I have PAL and WAR leveled and they're both very fun to me. Like the halfway point between a healer and a tank, similar feeling to RDM for me.

    • @seanhearon6473
      @seanhearon6473 Před 2 lety +1

      Warrior is super fun, GNB is fun too but i just never got into it because if I wanted to play a "dps" I would just play a dps lol.
      Warrior is definitely top tier main tank atm and a decent off tank now with nascent flash and shield buffs, still not as good as PLD for OT though. Warrior and paladin are going to get small dmg buffs more then likely next major patch so it will be even better. Warrior looks broken in dungeons but when you get into single target harder content it levels out with the other classes... hands down best solo class in the game though. Completing fates on my WAR is actually way faster then my BLM since I can literally pull 10+ mobs together and never die lol.

    • @myst0ne
      @myst0ne Před 2 lety

      Pal is better off because it can do some minor healing.

    • @seanhearon6473
      @seanhearon6473 Před 2 lety

      @@myst0ne And more group buffs in general. That's all just for general gameplay and what not.. in ultimates and world firsts they both fall out of favour for GNB and DRK MT/OT but that doesn't matter for 99% of the playerbase.

    • @mismismism
      @mismismism Před 2 lety +1

      @@myst0ne Personally I find WAR has more sustain just because Bloodwhetting has an insanely short cooldown so even single target, you can heal so much every 20 seconds on top of getting mitigation. PAL is very close second for me though. Learning to love GNB but DRK feels bad to me. Even for higher end content, people say GNB is busy but just looking at the DRK opener gives me stress lol, plus if you mess up it's like DRK is made of glass and dandelion fluff compared to the other 3.

    • @Tyler-fg1pt
      @Tyler-fg1pt Před 2 lety +1

      I'm lvling WAR rn and it's so easy tbh, pop intuition and you heal in big pulls you barely need healing, and you feel very powerful when doing your single target rotation.

  • @Angi3_6
    @Angi3_6 Před 2 lety +28

    I just started using Gunbreaker (my first Tank job), which is a big change for me as a Summoner main. I picked Gunbreaker because Thancred was one.

    • @olle2697
      @olle2697 Před rokem +3

      thancreds under-desk assistant over here 👋

    • @lambykin842
      @lambykin842 Před 9 měsíci

      @@olle2697😳

    • @zen6493
      @zen6493 Před měsícem

      did it work out well for you?

  • @Karloss00
    @Karloss00 Před 2 lety +14

    I started FFXIV back in July and the moment Dark Knight was unlockable I've been one since. I really enjoy the class and will welcome any buffs or changes they make to it because I'm blessed with the lack of knowledge of what the Dark Knights were previously. I'm also glad my assumption that they were the damage tank is right, I like that I can throw a bunch of skills all at once for a significant burst of damage.

  • @bryansuminski7543
    @bryansuminski7543 Před 2 lety +24

    I feel good knowing that Gunbreaker was the very first time I've ever tanked because FF 8 is one of my favorite games. It's a lot of fun feeling around with it while leveling.

  • @yazan80
    @yazan80 Před 2 lety +2

    Liked and commented for the algoritm to reach more ppl. I love your content. Want to see your channel grow.
    As a new tank in FF I love Warrior. GB is busy and I want to master it. Just need to feel more comfortable tankning.

  • @rewind-sync
    @rewind-sync Před 2 lety +51

    I've been a paladin main since I started, haven't done any high-end content yet but in general I think it's a really good middle ground learning option for all roles really, it encourages habits that. Also cover to my understanding is basically pointless in duties outside of using arms length on teammates you don't trust for certain encounters

    • @Jinx-A239
      @Jinx-A239 Před 2 lety +3

      After putting some decent time into the tanks at 90 I agree with you, I was able to get one of my friends into tanking and out of their tankanxiety phase by having them start as the healer class, warrior, and since then they’ve settled on paladin and are loving it. As for Cover I cant remember the last time I used it actually…

    • @RevanBC
      @RevanBC Před 2 lety +12

      @@Jinx-A239 in a raid and I'm the off-tank ill use cover to protect the healer if their partner dies.

    • @shooby9496
      @shooby9496 Před 2 lety +2

      I've also done barely anything outside of casual content and the only thing I use cover for is if the healer dies in a boss fight and me and the surviving DPS are trying to clutch.

    • @destroyerinazuma96
      @destroyerinazuma96 Před 2 lety +1

      @@shooby9496 planning on starting as a healer but eventually getting into those summoner classes + Red Mage so that I can revive mid combat. Preventing deaths is better, obviously, but having a panic button is fun imho.

    • @SubduedRadical
      @SubduedRadical Před 2 lety +2

      @@RevanBC This. I've only used it a handful of times, but if one healer goes down and the other is critical, you can use Cover on them to keep them alive. Bonus points (once high enough level) you can then use Clemency on them to heal them up (AND give yourself the 50% recoil heal - Clemency heals the PLD for part of the heal when you use it on other players besides yourself), so that way they can work on getting the other healer/raising DPSers (RDM, SMN) back on their feet and not die to some mechanic or raidwide.
      Cover is one of those abilities that you RARELY need to use, but when you DO use it in this way, can be a clutch save for the party.

  • @DrGrabAss.
    @DrGrabAss. Před 2 lety +2

    Thanks for making this! I am pretty new and was struggling to decide on my tank spec. This was exactly what I needed. I am now torn between Warrior and Paladin, grr! But, I have a much better idea of how to decide. Off to see if you have a healer video!

    • @DrGrabAss.
      @DrGrabAss. Před 2 lety +1

      And the answer was, yes, it's literally the next video available! Yea!

  • @lauruva4314
    @lauruva4314 Před 2 lety +33

    I was thinking of picking up a tank as a second job and this was really insightful, thank you! I was wondering, do you plan a video like this on Healers (and maybe DPS too) in the future?

    • @volstron
      @volstron Před 2 lety +4

      He Just posted a healer video 4 days ago from this post

    • @volstron
      @volstron Před 2 lety

      czcams.com/video/Lvxb-zr1seQ/video.html

    • @lauruva4314
      @lauruva4314 Před 2 lety +6

      @@volstron Thank you so much dude! I would've missed it because I didn't get a bell notification for some unholy reason.

  • @MtcAlpha
    @MtcAlpha Před rokem

    Exactly what I needed to know to be a better healer and to pick my first tank job. You did a great job

  • @ayro0638
    @ayro0638 Před 2 lety +2

    I love all of them, currently internally battling whether to main drk or gnb. Leaning towards gnb though. For as little while at least

  • @ASTobus
    @ASTobus Před 2 lety

    This is an amazing video which helped me a lot. I've started the game as a lancer -> dragoon and I really want to play tank next. Do you plan to make similar videos for other professions? It would be great to have them.

    • @Jolsn
      @Jolsn  Před 2 lety +2

      I'm going to make those eventually, but I need to try each job first to really be able to talk about it. Lots of leveling ahead!

  • @tek512
    @tek512 Před 2 lety +8

    Tl;dr: DRK if you want to die to lack of heals over a period of 5 seconds.
    GNB if you want carpal tunnel
    PLD if you want even worse carpal tunnel and no damage
    WAR if you consider healers optional

  • @yersonreyes3726
    @yersonreyes3726 Před 2 lety +11

    I love the tanking experience, I had tank anxiety at first, I did so many dungeons and trials that I got over it, and when bozja was the new relic content, I somehow ended up tanking all the new bosses especially in delibrum reginae, funny how it seemed that no one wanted to tank it. Dark knight main.

    • @Leraje241
      @Leraje241 Před 2 lety

      Dark Knight is the best for Delubrum Reginae - TBN blocking the doom on the final boss is such a stress reliever XD

  • @randalica92
    @randalica92 Před 2 lety +17

    I understand Cover being forgotten since it's not worth the gauge cost, also Intervention is better most of the time anyway.

    • @SubduedRadical
      @SubduedRadical Před 2 lety +2

      @Greyson Midori I've found the best use for it is on a healer if the other healer died and you don't have any other resers in the party. PLD is the only tank that can basically say "No, Mr Boss, you do not get to kill our remaining healer" for 8 seconds or so. Which can allow for some clutch saves in a pinch.

    • @randalica92
      @randalica92 Před 2 lety

      @@andrewc3267 this combo works in that you don't take any damage targeted on you but take all damage your covered target would get. For example a raidwide attack: Cover+HG makes it you only take the damage from the covered target.

    • @SubduedRadical
      @SubduedRadical Před 2 lety +1

      @@andrewc3267 I don't think it protects them, but it protects you.
      For example, if you stack with someone for a stack marker, say it would do 50,000 damage to each of you. But you use Hallowed Ground. Now it does 0 damage TO YOU, but does 50,000 damage TO THEM...but that 50,000 is given to you through Cover. So you take 0 damage from the hit to you, but you take the damage for the other person.
      Now suppose you use Intervention on them as well. That would cut that 50,000 down by 10% to 45,000. It would actually cut it down to 40,000 (since it's an extra 10% for the first 4 seconds). But if you had Rampart or Sentinel up, it does another 10%. So you could cut that down a total of 30%, or down to 35,000.
      Now, that 35,000 would still be transferred to you, but it would be 35,000 instead of 50,000.
      Say in another case you and another person would take 20,000 damage each. You use Rampart (reduces damage you take by 20%) and use Intervention on the other person.
      So the total damage you take is now 16,000 (20% reduction) yourself and the transferred 14,000 (from them taking 20,000 -30%). So they take 0 damage and you take 30,000 (16,000 + 14,000) instead of them taking 0 and you taking 40,000 (20,000 + 20,000)
      I believe this is the way it works, anyway. That the mitigation you apply to them (or they apply to themselves, if they have any mitigation abilities) cuts down the game calculating how much damage they would take. So the game calculates the amount of damage they would take FIRST, then, once it has that number (which is affected by mitigation), it hits you with it.
      I don't THINK that any mitigation you have on you reduces that (Hallowed Ground does not - Guard goes through Hallowed Ground to prevent cheesing mechanics), but it might. I just know Hallowed Ground itself does not prevent taking the damage through Guard.

  • @tylaa8179
    @tylaa8179 Před 2 lety

    Subscribed, liked & commented for the algorithm. Thanks haven't played yet, thinking either pally or sage.

  • @SammyRebbo
    @SammyRebbo Před 2 lety +6

    I'm still leveling my tanks but PLD is the one I got to 90 and is my most played; Gunbreaker feels like it's actually going to be my favorite; Warrior feels just fine and I like using it; Dark Knight is the only one I dislike using. To clarify about DRK since I don't think it's bad, it's just that it's attack animation makes me feel like everything I'm doing is super....slow....
    Also, my PLD is 90, GNB is 68, WAR and DRK are both 64.

  • @adrian-iw7gm
    @adrian-iw7gm Před 2 lety +7

    I main PLD and do savage raids, cleared p4s few days ago. I feel like PLD is quite difficult because the rotation is very strict, if you mess up/clip GCD, your DPS output will be miserable. It's ez to learn though because the rotation is very straightforward. It's a fun job nevertheless.
    A bad PLD is when you don't bring damage and don't even contribute in mitigation (as in make full use of your utility like intervention, divine veil, passage, cover and HG)

    • @adrian-iw7gm
      @adrian-iw7gm Před 2 lety +1

      @Oligoden depends on the how you want to tackle the mechanics. For example in P4S p2, I use cover during the DoT tank buster and HG the 2nd one.
      You can also cover the healer that is doing LB3 during mechanics cause usually the one doing LB3 dies afterwards lol.
      Actually, you can use cover instead of switching for most of 2 hit tank busters like in e9s as well

  • @snarly7346
    @snarly7346 Před 2 lety

    Wonderful video! helped me a ton! thanks.

  • @kaerakh4267
    @kaerakh4267 Před 2 lety +2

    6:22 That Xenosys insert, hilarious. XD

  • @klandaberde
    @klandaberde Před 2 lety +1

    Great review! Where were you when I first started FFXIV and couldn't decide what job I wanted to main!?! ;) When I started my FFXIV journey back In June, I had been tanking as a paladin in WoW and decided I wanted to continue tanking but wanted to try something a little different, so I chose to level as warrior. Your description was perfect, I felt that low-level warrior was very easy to pick up, but felt like it lacked some of the utility I was used to as a tank. When I got to 50, I switched to leveling paladin and have been playing a paladin tank ever since. I absolutely love the feel of it from the very beginning, I have tried dark knight but it felt extremely clunky and slow, so I honestly haven't gotten very far with its leveling. My husband's main tank is a gun breaker and he loves the fast, more complex gameplay of it. I completely agree with your assessment of paladin, it absolutely does require reading and rereading your tool tips on a regular basis to make sure your getting the maximum utility out of the job, but I absolutely love it, it's a lot of fun! And, I totally love being able to solo bosses in roulette if my entire team goes down, lol.

    • @Jolsn
      @Jolsn  Před 2 lety

      That's great! Dark Knight gets a lot better at higher levels but there's nothing wrong with sticking to Paladin either, the playstyles are very different

  • @keiyangoshin3650
    @keiyangoshin3650 Před 2 lety +5

    Thank you for a good and clear video on tank jobs. Which are very much on demand these days. (beginning of 2022)
    I’m far from being an expert on the subject and my performance as a tank is still a bit lacking, but having levelled all of them I can say this much; WAR is, at the moment, the easiest tank job and the most OP (over powered). DRK is the least tough, healers beware! It looks cool but feels slow and is harder to learn. GNB is the most hardcore to play due to the sheer number of skills it has but is effective. PLD is the most balanced and reliable in all situations but is somewhat boring. Please note that all of these become excellent beyond level 80, but before that well... This was just my opinion of course. Stay safe. ❤️

    • @molagbal6944
      @molagbal6944 Před 2 lety +2

      WAR is just in dungeons though, the self healing it isnt overpowered on endgame content, it always was used for solo old stuff even before endwalker, they are the simplest tank job of the 4. It doesnt change much, and DRK is focus on usage of TBN *with* Mitigation and abyssal, bad DRKs are more easy to be noticed because it punish bad or not at all use of Mitigation. PLD was weaker before 6.08 in damage, they where buffed and surpassed WAR. DRK and GNB are the highest damage tanks, and both with a good group dps, you can fly in dungeons. Dont need self healing if adds die fast.

  • @jof4705
    @jof4705 Před 2 lety +5

    Should’ve mentioned that superbolide is combined with HoC and a charge of Aurora ,which makes the health reduction to one, immediately no longer a problem, because HoC heals when your health gets lower than a certain threshold

    • @Leraje241
      @Leraje241 Před 2 lety

      This is true but in case people don't think of it, I recommend hitting Heart of Corundum at the end of Superbolide's invulnerability so you don't waste Corundum's mitigation (bolide - aurora - wait - corundum). Man I love Gunbreaker... and it got some awesome upgrades in Endwalker.

  • @CyberMercy
    @CyberMercy Před 2 lety +4

    I didn't even know I was picking a Tank. I liked the Idea of a Gladiator & am now Palladian. No regrets. Great Fun, good team play, good solo/quest play.

  • @Metroida
    @Metroida Před 2 lety +1

    Thanks for this! Great info!

  • @anaproject903
    @anaproject903 Před rokem

    Super small thing, but it was pretty nice seeing someone else use “V” the same way I do for aoe, as in v->shift+v for the combo, and alt+v for the cartridge spender aoe for gunbreaker.

  • @NightBane345
    @NightBane345 Před 2 lety +1

    When I do raids in Endwalker, haven't tried Savage yet, but I pick DRK, because as you said, it's amazing as off tank, especially since I can put TBN on the main tank, and knowing it'll for one, keep them alive, and take some stress off the healer. I still love DRK, only thing I wish, was that they had a bit more self heal, if they gave that to DRK, I would instantly go back to it.
    Don't need to be on the scale of WAR, but at least a bit more, because currently, it stresses me out doing it, in big pulls in dungeons, along with my friend who mains healer

  • @theholydragoon5475
    @theholydragoon5475 Před 2 lety +1

    This is a really great place for people to go to learn about where to start.
    Although 2 things that weren't exactly correct. Dark Knight's Living Dead, contrary to popular belief, doesn't actually have to be healed to 100% health, they just have to be healed for a total of what their maximum health is, so they can still take damage.
    And in the case of Superbolide, despite dropping yourself to 1 HP it's also a true invulnerability like paladin's Hallowed Ground. Any damage taken after the ability is active will be zero.

  • @charonib
    @charonib Před 2 měsíci

    I started with Warrior since I figured as the OG tank it would be the easiest class to use for getting used to the role. As you pointed out yeah the self healing and simplistic rotation has been a great introduction and I’m having a fun time.

  • @RyuXero
    @RyuXero Před 3 měsíci

    You are a gentleman and a scholar, thank you 🙏 for all your service to the FFXIV Community 😊

  • @lyconxero457
    @lyconxero457 Před 2 lety +3

    I started FFXIV out about 9 years ago as a Gladiator before eventually swapping to White Mage because my friends needed a healer so Paladin will always have a soft spot in my heart. That being said, I didn't really like playing it until it's Shadowbringers rework and even then it was replaced by Gunbreaker which just stole my heart as its fast pace and flashy effects reminded me of playing a DPS. I level all the jobs in the game and play all the roles but when I tanked in Shadowbringers I was pretty much ALWAYS either a Gunbreaker or a Dark Knight because they were my two favorites. So I was a little surprised (well, not REALLY surprised as I watched all the media tour information) that I came to dislike Dark Knight so much in Endwalker despite it not really changing all that much AND being the highest DPS tank but that's the world we live in now. The reason for this is simply that we're NOT in Shadowbringers anymore where all the tanks had their own issues which served to balance out the decision. Paladin and Warrior got so much QoL in Endwalker that it made my head spin while Gunbreaker got less QoL but had its defensive and regenerative abilities buffed substantially which was the job's main weakness as compared with the other tanks. Dark Knights, on the other hand, got a bunch of actual USELESS changes with none of their shortcomings being addressed; their only saving grace being that they did the most damage so OF COURSE people were going to play the job even if they don't particularly like it. Thankfully, Yoshi P has mentioned changes coming in 6.1 but I'm curious as to how deep these changes will go considering there's an Ultimate on the horizon and they'll have little to no time to patch things again before it drops two weeks later.

  • @monologuesofablueogre1869

    I didn't notice that I wasn't subscribed even when I have watched a lot of your videos ever since I started FFXIV. Get your subscribe, kind sir!

  • @didiercollard
    @didiercollard Před 2 lety

    I started only recently, and at level 60, I need to choose between the Warrior I've been playing as or Gunbreaker. So, thanks, this was information I needed! I think I'll go back to Warrior...as soon as I can actually unlock my level 50+ skills, that is. Still working on the MSQ to eventually unlock the places I need to go for those.

    • @zarith87
      @zarith87 Před 2 lety

      no need to worry... all classes are good for normal content, just level up both or any jobs u like... once u completed endwalker u can always level up other jobs to 90, a single job u can level in just 2 weeks DPS may take more days due to longer q.. just repeated play leveling dungeon.. only high end content matters for particular job mastery.. my suggestion is to level up both Warrior and GNB in tendem while doing MSQ towards endwalker.. u will get level 90 by early endwalker expension.. by that time if 1 job at cap u will lost your exp if dont have other job to claim that exp.. if u have 2 jobs in tendem u wont lose any MSQ exp.. dont worry about underleveling.. just redo same dungeon 1 or 2 times if 1 of ur job is under level.. also all tanks have shared gear except weapons.. so u dont need to worry about gear as well...

    • @didiercollard
      @didiercollard Před 2 lety

      @@zarith87 True, but this gives me a good idea of what the classes will play like, so it's still helpful.

  • @RobSomeone
    @RobSomeone Před 2 lety +1

    Sprout here, big thanks as I look for a second class to maybe start leveling.

  • @bocatt9202
    @bocatt9202 Před 2 lety +7

    Having just started ff14 less than a month ago, I really appreciate videos like this.
    I've always played tanks in other MMOs, and my experience with duty roulette tanks in XIV has been less than sterling to say the least, I feel called to take up the mantle, however I can't decide on one of the tank jobs that seems like I'll actually like it...

    • @whocaresreallywho2464
      @whocaresreallywho2464 Před 2 lety +1

      Always played a tank in other mmo's but here you didn't and you think you can do better? I do love sprouts they always make me chuckle

    • @celuiquipeut6527
      @celuiquipeut6527 Před 2 lety

      @@whocaresreallywho2464 I love sprout in a sandwish.

    • @yourip2001
      @yourip2001 Před 2 lety +4

      @@whocaresreallywho2464 As someone who never touched an MMO before playing final fantasy and started out as a dps, later branching into healer and tank, anyone who's even remotely motivated can do better than 90% of the tanks encountered in duty finder. Most tanks I've played with there are incompetent as hell, not even pulling wall to wall and if they do, half of the time mitigating wrong or not at all. Couple that with massive egos and zero reception to advice, and I fully understand people when they say they start tanking just so they don't have to deal with other tanks.

    • @whocaresreallywho2464
      @whocaresreallywho2464 Před 2 lety +5

      @@yourip2001 now in my 12 years of playing this mmo i have found that it sprouts refusing to listen or take advice in the dailies, pulling from wall to wall comes don to the healer and if they can cope with the amount of healing they end up having to do, so if healer doesn't tell me to go crazy at the start or after the 'first pull' they i will keep it small.
      Endgame content you have the elitist people that want you to know everything before you even go in, including if that content dropped 5 minutes ago and you've just logged on......
      now i can't say my experience is the same for all and if i offended folks then i apologise but for me on Lich server which be in light world (i forget how they divide this up now) can most things go well unless Dun Scath pops up in raids then we all sigh cos of that opening fight xD xD
      anyways sorry for the crap i've written and again if you felt i was having a pop i apologise, just made me chuckle hearing a sprout saying they can do a much better job due to always playing tank in other mmo's but went dps here

    • @yourip2001
      @yourip2001 Před 2 lety +3

      @@whocaresreallywho2464 I've had the opposite experience, most sprouts are relatively open to advice, it's the players that have been playing for longer that feel like they know everything and take slight tips as a personal insult. The beauty of the game is that you can play every role though, so I think people should be encouraged to give everything a try at least. and with a few practice runs they might end up being better than the people who have more experience than them. No offense taken though, and I agree Dun Scath is always a barrel of fun :)

  • @endofexistence2149
    @endofexistence2149 Před 2 lety +1

    I'm a sprout and move from ninja to gunbreaker xD. I love gunbreaker and enjoy figuring out how to best tank new situations.

  • @madmarduk1936
    @madmarduk1936 Před 10 měsíci +1

    Heart of Corundum has multiple effects. 2x 15% damage reduction with the first 15% falling off at 4 seconds. The second 15% lasts for EIGHT seconds. The 900 potency heal lasts for 20 seconds or until below 60% health. For a 30sec CD that’s a very solid duration. You can ALSO cast it on someone else, get 15% damage reduction, and give them 15% reduction and the heal. Remember that when off tanking especially.

  • @YouErik94Tube
    @YouErik94Tube Před 2 lety +1

    Thanks for the video! could you make a guide like this for the dps class? :D

  • @celuiquipeut6527
    @celuiquipeut6527 Před 2 lety

    Your Video was amazing. Could you do that for every job type? I would enjoy it.

  • @-Aidan
    @-Aidan Před rokem +1

    I started FF14 a couple months ago and I've got to say using a Warrior was a great choice to start off with, a simple class that is easy to master and because of that lets you focus on learning raid mechanics and boss mechanics without having to think too much about what you are doing! now I've learnt most of the bosses I've created a Paladin! mainly because they look soo good imo haha! but I enjoy playing Tank as a whole.

  • @andigo658
    @andigo658 Před rokem +2

    from all 4 tanks, Paladin my mainjob, followed by darkknight, warrior and at the end gunbreaker. Paladin feels most comfortable and flowing than the others.

  • @reflirt
    @reflirt Před rokem

    Sprout Lv.85 mDPS here wanting to pick up tank. Thank you!!

  • @sebastianrook5478
    @sebastianrook5478 Před 2 lety

    Paladin of course! 😁
    But I may try out Warrior next.

  • @ruana9572
    @ruana9572 Před 2 lety +4

    I’ve been wanting to play GNB for awhile now, but as a sprout I struggle with rotations and targeting when things get hectic. Gonna need to practice with that one a lot it seems.

    • @AgentSilv
      @AgentSilv Před 2 lety +1

      GNB Is very fun I'd recommend it

    • @disgustor3404
      @disgustor3404 Před 2 lety

      The thing is just keep on going! I'm also a sprout and I love GNB, I had troubles aligning the burst windows consistently drifting certain abilities however as cliche as it might sound practice makes perfect. Get the fundamentals down and be strict and dont compromise. GNB has a really strict rotation when it comes to its burst windows with no mercy, but when you get it down ahhh man all those explosions :D

  • @critikalparagon
    @critikalparagon Před 2 lety +12

    10:24 You are wrong about Superbolide. You mentioned Superbolide bringing the GNB's HP to 1 and stops them from taking "LETHAL" damage. They do not take ANY damage AT ALL while the buff lasts, and yes you will not take lethal damage as well (except on special occasions like Doom, death wall, and the like). Very important to know the difference between invulnerability and Holmgang/Living Dead.

    • @bachampion04
      @bachampion04 Před 2 lety

      thats not exactly true, you cant mitigate enrage damage thats why even the tooltip mentions mosy dmg and not all. But i get what you arr saying though.

    • @critikalparagon
      @critikalparagon Před 2 lety

      @@bachampion04 i mentioned "special occasions that includes Doom, death wall and the like" i shouldve specifically mentioned and added ENRAGE so you know i categorized it as "special occassion"

  • @MrMahokai
    @MrMahokai Před 2 lety

    oh can u do this for the other position aswell?
    This video was rly rly helpfull !

  • @TashdacatGaming
    @TashdacatGaming Před rokem

    I've drifted all over the place for a while but during Endwalker I came back to Warrior HARD
    I can 100% say to anyone that Warrior, especially post level 54 where you get Raw Intuition, is the best class to learn the game on. It's incredibly easy to solo FATE farm with due to it's healing abilities, and the hilarious level of healing you have access to allows for any mistakes you make to be easily handled. While it's 100% brain dead autopilot a lot of the time after a long day at work I like not having to think too hard.
    Just remember to watch enemy AoEs to not completely fall into the stereotype, and you'll have loads of fun.
    Great video as always Jolsn! Looking forward to the DPS one! :D

  • @thisisdabz
    @thisisdabz Před 2 lety

    I started a couple weeks ago and this really helped me. I played warrior to 90 first and it was really fun. Tried a couple other tanks too and now I can't go back to warrior because I hate the cone AoE so much :)

  • @Theinen84
    @Theinen84 Před 2 lety +6

    This is good info although sooooomewhat misleading. All the thanks serve a role and shine in different situations.
    WAR: it is the dungeon king if you're not geared. It's pretty great with it's burst healing. However that healing isn't really effective. Raw Intuition/Bloodwhetting is gonna over heal you. A lot of that healing goes to waste. Then, if it's not a big pack, it doesn't heal as well. It is strong starting because it doesn't rely on mitigation. It tanks with its health bar, see-sawing from low to full. Shake it Off is like the best party utility of the tanks tho. A heal and a shield? Just awesome. Can save a potential wipe.
    DRK: the boss tank. Legit. DRK doesn't feel as strong in dungeons because it relies heavily on mitigation. That doesn't work as well when constantly being hit, especially for a shield. On a boss though? DRK will laugh at tank busters, capable of reducing the dmg from them down to being lower than an auto-attack. As our gear improves into the current tear, DRK, as well as PLD and GNB, begin to clearly eclipse WAR. In dungeons, you should not spam the AoE combo. Do it once to get everyone on you. Then 123 combo for sustain while working your mitigation. Using Quietus, Shadowbringer, Flood and Salted when available for AoE, reserving Abyssal Drain for when low. It'll still need healing, but not nearly as much. Unfortunately DRK is the only tank that can't keep the party going if the healer dies.
    PLD: the safest tank and biggest support. As gear increases, it's dethroning WAR as dungeon king. For example, block is usually capped at 25% dmg reduction. Currently, we can get 20%. That's pretty much on demand, thanks to Holy Shelltron, with healing on top of it. Unlike WAR, none of it's healing is wasted either. It is also the only tank with actual on demand healing. If the healer drops they can easily keep the entire party going. Clemency still heals them while healing others with no cool down. You can sacrifice dmg and even spam it with Requiescat, though you'll never need to. It's also shares a trait with DRK where, if the boss is still targetable, but have to move for mechanics, can still output heavy dmg on the boss. If it was a bit faster, it would beat WAR in dmg as well.
    GNB: jack of all trades, master of none. GNB is like second best in everything which makes it a very deadly package. It tanks in layers. The complete kit makes it, pretty much, the beefiest boy. Camouflage makes parry a reliable mitigation on top of 10% dmg reduction. So that's like 30% DR on a long duration and relatively short cool down. Heart of Corundum adds another 30%, decaying to 15%. Then it gives a big heal when you dip below half or tops you off if you don't need it. It regularly heals over 20k. All that DR alone is tasty, but then GNB uses shields even more than DRK thanks to Brutal Shell. Brutal Shell can regularly heal for like 5k. That means you get a 5k shield. Alone? Not much. That consistent DR? Different story. So not only is that effectively a 10k heal, but you can also have Aurora ticking alongside it, slowly pushing your health up. Like DRK, do your combo in packs. Then Fated Circle when available for consistent dmg. You keep AoE up while staying beefy even in a pack. It does have a higher ceiling, but is the most adaptable tank and is the only one capable of providing healing to 3 people at once, and without sacrificing any dmg.
    That's them as standalone or if things go bad. GNB is best all around. GNB and DRK are best for group content because they don't lose anything in group. With a good healer, especially SCH or SGE, WAR does nothing but over heal and PLD support gets redundant. DRK and GNB still utilize their kit to the fullest even with a healer, making their jobs easier and allowing more DPS.

    • @nicolascordier12
      @nicolascordier12 Před 2 lety

      I just want to point out that on the current raid tier, with our current gear level, Holy Sheltron mitigates more damage then TBN on tank busters. TBN is 25% of the DK max health while Holy Sheltron is 32% mitigated damage (20% from block and 15% from the buff, cumulated by multiplication).
      If your tank has 83 000HP, the DK will mitigate 20 750 damage. If the tank buster is 83 000 damage (Savage TB are way higher than this), Holy Sheltron will mitigate 26 560 damage. Considering Savage TBN are way higher than that and usually are above 100 000 damage, Holy Sheltron is miles better than TBN, sadly...

    • @Theinen84
      @Theinen84 Před 2 lety +1

      @@nicolascordier12 that's a bit disingenuous. You have to look at the kit. Not the ability individually. No DRK should be relying only on TBN for a savage tank buster. You'll put mitigation on top of it. That changes those results in the DRK's favor.
      Part of the problem with TBN is people want to keep comparing it to the new abilities. It's not it. It's a lv70 ability. These are lv82. Even as an omni-tank, I'd be offended if they were on the same level of effectiveness.
      On top of that, they couldn't give DRK an uber defensive because they still had TBN. Imagine DRK getting even a DR and potent regen, or healing while they safely hide behind a chunky shield. For tank busters or even in dungeons, it would be no contest.
      I honestly never liked TBN. I hated what SB did to the class I got the game to play. DRK needs a complete rework. Honestly, I think TBN SHOULD have been evolved like the others and give it Dread Spikes that DRK has on FFXI. Hit the button and it changes like Salt and Darkness. You can then consume darkside to activate the spike effect. You have until the cool down for TBN is back up to use it. Which will give you 4sec to heal for 90% of the dmg you take. Can't proc dark side until TBN is back off cool down.
      That would give the same feeling they wanted for DRK, while giving it one button that does so much like the other three. Then, instead of enhanced unmend, upgrade Quietus and Bloodspiller. Quietus silences enemies. Bloodspiller blinds an enemy.
      DRK right in line with other tanks and feels at least something like a DRK should again.

    • @nicolascordier12
      @nicolascordier12 Před 2 lety

      @@Theinen84 It's not disingenuous at all. I never claimed that PLD > DRK. I claim that Holy Sheltron > TBN, which it is. There is nothing else here. Don't make assumptions.
      Also, yes, shields stack better with mitigation than mitigation with mitigation. However let's do some math to check your claim about stacking TBN with mitigation against Holy Sheltron stacked with mitigation, shall we?
      Again, let's take a tank with 83 000 HP and a 100 000 TB (so early Savage fights).
      DRK:
      - TBN will grand a 83 000 * 0.25 = 20 750 HP shield.
      - Rempart (20% mitigation) will reduce damage by 100 000 * 0.20 = 20 000.
      Total mitigation: 20 000 + 20 750 = 40 750.
      PLD:
      - Holy Sheltron grands 32% mitigation. (100 * 0.80 = 80 | 80 * 0.85 = 68.)
      - Rempart adds an extra 20% mitigation.
      - 68 * 0.80 = 54.4 | 100 - 54.4 = 45.6.
      This means the total mitigation of both stacked will be 45.6%.
      100 000 * 0.456 = 45 600.
      Total mitigation: 45 600.
      Let's do the same with maximum mitigation, which is TBN + Sentinel and Holy Sheltron + Sentinel.
      DRK:
      - TBN will grand a 83 000 * 0.25 = 20 750 HP shield.
      - Sentinel (30% mitigation) will reduce damage by 100 000 * 0.30 = 30 000.
      Total mitigation: 50 750.
      PLD:
      - Holy Sheltron grands 32% mitigation. (100 * 0.80 = 80 | 80 * 0.85 = 68.)
      - Rempart adds an extra 30% mitigation.
      - 68 * 0.70 = 47.6 | 100 - 47.6 = 52.4.
      This means the total mitigation of both stacked will be 52.4%.
      100 000 * 0.524 = 52 400.
      Yep, even stacking it with other cool downs, PLD is still better. Even if you take the absolute top mitigation, PLD will still mitigate better than DRK on a single Savage TB. I'm not even taking extreme TB like those from P4S or P4S 2. I actually never even did the math so thank you for giving me the opportunity to do so. :P

    • @Theinen84
      @Theinen84 Před 2 lety +1

      @@nicolascordier12 That's the disingenuous part, my friend. It's not fair to compare TBN to Holy Shelltron. TBN comes 2 expansions and 12 levels sooner. A level 70 ability being a better mitigation ability than a lv82 one is poor balance no matter how you look at it. TBN was never meant to compete with them. It's like trying to make the argument that Edge of Darkness should do as much dmg as Edge of Shadow. Sadly, BECAUSE of TBN, they were baffled on what to give DRK.
      If I'm being totally honest, even back in ShB I was saying that GNB plays as DRK should. I'm still convinced it started as a rework but they decided to make it a new class. TBN is now the focus of DRK's kit, which is why I think it should have evolved like the rest but they don't know how to approach it without making it overwhelming. So, the stat squish, which, regardless of if they made enemies hit less or not, DRK got the short end of that stick, and then they didn't get anything new. Like seriously... nothing new. They just gave stuff back. Shadowbringer is just Dark Passenger without the option to Dark Arts it, for blind. Oblation? So what? Reprisal was unique to DRK and you could keep it and Low Kick, which was also unique, flowing with parries for more stuns and dmg reduction. They even gave back a useless trait no one missed in the first place, along with two more useless traits(the two shadow ones) that could've just been packaged into the Mastery trait as we already have traits on other classes that affect abilities they haven't yet unlocked. Yet SMN is able to hold 2 charges of their personal shield, RPR actually has a useful effect if their shield breaks and the potency of SCH's shield were buffed making it arguably the best healer.
      TBN should have been addressed in a similar matter or DRK should've gotten the rework like other classes. DRK is very flawed, even though it has that niche. I'm not arguing that. Directly comparing TBN, which is lv70 and receives no kind of buffs, rather, actually been nerfed, to the new lv82 abilities that, honestly, kinda change how the tanks play, isn''t fair, making your comparison and all that math disingenuous. The mentality people have of comparing an intentionally weaker ability to stronger abilities, however, does highlight the issue of DRK not receiving anything this expansion.

    • @vukkulvar9769
      @vukkulvar9769 Před 2 lety

      @@Theinen84 That's the disingenuous part, my friend. It's fair to compare TBN to Holy Shelltron.
      You compare jobs at the same level with all their skills and capabilities.
      Unless you want to argue that Stalwart Soul learnt at level 72 is not to be compared with the other tank AoE combo weaponskills learnt at level 40 ?
      It's fallacious to reject comparing skills that have similar use.
      You can still love DRK/TBN more, but that is subjective. Objectively, it's worse than Holy Sheltron. TBN is also worse than Heart of Corundum or Nascent Flash.
      That's supposed to be the tradeoff for DRK having more DPS.

  • @jclinton4473
    @jclinton4473 Před 2 lety

    you helped me pick thank you

  • @Jamzooo
    @Jamzooo Před 2 lety

    Great video as always, thanks. Btw, did you stop streaming?

    • @Jolsn
      @Jolsn  Před 2 lety

      Glad you liked it, I was just on a weird schedule last week so I didn't really get to it, planning on catching up this week

  • @JessePhoenix
    @JessePhoenix Před 2 lety +2

    Me: Stumbles onto the quest for Gunbreaker at 60, thinking "oh, I should have a tank too but I'm too lazy to level, maybe I should just grab this"
    - Gunbreaker is the most complex of the tanks -
    ....Well then. XD
    I do adore the Gunbreaker playstyle though, despite having had a bit of a learning curve. It feels really nice both off and main tanking in raids (I have not done Savage content yet though), group content/roulettes are generally chill. I love it.
    I've recently picked up Paladin to level as well so looking forward to seeing how they stack up in later levels (only mid 30s on the paladin so far), as well as poking around with the Dark Knight.

  • @filipvadas7602
    @filipvadas7602 Před 2 lety +2

    Correct me if I'm wrong, but in the Living Dead, although the effect reads that you need to be healed to 100% the effect seems to be more in line with that you need to be healed for the same value as 100% of your health
    Meaning if you have ,lets say ,10000 max health, you have to be healed for that total amount instead of being AT that amount

  • @casfacto
    @casfacto Před 2 lety

    I chose warrior, you confirmed it was the right choice for me.

  • @noamto
    @noamto Před 2 lety +1

    3:15 Doesn't Dark Knights Abyssal Drain also do the exact same thing and scale healing with the number of enemies hit?

    • @Jolsn
      @Jolsn  Před 2 lety

      It does, but the amount is much smaller. DRK gets 200 cure potency for each enemy hit, on a 60 second cooldown. Warrior gets twice that amount on a 30 second cooldown. Beyond that, Abyssal Drain is a DPS loss at below 4 enemies, so actually getting to use it outside of dungeons is super rare

    • @noamto
      @noamto Před 2 lety

      @@Jolsn yeah it's smaller and a DPS loss but I find it still noticeable. In Dungeons I think of it more as a defensive cooldown and losing DPS there isn't as significant in my eyes.

  • @Wiwii1999
    @Wiwii1999 Před 2 lety

    I discovered tanking with ShB and i love it and my Gunblade ;)

  • @CyberBadgerz
    @CyberBadgerz Před 2 lety +3

    could you do a job complexity tier list?

  • @dswngz
    @dswngz Před rokem

    Thank God, SOMEONE mentioned PLD button bloat. Because nobody else mentions it, I thought I'm the only one having this kind of discomfort. On every other tank class I stay inside my convenient binds borders, but not on PLD.

  • @hanzandersen115
    @hanzandersen115 Před 2 lety

    very nice video!

  • @Galiant2010
    @Galiant2010 Před 2 lety +1

    Just to clarify with DK's Walking Dead, perhaps more of a nitpick. It's not being healed TO 100% HP that removes the debuff, but being healed FOR 100% of their max HP. They never have to fill up the HP bar. If their max HP is (arbitrary number) 25k, as long as they get healed for 25k in that 10 second window the debuff goes away, even if their HP never gets over 50% full.

  • @TheChaosgumbo
    @TheChaosgumbo Před 2 lety +13

    I know I am in the minority here, but I actually love playing as DRK. Then again, I like the off tank role which DRK excels at. The only thing I want changed (other than living dead and blood weapon being stacked and allowing self healing) is to change living shadow in a way where it fuses with you like the reaper. It should function to give greater potency and allow for self healing which would make DRK actually utilize blood gauge as an importance resource instead of just spamming blood spiller. It would help with mitigation and give it that extra badass feeling of being a DRK.

    • @wingedparagon4448
      @wingedparagon4448 Před 2 lety +3

      Same. I'm a DRK main and tend to Main Tank in Savage, but in dungeons.... yeah, it's a chore and I tend to switch to Warrior for Endwalker dungeons.

    • @juubi249
      @juubi249 Před rokem

      Same. I'm also a DRK main that picked it up in late ShB and I hear so many stories about how DRK used to be better. I don't know whether or not that's actually true, but I want to see more changes to DRK. While yes more damage is always nice, I want more ways to sustain myself, or do classic dark knight stuff like using HP to hurt enemies or apply buffs.

  • @omnie22
    @omnie22 Před 2 měsíci

    I've been looking to pick up a tank, so far I've tried paladin and warrior and I think it's safe to say I'm... whelmed with those two, gunbreaker sounds interesting though because my main class is astrologian so I'm no stranger to hitting a lot of buttons quickly

  • @GiddyGoons
    @GiddyGoons Před rokem

    FFXIV is my first mmo, and final fantasy game. I picked up warrior and I'm so glad I did because it's a class that suits me as a beginner. And it's super fun and satisfying to learn. I was enjoying it so much I bought lvl 80 😂

  • @leonaluceid2388
    @leonaluceid2388 Před 2 lety +1

    I love challange :), it is make me develop my quick decision and reflex

  • @blubunny2217
    @blubunny2217 Před 6 měsíci

    it could be mentioned that a PLD can also pick up where healers may not....i main PLD and often can take over healing if both healers end up down.....your a tank...you can be a defensive wall for your team AND if needed even step up as a blue healer....its a bit crazy how much a PLD can do, which is why I think the last part is really important of knowing all of your stuff as much as possible. Knowing exactly what your rotations do, what abities you have and when to use them can either make or break you as a PLD....moreover if you can use cover properly, and know when to time your mitigation (be it for yourself or your party) then PLD becomes a world easier, although the convoluted hub can make it seem very intimidating at first.

  • @PvtGlarb
    @PvtGlarb Před rokem

    so im playing on NA due to having friends there but im located in EU, so my ping is always like 180-200+
    would i still be able to use gunbreaker optimally for savage and ultimate, when i wont be able to double weave consistently due to ping?
    would the dps loss be so significant, that it would just be better for me, to play like warrior or dark knight?

  • @Koppu1doragon
    @Koppu1doragon Před 14 dny

    Warrior is played by people that want to play tank so started as one, Gunbreaker is played by people that leveled other jobs and wanted a tank without needing to put a lot of effort it. Dark Knight is like Gunbreaker to a lesser degree but most people turn away because of Living Dead, and Paladins are just kind of the left overs.

  • @michealwatts7469
    @michealwatts7469 Před rokem +1

    For tanks Id Play Shadowbringers or Stormblood MNK.
    In Endwalker DRK.
    For Funzies BLU.

  • @Golden910
    @Golden910 Před 2 lety +6

    As much as I love Pld but I suggest War to most tanks. It's Ability to keep If itself alive is impressive. And they go really well with most healers.
    Idk why I feel like dark knight feels weird right now. I don't recommend it unless it's a favorite. Under 80 I feel like it's lacking

  • @overlordopacus
    @overlordopacus Před 2 lety

    How do you get the enemy castbar separated from the enemy hp bar?

    • @bitter_gourd
      @bitter_gourd Před 2 lety

      You can adjust most UI settings in the HUD Layout menu. If you're on PC, you can find that by going to the System Menu by hitting Esc and choosing HUD Layout where you can drag certain elements around as needed. You can also resize any element by clicking the element and toggling through various sizes using Ctrl+Home (minimum 60% of the original size and maximum 200%).

  • @CaptainR3110
    @CaptainR3110 Před 2 lety

    What website are those graphs for the job healing and damage from?

  • @danielashcroft5140
    @danielashcroft5140 Před 2 lety

    What’s the background song for the video?

  • @DuraLexSedLex
    @DuraLexSedLex Před 2 lety +2

    Living Dead's wording is awkward. It's not actually requiring being healed to 100% HP, it's being healed FOR 100% HP, regardless of damage taken. Meaning if you have 80k hp and are reduced to 0, you need a total of 80k healing, even if you then take 75k damage in the interim and thus only have 5k remaining. This is a somewhat important difference (and makes it less awful than what people think it is)
    It still sucks though, when it has a longer cooldown than Holmgang and is so much worse, especially in savage when other tanks can simply take shared tank busters or tankswap mechanics solo while DRK either has to rely on the other tank or the healers.

  • @euphurion
    @euphurion Před 3 měsíci

    I'm playing FF14 since 5 days now and I started with Warrior. In my opinion it's a really nice tank and i watched this Video to see how the other tanks are and my decision after this video i stay with the warrior =D dark knight and gunbreaker looks damn good but i'm in love with the warrior :D

  • @michaelmichaelagnew8503
    @michaelmichaelagnew8503 Před 2 lety +2

    I hear in endwalkers warrior is the way to go until they adjusts the tanks. So i hear Warrior>Gunb>Paladin>Dark knight. Shoot since 1.0 when they were remaking it Warrior has been the top tank in almost every expansion.

  • @RaidenKaiser
    @RaidenKaiser Před 2 lety

    Gunbreaker is spam friendly when I last played if you're someone who loves to move alot like physical dps classes but want to try tanking I feel like gunbreaker is the most fun but dark knight is the most difficult you actually have to be careful timing your attacks and buffs you have far less leeway to get away with mistakes as dark knight I feel like.

  • @isailawrr9083
    @isailawrr9083 Před 10 měsíci

    I like Gunbreaker cuz it's ranged attack is really cool :)

  • @wingedparagon4448
    @wingedparagon4448 Před 2 lety +3

    Thank you for the breakdown on DRK. Anytime I have voiced my issued, which you had highlighted, the response I got was simply "Ugh, It's fine in Savage so theres nothing wrong" or "Just need to mitigate better", as if I wasn't doing that in the first place.
    If anything, playing DRK drilled it into my head to always have at least one mitigation up at any one time out of necessity, were is other tanks it is a lot more forgiving.

  • @mavorenborsteel6765
    @mavorenborsteel6765 Před rokem

    I've gotten Paladin to lv 83 so far and i can only recall using Cover well about twice

  • @youfoolyavang2463
    @youfoolyavang2463 Před rokem

    As a Pali main I love to use cover but then ppl end up leaving the 10 meter zone of where cover can be activated and 10 meters is way too short

  • @mixzawa
    @mixzawa Před rokem

    In 6.35 wall to wall dungeon runs is easily down now with DRK without breaking a sweat for you or your healer. Until this patch I would use WAR for expert roulettes but DRK is still great to use in raids and trials.

  • @jitsnydzer6302
    @jitsnydzer6302 Před 5 měsíci

    I don't think it is a coincidence that the "popularity" list directly correlates to how each job plays. WAR has the best flowing and most unique playstyle followed by GNB, while people seem on the fence about PLD but many agree DRK has the clunkiest and most muddled playstyle. I'm hoping DT sees a minor rework to DRK to give it a more unique style and make it less of a WAR knockoff with loads of oGCDs. I know I will never get back my 3.0 Dark Arts but I just don't want to be spamming Fell Cleave on two different jobs lol

  • @bluzenkk
    @bluzenkk Před 2 lety +1

    i'm choosing beteween pal or gun.
    After your video, I think I will choose GUN for the slightly higher dmg than PAL.
    But then you said PAL dmg has been patch to match of the WAR.
    So... now I'm confuse again...

    • @semekiizuio
      @semekiizuio Před 2 lety

      Why not both? I personally do MT PLD and OT GNB

  • @lostonessoul5154
    @lostonessoul5154 Před rokem

    I'm really liking Warrior and paladin. I've never played a MMO before so choosing a class is difficult for me. I DO know I want to tank. I don't exactly know how I'd describe my usual play style but the best way I could is heavy damage with a even heaveier defense.

  • @ryokkeno
    @ryokkeno Před rokem

    I started two weeks ago and have been playing nothing except paladin. A lot of my buttons don't see use because the times where it's appropriate are usually when other players are messing up or getting caught off guard. I've only used cover when a healer almost dies or if the party takes a wide hit and I want to ensure the healer can bring everyone backup. Clemency is usually for healers struggling to get everyone back to healthy levels or to speed up recovery following a big wide hit. Divine veil I throw down because I think it's taking slightly more edge off an party wide attack but thats kinda it. I ain't max level for the Class yet so half my rotation doesn't exist.
    That said I fully expect half the "experience" I have to be thrown out at higher levels due to higher skill levels removing the necessity(barring the odd mechanic or someone zoning out). Could be wrong of course, but I definitely expect it to stay decent for keeping others alive long enough to learn mechanics. But I've also always been a sucker for versatility.

  • @slymcfly123
    @slymcfly123 Před 2 lety

    Perfect video

  • @purgatoriprytania5382
    @purgatoriprytania5382 Před 2 lety +1

    Has the balancing really evened out? They haven't really adjusted DRK, as far as I know.

  • @antip.5559
    @antip.5559 Před 2 lety

    I main white mage and was thinking about leveling a tank and a dps just to have options in different roles. So I was thinking RDM and paladin, because they are also supportive. I also like the holy theme and have played holy paladins in other mmos. I'm just concerned that it will be a complicated class, since I just leveled sage and in comparison to the white mage I was used to, his kit was complex. Is paladin more or less complex than let's say Sage you think? Should i go for warrior instead?

    • @10S4Y
      @10S4Y Před 2 lety

      Paladin is pretty simple up to level 60. It is basically a 1-2-3 combo with 1 double weave and mitigation ability until there. After 60 it becomes more interesting as you start unlocking magical abilities. There is more button pressing, and the GCD is stricter if you want to maximize DPS output during specific buffs or DOT windows. But it kind of feels natural.
      The great stuff about PLD is mitigation and party utility, so there is a sense of reward there as well if well used.

    • @semekiizuio
      @semekiizuio Před 2 lety +1

      It was well said on why PLD and yeah RDM would be a great job to add to you arsenal. They (RDM&SMN) are very much loved for their DPS and emergency contingency if both healers die.