Best MEDIEVAL WEAPONS for a fantasy WARRIOR? - FANTASY RE-ARMED
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- čas přidán 16. 05. 2024
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Fantasy warriors are know for using the widest array of weapon types but is there a specific weapon that suits them more than any other?
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I disagree - you can offend multiple people with a spear. just say "spear is better than sword". for even more damage, say "spear is better than katana".
So true tho
I'd like to watch someone argue the spear over a katana... against a giga weeb.
Because it is.
@@TheHistoricalFencingGuild Trying to start a fight, are ya?
@@IdiotN4 LOL, just stating my observations.
31:42 "If you're fighting a mob of little creatures..."
Anakin Skywalker has joined the chat
Looking forward to shads next video titled 'Analysing the realism in the yoynglings scene'
@@crazyroundman7049 Everyone knows Obi-Wan's high ground would be way cooler if it had MACHICOLATIONS.
Hmmm...spear, or lightsaber? Spear? Or lightsaber? *dramatic scene where we have to choose*
That's dark!
@*진Jin So, a really long lightsaber then?
"So how do you get protection and not need a shield?"
Plot armor. Best armor.
just be protagonist :D
Cloth armor is best armor 👌
That one Elder scrolls guy: Ebony is the best!
Gotta start banging Drizzt. Best armor ever.
trojan personally
That bit about dragons breathing fire being basically napalm is actually one of my favorite explanations for how a dragon could breathe fire. They produce something like a thick venom that contains a chemical that combusts in the air, like phosphorus, and then spew it with internal pressure at an enemy. I subjected my players to a very realistic experience with this stuff a while ago.
As in using actual dragon’s fire on them? Sounds pretty dangerous
@@jamesblakeley4329 No just regular napalm. Honestly though the party had to retreat through an area covered in burning liquid.
@@DigitalJedi Ahh, I was trying to make a bad joke taking advantage of your wording but it didn’t make sense. If I remember correctly How To Train Your Dragon (the books) had the same idea for dragon fire, as well as the Dragonology books. I do love the idea of having dragon fire left flaming in the environment though, makes more sense than a burp of fire that leaves instantly
Dragon Gleek, I like it.
I love that
"Armour is just body-shaped shields." - someone, probably
*cough* - Sylas Grayson, probably *cough*
why is he wearing studded leather
@@DankDazzlers I don’t know if your joking or not?
@@DankDazzlers 10:31
A shield is just hand held armour.
Shad: *talking about encountering kobolds, goblins and other lesser mobs* "I can draw these conclusions from my subjective experience..."
Guys, Australia is truly W I L D
Have you ever seen a huntsman spider? I'd use a Warhammer against them. I can patch the drywall afterwards.
@@MrDmitriRavenoff napalm. Nothing short of that will work against such abominations.
The spear, meanwhile, is for emus.
*"'Stralia is truly woild."
Shields are a natural choice vs. Drop Bears.
Friendly reminder for any adventurer who scoffs at the threat of fairies: The Headless Horseman is a fairy.
I mean youre technically right, it is fey (fae?). But thats like saying leprechauns are fairies, sure its a fey but its definitely not a fairy.
@@KikinCh1kin Leprechauns are fairies. A Fae is a Fairy. Fairy comes from the French word "Faerie", which is also where Fae comes from. There is no objective distinction between those terms. Fairy historically is an umbrella term of sorts, the western equivalent of the Japanese term Yokai. The Headless Horseman is the most popular telling of The Dullahan, which is an Irish Fairy. He is definitely a fairy.
@@KamenArts Thanks for the education. My only reference to this kind of stuff is almost a decade if ttrpgs
@@KikinCh1kin Haha For the longest time I've been the same. That being said, we're talking about classifications of mythical creatures anyways, so there will always be differences in interpretation, especially as far as media is concerned.
exactly he doesn't even have a head what a loser
"...that leaves spears, swords, and axes"
wait, it's all fire emblem?
*always has been*
imagining a barbarian sitting in the guild and doing a detailed statistical analysis of what monsters they're most likely to encounter brings me joy.
And the barbarian is about 3 feet tall. And very drunk.
Funnily enough, barbarians can do this! Especially in DnD terms, where Barbarian just means "melee guy who gets really angery", so there's a lot of room for stuff like this.
In my setting there are a few regions with barbarian tribes. Each region and each tribe within those regions have distinct cultures and differences in morality.
Every one of them however is very intelligent in combat (on both the individual and battlefield level). It makes sense that they would be as they are constantly fighting and stupid individuals or tribes would be annihilated in short order. It's only when they try to enter civilization where they are seen as stupid or brutish in contrast due to being of fundamentally incompatible cultures.
@@icantafford Perfect! I like that. Being creative with the class
@@JamesTheCelestial To be honest, I didn't think it was thst creative. Just something that made in-world sense.
"Hello? Officer? There is a man in my backyard armed with medieval weaponry. He's talking to himself and he yelled "I got two hands baby!" when I approached him. I'm afraid for my safety and request immediate assistance!"
They'll never take him. His single wall is too machiculated!
And talking about fantasy in a more realistic sense....
But he's just a (h)armless worrier
Did he have a loicence?
He’s here to talk about your horse’s extended warranty
Shad is like the guy at the adventurer's guild that outfits the adventurers with all their weapons and armor but nobody wants to go to him cuz they're gonna get an hour long lecture. "Yeah, Shad. We know what dragons do. I have two equip slots let's just get this show on the road, eh?"
Shad would make a fantastic guild instructor. Sent all the newbies his way to get them wiped into shape!
Hey, loved the video. However, I think there are a few things that a theoretical fantasy adventurer needs to consider when choosing his weapon:
1. The long-term maintenance of the weapon. A bow cannot be left strung for a long period of time, and the string of a bow is going to fray and become useless much faster than, perhaps, the point of a spear or sword. For a sword, the issue may come with the sharpening and maintenance of the metal of this weapon. It is a very long blade, and the whole length of the blade must be kept sharp for effectiveness. A spear, on the other hand, needs only to have a small area sharp enough to pierce, and thus may be a better choice to keep for excursions out of the reach of a blacksmith nearby. In real life, such adequate sharpening can be used with a simple whetstone.
If a sword or bow snaps or breaks, it loses it's function entirely without much hope for re-use before you buy another. However, a spearhead can easily be re-fashioned out of crude metal scraps, nails, or flint if need be. If the wood on the spear breaks, another handle can be easily be re-made by a novice woodworker, or a quick reshaping of perhaps a staff, fence stake or joist.
2. The out-of-combat use of a weapon. Both the spear and bow-and-arrow can be used for hunting game as well as for fighting. An axe may be used for chopping wood (though different kinds of axes may be less useful for this.) A spear can be used as a walking stick or a tent pole if need be.
3. Value. A spear is much easier to make, and is perhaps much more bang-for-your-buck for perhaps a new adventurer or a recently robbed one. A sword is a very expensive thing to make, and to maintain, and could make you a target for thieves.
4. Skeletons/draugr/zombies, armored or unarmored. A thrusting, slashing or piercing weapon would be less effective in disabling the combat abilities of said creatures, as opposed to a blunt weapon or an axe.
Thanks for reading, old video but I was very inclined to share my opinion due to my experience in very long nature trips using sharp objects. Hope Shad gets a chance to read this.
A spear should be able to be used as a quarterstaff if you need blunt damage.
@@jeremymullens7167 I agree with this fully. A medium-length spear with a steel counterweight on the end would function very well as a blunt weapon for creatures who wouldn't be receptive to thrusts. Counterweight as in a steel ball or end cap on the end of the spear.
A spear as a tent pole, now that is something I wouldn't have thought about.
Swords are sidearms, Spears and bows are primary battlefield weapons, carrying a spear all the time everywhere you go would be impractical and a huge pain in the ass. also, most towns wouldn't let you just walk around with a spear, halberd, greatsword etc... "realistically" an adventurer would not have just a spear or a sword or a bow, you would have all 3 because each one fills a different role, unless you're expecting a fight you're not going to carry a spear everywhere but you would carry a sword, same goes for bows, you would store it until you thought you needed it. Movies and video games paint an unrealistic picture of weapon use and storage/maintenance because otherwise it would be boring and repetitive (like real life is).
Seems like you are overlooking the humble sling. It’s way more deadly than in most rpgs
Shad holding Bec de Corbin: “It’s a good pick..” Yes, yes it is.
What you did there...I see it.
Bow sword(versatility) and one handed warhammer with spike for added thrust....thats my opinion...
I trained Kendo for 25 years... and I would be afraid of a fighter trained with this. Especially the short version Shad showed.
It's a *great* pick. Exactly.
@@Laufbursche4u Dang, well done! Keep it up and get after it!
The most effective weapon against a fairy:
The tennis racket
Or a cheese grater on a chain.
Those electric rackets that are for flies.
@@superfluous9726
rock salt air guns
@@superfluous9726 I think you mean cold iron fly swatter with shock enchantment
"I DON'T BELIEVE IN FAIRIES"
- Harry Dresden.
Choose between your love ones
Looks at sword.
Looks at spear.
My response: mate. In situations like these i find there are 2 wise answers:
A) pick both
B) pick your wife
Pick one with a coin flip and have your wife carry the other one.
If you’re fighting large reptiles, large insects/arachnids, orcs, a kingdom, dragons, etc., then a bec-de-corbin sounds absolutely lovely
What is a bec de corbin going to do Against a dragon
@@eliasmagus5086 Well, in the case of komodos, absolutely fucking wreck them.
@@eliasmagus5086 Poke large holes in it, I guess...
@@eliasmagus5086 perhaps crack the scales but if not that, it will cause deep bruising... Which might not be lethal but its better than nothing.
Fighting skeletal undead, too
Staff because guards won't separate an old man from his walking stick.
And it might secretly be a longbow. And if you need to kill a dragon just glue a spearhead on top
That's what I was thinking for my traveler. Inconspicuous, but effective.
Shillelagh...
"His staff. I told you to take the wizards staff!"
@@ds2k15 "You wouldn't seperate an old man from his walking stick"
Carrying isn't a problem, because you have a guy with coconuts following you, who carries you stuff.
Shhh... It's not a guy, it's a HORSE!
You could get a swallow to fly around and carry your coconuts.
@@PhilBagels What? Tying a piece of creeper under the dorsal guiding feathers?
@@PhilBagels is it better to get an africa or european swallow?
@@essexclass8168 I don't know - WAAAAAAAAAH!!!!
The image of a man swinging a crow's beak hammer (what is it called again?) so hard that it breaks a goblin's back in half just popped in my head
Bec de corbin
bec de corbin, literally translates as "Beak of the crow" = "crow's beak."
So Link is your ideal fantasy warrior, then? Highly proficient with a bow, and carries a sword for close range engagements. He even rocks greatswords from time to time!
Dont forget that time he used a massive flail.
Link's most used weapon is actually rock.
Links best weapon is chicken.
honestly yeah, even the bombs and magic for tougher enemies makes sense
I mean he lacks allot of armor for lots of the games
"The spear can't offend multiple people."
I think the spear feels offended now :(
And now I just want to convince my dm to let me have a spear that makes offensive comments and shouts the n-word at people...
@@EroNekoKun if he green lights it, please name it "the offensive defender"
@@EroNekoKun This made my day, and now I have a funny idea for a magic weapon xD
@@EroNekoKun maybe more of a Spear of Tasha’s Hideous Laughter (I believe that’s the hard spell I’m thinking of). Reminds me of the Whisper Shout from Skyrim that just insults people to distract them.
What if you swing it?
"BUT WHAT. ABOUT. DRAAAGONS!?"
The most important question one must ask before setting off on a journey in any medieval fantasy settings.
Indeed. Specifically the location of said dragons. Your journey will be very different depending on how close you are to a dragon.
@@Merilirem If the distance is negative, you are inside the dragon. Now that can happen two ways. Either the dragon ate you (which is bad) or... I'll leave that up to your fantasy.
@@Cinkodacs Well its actually perfectly fine if your world IS the dragon.
I think dragons are OP and need a break from fantasy settings.
Lets not forget the potential for carrying bags and sleepmats coin purses and health potions as these things get in the way
Volume is one of the things that dnd players usually don't account for.
@@redumulis2448 i swear I hate when I see a dnd player cosplaying with a longbow, 4 full quivers, one zweihander sword, two spears, 10 potions, a massive magic wand, and a full-body shield, not counting the full plating and the mage hat welded to a knight helmet.
@@maurixe2724 I thought you could only have like 2 weapons equipped (with some ammo if needed like 1 quiver of arrows of 20/20 or javelins of 4/4) at the same time and the rest were put in a cart pulled by horses or some "patsy" carriers from monty python. Your DM is not strict enough or just dont care about the RP enough. There are some weight rules in the handbook for flavor you can follow
Save up some coin from murdering monsters and turning their heads in for the bounty board, doing basic chores around town, and the occasional pickpocketing (if you’re not opposed to lightening a few nobles of their over abundance of funding), and buy a handy haversack or bag of holding. Handy haversack is cheaper than a bag of holding has the same functionality, and holds more than the lowest grade bag of holding.
A bag of holding might be better if encumbrance of simply having too much crap on you, like too many weapons however. It’s more compact, as long as you cover the sharp and pointy bits you won’t destroy it and lose all your stuff. On top of that, you could appear to be completely unarmed, you reach into your bag, say “dagger” and boom, it’s a bad day for the fool that ran up to you with beef.
39:27 What if you didn't have to choose?
THE SWORDSTAFF, BABY!
Is the swordstaff the ultimate adventuring weapon? versatility is key, after all; a swordstaff gives the large cutting ratio of a sword, the range of a spear, the defensive crossbar of a sword, and if you spike that crossbar, YOU'VE GOT A SPIKE FOR ARMORED OPPONENTS AS WELL!
We think the swordstaff was an "unusual" weapon, but the Norse spear designs were not too far off. Some "viking spears" had blades upwards of 60 cm.
Bec de Corbin
@@Gronkadonk Versatility
@@simtexa To be fair we are talking about a fantasy setting. If adventurers are common enough, the swordstaff may be produced more because the demand has just increased for such a weapon
”offend more people”
Ah yes, that classic use of weapons - getting on your opponents nerves . . .
Nothing cuts deeper than truth except an axe.
Thats what you have Twitter for :D
They say the pen is mightier than the sword, which means you should use both to bite into your opponent's armour and confidence
@@theradioactiveplayer3461 or a sword made out of pens?..
@@lavatun That’s too OP. Not allowed
"Some sort of moon is blocking the sun!"
"That's no moon."
*sound of flapping wings grows louder*
But what about Deathstars?
You forgot the roar of challenge ;)
I saw that clip of the death star and immediately thought, "Shad, I'm not sure great swords get that big."
@@johndee2990 What about the droid attack on the Wookies??
Its the terror of the sky, the mighty titan pigeon. Twice the size of a dragon and known for burying entire villages under mountains of crap. May the gods have mercy.
Damn. Now that I think about it, Guts is the mose well-armed adventurer. Big-ass sword, automatic crossbow, throwing knives, and a literal handcannon.
damn the more i think about it, Beserk fucking sucks and is overhyped
Don't forget the enchanted armor and fairy that can heal you really fast
Pretty much. Dude is just a beast.
@@socialyawkwardandrew7673 then don't read it? No need to piss in someone else's cheerios.
@@socialyawkwardandrew7673 Dude was just super human ofc.
Shad, you forgot possibly the most important weapon of them all! The dagger! Need to take on a fully armored knight? Dagger got you covered. Use your other weapons to get him on the ground and then finish the job up close. Need to fight indoors in close quarters? Dagger got you covered. You can pair the dagger with your sword for increased defensive and offensive ability. Not to mention that a dagger (or a knife) is an immensely useful tool in general and would be part of the standard kit any traveler would carry, I would simply suggest selecting one that is better suited for combat. Maybe that's why you left it off to begin with, but I think they're worth mentioning nonetheless. Great video. Keep it up.
I think carrying a long sword and 2 side arms with a bow is more realistic than long sword spear and bow.
Wrestling is sorely missed from most RPGs for this very reason
@@settratheimperishable4093A proficient wrestler, who is also armed with a Dagger, would be incredibly formidable opponent.
Finally, a new FANTASY RE-ARMED episode
Where's the CZcams Red series?
I'd watch the living life out of this being high production with multiple swordsmen sparring with Shad's commentary, rather than him doing it all by himself.
@69Vapemaster69 did not expect a JoJo Reference here but same LMAO
Its been so long.
@69Vapemaster69 XD
If your adventurer can afford plate armor, they can also afford a donkey that can carry most if not all weapons for you, so you can pick and choose the best specialized weapon for what you think you will fight in the dungeon.
Until a goblin sneaks off with it while you're fighting a troll.
Little known fact: Dungeon denizens consider mules and donkeys to be a delicacy.
Had a character like that an adventuring blacksmith that had a cart covered in wepons it was fun when goblins attacked while the rest of the party was sleeping he pulled a red hot blade from the forge looked at them and said: "I'd advise you go back to your camp or I get to test out my toys" while gesturing to his manazury of wepons. Least to say they ran with a rool of 18 with advantage
The donkey would get spooked by the first beast and run of with all your precious gear.
In a dungeon you have to consider that it may get very narrow and confined space.
Donkeys are bad at dungeoneering . Imagine trying to climb a rope/rope bridge, squeeze through a small space, sneak past a guard, etc, etc with a donkey in tow.
What about a sling as a ranged weapon for a warrior? Infinite armor basically since you use stones. And when they get in range, you've got a sword or pointy stick.
Not nearly as deadly as a longbow though...chances are you'll annoy your opponent rather than dealing decent damage. Most classic monsters have the sense to armor their vitals, or have strong enough natural armor to care little for slings.
@@VoidplayLP lead shot was recorded to punch through greek and roman helmets at close-ish ranges. While random stones wouldn't be as effective they'd certainly do a whole lot more than just annoy your target.
@@leonardomarquesbellini true, leadshot is pretty powerful, but the premise here was using stones, and those dont do a lot to anything wearing basic gambeson...not nothing, but not enough to disable. Might just make the enemy really angry at you.
Also, you need some considerable space to use a sling...not great for dungeons or caves, which is usually where adventurers go
@@VoidplayLP I'm not convinced. As long as you know how to put power behind it I believe even random stones (assuming they're of appropriate shape and size) would probably still be strong enough to crack some ribs through even simpler armour like mail, or at the very least bruise the enemy bad and cause internal bleedings. It's pretty much a harder Ana snappier strike from something like a war hammer
@@VoidplayLP Most of what you just said is false. Slings can be used in tunnels a couple inches more narrow than your arm span, and stones will crack ribs through a gambeson.
Source: I was gifted a sling as a child and I've had a lot of time to learn it's capabilities
About Legolas, its why Tolkien wrote he carried a long-knife in addition to his bow. He used it during The Battle of the Hornburg (aka Helm's Deep) when he ran out of arrows.
Shad's pronunciation is so flawless that auto-generated CC barely makes a mistake
Cool as heaven
ikr? That's pretty sweet
Super impressive, even moreso when you remember that he's an AUSTRALIAN!
@@SoI_Badguy Excellent point!
@@ngocmpccan587 u wot m8
According to ancient Chinese generals, the best weapons for the Dawi/Dwarves are halberds: ”The basic rule of warfare that should be taught is that men of short stature should carry spears and spear-tipped halberd, the tall should carry bows and crossbows, the strong should carry the flags and banners, the courageous should carry the bells and the drums, the weak should serve in logistics, while the wise should be involved in planning." -"Wuzi" by Wu Qi
And the smart should be selling all that stuff to the short, tall, strong, courageous, weak and wise!
@@sinistertwister686 Hahaha.
@@sinistertwister686 War is good for business. Peace is also good for business. -Ferengi Rules of Acquisition 34 and 35
Large handaxes like they're usually shown using is actually a great weapon for a Dwarf. Think of fighting a stout armored guy who keeps going after the side of your knees with an axe!
@@Acesahn Hm not really to be honest. Big axes like that arent very useful for their arm length and center of gravity. A light chopping weapon like a kukri can be good depending on how flexible they are. But spears are definitely the best, trying to budge through a heavy muscle bound group of dwarves with pikes sounds like a nightmare. And given how often Dwarves make magical equipment and pass it down they could have stuff like size changing pikes/spears/halberds that would make them even worse to fight. Especially in tunnela
You can easily turn a 2 handed spear into a 1 handed spear by just holding it slightly higher
Bad balance then, can't attack like it's supposed to.
@@Em3nt4l3R no spears are super effective in 1 or 2 hands that's why spear and shield works
@@isaacorr3180 Balance is important though, that's why the pikes used by the Phalangists which were very long compared to the spears used by Hoplites needed a counter balance to allow them to be used effectively in one hand which was required to fight with a shield. If you take a spear meant to be used in two hands and used it in one it's not going to be the best. take a long spear and design it to be used in one hand, and your golden.
This series has honestly taught me so much about medieval weapons and armor. Most people think spears are just for town guards or regular solders but it's such a good weapon that it seems like adventurers would absolutely use them, maybe even as their go to weapon for combat.
Cu Chulainn salmon leaps into the chat.
Missadiversity: "Honey it's time to do the dishes!"
Shadiversity: "But I ask you: What about dragons!?!"
A dragon is not coming to do the dishes for you, get going.
@@poilboiler what about a dragon waifu
Cause that is stupid
One day one day
@@rat161 Do you mean Tohru?
@@relicking9207 I think he does
@@poilboiler Perhaps not; but if you ask it politely, it might heat the water for you.
Video idea: best weapons to use *against* adventuring parties
Edit: it makes sense that town guards, civilians, even orc war bands would need a way to drive away these adventurers.
That's recursive.
you know how historically weapons were made to kill humans? yeah.
@@franekrb what's worse, they were made to kill humans with weapons, or in other words, to kill humans with what is made to kill humans with what is made to kill humans with what is made to kill humans with what is made to kill humans and we're stuck with nuclear weapons and Geneva conventions
The best weapon is other people, gang fight!
Rather than weapons I think you'd want to talk tactics. In which case, I'd recommend looking at historical tactics and apply them based on what sort of organizational structure the enemies could plausibly have. Some examples:
Macedonian Phalanx, but on a small scale (you could do it with probably like 5 people). Lock up martial classes with some guys armed with sarissas (they get 15 feet of range!) Send cavalry to smash the supporters in the back. Hammer and anvil them with the cavalry.
Shaka's Bull Horn could also function in a similar fashion, but opens up more avenues to experiment with the formation, since the horns weren't required to be cavalry (unlike Macedonian tactics).
You could take inspiration from Mongols on horse tactics. Have them spread out on their initial cavalry charge. Depending on what the party does, you could have the cavalry proceed to enter a wedge formation to smash a specific direction, or you could have them encircle the party if they remain packed together.
You could take a page out of Han Xin's book and temporarily blockade a river to draw people into the riverbed, then remove the blockade and flood them. Bonus points if your monsters are amphibious.
etc.
Shad: *(takes longsword and spear)*
Swordstaff: *Am I a joke to you?*
Yeah, trying to carry 3 LONG weapons at once ain't exactly the best idea in the whole world.
Too difficult, and none are good for a close-quarters fight.
@@johnwolf2829 any long stabbing weapon is great in a close quarters fight. Your enemy will be 6ft away and dead.
@@mortache "Doors and corners, that's where they get you."
Sound familiar?
How about "Repel boarders!"
Alll I am saying is 3 long weapons are not the best choice and they were a more cumbersome combination than Shad was willing to admit... and that was pretty obvious too.
And the combination makes little sense for a Dungeon crawl. I think it would only work for Heavy Infantry out on the steps trying to face down a Mongol Horde. In that case, great!
But for everything else..... no.
Switch out the bastard sword for a short sword or a scimitar.
or-
switch out the Longbow for a shortbow.
or
Switch out both and you have a dangerous mounted warrior.... that is still dangrous dismounted.
RIght?
@@johnwolf2829 most soldiers carried multiple weapons. Go check the kit of a medieval man at arms or Roman legionary. The spear did interfere with his quiver, yes. But he was just putting them on haphazardly. And how do you think a short weapon is good for fighting in a corner? If you're attacked in a corner, just take a step back lol. And if someone is literally hugging you for some reason, just unsheathe your sword or dagger and stab them like they did in real life. Unless somehow you are teleported inside a toilet cubicle and there's a goblin that has climbed up your back, a pole weapon with sword/axe/dagger backup is definitely the answer. Adding a bow isn't that hard considering how much stuff actual soldiers lugged around across entire kingdoms
@@johnwolf2829 Didn't say three long weapons. The Swordstaff combines both sooooooo......
Love the video shad! Great work!!!
I might split the difference and go with the one handed sword on my Left hip. Use the spear as a walking stick because adventuring covers a lot of ground and keep the quiver on my strong side hip. I think the spear could double as a range weapon and I could keep my long bow on my back.
A human fighter with a shield and sword with a sad backstory, the most unique of all builds. The alcoholic bard that sleeps with everything that moves is the only thing almost as unique.
Without the classics the unique builds wouldn't be so unique
@@goreobsessed2308 That's why you play a human fighter with a sword and shield who's out adventuring because he loves life, and loves fighting especially because it's when he feels most alive, and while the rogue is moping about their edgy backstory you're laughing while you fight in your bright purple enamelled plate armour with a ridiculous ostrich plume helmet, because fuck it.
@@AGrumpyPanda Ah yes go full pink mohawk with it
@@AGrumpyPanda Word to the wise, when playing with a rogue dig a grave in advance.
Personally, I prefer the "Tiefling Paladin" kind of clichè. The kind that essentially says: "Yes. I have the blood the literal spawn of hell in my veins, and that's exactly the reason why I won't ever let it hurt me or anybody else".
"Why are you late again!?"
"I'm sorry sir, i-"
"There is literally nothing you can say/do to justify why you're late!"
"But, what about dragons?"
*the boss RUDELY let's himself get burnt to a crisp by the dragon*
"What an absolute a**hole!"
GAGAGAGAGA I just disliked my own face because I am unpretty. HOWEVER: I always like my GOOD videos however. No dislikes allowed where I come from. Don't be mean, dear bert
*lets
I actually practice Figueyredo’s montante with Maestro Eric Myers. I can speak from personal experience that it is an amazing weapon, and was built for battlefields and crowd control. If you choose or build one that is comfortably-sized, based on your own preferences, it would definitely be my choice, if I only had to choose one weapon.
You need a storage ring. One of the rings that stops time for everything that is stored inside it and sends things to your hands - I've been reading a bit of LitRPG and Cultivation books lately :)
D&D Barbarians: Arrows break on my skin
D&D Monks: Matrix dodges and catches arrows.
Mulan: hold my chi
D&D Wizard: Gets hit by half an arrow and drops to 0 hit points
And monks throw them back
@@perezortegavalentin9343 *Casts Shield to cause the arrows to shatter upon getting within 3'
Wizard : magic missiles knock arrows out of the air
He should really be an international historical fantasy advisor.
I'm not kidding
Technically he is. He advised Brandon Sanderson on Stormlight 4.
@@averylee4302 And is still advising him on his future books
While i DO AGREE......because shad knows his stuff...i also think Shad tends to lean Aliiiiittle too heavily into the 'European Medieval' period in my opinion. I think he could benefit from doing more extensive study into other periods and locations, and comparing his finds from Those periods and cultures to his knowledge of medieval things in relation to fantasy. Fantasy doesnt need to be (and in my opinion shouldnt be) directly corelated to what our ancestors did In Europe between 1000ad-1500ad.
Also to say the rapier wasn't a medieval weapon is......only sort of right, but also sort of wrong. Rapiers appear in italian city states as early as the 13-1400s (although technically from a Strictly italian perspective, thats the early Renaissance. but the question of "historical eras" has always been a muddy one)
I'd like to know WHAT Weapon would be the best For a HUGE Baleen WHALE
this would be for self-deffence against natural predators BUT ALSO for Destructuon of Ships Robots and Submarines
it could be anything from machine guns and cannons to huge blades and spikes BUT
has to be able to be made by some type OF ANOTHER LARGE WHALE so no human aliance allowed
also Robitic Crawlers Or remote control ships / airctaft DO NOT COUNT because I have enough of that already
@@seanpoore2428 but it's "medieval fantasy" ... So it is based on Europe during the medieval period. I wouldn't disparage Shad for focusing on his own area of expertise and enthusiasm. We can support others who specialize in different cultures, without needing Shad to shift his focus.
Hand Crossbow, arming sword and a mid sized shield is a great choice because with what he chose you would need heavy armor to be well protected as he was saying but that would leave the adventurer with a heavily cumbersome amount of equipment while this combo would give you the greatest amount of versatility for many different encounters that would be common!
Is no one going to comment on how gorgeous that tree in the background is?! I love those flowers.
THAT'S ILLEGAL
"I am not overcompensating, I am getting a reach advantage!".
It's how you use it m8.
Seeing the spear angled downwards over your shoulder is giving me a horrid fear of an Achilles tendon related mishap
Your over thinking it. Get some sleep friend, I'll keep watch.
It took me this many years to find the pun in SHADow of the conqueror... Well done mate, well done
I love these types of videos
I actually imagine a world where adventurers actually spend most of their time LOOKING for the dungeon. They are skilled with weapons but mostly travel light bc they don’t fight much
That's actually a lot of 1st/2nd edition play. The adventure to *find* the dungeon was as much of the game as delving the dungeon.
@@AGrumpyPanda yknow what? i think that a """campaign"""where all you do is bum around the woods instead of doing anything important sounds super fucking fun - like some lost boys type tree forts and rope swings and stuff
@@thatonekid6677 so basically botw
Sooo... Lord of the Rings? Everyone spends there time walking, hiking, running around and occasionally there are some orcs to kill, half the time in a planned battle.
Bow, Spear and Sword... The most prevalent medieval projectile weapon, polearm and sidearm.... Shocking lol.
I'd probably suggest a crossbow over a bow simply because it requires less training. That, or fletched javelins (which can be carried in a shield) again because of that ease of use.
@@matthewmuir8884 They require more maintenance, setup and are slower to reload. For soldiers who can cover each other, take turns and work together, they're amazing. But for a solo adventurer, pretty awful tbh.
@@RainMakeR_Workshop True. Then how about that second suggestion I made: fletched javelins? You can't reload/setup any faster than just grabbing and throwing, and they'd require less maintenance.
@@matthewmuir8884 vs few and more powerful creatures it is great.
@@matthewmuir8884 They are good weapons, but again, I don't think suited to an adventurer. you would either hardly carry any, meaning you have few shots, or you'd carry a fair few and be weighed down. A quiver of arrows has numbers and convenience.
Both of your suggestions are better suited to someone with a lacky of some kind. Not a fellow adventurer on even footing. But a companion who is below you and there to assist you. Be it one person or a personal retinue.
This did help me. Thanks
Can't wait for your video on rangers, with woodsmen and travellers. I really want to know what weapons do well with travel, hunting, survival, sneaking, and tracking.
There's two kind of fantasy writers:
Are this clothes accurate?
Is this too futuristic?
How do you tame a horse?
I NEED TO FULLY UNDERSTAND THE MEANING OF SAPIENCE SO I CAN MAKE REALISTIC MAGICAL ANIMALS THAT CAN COMUNICATE WITH HUMANS AN-
and
hehe magic go brrrrr
For the record I am both of these people.
3 kinds. Magic goes Brr is similar but not the same as "But is it sexy?"
"It just works"
@@matteussilvestre8583 haha, McGuffin goes brrrrrrrrrrrrr
@@nosotrosloslobosestamosreg4115 Sounds like a J.J Abrams film.
@@matteussilvestre8583
Little lies, stunning shows
People buy, money flows, it just works
Overpriced open worlds
Earnings rise, take my word
It just works, it just works" - Todd Howard
Can I just say that I really appreciate the moment in that scene of LOTR where Boromir steps in front of Aragorn so he can get his sword out? Because that’s amazing attention to detail and comradeship.
Great video, but i think Halberds could be a good middle ground between a Sword and a Spear, range, decent cutting ratio and a spike for armoured enemies. Amazing content really enjoyble!
Oh, man, I’m practically drooling at that Bec de Corbin. Amazing-looking weapon, AND it was effective.
Shad: You can't use a shield and a two-handed weapon.
Dark Souls players: Hold my Estus.
You can't use a shield and a two-handed weapon, well.
What if...the shield...*is* my two handed weapon?
GIANT DOOR SHIELD INTENSIFIES
@@scotcheggable The Macedonians would like to show you their pelta's and sarissa's.
Granted, you "used" a sarissa by walking forward till it hit something, but I have been very curious about strapping a Pelta to your arm while using a bunch of different two-handed weapons (halberds, bills, bows, muskets, etc) and see how its goes.
I mean shad made a video about having a shield and a two-handed weapon. You can carry it on your back and occasionally slide it out if you really have to.
Morne wants to know your location
"Statistically spears will come out in top" So that's why its called the Spearman's Rank test!
Oooo stats maths jokes! Those are rare
Great video. Quick thought in regards to the carrying the spear... if you were to use it as a walking staff it then has the advantages of not being dead weight, less cumbersome to other items you're carrying and, as a bonus, it's already in your hand if you're ambushed / attacked.
A newbie adventurer I can see them starting up with one of those spears used in boar hunting, a simple sword, an axe or a STICK- *_ahem_* club or mace and the smallest bow you could rate usable for hunting, unstrung and wrapped away with a number of arrows to use more for hunting game than killing enemies since because you're wearing it on your person you can't really get the full package yet without impairing your own mobility. To the spear you can tie a line for fishing and for more arrows you could also carry something to fletch some arrows in the filed.
Branching from this base template, as you move on in life you can replace your spear for a more developed pole weapon with an axe head, get a two-hander or pick a shield, depending by the size of the latter it may still be comfortable to carry a pole weapon otherwise you may as well increase your options in one-handed carry and get some other projectile weapons. If you eventually get a mule, a carriage or even a hand carriage it won't be an issue to carry around a bigger and badder bow with a greater supply of arrows, otherwise I don't think it would be comfortable enough to go about your adventuring life with both it and a pole weapon, a little bit easier with the other alternatives.
Asbestos was known in the ancient world. If you're facing dragons, your armor not only needs to block the blast, but it needs to resist the transmission of heat.
You just have to deal with the DoT known as mesothelioma. Consider financial compensation.
I mean sure...for the fire...but once that shield started getting torn up, you'd probably start getting it in your lung
Consideration for the adventuring hero: try hunting with a long-sword or Dane-axe.
I imagine hunting with a Dane axe would be a little similar to hunting with a spear, not too similar but a little
As a guy who hunts, i could not imagine doing this. Deer run way if you get within 80 yards of them most of the time.
@@traegoins6903
You don’t hunt that kind of game with melee weapons. You hunt boar and other creatures that will attack you with melee weapons.
Fairly simple. Bring a rope, set up a quick small game trap, probably for something like a rat or cold, maybe go for a badger. Use the sword or axe to do the little bit of chopping you need. Come back in the morning, after eating, should have a nice rodent caught in the trap. If you have a more permanent camp, perhaps your staying in one area whilst scouting around for a goblin den or something, then you'll start catching rabbits and stuff. Maybe set up a bird trap as well, get some birds in your diet. Very passive way of hunting to be sure, but effective.
The problem with a long sword is when you get into enclosed places, like caves where you don't have as much space to swing, so maybe it would be better a broadsword, lighter and smaller but still effective
To add on to what Shad has said, I believe the warrior adventurer's gear can be further combined and made compact with what Shad had already mentioned. The sword and spear can be further combined to become a sword staff that can be detached when needed to which exist and Shad even made a video about it.
To make carrying bows less cumbersome when carried along with shields and weapons, instead of bringing longbows, adventurers could instead bring short recurve bows or crossbows of similar poundage for convenience.
Gambeson under mail is highly effective and light, and you might add pauldrons or small metal pieces. Get a mail coif and kettle helm and it's a very light but very effective armor set against most attacks. In terms of weapons, a crossbow on the lighter side that doesn't use a windlass or tools, a mid-sized longsword that could be reasonably wielded with one hand, and a Pavise shield. Really shouldn't be more than 30 lbs to carry, overall allows for a wide variety of fights. Alternatively, the longsword and Pavise can be swapped for a pike, this allowing for more defense against melee but reducing ranged defense.
Super fun video! Just a thought though- your entire premise seems to assume every fight is going to occur in wide open fields, roads, and large forest with minimal underbrush and plenty of space. Whereas I would think the majority of an adventurers combat would occur in ruins, caves, taverns/buildings, castle hallways, and unruly forests with dense underbrush and small tree spacing. Given that, I think youd be better off with a short sword or a long dagger. Carry that around with your spear for the wide open fighting, and a bow for range and you have a more versatile adventuring kit.
Shad you've forgotten the greatest weapon an adventurer could have: Meat shields
That's the job of the Summoner - summons the meat shields, sends them in, lets them get hit by all the arrows, has the meat shields exit, party collects arrows, shoots them at bad guys, and then the summoner sends the meat shields back into the fray to collect more arrows. Repeat.
No, the greatest weapon that's available is the one contained in your own skull. Hint: knowledge is power.
Solid strategy, tactics, and tools (magic and/or tech) are the greatest force multipliers in existence regardless of anything else. Besides, even the might of two-handed spears or swords are nothing if you don't have the space needed to properly wield them.
My personal idea of a solid, well-rounded kit for a fantasy warrior (who may or may not dabble in magic depending on setting specifics) would be thus: Heavy Crossbow for range that is worn in whatever fashion is least hampering when not in use for easy access, one or maybe two cases of bolts for the crossbow, Longspear or Pike for devastating reach in open areas would be worn as Shad demonstrates and discarded to the ground if multiple hostiles approach, alongside the previous one for when more potent slashing is needed a War Scythe or Fauchard, what most tabletop games would class as a Short Sword (something like a messer, gladius, or similar, personally I'd choose a non-cavalry sabre but that's my personal bias) and a pair of highly trained donkeys or equivalent beasts of burden one of which carries a selection of lighter shields that are a bit more substantial than a buckler, while the other has as small a profile of a cart as practical (possibly having a sort of topless caged design that allows stacking things higher than a typical cart) containing a pavise or other tower shield equivalent, and general gear in various chests and containers that would be needed when delving into ruins, caves, and just generally mucking about in the wild as well as any additional ammunition.
Warrior steps up wearing full plate armor and no sheild.
Dragon: oh look! A mobile oven.
Thunder Dragon: Oh look! A lightning rod.
Frost Dragon: Oh look! A refrigerator.
Acid Dragon: I hate all of you.
Wrapped in tinfoil to preserve the freshness.
@@StarshadowMelody I think the acid dragon might be even better off with all those little openings for the acid to get in and then be held in nice and tight to the flesh
Warrior: clips through the ground
Crunchy on the outside, and chewy on the inside.
Hey, love your channel! Very enjoyable and informative. But how come you tend to leave out classes of weapons such as the flanged mace? Do you lump them in with polearms or axes or is there some other reason they get ignored?
Imagine breaking into a house, stealing a couple of stuff like money, watches, etc, and a man in full plated armor with a sword come charging at you
He really seemed to overlook something that I greatly like: javelins. They're ranged, they're usable with a shield, you can use them in melee too, and they'd pierce the hide of even quite tough beasts. (I had a barbarian NPC in one of my games, who was armed with javelins, a spear, and a zweihander. The zweihander was more of a status item, because he was a prince, but he broke it out when he wanted to take trophies. A better pick might have been a one-handed sword, because he could fall back on it if needed. He DID have armor, incidentally, but I gave him scale armor.) Remember that when historically, and even sometimes nowadays, we wanted to kill large animals like bears and boars and elephants we generally used and use javelins. I don't see why that would change for trolls and giant spiders and wyverns.
Actually it was more natural to use dogs and spears to hunt big animals. There was this technic in the medeival where people braced the pike ald let the bear atack impaling himself or linging piercint and then bracing the other end in the ground. It was commonly used
what game was it
Right? No hate but he overlooked many simple ranged weapons, like slings. A good slinger can do massive amounts of damage very quickly.
I always liked the concept of a Half-Orc Javelineer/Scout.
The STR bonus Half-Orcs get is quite deadly when combined with javelins.
@@PinoyPhill A heavily home brewed version of GURPS.
Shad is literally the only youtuber that i watch until the end whose videos are >30min.
Laughs in EFAP
*Laughs in pyrocinical*
@@trevor5379 same
Crossbow and poleaxe, that would be my preference in heavy armor. Arming sword, heater shield and longbow in mail armor.
The sword is the symbolic weapon of a warrior for the simple fact that is not also a tool.
Bows and spears can be used for hunting, axes for cutting wood, knives for all manner of crafting and gathering, but the sword is a tool for killing.
My loadout tip would be to have a sword at your side, quiver on your other hip if possible, bow in your off-hand and spear in main hand as a walking stick. That way you can be ready to drop the bow in case of ambush, stick the spear in the ground or drop it if the foe is at long range, then you can pick up the spear or sword depending on what you need when the foe closes in.
Also, if you’re using a back-quiver, I think you’d need more straps on the bet to secure it better to your torso, so it can’t slip around and out of reach.
I think there should always be at least one of the basic weapon types in each adventure group. Bows and spears for hunting, axes for chopping firewood, swords for true fighting, and maybe a can opener or two in case of need. Adventuring is too often seen as just kicking ass, imo, and not enough on survival, travel and that sort of thing. If none of your adventurers can start a fire, they will all get sick sleeping under the cold night sky. If none of them can hunt or gather food in the wild they might starve if rations run out, and if they don’t know how to treat wounds they’ll get infections and die.
So, choosing between a sword's blade and a spear's reach... Sounds like maybe a partisan or a swordstaff might be a happy middle ground?
Don't forget to add a ranged option - A swordslingstaff !!!
no this is way you have a secondary. Use each when it's the time to.
maybe but not really, although swordstaff has a larger damage radius than spears; the reach still a disadvantage if you miss, especially if you missing results of the enemy getting closer.
I was thnking the same. If you miss and the opponent gets in close you are still done for though. So still has that problem. I think the specialisation of sword and spear are what makes them more obvious choices and there is a clear strategy while using them. The swordstaff is not as obvious and therefore can be really good for surprising opponents.
I like the team bonus for spears however. Spears have good synergy with other people using different weapons, while swords have less so. It benefits more from coördination.
"Behold the power of two hands!"
- cell dbz abridged
No need to accomodate for other party members gear or lack thereof.
We used to play 5 fury specced warriors in world of warcraft.
We beat all heroic dungeons that way, no healer involved.
Greatsword is a fantastic carry and makes for appealing characters, Conan is a big favourite of mine.
I think a big solution to the multiple weapon problem might be so secure them to a backpack of some kind. Then you can drop the entire thing and grab the weapon you need quickly. Keep the sword on your hip for quick defense and rummage through your bag for when you need a different weapon.
9:49 There was actually an account from a French knight in the crusades that is interesting to think about here. One of his men at arms was attacked by an opponent with greek fire. He stuck out his shield, which was enveloped in flame, but the soldier was perfectly fine and was able to survive the fighting in the end.
Edit: The video I saw it in: czcams.com/video/JcCpylvzSqk/video.html
The Wikipedia page on the Knight in question:
en.wikipedia.org/wiki/Jean_de_Joinville
Nice story but only the greeks (Eastern Romans, Byzantines) had greek fire, I think it may have been an other fire weapon. If it wasn´t at the siege of Konstatinople in 1204.
@@karliikaiser3800 The Muslims had it by the time of the crusades, too. Perhaps not the exactly the same mix, but incendiary weapons nevertheless:
en.wikipedia.org/wiki/Early_thermal_weapons#Greek_fire
@@anarionelendili8961 The greek fire was used in naval battles because water didn´t exinguish it. I never heard that the muslim fire (naphta if I remember correct) has similar properties. Therfore I wouldn´t call it greek fire. Even if historical sources call it that.
@@karliikaiser3800 it ain't a story. It's from the journal of the Knight. Here's the video I heard it from: czcams.com/video/JcCpylvzSqk/video.html . This account is believable, for it corresponds with what we know of both the king and the knight who wrote it, Jean de Joinville. en.wikipedia.org/wiki/Jean_de_Joinville . He is well known for his memoir, and account of the king of the time. It is well respected as one of the best looks into how a nobleman of the time thought.
Now I gotta put a blind guy in a DnD campaign who took dragon fire directly through the eyes of his helmet.
Shad: just some thoughts to consider. While I have not read or played all fantasy books/games most of the time the small to medium groups of adventurers had horses. However they often dismounted because the horses weren't war horses. The horses held their gear and carried them when out of combat. So when you made your point about arrows I personally think that an adventurer could have carried more. I also think that an adventurer might have more than one or two weapons. Though I think that 5 might be too many. So I think that an adventurer would probably have a bow, a one handed weapon and shield, AND possibly a two handed weapon. Now another thing to think of is magic bags, most fantasys have bags that can hold things so they could have an entire armory in there. A good example of this is the magic bags in the "Adventurers Wanted" book series. So while I think most of your points were great in here, I would love to hear your thoughts on their weapons and armor if they had horses and magic bags.
Sincerely,
Thomas Cates
P.S. (sorry for my horrendous grammar, was trying to cram an awful lot of thoughts in a smallish message)
this is really good fantasy larp
A swordspear where the sword is detachable. You have a sidearm, a walking stick/staff that join together to form a polearm. Can’t beat that versatility.
G U N
Sounds like a separatable naginata.
They were basically katana length blades on poles.
Apperantly old swords where occasionally convered into polearms so why not?
Sounds pretty unwieldy, you have the weight of the sword plus hilt at the end, which would be heavier than a pole arm with equivalent blade size. Plus some mechanism that will hold the sword so firmly it won't move when you strike with it yet allow you to attach and remove it in a reasonably amount of time. Unless its a fantasy setting and you are handwaving it away with magic sounds impractical and more trouble than its worth.
@@101Mant
Yeah, the socket system would have to be pretty advanced to work well.
"I used to be an adventurer just like you, until I took fire breath to the face"
Love the video. Would like to point out the cost for an adventure early on when can't afford it and a glaive would counter a lot of what is said
Pole arm walking stick, easy to drop if necessary. Sword on the hip ready to draw. Bow and quiver requires set up so instead make it easy to drop the whole thing to recover after the fight. The travel set up mostly has to be equipped for an ambush or other sudden attack. If you're launching an attack, you can obviously prepare a little more specifically
I don't know, Shad, my tongue is only about 5 cm, and I can use that to offend everyone in the room at once.
So can I xD
@@salvadortoscano2534 I would be offended by watching you use his tongue to offend everyone in the room.
Shad: *gets his new sword*
Shad: "Now I only need a video subject where I can feature it"
I have always been a fan of the War Pick, piercing and bludgeoning, With a shield.
There was a recent episode where Shadiversity decides that the double bladed "sword" (wielded like a spear) would have been fairly effective as long as the screw holding them together was good. Sounds like that would be the best of both worlds between sword and spear
In a world where some foes are flat out immune to normal weapons something special are reqired.
A handgun?
I go with the tried and true automatic pile bunker Lance.. it's like a sewing machine of death
@@joshuaizly5502 If you can get enchanted ammunition for it. AD&D got plenty of cretures that require either enchanted weapons or ones made of special material to be able to hurt. A sword made of silver is a lousy weapon but against some selected creatures it be exactly what you need. And trolls rapidly regenerate unless you hit them with fire or acid.
@@michaelpettersson4919 Much harder to regenerate from a .45-70 hollow-point than to regenerate after a sword chop. .45-70 tends to splatter stuff all over the place.
@@demomanchaos That mean you got more time to unpack that acid bottle or bottle flame (think napalm). AD&D trolls can regenerate lost limbs just a few moments or if the body is destroyed regenerate a troll from a chopped of limb.
Wow I'm literally working on weapon designs right now, convenient
Yeah I hate when this kind of shit happens, it just makes you think that maybe the world is a simulation that revolves around you
I'm literally working on my adventurer set, VERY convenient
And Skallagrim just did a similar video on weapons from history that seem like fantasy
@@unlimitedquickworks7387 yep that is me
I’d say the winner is the halberd or similar pole axes, mainly because they mix the versatility of the spear and the crowd control of the long axe. Not to mention the hook that halberds have that is delightful for when the halberd has been locked looking backwards to the enemy from a bad block.
How good do you think a (well crafted) umbrella would be as a fantasy weapon? Wondered when i remembered a dnd character named Taako but genuinely wondered if with the right material it would make a good weapon, like with a solid hooked/curved grip and a metal spike at the tip in the front.....
Anyways great video again! Love it.
Fun fact:
Not being a native speaker of the English language has led to me hearing „hellbird“ whenever Shad said „halberd“ in the past. For a long time a thought that he was referring to a crowsbeak there instead of a brother of the poleaxe :D
Shad posts, and I click.
It's Pavlovian at this point.
Greatings Shad (and all other nerds here, too), thank you for an other great and inspiring video! I made my thoughts about this issue for some time, playing RPG on table and computer, doing LARP and such things, and one of the first things a group of adventurers should get is a cart. Small enough for forest paths, big enough for food, blankets, tarp, cocking gear, spare shields, extra arrows, torches, lanterns, armour I don't wear while marching (like helmets...) and all the other stuff, and, most importend, BOOTY! In this case the question wold be: what type of weapon I will use being on the road? Wild animals in the wild, bandits on the streets and so on. The special anti-dragon-spear is on the cart, waiting for his time.
There is another importend factor in chosing the best weapon: environment. Even a REALLY long sword or a spear, a pike cant't save you, trapped in a mountain ambush, surrounded by enemy bowmen. And if space is limited, like in buildings, narrow alleys or DUNGEONS, the use of weapons you have to swing may be difficult. You need a weapon you can stab with. It's the time for the short sword. In combination with a small shield or a buckler perfect for close combat. The landsknechte in the late 15th and 16th century carried a short sword as side-weapon called "Katzbalger", meaning "catfigther". If you have watched two cats figthing, you will know why. It's for the dirty work in hand to hand fight.
So my choise would be: dagger and short sword always, on the march I add bow and arrows in open terrain, with shield and sword on the cart. In areas with limited view I change to sword and shield. The advantage of moving in a groop is clearly that you can have more options in your tactical prospects, two take long range, two close range weapons and two operate the cart.
Problem of course while walking alone. There I am always limeted in my options, when free to choose my choise also would be a bow (horsebow, it's shorter) and sword combo, backed up by dagger and shortsword, maybe a smal shield, 24" to28" diameter. Of course some chars may do not have a choise, if your order banns long range weapons and so on...
Maybe we have the question for the best weapon in the beginning of our career as an adventurer, when we have to chose the teacher in the guild:)
Great video! Have been thinking along these lines for awhile. I would also consider where you will be fighting. I’m not sold on the idea that a big sword would be the best choice. Are not many adventures in tombs and labrynths with close quarters? Length would pose a problem. Would that not limit the effectiveness of length weapons? Also, because I’ve only ever trained with a katana and naginata, what happens when you wiff completely because your opponent dodges or you “rolled a real life 1”? What is the recovery like with the larger two handed weapons? Thanks!