wow, man. just wow. I did start with Mays years ago and switched to 3ds max because of the companies I was working for. But MASH got me really excited. Thank you for this video.
I have a problem regards modelling in maya . Can you help ? I am modelling a human and when i try smooth the model, the shoe base also gets curved. How to prevent this ?
www.autodesk.ca/en/products/maya/subscribe?plc=MAYA&term=1-MONTH&support=ADVANCED&quantity=1&mktvar002=740640&mkwid=sWmwusSBA%7Cpcrid%7C258950800492%7Cpkw%7C%2Brequirements%20%2Bmaya%7Cpmt%7Cb%7Cpdv%7Cc%7Cslid%7C%7Cpgrid%7C51673875797%7Cptaid%7Caud-347810882306%3Akwd-356615648866%7C&intent=&GGL_MAYA_CA_BR_SEM_BMM&Brequirements%20%2Bmaya&WmwusSBA%7Cpcrid%7C258950800492%7Cpkw%7C%2Brequirements%20%2Bmaya%7Cpmt%7Cb%7Cpdv%7Cc%7Cslid%7C%7Cpgrid%7C51673875797%7Cptaid%7Caud-347810882306%3Akwd-356615648866%7C&addisttype=g&gclid=CjwKCAjw-dXaBRAEEiwAbwCi5mjIIOtZ_lMegcpPfue3TuOtL5QoopRgQFORgE2j5g91BxtUM_a_2xoC0ZEQAvD_BwE# Scroll down to the System Requirements section.
Something about the final voxelized smoke effect doesn't look too great to me, even though everything else looks pretty convincing. A MASH falloff object could probably be used to disperse the smoke after the splash starts, right?
Good point. Yes you could do that. You could also use the shader to fade the smoke colors (similar to what I did with the meteor). You could even add some transparency, but then you'd lose a bit of the "toy block" effect (although sometimes they have semi-transparent pieces too).
Just a note that for this tutorial specifically, you will need a bit more power to run the Bifrost portions (liquids and dynamics in general tend to be resource intense). But for most MASH-only effects, even under-powered machines can do quite well.
wow, man. just wow. I did start with Mays years ago and switched to 3ds max because of the companies I was working for. But MASH got me really excited. Thank you for this video.
Please more MASH tutorials with proper texturing and rendering espically for broadcast openers and idents
I have a problem regards modelling in maya . Can you help ?
I am modelling a human and when i try smooth the model, the shoe base also gets curved. How to prevent this ?
Just select the faces of the certain area you want to smooth and then press 3
انت رائع يا معلمي اشكرككككككككككككككككككككككككككككككك
Sir please tell me the system requirement for installing Maya 2018 in pc...
www.autodesk.ca/en/products/maya/subscribe?plc=MAYA&term=1-MONTH&support=ADVANCED&quantity=1&mktvar002=740640&mkwid=sWmwusSBA%7Cpcrid%7C258950800492%7Cpkw%7C%2Brequirements%20%2Bmaya%7Cpmt%7Cb%7Cpdv%7Cc%7Cslid%7C%7Cpgrid%7C51673875797%7Cptaid%7Caud-347810882306%3Akwd-356615648866%7C&intent=&GGL_MAYA_CA_BR_SEM_BMM&Brequirements%20%2Bmaya&WmwusSBA%7Cpcrid%7C258950800492%7Cpkw%7C%2Brequirements%20%2Bmaya%7Cpmt%7Cb%7Cpdv%7Cc%7Cslid%7C%7Cpgrid%7C51673875797%7Cptaid%7Caud-347810882306%3Akwd-356615648866%7C&addisttype=g&gclid=CjwKCAjw-dXaBRAEEiwAbwCi5mjIIOtZ_lMegcpPfue3TuOtL5QoopRgQFORgE2j5g91BxtUM_a_2xoC0ZEQAvD_BwE#
Scroll down to the System Requirements section.
Great
Something about the final voxelized smoke effect doesn't look too great to me, even though everything else looks pretty convincing. A MASH falloff object could probably be used to disperse the smoke after the splash starts, right?
Good point. Yes you could do that. You could also use the shader to fade the smoke colors (similar to what I did with the meteor). You could even add some transparency, but then you'd lose a bit of the "toy block" effect (although sometimes they have semi-transparent pieces too).
Like the lego movie
Hi, to run mash dynamics smoothly so I need to increase my ram memory or graphics card?
RAM and CPU will help more than graphics card.
Maya Learning Channel thank you
can i use maya student version for my personal use and for free lancing ?
Unfortunately, you can't use it for free lancing unless you're giving away assets for free. You can't sell anything made using the student license.
when I apply voxel the cube ocean condense to the right corner
Try increasing the number of cubes by a lot.
@@Autodesk_Maya plz upload more or how can i find master tutorial from website ?
Getting a decent render with Arnold and maya mash is a nightmare
wowwwwwwwwwwwwww
Very nice, please put the translation into Arabic
I wish my laptop could handle Maya 2018.... Sadly will have to stick to Maya 2014.😢
Depends on what you're trying to do. In a lot of ways, Maya 2018 is actually more efficient than 2014.
Maya Learning Channel the the moment struggling to learn character animation and modelling... Reason why I want 2018 is for mash/motion graphics.
MASH is actually very efficient. You don't need a super powerful computer to run it.
Maya Learning Channel oooohh, cool, thanks, gonna try 2018 now!!
Just a note that for this tutorial specifically, you will need a bit more power to run the Bifrost portions (liquids and dynamics in general tend to be resource intense). But for most MASH-only effects, even under-powered machines can do quite well.
你能说这是海洋吗