7 Game Prototype Mistakes to avoid

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  • čas přidán 9. 03. 2021
  • Game Prototype Mistakes. All those who are learning game design, game development, or game design for beginners, should get into the habit of paper prototyping. This is a good way to avoid some common game design mistakes, game development mistakes, or indie game development mistakes. In gaming, game dev mistakes can make or break a game. Subscribe to my channel for more game developer tips, quick tips for prototyping games, learn how to prototype gameplay, avoid some of the top game dev mistakes, and much more. We all learn from mistakes made in game dev, but rest assured these game design tips will help you take your games to the next level.
    • 7 Game Prototype Mista...

Komentáře • 18

  • @GameDesignWithChris
    @GameDesignWithChris  Před 3 lety +1

    How has prototyping your games has helped you in making better games? Please let me know in the comments below!

  • @SGTIvan921
    @SGTIvan921 Před 7 měsíci +14

    1. Spend time on the mechanics and lesser on the sfx and graphics
    2. Prototyping without a purpose (It's for assessing game mechanics and design)
    3. Not prototyping because you think an idea is good in your head
    4. Getting too attached to a prototype
    5. Creating a digital prototype (He suggests making physical prototypes - I don't really find this applicable for myself)
    6. Not formally test the prototype (Others should test it)

  • @irascib1e
    @irascib1e Před 6 měsíci +6

    1:10 you said Game Feel doesn't matter, but then you say it's important for the player to get an idea of what the mechanics feel like. How can we show them what it feels like if we ignore game feel?

  • @Lucasxd331
    @Lucasxd331 Před 7 měsíci +5

    0:48 that's some next-level transition right there.

  • @raidev_
    @raidev_ Před 6 měsíci +5

    prototyping for an rpg is really hard because you need a lot of actual content to test it

  • @J4ie
    @J4ie Před rokem +18

    Main takeaway/self not: YOU CANT DRAW STOP FOCUSING ON GRAPHICS JUST GET CORE MECHANICS WORKING

    • @raidev_
      @raidev_ Před 6 měsíci

      but I like drawing :(

  • @idle.observer
    @idle.observer Před 8 měsíci +1

    Thank you a lot for these tips, I realized my mistakes already!

  • @davidefarina5146
    @davidefarina5146 Před 2 lety

    Interesting video, keep it up!

  • @ghostpotatoes
    @ghostpotatoes Před 3 lety

    This video is great, thank you so much!

    • @GameDesignWithChris
      @GameDesignWithChris  Před 3 lety

      I am glad it helped you! Let me know if you have any question down the road!

  • @mikowhynot777
    @mikowhynot777 Před rokem

    Helpful :)

  • @isekaidev7803
    @isekaidev7803 Před rokem

    I realiized I am buying to many art assets even before I start a game after watching this.

  • @KuyruksuzSatyr
    @KuyruksuzSatyr Před 11 měsíci +1

    3:14 one would say this is from a prototype but its Cyberpunk so we know its from the release 💀

  • @HiChunTaChen
    @HiChunTaChen Před 2 lety +1

    Paper prototype is not good for external testers. I want to skip writing code to make an interactive prototpye.

    • @GameDesignWithChris
      @GameDesignWithChris  Před 2 lety

      Paper prototypes are super useful for anyone, it allows you to make changes on the fly and improve your game way faster

  • @Tymon0000
    @Tymon0000 Před 6 měsíci

    Paper prototyping is good for board games...

  • @bobjoe1343
    @bobjoe1343 Před rokem

    Lmao at 1:20