Everything WRONG With The Guns In Cyberpunk 2077
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- čas přidán 19. 06. 2024
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Cyberpunk 2077 was some pretty wacky gun designs. They may look cool at first, but under the surface, they're actually really cursed and have tons of boneheaded mistakes. So in this video, I'll be going over everything wrong with the guns in Cyberpunk, and then rank them in a tier list based on their overall design. You guys may be familiar with Johnathan Ferguson from the Expert Reacts series who briefly covered these guns, but for this video, I'll be going much deeper and really focus in on their functionality and art direction.
0:00 Intro
Pistols
2:02 Unity
5:32 Liberty
8:02 Nue
9:47 Tamayura
13:33 Factor
14:47 Malorian Arms 3516
20:23 Lexington
23:17 Slaught O Matic
Revolvers
26:26 Overture
27:55 Nova
31:44 Fully Semi-Automatic High Capacity Explosive Assault Revolver
SMGS
34:24 we have UMP-45 at home
37:25 Shigure
37:59 Guillotine
39:26 Puslar
43:56 Portable War Crime
Shotguns
45:57 Doublebarrel.png
48:28 Double barrel but futuristic
50:00 Tactician
53:27 Crush My Balls
55:15 Slavic Shorgen Florben
58:01 MAXIMUM CARNAGE
Assault Rifles
1:00:14 The Mutant
1:03:48 Kyubi
1:05:36 Copperhead
1:07:54 Umbra
1:08:36 Masamune
1:10:03 Nowaki
MGS
1:10:26 [REDACTED]
1:16:51 [REDACTED]
1:17:33 Mk-31
Precision Rifles
1:21:12 SOR-22
1:22:29 Kolac
Snipers
1:24:57 SPT-32 Grad
1:26:36 Osprey - Hry
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Enjoy the video my boys. Y'all asked for cyberpunk guns and I delivered. Longest gun review to date as well. I spent entierly too long on this one 😂
Edit: a correction on the spt-32. Its actually a 12.5mm, not 20mm, and the crusher is full auto, its just really slow, so slow that i never thought to hold down the trigger lol
what if kel tec is bugget arms in the future by a change of director and a new foccus?
Fun fact! The fallout 4 assault rifle IS an assault rifle, it has a detachable box mag chambered in an intermediate round and it is select fire, technically, therefore, it is an assault rifle, also if you say that it doesn’t look like one, nor does the HK G11, but the G11 is an assault rifle
Please share the mod(s) that you've used to correct the stats. I can't be the only person here that would want them.
Erebus is a AI-powered gun with smart bullets which "connect" to local network inside the body and basically burn out the brain similar to netrunner attack, and synapses are burned to a crisp with a very heavy data flow, erasing their memories and personalities piece by piece in a quick manner, like a portable, swift and violent Alzheimer. What's more horryfing, is that their "souls" (or consiousness) could be sent behind the Blackwall for the Rogue AI to tortue them indefinetely. So it's not just a warcrime, it's a thing you would never wanted to exist even if you're killing Hitler with it.
Erebus is a AI-powered gun with smart bullets which "connect" to local network inside the body and basically burn out the brain similar to netrunner attack, and synapses are burned to a crisp with a very heavy data flow, erasing their memories and personalities piece by piece in a quick manner, like a portable, swift and violent Alzheimer. What's more horryfing, is that their "souls" (or consiousness) could be sent behind the Blackwall for the Rogue AI to tortue them indefinetely. So it's not just a warcrime, it's a thing you would never wanted to exist even if you're killing Hitler with it.
Also, SPT-32 Grad uses Militech scope, which is intended to be used also as a binocular (and is shown to be used like that), so the sniper scope thing is more of an optional feature.
A non Bethesda game thought it could escape
There is no escape from my wrath
@@ItsYaBoyBrandyBoy LOLL
The animations in modern Bethesda games are so bad, tho that I'd still prefer the worst guns in this game to the best Bethesda has to offer
@@ItsYaBoyBrandyBoywhen we getting another modded play through
@@ItsYaBoyBrandyBoy Can we get PUBG in a next video?.
To be fair, "Flashy, but wildly impractical" seems like exactly what Johnny would ask for in a custom handgun.
Insane levels of based
It’s also chambered in .500 nitro express
Which is used in fucking elephant guns by the way
He asked specificaly for "a handgun that could flatline a cyberpsycho fan at 50(15?) paces, no matter how chromed up they were"
Also, bet y'all didnt know that hipfiring it gives it the ricochet attribute, with aiming down the sights giving it low armor/cover piercing abilities
Style over function is Cyberpunks whole thing lol
It really is a reoccurring theme..
"But how would that work? That looks stupid."
"Well you see, there was this obscure impractical firearm back in the 1900s that only ever had 3 manufactured..."
In a broader sense, I've noticed tons of overarching themes of humanity being in a cyclical state and not really changing despite the locations and times doing so.
yeah but otherwise every pistol would be a glock and every rifle a ar-15. thats boring
Thats the Battlefield 1 approach too
lolland
@BatteryAcidEnj0yer the Glock and AR platforms are far from the only functional, widely-used designs around today.
The problem with basing stuff off of those old, obscure, impractical designs is just that: they're impractical. No sensible person should ever want to take an unnecessarily complicated weapon into combat. They're prone to issues and usually unnecessarily expensive and difficult to fix.
As mentioned in the video, look at the Mars pistol. It was rejected for a reason and wasn't used.
There's no problem with being creative in your futuristic weapon designs, but at least think about how it would actually perform/function and whether someone would actually want to use it.
44:33
What happens is that the gun forces its targets to immediately connect to a node outside the blackwall into the old net. Then all of their thoughts, feelings, memories, anything is collected by one of the AI that are there in order to find a way to break past the blackwall into the new net. You were dead right in that it exposes them to indescribable and incomprehensible horrors.
"Man-Made Horrors Beyond Your Comprehension" The Gun
"You know what, fuck you!"
*shoots an AI into your brain*
What it does is literally sending your enemy straight to hell. It forcibly uploads your consciousness inside the blackwall (practically hell in cyberpunk universe) to be toyed around by rogue AIs (who are literally demons) all the while it fries your entire body inside out
You basically send them to hell
Not only that but if you think about it
The blackwall's rouge AI is basically harvesting whoever taps into it. Erebus is basically doing the job Alt wants
By basically forcing the targets at hand into the blackwall, by making them into blackwall versions.
So it's not only the fact they die horrifically, but that they're also now entities from beyond the blackwall.
Which makes me question why in the mother of fuck are the VDBs fucking with the wall.
There are trigger safeties on all the guns because Night City is in California.
(Source: It came to me in a dream.)
no you're right, Night City really is in California, according to lore it's between LA and SF, where the real-life Morro Bay is
@@puzzlefischer1205 oh i know that but i’m just joking about the gun laws. 😅
@@puzzlefischer1205All of the sudden, the Night City is starting to feel like dystopia.
Technically, in canon, Night City is its own sovereign, independently governed nation.
As of 2020(I don't know if any other material since then has updated this) the weapon laws in night city are as follows: open carrying is pretty much for police and corporate security only. Only police, military, and corporate security, and physically disabled people are allowed to own automatic weapons, and only corporate security may own blades over 18 inches in length.
@@lakshaykochhar6799 ALL THE SUDDEN?!?!?
"These guys seriously don't have a universal standardized rail system? It looks like every gun is using something completely unique, which is very inefficient"
While I doubt it was intentional on the part of the designers I feel like that would be VERY in-character for Cyberpunk's setting. Like how every brand has its own fucking USB cables
it's entirely possible that this is intentional, just imagine the corpo profit of selling brand-specific attachments, although ghetto modifications like add-vantage does work around this
@@puzzlefischer1205 it's *possible* but given the nature of the game's development I don't think it's likely. Either way, it ends up working out amusingly
@@RagnellAvalon the optimization and glitches were very bad (at launch), but they definitely put in a lot of effort when it comes to world building and narrative
@@puzzlefischer1205 if it was intentional they would make a point of it in the story. Like, put it in a dialogue between characters or make a quest about it. These things need explaining and approving by the developers
If you know anything about cyberpunk lore you know for a fact this is correct. Lol. Even if it wasn't intentional it's correct.
On the subject of Malorian Arms 3516. CP2020's Chromebook 1 cites Johnny Silverhand: "I wanted something that would drop a cyberpsycho'ed fan at 100 paces, no matter how metalled up he was. Price was no object".
Too bad its damage is too low, so outside of Johny's memories it is barely functional.
@@13253415you can upgrade it so it stays usable
@@13253415 That's why I play with HARDCORE22 mod. Insta-cures the bulletsponge.
@@13253415 game balance nerfed him lol
@@13253415 The crit chance when you use all of Johnny's gear is 100%, so it basically is the same if you cosplay as him
In defense of the Dying Night's bayonet, it wasn't actually made for stabbing. The way the blade is shaped, it was designed to ENHANCE THE PISTOL WHIP POTENTIAL. When you pistol whip you are now slashing at them with the blade of the knife specifically. For maximum style over substance they chose the power of smacking people with a pistol over shanks
Fun Fact about the Slaught o Matic, since I've collected them: Theres a small chance that when you buy them, they just *dont* have bullets in it, so youd pick it up, and immediately toss it.
I knew someone would do that once I've seen that they come in different plastics from the vending machine like the early MACs 😂
Turn it into the vastly superior grit now so that's a plus
LOL I've had that happen with Clipper lighters. I'm just happy they're refillable 😂😂
I got three in a row without bullets XD
Making things "ridiculously complex with zero benefit" is the motto and the main theme of cyberpunk genre - style over substance.
Along with making every city Japanese
Not even specifically a cyberpunk thing, just art in general.
@@railfandepotproductions because the genre came out in the late 80s/90s. Where Japanese electronic was dominated the market. Everyone thought the Japanese will take over.
@@knell18897 what about blade runner, it was released in 1982, not the late 80s
@@railfandepotproductions i was thinking about mikepondsmith version, and the animes from Japan
the reason why most shotguns in games are confetti canons (imo) is because most games don't have extremely large scale maps where the pellets would start to be less effective. Think about stuff like CS or R6, heck even a lot of the older COD games. The engagement range is so limited, a shotgun would almost be superior to a rifle in the majority of scenarios. While this doesn't justify the decision in...well any real case where a game wants realism, it makes some amount of sense from a balance perspective.
Battlefield 4 managed to implement shotguns very well
I don't care, it should be realistic or it's BAD gun design
Stop coping
@@ni9274 "stop coping" my friend, I dislike the confetti canons, I'm just explaining why things are the way they are for anyone who might not know... why so hostile?
@@ni9274 one of my favourite game is Battlefield 2 Modern Combat on PS2. Its shotgun kills at range of 20 meters.
The problem is, everyone calls it a bad game.
I always enjoyed shotguns in Payday 2, althought that is a PvE game so balancing isn't as important as it is in a normal PvP.
1:17:19
I CANT I LITERALLY CANT
HE RIDDLED HIM WITH 34 HIGH EXPLOSIVE BULLETS POINBLANK FOR 5 STRAIGHT SECOND BEFORE HE DIED WTF
"B-but they have subdermal armor!" Lol
"I don't own a f*cking railgun"😂
Yet...
Sadly
@@ItsYaBoyBrandyBoy skill issue just duct tape magnets of opposite poles and put a sling shot on one end
@@itsyaboymarcelluswallace that might just work, for an Ork.
@@itsyaboymarcelluswallace That was some poor man's railgun.
Some fun facts about Johnny's pistol from the OG Lore: It's not actually a power weapon, it's Tech, it's just always firing at full charge with that spinning piece in the back I'm guess to be a part of it's "power recycling system", like the Pillar of Autumn's triple shot MAC from halo. It's also firing telescoping flechette rounds, which come in HE or Incendiary, in a 14mm caliber with enough force to equal that of a. 577 Nitro Express. It can also hook up specifically to Johnny's "Silver Hand" for a sort of pseudo-smart weapon auto aim. So Johnny's essentially using an aimbot-enhanced, 10 round holding, pistol sized elephant-rifle railgun. I fucking love Cyberpunk XD.
Does Malorian Arms 3516 contains any electromagnetic accelerators? I read the descriptions and cannot see it.
@@sciarpecyril Yep, that entire "barrel shroud" has the accelerators. the thing about the company that made his gun, Malorian Arms? Yeah, they're like the Night Hawk customs but with a computer degree of Cyberpunk. They have access to some of the highest tech shit, but they rarely get to flex because their guns are expensive as hell and only used by the wealthiest solos who prefer utilitarian but strong weaponry, or corporate heirs who want a flashy piece for their belt.
@@cadendains8106
Not anymore though. They removed its ability to penetrate walls in the 2.0 update.
Just mod and get the Malorian 3516 Explosive. Problem solved and it packs a punch. I use John Wick's Combat Master when im out on gigs though 😂@cdsatcher
@@cdsatcher True, that annoyed the shit out of me when I played after 2.0, but at least it still gets stronger from Tech perks.
Let be honest, compared to the Starfield review these were mostly nitpicks 😂
Edit: nvm there's some stinkers 😂
wanted to mention a few things which may have been missed/ some interesting facts i relisted during this video.
1: the rails. yes most of the guns in universe don't share rail systems (this is due to each corp monopolizing their own weapons platforms and hear go having their own unique rail systems to prevent scavenging tech for opposing forces )
2: all the weapons from the world of cyberpunk 2077 included are based on cold war era weapons for their alternate history of earth which would explain some of the more outdates weapons choices such as the bakelight ak and things like that. (although i do agree there were better base weapon designs they could have used in a lot of cases)
3: the trigger for the defender kind of reminds me of the m203 barrel attachment but used as a main trigger.
4: also another odd thing about weapons in the game in regards to the aim changing fire mode is that it often seems to be a game work around for not having select fire which i personally find incredibly annoying. and does remind me to note that borderlands has some truly god awful gun designs you might want to look at
Especially the ones you throw to reload, forgot the gun company name.
@longcheese6179 if you mean borderlands I think they was called tedior
lmao no.4 is dahl but the revised that on Borderlands 3 but they should've think that sooner
There is no standard rail system because like the real world, these guns were made by different companies who want a monopoly on their products. So if you buy for example a Mitsubishiyamakyoto gun, you only use the attachment from that company. Very much like an Apple product.
A future were small arms manufacturers followed the Apple model instead of the PC model is truly dystopian AF, so it fits lol.
@@phazonlord0098 i mean it is literally what tge game lore is. Mega corp selling their own product while sending their own private army, spies to hit the other mega corp while the government sit there sucking their own thumb.
Cyberpunk is largely about unchecked capitalism and megacorps having a monopoly on basically everything so I actually really like this take.
And yet this mf thinks Cyberpunk = modern day America
All we gotta say is
*BWEEEM*
*INCORRECT*
@@TenshinSoundthat's false.
Based on the In-Game lore, the AI in the Erebus uses literally hacks itself to people's cyberware nervous systems in order to inflict the most pain that can be humanly felt. It skips everything and goes straight to your pain center.
damn, that mean.
That sounds terrifying. Thank you for the explanation.
@@romkoppel5302
basically, the AI is using you to collect data on how to kill humans.
and it plans on killing every human it can.
@@charlumau it means that "thing" will hack into the nervous system and make your nervous system think its in pain, enough to kill you.
Ohhh I thought it absorbed people like Alt Cunningham, that's uh.... way more fucked up.
59:30
Rebecca is capable of firing guys with minimal recoil because of her arms. Her cybernetic arms absorb basically all of the recoil. Now guts being semi auto for a scene I can't explain
The MA3516 was the most famous and powerful personal handgun on the market in the year 2020. It was so powerful that you'd need special cyberware like Johnny's arm just to fire it or it would remove your arm with how strong its recoil was. Johnny ordered it custom so he could "end a cyberpsycho'ed fan at 100 paces, no matter how protected the fan was." in fact he had several the current one is as strong as an anti-tank gun.
Counterpoint to the whole "non-standardized rails" complaint- in cyberpunk, the companies would 100% have proprietary rail styles so that if you buy a gun from them, the only way to get attachments would also be through them. This would give each company a monopoly on their own gun attachments, so people can't just turn to the competition for cheaper (or higher quality) attachments.
If you buy an arasaka gun, then the only place you can buy attachments for it is from arasaka
And thats a damn good reason to not buy an arasaka gun, but I guess consumers in Cyberpunk are just as invertibrate as IRL so points for accuracy. Still, gonna have deduct points for consumers not complaining about their own purchases and giving politicians more power so they can protect them from themselves, which is totally unrealistic.
"WHHHHAAAAA MICROSOFT HAS A MONOPOLY"
Meanwhile literally every single Linux distro : *_exists_*
I was gonna leave a similar comment, but I'm pretty sure they don't have standardised attachment points by company either so it still sucks. Absolutely what *should* be the case though, since I recall hearing about something similar with cyberware even if it might have just been fanon.
@@felixjohnson3874 Yes, and most people don't want a 5+ step install that isn't just a wizard, or to have to boot their web browser though command line. Windows maintains its monopoly because all the competition fails to do everything windows does as well as it does or better without being inconvenient for the average tech-illiterate rando.
@@tidalgrunt6549 you can literally find videos of children installing ubuntu. As in, literal bloody 6 year olds. If the worlds adult population is dumber than the average 6 year old then I'm sorry but blame darwin because at that point its just a selection pressure. Given everything we do in our day to day lives relies on technology, maybe there is a good reason why "tech illiterate rando"s should feel pressured to take some damned accountability for once in their life. If you cannot handle computers as well as a 6 year old, you aren't just incompetent, you represent a genuine liability.
You have alternatives, your unwillingness to use them is your problem, and your problems do not justify taking away other people's rights; *_including_* other people's right to use software, hardware and anything else as-is, whether you like it as-is or not.
Oh also, look up the fucking definition of a monopoly. At most you could argue duopoly but even then its pretty tenuous. And this is ignoring the fact that monopolies mean jack shit. You wanna hear about an "unchallengeable natural monopoly"? *_fucking MySpace._* I am genuinely sick and bloody tired of internet warriors blindly parroting economic terms they don't understand to defend their own inability and laziness. Drop the righteous indignation and find a spine to borrow; your problems are yours, and no-one elses. Your refusal to solve your problems does not give you or anyone else, including even 51% of anyone elses, the right to force other people to solve them for you.
@@felixjohnson3874 in our world you don't have to deal with your OS trying to fry your brain if you modify it or have to deal with killsquads if you start distributing your own proprietary software
"I'm not sure exactly what the hacking does, but it must pump their brain full of horrors beyond human comprehension" Thats.....kinda what it's actually doing. If i'm remembering my lore right, itt's uploading rouge blackwall ai's directly into their brains, who then proceed to pretty much devour their mind from within.
Haha corrupt data and unstable AIs go brrr
Despite being grammatically incorrect, "rouge" still technically fits.
Ah yes, the schizophrenia gun
@@dimsthedimwit600Except in this case, the Schizophrenia can actually stab you
yum...
What's funny is that Gun Companies in real life like H&K, FN, Armalite, Kalashnikov, Colt, Remington, and Glock exist in the Cyberpunk 2077 Universe but I'm guessing CDPR or WB didn't want to pay for the Licenses.
It's disappointing cuz we coulda had the AKM from Elysium.
we have a kalashinikov in cyberpunk 2077
its the Ajax, or id like to call it, AK-177
it even has the iconic AK reload animation
I really do like the under barrell brick on handguns, it makes them blocky and look more futuristic and powerful.
johnnys pistol having an early 2000s style transparent grip is the funniest detail in the game
cause it's based on the gun from Bladerunner
Well Johnny was blowing shit uo in the early 2000’s. From 1988-2023
@@kamj6607what is this supposed to mean? The Blade Runner gun did not have a clear grip and Blade Runner came out in 1982, not the 2000s.
And by the way, about the lack of rails for weapons in the game. This is a dark cyberpunk future. My headcanon is that Corps simply release special patented modifications and deliberately prevent others from producing universal parts.
That's not particularly dark, if anything it's pretty inline with our current reality.
create the problem sell the solution
@@anafu-sankanashi8933you're saying our current reality, or at least our future, isn't looking dark?
Pretty much every company in the Cyberpunk universe is a version of what Apple would be if they were given full freedom on what they can do.
Creating ecosystems that instead of helping the user, are meant to oblige the user to pledge full loyalty to your products because everything else is not compatible, and the customer is pretty much obliged to suck it up or fuck off
@@ZeroDegg More like if every company was a cable company
17:00 its worth mentioning that the gun wasn’t made in bulk because it was over complicated, but because the pistol recoil was to much, it was firing 45 in the early 20th century without and recoil mechanism after all.
The only argument I could see for a magazine fed revolver would be to make it fire big bore revolver rounds? But the deagle solved that issue by making it gas operated instead of direct blowback, and either way this gun still cycles itself.
Cyberpunk understands the difference between cool stupid and stupid stupid. Stuff like the toggle lock magazine fed two cylinder revolver or a lot of the weird smart guns look cool. But another thing that I think makes them better than Starfield's whack ass guns is that for the most part, they make sense ergonomically.
You can tell actual effort went into designing these guns, I’d like to think that one of the pitches to the design team was “we need weapons that look like modern day guns but if they continued to develop further from how they look today to the point where they look like a completely different weapon than what they actually were” not what Bethesda did and probably put in “blocky cassette futurism sci-fi shotgun” into Sora and went to the designers and said “recreate that”
Style over Substance
Doesn't matter how you do it, you just have to look cool doing so
That is the main rule of cyberpunk
they did take a lot of effort on developing this game and designing its aesthetic, and that's what really separates 2077 from Starfield, one has the foundations of a great game but was launched at a shitty unfinished state due to higher-ups of CDPR having their heads up their ass; the other is foundationally a bad and lazy game with huge amounts of stuff that they skimmed over and overall just not satisfying to play
@@valeon7303 Absolutely this right here, but also Cyberpunk's universe specifically you have Kitsch: style over substance, Neo-Kitsch: style and substance, Neomilitarism: substance over style, and Entropism: necessity over style, and all 4 can definitely be seen in a lot of the weapons, the impractical mad things are pure kitsch, something like the disposable one entropic, the liberty is pretty decent as a neokitsch design using the functional unity platform but giving it the gaudy barrel, and by extension the simplicity and straightforwardness of the unity fits neomilirarism.
Idk maybe I am a fudd, but most of cp2077 guns look to me goofy af, only redeeming quality of cp2077 is modding community.
Ah Unity.
When a glock and a 1911 have a fat baby!
I saw a lot of Hudson H9.
It's more like the end result of a pistol polycule, really.
MK23 SOCOM
she's a healthy one
Its the mk23.
How the hell could you possibly not know that??!!!!
i think the reason there is no standardised rail system is because you have 3+ different companies in heavy rivalry with each other trying to make guns
In a world where "style over substance" is not an insult, but a way of life, all the frivolity of the gun design honestly kinda works for me.
And I'm just gonna headcanon that the lack of a picatinny equivalent is deliberate so that the corpo rats can force you to buy proprietary attachments because honestly I'd be surprised if that WASN'T a thing
The Guillotine has a folding stock so it’s actually a folding stock on a folding stock lmao
My god. This is unforgivable
Yo dawg...
"Fuck it we ball" -the cyberpunk devs
Cyberpunk has never been grounded or realistic, it's the darkest and worst possible hypothetic future where common sense goes to die, and consumerism is the only thing that matters, worse yet people are so abused by the corpos that they're fine with it
You should do a "Everything WRONG with the exotics in Destiny 2", seeing how over the top the majority of the guns are, it would be entertaining
I’m pretty sure all of the enemies are super strong because of their subdermal armor. Take note that any civilian will go down in one shot to the head. So it’s totally reasonable to assume combat/defense implants are on combat soldiers. Just like how Maelstrom are weak to quick hacks, MaxTac are extremely tough against all forms of damage, they got that reinforced ribcage surgery.
at least some else had this idea
My guess for the Slaught-o-matic is that the internals are actually half decent but they just market it as cheap and dangerous. So when people discard them they have interns or whatever round them up, swap out the plastic, and just stick em back in the vending machine.
Why make more when you can just resell the same gun.
Its a silly idea but also funny.
Skippy: Now who are you?
Erebus: I am you, but don’t have to be in non lethal first to become deadly
I'm so sad the 1Tru Luv from the tabletop isn't in 2077. It's a sniper rifle with an anime girlfriend AI.
The best ship in from the game
That shotgun rule is actually another huge mistake. Shotgun ammunition is relatively low-pressure compared to rifle ammunition. You can make a safe and functional shotgun out of two pipes and a screw (for a firing pin).
It was so awesome to be a part of the streams leading up to this video! Glad you got it made brandy!!!
As someone who knows one or two things about firearms, the Lexington could be using a long-recoil operated system to slow down the fire rate.
basically, barrel go backwards with the bolt all the way to the rear dead end, then the barrel decouples, goes forward first, ejects casing as the barrel moves away from the bolt, and the bolt only goes back to forward position after barrel has reached front dead end.
As a long-time fan of the Cyberpunk tabletop RPG, my main problem with all of the weapons in 2077 is that they all use cased ammunition. Any gun that has an animation for ejecting spent cartridges is not in line with canon.
Even as early as 2020, all mass-market firearms in the cyberpunk universe use caseless munitions. In fact, brass-cased bullets are no longer even mass produced anymore, and have to be custom made, at double the cost of normal ammunition of the same caliber.
It's also kind of a shame that 2077 only has one polymer one-shot, that being the slaught-o-matic. In 2020, there are like 7 different options for disposable plastic guns in the books, and even a single-use "shotgun" that's just a shell in a fiberglass tube with a striking mechanism and a trigger.It, understandably, has a chance of just exploding in your hands and sending you off to your ripperdoc to chip a set of used soviet cyber arms because you can't afford western cybernetics.
Lots of nuance of the old RPG was lost in the translation into a videogame sadly. My cope for the loss of caseless ammunition is that the setting as of 2077 is technically post-post-apocalypse so maybe people went back to using old antiquated relics to kill each other for a while, but that still makes no sense because then the high tech guns should be old designs and the metal pieces of crap welded together should be current.
It makes zero sense why a megacorp like Arasaka for example would have modern conventional rifles like the masamune when smart-linking exists, and has now been upgraded from a literal smart neural link between your weapon and your body to aim your gun for you like an aimbot to literal smart magic gyrojet bullets that can somehow change their trajectory in mid air and home into targets, which is its own brand of stupid.
That shotgun rule is actually another huge mistake. Shotgun ammunition is relatively low-pressure compared to rifle ammunition. You can make a safe and functional shotgun out of two pipes and a screw (for a firing pin). The idea of a company using custom fiberglass tooling to make such a shotgun when they could just use two pipes that fit inside of each other and a handle on the outer pipe is quite stupid.
They had a modern day chinese fire lance in the tabletop?!?!
We gotta berate Projekt Red again so they'll add it in the game
not my boy cyberpunk 2077 on the chopping block :(
Guns don't need to make sense in video games for you to enjoy them lol
No one is safe 🪓
@@jablinski_time but you'll never see it the same anymore 😢
Nobody is safe. NOBODY. It's complete PANDEMONIUM in here!!! GOD HELP US ALL.
Let's see what you're say about Everything Wrong with Fallout 3 (DLC include) and Half-life (1, expansions and 2) @@ItsYaBoyBrandyBoy
"it seems like you would need to pay a monthly subscription to access the laser sight" is exactly something you would see in cyberpunk lmao
On your note about the Kolac, it's not necissarily true that you need a longer barrel to be accurate at longer ranges, it's just the easiest and most effective way to accomplish it depending on the powder burn of the cartridge. Long range accuracy depends on the cartridge itself and the pressure behind it, the weight of the bullet, spin rate, etc. For example, part of the reason why the Sig XM7 got adopted is because it is capable of hitting targets at long range out of a 13 inch barrel quite effectively due to the new .277 Sig fury round's immense pressure.
A lot of these guns irl would be pretty jank but I can forgive most of them because they just feel so goddamn cool to use in combat.
Which is pretty much all the in-game arms manufacturers care about anyway.
@@CarlSlime I like to imagine Cyberpunk is the worst timeline possible and in this timeline the impractical designs of the obscure weapons that inspired them won out over the practical designs.
@@TenshinSound how is that the worst timeline? china is worse already
@@TenshinSound I think the guns of 2077 are purposely designed to be jank, since the creators of the game did say something about how fucked up this timeline is in some interviews, and also all the goofy adverts and descriptions, similar to GTA, just shows how fucked up their world is, except this time it's futuristic and 100x more twisted
dont forget how heavy they would all be. irl you probably couldnt carry any of these comfortably for more than 5 minutes. SO much metal despite IRL straying from metal in favor of polymers.
Mk-31 HMG cooling system:
The cooling system relies on the turret mount to provide it the gas to cool it down. Removing it off the turret removes that "help" which in turn results in the laughably low cooling factor when unmounted
For the Mk-31 overheating problems, the turrets you take it from don't overheat, and you very forcefully rip it out of it's mount, so maybe the cooling system pipes and/or electronics are normally hooked into the turret, and it malfunctions when taken out since it was never meant to be used as a standalone machine gun.
About the balance, higher difficulty follows the classic bullet sponge approach (tho the ennemies also become more deadly), making guns extremely underpowered, but if you play on normal or easy, then those big guns do the damage you'll expect from them.
Regarding BudgetArms' disposable guns: the principle behind them is simply the logical extension of the 2nd amendment, which BudgetArms took and ran with. It's marketed as an affordable (emergency) (self defence) weapon for everyone. Unexpectedly out at night in a bad part of town, there's a sketchy crackhead tailing you and you've forgot your piece at home? BudgetArms.
On a different note, I think that HE revolver was meant to emulate an autocannon with the vertical mechanism and sound profile - which might explain the weld lines, someone just miniaturized it.
What I love about Cyberpunk is that any bit about it being "realistic" is thrown outta the window.
The genre's motto is "Style over Substance", it's going to make the most ridiculous fucking things you've ever seen and you know that shit is going to look good
Now it sounds like I wanna get the game…
@@magnusvonbraun9870 Chip in Choom
And then you realize this is true for world design and bugs
@@sigmamale4147 Cyberpunk has amazing world design and the current version doesn't have that much bug
@@magnusvonbraun9870just remember your actions mean practically nothing in games unlike advertised. Sad stuff
Oh God, the 20 round warranty on the 32 round gun got me so bad, I almost had to pull over and pause the video to stop laughing.
Thank you, my boy ItsYaBoyBrandyBoy, for making my week.
Pull over? Are you admitting to watching CZcams videos while driving? Like an absolute braindead moron? And then writing this comment? While driving? Or is this just some crazy bad communication you've done here?
Sorry are you watching HOUR LONG content while driving????
@@Nate-bd8fg I have CZcams premium, so I run the audio through the stereo system and leave the screen off.
"Calling this gun a light machine gun is like calling CaseOh skinny"💀💀💀
The visual functioning of the Malorian looks as if someone decided to make a micro howitzer with a magazine feed.
For the eribus a brief explanation
Basically in cyberspace (the internet) there were a bunch of hostile ai and other murderous programs that kept frying peoples brains and a guy unleashed his own ai that made everything 100 times worse and made the internet basically unusable because if you tried to use the internet your brain got fried by the murderous ai until netwatch (name is self explanatory) made the black wall and the new net the black wall is a digital barrier between the old net full of all of those murderous ai and the new net however according to characters in game the black wall is “a plastic bag over a broken window” so sometimes ai get though and melt peoples minds and no one ever comes back from the other side of the black wall the eribus sends them to the other side of the black wall just to put this into perspective the old net (other side of the black wall) is most of the time referred to as hell
Basically when you kill someone with the eribus you send them to digital hell
'New Swatting tec just dropped.'
So correct me if I'm wrong.
The old net is our real life worlds current internet.
And in Cyberpunk it got filled to the brim with computer viruses.
And then the old net was covered up by basically digital cardboard and then they build a new net over it.
Am I correct?
@@tdpuuhailee8222 yes
Also the viruses can melt your brain and some are full skynet murder everyone types others like alt are more human ish
@@tdpuuhailee8222 Basically.
@@tdpuuhailee8222 Correct, and now the corporations have set up their own private nets in place of the old one. These new nets are disconnected from each other, e.g. Night City's net is not shared with Atlanta's net.
Thank you, I was about to eat and I was too afraid to finish my food while being stuck in an endless loop of me trying to find the perfect video to watch, wondering if I will ever be free from the pain and guilt of finishing my food without the proper entertainment
But my boy BrandyBoy got me
ur so real for this i was doing the exact same
Saaaaame!
1:09:25 The AUG A1's 1.5x integrated optic uses an open circle for it's reticle, the reason being that it guarantees a hit within 300 meters as long as the target is within the circle, with minimal adjustment for further distances, which makes it very simple for the average soldier to use compared to more complicated reticles
These videos make me wanna ask the devs of these games "have you ever *seen* a gun?"
difference is, the goofy designs were likely intentional this time
Cyberpunk 2077 is actually pretty accurate to the source material. Just look at how low down the 757 cityhunter's barrel is, for example.
If that's the kind of weapon designs CDPR have to go off of, I can't really fault some of the designs being nonsensical.
So that's why ask the guns look like dog shit in this game. The source material
100%.
@@LymeGreen04 Gun look very good, you're literally the only one that hate them
@ni9274 why are you so upset I think the guns look like hot garbage? Does my opinion offend you? Go back to rule 34 and cry about it
If i can recall well, Rebecca's shotgun kicks so hard you can actually stop fall damage if u shoot the weapon before falling.
It's a pretty cool weapon and u can get it pretty early too, goated easter egg from the Edgerunners series.
It was patched, but yeah, i survived a 30 story fall with that thing
Soon as I saw this thumbnail, Hell YES I clicked, Brandy! I still remember how entertaining the Starfield and Fallout 4 gun vids were.
Gosh this made me laugh a lot XD
You also made me realize some things I haven't truly noticed but "felt" they were there like the whole Malorian pistol being essentially a chibi sniper rifle for how it's built owo
Well ill be... Fallout 4 Assault Rifle Tier--F.A.R.T. sigh cant believe that i missed that.
32:54 Oh boy, my knowledge about incredibly niche and weird guns becomes relevant! There actually is *one* instance where a magazine fed revolver *could* have some functional relevance: the Dardick Tround. One of the weirdest guns I've ever seen. It is a magazine fed revolver, but the mechanism it uses wasn't intended for that. Rather, the Tround was made as a way to try and drum up the money to make a military design, for a machine gun that would use the mechanism. The Tround worked by using triangular fucking bullets (literally, "*t*riangular *r*ounds") that fed upwards into a unique cylinder with three triangular, open grooves in it. It would feed in from the bottom, be spun around to the top, where it would line up with the barrel and fire, and then the triangular casing (made of polymer, not brass, "fortiflex") would get spat out from the other side as it continued turning. The mechanism was meant for a gravity-fed machine gun, to eliminate the need for a belt, and to allow for faster rates of fire. It was an enormous failure, with few ever being sold. Such a huge failure that Dardick was never able to bring his design to the military at all. If the Cyberpunk devs wanted a unique looking, magazine fed revolver, they really should've looked at the Dardick Tround for inspiration. Hell, they could've made some fun world-building where the Tround actually got off the ground in that universe, with their explosive machine revolver being the latest iteration of the Tround design
Honestly it was kinda weird he didn't bring that up, isn't the dardick video from forgotten weapons the top result if you just look up magazine fed revolver?
Tbh it's not an insane system, it basically pipelines the cycling process and I imagine could lead to a super mechanically simple mag-feeder with a little work.
IIRC it being so simple and robust has led to it being used for heavy rapid-firing autocanons because you really can just pipeline the entire process, pick up a bullet, rotate, fire, rotate, eject, rotate, pickup a bullet, rotate, fire, rotate, eject, etc.
Yeah, as soon as I heard "magazine fed revolver" I was like "yes! He's gonna talk about the Tround!", and then a completely different gun got brought up. I suppose it's because the revolver in game doesn't exactly look like it's using the Tround's feeding system
I didn't know that the system actually was used still, I thought the Dardick was such a failure it sorta dragged the entire idea down with it
In the future, you can customize yourself more than you can customize your weapons apparently.
The "no standardized rail system" is fully on-brand for the cyberpunk universe. All weapons in the game having proprietary additions that only work with their weapons is exactly what a mega-corp in the universe would do. The ability to use universal mods and attachments is due to the creation of adapters by 3rd parties and by creating actual unlicensed mods to the weapon, voiding their warranty from the mega-corp.
Maybe I am suffering from the mandela effect, but I could swear that the Dying Night didn't come with a bayonet in earlier patches.
Though that was 3 years ago. By now there were multiple reworks of the skill trees, crafting mechanics, quickhacking, cyberware and police behavior.
Also the gunshop owner calls it a .45, while the gun and it's marketing material says 9mm.
This entire game feels like it's trying to gaslight me at every corner.
It got changed with Phantom Liberty
The dying night now uses a unique skin with the bayonet, and its original look got turned into the xmod-2 version of the same gun.
Edit: They also changed some of the legendary effects, the ones I remember are:
Moron Labe
-original: higher fire rate
-updated: higher damage, odd recoil pattern
Headsman
-Original: lower capacity, double (quad, maybe?) pellet count
-Updated: lower capacity, slug rounds, higher headshot damage
Fenrir
-Original: bonus fire damage
-Updated: fire and electrical damage, chance of cyberware malfunction
@@trippy0752moron labe has an unstable fire rate it gets slower and faster randomly
Thanks. I stopped reading their patch notes a while ago. I only recently installed the game again, after some hardware upgrades.
When I started a new character (since all the major systems were overhauled), I was really confused when I obtained the Dying Night.
"Some of these guns are so over-the-top and hilariously bad that I actually like them."
My thoughts exactly. Despite lacking realism, I always thought the guns in Cyberpunk 2077 were really cool looking. The design, animations, etc. Just like the weapons in Doom Eternal. Completely ridiculous and unrealistic, but incredibly awesome in design, animations, sound effects, etc.
So much of cyberpunk is style over practicality. Looks are everything in the dark future so it makes sense
Then why say they're "bad gun design" ?
the slander on the shotguns is such a moment Ima be real as someone who's done a mad max styled run with the sovereign shotgun as my main gun I can definitely tell you it doesn't suck [even when i switch to other shotguns they dont suck either it's a case of how you set your skill tree and how often you upgrade your weapons + cyberware]. I be blowing peoples limbs off left right and center with really no problems at all of course at close range given game logic tells you to be close. but a sandevistan + shotgun is just to perfect of a combo or gorilla arms plus the quake perk which i use a lot to fling enemies nearby and just mop them up with my sovereign just alot of playstyles to choose from just depends on what you do. i certainly dont expect realism from a game as wacky as cyberpunk though thats for sure.
I swear he doesn't actually play half the time, just bitches for youtube views
Fun fact, there have actually been a lot of versions of the Malorian 3516 because the gun itself was only ever made for Johnny, and Johnny alone. He kept ordering newer and more powerful ones, eventually to the point where his final Malorian was said to have the stopping power of an anti-tank gun and needed a cyberarm to actually fire it and not have the recoil of the gun rip your arms off. The original 3516, the first ever, was a custom Desert Eagle that was chambered to fire .577 Nitro Express.
Shouts outs to the Advanced Weapon stats mod for allowing you to reduce the ridiculous cycle time on semi-autos and allowing you to finally make them not feel shitty to fire.
Clearly we need The Outer Worlds next 🐢.
Memories from the games launch are flooding in, theres this one energy sniper rifle which charges up, and it begins to shake VIOLENTLY when fully charged, like, probably 30+ MOA of inaccuracy. Truly incredible design for a rifle meant to be a high precision long range weapon.
I'll be completely honest... it took me somewhere around 1500 hours of playtime to notice that the Lexington was full-auto. That shit is just so damn slow lmao
Still liking 99% of the arsenal featured in this game.
The 1% left is mostly on the smart guns, the only i like was Skippy before Regina removed what made me giggle time to time...like the waiting room music.
Or the taunts.
Other than that, i dropped most of them on the way for eddies or parts to build unique versions early on in my second run.
Still, 90 mins of gun facts? Choom i'm in!!
That one handed smart shotgun goes hard tho
With so many trigger safeties, makes me think it’s some dumb Cali-style law that all guns from X must have one.
I just finished watching this as my second video of your channel.
Here is my comments.
I am a big fan of cyberpunk 2077 and its a delight to see a professional review of this games guns.
Really happy that jhonnys pistol made it to the top since its my daily driver sort of.
As for the balancing of some of the guns i have to say as a normal gamer i have been too accustomed to the old games and guns. And most of the real world fire rates and recoils already feels uncanny when i see it in a game (tarkov and warzone). It makes sense to why they balanced the game like this to appeal to a wider audience but i also see a alternate universe where the devs would have made the choice of making the guns as it is and nothing would have changed.
And another thing for the laws in the NC is that they only apply to the poor. So a gun vending machine makes sense to corporations especially medical and insurance lol
I did notice some stuff wrong with the guns especially with the smg slap and the mangled machine gun but then again. As a day one player, im used to seeing cut corners and shortcuts.
This video was really good and would love to see more gun deep dives like this on more cyberpunk gener games.
Sub+1
Oh, finally! When I saw your fallout 4 videos, I was immediately interested in hearing out your opinions on CP2077 guns. So I went looking for them on the channel. And got frustrated a bit to not see there are some...
Hi! I actually GM the Cyberpunk RED TTRPG which inspired 2077! A few facts about the Malorian 3516! While it was Johnny's main squeeze, many edgerunners would actually use this gun throughout the time of the Red (2045 to around the 2060s)!
As far as it looking like a rifle made into a pistol, that's actually canonical to the pistol itself in RED's mechanics! An Assault Rifle deals 5d6 damage and the Malorian itself also deals the same damage, often equated to by players as the pistol version of a rifle.
RED came out *with* 2077; what's the source on RED inspiring 77?
@@Crossfade1625 Red itself would come out a month before 77. Even still, it is fair to say that Red may not have fully inspired (for the purpose of the Malorian, it absolutely did and we can see this in RED's mechanics for the Malorian as well as how the Malorian is modeled in game compared to the Malorian's actual art)- if we want to get super pedantic, we can go down to 2020 which arguably inspired moreso (though RED itself is just an updated version of 2020).
If you do want to see inspirations though, RED's lore is referenced consistently throughout the game with the aftermath of the Arasaka Tower nuke as well as with the lore surrounding Johnny in his final moments (see the corebook).
That said, RED is one of the larger inspirations BUT 2020 as well as 2013 has many inspirations as well (2020's events are referenced with Johnny's dialogue with Samurai as well as the events which are stated in 2077 to take place in 2020 whereas 2077 almost entirely copies Cyberpunk 2013's backgrounds with the exception of Corpo).
Red did not inspire 2077. The entire ttrpg catalogue stemming from 2013 - 2020 - v3 - cybergenerations + RED inspired 2077. As for the Malorian, it does not give a W&S bonus in RED it simply comes with a smartgun link. You may be confused with some of the superchrome weapons found in a later added supplement. In the original introduction of the Malorian 3516 it was considered one of the most powerful handguns on the market, dealing 6d6 damage and far superior in single shot damage against rifles. This model sports some nice details, including an Orbital Titanium Frame, Something known as Dyna-porting,and Direct cyber interlink that locks up the cyberarm the gun is being held in through the use of interface plugs and cords. This can be found In Blackhands Street Weapons for Cyberpunk 2020 Page 16-17
@@reedmichello7819 You are right, I am wrong about the Wardrobe and Style- you are however wrong about Red not inspiring 2077 the lorebook in the base corebook literally is showcased within 2077, alongside the countless references to the lore in game (especially with the lore of the Nomads). This literally can be found on CD: Projekt Red's website.
I have an immensely strong feeling that the M2067 Defender was originally a heavy machine gun, either as a turret/pinnacle mounted weapon or a juggernaut Rambo type deal. My guess is that they had this thing and the Mk 31 for variety, but switched the Defender’s model to a LMG role rather than make something new.
It does really look like something that would be mounted on a turret, vehicle or some kinda killer robot
@@Scharrezthe HMGs are welded to the mech enemies
For the Lexington, it's entirely possible to add a mechanical disadvantage to slow down the fire rate without adding mass to the bolt. The old school Skorpion is a good example, with a hook that catches the bolt and holds it until the rearward acceleration from recoil ceases...
The M221 SMG reload would be correct as per the HK manual of arms, as jamming the top round of a full mag into the bottom of the bolt on a closed-bolt SMG makes seating the mag difficult and unreliable. Thank you for pointing out how the downward bolt handle makes no sense with the slap, though, I'll never be able to unsee that.
Very much looking forward to the smart weapon video. Not enough people have discussed the incredible mechanics of the Palica and Zhuo. Micro rocket launcher on an old school coach gun stock, and a futuristic handheld homing volley gun 😻
now we need a look at the guns of borderlands
i bet yall he'll have an aneurysm
every one of those guns is just meme tier lmao
"Cringe tactical mall ninja build" you just described every build in this game.
The Malorian used to work differently.
When not ADS, its bullets would ricochet and when ADS, they would penetrate walls. The melee also didnt consume ammo.
it consumed one
The MK-31 is always a treat to come across in game, since you cant carry it with you (ive tried to shove it into the back of a car way to many times to count, if i can fit the deceased body of jerry in there why cant i do this). its almost always found on turrets, meaning a majority of the time if you want the gun you haft to either sneak up on the turret or run straight at it and hope it doesnt remove you from this plain of existance. Your reward for doing so is either making the turret fight for you (with high tech) or feeling like a god for a few minutes as you mow down any enemies who happen to be in line of sight.
also, about the kolac, theres only one you can find in the game, and its the hypercritical variant, which is said to have been HEAVILY modified by tiny mike, which might explain part of the guns weirdness
Tbh I can forgive cyberpunk for having some not so accurate guns because pretty much all of them look amazing, this isn’t like most guns in Bethesda games where they look like pure wet dookie on top of being poorly designed and inaccurate.
Agreed I will take these guns design over… the alternative… ahem Bethesda!
Why do you have to forgive a fucking sci-fi game for not having realistic guns ? Everything need to be a military sim ?
@@ni9274 calm down man it ain’t that serious.
Yeah I'll take impractical/bad design over non functional
They probably got the cut trigger guard idea for the Nue from competition air pistols like the Walther LP500 or FWB p8x. They're very popular in Europe for target shooting sports, and look fairly sci-fi. They're cut that way because the grip is designed to be easily removed and carved or puttied to your specific hand shape.
The Nue does say it's "Engineered to fit any hand" - and in Cyberpunk that could include nonstandard bionics. If you've got some big trash compactor of a hand you might not be able to fit your finger through a traditional trigger guard.
12:54 I love how this guy decided to hit you, so you hit him back lmao
for the guillotine, that wire "stock" looks more like a hanger for storage. If you move that into an "extended" position, you're getting like 4 or 5 more inches added to the length of pull with no adjustment.
The current Nue feeling like a hand canon but performing like a normal handgun is a side effect of the Phantom Liberty overhaul of the game. Prior to that I would be using the Nue and it would absolutely crumple heavy armored dudes in 2-3 taps. Most normal dudes would go down in less than 1. It's still my favorite pistol for how it looks and sounds, and it handles fine enough. But I definitely miss the old Nue being such a monster that it's performance was rated as a Drowning Pool song.
Riskit is good
I just miss suppressed revolvers, it was dumb as shit but fun as hell.
Still one of my favorite weapons in the game. And it still performs well enough as a main weapon on a dedicated kereznikov-pistols build. But yeah, it is missing some of that punch, the firecracker attachment helps a bunch though.
Also, I would love a link to that gun balancing mod you mentioned in the video. My biggest issue with the arsenal in this game is the lack of a smaller caliber pistol that allows you to spam the trigger for fast semi-auto pew pew action. Seeing the Unity perform like that just has me like YEEEEAAAAH
In the unlikely event you didn't already find your answer, I believe it's the AWSC - Advanced Weapon Stat Customization mod. It gives you a full settings menu to change cycle rate, number of rounds in a mag, effective range and so on for every weapon in the game.
@tryveliek7799 thank you brother
@@tryveliek7799 Holy shit thanks brother
The melee animation of the malorian is what should happen if you apply real physics, shit fail completely and freaking explodes
Admittedly, I know absolutely nothing about guns other than what I've heard you say in your videos. But, I still find all your videos hilarious and entertaining.
My only playthrough of Cyberpunk was a self imposed "revolvers only" challenge so I didn't use 95% of the guns in this game.
Also, your viewing of Congressman AK Jesus has been noted. You have good taste.
I’ve only played the game with knives because the guns were just too cursed.
@@TepidtamalesNice. Now I'm gonna do a bare knuckle run. Must. One. Up. You.
3:49 "If you don't believe me, than just look down the barrel and pull the trigger." I died 😂
It always drove me nuts that the gun vendor at the start of the game - supposedly a gun SMITH - calls your 9MM a "sweet .45"
bruh
As a saw gunner for the Army i feel entitled to say that a pistol grip on the side of the LMG you covered is wrong in so many ways. Having to hulk around with 16lbs of metal isnt burdensome in the slightest. Yeah its a pain in the balls to ruck around with it on long treks, but a side mounted pistolgrip/ trigger assembly wouldnt make it easier for prone. If anything it would complicate having to get out of the prone when you need to assault through an OBJ after your done shooting. Im not saying its easy either way, LMG's are bulky, sometimes heavy and overall a pain in the ass to shoulder with all the weight especially if your room clearing, but the pistol grip isnt my biggest concern, it would be the weight and design in order to carry it effectively. And the saw is ehhhh so so. If you have a foregrip it makes it easier. This one in game looks like a freaking beast if you had to shoulder that thing. Honestly it looks like it'd be more suitiable for tripod or vehicle mounted for the most optimal use for it. Thats just my take on it.
I think a problem in the judgement, is that this game dosent have a traditional 3D character viewer. Most of these guns weren’t designed to be seen from
That up close
Needing 5 shots of 20mm to barely kill someone, cyberpsycho mfs might just have the endurance of 2 tanks...
itsyaboybrandyboy, incapable of seperating reality from games with fictional guns, and being incredibly nitpicky in the process
People like him have gaslit everyone else into thinking shit like Fallout 4's weapon designs are "objectively bad" when they were clearly intended to look unconventional and and almost cartoonish but still had features clearly inspired by real world weapons. Whether u personally like then or not, they did their job and guaruntee no one ever had an issue with the designs before nerds on the internet told them they should.