Everything WRONG With The Guns In Fallout New Vegas (Pistols & SMGs)

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  • čas přidán 19. 06. 2024
  • DISCLAIMER: Bullets Don't Exist In Fallout. No pixels were hurt in the making of this film. My character has ketchup packets strapped to his chest.
    Fallout New Vegas has quite the interesting selection of weapons. some are pretty cool, but others are extremely cursed. In this series, I go over all the aspects that the developers got wrong about the firearms and compare them to their real life counterparts
    My Discord : / discord
    0:00 Intro
    0:52 General Issues
    2:31 9mm Pistol (Browning Hi-Power)
    3:26 45 Pistol (Colt M1911)
    4:25 A Light Shining In Darkness (Colt New Agent)
    5:32 12.7mm SMG (Failed FEV Experiment)
    7:07 12.7mm Pistol (Nerf Blaster)
    8:21 9mm SMG (M3 Grease Gun)
    9:56 45 SMG (M1A1 Thompson)
    11:19 Laser RCW (Pew Pew Pew)
    12:29 22 SMG (American 180)
    14:25 22 Pistol (Ruger 22/45)
    15:25 5.56 Pistol (2019 Blaster)
    16:57 Police Pistol (Colt New Service)
    18:06 357 Magnum (Insert Big Iron Meme Here)
    19:24 Hunting Revolver (BIG F****** Revolver)
    #fallout
  • Hry

Komentáře • 2K

  • @ItsYaBoyBrandyBoy
    @ItsYaBoyBrandyBoy  Před 11 měsíci +305

    One thing I forgot about the American 180 is that the magazine spins when firing. In-game, it doesn't spin. literally unplayable
    Edit: More things I should mention
    -The hunting revolver's hammer doesn't move when firing. I'm uninstalling
    -The safety on the browning hi-power can be used to lock the slide back, but that's only if the user manually does so. It's only ever done for disassembly of the weapon. The safety does not automatically lock the slide when the magazine runs dry, that's what the slide stop does. Pressing down on the safety does indeed put it into fire mode, but obviously if you press down on the safety during a dry reload, the slide won't close, so the gun would not be able to fire.
    -The 12.7mm does not have enough space for the bolt to function. The recoil negation system from the vector would not be able to function either, since it's so far away from where the rounds are being fired. That's why i said the internals must look like jumbled spaghetti.
    -The 12.7mm pistol has a curved handle like a revovler. the magazine wouldn't be able to feed rounds properly, or if it does, it's extremely unconventional and overly complicated
    -There are some examples of revolvers using bottlenecked rounds in real life. The cylinders are shaped to fit the rounds properly. They are exceedingly rare though because they're more complicated to make and not really worth the hassle.

    • @Neeb-tt9hn
      @Neeb-tt9hn Před 11 měsíci +6

      But spinning cool

    • @DickPenisecki
      @DickPenisecki Před 11 měsíci

      No speen? No thanks.

    • @bhart3321
      @bhart3321 Před 11 měsíci +3

      The best .50 pistol is any mod that replaces it with a Deagle. My personal favorite is Big O, a highly customized & stunning two tone with filigree etched all over the weapon & you get it at your grave in Goodsprings.

    • @somerandomguy8732
      @somerandomguy8732 Před 11 měsíci

      It’s a whole DP-27

    • @danpaz9485
      @danpaz9485 Před 11 měsíci +9

      One thing to note when reviewing guns in Fallout new vegas, do NOT use mods that change alot of the game including the visuals, the player model and animations, because sometimes mods can break things not intended by the devs plus its modified content so of course you might notice some stuff thats off, please don't make the same mistake like Oxhorn, who claimed that Obsidian shamelessly reused assets everywhere without care, for example with the sunset sarsaparilla company folder that said BOS on it (In his video about the story of the company), which was actually modified with one of the mods he was using at the time and is not in the vanilla game. Source: I have almost 560 hours in Fallout new vegas and thats without mods.

  • @tobebruhed6017
    @tobebruhed6017 Před 11 měsíci +3279

    The real immersion is when you're 2 nautical miles away from your gun because your fov is 100000

    • @Finnishnat-conservativedot7126
      @Finnishnat-conservativedot7126 Před 11 měsíci +46

      Lmao

    • @maximilianoalcaraz7351
      @maximilianoalcaraz7351 Před 11 měsíci +186

      I want to believe is done on porpouse to show the gun as much as possible...I want to believe...

    • @AlqhemyA
      @AlqhemyA Před 11 měsíci +87

      i see some people playing cod games at 10 million fov, like bro just play at 90, the ADS is a full scope zoom

    • @Chaos_Insurgency_Rep
      @Chaos_Insurgency_Rep Před 10 měsíci

      You don't wanna see the stupid animations, so you move 59499385 lightyears away from that mfer

    • @jukebox0310
      @jukebox0310 Před 10 měsíci +35

      @@thesomewhatfantasticmrfox quake pro go crazy ong

  • @OlaftheGreat
    @OlaftheGreat Před 11 měsíci +1211

    I think the "drum mag" on the laser rcw is actually a large cyclical capacitor bank, at least that's what I've interpreted it as for years now

    • @louissteyn6871
      @louissteyn6871 Před 11 měsíci +162

      RCW does stand for Rapid Capacitor Weapon, so you were right to assume that, I'm no expert but capacitors work by absorbing power and discharging it rapidly so my working theory is it loads charge from the cell into the capacitors similar to how a gatling gun loads bullets into its barrels to allow the fully automatic fire

    • @OlaftheGreat
      @OlaftheGreat Před 11 měsíci +13

      @@louissteyn6871 That was my interpretation as well

    • @louissteyn6871
      @louissteyn6871 Před 11 měsíci +34

      @@OlaftheGreat at least you can justify the recoil as the result of whatever mechanism is used to rotate between the capacitors but I doubt it would be as extreme as shown in game

    • @Frank451Martin
      @Frank451Martin Před 11 měsíci +55

      That’s funny part of the lore. What I remembered correctly, during the war in Alaska, a lot of American soldiers who were given energy weapons keep complaining to do the lack of recoil. So the military decided to add some kind of recoil device to their energy weapons as a form of a placebo so the soldiers stop whining.
      That’s what I remember on the why laser weapons have recoil.

    • @burningsinner1132
      @burningsinner1132 Před 11 měsíci +14

      The big circle things in the drum are actual capacitors, with their caps being exposed allowing malfunctioning capacitors to expand, saving the whole gun from being wrecked, hot-swapping the bad boys. The power pack feeds them all and they discharge one by one. That's why gun both produces rather agressive shooting sound and that's why it can shoot so fast.
      The real problem comes with the way ammo treated in 3d fallout universe. Original games were bundling ammo in small batches, with batteries acting like they are supposed to (One battery holding several charges, the rest of ammo had the excuse of being represented as literal bundles, clips or even whole ammo boxes) when transitioning to 3d, said batteries should have take Fallout 4's fusion core approach, allowing you to get different mileage with different equipment, with laser RCW being very effective (Because battery is not drained in short big sucks, rather getting steady slow drain).
      But same fallout 4 showed the problem with it: Partially spent fusion cores can absolutely clutter the inventory into oblivion. As a result, you have a world model of proper battery, but no battery shenanigans. It gets even worse from here, with all guns having different ammo count using same amount of batteries and it's indepedent of ammo per shot consumption. You get ECP (Which is meant to hold 60 "rounds" with one gun and get 60 shots with 1 shot per trigger pull. Then you get the gun that gets 30 ammo with ECP, and spends 15 per shot.
      Why not 60 and 30? Why not 60/20? Why not 60/10? Why it has to use exactly 15 and get 30 in reload from same batter that gives 60 when being proper?

  • @originalcontent9150
    @originalcontent9150 Před 11 měsíci +708

    So for the .223 pistol, in fallout 1 the original gun was a rifle that someone chopped down and was a unique weapon. In FO2 its said that the design was really popular so post war gun smith's began to make them.

    • @ZonaExcludo
      @ZonaExcludo Před 10 měsíci +80

      I am surprised that he didn't mention the original .223 pistol when he covered that, as the reason why it is a nonsensical 5.56 pistol and not a laser. Though maybe he was hinting at that with the rating of 2.23 bottlecaps. As for the 12.7mm smg, others have pointed out that the Calico does the "sights on the magazine" meme. I think it is as bad an idea as it sounds though. Not that I've had the pleasure of shooting one, but I have read that reloading ruins your zero. Let's be real here tho, a Calico doesn't need to be zeroed, it's for magdumping that helical mag and then cursing loudly when it jams halfway through it. Also the bolt of the 12.7mm works just fine... When you're thinking with portals!

    • @TheSpellShell
      @TheSpellShell Před 7 měsíci +4

      .22 Hornet is pretty much a bottleneck cartridges

    • @grimace4257
      @grimace4257 Před 5 měsíci

      @@TheSpellShell
      I wonder if the round indexes forward into the barrel as it cycles somehow like that nagant

    • @XaleManix
      @XaleManix Před měsícem

      ​@@ZonaExcludoIan from Forgotten Weapons did a great series of videos about those mags. Sound tricky as heck to load properly, but when they are carefully and correctly prepared, they seem to do great?

  • @RiddleAnim
    @RiddleAnim Před 11 měsíci +279

    About the Laser RCW; The RCW means Rotary Capacitor Weapon. The drum's a carousel of capacitors,which draw energy from the electron charge pack in the center. Whenever the circuit's closed and a capacitor passes the 12 o'clock position,it shoots. It's more of a Gatling laser than the Gatling Laser is.

    • @biotoxin6280
      @biotoxin6280 Před 4 měsíci +9

      Is this ever mentioned by anyone in game or is this from the older games or from a non game lore source I generally would like to know.

    • @RiddleAnim
      @RiddleAnim Před 4 měsíci

      @@biotoxin6280 Josh Sawyer himself said it on the official Bethesda forums.

    • @markosofranic3905
      @markosofranic3905 Před 18 dny +1

      @@biotoxin6280 Game director of New Vegas Joshua Sawyer said this statement in a interview for the game.

  • @courier6960
    @courier6960 Před 11 měsíci +716

    For those looking for some of the specifics for the philosophy behind New Vegas’s weapon design, Joshua Sawyer has some great quotes surrounding the process of designing them that can be found on the fallout wiki under the fallout new Vegas weapon page. Effectively the process was aiming for semi-realistic aspects without getting too obsessed with the specifics and real life counterparts/comparisons/inspirations, while also having a mix of real guns, semi-real guns, and totally made up guns. So even though some of these guns (like the 12.7mm SMG) may seem cursed, many of its cursed aspects didn’t come from a place of total ignorance or anything like that.

    • @The6thMessenger
      @The6thMessenger Před 11 měsíci +91

      Problem is that, so what if it's cursed? Does every game really need to be that copy-pastaed real life weapons done to death by every other game already? This is exactly why he forgone the Barrett for the Hecate -- yeah it's real life, but it's different. And that is what these weapons were supposed to be, different, creative. What BB and a lot of other modern-tactishit guns in Nexus are, uncreative uninspired copy-cats. Sure it's polished, professional, but imaginative and creative it ain't.
      FO4 Pipe Gun, Assault Rifle. and Combat Rifle might not make sense, is cursed and ugly, but hey it has character.

    • @SaintlyCrown501
      @SaintlyCrown501 Před 11 měsíci +37

      ​@@The6thMessengerIt may look unique but (and I don't mean to quote the lord Todd Howard) it still has to function and be believable to function as it does.

    • @SaintlyCrown501
      @SaintlyCrown501 Před 11 měsíci +4

      ​@@The6thMessengerA great example of this is The Alien Blaster. It still works kind of like a pistol but it's a alien weapon.

    • @The6thMessenger
      @The6thMessenger Před 11 měsíci +46

      ​@@SaintlyCrown501Well, I believe that it can function. Ugly but it can.
      Problem with a lot of certain gun-snobs is that they only believe that it can, if it's following an existing weapon closely, rather of thinking how it can outside the box.
      Look at the other comments here theorycrafting how the 12.7mm SMG should work.
      The FO4 Assault Rifle can legit work, a side-mounted magazine has been done before, just look at FG42.
      The Pipe Gun looks ugly as hell, and the magazine isn't in line the barrel? Maybe a ramp inside the receivers?
      See the issue here really is largely the proportion issue, but the imagination and concept is there. But certain players are so entitled, so spoiled by COD and Battlefield, they can't think outside of the box.

    • @chadmann2724
      @chadmann2724 Před 11 měsíci +14

      your ignorance of the word ignorance's use is what's cursed

  • @andresaltamirano7970
    @andresaltamirano7970 Před 11 měsíci +703

    I enjoy the 12.7 pistol because its an homage to the 14mm pistol in the original fallout games

    • @Aurum100
      @Aurum100 Před 11 měsíci +41

      Shame the mag doesn't load in the front like it should. :(

    • @lurkingedge
      @lurkingedge Před 11 měsíci +25

      Isn't it described as a Sig Saur 14mm pistol rechambered to the more common 12.7 mm?

    • @Aurum100
      @Aurum100 Před 11 měsíci +10

      @@lurkingedge Even then loading in the grip looks odd the way its shaped.

    • @Availant
      @Availant Před 11 měsíci +10

      New vegas classic weapons pack (complete with hitman's animation pack) has a super badass and fun 14mm pistol, along with some other great classic guns

    • @Gameprojordan
      @Gameprojordan Před 11 měsíci +9

      ​​​​@@Aurum100 because it's not meant to load from the grip. The grip on the 12.7mm pistol is supposed to work like a revolver grip so it has a sharp bend to it making it impractical to load a magazine into. They just needed to reuse the regular pistol reload animation so had to force it to be loaded through the grip

  • @lydiasteinebendiksen4269
    @lydiasteinebendiksen4269 Před 11 měsíci +281

    The 5.56 pistol is featured in the original fallout too, there it also uses rifle ammo, but the description sais that it's a rifle that has been carefully cut down and modified into pistol form. I believe the combination of the "rifle pistol" execution in fallout 1, and the origins of the model combined made the rifle revolver gun we see in NV which while weird, is a legacy I can respect.

    • @Kris-wo4pj
      @Kris-wo4pj Před 5 měsíci +18

      its also an easter egg for deckard's gun in blade runner. it looks just like it. that was the whole point of that gun in fallout 1

    • @skeletonbuyingpealts7134
      @skeletonbuyingpealts7134 Před 3 měsíci +2

      The 5.56 is actually a clone of Irwin's custom .223, but perfected to be better as a sidearm

  • @penguixyt3246
    @penguixyt3246 Před 10 měsíci +144

    I like these kinds of "everything wrong with x games guns" videos, where they give info that some may not know, while generally being lighthearted, one thing i've noticed being in the gun space all my life is that a lot of us (like sword nerds, military vehicle buffs, armour nerds etc) are way too serious about pointing out inaccuracies in games/books and forget that sometimes, its all just in good fun, rather than being malicious inaccuracies.

    • @reginadea2821
      @reginadea2821 Před 5 měsíci +14

      Jonathan Fergusson on GameSpot is the best at this sort of thing that I've seen so far, and I'm saying this as someone who doesn't know a single thing about guns. He obviously plays games and is perfectly happy accepting some errors, weirdness, or inaccuracies for gameplay, balancing, graphical, or animation reasons.

    • @TiomesTheOne
      @TiomesTheOne Před 5 měsíci +5

      Can't agree more
      New Vegas sound and weapon design give the most safisfaction of all Fallout games, and even many FPS games
      Just give me a Dinner Bell or a Nuka Breaker and everything in my life will be fine

  • @REALPEDROGAMEPLAYS
    @REALPEDROGAMEPLAYS Před 11 měsíci +627

    The 12.7mm smg probably had the same mechanism as the Kriss vector did, with the apparatus behind the magazine taking force and reducing recoil. The gun probably has that mass on the bottom for the massive recoil bullet firing out of it

    • @zanemob1429
      @zanemob1429 Před 11 měsíci +40

      Thank you! I love it and all this slander is crazy. It looks awesome and is good/fun and satisfying to me. I love the reload animation!

    • @tzimiscelord8483
      @tzimiscelord8483 Před 11 měsíci +22

      I've always been a fan of it because it also looks like it'd be pretty solid for beating the shit out of somebody with that bottom bar

    • @naiveveg8447
      @naiveveg8447 Před 11 měsíci +6

      Too small but it would work if it was bigger

    • @REALPEDROGAMEPLAYS
      @REALPEDROGAMEPLAYS Před 11 měsíci +3

      @@naiveveg8447 nyehehehehehehe

    • @yaboil7774
      @yaboil7774 Před 11 měsíci +1

      Yeah its a super V

  • @kellyalger2394
    @kellyalger2394 Před 11 měsíci +351

    The grease gun has a brace, which causes the 9mms to blow a lung out of the body. That's why the stock clips through your forearm.

    • @juh2445
      @juh2445 Před 11 měsíci +49

      Its easily the most deadly submachine assault gun, firing deadly armor piercing grenades

    • @curtisevans8413
      @curtisevans8413 Před 11 měsíci +28

      That grease gun has a brace on it which makes it a higher calibre. 9 is higher than .45 so it's true - Biden

    • @amadeusagripino6862
      @amadeusagripino6862 Před 11 měsíci +19

      Let's go Brandon

    • @adrian0o0
      @adrian0o0 Před 11 měsíci

      ​@@curtisevans8413"... there's no reason someone needs a weapon of war with 100 rounds..." Biden

    • @hectorgonzales448
      @hectorgonzales448 Před 11 měsíci +2

      Epic biden reference

  • @Peterowsky
    @Peterowsky Před 11 měsíci +57

    1:48 "I suppose your character is just an absolute Gigachad with shoulders of steel"
    He says, talking about the character who survived being shot in the head and buried.

  • @bigbosso5604
    @bigbosso5604 Před 9 měsíci +100

    There are a few revolvers that use bottle neck rounds. They make the BFR in 30-30. You can have the chamber taper down with the brass and it can even be used as headspace. The reason you dont see it too often is because sometimes there can be expansion leagth wise om the brass after fired and that may cause a push between the breech of the window and the shoulder of the chamber

    • @anotherrandomtexan25
      @anotherrandomtexan25 Před 6 měsíci +5

      There have also been a few double action revolvers from s&w and Taurus that use bottle necked cartridges

  • @zipzapper0
    @zipzapper0 Před 11 měsíci +266

    I believe your fire rate cap complaint (9mm pistol) can be explained with the Traits you can choose at the start of the game. Trigger Discipline slows your shots by 20 percent, while Fast Shot quickens them by 20 percent. As an RPG first, and a shooter second, you aren't playing the fastest shot in Vegas without the Fast Shot trait, you're playing a more modest marksman.

    • @nicoyazawa6890
      @nicoyazawa6890 Před 11 měsíci +57

      @@SwordlessNinja As stated above, it's a Role Playing Game, a genre that originates in Pen and Paper Table Top RPGs. General RPG fan bases *want* character building that matters, I.E. They don't want their character to just be *good at everything* there is fun to be found in making a character who has specific strengths and weaknesses and that's what New Vegas is trying to give people. The fire Rate being tied to a trait being part of the system.

    • @SwordlessNinja
      @SwordlessNinja Před 11 měsíci +7

      @@nicoyazawa6890 yeah your right

    • @GarrulousHerald
      @GarrulousHerald Před 11 měsíci +4

      I don't know... I feel like that gives unnecessary restrictions and very few avenues to to actually fix the issue. By default always being a modest and slow shooting marksman, unless you take a specific trait with specific downsides which makes you less of a marksman to fix an issue with the gun just not feeling like a proper gun...
      If perhaps it was dictated by an extent with the agility special or the gun skill actually also affected recoil and/or fire-rate, then that would be more understandable. If your character had a low gun skill, there could be a variety of debuffs with guns, especially single-shot ones to the fire-rate. Automatic guns would likely not have fire-rate debuffs, but harsher accuracy debuffs with each consecutive shot. Both semi-auto and automatic guns could have higher pseudo-recoil as well, larger screen shake (since there is no real recoil) if skill requirements are not met.
      That being said, perhaps a better more realistic implementation could be if low on the gun skill, you can still fire the gun pretty fast, but the recoil or accuracy (Since there is no recoil in the game) suffers more with each consecutive shot, meaning there's a reason why you'd want to pace your shots. But you can still choose to shoot the gun as fast as realistically possible, maybe slightly or moderately less-so if lowly skilled because of a lack of trigger discipline, lack of trained muscle memory, and lack of ability to compose oneself when firing a firearm, so there definitely could also be a reason as to why some guns (particularly single-shot ones or manual action ones) might shoot slower.
      Whether it's the solution above or the one listed in the previous paragraph, I think both solve the issue much better than saying you can just fix it with a trait...
      While a gun being less accurate by shooting it fast doesn't make much real-world sense, I think that would be more acceptable to most player's standards of suspension of disbelief.
      I also found it really goofy that the two traits somehow also apply to automatic weapon. I think there's more realistic, yet still RPG-friendly ways of implementing stuff like that. I mean maybe there's a trait or perk that increases or decreases the fire-rate because you mod your weapons, if they really wanted to do something like that. Or you could mod each weapon individually and choose which ones to give that fire-rate boost + accuracy penalty or vice versa.
      But I don't like at all that this is relegated to a trait (not even a perk!) And that trait gives negatives on top of all that. And I certainly don't like the argument that it's some kind of workaround to a fundamental issue with the guns in the game, given how niche and skippable the trait is.

    • @Dmanrider
      @Dmanrider Před 10 měsíci

      Nope the 9mm is still super slow and i pick wild wasteland and skilled

    • @zipzapper0
      @zipzapper0 Před 10 měsíci +17

      @@GarrulousHerald Honestly, asking a lot for a game that came out in 2011. If they were to actually release another Obsidian developed Fallout, maybe they could pull off more in depth combat systems. But really combat is treated as a vehicle for role-playing, rather than the main focus. Combat is the place for half of your perk options and traits to show their effects.
      Fallout 4 had better combat, at the cost of lacking in the role-playing, story, writing, and faction departments

  • @Cai_Mao
    @Cai_Mao Před 11 měsíci +633

    At least the 12.7mm SMG looks better than the FO4 "assault rifle"

    • @PhongPilot0402
      @PhongPilot0402 Před 11 měsíci +12

      btw the 12.7mm SMG that resemble little bit of the 5.7 machine pistol variant, I forgot the name but it exists

    • @dice3738
      @dice3738 Před 11 měsíci +22

      ​@@PhongPilot0402the gun it's partially based on is the FN P90, a PDW

    • @wod5203
      @wod5203 Před 11 měsíci +20

      A Leper's skin looks better than the FO4 'assault rifle' after it was dragged behind a car for five miles and crashed into by a fuel truck that split and leaked fuel and then burst into flames on top of the leper .. but does that make it any less tragic?

    • @WolfHreda
      @WolfHreda Před 11 měsíci +18

      It does and doesn't. The "assault rifle" in FO4 is a decent recreation of the Lewis machine gun, but that makes it very obviously _not_ an assault rifle. Meanwhile, the 12.7mm SMG is a grossly malformed monstrosity that dishonors the lineage of the P90 and probably the nail gun it had a weekend fling with.

    • @tekken.universal2343
      @tekken.universal2343 Před 11 měsíci +3

      Assault vacuum

  • @Eric-vs2he
    @Eric-vs2he Před 11 měsíci +52

    About the 5.56 pistol, there are many homemade revolver in Indonesia and the Philippines that shoots 5.56 and runs somewhat fine

    • @rifleshooterchannel208
      @rifleshooterchannel208 Před 10 měsíci +6

      Not to mention the S&W made several revolvers chambered in .256 Jet

    • @frogman6346
      @frogman6346 Před 8 měsíci +1

      There's also the 5.7 which is a bottlenecked pistol round as well.

    • @rifleshooterchannel208
      @rifleshooterchannel208 Před 8 měsíci +2

      @@frogman6346Are there any 5.7x28 revolvers? Seems like that would actually be kind of neat.

    • @frogman6346
      @frogman6346 Před 8 měsíci +2

      @@rifleshooterchannel208 not that I know of. I haven't really thought of that. I don't see why it can't be done. That'd be pretty slick.

    • @drugzent5889
      @drugzent5889 Před 5 měsíci

      whoa, you should tell me more about these, they banned guns in indonesia, only .22 and 9mm rubberized allowed there

  • @RukaIXR
    @RukaIXR Před 11 měsíci +99

    Bro, that sponsor actually feels illegal, or at least scummy, tf dude

    • @sdghtjsdcgs
      @sdghtjsdcgs Před měsícem +12

      So, true to form for this guy?

    • @pink-flower.
      @pink-flower. Před 24 dny +1

      ​@@sdghtjsdcgs guh? what you talking about like this is genuinely a question

    • @WalnutSquatch
      @WalnutSquatch Před 19 dny

      B-b-but... you _might_ get something you like!! _maybe_ ...!!

    • @warriormarshal9435
      @warriormarshal9435 Před 18 dny +1

      @@sdghtjsdcgsWhat?? You do realize the guy has different sponsors beside this. Beside, this is literally the first thing you say after 10 months has passed too lmfao. I get you seems to been new to the channel, but you can ignore the sponsor part and I tend to overlook the sponsors as accusing a gun reviewer of being scummy (which we don’t have any proof of) has no solid grounds anyway

    • @SavageJarJar
      @SavageJarJar Před 15 dny +1

      “WAHHHHHH THAT SPONSOR MAKES ME SAD WAAAAAH”

  • @Mortyyyy01
    @Mortyyyy01 Před 11 měsíci +362

    me when the spin off game with an incredibly short dev cycle didn't rework the engine's animation system

    • @tobebruhed6017
      @tobebruhed6017 Před 11 měsíci +46

      THERE ARE NO MAG TAPPING >:((((

    • @guerillagorilla4423
      @guerillagorilla4423 Před 11 měsíci +16

      @@tobebruhed6017 "Sori for bed england"

    • @mateuszkowalewski4303
      @mateuszkowalewski4303 Před 11 měsíci +39

      Still not as bad as Fallout 4

    • @terrydavis5924
      @terrydavis5924 Před 11 měsíci +25

      It's not like Obsidian was going to build a new engine for Bethesda, for working with what they had I'd say they improved the gunplay a lot. The attention to different bullets and reloading is still something other games barely mimic.

    • @user-jr3zr2mp9c
      @user-jr3zr2mp9c Před 11 měsíci +21

      ​​@@MojaveWinternv fans only talk about fnv. Until you mention something bad about fnv, suddenly their heads fill up with fo4

  • @dm8.
    @dm8. Před 11 měsíci +131

    >complains about speedy reloads
    >agility 10
    >fast reload perk
    mf when they pick skills to reload fast, and then complains about the reload being fast

    • @gabrielfmm5465
      @gabrielfmm5465 Před 11 měsíci +1

      how do you know? i didn't saw it.

    • @temxasred3086
      @temxasred3086 Před 11 měsíci +17

      @@gabrielfmm5465 I have over 50 hours in this game and in almost all of my playthroughs I put 8-9 points in agility. Even without the fast reload perk my character reloads the .357 at about the same speed as in the video

    • @slymarbo6324
      @slymarbo6324 Před 11 měsíci +27

      It makes me think this whole video is just a shitpost. No way that was intentional right?

    • @calebbarnhouse496
      @calebbarnhouse496 Před 11 měsíci +7

      Dude took the Thompson and called the game unrealistic because it didn't act like the model of Thompson he said it was

    • @DJWeapon8
      @DJWeapon8 Před 11 měsíci +15

      ​@@calebbarnhouse496seriously.
      A lot of the jank can be explained by being postwar reproductions.
      People need to remember that Fallout takes place 80 to 210 years after the nuclear apocalypse of 2077.

  • @lmno567
    @lmno567 Před 11 měsíci +32

    6:57 to be fair, the Calico 9mm submachine gun did have the rear sights on the magazine and maybe that big chunk in the middle contains recoil mitigation parts.

    • @ItsVitaminDemi
      @ItsVitaminDemi Před 24 dny +2

      Also to be fair, the Calico is almost as cursed as the 12.7 smg itself.

  • @LordofSorrow7
    @LordofSorrow7 Před 11 měsíci +25

    Yeah, Josh said that the Police Pistol was "loosely" (according to fandom) based on the Colt Police Positive, which is the successor of the New Police, but the design is really really close, I think the Police Positive has its barrel shorter than the New Police, but not sure.

  • @analligatorwithinternetacc6969
    @analligatorwithinternetacc6969 Před 11 měsíci +117

    I have a fun theory about the 12.7 smg that it was commissioned by security companies, so that they could say they were only using SMGs (likely to work with gun laws) while still having the firepower of a rifle

    • @andreivaldez2929
      @andreivaldez2929 Před 10 měsíci +8

      I haven't played any Fallout game but was there any reason security companies wouldn't be allowed to use rifles? I mean like actual, canonical reason and not speculation.

    • @ryszakowy
      @ryszakowy Před 8 měsíci +4

      @@andreivaldez2929not really
      unless bethesda ruined the lore even more

    • @Fuzz82
      @Fuzz82 Před 7 měsíci +13

      I think it is a small nod to the Bolter Gun from Warhammer 40:000. Meant to be used by super soldiers in power armor. And a very high recoil smg meant to be used by soldiers in power armor would fit in Fallout.

    • @retrodarktrooper6372
      @retrodarktrooper6372 Před 7 měsíci

      I like this idea. Maybe the feds were forcibly buying back all the rifles for use by reservists putting down civil unrest, and companies subverted this by getting the "Not-A-Rifle" for their security

    • @Dutchy4564
      @Dutchy4564 Před 7 měsíci +1

      ​@@Fuzz82that's why you have to use it with explosive ammo

  • @Courier-Six
    @Courier-Six Před 11 měsíci +93

    So with the .357 magnum, the half cock and cylinder turning, the .357 is based off the Ruger Vaquero so it isn't incorrect. The vaquero has a Transfer Bar system so the hammer doesn't need to go to half cock and the Ruger's cylinder can rotate clockwise or counter clockwise for loading as the locking lug is disengaged when the loading gate is opened

    • @SarumanOrthanc
      @SarumanOrthanc Před 11 měsíci +8

      This. I bought a Ruger Wrangler and was confused that it didn't have a half-cock at all. Asked the clerk how it was supposed to be reloaded and they showed me that the loading gate was all you had to open.

  • @fckgooogle1000x
    @fckgooogle1000x Před 9 měsíci +4

    Some counterpoints/criticisms:
    The Grease Gun is fired one handed because all of the weapon holding animations in NV are reused from FO3 assets. That's why the hand posing for two-handed pistol grip guns, heavy weapons, one-handed compact arms and two-handed rifle/curved-grip arms are the exact same for those weapon types.
    Historical firearms in the FO games are most likely pre-War reproductions, such as the Thompson, with Joshua Graham telling the player that the White Legs mostly got their Thompsons from a broken-into pre-War armoury. Also, the game's director did say that it's not an exact replica and it's so not far off for reproduction arms manufacturers to have changed features which could explain the SMG's drum mag compatibility and the Cutts compensator meant for pre-M1/M1A1 models.
    In-lore, the Laser RCW is probably a pre-War design supposed to look like a stylized Thompson only to draw firearms enthusiasts to laser arms. Design-wise, it's in the game only for visual coolness, and probably to have a Thompson in base game w/o the seperate .45 ACP ammo. The "drum" in the RCW is visually implied to have a part in its functionality as an energy weapon also because the one mod it takes is attached to the drum area.
    The Hunting Revolver and the way it was designed is probably the Fallout universe's equivalent of our world's .500 Magnum revolvers, which other than the novelty is often used for hunting. It doesn't seem like a direct replica of the BFR.

  • @mairaineplayzgames2205
    @mairaineplayzgames2205 Před 7 měsíci +7

    9:37 oh boy! over prices lootboxes without a game! what wil they think of next to get people addicted to gambling?!

  • @1111Tactical
    @1111Tactical Před 11 měsíci +179

    I'd like to think Fallout's '12.7mm' round is something like .50 GI, not .50 AE like in a desert eagle.
    If you have ever fired, it's slightly more recoil than a .45 and isn't an unusually long pistol round. So it could work in an SMG, even one without a stock, and it could fit in that P90 type magazine

    • @me_smort5279
      @me_smort5279 Před 11 měsíci +14

      man you're a gun nerd, kinda like me.

    • @George_Rakkas
      @George_Rakkas Před 11 měsíci +1

      Only .50AE would fit in a p90 magazine, technicaly is like 10mm larger than what the p90 mag takes but hey, close ienoughh

    • @simons1120
      @simons1120 Před 11 měsíci

      Exactly this.

    • @mattrobson3603
      @mattrobson3603 Před 11 měsíci +12

      If that were the case, it wouldn't do magnum-level damage. It's definitely supposed to be more along the lines of .50AE, it's just that the designs for the guns that use it are ass.

    • @simons1120
      @simons1120 Před 11 měsíci +9

      @@mattrobson3603
      Base Damage per Shot
      (Damage per Shot with related perks)
      .45 Auto Submachine Gun, aka Thompson
      26 (37,4)
      12,7mm Submachine Gun
      36 (42,8)
      So youre saying that this is definitely Magnum-level damage and can't possibly be .50 GI?
      I'm not buying it.
      I don't necessarily agree with the gun design either, but there's no sense in bad-mouthing something when there's reasonable explainations for it.

  • @patrickbertram6801
    @patrickbertram6801 Před 11 měsíci +427

    The 12.7mm pistol is based off of the Whitney wolverine; a very unique looking 22. Pistol from the 60's. It has the kind of retro futuristic type structure that matches the fallout esthetic imo.

    • @SwordlessNinja
      @SwordlessNinja Před 11 měsíci +44

      thats kinda hard to believe since they look nothing alike. 12.7mm looks like the blade runner gun and the whitney wolverine looks like a star trek phaser. VERY different aesthetics.

    • @SmittyWJManJensen
      @SmittyWJManJensen Před 10 měsíci +13

      Retro futuristic =/= goofy ahh gun
      Don't hate on me, I actually like the design, but it still looks silly goofy.

    • @BIadelores
      @BIadelores Před 10 měsíci

      It looks more like a very odd Rudiger than anything I'd call retro futuristic

    • @fckgooogle1000x
      @fckgooogle1000x Před 9 měsíci +3

      It looks closer to a Hammerli 280 albeit if it was extremely thicker. I think that's where FO1/FO2's 14mm model got its inspiration from in regards to the box magazine located ahead of the pistol's grip

    • @thatopendiffdude9109
      @thatopendiffdude9109 Před 7 měsíci

      ​@@fckgooogle1000xHämmerli

  • @Minutemenofficial2
    @Minutemenofficial2 Před 11 měsíci +5

    16:05 “we fire the whole bullet, that’s 65 percent more bullet, per bullet”

  • @McGriddle69
    @McGriddle69 Před 11 měsíci +10

    I’m surprised you didn’t mention the little fact that the slide doesn’t lock back on empty with the 9mm and when you reload and magically shoots backward without your character pulling it back.

  • @pajamapantsjack5874
    @pajamapantsjack5874 Před 11 měsíci +181

    I always liked how the ar-15’s ditched the charging handle we know, giving it one attached to the bolt. feels like a natural thing for an alt history game to do
    *but*
    It still has the forward assist, which you don’t need if there’s a charging handle on the bolt, you wouldn’t need to push the forward assist, just push the bolt forward!

    • @DickPenisecki
      @DickPenisecki Před 11 měsíci +1

      It assists forward, it's not hard to understand

    • @huyang7734
      @huyang7734 Před 11 měsíci +14

      The Gun runners based the design on old schematics so that must be a left over detail that survive the simplification process.

    • @RandomLombax37
      @RandomLombax37 Před 11 měsíci +2

      Most guns in fact the vast overwhelming majority do not have the charging handle on the bolt. the only ones that do are usually semi auto shotguns almost exclusively.

    • @RandomLombax37
      @RandomLombax37 Před 11 měsíci +1

      If you want to play technicalities they are usually indirectly attached to the bolt usually by the gas system. Just about the only two guns I can remember that would be that way are the galil and AK which basically is the same gun anyway.

    • @pajamapantsjack5874
      @pajamapantsjack5874 Před 11 měsíci +4

      @@RandomLombax37 true, most have non reciprocating ones, but here the charging handle is on the bolt like an ak, which the forward assist does what punching the charging handle forward does on an ak, so having both would be superfluous.

  • @toffee3944
    @toffee3944 Před 11 měsíci +5

    The 'Bubba'd 180' at 14:46 is actually a Yugoslavian MGV-176 Submachinegun.

  • @rotemlv
    @rotemlv Před 10 měsíci +5

    17:46
    The Taurus Raging Bull had a bottlenecked cartridge variant in the 218 Bee. Taurus also was planning a 223 variant around the late 2000's (if I know correctly). There are also revolvers in 30-30, another necked round.
    Besides, what's to whoring stop the designers from filling the neck area to the sides of the cartridge inside the chamber, not allowing any escape for pressure?

  • @dexexmachinatu4151
    @dexexmachinatu4151 Před 11 měsíci +84

    6:12 Calico does with their guns, they also have the top feeding thing and a magwell looking thing in front of the trigger which acts as the ejection port

    • @lazwardazure716
      @lazwardazure716 Před 11 měsíci +9

      Was looking for this one I recall a weapon that does that IRL

    • @mephestys2995
      @mephestys2995 Před 11 měsíci +12

      Was going to leave a comment much like this if someone else hadn't pointed it out. Calico and their weird cylinder mags.

  • @dantheevilmanthe16th
    @dantheevilmanthe16th Před 11 měsíci +17

    “Who puts iron sights on a magazine”
    Calico in the back not saying anything

  • @Headywon
    @Headywon Před 7 měsíci +5

    5:35 this is clearly supposed to be a nod to the Boltgun from 40K lol

  • @dELTA13579111315
    @dELTA13579111315 Před 10 měsíci +4

    While I don't have any real doubts about it being hitscan, there certainly is bullet travel time, at least in some instances. Just yesterday I cleared out quarry junction using two shotguns, Dinner Bell and a lever action, and used mostly slugs to hit the deathclaws from a distance. There was a noticeable delay between firing and seeing the health meter decrease, not long but a very perceivable amount of time

  • @bennyfromfalloutnewvegas7985
    @bennyfromfalloutnewvegas7985 Před 11 měsíci +204

    I think the point of the RCW is that it was made by manufacturers post war, and my theory is that they built the RCW off of the Thompson build, which is the reason the gun has drum mag even though the gun is reloaded via cell

    • @DickPenisecki
      @DickPenisecki Před 11 měsíci

      I heard somewhere that it was specifically made to look like a Thompson for marketability, and that the capacitor "drum" is supposed to spin

    • @The_outlaw84
      @The_outlaw84 Před 11 měsíci +22

      That is also the cannon reason for recoil it was made to have recoil for soldiers who were used to having recoil

    • @dylfai
      @dylfai Před 11 měsíci +22

      Tbh I think the drum on the RCW probably has some use that isn’t shown in the game, like a system inside it makes the weapon fire. I probably sound really dumb but I’m just thinking of stuff.

    • @mst3kguy754
      @mst3kguy754 Před 11 měsíci +19

      @@dylfai But your are right. The "drum" holds a series of capacitors( don`t know if it is the correct termn, i am no native englishspeaker). Basically they each hold the energy for 1 single shot and are charged and discharged contiously, one after the other. This allows the very high rate of fire in this smal package.

    • @littlekeg03
      @littlekeg03 Před 11 měsíci +8

      it's actuality a pre war prototype, it's the first automatic laser rifle

  • @benpaul7923
    @benpaul7923 Před 11 měsíci +22

    the .357 magnum revolver is primarily based on the Ruger Vaquero. the cylinder of the vaquero can be moved in both directions and the hammer doesn't need to be half pulled in order to do so

  • @jonnycarcano
    @jonnycarcano Před 9 měsíci +3

    6:14 The rear sight being on the magazine, believe it or not, has been done in real life, with the Calico M100, best known for its use in Spaceballs.

  • @thequestion2859
    @thequestion2859 Před 11 měsíci +2

    I just wanna say BrandyBoy that I've liked your content more and more as you've made it and I always look forward to more videos

  • @volatile_gaming9475
    @volatile_gaming9475 Před 11 měsíci +9

    "Who puts a rear sight on a mag ?" the answer to that is kel tech.

    • @bhart3321
      @bhart3321 Před 11 měsíci

      Yeah Keltec are weird company. They have some legitimately great designs (KSG, 5.7 PCC) but most are just kinda crap.

  • @vladdracula2643
    @vladdracula2643 Před 11 měsíci +25

    It seems to me that the "drum mag" on the RCW is maybe holding something like capacitors along with the fusion mag and/or some other thing used to regulate the amount of energy being used

    • @DIEGhostfish
      @DIEGhostfish Před 10 měsíci +1

      Yeah, power amplifiers or something

  • @Suraii
    @Suraii Před 11 měsíci +5

    In regards to the 5.56 pistol, the game came out in 2010 the movie you are reffering to came out in 2019, so it's not from that movie.
    It's from the original Blade Runner movie, which was released in 1982.

  • @Perc30ForYu
    @Perc30ForYu Před 11 měsíci +1

    This dude could make a video about anything and I’d be hooked

  • @BrokenLocke
    @BrokenLocke Před 11 měsíci +31

    About the 12.7 SMG, I would imagine that the box on the underside that looks like a magwell is more like a counter weight (like the mentioned Kriss Vector) and the frame is also there to add weight. It shoots a .50 equivalent, so I would guess you need it to stay on target since it has no stock.

    • @user-un5xj1wl6p
      @user-un5xj1wl6p Před 6 měsíci +3

      Idk about y'all but I prefer a stock to attaching a dumbell on my fulauto ar...

    • @bluscout1857
      @bluscout1857 Před 5 měsíci

      Ngl personally i feel like it would be something that would be in 40K lol

  • @thelittledeadguy5901
    @thelittledeadguy5901 Před 11 měsíci +34

    17:35 this only applies if the slots are bored/drilled all the way through.
    You could make a revolver cylinder that takes virtually any cartridge by for example mold casting it.

    • @dkettley3457
      @dkettley3457 Před 11 měsíci +8

      I was so confused by him here. Like does he not know that chamber reamers are a thing?

    • @Knirin
      @Knirin Před 7 měsíci +1

      I was about to point that out.

    • @mikeg5238
      @mikeg5238 Před 4 měsíci +1

      its not reamed in the game though so the argument still makes sense honestly

  • @Bucky-hendersen-troutguy
    @Bucky-hendersen-troutguy Před 11 měsíci

    So glad i came across your channel again ever since i started playing fallout again with a new play through.....thank you bro!!!!

  • @PupdudePwns
    @PupdudePwns Před 6 měsíci +5

    2:46
    You sound like Postal Dude here

  • @bhart3321
    @bhart3321 Před 11 měsíci +8

    Can't be a Colt SAA as they were never chambered for .357 mag. It wasn't developed until the 30s long after the SAA was discontinued. It's most likely some clone like a Ruger Vaquero or Pietta Cattleman which which also explains the animations as the Vaquero doesn't need to be cocked to spin the cylinder.

    • @lentlemenproductions770
      @lentlemenproductions770 Před 11 měsíci

      Fallout is set in alternate future-history, however, so there may be such a thing as a .357 Single Action Army (also irl production basically just took a 15ish year break when Ww2 started, as I recall). Personally I imagine the Single Action Army in game is a stand-in for the variety of different brands, original and cloned, that make up the industry standard in 2077.

  • @Thereisnogreatersword
    @Thereisnogreatersword Před 11 měsíci +79

    the 12.7mm smg is more like a boltgun than an actual smg lmao

    • @shcdemolisher
      @shcdemolisher Před 11 měsíci +1

      I was gonna say it does look more Warhammer then Fallout!

  • @Just_Adrian_
    @Just_Adrian_ Před měsícem +2

    The reason why a lot of the guns lack polish and so on is because they had to make this game in way too little time and its incredible this game turned out this good

  • @DoomDude69420
    @DoomDude69420 Před 11 měsíci +14

    The 12.7 mm pistol is actually based off of a pistol from a movie. I forgot what the movie is but if you look at the movie gun and then the gun in the game it’s a one to one copy and the unique variant the little devil I’m pretty sure is also a reference to the movie I don’t know for sure though because I don’t remember the movie.

    • @Savra
      @Savra Před 11 měsíci +3

      Blade Runner is the movie.

    • @DoomDude69420
      @DoomDude69420 Před 11 měsíci +5

      @@Savra that’s the .223 pistol.

    • @absolutezero6423
      @absolutezero6423 Před 11 měsíci +1

      @@Savra Finally. Omfg. I thought I was the only who watched this video that has seen that cinematic masterpiece.

  • @therealevilmudbug
    @therealevilmudbug Před 11 měsíci +16

    Laser Rifles were set to have simulated recoil to make sure soldiers who were used to normal guns could use them in the Fallout universe

    • @oaktree149
      @oaktree149 Před 7 měsíci +3

      This makes zero sense, why would they nerf their own gun.

    • @therealevilmudbug
      @therealevilmudbug Před 7 měsíci +3

      @@oaktree149 They did this so they didn't have to train a soldier for two different types of weapon, only one

    • @oaktree149
      @oaktree149 Před 7 měsíci +2

      @@therealevilmudbug They still do though. A laser gun is not even going to be remotely the same to operate as a conventional gun, even with recoil.

    • @kiwi3085
      @kiwi3085 Před 6 měsíci +8

      @@oaktree149 The same reason vacuums are still made loud despite the fact they can make them quiet, or cars having microphones and speakers so the engine sounds louder inside the car than it usually would, or loading bars being present despite them not actually being accurate to how much a program has loaded. Feedback is a huge part of design, so while theoretically you could optimize all these things, people are going to complain if you do, like for example making a powerful gun with no recoil.

    • @oaktree149
      @oaktree149 Před 6 měsíci

      @@kiwi3085 None of those examples are life and death. This is a to the death scenario, where the recoil would be the difference between living and dying.

  • @ddt3131
    @ddt3131 Před 11 měsíci +3

    Regarding the 5.56 pistol, they do make real revolvers that use necked cartridges. Chippa makes a Colt SAA 1873 knock off in .17HMR. no issues with the cartridges expanding the jamming in, the chamber is made to use the cartridge.
    Had to edit as I got further in, you said the Hunting Revolver is based on the BFR. The BFR comes available in .30/30 Winchester, a bottle neck cartridge.

  • @theramblinmahoney2316
    @theramblinmahoney2316 Před 11 měsíci

    Always nice to have a video from BrandyBoy.

  • @Ijustlikedestiny
    @Ijustlikedestiny Před 11 měsíci +13

    Maybe the fallout new Vegas guns were the gun facts we made along the way

  • @Zack-gk1bt
    @Zack-gk1bt Před 11 měsíci +9

    It should be noted that the 12.7 mm pistol is an altered version of the 14 mm pistol from Fallout 2(and maybe 1, I haven't played far enough into it to find out) In Fallout 2 it had magazine loaded underneath the barrel rather than into the pistol grip like the 12.7. I actually like the 12.7 mm weapons especially the pistol, it's a giant oversized hand cannon and I love it. The little devil unique with hollow point rounds does so much damage that it bypasses the DT of any enemy even after it had been tripled by the hollow point modifier

    • @Rosswellorbust
      @Rosswellorbust Před 11 měsíci +2

      The funniest part is that Bethesda got the reload right for that gun when they brought it back as the crusader pistol for Fallout 76.

    • @Zack-gk1bt
      @Zack-gk1bt Před 11 měsíci +2

      I forgot to add this earlier, but both of these pistols were made by Sig Sauer in this alternate timeline

    • @riclate2013
      @riclate2013 Před 11 měsíci

      The only downside was that the spread was terrible

  • @rifleshooterchannel208
    @rifleshooterchannel208 Před 10 měsíci +2

    17:55 S&W chambered several revolvers in .256 Jet, which has a much more severe shoulder than 5.56 so it’s not really a big deal for it to work.
    Plus right now you can go out and buy at least a half dozen different revolver models chambered in .17 HMR.

  • @trashbagandrew
    @trashbagandrew Před 19 dny

    I never even realized some of the issues, like no partial reload, but now that you’ve pointed them out they’re hard to ignore lol

  • @regular_tank104
    @regular_tank104 Před 11 měsíci +10

    I started new vegas when I was like 12, and "That Gun" was the first unique weapon I got in the game. So it holds a very special place in my heart.
    That said I think it would have been cooler if the gave it the RCW treatment and turned into some kinda cool-ass laser revolver.

    • @courier6402
      @courier6402 Před 11 měsíci +3

      I I'm remembering correctly it supposed to a reference to the one of the pistols in blade runner.

    • @UnknownGamer40464
      @UnknownGamer40464 Před 7 měsíci

      I'd rather they make the defenders into revolvers then.
      Don't dare take my favorite gun from me.

  • @DominatorLegend
    @DominatorLegend Před 11 měsíci +4

    2:25 You got it wrong, man. The Courier is actually blessed by Gork and Mork and can kill people by just imagining the bullets.

  • @Dan-ps1ju
    @Dan-ps1ju Před 10 měsíci +4

    You hold the grease gun as a pistol since it has a barrel shorter than 16 inches. You think the ATF died with the rest of America?

  • @itshunni8346
    @itshunni8346 Před měsícem

    Brandyboy: We don't use bottleneck rounds in revolvers
    .22 Hornet, 30-30, and .17 HMR revolvers in the back, sweating.

  • @letsdothisshiat1162
    @letsdothisshiat1162 Před 11 měsíci +11

    I think the 12.7 smg looks cool visually

  • @axelwancke5260
    @axelwancke5260 Před 11 měsíci +8

    the 12,7 mm smg probably is meant to use a downward recoiling bolt much like the kriss vector to mitigate recoils seeing as 12,7 would be a pretty hefty pistol round.
    the fact the magazine is on top wouldn't be much of an issue seeing as the bolt still has some rearward travel before recoiling down.
    someone may have pointed it out but the rear sight on top of the magazine is not unheard of seeing as both the calico rifle and pistol had that so probably borrowed from there.

    • @lv2943
      @lv2943 Před 11 měsíci

      This is what I was looking for, yeah. Calico helical mags have built-in sights. Really I'd say the 12.7 is like a stupid mix between a P90 and Calico.

    • @DJWeapon8
      @DJWeapon8 Před 11 měsíci +1

      The problem is that its bolt is 6 inches forward of where the rounds are fed from the magazine.
      How the hell can it pick up (bring down in this case) a round if the bolt physically cannot reach it?

  • @dipstrip
    @dipstrip Před 9 měsíci +2

    18:08 though deformation is always a problem in revolvers without an extractor mechanism, I mean if the cylinder could be designed to take the pressure there’s no reason the chamber couldn’t be machined to fit the cartridge shape, the barrel and forcing cone is bullet sized, and the shoulder would mitigate the problem of the exact opposite of what you said, revolver cartridges need a rim because they’re typically regular cylinders and would fall through otherwise, it’s a whole extra mechanism to chamber any “auto” cartridge in a revolver

  • @LightCrib2
    @LightCrib2 Před 11 měsíci +1

    forgot to mention that the mag in the 12.7mm pistol has no way to possibly reach the reciever

  • @EEEIl
    @EEEIl Před 11 měsíci +8

    Fun fact: if you pay attention to the model of the 10 millimeter pistol in fallout 3 you’ll notice that it looks like a mix between the desert eagle and usp 45 just heavily modified with a makeshift barrel( if you have and disagreements with this just tell me as i have not played fallout 3 yet)

  • @temxasred3086
    @temxasred3086 Před 11 měsíci +21

    It does make quite a lot of sense to have recoil on laser and plasma weapons. Because soldiers are unused to handling energy weapons with no recoil they would mess up their accuracy by adjusting for recoil through muscle memory. Also: Aww shucks, I was really excited to hear you cover the Misterious Magnum
    Also also: one of the quest mods I played recently added a unique 357 where the rear sight was on the hammer,

    • @tastethecock5203
      @tastethecock5203 Před 11 měsíci +2

      Plasma weapons might have recoil naturally, as far as im aware accelerated plasma would have mass, so it would generate some momentum pushing gun back. As for laser rifles, you would need to add a mechanism generating the same momentum as a bullet, without having bullet to generate said momentum, this would add so much unnecessary complexity and weight

    • @sneedclavehere8918
      @sneedclavehere8918 Před 11 měsíci +5

      I guess can understand if it was a feature specifically made for veterans, but still, isn't it weird to make a feature that affects your accuracy?

    • @Foat_Gucker
      @Foat_Gucker Před 11 měsíci +1

      ​@@sneedclavehere8918thats what i wondering too, you generally wanna make a gun perform better not worse lol.

    • @levet1797
      @levet1797 Před 11 měsíci +1

      Yes, the thing I want most in my weapon is extra unnecessary parts to simulate recoil that doesn't need to exist. Nah, I would be more worried about getting caught in fog and having the water particles diffuse the beam to the point of being worthless.

    • @DJWeapon8
      @DJWeapon8 Před 11 měsíci +1

      I'm sorry. But that's got to be the most stupid justification for recoil I've heard.
      "Ah yes. You know what would make me a better and more effective soldier? *Simulated recoil to throw off my aim and make follow up shots harder!"*

  • @legionedgegaming7803
    @legionedgegaming7803 Před 11 měsíci +5

    For the 12.7 Pistol, I believe they could have taken inspiration from the Whitney Wolverine .22 "Atomic Age" pistol. There's even a tacticool version that looks closer to the in game model. Thoughts on that?

  • @_hanz73
    @_hanz73 Před 11 měsíci +3

    12:34 Honestly this could summarize the whole game, it could have been perfect but it lacks polished

  • @jacobrigby3172
    @jacobrigby3172 Před 11 měsíci +5

    Not gonna lie, the 12.7mm SMG makes me think I can do some ironing, sewing and nail punching with one tool

  • @Muzza1993
    @Muzza1993 Před 11 měsíci +5

    2:09 Hey, I can almost see right down the barrel

    • @riclate2013
      @riclate2013 Před 11 měsíci +1

      Come to Mick and Ralph's for all your shopping needs

  • @midnightwolf9314
    @midnightwolf9314 Před 7 měsíci +1

    I cant help but feel like the Postal Dude is explaining video game guns to me while watching this, its great

  • @Pattamatt1998
    @Pattamatt1998 Před 11 měsíci +4

    The 12.7mm Pistol bears some resemblance to the Whitney Wolverine, a really unique looking .22 LR pistol from the 50s. Not a 1-to-1, but the charging handle and some of the lines are fairly similar.

  • @blazetheplaneswalker
    @blazetheplaneswalker Před 11 měsíci +6

    Considering how little resources obsidian had from Bethesda they at least tried to make 'realistic' guns

    • @James_Randal
      @James_Randal Před 11 měsíci +1

      Better than what Bethesda could spew out in fo4.

    • @WdoubleyouW
      @WdoubleyouW Před 11 měsíci +2

      @@James_Randal average FNV circlejerker

    • @James_Randal
      @James_Randal Před 11 měsíci +1

      @@WdoubleyouW I don't even have fnv.

    • @WdoubleyouW
      @WdoubleyouW Před 11 měsíci

      @@James_Randal so you just circlejerk with other fanbois on a game that you dont even have? what a 🤡🤡

  • @hoosierhell7456
    @hoosierhell7456 Před 11 měsíci +9

    I think the Thompson’s rear sight is actually flipped down since the peep sights might be a little hard to see through for NV’s gunplay

    • @bloodleader5
      @bloodleader5 Před 11 měsíci +1

      But you still use the aperture sight on the Service Rifle (which has a hilariously shrunken carry handle in the viewmodel for some reason), the Cowboy Repeater, and the BAR.

    • @sagenebula7120
      @sagenebula7120 Před 11 měsíci

      @@bloodleader5all guns i hate using with true iron sights on lol

  • @mort4930
    @mort4930 Před 11 měsíci +4

    Postal dude? Is that you?

  • @LibertyPrimed
    @LibertyPrimed Před 5 měsíci +1

    'That Gun' is a direct reference to Decker's handgun from Bladerunner, thats why it looks so goofy

  • @kirpalor74
    @kirpalor74 Před 11 měsíci +17

    The 5.56 pistol is the same pistol of fallout 1 & 2: the .223 pistol, a rifle converted into a 5 shots pistol.

    • @noobikus5475
      @noobikus5475 Před 11 měsíci +2

      Yeah, i wonder how the Rifle looked like ?

    • @tastethecock5203
      @tastethecock5203 Před 11 měsíci

      A 5.56 revolver rifle with 5 round chamber would be really bizarre

    • @amadeusagripino6862
      @amadeusagripino6862 Před 11 měsíci

      ​@@noobikus5475when I read the description, I thought it was the fictional Colt Rangemaster, F1 Hunting Rifle, because that's the one of the other two weapons we find on this game that uses .223 rounds.

    • @silverjohn6037
      @silverjohn6037 Před 11 měsíci

      I'd always assumed the .223 Pistol in the original games was based on the Remington XP 100 rather than a revolver. Or perhaps a semi-auto variant.

    • @twobearshighfiving
      @twobearshighfiving Před 11 měsíci +1

      Basically just commented the same thing. Bladerunner used a Steyr Mannlicher .222 SL. That Gun being a revolver makes it a more accurate replica of the film version than to the .223 pistol

  • @thornescapes7707
    @thornescapes7707 Před 11 měsíci +3

    Lasers cause no recoil, and they should not cause any knockback on the target either.
    HOWEVER, the gun isn't powered by lasers. The gun is powered by an electrical storage unit, with the electric charge enhanced by capacitors. While house voltage electricity is relatively quiet, high voltage discharges from capacitors can be quite loud, plus there is the possibility of an electromagnetic pulse causing kick.
    It's impossible to know how much noise and kick a gun like this could cause, considering that they don't exist, but if you treat the noise and recoil as the electricity discharging from the capacitors before powering the lasers, then it isn't entirely impossible. Capacitor discharge can be deafening.

  • @jh9794
    @jh9794 Před měsícem

    The round size difference between the brush gun and hunting revolver is no longer something I can unsee.

  • @H_P_Lovecraft
    @H_P_Lovecraft Před 3 měsíci

    Never would I have expected Postal Dude to review Fallout New Vegas weapons, thanks Dude

  • @Salty_C.J.
    @Salty_C.J. Před 11 měsíci +11

    that 12mm smg would be great in a suit of power armor, no need for a stock with reinforced arms and that top loaded magazine would be easy to operate through big metal fingers

    • @jakeshepherd7046
      @jakeshepherd7046 Před 11 měsíci +3

      Which is the exact same reason why the Assault Rifle in Fallout 4 is designed the way it is, it’s made to be used while wearing Power Armour

    • @DJWeapon8
      @DJWeapon8 Před 11 měsíci

      Both of you are pretty clueless.
      Why would power armor, *which is designed to wield giant weapons that are normally mounted on vehicles and fortified emplacements like miniguns and rocket launchers,* use a submachinegun and a 5.56 rifle?

    • @Salty_C.J.
      @Salty_C.J. Před 11 měsíci

      @@DJWeapon8 because its cheap to make easy to use and the ammo is everywhere

    • @DJWeapon8
      @DJWeapon8 Před 11 měsíci

      @@Salty_C.J. wrong on all accounts.
      The 12.7mm SMG is one of the more expensive weapons in the game, its badly designed and therefore not easy to use, and 12.7mm cartridges are rare.

  • @connor8148
    @connor8148 Před 11 měsíci +6

    Recoil isn’t actually usually a big deal. Lots of research and development goes into reducing recoil as much as possible.

  • @nooneinparticular5256
    @nooneinparticular5256 Před 7 měsíci +1

    6:10 There's one example that comes to mind, regarding putting iron sights on the magazine--the Calico M960. It looks weird as hell, but from what I've heard it's reasonably functional.

  • @domonator5000
    @domonator5000 Před 12 dny

    5:46 sooo funny thing is, Kel-Tec actually made a weapon VERY similar to the 12.7mm smg IRL, except it’s chambered in their proprietary 5.7mm ammunition. It’s called the P50

  • @Obduleo
    @Obduleo Před 11 měsíci +3

    Any chance to share any mods you might know of to rectify the issues you noticed in the final video perhaps?

  • @billdauterive1180
    @billdauterive1180 Před 11 měsíci +3

    I can think of at least two bottlenecked/tapered revolver cartridges: .22 hornet and .22 jet. .22 Jet was only made for the Smith and Wesson model 53, it was a .357 Magnum case necked down to .222. The guns also came with chamber sleeves to be able to shoot .22 Magnum. As far as .22 hornet goes, Taurus and Charter Arms used to make a few models in that chambering, probably not now though.

  • @user-bh1ol5zc7x
    @user-bh1ol5zc7x Před 23 dny +2

    You are the gun nut perk as a person. And that ain't a complement.

  • @byimjuqua1503
    @byimjuqua1503 Před 11 měsíci +1

    I used to be like one of the first subscribers when you are live streaming without mods and you didn’t have a voice changer best CZcamsr in my opinion

  • @bytelasagna
    @bytelasagna Před 11 měsíci +3

    03:50 Oh I sure do love the janky ass angry faces old Fallout games have.

  • @tikalthewhimsicott2736
    @tikalthewhimsicott2736 Před 11 měsíci +5

    Be cool if you can expand this series into other games like maybe GTA or Resident Evil

    • @ItsYaBoyBrandyBoy
      @ItsYaBoyBrandyBoy  Před 11 měsíci +2

      Absolutely. I'll get to other games eventually. GTA is on the list for sure

    • @tikalthewhimsicott2736
      @tikalthewhimsicott2736 Před 11 měsíci

      @@ItsYaBoyBrandyBoy With GTA V you could even talk about everything wrong with the in game gun companies

    • @tikalthewhimsicott2736
      @tikalthewhimsicott2736 Před 11 měsíci

      @@ItsYaBoyBrandyBoy Also since you're going to cover GTA in the future are you also going to do an Everything WRONG With on the vehicles as well?

  • @That1Gam3r
    @That1Gam3r Před 17 dny

    i know this video is a year old, but do you know what mod you were using for those pop ups on the top left of the screen how it shows multiple at once? it looks really good

  • @_teker
    @_teker Před 11 měsíci +1

    It should disassemble itself, NOW. and give another factory it's metal, so that a better gun can be made. Cause what is it here for? To look weird? Disassemble it. I mean that with a 100%, with a 1000% honesty. Imagine if a gun like this was an entire platform.

  • @simons1120
    @simons1120 Před 11 měsíci +16

    The drum mag of the laser RCW actually has a use!
    There's some scientific reasons behind it.
    The way I understood it, it takes some time to create a laser charge.
    This means, that you can effectively have one strong laser or multiple weak ones, because the charge is gone once the laser beam is sent off.
    Because of this, only single shot laser rifles are effectively viable. Fully automatic laser weapons lack the charge power.
    In this design, the drum features multiple spools creating charge at the same time for follow up shots.
    In accordance with lore, this weapons is absolutely genius!

    • @ItsYaBoyBrandyBoy
      @ItsYaBoyBrandyBoy  Před 11 měsíci +3

      Ah yes so it is perfect after all

    • @dartmonkeyidk
      @dartmonkeyidk Před 11 měsíci

      Same reason why the gat laser has a bigass battery on your back

    • @lunagaming816
      @lunagaming816 Před 11 měsíci

      If I remember right, the spools on the magazine were actually supposed to spin with each shot, kinda like a minigun's barrels. That way you have multiple charges and allowing one to fire while the others charge up in rapid succession. But you don't see it because, just like the 180, they couldn't get spinning mags to work in game.

  • @veeflames187
    @veeflames187 Před 11 měsíci +4

    On the 12.7 smg in the real world some of the calico firearms have part of the ironsights on the mags and use top loading helical mags. So its a Calico/p-90/vector that fell into the FEV.

  • @Pogger927
    @Pogger927 Před 11 měsíci +1

    The drum on the Laser RCW could probably a circle of charging module.The idea is that the energy from the fusion cell is transferred from module to module in a fast process to create a strong beam of laser.

  • @gryphyntaylor9800
    @gryphyntaylor9800 Před 11 měsíci +1

    In regards to the 5.56 pistol( 16:52 )-
    the magnum research BFR as mentioned in the HR and Sequoia sections( 20:52 ) can be purchased in 30-30, which is a bottlenecked rifle cartridge, to my knowledge their solution is very simple in that they mold a chamber into the cylinder to properly align the cartridge, it’s not at all unbelievable to me that the same could be expected in game.
    The biggest issue i find is that 5.56 would lose the vast majority of its velocity from an at most- ~5.5-6.0 in. barrel and lose all of its primary benefits from being a low-grain high velocity intermediate cartridge and be very weak, comparable to .22 magnum or weaker as is seen in extremely short AR-15 pistols

  • @Konigsmorder_dp
    @Konigsmorder_dp Před 11 měsíci +5

    For the sights on top of the 12.7 smg the calico brant helical mag smg and shot gun have the rear sights on the magazine