Final Fantasy 16's YoshiP Shares Some Potentially GREAT News..
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- čas přidán 17. 08. 2024
- YoshiP gives an update on Final Fantasy 16's DLC and also talks about his desire to revive beloved spin off Final Fantasy Tactics with a new game.
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#finalfantasy7rebirth #finalfantasyxvi #finalfantasy - Hry
Going from the serious tone of FF16 to the serious tone of FFT would be amazing! FFT is one of those games that you can't make goofy, it deserves special care if they are to remake or revive it somehow.
Some people may not like this take... but I hope CBU3 sticks to mature type games.
Delita seriously made my blood boil something serious
@@Force-Multiplier I can never hate Delita, because his actions are caused by circumstances that could not handle and control.
@@darthacez I just think Alma and it comes to me naturally haha
@@Force-Multiplier Both him and Alma are both tragic especially when the truth comes out
@@darthacez also there's Ovelia too he makes my blood boil seriously
Playable Jill is a must
*and Cid
Pass
How about a Vagrant Story revival to go along with this! Indeed.. a full-blown fucking Ivalice revival!!
Yes
If they make a NEW Final Fantasy Tactics, I think Valisthea is a great setting to work with. I noticed it's similarity's with Ivalice, even the story beats were alike. Of course I'm not opposed to going back to Ivalice either but I do think they should branch out more in Valisthea.
man i love ff16 more and more as time goes on, the ending was really bitter sweet for me and i felt like some aspects of the game werent the best but it was such an emotional and beautiful story
The worst part for many were the side quests, and most of them are optional.
Take your time Square. I have only been waiting this for 27 years. No pressure
What i think FF16 did wrong?
Maps are kinda made as "vast spaces" which in itself is a cool idea, but i think areas themselves are too small overall, plus the fact that you cant just explore more without the story letting you.
Like, imagine, whole Kingdoms getting their one big map for every kingdom where you could rly explore.
Every place of rosaria on one big map, then another kingdom and same story.
That way there is still no whole open world, but large areas where you can rly explore.
Imagine FF16 getting a map of 1 kingdom as large as Velen in the witcher 3??
Some areas of the map with high lvl monsters to push the player for a story first, but a challenge for explorer.
Second?
Whole weapon progression and crafting etc...
If there was a little bit more freedom of exploring after prologue, id feel much better. These area restrictions were a bad idea imo.
Still, the game deserves the praise for cutscenes, acting, music and battles. Epic moments!
Came to hear about FF tactics, left with the ending to Final Fantasy 16 spoiled for me. Awesome, thanks for the heads up.
Thank you for covering this news segment on Yoshi-P's interview NSP!💕
I am hyped for the new DLC toc drop.🤩✨️ I am actually planning on getting both DLCs when the second one releases!❤️✨️
Also congrats on soon reaching 96k subs, there's not much left now!🎉🥳 Please take care as well NSP!❤
I love that ff16 goes for a theme of defying fate and make your own, specially with the character of Clive. The ending is ambiguous by design, characters status wether they are alive or dead are up to players input and interpretation, freeing Clive and Joshua from fate and giving the freedom to players to make their own fate, it is a beautiful meta commentary
Didnt seem ambigious to me. Red star Jill prayed to for Clive's safety since she was a child, its glow faded the star died, prior they showed Clive arm turn to stone so he died. 1000s of years later, all eikons, magic etc are now myths in a book. Who wrote that book tho? Joshua, he auto-rezzed and is immortal, only one left who could describe such things as if they were actually there. Jill and rest died of old age naturally.
@@HyouVizer but you see what I mean, because the ending is ambiguous and not set in stone, people can come up with their own ending. My interpretation is that Clive survives, the curse started through his arm but stopped from spreading because as you can see in the cutscene, magic stopped from existing. Also when Torgal is “mourning” for Clive, he keeps on howling which wolfs use to help their pack find their way home. I do also believe that Clive wrote the book with Joshua’s name as a way to honor him, in the side quest with harpocrates, Clive receives the quill and Harpocrates tells Clive to put down the sword and write when everything’s over, also Clive has taken other people’s names before, such as Wyvern and Cid. But again, it is my interpretation, and you have yours, just like people believe both Clive and Joshua survive, and others that believe both died. I feel this is what the developers wanted.
FFT has the potential to make it big. Just look at Baldurs Gate 3
Great game, can't wait for the DLC.
They have HD assets for Ramza and other tactics characters in other games like Dissidia NT also areas remastered/reskined are ready within FF14 updates same goes to summons, SFX effects etc also remastered/reskined in 14, they can port them like they dodged with Gilgamesh island in Rebirth, they can show up via interdimensional paradoxes and voila!
Very awesome, thank you.
PLEASE GOD! GIVE ME TACTICS!!!
Dang it i want the XIII trilogy on modern consoles, i must be the only one...😤
You are not! I absolutely love the 13 trilogy and I wish they remastered them as a trilogy release for PC and modern consoles too :)
@@stevenrevan3028 Hell yeah. I got them on PC but i would love to have them physical. The only ones we can't play on PS4/PS5.
I would be happy even with a simple port tbh.
I do, too. If they gave XIII the improvements from XIII-2 (being able to switch party lead mid-battle, more control over your team from the start), it would be great. I'd also like the addition of a wait mode for players that do not want to feel rushed, a more open Crystarium system, and a hard mode in XIII that disables auto battle and lets enemies stagger party members to punish poor strategy.
Technically it’s all on the Xbox series x/s via backwards compatibility so there is that option.
@@DoomsdayMayBeOkay I am hoping they do like a HD Remaster type release, similar to the FFX-X2 release for PS5 and such. There are rumours they did start work on it but not sure if it was legit or not so I’m just holding out at this point.
Can’t wait for yoshi p and Yoshida to work together with this new game
As long as FFT is still a srpg and focuses on the Tactics aspect of gameplay, hell yes I’m for this!!
I still can’t believe they did the English dub for final fantasy 16 first before the main Japanese dub. It’s just mind blowing to me to this day!
I want to see the younger days of both brothers
I think the whole side quest complaint is a bit overblown compared to the everything the rest of the story offers, and because the story was often covering heavy themes I appreciated the breaks from it to learn more about the world and people of Valisthea. I get the complaint that some were tedious but I would hardly call it a "tremendous low" especially when those were mostly optional.
Very excited for the DLC and getting more Jill, would be the best if she became playable someday.
A Final Fantasy without magic would be something like Kingdom come, there is a public that like this kind of realistic medieval game, but it's not for everyone, Final without Fantasy
Super excited for dlc. I'm about to hit max lvl then gonna try to do chronolith trials in FF mode. Already got platinum. I think it's one of the best games over the last few years by far
Tell me I’m not the only one that looked at the thumb nail and thought it was Kasumi from dead or alive
I was hoping for a segment or two with Jill in the main game. I think it would have made sense to do so at certain points in the game.
Maybe a nice HD-2D Remaster (like Octopath/Triangle Strategy) while they make a new mainline Tactics game? I really would love that.
i would love a new turn based ff title. rebirth was so brillant, but i miss ffx. a turn based game in hd would be a dream! and aftter baldurs gate and persona tthey cant say turn based doesnt work. itt does if done right.
So what they're saying is, FF could become consistently good again? 😮
Tactics soon !
4:43 I don't think this is entirely accurate as Final Fantasy 12 Remake is missing.
It has a remaster, though.
@@fastica Not a Remake though.
That was already done in Chrono Trigger in the 1990's.
Infact a lot of what happens in FF16 echo's Chrono Trigger vibes.
FFT? Finally?
i hope we get a full version of ff16 with odin eikon boss fight etc since they mentioned they ran out of budget before but maybe they have the budget now to release the rest of the cut contents
Jill is top tier waifu material, so more of her is a big plus.
That beign said I hope there are no sequels to 16.
just anything more ff16 is always welcome i really enjoyed the game
Next they make VERSUS DLC, where all character useable to fight each other with thier ikon. (Final Fantasy Dissidia)
I'm still waiting my favorite game Parasite eve remake , SE the hell are you doing ?
Imagine a xcom styled ffvtactics game..
Good!
Who else wants a collection of Tactics, Tactics Advanced and Advanced 2?
WE WILL SEE WHEN THE DLC IS OUT HOW FAR OFF THE MARK I AM 🤣🤣🤣
this is what i think we will get about Jill in the DLC it's a long comment :
my crazy theory after seeing the DLC trailer the house in the post credit is in Mysidia in the north, Shiva/Jill orgin, so i think you will hear Jill talking to Clive like "she loves to return to the north and live there...", if you do Jill side quest "the one with the flowers", when Clive ask her where do you see us ?, and she answered " i want to leave the Twins and spread her wings..."...
and for Yoshi-P to talk about the post credit cutscene and add "they will contact Jill lines in the DLc to her story in the base game...", i think my crazy theory about the post credit cutscene may be true regardless of Clive dead or alive in the end, so here what i think :
Jill lift the hideway and went back to the north with Torgal, here the crazy part Jill was pregnant, she gave birth to her son and named him Joshua and he who wrote the book about his father Clive.
the two kids in the post credit cutscene are descendant of Clive and Jill, and the dog descendant of Torgal.
as for why i think Jill pregnant :
1.they show Jill and Clive naked for 10m and in the moring you see Jill leaning back at Clive "weak in the knee".
2. the song in the end "Moongazing" it's about Jill and Clive, if you look at the video it's started with two lovers and it's looks like they saying goodbye before the man go to his last battle and will not make it a live. remind me of Clive in the end saying goodbye to Jill with "the promise he will comeback", this is when Jill take a long pause becuse she can tell when "Clive is lying", that was conform by Audrey on twiter the long pause in the end and why took Jill time to say to Clive "i love you" back, it's reference to Clive being a terrible lying "Clive and his uncle Byron"...
back to "Moongazing" video it ends with the lover being pregnant with twins ???, being pregnant with twins it's reference to the two kids in the post credit cutscene, BUT these kids are not Clive and Jill kids but a descendant, and the dog looks like Torgal support my theory that the mother in the post credit are not Jill...
* you can watch the interview from Yoshi-P and Kenshi Yonezu, how they made the song and the idea behind it...
3.in the end of the game "when the lady give birth...", you see the camera focus on Jill, when Gave and Mid talking what they will name the child. it's like a hint that Jill also thinking about a nme for a kid ???
I want to go back to IVALICE!!!!
Depending on the ending of the DLC I think square should let 16 go. I absolutely love the game and I think the ending is fitting
Oh god please let any FFT project be true UNLESS if it’s a mobile game
Considering they already tried that, and the game was never brought to the west, I don’t think you have to worry about a mobile title.
XVI’s ending is like the ending of the final DLC of Stranger’s of Paradise, almost.
They both end in no more magic, a “Final Fantasy” that continues with reality without Mother Crystals and no inter-dimensional threat to repeat a cruel reality over and over again.
That’s what I think is one of the endings of 3 games: FFVIIR, FFXI and XIV, when fantasy is final and reality is without magic.
Especially when FFXIV holds the most lore of all Final Fantasy games. It may all end with a novel like seen in XVI.
“That’s what I think is one of the endings of 3 games: FFVIIR, FFXI, and XIV, when fantasy is final and reality is without magic.” Uh, what? FFVII’s expanded universe has magic fall out of favor in order to help the world recover, but materia still exists, and can still be used. FFXIV has magic as basically just a natural part of the world, and it’s easier to list what can’t or doesn’t use magic than what does. I’m not sure about FFXI, but I’m pretty sure magic is a natural part of the world in that, as well. Look at the games that use the whole “the magic goes away” plotline: FFVI has magic that basically isn’t part of the natural world, and there’s always a reason why anything in the game has access to it. FFXV similarly has magic only originate from a handful of sources, all of which are out of the picture at the end. FFXVI *heavily* emphasizes how detrimental magic has been for the world, so while I think the absence of magic is questionably well foreshadowed, it *does* fit thematically. If a game in this series ends with the magic going away, there’s always a good reason for it, and I don’t think any of the games you mentioned have a particularly good reason.
“Especially when FFXIV holds the most lore of all Final Fantasy games. It may all end with a novel like seen in XVI.” First off, it was FFXV that ended with a novel. Secondly, *please god no.* FFXV ended with a novel because Square Enix made the idiotic decision of canceling all the DLC, and I *seriously doubt* that any other game in the series is gonna pull any of the stunts FFXV did, as most of those were a direct result of the development hell that game went through.
@@AzureGreatheart Yoshi-P already has that ending in practice. And I think seeing a world without magic is a whole new take as it is also reflecting reality’s technology and social media. I’m not saying the world is better without it.
In his interview he has a genuine concern for what will be the mindset of the people today if technology was to shut off entirely and we don’t get to access them like we used to. “Would it be a negative change or would it mean people can actually explore the world with their own eyes and not through a camera?” I’m speculating what is in his actual interview that I saw on CZcams.
Besides, quantum computing is right around the corner and people are already theorizing what would happen to the technology we already have.
Like everything we own could actually be without restrictions or rendered completely unusable temporarily until we make a new kernel and software or unusable permanently. I am hoping that people can have no restrictions after, say, a slight shortage and everyone start with new kernels and software. But it means transparency and explanations are going to be very difficult to give to the public as everyone would have mix emotions.
Don’t get my hopes up like that….FFT is one of my favorites 😂
ff16 dlc and i’m still playing ff7 rebirth.
FF16 feels like a prequel to FF6. So in my mind we already have the sequel to FF16.
Tbh I would rather have a FF tactics in the world of FF14.
It's nice to see that Jill will get more focus in this DLC. In the game, she was boring and not as involved as she should have been.
If they do end up reviving Tactics can they take the series somewhere other than Ivalice??? I don't think that the series should have to be tied to a single world. Its it's own genre not just some specific location in the FF universe.
Just watch them shoot FFT:Remaster in the foot (with a battleship battery) by making it a PS5 exclusive.
As stupid as the current CEO of Square Enix is, I don’t think he’s stupid enough to take exclusivity money for a game in a rather niche genre.
switchable 3 man party clive,jill,joshua like what FF7remake/rebirth or ff15 did. Final Fantasy mainline titles HAS always been a party game and this is THE major negative of FF16.
I want FF12 Remake not a Tactics Remake.
Luckily nobody cares what you think. I’m stoked for tactics!!
FFXII is one of my absolute favorite games, that being said it still hold up incredibly well in the remastered version so I don’t think it needs a remake
@@asu5632 You care enough to reply so it shows how much of a hypocrite you are.
@@dimitriosgladio059 Nah we need it in Unreal Engine 5 graphics with Revelant Wings (FF12 part 2) story added to it for a Remake.
No, playing as Jill would not be that thrilling imo. I like Jill for the sake of her and Clive's relationship for sure, but nothing more. At that point, make Joshua and Dion playable as well. Go all the way or just leave it with Clive. 👌
Idk about all that, dawg. Ivalice games need to keep Hitoshi Sakamoto as the composer. You can say what you want about Soken, but there is zero chance he has the ability to recreate the same sound as the mesmerizing orchestral labyrinths of FFT and FFXII. Maybe the rest of the team could do it, but why not just give the project to Matsuno's team at that point?
I enjoy the work of Soken's team, but they are my least favorite team at SE historically speaking and I feel like rather than taking over a sub-franchise that a separate team is known for handling they should just continue with their own original projects. Obviously Nomura and Kitase are going to be busy on VII and KH for the next while, so honestly Soken really *could* be a good slot for FFXVII, and honestly I think that would be the best outcome. Certainly way better than the idea of CBU3 trying to do anything in Ivalice.
Games don’t need to have happy stories, see why Yoko Taro games are so beloved.
I want to stop seeing this dudes name next to non mmo final fantasies forever.
We dont need every FF to have voice acting. We dont need ever FF to have bombastic over produced cutscenes. And Tactics is a perfect candidate for that old school gameplay and presentation. Cut the expenses and cater to that specific group of players. I would love to see it.
Ff16 could do a technology age and something happens to revive magic back toes the world and the 2 sides going to wats
so you want more of Jill, but we already know a lot about her ???
do you want them to show if she was raped ?, or how they capured her and raped other women ???
she said what happened to her in the iron kingdom, so what more to add for Jill ???
I don't argue that tactics was well made, but I can't stand it. I can't find 1 likable character in that game. I'm also not a fan of that style of politics or tactical games in general. I played through tactics completely twice and tried multiple times to play it and every other time I got bored and stopped.
We definitely do not need a playable Jill Warrick at any point in time. It is nice her story arc is receiving spotlight, which would bring clarity to why she was a ward of the Archduke. But, I find highly offensive repeatedly suggesting playable characters, as if filtering through multiple Eikonic Abilities don't equate or surpass that desire.
No we don't need DLC, no we don't need Jill anything. Either make a direct sequel or move on to the next game
ok
who hurt you?
@@reeko169 DLCs are a scam
@@YPYT90 I mean I kinda agree..
@@YPYT90That is not a consistent thing. There *are* a lot of DLC I would agree are scams, but it’s fairly common to have DLC that just adds to a game, and isn’t required for a complete experience.
No, no, no tactics 😅😅
There is zero freedom in tactics games UNLESS IT LOOKS UNICORN game that just came out. 😅
Unicord Overlord ate Final Fantasy's lunch. They should have already made a tactics game but nope we got Forspoken, FF16 and these awful FF7 remake games instead.
another FF16 game, a prequel would be obvious way to go, show when Bearers ruled the world and how they lost.