TNT: Evilution - Part 1: MAP01-MAP05 (Fast Ultra-Violence 100%)
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- čas přidán 14. 08. 2019
- Game: Final Doom
Difficulty: Ultra-Violence (-fast)
Source port: glboom-plus (-complevel 4)
Pistol start each level.
Fast monsters.
All kills and secrets.
No saves.
Subscribe for more playthroughs!
MAP01: 00:10
MAP02: 01:48
MAP03: 08:50
MAP04: 14:21
MAP05: 27:54
Doom II Minor Sprite Fixing Project:
www.doomworld.com/idgames/gra... - Hry
"It took 20 years to complete Nightmare 100% secrets."
* Next video: TNT: Evolution Nightmare! 100% Secrets (Peter) *
Ohh...
Let's be honest, did you expect anything else? ;)
Pistol start probably makes it easier on nightmare. So many full runs would get ruined by stronghold considering metal would leave you with about 20 health.
@@Arto91 So? You would die and go to pistol start, so it makes no differenc in the end.
@@kaczan3 Unless it's a no-death run. Which may go without saying?
When will MAP09 on UV Pacifist be completed?
*Whispers into ear* "I always turn off adblock for you"
Woohoo, have no fear, Decino is here!
I tend to like the aesthetic, tone and gimmicks of the TNT Evilution maps more than Plutonia's
What are you, from Australia where everything is upsidedown and backwards?
@@audiosurfarchive literally, yes
@@audiosurfarchive I agree, I like TNT more than Plutonia. Never been a fan of mindless slaughter maps. TNT had some very cool looking maps for its time.
@@salamut2202 fucking lel, respect then
@@ThomasNoname Plutonia isnt even a slaughter WAD though. They're compact, difficult almost puzzle maps, especially pistol-starting. _It's a protoslaughter WAD_ though with some of levels and its average monster HP and count being much higher. Defo not a slaughterwad, nor mindless. Try it pistol-started again if it's been a while and you can see the influence it's had on maps to this day.
Punching chaingunners. The absolute madlad
Human Barbeque's the reason I gave up trying TNT without saving, like the hitscanning and intensity and that early in scared me away
(Still damn satisfying to watch, good show man)
32:43 This is probably the best use of blur sphere in any Doom wad ever.
Man, you're definately going to get ALL the virgin cosplayers at all the con meetings.
Considering he'll have done the four main IWAD's on UV fast plus Hell Revealed on UV max all from a pistol start on every map he also deserves to get the building where the con is taking place
Environment-wise, while Plutonia is more rounded-out and challenging, TNT is more about experimentation & creativity, with vast labyrinthine maps & traps. Yes they could be draggingly tedious, but at same time it adds an explorative element refreshing from the chaotic bustle of mass-slaughtering demons, essential first-person gaming. Plus the original midis are some of the most amazing DooM music even by today's standards.
Thanks A Lot Decino for playing through this series, just as quintessential to Final DooM as Plutonia is.
MAP04 is such an interesting concept utterly wasted by the ability to just exit the map in 25 seconds
Yeah, I think so too. That could they made much better.😊
@@tommy8058 ikr.. Just make the 2nd exit the real one.. and make the first one take you back to the start of the map.
@@satisfiction yeah thanks. I know that. But sometimes by accident it happen that I went out. Haha.😁
wolfenstine 3d had a level like this too where you can end it right away or find a secret that hid the other 90% percent of it
When I played that map as a kid I was really confused: I was certain that I had explored everything, but still the level end stats were far from being 100%. That was in the 90's and my access to any sort of resources like walkthroughs was severely limited, and so it was mind blowing to finally, by accident, discover the "parallell world". I think that is the intented effect, and for me, it worked wonderfully.
I'm in the minority that enjoys playing TNT Evilution more then Plutonia. There's just too much brown and green everywhere in Plutonia, not to mention that it has no original music.
now it has it's owen Midi pack and it changes the whole Experience you really try it
Now this switch will open up a wall, which reveals a bunch of nastiness...
Sounds like you just lowered the walls at a motel
I love this map 1. As always starts as a horseshoe reference to e1m1 but then it gets really weird. The trigger on the blue door makes you not really step on it cause you don't have the blue key, then you have a lit switch that you turn off, a chaingunner trap and the classic exit switch that lowers into a trap. Coming from the vanilla wads this intro puts things into perspective very fast.
Yay, more decino with Doom :) Thank you ! What I loved about TNT is that they used custom music for most of the levels. The music for Map04 "Wormhole" is my favorite. I think it's named "Death's Bells".
"The amount of hitscanners is insane" its funny how early doom position those enemies as a low-grade. Early levels are packed with them. Doom 2 map 2 is very common.
Very cool tour of Evilution. I never bothered exploring the altnernate dimension in Wormhole!
7:24 Oh hey, this is the room I mentioned to someone else here ages ago.
Also, wormhole is really great! And "rotten dimension" is a good name for that area.
TNT is much more beatiful than Plutonia, imo. And thank you very much for this series. They actually impress me and give me that little push to get better and play UV-fast myself rather than usual UV.
Finally some TNT! Just remember now that in Map28 you'll go to Heck, so you'll need to run like Heck.
Also, I loathe Human BBQ, such a stupid map. Though usually I'm one of those rare TNT supporters who actually enjoy the absolute majority of its maps.
Decino: *has 90% health, grabs medikit which restores 25% health*
Me: ***IS TRIGGERED***
for real though its great to have you back, i really love TNT's level design and with this awesome first part of the playthrough, i'd say we're in for a blast (no pun intended).
Your "GREETINGS EVERYONE" should be on alarm clocks around the world. Your narration is calm and collective even under pressure. You should do books on tape. Maybe that can be your profession. Narration from the DECIMATION
Greetings everyone, and welcome to my 100% playthrough of The Game of Life with Fast Aging enabled. This is Age 18: Getting a Job.
Why didn't the Pinkies go into the water?
Because they're terrified of a Bath-omet.
Haha. Is a good one.😂
There's definitely something creepy about that "deep water" z-axis trick mappers use, you don't want to mess with that.
Can you mcF**king not
@@Ltdarku6280 I feel like the marine in the background is like "YOU DROPPED YOUR WALLET!!!!!"
@@allenslayman5546 lmao I know right?
''Offense is the best defence''
True. They can't kill you if they're dead.
Noticed, PSX Final doom takes alot of maps from TNT: Evilution and not many from the Plutonia experiment.
That splash screen is the most 90's cg thing since the og xcom opening
I had a nostalgia attack while watching this video. I played so much TNT when I was younger.
"It took 20 years to Nightmare 100% secrets this level"
Peter: Challenge Accepted
man I got better things to do
@@PeterLawrenceYT haha Peter. I agree totally. Anything is better than TNT on nightmare.🤕😂
I know a lot of players don't like Evilution, but I do. A lot of the maps manage to look like actual places, which I hadn't really expected to see out of Doom up till that point. Plutonia pushed what could be done with monster placement, while this pushed what could be done with map design.
I've seen Deci destroy almost everything, but I've saved TNT for when I needed it most! Bring it on! I love how he says "It took me 20 years to nightmare this level". We know what you mean Decino, you mean that you didn't try until 20 after it was released and did it on your first try. Don't be humble! Haha
I've been waiting for this.
Map 4 actually has my favorite music track in all of classic Doom.
I am ready to learn the sickest strats from the man himself. Agitated skeletons look out you're about to get boned.
tnt has such a bizarre difficulty curve, first level's like any other and then the second throws a room full of hell knights and barons at you, not to mention endless pinkies/specters
Always a pleasure to catch a decino vid! Marvellous stuff, man. Even though I probably couldn't run it as well as you, I definitely get some tactics by watching your vids. There's still always something new to learn about DOOM.
Been looking forward to this for a long time. Think TNT is really underrated with some interesting and difficult levels. Playing very different to Plutonia is a plus in my books since you get two unique experiences.
Oh, glad you're back. Your voice is kinda different tho. But nice run my friend, you rock!!
The Serious Sam livestream messed with my mic settings. Tried to match the old settings, but looks like I need to work on it more.
@@decino Personally I'm unable to tell any difference even after you mentioning it. Good as always. I'm using speakers though, not headphones
Oh I waited so soooo long for another of these walkthroughs!!!!!! Can't wait for the 1 map per video format to resurface! Excellently done my man!
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Decino, did you know that there is actually a Revenant inside every human? It's a horrifying thought, but his job is to provide structure for our bodies and cause the never-ending internal screaming.
Skeletal creatures aren't real haha. Nice joke.
Not screaming, dooting.
Very nice - classy stuff as always. I’m playing through Ancient Aliens at the moment; think you’d do a great run of the wad! Keep ‘em coming man
Good luck for the next batch, I think it's probably the most ruthless section in all of the IWADs, at least with fast monsters. :)
TNT has some of my favorite Doom music of any WAD
dude i was only starting to play plutonia for the first time and u uploaded this , i must watch it lol .
What’s worse than a map with many chain gunners?
A Romero map with no chaingun.
(I wish I could’ve commented this in one of the Sigil videos.)
It's never too late
Ba
Dum
Tsss
I really like music from map 4. It might be my most favorite track in doom series
"Death's Bells" high on my list too. Especially since I never played TNT on launch and wasn't subjected to the broken MIDI of it (the titular bells can't even be heard) and "Smells Like Burning Corpse".
I like it too. Especially the bass line.
It really is one of the best
Hell yeah! I love TNT so much. There's a lot of neat designs.
Edit: maybe you would do Adventures of Square one day? It's pretty hardcore.
@@doommaker4000 Exactly!
Been looking forward to this!
Finally! I can actually hear the music!
And not only: "Oh, I really like this track"
* Music is so quiet, you can't hear a thing *
Thank you, now I know which song you like...
I was really hoping Evilution would be next! I'm looking forward to your guide for the secret map "Pharoah." That map had some weird mechanics that I could hardly figure out when I played it. Took me a couple hours to accidentally get through it.
Evilution! Some of the levels in it are really good.. and others are really bad. Can you believe me and Never_Again (via DSDA) are the only people to have posted their UV-Fast completions of MAP27, Mount Pain on CZcams as of yet? Looking forward to your take on it, though.
22:44 very risky, not to say suicidal to use rockets with 28% health near the red torch.😲😂 And yeah, I agree that TNT seems harder till now like Plutonia because of the many hitscanners. I think that continues till the last two or three maps of the game.🤕😉 But wait!
Plutonia has many hitscanners too when I think on for example 'the twilight' or 'speed', 'bunker' and others so I don't know...🤔
But anyway;
Great run decino.👍👊🤘❤
Finally
I was waiting for some TNT evilution.
Great job!! TNT has some boring maps but I'm sure you'll make them exciting to watch! Looking forward to watching the next video 👏
Man, indeed harder than Plutonia so far! Yet, the magnificient Decino went “meh, hold my avocado!”
love your dedication... keep up man
I was so confused by the start of Hanger when I first played it, I like the music in this Wad as well.
Absolutely pumped to watch you blast your way through another mapset. Best Doomer on CZcams.
I remember quitting this pack after Hanger showed me its mile-away-chaingunner-deathsquad. That convinced me it was one of 'those' map packs.
31:44 Mr. Skele looks surprised that he came out the winner.
Ah, this is primed to be another fine time of it---definitely one I missed entirely back when it first came out.
20:25 imp body glitch on platform
Love your vids by the way
Excellent as always.
I'm still hoping for the beauty of Saturn X to be visited (and SSStylishly rekt).
I wonder how you're going to handle mount pain.
he won't, Mount pain will handle him
@@electrorage4158when Mount Pain acts as usual then yeah.😂
With an assload of aspirin and Boomer Juice.
You mean Mount "Go Fuck Yourself" Pain.
You can telefrag the hell knights and barons in the supercharge trap room btw! Good vid, waiting for more!
I know, but with fast monsters it's risky because of how teleporting momentarily freezes your movement.
Thanks you Kanye very cool!
Oof, that second level. No armor and hitscanners everywhere is the DOOM equivalent of kicking someone in the balls...
...now I want to see Peter 100% nightmare run it.
Oh boi, time for some more hitscanners!
you're crazy man Nightamare and fast monsters on every Doom Game 😂
lol I guessed you wouldn't take the easier way and telefrag the barons in the blue key room in 03!
Telefragging them is actually one way to get yourself killed with fast monsters. Teleporting freezes your movement briefly, giving the demons enough time to fling their shit at you.
@@decino I wanted to ask the same question. So thanks for the answer.👍 😉
"Now I'm gonna punch the bejesus out of everyone!" I miss this Decino
Aw Hell yeah TNT Evilution! My favorite of the official Doom Megawads! Also Get ready for Mount Pain.
Mount Pain is my favourite map of tnt but you can't say that loud in doomworld. So don't tell anyone.🤫😁
Administration Center robs me of my will to live. Brr...that level!
@@thedungeondelver oh you're right. That beast takes so long is not fun to play and isn't even fun to watch.😣😁
@@tommy8058 I personally agree, it's top 10 material for me anyways. Map 31 Pharaoh will always be my favorite, honorable mention goes to Map 16 Deepest Reaches and Map 26 Ballistyx, I don't care what people say about those two, those are so cool in design.
@@Dan-bz2nh ya was more a joke but I like mount pain. You feel by playing it that the creator Drake O'Brien knew what to do with his monster placement to boost the adrenaline of the poor player.😁
The maps you mentioned are very good. ' Ballistyx' and 'Deepest Reaches' setting me always in a scary state of mind like 'oh man, I don't want to go down to the catacombs'. I think that comes from my time playing that on the playstation with it's creepy soundtrack. 😂
D, I got a thank you man you upped my game. well..... in this game. I'm finding the chainsaw works great against revenants single. They can't play out their punch animation.
Not 100% reliable.
@@decino yeah I just found that out the hard way.
yeaaaaahhh you're back!
YAY, Uncle Decino's back!!!
Ever since I first heard you refer to cacodemons as tomatoes, I can't help but think of Attack of The Killer Tomatoes whenever I see one.
For such a short map, Wormhole sure went on for a while!
I crapped my pants.
Thank you for making this a reality.
I really enjoyed the soundtrack for this game.
Hello Decino, been a min since I last commented. Or probably liked but I'm still watching your doom vids. Too much probably.
Anyway, Doom II came out for PS4 as a standalone and came with Master Levels: you should do the Master Levels.
Maybe you and Peter can do CO-OP missions together on Nightmare or Ultra-Violence on all the dooms that came out? Just a thought.
I think you two would be a funny Duo trying not to shoot each other accidentally and of course seeing the power behind two doom masters speeding through everything c:
Until next time!
Trying this too alongside Plutonia. (in crispy doom because I'm even more of a retro nerd)
Wormhole was a hell of a ride, took me five tries or so.
Having a limited ammo shotgun made the begining a bit of a change of survival or not.
The revenant in the middle of the bridge was an asshole, sometimes didn't fell like fighting or getting stuck randomly, not to mention fast revenant missiles (am already bad at doging the normal ones)
On one of my first tries I decided for whatever reason to catch some ammo in the secret of the normal dimension before going to the alternative one, terrible desicion, got even lower and unprepared to the next section, had ended up following decinos path.
Human barbicue was kind of hard to pull, but mostly because of silly mistakes that decino at this point might not understand in his almighty completing SWTW and Sunlust pistol start no saves.
The rest was a breeze, just died once in map01 because I couldn't punch a stupid imp after 4 tries
And we are back! I call this WAD just Evilution because that's the on-screen title on both the title card and the menu screen
I'm interested to discover what your opinions on Levels 19-27 will be as that block isn't highly regarded amongst some players
Definitely you should do the scythe 2 WAD. I think it would be very interesting with the new monsters and high difficulty
Hello. The plasmagun-guy was deadly. Made me much trouble.😂
10:25 - Yes, it does sound weird. Makes me feel better about playing Plutonia, though.
watching this playthrough right after i just finished mine, my experience in classic doom is just doom 1, 2 and 64. so tnt was wayyyyyyyyyyyyyyy harder than what im used to haha.
plutonia keen as
So far it is my most favorite part of early dooms. If only it had a episodic system like D1 with episode maps...
Hey, Decino! Love your videos! You ever think of maybe doing a series like this for the Master Levels?
Arrowhead12 master levels are fun UwU
Master Levels is kinda garbage tbqh.
decino :(
@@decino Ah the master levels. That`s a thing were spirits go different. Some love them, some hate them. I would say half of them are quite good. Many have good ideas but don´t turn out in good gameplay imo. So it´s at the end like all a matter of taste.😀
I become more and more a collector for hearts on this special chat. Thank you decino.😂
I never actually got past Map 1 when I tried playing it for the first time. Why would I try to open a door I know I don't have the key for?
I never imagined I see doom on a 55" tv and would completly fine with the visuals :O this game is ridicilious.
Well the 1080p resolution and 60 fps rendering does wonders, you can pretty much consider Doom just a pixel art game by modern standards, so really no reason for it not to look decent. I bet some ports allow 4k rendering as well.
4:05 Wait, what? The pinkies and spectres can't come and attack you when you stand in the pool? Huh, guess you _do_ learn something new every day. :D
Pinky eating the arachnotron lol this reminds me of PB 3.0 where pinkies can entirely eat humanoid characters. It sounds like an oral orgy (it lingers for ~30 seconds and is composed by repeating zombie pain sound accompanied by suckin' sound) the mod is great btw, i can hardly play classic doom now.
When he said one by one I thought he was making a reference to dagames Doom song.
TNT has some good ideas amd one of the best official secret levels. But TNT gets a lot of sub par maps during the middle and the end. It just drags on and on without finding an end. Plutonia is just a nasty SOB. I love the traps, brutality and raw force they use to make your life hell. Yeah the maps are mostly ugly to look at, but design wise they fulfill there meaning. They put you in constant action and so it dosent feel that long.
Woah, tnt too?
Thank you decino very epic
now all we need is half life 1 + 2
>Open GLboom
>run TNT.wad
>"Whoops! It's all hitscanerrs!"
More doom, yay
From the first time I played it in 96 till now, I still enjoy TNT more than Plutonia.
Awwww yeeeaa it's T N T ( it's dyno-mite!)
FInally!!!! YESSSS!
Hi Decino! Have you considered doing a playthrough of Turok: Dinosaur Hunter? I know it has respawning enemies but it'd be interesting to see!
Nop, nothing planned yet.
I've been working on TNT with Brutal Doom and pistol (well, rifle) starting each level. Map 4 was insanely hard due to how little ammo there is. I died more often than not due to running out of ammo.
I played it 5 years ago. It is somewhat easier (weapons are stronger, rifle from the begining is strong), but some areas are totally insane (with Black Metal difficulty - fast and stronger monsters + brutal mod abilites).
AA AA
the only level I’ve died in more than once so far is level 4. The rest have been relatively easy compared to it. Like I said, the ammo just feels incredibly scarce on that level.
@@ExSpectre What about mission where you went down the elevator into the prison area surrounded by hell kingts and barons? That was quite insane. But most levels were easy, I agree.
AA AA
I haven’t gotten that far yet, I just started this playthrough relatively recently. I’ll let you know when I’ve gotten through it.
@@ExSpectre You will know, some areas are incredibly hard with that mod. But I must say, Brutal Plutonia was harder, because in Brutal Doom, you can dodge hitscanners if you have time. And in Plutonia, it is harder to dodge missles, especialy from Mancubus and with his splash damage - missions like Abbatoire, Prison (level 7?), or Death Domain from begining (fast plasma from spiders) - that was nearly impossible. I did not completed Abbatoire, final circle was too mutch, you cannot hide in the corners because of splash damage of mancubus. I would like Decino or Peter to do the Brutal Doom :-)
In map 5 I always love-hated the music because I played this map for too long and music repeated for so many times, but at the end I like it (if I don't play of course)