What is "Perfect" Video Game Combat?

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  • čas přidán 9. 07. 2024
  • I am genuinely so happy to finally release this, so much work went into this video so I REALLY hope you guys love it as much as I do!
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Komentáře • 10K

  • @CircleToonsHD
    @CircleToonsHD  Před 2 lety +6382

    Months of work went into this video, I seriously hope you guys love it!
    Thank you for all the amazing support as always! Now I'm gonna go play some Halo Infinite

  • @Danidev
    @Danidev Před 2 lety +13836

    i mean not gonna lie i would totally get the toaster upgrade, 18% is pretty sick

    • @icommentgroundbeef5481
      @icommentgroundbeef5481 Před 2 lety +349

      try toast and milk and tell me how it is
      Ground Beef

    • @FroggyPrince
      @FroggyPrince Před 2 lety +203

      Almost +20% that’s gonna be a fifth faster than normal

    • @brightshadow39
      @brightshadow39 Před 2 lety +76

      I read that as try toasting milk, I was like *wat*

    • @lolskating7311
      @lolskating7311 Před 2 lety +36

      It’s Dani!!

    • @coldstarxv8681
      @coldstarxv8681 Před 2 lety +63

      Especially when you pair it with the +30% bread thickness ability

  • @SomeThingElseYT
    @SomeThingElseYT Před 2 lety +2380

    Hey this is a great video! I am typing this of my own agency!

    • @Goldskull_Mystic
      @Goldskull_Mystic Před 2 lety +8

      Hey wassup. How ya doing, Adam?

    • @mohamedeyad3633
      @mohamedeyad3633 Před 2 lety +1

      Eyyyyyu

    • @SomeThingElseYT
      @SomeThingElseYT Před 2 lety +72

      Haha he’s got me someone st
      Hello this is Adam I really like Christians videos. You should all subscribe

    • @Goldskull_Mystic
      @Goldskull_Mystic Před 2 lety +4

      @@SomeThingElseYT hate to say it, I don’t think I can help you. Especially since I have already subscribed 👉👈

    • @balthasarjaja4890
      @balthasarjaja4890 Před 2 lety

      @@SomeThingElseYT done

  • @shitemastermike
    @shitemastermike Před 2 lety +126

    i feel like the environments are easy to overlook in combat, not just stealth range and positioning options but actually interacting with objects around you that help you in combat situations

  • @epic_pixelgaming7794
    @epic_pixelgaming7794 Před 6 měsíci +123

    Hollow Knight is a great example of most of these things. Easily a great game with several challenges.

    • @matheuscardoso1
      @matheuscardoso1 Před 5 měsíci +4

      I came looking for that recommendation in the comments. thank you

    • @worldssmallestdestron7819
      @worldssmallestdestron7819 Před 5 měsíci +3

      was gonna say this but it has been said already.

    • @potatomans
      @potatomans Před 5 měsíci +3

      I was making sure that the people were informed, and they were

    • @Zebraguy20023
      @Zebraguy20023 Před 4 měsíci

      Youre damn right

    • @TrueChaosLord
      @TrueChaosLord Před 2 měsíci +1

      I wonder... which box does hollow knight NOT fill?

  • @Joel-Haver
    @Joel-Haver Před 2 lety +3632

    This was great, now I know exactly how to fight you when the time comes!

  • @forkgodsdescendant2503
    @forkgodsdescendant2503 Před 2 lety +587

    An ad played right after he shot the guy yelling Assassins creed, that was hilarious.

  • @pawfector9463
    @pawfector9463 Před 2 lety +61

    This has helped me to better understand and appreciate the Resident Evil games. I'm not a fan of having to be careful with my item management to beat the game, but if I just switch my perspective that the item management is apart of the game and not necessarily the combat itself, I'm more encouraged to try the earlier ones. It's like a challenge now to how good I can manage my items.

    • @mr.cringe8773
      @mr.cringe8773 Před rokem

      Agreed my only problem with it (I don’t know if this is true in all re games I’ve only played re 2&3 remakes a bit of re4 and re7) is the aiming sometimes mainly because I’m on console and getting headshots with a controller when you don’t have aim assist is harder then a genshin player when they see a child so conserving ammo and resources can be a pain in the a$$ to deal with

  • @ninjakame1553
    @ninjakame1553 Před 2 lety +141

    It's always so interesting to hear people's takes on combat systems, some just click better than others with people. Like I played god of war and it's combat felt annoying for me but elden ring feels exactly like what I want from a combat system. It really is different for each person.

    • @xinderx
      @xinderx Před rokem +14

      Elden ring is a great combat system but it requires so much concentration sometimes it becomes overwhelming. Combat evolves from "oh that guy is about to attack, time to parry or dodge" to " JESUS CHRIST THROW YOUR ATTACK ALREADY- OH CHRIST I DODGED TOO LATE. WAIT WHAT DO I DO HERE WHY AM I NOT HURTING IT? WHY CANT I DODGE THAT? OH GOD MY STAMINA" I LOVE elden ring, its combat is challenging, and requires focus. But it's such a steep learning curve from the cave of knowledge to...Well literally anything. I didn't even know how to level up since I didn't sit in this one spot till about three hours in, so I finally got the ability to do that AFTER BEATING MARGITT. It does a terrible job at explaining, and you get the ability to summon by going back to a church that you'd have been to, resting there AFTER resting somewhere else. That is THE WORST WAY to introduce a mechanic EVER. People legit have gone an entire playthrough and missed the summoning bell. Games shouldn't hold your hand, but they shouldn't let you run out into traffic either.

    • @ItchiestBum
      @ItchiestBum Před rokem +8

      @@xinderx The game guides you with the rays of grace, really it’s the player’s fault for not paying attention, it’s also really hard to run past the two sites of graces that unlock leveling.

    • @xinderx
      @xinderx Před rokem +4

      @@ItchiestBum you can't deny it's easy to skip the summoning bell, and you can very easily not go to the storm hill gate grace, or rest there

    • @bowlocereal123
      @bowlocereal123 Před rokem +3

      @@xinderx actually there are 5 sites of grace where the cutscene can trigger and you get the summon bell after you enter liurnia trough the twin maiden husks

    • @Force-Multiplier
      @Force-Multiplier Před rokem +3

      I'm the opposite i liked the combat in Dark Souls 1 but every other non Sekiro FromSoft game has been more boring than the previous one for me to the point that i literally fall asleep to the combat in Elden Ring its just too basic and samey to feel fun anymore after 6 near identical combat systems with 2 to 4 core changes max per game and not even significant changes at that ...
      Sekiro on the other hand is a godsend

  • @djtoxicdhg
    @djtoxicdhg Před 2 lety +355

    I don't know that +18% toaster speed sounds mad op tbh.

    • @redpandamurphy
      @redpandamurphy Před 2 lety +22

      Throw it into a bathtub of your enemies to cook a perfect hearty meal of monster guts and odd tasting tomato sauce.

    • @Kukakkau
      @Kukakkau Před 2 lety +13

      It gets even better when you unlock the next skill of adding a second slot to your toaster.

    • @gonubaxthefrench6144
      @gonubaxthefrench6144 Před 2 lety +4

      It is a must in a dedicated build with toaster, but for anything else...

    • @wet0wl
      @wet0wl Před 2 lety +1

      Nope because the bread now has +18% toasting resistance, NOTHING HAS CHANGED

    • @izshen
      @izshen Před 2 lety +4

      It’s very op, it increases your toasters rate of fire by +18%!!! It’s a freaking Gatling gun out here!

  • @Arka.Plexus
    @Arka.Plexus Před 2 lety +483

    this man used to drag characters around on microsoft paint and now he can do this.
    So proud

    • @pugo7925
      @pugo7925 Před 2 lety +12

      He did some serious animation in the past, check his early videos

    • @Data-Expungeded
      @Data-Expungeded Před 2 lety +3

      he still drags stuff in ms paint its just how he does stuff he’s able to do both he just does ms paint more

    • @minedone1236
      @minedone1236 Před rokem +1

      It’s similar to making animations and making tiktoks. You can spend ages making an animation but making a tiktok wouldn’t take too long. Not saying that making the ms paint stuff wouldn’t take a while but I’m just comparing the two.

  • @half_dead1172
    @half_dead1172 Před rokem +10

    At 9:46 I had a pretty similar experience in clash of clans, I was trying to beat a really hard goblin level and I couldn’t figure it out, so I took a nap to recalibrate my system and I figured out in my sleep that the mortar is better at destroying groups and if I wanted to win I had to split my barbarians up, it felt really good that I figured it out myself and that’s what I love about other games with that mechanic.

    • @boby9140
      @boby9140 Před rokem

      the gods sent you a sign

  • @yba_crusader9870
    @yba_crusader9870 Před rokem +100

    This is probably one of my favorite videos on the entire platform, such a funny, informative but not too bias it’s so well done

  • @Kwiteee
    @Kwiteee Před 2 lety +616

    doom mention, good video!

  • @sparkythespark2322
    @sparkythespark2322 Před 2 lety +444

    "Without clarity, the other aspects all fall apart", he used an egg to represent clarity, and eggs are used to hold ingredients together in cooking. I see what you did there!

  • @rodrigoferreiramaciel4815

    I'm not sure if there's such thing as a perfect combat system, but I think different kinds of combats work best for different games. Hollow Knight, for example, manages to have an incredibly simple yet deep combat, not in the sense of having to use lots of buttons, but that in its simplicity it has so much room to grow. Each scenario is different and requires different skills from the player, the combat yet so simple is so satisfying and gives the sensation of growth through learning

  • @ThePoshNinja
    @ThePoshNinja Před rokem +16

    I had no idea you did longer style video’s, these are truly lovely to watch 😊😁

  • @ericwijaya2119
    @ericwijaya2119 Před 2 lety +583

    Circle explaining this must mean one thing.
    He's making a game

    • @fahadalsubaie8073
      @fahadalsubaie8073 Před 2 lety +19

      I would 100% play it just for the comedy like when that random guy said assassins creed and got shot (I absolutely agree about assassins creed)

    • @elyay7203
      @elyay7203 Před 2 lety +1

      Where can he hire me

    • @elyay7203
      @elyay7203 Před 2 lety +1

      @@fahadalsubaie8073 agree on circle side or the other guy?

    • @cizeek9748
      @cizeek9748 Před 2 lety +1

      Idk like he has some points but he has still a lotta learn, but I'll support him doing whatever he loves

    • @knightmarespawn2690
      @knightmarespawn2690 Před 2 lety +1

      @@elyay7203 I think he agrees with circle

  • @JPatrickRoldan
    @JPatrickRoldan Před 2 lety +749

    Imagine if what came out of that soup was Raid: Shadow Legends and this was an ad all along.

  • @theec0median23
    @theec0median23 Před 9 měsíci +14

    Monster Hunter World was this game for me, I never felt such growth in a game only to get humbled by the next elder dragon and me seeking a way to overcome it.

    • @jaxonlambert135
      @jaxonlambert135 Před 6 měsíci

      My first MH was Generations Ultimate and going from that to Rise Sunbreak was like going from a fighter jet to one of the toy planes outside of stores 😂

  • @sheep1238
    @sheep1238 Před 2 lety +19

    There's a game that I've been playing called "Curse Of The Dead Gods" it's a rogue-like but does a really good job of the things that were said in this video. I would recommend checking it out if you're into Hades!

  • @TheRealGuywithoutaMustache
    @TheRealGuywithoutaMustache Před 2 lety +2588

    In all seriousness, Circletoons makes a lot of sense and makes a lot of good advice for game devs in the future

    • @truth5568
      @truth5568 Před 2 lety +6

      Bro, where did you come from?

    • @aragic9983
      @aragic9983 Před 2 lety +9

      I feel like I've seen you from story recapped? Or was it a genshin video I watched?

    • @succman3318
      @succman3318 Před 2 lety +32

      @@aragic9983 here's your awnser, he's fucking everywhere

    • @loki.8435
      @loki.8435 Před 2 lety +4

      @Just Some Guy without a Mustache is everywhere!!

    • @slowpro6888
      @slowpro6888 Před 2 lety +4

      Woah this commenting god is everywhere and can’t believe I’m here before this comment gets over 1k likes

  • @dzarthedemon4855
    @dzarthedemon4855 Před 2 lety +172

    "The guy that's known for playing every single video game and 100%ing each one"
    I thought that was The Completionist

  • @Gabewackywizard
    @Gabewackywizard Před rokem +7

    8:22 like the zelda reference
    also if you are wondering what the reference is it is one of the creatures camp

  • @Longchain69
    @Longchain69 Před rokem +20

    Flowing, fast and varied moves. It's why Arkham series and middle few Assassins Creed games were so good.

  • @DudeItzMarkus
    @DudeItzMarkus Před 2 lety +366

    Circles production value has gone thru the ceiling. It’s fucking incredible.

  • @D4vSG
    @D4vSG Před 2 lety +233

    Man, just imagine how much more bread I could toast with that upgrade

  • @Eggdoe658
    @Eggdoe658 Před 2 lety +3

    You instantly know something good is happening when circle goes fully animated

  • @pileggihouse1234
    @pileggihouse1234 Před 2 lety +8

    My only gripe with this video is that dead cells is nowhere on the recommendation board how can you talk about combat and not mention DEAD CELLS

    • @BankoIsMe
      @BankoIsMe Před 3 měsíci

      Oh yes, it has the most interesting combat ever

  • @greenyodais
    @greenyodais Před 2 lety +288

    "This shit bussin" is where I lost it.

  • @lorihacking
    @lorihacking Před 2 lety +836

    In terraria something like a 2.5% bonus is considered op, when other games let you do double damage every other attack and stuff like that.

    • @BMVfilms
      @BMVfilms Před 2 lety +47

      Yeah I think incremental boosts are just as much of a tool as huge gameplay warping upgrades. You gotta mix and match them juuuust right... OOOOR just be a metroidvania.

    • @user-vr8qd4hk6y
      @user-vr8qd4hk6y Před 2 lety +6

      Oh, that's one reasonable, just no-bullsh game, interesting, thank you.

    • @beebeasley3074
      @beebeasley3074 Před 2 lety +6

      You see but why attack when you can have 160 defense

    • @lucasdelaplace2795
      @lucasdelaplace2795 Před 2 lety +16

      @@beebeasley3074 why have 160 defense with calamity, when you get 2 hit as if you had 40 regardless :D

    • @Octol1ng
      @Octol1ng Před 2 lety +5

      Bro I had to spent like 12 plat to get my accs and weapons to reasonable prefixes, and thats the only bad thing about preparing your equipment in Terraria

  • @agustinquindimil6594
    @agustinquindimil6594 Před 3 měsíci

    This helps a lot man thanks, also great entertaining video

  • @zacthomson7847
    @zacthomson7847 Před 7 měsíci

    Sick video man, nice work

  • @supernova6856
    @supernova6856 Před 2 lety +163

    this that HIGH QUALITY stuff

  • @Boo-lz7fm
    @Boo-lz7fm Před 2 lety +191

    You know he gets serious when he actually animates.

  • @xylouser
    @xylouser Před rokem +2

    HIFI Rush my favourite combat in my opinion, the slowly adding enemies, mechanics and regular new moves keeps it feeling constantly fresh, all while making sure to time all actions to the beat. The bosses ramp up the spectacle and difficulty perfectly and the different knockbacks, effects, and STUNNING visuals make every fight a fresh treat

  • @captainfach
    @captainfach Před rokem +1

    I think your best point in here is about the combat not needing you to refresh yourself for so long when you come back. I've had so many games that I quit for a while, and by the time I come back I just end up restarting the game because I have no idea what the hell I'm doing anymore

  • @Vuffi_
    @Vuffi_ Před 2 lety +319

    Ancestors: The Humankind Odyssey fit a lot of these points ngl

  • @damonke1637
    @damonke1637 Před 8 měsíci

    I enjoy your content so much

  • @Dumbone.
    @Dumbone. Před rokem +2

    I like games where the combat seems simple at first till you realise some of the moves used for other things can be used for the combat, I recently discovered while fuckin around in Sonic Frontiers that you can use the wild rush to cancel out of any attacks meaning if you are close enough to do a wild rush on an enemy then you can do attacks way faster

  • @johnnyoron5672
    @johnnyoron5672 Před 2 lety +301

    My therapist: smooth CircleToonsHD isn’t real, he can’t hurt you.
    CircleToonsHD:

    • @bounceysteve
      @bounceysteve Před 2 lety +4

      Well it is circle toons HD so it lives up to the name

  • @inotfunny5755
    @inotfunny5755 Před 2 lety +273

    A game that, at least for me, has a "perfect" combat system is Hyper Light Drifter. It's just so damn satisfying to kill enemies in that game that I've finishied it like 10 times

    • @CircleToonsHD
      @CircleToonsHD  Před 2 lety +121

      GOD WHY DID I FORGET TO ADD THAT

    • @inotfunny5755
      @inotfunny5755 Před 2 lety +4

      I was very surprised you didn't mentioned, but I'm happy to know you've enjoyed it. That game is an absolute gem

    • @manbat4582
      @manbat4582 Před 2 lety +7

      ​@@CircleToonsHD Circle, I think God of War 2018 contradict or do not fulfilled the points you've made.
      Agency, GOW confines you to a linear passage while also incorporating weapon specific enemies. Imbalances, the game gives you the same enemy types throughout a playthrough just with higher stats. Evolution, it's rather limited but grants the allusion of complexity through the branching skill tree and earning runic attacks. On a related note, I have to say that "button mashy" is a criticism of yourself because the choice of attacks are reliant own your creativity.
      Clarity and Control, the FOV. For a series that relishes on the one man army trope, it's utterly confusing as to why the devs agree to limit it with a tightly frame camera. I get the idea of complementing narrative but the band aid solution of giving threat indicators already compromise that. And for a melee focused game, the screen gets messy if players attempt crazier moves against multiple enemies as it is filled with motions and particle effects. Also, we lose manual jumping because of this.

    • @thisrandomdude_
      @thisrandomdude_ Před 2 lety +1

      YOOOOOOOOOOOOOOOOOOOO FELLOW HLD FAN SPOTTED LET'S GOOOOOOO
      I literally played it today, it's my 3rd of 4th playthrough, and NG+

    • @inotfunny5755
      @inotfunny5755 Před 2 lety +1

      I remember finishing my first NG+ run, and right after that discovering that the cape, bot and sword you wear actually has a bunch of diferent effects including the super useful +1 HP that would have spared me of i don't know how many deaths

  • @ImLemon7274
    @ImLemon7274 Před rokem +2

    I'm glad you mentioned For Honor.
    It has a cool and unique combat system that no other games have.
    It's why I love it so much.

  • @Toadprince29
    @Toadprince29 Před rokem +9

    i love how circle was able to make a good lecture of combat become a entertaining, interesting, and funny animation.

  • @j-star026
    @j-star026 Před 2 lety +255

    The perfect combat system is basically if "chef's kiss" was a game

  • @L4rsX5
    @L4rsX5 Před 2 lety +166

    I just like it when the combat is balanced between simple and complex.

    • @PeterParker-ff7ub
      @PeterParker-ff7ub Před 2 lety +1

      Which is different for everyone

    • @YorkJonhson
      @YorkJonhson Před 2 lety +7

      That's one thing I love about the 2D action games like Hollow Knight and Katana Zero, because even if the side-scroller format and core control schemes are super simple at a glance the different situations and challenges slowly escalate and evolve into a lot of unique and multi-layered encounters.

    • @sjcaljames
      @sjcaljames Před 2 lety

      1st time seing a circletoonsHD animation :0
      Amaze

  • @cwazy_colours3967
    @cwazy_colours3967 Před 6 měsíci +14

    Two words:Titanfall 2

  • @FlareToga76
    @FlareToga76 Před 3 měsíci +1

    personally, simplistic controls are so much less overwhelming than having every button to use in combat. Jedi Survivor, Hollow Knight, and Assassin's Creed (at least the new ones) all feel so fun to fight in because anyone can do it. It's simplistic, you cant really make mistakes in what move you wanna pull off. It's just attack or block/dodge.

  • @sagehovis6094
    @sagehovis6094 Před 2 lety +471

    Devil May Cry has literally every button being used for something different. It is the epitome of playing your controller like a piano.

  • @parrot6258
    @parrot6258 Před 2 lety +264

    "your toaster toasts 18 percent faster"
    Hey where can I get this skill.

    • @geek2.027
      @geek2.027 Před 2 lety +2

      I need to know this info too

    • @danielnunez1587
      @danielnunez1587 Před 2 lety

      Wasteland 3 with its Toaster Repair skill line is *chefs kiss*

    • @geek2.027
      @geek2.027 Před 2 lety

      @@danielnunez1587 thank you comrade
      I have been enlightened

    • @jared9493
      @jared9493 Před 2 lety

      www.youtubesolit.com/watch?v=yIGqWNjhsFo

  • @whiteteety9751
    @whiteteety9751 Před 5 měsíci +1

    Cyberpunk 2077 has some of the best one vs the world combat systems ive ever played. Hits all five points, plus the seamless transition between dialogue to combat is so immersive. Talking to someone and they said something you didn't like don't even exit the convo just pull out your shotgun slow down time and shoot them back where they came from. Beautiful.

  • @peixepelado
    @peixepelado Před rokem +2

    the witcher's 3 combat is pretty sick, it doesnt outright tell you what you should do, when going up against different creatures you have to figure out what each one of them does.

  • @Kamil0361
    @Kamil0361 Před 2 lety +87

    This has been the greatest thing I've seen in a long while.

  • @marshalhadlock3468
    @marshalhadlock3468 Před 2 lety +197

    I dont know man dealing more dmg to vegetarian scorpions is quite a buff, those things hurt like crazy and have alot of health

    • @hiway19891
      @hiway19891 Před 2 lety +14

      But is it better than 13% toaster buff? I think not!

    • @mikijunior5339
      @mikijunior5339 Před 2 lety +4

      'cause they eat healthy

    • @forkgodsdescendant2503
      @forkgodsdescendant2503 Před 2 lety +4

      They're so annoying, fairly quick and hard to see. They hit then run for safety. Their poison effect is strong as hell, and it stacks too. You better have potions ready. If you get hit by them more than three times, you're basically crippled. Four, and just call yourself dead, its literally a terminal illness.

    • @letterh9900
      @letterh9900 Před 2 lety +5

      @@hiway19891 18% actually. Toaster is much better imo

    • @decalcomanie123
      @decalcomanie123 Před 2 lety

      I don't know man all you need to do is switch to a weapon that has the "meat lover" enchantment when fighting vegetarian scorpions, so that skill is kinda a waste of skill point imo

  • @geminitiger01
    @geminitiger01 Před 4 měsíci

    love this guys videos funny and fun to watch

  • @Lightforeverandever
    @Lightforeverandever Před rokem +1

    I have a different view on the best game combat as also a veteran gamer myself but i appreciate you sharing your opinion on this plus i love your animations as i found your vids randomly

  • @user-xq6ii6qk5s
    @user-xq6ii6qk5s Před 2 lety +246

    Omg, the Clarity really hits me hard with how I'm feeling hurt by games these days. I know that some kids would want to play the game as well, but a 5+ minutes tutorial for one mechanic wouldn't help me nor the child I believe.

    • @joemency2242
      @joemency2242 Před 2 lety +3

      This is the way i feel with the witcher.

    • @lcefrisbee
      @lcefrisbee Před 2 lety

      Yeah generally tutorials are done awful. Hate it when you physically can't skip them.

    • @pedrovitor5324
      @pedrovitor5324 Před 2 lety +1

      @@joemency2242 Although The Witcher is clearly a game not made for kids.

  • @guncake0778
    @guncake0778 Před 2 lety +60

    Hollow Knight bosses can make you feel like they are LITERALLY IMPOSSIBLE TO BEAT, but when you do, it feels so so good, like it can make you literally feel like a BOSS

    • @shmarfle47
      @shmarfle47 Před 2 lety +9

      Grimm, NKG, and Radiance were so fun to fight and finally beat

    • @guncake0778
      @guncake0778 Před 2 lety +2

      @@shmarfle47 Yeah

    • @gurentgc3546
      @gurentgc3546 Před 2 lety +3

      Just like Dark Souls in general.

    • @noyou9349
      @noyou9349 Před 2 lety +2

      For me most hollow knight bosses are really fun and satisfying cuz of the learning curve. Take for example hornet at first you die almost instantly but after a few fights you start dodging and a few more you feel so good dodging hitting dodging hitting again. But some bosses are just cancer for example traitor lord made me want to quit until I finaly beat him. But I truthly love the combat in hollow knight.But some sections like white palace are straight up just pain.

    • @captainkloaski1244
      @captainkloaski1244 Před 2 lety +3

      I never thought 2D games would be fun and have lore, but when I played hollow knight it blew my mind.

  • @ajr_7828
    @ajr_7828 Před 10 minutami

    i love this guys videos. Credit to the team that puts effort behind the scenes.

  • @violetsalka6647
    @violetsalka6647 Před rokem +2

    I really think the infamous and more specifically second son, has a really strong game mechanic, with the unlocking of new powers through your play through, the need to manage experience points and time to better yourself and your abiities, the choice to be good or evil, and in general some pretty nice graphics and a wonderful story line. Things make sense and the reasons for why and how things evolve durring the game are well explained. I recenty went back to paying the game after a year or two away, and after playing around again the controls are intuitive. There are some things that can get repetitive over time, but with the ammount of enemies coming at you in battle, you are constantly faced with the need to expand your arsonal and use the other abiities raather then just button smashing the attack button. The cooldown effect also adds a nice edge to the game in intense situations, its not intrusive yet provides an extremely clear message of hide, block, or run before its game over. Overal i realy enjoy this game and i woud highly reccomend infamous: second son to anyone :)

  • @TheComicKid_
    @TheComicKid_ Před 2 lety +174

    Circle should make his own game at this point. That'd be amazing.

    • @matiaspucheta1211
      @matiaspucheta1211 Před 2 lety +4

      He should be the director at least

    • @z0bi_
      @z0bi_ Před 2 lety +8

      Maybe he should work with a dev team as a creative director/consultant. He seems to know his shit conceptually, but i'd guess he doesn't know a lot of Programming and integrating these Systems into an actual game (could be wrong about that tho).
      It would be really cool to see a Videogame with his vision someboday!

    • @BigDaddyWes
      @BigDaddyWes Před 2 lety +9

      It's infinitely easier to talk about what makes good game combat, than to actually implement it into a real game. You can make a list of goals, discuss the theory and all, but to actually design and build a game which takes on all of these attributes is a completely different set of skills and knowledge, which almost nobody watching this video will have.

    • @sohaib_t
      @sohaib_t Před 2 lety +2

      I like gamedev and those advices are actually really good it's rly good

    • @z0bi_
      @z0bi_ Před 2 lety +1

      @@BigDaddyWes I think quite a few indie devs will be watching this, if just for some infotainment.

  • @Gork862
    @Gork862 Před 2 lety +440

    One genre that gets to explore all of this but I think is frequently overlooked is metroidvania type platformers.
    Hollow Knight and Ori 2 are great examples of games that basically check all these boxes, at least for me.

    • @VulcanAurelius
      @VulcanAurelius Před 2 lety +4

      Why not portal 2 as well?

    • @depressoespresso9778
      @depressoespresso9778 Před 2 lety +28

      Yeah, Hollow Knight is one of my favorite games, and I've just recently completed it again. It's a game you can come back to over and over.

    • @smilingcobra1891
      @smilingcobra1891 Před 2 lety +11

      Ori 2 had really great combat. That was the largest improvement from the first game. The best part about the combat is how you maneuver yourself to attack and dodge attacks using bash. Truly one of the best abilities in gaming.

    • @pizzapositive8459
      @pizzapositive8459 Před 2 lety +9

      @@VulcanAurelius Portal doesn't have combat bruv

    • @isyraqien1396
      @isyraqien1396 Před 2 lety +2

      don't forget about speed brawl

  • @GabrielSoaresALife
    @GabrielSoaresALife Před 9 měsíci

    How i never seen your channel before? I love it this

  • @didjargo
    @didjargo Před 2 lety +23

    Great video. I'm currently playing through Ghost of Tsushima and it has some of the best combat I can remember playing. Rapidly swinging your sword at enemies will get you no where, you have to be patient, read their movements, and wait for an opening. Know when you can parry and when you have to dodge. The combat evolves as you learn new stances and switch between them on the fly based on the weapon that the enemy has, which becomes chaotic when you are surrounded by multiple enemies. I even discovered that big brute enemies with huge shields, lots of heath, and combos unblockable attacks... you can one-hit them if you manage to fire an arrow past their shield and hit them square between the eyes. The game never tells you that you can do that. It's brilliant.

    • @user-py7sl3xc7g
      @user-py7sl3xc7g Před rokem +1

      Playing Ghost of Tsushima rn and i fully agree

    • @justarandomguy983
      @justarandomguy983 Před 6 měsíci

      you'll love sekiro then

    • @samr4831
      @samr4831 Před měsícem

      Ghosts of Tsushima combat is just watered down sekiro

  • @senzasmentalissues474
    @senzasmentalissues474 Před 2 lety +77

    *Sees that circle has uploaded* YEAH!
    *Sees the video length* LESS GOOOOOOOOOOO

    • @KSS7000
      @KSS7000 Před 2 lety +6

      Also the unusually amazing animation quality

    • @Fresh_Biscuits
      @Fresh_Biscuits Před 2 lety +3

      But i want more GOOOOOO

  • @bababoey3209
    @bababoey3209 Před 2 lety +68

    This cooking show is so damn wild.

  • @donjoel6754
    @donjoel6754 Před 2 lety +15

    I remember googling how to kill a certain boss once as a kid. Turns out he was super weak to bombs 5 to be exact. I died 15 times to him and gave up the game. 3 Years later I owned his hide with 3 bombs and 2 bullets in the head for good luck.
    Just remembered it's Borderlands 2 The Skag Mother Boss.

    • @RedLaundryBasket
      @RedLaundryBasket Před 2 lety +3

      Ok

    • @scann5183
      @scann5183 Před rokem

      Oh yeah I remember that boss, luckily I was krieg so I just melee'd that bitch

  • @YuniorGamboa
    @YuniorGamboa Před 11 měsíci

    This channels is hilarious
    And the comedy too notch

  • @gumble808
    @gumble808 Před 2 lety +483

    Hollow Knight has such amazing combat- so simple but so good. It’s tactile and varied, giving you choices but never becoming overwhelming

    • @sarahweiss9234
      @sarahweiss9234 Před 2 lety +3

      ya this wun ses it rite

    • @electricboogaloothethird8826
      @electricboogaloothethird8826 Před 2 lety +7

      Yes I was wondering how long it would take to see someone else who taught this

    • @Wendigo_With_A_Bow
      @Wendigo_With_A_Bow Před 2 lety +2

      yeah, and it fills every criteria

    • @Stoicgame
      @Stoicgame Před 2 lety +5

      Why don’t more games use badge systems for upgrades? Or the ability to respec like dark souls? This allows players to play their way. It’s just better.

    • @im_skrunkly
      @im_skrunkly Před 2 lety +6

      i love hollow knight so much. That game is a masterpiece.

  • @csquibs9900
    @csquibs9900 Před 2 lety +48

    Botw has great combat I mean I personally love how after a while once you’ve gotten far into the game it’s just so satisfying to sweep through enemy’s wether it be with a sword a spear a big sword a bow or even a shield

    • @dwaynsully461
      @dwaynsully461 Před 2 lety +2

      I swear that out the entire thing I was screaming out loud botw.
      If I had the choice to replay it for the first time again it would probably be my first choice because I kind of spoiled it with playthroughs guides exploits and I pretty much hate myself for destroying a perfectly great game for loot SMH🤦‍♂️

    • @samt3412
      @samt3412 Před 2 lety

      After playing through Skyward Sword HD, even the button-only controls feel downright frustrating against late-game enemies. Basically, I just want to play BOTW again

  • @DakonsMadhouse
    @DakonsMadhouse Před 3 měsíci +1

    feels like the devs of Helldivers 2 watched this video while designing their combat system.

  • @fin3662
    @fin3662 Před 10 měsíci +1

    I’m so fucking happy he mentioned ultrakill. If you haven’t go buy that game and play it until death and back.

  • @ybouzl2191
    @ybouzl2191 Před 2 lety +205

    7:37 And THIS is why I love Terraria soo much. When you get hermes boots, grappling hook, wings, ect. You just wonder how you played without them.

    • @sarthakrevankar2828
      @sarthakrevankar2828 Před 2 lety +3

      Same with aragami 2, the ability to see where the enemies have gone and where they are going to go is acquired a bit later in the game and I always just forget how handy it is, no joke most of the missions would be impossible without it.

    • @aquitetiredguy2158
      @aquitetiredguy2158 Před 2 lety +7

      The biggest problem for me is the game is so f’ing hard to replay honestly like the first 3 bosses I fight in a play through are so hard because I forgot the control sceme

    • @ADMICKEY
      @ADMICKEY Před 2 lety +1

      Yes

    • @rubub8455
      @rubub8455 Před 2 lety +10

      @@aquitetiredguy2158 i'm really sorry to say this but
      get good

    • @cassidy8307
      @cassidy8307 Před 2 lety +3

      I felt the same way in hollow knight, especially since you go from killing an oversized fly to killing god

  • @k.z.g.l.c9245
    @k.z.g.l.c9245 Před 2 lety +31

    He finally makes an actual animation. AND ITS SO SMOOTH

    • @bigboss425
      @bigboss425 Před 2 lety +1

      Hes made animation before just short ones

  • @Ramaxx95
    @Ramaxx95 Před 5 měsíci +1

    One of the best combat I found in a videogame was in Prince of Persia: Warrior Within.
    Something that I like in a combat system is an intuitive control scheme that still has enough depth for you to learn the ins and outs, variety of enemy types with their own weaknesses and freedom for player expression.
    This game uses not only its items/weapons and abilities to aide you in combat, but the environments as well: you can trigger traps against enemies, use parkour to hit them where they can't hit you or, if you are on a balcony, just grab them and throw them off the railing.

  • @robbieq7814
    @robbieq7814 Před rokem +1

    Also, strategy is a must have for video game combat. I don’t want to just “robbie used sword, the enemies to 92 hp”! Give me the ability to use Items in out of the box ways!

  • @nave3023
    @nave3023 Před 2 lety +47

    When Circle actually animates: A BLESSING FROM THE LORD

  • @pizzaninja2408
    @pizzaninja2408 Před 2 lety +136

    People: his first animated video!
    Intellectuals: *flashbacks to circle’s rap”

  • @TheNuclearHawk
    @TheNuclearHawk Před rokem

    that was great concise and clear :D

  • @kiavolo
    @kiavolo Před 3 měsíci

    It’s really funny to see your recommendation and realize I’ve only missed playing one of them

  • @kermitwantsdeath6665
    @kermitwantsdeath6665 Před 2 lety +26

    I always hated whenever the game would make the same enemy scale in level with the player like "Well since I'm a higher level and deal more damage (and you deal more to me) that makes me an amazing enemy!"

  • @thomasski9862
    @thomasski9862 Před 2 lety +54

    This vid is INCREDIBLY animated

  • @JMorrall89
    @JMorrall89 Před 6 měsíci +2

    10:46 Often overlooked aspect. "Weight". Hitting something should feel like you are hitting something with effort and inertia and committed movement , not a quiet suggestion of maybe possibly brushing lightly against something with a feather duster (Skyrim).

  • @akirahusky1683
    @akirahusky1683 Před 6 měsíci

    Watching this now after getting a quest 2 and playing into the radius made me realize into the radius is damn near perfect with this

  • @Ertyez
    @Ertyez Před 2 lety +340

    Overgrowth has one of the best and most satisfying combat I've ever played.
    Definitely an underrated game. Check it out!

    • @deltaunion5334
      @deltaunion5334 Před 2 lety +9

      hell yeah, it's so satisfying to kill those pesky wolf

    • @pamperedmaster8690
      @pamperedmaster8690 Před 2 lety +5

      Overgrowth is way too fun

    • @weregamer
      @weregamer Před 2 lety +2

      @@deltaunion5334 mmm yeah and don't forget to kill some rabbits too it also so satisfied :)

    • @tomaspabon2484
      @tomaspabon2484 Před 2 lety +2

      Oh man that game was so fucking fun, getting off a perfect rabbit kick on a wolf and instakilling them was like, the most satisfying thing you could do in a videogame

  • @josuelservin
    @josuelservin Před 2 lety +39

    What a beautiful video, thank you for all the effort you put in this one

  • @Roxros
    @Roxros Před 2 lety

    That ad placement made me chuckle out loud for real 👍

  • @Angle0513
    @Angle0513 Před 8 měsíci +1

    Circle’s five laws of video game combat

  • @fengx93
    @fengx93 Před 2 lety +221

    CircleToons: “You should be rewarded after defeating a boss”
    Dark Souls: Here’s a ember and the bosses soul gtfo

    • @billynicholson3099
      @billynicholson3099 Před 2 lety +10

      I know gfto is probably a typo but my brain read it a get F,d too often and now I’m physically wheezing 😂

    • @conoromeara6108
      @conoromeara6108 Před 2 lety +4

      @@billynicholson3099 I dont think its a typo, DS3 basically says "gtfo and go die now" after every boss. I love it.

    • @anxander8438
      @anxander8438 Před 2 lety +4

      Gfto = Get F**ked Too Often

    • @Axeqr
      @Axeqr Před 2 lety +6

      Boss weapons are pretty cool

    • @aaronking2020
      @aaronking2020 Před 2 lety

      @@conoromeara6108 read the comment again he said gfto(incorrect) not gtfo(correct)

  • @paulahenn5867
    @paulahenn5867 Před 2 lety +139

    One thing I want to see in games is enemys working together, such as having a sheild boy with the weakness of being shoved ,but when you do shove him a different type of enemy will counter you by shoving you. It would be great for a game to have 10 different types of enemys that work well together and can make different difficult to defeat teams.

    • @yar3333
      @yar3333 Před 2 lety +6

      Devs of Witcher 3 say that enemies attack differently when they are in a group.

    • @sinisterthoughts2896
      @sinisterthoughts2896 Před rokem

      Souls games. Demon souls variety pack of soldiers will end you so quick.

    • @da_bosso8634
      @da_bosso8634 Před rokem +1

      @@sinisterthoughts2896 I don't think that's what there talking about, in soul like games generally a mob of weak monsters do the same thin g they would do alone but there more of them so you can very easily get stunlocked

    • @travelsizedlions
      @travelsizedlions Před rokem

      Competitive Pokemon is like this in a way.

    • @Acehighwind89
      @Acehighwind89 Před rokem

      I feel like i saw this in some game, but i can't really remember. The closest i can think of, is sadly a turn based example. Chrono Trigger has enemies do different attacks when grouped up with certain types and they also have different reactions depending on field placement and attacks used.

  • @amymialee
    @amymialee Před 6 měsíci +1

    Papers Please doesn't even have combat but it has amazing upgrades that give you that feeling of being unable to live without them.

  • @jmhanna72
    @jmhanna72 Před 23 dny

    That football manager bit really reminded me of "That man is playing galaga, thought I wouldn't notice, but I did."

  • @nocommentarygaming8208
    @nocommentarygaming8208 Před 2 lety +116

    i believe dark souls series has nailed the best gameplay for some players expecting in the adventure genre as you cant button smash your way, has many movements and even combo like light , heavy , and special attack for both single and double hand. it has lots of weapons suitable for their builds and every dark souls game has that unique style of gameplay and lots of other amazing feelings you feel after defeating that god damn bossfight

    • @juancampos9468
      @juancampos9468 Před 2 lety +6

      Honestly dark souls 3's combat is so good my only issue with it is that it makes 1 and 2 feel clunky by comparison

    • @koalachan6029
      @koalachan6029 Před 2 lety +4

      Dark Souls players rise up!we gotta over throw the goverment!

    • @knightfromlordran
      @knightfromlordran Před 2 lety +3

      @@juancampos9468 100% agree and since Dark Souls 1 and 2 are just so good anyways Im still willing to play them

    • @clapointe151
      @clapointe151 Před 2 lety +2

      I mean I guess, as long as it does not overrun other ip, im fine with the combat.
      I finished demon's soul and it was fine I guess.
      But when I started dark soul, I got my ass kicked. Which is fine. But the sheer amount of death is personally too much.
      I felt like in demon's soul, the game was great when the game was hard, but not when it was HARD. I feel that difficulty is like...
      Nsfw. Bdsm. If its too gentle, then its boring and might as well do the real thing, do it to harsh and it just hurt but do it in between and it work great.
      Demon's soul is for me(except the two manticore, the big lava dude and false king alan) the exact right amount of difficulty. Dark soul is too much for me. And no, im not willing to get good. I just don't enjoy the process of getting good in dark soul unlike demon's soul.
      Now, im not asking them to put an easy mode. It would destroy the point of souls game. You can't go into a souls game and asking it to be easy. Souls is for souls fan and I respect that.
      My problem is, when that souls philosophy come to franchises that did not have that way of doing thing. Like darksider 3 or doom eternal. That is when I will complain. You have your thing, we have ours.
      But yeah. Souls combat is great. No wonder people try as best as they can to copy it.

    • @koalachan6029
      @koalachan6029 Před 2 lety +4

      @@clapointe151 if u thought dark souls 1 was hard lmao blood borne, sekiro is gonna make u burn ur house down and never look back. Because dark souls 1 believe it or not is one of the easier souls games. lol

  • @thehomelesstoad
    @thehomelesstoad Před 2 lety +55

    This video just oozes with passion and love for video game combat, and it's refreshing to hear an in-depth analysis on it. So many points were brilliantly brought up but none felt like filler. Those months of work really paid off. Love it!

  • @zkillyatt1738
    @zkillyatt1738 Před rokem +14

    The assassin’s creed part killed me today as hard as it did a year ago.

  • @The_Rat12
    @The_Rat12 Před 2 lety

    i just love how you do the generic pose to pose story time animator style but you *_animate it!?_*

  • @muhddanish8311
    @muhddanish8311 Před 2 lety +80

    I want "Scarface: The World Is Yours" remake

    • @bestlinks2605
      @bestlinks2605 Před 2 lety

      czcams.com/video/NyYnEvwfJO4/video.html ..

    • @dutchynehtam
      @dutchynehtam Před 2 lety +2

      Yes I loved this game. GTA elements but added in some business into it. Love this when I was 8 years old

    • @unclebuck4046
      @unclebuck4046 Před 2 lety +2

      This, BLACK, and Mercenaries 2 were my jam.

  • @miguelbermudo4823
    @miguelbermudo4823 Před 2 lety +103

    The part about not letting the player getting too comfy reminded me about Metal Gear Rising so much because the start of the game you dont really mind mechanics like parrying but then when you reach Monsoon and Jetstream Sam you realize how important parrying is and the game tells you to go for it whenever you can and to me thats good game design and gives the player more and more freedom on how they play

    • @sdfxcvblank5756
      @sdfxcvblank5756 Před rokem +4

      I didn't even figure out how to parry before monsoon, but I learned how to parry and that white people with Sam. I think the pinnacle of metal gear rising revengeance is the fight Jetstream Sam, but I love the grandio scale of senator Armstrong is the final boss.

    • @dinogaming7125
      @dinogaming7125 Před 11 měsíci +2

      Also another thing that they weaponize comfortability in that game is that up until the sundowner fight despite sundowner being really easy unlike all bosses previously he is slow tanky and does a lot of damage where all the bosses before him are fast agile and the differences between the combat of sundowner and all the bosses before it causing you to have to adapt to a whole new type of bossfight

    • @spy.mp4773
      @spy.mp4773 Před 10 měsíci +1

      Bladewolf exist to bully you into learning how to parry, Monsoon is there in case you need an extra beating to learn it

  • @Iijjccbb
    @Iijjccbb Před 4 měsíci

    One of my favorite games when it comes to combat is a game called kingdoms of Amalur reckoning. If you go down the warrior path you keep the dodge roll you start with, but if you go mage or any of the mage subvariants you get a short range teleport. As you put more points in the classes you get new combos and attacks. Every class has its own spells.

  • @amirshlomolavan
    @amirshlomolavan Před 2 lety +4

    Metal gear rising has a pretty cool combat system, even though... you do... kind of sort of mash the counter button over and over again, the ai will use an unblockable attack that won't make it that you can just do the same thing over and over again so there's that