Star Citizen Alpha 3.24 Evocati - The Cargo Patch Is Already Awesome!

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  • čas přidán 21. 07. 2024
  • Star Citizen Alpha 3.24 Evocati - This Patch Is Already Awesome
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    LATEST STAR CITIZEN PATCH ALPHA 3.24 EVOCATI
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    Star Citizen is an Open Development Alpha Project by Cloud Imperium. It is 2 Games really though, the Persistent Universe that aims to build a First Person MMO Space Sim that encompasses gameplay in ship & on ground, economy and pretty much anything else you can think of. It's built in the StarEngine (a modified Lumberyard Engine). You'll see massive Space Ships that you can fly with friends, land on planets, explore or whatever your way to whatever goal you choose. It's available to try in it's current Alpha State now, you can give feedback & influence the direction of the game BUT it is VERY ALPHA.
    Squadron 42 is the Single Player Campaign of Star Citizen & the Spiritual Successor of Wing Commander. The Idea is the game is immersive, cinematic, beautiful & seamless... NO LOADING SCREENS once in game.
    Both Games are currently in the Alpha of their development.
    I am suspecting to see something more mainstream for Star Citizen's PU by the end of 2024 with permanent progression, though it will be a while after that before the game is considered "feature complete" which would be closer to 2025 in my opinion.
    The are no dates for Squadron 42's Release Yet BUT it is now Feature Complete.
    I am an Independent Content Creator & Star Citizen Fan. I am not paid by Cloud Imperium HOWEVER I am an Evocati Member and as such I am under an NDA for Closed Early Patch Tests of Star Citizen', known as the Evocati Test Flight (ETF). They occasionally offer me ships for giveaways too, which I will take if they are truely NO STRINGS ATTACHED.
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    Music used is from the Game Star Citizen & Associated Mini-Games as licensed via the Cloud Imperium Games Fandom FAQ | support.robertsspaceindustrie...
    00:00 - Star Citizen Alpha 3.24 Evocati
    05:00 - Alpha 3.24 Features
    11:00 - What Do You Think?
    #StarCitizen #BoredGamer #Squadron42
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Komentáře • 998

  • @BoredGamerUK
    @BoredGamerUK  Před 26 dny +11

    Star Citizen Alpha 3.24 Evocati - This Patch Is Already Awesome
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    LATEST STAR CITIZEN PATCH ALPHA 3.24 EVOCATI

  • @Zeoran
    @Zeoran Před 25 dny +95

    This is why we NEED to have Pledge item recovery (which is already over a year late) working for 3.24.
    When all the 1-off hangar decorations have been placed and then suddenly disappear, fall through the floor, don't recognize me as the owner, etc. We NEED a way to recover them so we can put them back in our personal hangars.

    • @Dracounguis
      @Dracounguis Před 25 dny +10

      Since having your personal hangar means CIG can sell you more crap to put in it, you'd think this would be a bit more of a priority. 😆 Right now when I see the subscriber flair being crap you can lose instantly for no good reason, it makes me not want to give them $10 or $20.

    • @Zeoran
      @Zeoran Před 25 dny +7

      @@Dracounguis And this isn't a new issue either. They promised us a new method for pledge item recovery BEFORE 3.18.0 went live. They re-promised it would come "soon" at the beginning of 2024.
      They've been kicking the can ever since.

    • @Trampus10-4
      @Trampus10-4 Před 25 dny +1

      The lost items booth is supposed to be for this such thing.

    • @Dracounguis
      @Dracounguis Před 25 dny +10

      @@Trampus10-4 the phrase "supposed to be" pretty much applies to everything in this game. 😆

    • @maingvaldsen5747
      @maingvaldsen5747 Před 25 dny +2

      item recovery has been been pushed to 4.0 because apparently they needed something that doesnt exist yet for it to work

  • @JohnVanderbeck
    @JohnVanderbeck Před 26 dny +151

    I love how the thought process is use a vehicle to move a 1scu container, but a hand held tractor beam to move a 32scu one :D

    • @SpaceDad42
      @SpaceDad42 Před 26 dny +29

      The mule was a sad, sad money grab. Easy fast dev work, knowing that people would buy them as LTI token and upgrade to a much more expensive ship. Their greed is hurting the game exponentially now.

    • @Sir_f4ttius
      @Sir_f4ttius Před 26 dny +7

      CIG’s lack of cohesion of ideas. Or, more likely, marketing dept. stranglehold over releases. Either way, supremely frustrating.

    • @MrMutterbug
      @MrMutterbug Před 26 dny +14

      @@SpaceDad42 Not being able to fund the game would be worse I suppose.

    • @vinddictive_8468
      @vinddictive_8468 Před 26 dny +8

      @@MrMutterbugover 700 million dollars invested and the game doesn’t work still.

    • @JohnVanderbeck
      @JohnVanderbeck Před 26 dny +8

      @@SpaceDad42 To be fair I liked the idea of the Mule, though I was hoping it would be more useful for the package delivery missions. But it just begs the question why isn't there a vehicle to help load your ship with larger containers? On the one hand loading your whole ship on foot with the tractor beams just seems the easiest and fastest way but on the other hand this seem rather silly.

  • @Pyrilium1043
    @Pyrilium1043 Před 25 dny +19

    I would like the personalized hanger to become a game loop in which you recover a wreck and restore it in the hanger over time with materials recovered from the verse. They could allow for special variants or even alien ships to be unlocked in this manner.

    • @zeroclu
      @zeroclu Před 24 dny +2

      That’s *supposed* to be possible in the future

    • @starliner2498
      @starliner2498 Před 19 dny

      also more detailed components would be nice, like kitting out a medium weight ship should itself be a gameplay loop that someone could then get paid for

  • @KareemHarper
    @KareemHarper Před 26 dny +9

    Remember, trollies are for the eventual implementation of tractor weapons requiring power cells. To cut down on costs, the slower trolly may see heavy use?

    • @1scrub2
      @1scrub2 Před 25 dny +1

      Also can move many boxes in one bunch instead of one at a time.

  • @SuperKatonga
    @SuperKatonga Před 26 dny +6

    Really looking forward to be able to spawn ground vehicles in the hangar instead of flying to a planet every time.

  • @MartinB034
    @MartinB034 Před 26 dny +43

    For everyone this is the cargo patch, for me it's the '' begining of actual salvage '' patch! I always seen salvage as much more than scraping wrecks. It was always more about fiding a ship, stripping it of it's components and guns, it's loot, and then either towing it back to refurbish or scrape it. Even if we are not quite there, this patch will allow us to actually take things like components and guns, store them at our Persistant hangar and even recall them to sell them to players at a later date. I cant wait for the power management systems to come fully in with O2 and fuel and such to siphon and resell XD

    • @Cmdr_V
      @Cmdr_V Před 26 dny +3

      Scrap jawas rejoicing , utini!!

    • @roshamjoe
      @roshamjoe Před 25 dny +8

      Love the idea of salvage+engineering to recover ships. Pay a hefty sum to get salvage rights, tow it to Lagrange point, use RMC to rebuild the broken exterior, remove and replace parts pulled from other ships or bought new and then put it all together and make it run again to use or sell. #shadetreeinspace

    • @CharlesbGallup
      @CharlesbGallup Před 25 dny +5

      ​@@roshamjoe It ain't much, but it's honest work.

    • @chromee2007
      @chromee2007 Před 25 dny +1

      Wr should be able to tow/Fly a stolen/abandoned ship into our own hanger and scrape it in a safe space 😊

    • @MartinB034
      @MartinB034 Před 25 dny +2

      @@roshamjoe CIG has stated before that it would be something we could do. I belive they even talked of certain ship that you could only aquire through this method, even abandonned military capital size ships. I hope they stick to the idea XD

  • @qboid4763
    @qboid4763 Před 26 dny +8

    The Area 18 International Brotherhood of Stevedores Local 357 is one step closer to reality.

    • @wertacus
      @wertacus Před 18 dny +1

      I'll put in my application asap for the New Babbage branch

  • @Pixelatedjerry
    @Pixelatedjerry Před 25 dny +3

    You’d think with the cargo being physicalised that we’d finally get suit lockers working

  • @Dracounguis
    @Dracounguis Před 25 dny +8

    CIG needs to look at cargo ships and try to tweak them so they can carry the now standardized containers. The Freelancer's little airlock cargo area between two human sized doors comes to mind, for example.

    • @KiithnarasAshaa
      @KiithnarasAshaa Před 25 dny +3

      Reclaimer is a big one. It can hold a lot, but getting a lot in or out is an exercise in masochism.

    • @Dracounguis
      @Dracounguis Před 25 dny +1

      @@KiithnarasAshaa oh yes those tiny doors and the elevator... Need some big cargo doors on the side. And the Carrack... It takes magic or a Star Trek transporter to get cargo into its bays!

    • @mould05
      @mould05 Před 25 dny +1

      That is a good example 👍🏽 I didn't think so

    • @Shinzon23
      @Shinzon23 Před 22 dny +1

      Because you are not looking at how the pods are supposed to open... there's been quite a bit of talk of those pods being essentially modular systems so that you could swap out a cargo module for say a refining module or something like that.
      The problem with this is just like with them actually putting the rework for the vanduul ships in, there has been no talk of this or giving carrack it's Bridge armor or the Deployable sensor quills on its back that we saw like four and a half years ago in the demo
      ​@Dracounguis

    • @andrewcurry2841
      @andrewcurry2841 Před 21 dnem +1

      I’m excited for 3.24 too!

  • @NomadicHavoc
    @NomadicHavoc Před 25 dny +1

    Exciting news for sure. A long time coming and much appreciated.

  • @koalaby7930
    @koalaby7930 Před 17 dny

    So glad to hear the Evocati news! Looking forward to decorating my hangar finally!

  • @KillerTyphoons
    @KillerTyphoons Před 26 dny +11

    The mining bags removal to refine will be a little annoying but it will make buying and installing mole bags much much easier

    • @boskii721
      @boskii721 Před 26 dny +1

      Will bags become consumables? Will we have to buy new bags each time we go out?

    • @sketto1283
      @sketto1283 Před 26 dny +2

      Love the idea of mining, dropping off and loading new bags, then heading out again with out having to run to the refinery.

    • @sketto1283
      @sketto1283 Před 26 dny +1

      @@boskii721 I imagine so. Which will add to the "operation" of mining. This will speed up mining operations.

    • @MrMutterbug
      @MrMutterbug Před 26 dny +7

      It does mean that miners can stay out mining and have others ferry the ore to storage or refineries.

    • @nikoulph
      @nikoulph Před 25 dny

      Do you never came back home with a full load of quantanium that is ticking to explode??? I really hope they think something about the quantanium instability and this new hangar system.

  • @Xzor
    @Xzor Před 26 dny +37

    It's good to temper expectations now. It's probably going to be more awkward and tedious than what most people are used to.

    • @philipquaglino
      @philipquaglino Před 26 dny +12

      it will be and that will put off even more people, it continues the path of the game being a curiosity to try then abandon as people have lives and can't imagine spending all night on a rare session loading and organizing virtual boxes to then take off the next night and spontaneously explode or be pirated in a few minutes losing all that work. The more I see them add in stuff that could be neat, the more I look forward to the inevitable collapse and as much as I hate saying it....EA or Activision buy them out for cheap and give it to a studio to make it an actual game thats not a niche within a niche...OR it is just shut off and with AI plus other engines out there and the meshing tech growing and be a norm, somebody comes in and remakes the game as playable in half the time and just as good with far better performance.

    • @ChristoffRevan
      @ChristoffRevan Před 26 dny +7

      ​@@philipquaglinoOh stuff it chappie...the whole "people have lives" argument is so dumb, if you want instant gratification then go play Fortnite. SC is being developed as a life sim MMO in a scifi galaxy, NOT "Rust in Space"

    • @Cmdr_V
      @Cmdr_V Před 26 dny +3

      ​​@@philipquaglinomost people who been around long enough knew this day would come and I'm sure the game will evolve past a point of just being randomly pirated. If you don't enjoy it I see how , but I have been waiting for this iteration of moving boxes to a fro for a long time so I'm am extremely happy for this change

    • @User-gx3sr
      @User-gx3sr Před 26 dny

      @@philipquaglinoyou’re being pretty dramatic dude, EA or Activision buying them out? Collapse? These things might be worth considering if SQ42 is trash and flops, but until then it’s unfounded.

    • @BunkerSquirrel
      @BunkerSquirrel Před 26 dny +2

      I’m absolutely 100% fine with the tedium of this loop as long as I don’t randomly blow up when I try to land in my hangar

  • @JohnDale100
    @JohnDale100 Před 25 dny +1

    Thanks for the update. Looking forward to seeing it live.

  • @STRCTZN
    @STRCTZN Před 25 dny

    Love how everything is coming together. Can't wait for it to hit Live.

  • @RGreeting
    @RGreeting Před 25 dny +4

    Looking forward to this hitting live!

  • @justinpagano7686
    @justinpagano7686 Před 25 dny +4

    This is a huge update. Can't wait for it to go live!

  • @kombo074
    @kombo074 Před 25 dny

    I'm super excited for when this goes live. My own hanger set up the way I want. Thanks for the videos

  • @renamfilipe
    @renamfilipe Před 25 dny

    Thanks for the video man, amazing content and well explained!!!
    I'm so thrilled for this new patch when it comes out Live.
    Was about time to have ours hangars with personal modifications.

  • @gearshiv
    @gearshiv Před 26 dny +10

    The personal hanger thing is going to be interesting, especially once they get servers working properly

    • @slandshark
      @slandshark Před 25 dny +2

      The servers have literally never worked properly. Not once. I've been playing for years, backer from 2012...servers have never worked properly.

    • @gearshiv
      @gearshiv Před 25 dny +3

      @@slandshark yes and?

  • @ArkanonSenpai
    @ArkanonSenpai Před 25 dny +3

    I hope they find the balance between immersive and cumbersome.

    • @fivemeomedia
      @fivemeomedia Před 14 hodinami +1

      Yeah as someone who does logistics this does not look fun lol

  • @darkfang1898
    @darkfang1898 Před 25 dny

    do you have to supply SCU boxes for item transfer or does the game generate boxes for you? i'm w2 so i cant test that yet

  • @Bruzdawg28
    @Bruzdawg28 Před 25 dny

    Thx BG! Appreciate your testing and information. Looking forward to seeing this one get to the PU.

  • @sandkatt
    @sandkatt Před 25 dny +7

    Being able to fill a C2 with cargo instantly and go sell instantly caused a huge imbalance compared to other gameplay loops so I'm really looking forward to this patch.

    • @Rhapses
      @Rhapses Před 25 dny +2

      I do however hope they balance it better. I'm hoping the autoloader will be based on time x people. So you can have one person load it cheaply and it'll take 5hrs, or 5 people at higher cost doing it in only an hour.

  • @FltCaptAlan
    @FltCaptAlan Před 25 dny +3

    There is going to be one issue with persistent hangers, how many people will actually really be using them more then a time or 2? How many people won't just load up all their gear onto one ship and head off to their space station of choice, be it a refinery, LEO, or Grim Hex, and set up shop there? CIG should enable us to set our starting locations at at least the 7 stations with Cargo Decks, as well as GH, so we can actually make use of these persistent hangers so we can more actively test them, with the location dependent size limitation of available hangers (you can't get the super large hanger at a LEO station so you will be given the smallest necessary to still fit the next largest ship in your web hanger)

    • @Suranfox
      @Suranfox Před 25 dny +2

      Since they are all on planets and my home is a space station with docking arms... Hardly ever

    • @msbolan
      @msbolan Před 25 dny +1

      If bed logging will be permitted, I'll be using mine all the time.

  • @williamrow1378
    @williamrow1378 Před 25 dny

    It is about time.they are bringing these updates. Thank you for covering these.😊

  • @Seven-fe7yd
    @Seven-fe7yd Před 25 dny +2

    I really like the elevator bringing your ship to you.

    • @Jmandude5
      @Jmandude5 Před 20 dny +1

      it'll be cool the first couple times, but looks like it moves really slow so it'll just take even longer to get into a ship and go.

    • @Seven-fe7yd
      @Seven-fe7yd Před 19 dny +1

      @@Jmandude5 yea I guess, I kind of like having more to do myself.

  • @Dracounguis
    @Dracounguis Před 25 dny +9

    Look at 9:50! It's all the IRL money armors _no one wears_ because they'll lose them and have no way to currently get back! 😝

  • @stevenszmek7007
    @stevenszmek7007 Před 26 dny +4

    With all the cargo we all lost so far i wonder why i should risk transporting my items like this. Now we have the option not just to loose our freight due to a disconnect or crash but even more important stuff... Before there is a system in place that works to prevent us from loosing everything due to a technical issue - no way i will use this transport feature. The personal hangars are great - now we just need a working rule set for players in a Party / Org. and the ability to expand those rules to ships so friends can take full control of others ships for selling/buying goods, refine mined ores etc. ... would be great - likely will never come since this would plummet ship sales.

    • @real831
      @real831 Před 25 dny

      Agreed, using this system goes hand in hand with server stability. Until thats nailed down, all cargo moving will be a crap shoot. And yeah, there needs to be a lot more in-game support for party/org/friends for just about every aspect.

    • @nickeling2776
      @nickeling2776 Před 25 dny

      You haven't lost your cargo due to crashes or disconnections for a few patches now. You haven't played in a while, have you?

    • @DistortedChrist
      @DistortedChrist Před 25 dny

      @@nickeling2776 I lost a Connie full of drugs to a server crash last week.

    • @stevenszmek7007
      @stevenszmek7007 Před 25 dny

      @@nickeling2776 A couple of days befor the Xeno- event, i lost half a Carrack worth of refined material above Loreville due to a gamecrash. These things still can happen sadly - even with the current build !

    • @fwoehrl
      @fwoehrl Před 20 dny

      This is what I thought as well.. Way too many ways to loose assets and die for the income able to realize quickly.. Btw, thx Bored for the 3.24 overview!

  • @snaggletoof1927
    @snaggletoof1927 Před 25 dny

    This is all sounding great. I'm already looking forward to testing it in the PTU.

  • @havocnchoas
    @havocnchoas Před 26 dny +1

    The best use for hover trollies that I can see will be for loading/offloading a handful of odds and ends from ships with less accessible cargo grids. For instance, getting 12 various guns or components from a C2, as a single player, it will be much faster to take the trolley into the C2, snap the components to the trolley, and bring the trolley back to the freight elevator.

  • @Mercurial_Me
    @Mercurial_Me Před 26 dny +3

    Getting those 2 separate freight elevators is a must for me... I wonder which ships are getting assigned which hangar sizes. The biggest thing I own is a Corsair.

    • @Mr.Universe
      @Mr.Universe Před 26 dny +2

      I know I’m about to get a fat ass hangar, my largest ship is a reclaimer lol

    • @User-gx3sr
      @User-gx3sr Před 26 dny +1

      @@Mr.Universecarrack gang here, hope my hangar is immense

    • @JOMASTER133
      @JOMASTER133 Před 25 dny +2

      Polaris Gang 🥲 but Doesnt exist yet

    • @User-gx3sr
      @User-gx3sr Před 25 dny +1

      @@JOMASTER133 me too lol, the carrack is my loaner

    • @JOMASTER133
      @JOMASTER133 Před 25 dny

      @@User-gx3sr Yeah they gave me two one for Polaris and one for Perseus 🙃

  • @FuzeeSC
    @FuzeeSC Před 26 dny +5

    Great to see these features finally taking shape

  • @Lokdin-nh6gw
    @Lokdin-nh6gw Před 25 dny

    When loading cargo into the your person hangar are you able to store lots of 1scu boxes, then recall a larger box for loading a hauler easier?

  • @Entropytouch
    @Entropytouch Před 25 dny

    Does the personal hangar spawn at the same like 'landing space' physically at your home? Like will it always, for you, be *Row X Column Y when you go to land, or are the spaces random as they are now?

  • @GeneOh
    @GeneOh Před 26 dny +18

    Cargo loading time should be measured in MINUTES not HOURS.

    • @serrethindustries9468
      @serrethindustries9468 Před 25 dny

      Obviously. It's an evo patch, nothing you hear about is meant for live. It was probably a data entry error.

    • @user-bh6hi6cr5h
      @user-bh6hi6cr5h Před 25 dny +1

      Cargo loading should be based by size of the ship first. The time should be based on loading a ship with the largest sized containers that ship can hold as the shortest amount of time for that ship. Then from there, increase the time to load for depending on the size of container, with 1 scu containers taking the longest to load.

    • @jumitsfuTTV
      @jumitsfuTTV Před 25 dny +1

      Large cargo should take hours if you trying to load a large ship with a bunch of cargo solo, but not if you have a crew to make things go quicker. Pretty sure they say that on their live shows

    • @L0kias1
      @L0kias1 Před 24 dny +1

      @@jumitsfuTTVwrong it’s a game , go touch grass kid

  • @Dracounguis
    @Dracounguis Před 25 dny +3

    Too bad an awesome patch on the test server (where there's four users) usually means it's a giant dumpster fire when it hits Live. 🙄

  • @fritz08520852
    @fritz08520852 Před 25 dny

    Thanks for the update! Looking forward to the next one.

  • @klebbe1
    @klebbe1 Před 26 dny +2

    Have they said anything about trade profits, or does it risk reducing your profit by 50% with adding 20mins of loading/unloading cargo onto your normally 20min cargo run?

  • @sbdyson
    @sbdyson Před 26 dny +4

    All of the feedback I'm seeing on reddit about the substantially increased tedium are exactly the sort of thing that worried me about this patch.

  • @VladMcCain
    @VladMcCain Před 26 dny +4

    The only bit im not looking for is the loss of the local/ship inventory.

  • @MaPla1234
    @MaPla1234 Před 25 dny

    is the item bank inventory the same as the one you could access via the cargo elevators ?

  • @rednova1640
    @rednova1640 Před 25 dny

    Very excited for the coming updates. It will be nice to feel like we have our own little slice of the verse with our own hangars.

  • @user-ic1xc7wx1y
    @user-ic1xc7wx1y Před 26 dny +3

    Yeah can't wait to spend 1 hour for 20k of profit

  • @Dracounguis
    @Dracounguis Před 25 dny +4

    Honestly the only thing CIG cares about right now is getting ready for the Expo ship sales. 😝

  • @grendel_prime666
    @grendel_prime666 Před 19 dny

    Thanks for the update. Looking forward to this patch.

  • @aimlis
    @aimlis Před 26 dny +1

    Should be some interesting times ahead. I love the new seats and the fact you can add them to ships!

  • @juby019
    @juby019 Před 25 dny

    is picking up at rappel and other places like that still instant or how is it working? and what happens when u sell does it take awhile like buying from A18 TDD?

  • @user-eh3zp6hz9w
    @user-eh3zp6hz9w Před 25 dny

    Thank you so much for this, looking forward to the cargo aspect (even if I apparently have almost nothing that can move cargo) 😅

  • @Atljeepboy
    @Atljeepboy Před 25 dny

    So if my personal hangar is in MicroTech and i want to move it to Crusader do we need to do a account reset?

  • @callum.dokkodo
    @callum.dokkodo Před 25 dny

    Am i understanding this correctly?
    I can take my prospector out into the field, mine some 'roids, when im full up, my mate comes and swaps out the saddle bags with fresh ones so i can keep mining while they go store the saddle bags. At the end of the expedition, i can go back to the hanger, offload my last saddlebags, go to refinery and select the saddlebags as the source for refining?
    I assume that if my friend offloads the saddlebags to their cargo elevator only they can refine it?

  • @3dVisualist
    @3dVisualist Před 25 dny

    Thanks Bored'. Being able to talk about Evocati now is great!

  • @stannistargaryen
    @stannistargaryen Před 25 dny

    So if you place cargo down on and snap it to grid on the cargo elevator at an outpost. Is it locked to the grid? What's to prevent random players from tractor beaming your cargo and stealing it while you are unloading more back at your ship?

  • @chrisn2920
    @chrisn2920 Před 25 dny

    Did they mention if you will be able to change the hanger location at a later time? I am also curious if say for refinery jobs where before you had to refine/sell everything on the ship if you can unload it and stock up before deciding to sell/refine. Or choose to sell some but refine others.

  • @BenjaminAlley
    @BenjaminAlley Před 20 dny

    Excited to chill in my own personalized hangar again

  • @Reign_Au
    @Reign_Au Před 25 dny

    Looking forward to this patch so much. I honestly just can't wait. Keep up the great work with all the most up to date news.

  • @Alan-hi6fp
    @Alan-hi6fp Před 25 dny

    are there freight elevators for ground research/mining posts? Or is that a hanger feature only

  • @donaldthibeault4052
    @donaldthibeault4052 Před 25 dny

    I want to know what the timer will do when you fly your Mole into the hanger full of Quantanium and have to call the elevator detach the bags and get them stored in order to refine or sell the raw ore. When does the timer stop? And how badly do you have to bump them to set them off?

  • @nikeby3
    @nikeby3 Před 26 dny +2

    Let's goooo! Thank you for covering this amazing journey that is following the entire development of Star Citizen!

  • @Chippa350
    @Chippa350 Před 25 dny

    @BoredGamerUK , so if you start with an Aurora your hanger is small, you save up income and buy a Hammerhead say, your hanger then increases in size and you decorate it with stuff, you then lose or sell your ship which means your hanger drops back in size, what happens to your stuff?

  • @EddyKorgo
    @EddyKorgo Před 7 dny

    so how does the hangar elevator gonna work. does private hangar has its unique floor number? or we are using already preexisting hangar and converting them to private?

  • @1jbrady
    @1jbrady Před 26 dny

    Whats going to happen with the revel & York Hangar or other type hangars that come with your purchased ship . Was there any difference in this build ?

  • @ImpertinentMind
    @ImpertinentMind Před 26 dny

    Looking forward to seeing all these features in the live build!

  • @jager8432
    @jager8432 Před 25 dny

    Really interested to see more details as the features come out

  • @tyrantz6493
    @tyrantz6493 Před 25 dny

    Looking forward to play the patch. Thank you for the video.

  • @DJWilliams777
    @DJWilliams777 Před 25 dny

    So how does transferring bags of quantanium to personal hanger work if quantanium is unstable?

  • @YourChannelJAB
    @YourChannelJAB Před 20 dny

    Do the gear storage terminals let you transfer gear from other local areas or is it just to request gear from the local you're in?

  • @franksculpts4625
    @franksculpts4625 Před 25 dny

    Can not wait till I get to try this patch. Thanks for the great updates.

  • @Shadowen925
    @Shadowen925 Před 25 dny +1

    What happens if you come into the hanger and are not perfectly on the elevator? Will your wings clip the edge and flip your ship when it tries to store?

  • @ElithDT
    @ElithDT Před 25 dny

    Great video, thks! do we know already if the prices will be impacted, since it appears to add play time to anything related to cargo, it'll be harder to get some money from it, or i'm missing something?

  • @TLJ1995
    @TLJ1995 Před 25 dny +2

    Cant wait for hailing missions and getting my own hangar.

  • @beguemot_
    @beguemot_ Před 26 dny

    Thanks for your feedback. Just more tools or vehicles to manage cargo. And update update on caterpillar could help.

  • @NorainuVR
    @NorainuVR Před 25 dny

    I have many questions. Does the tractor beam work on the Argo RAFT, can it carry the saddle bags, how is quant handled with the new changes, is the timer the same?

  • @kylelopez9892
    @kylelopez9892 Před 25 dny

    I'm so excited. Thank you for your testing and sharing your experiences!

  • @encryptdcypher
    @encryptdcypher Před 26 dny

    Thanks for all the updates. Always look forward to your vids going live… Bring on 3.24! 🥳

  • @jasonwalls1607
    @jasonwalls1607 Před 25 dny

    Getting all this news on the Evocati has me so hyped for this patch. I wasn't expect them to get vehicles and gear attaching to cargo panels this fast.

  • @rickisaacson
    @rickisaacson Před 17 dny

    Great video, can't wait to see these features in live!

  • @Sabbreather
    @Sabbreather Před 26 dny

    Sooo excited for this to go live! I want to arrange my hangar so badly haha

  • @drakekleinlein5789
    @drakekleinlein5789 Před 25 dny

    Absolutely can't wait for the cargo patch to go live. Super excited to load up my own ships

  • @hydef3263
    @hydef3263 Před 12 dny

    I've been waiting for this cargo overhaul for ages. can't wait to get back into the game when these get in.

  • @Vicious2071
    @Vicious2071 Před 25 dny

    When should we see the hangars from the hangar module? The industrial one was my favorite years ago.

  • @asideoftoastgames
    @asideoftoastgames Před 22 dny

    Really looking forward to this patch. Hoping to find things all over the verse to fill my hanger with!

  • @Greeniecake
    @Greeniecake Před 25 dny

    What about being able to call up ground vehicles? Its the only thing I really care about as am tired of having to fly the ship elsewhere just to load one into my ship?

  • @Atljeepboy
    @Atljeepboy Před 25 dny

    So we CAN use the tractor beam tool now in the armistice zone in our hangar?

  • @soloistpro
    @soloistpro Před 26 dny

    Looking good! So glad to hear this wasn't as unstable as when they implemented the PES system back in 3.18!

  • @rustylong4743
    @rustylong4743 Před 25 dny

    But there is a limited amount of hangers at a location. how does that work?

  • @StarWave2
    @StarWave2 Před 25 dny

    I can't wait for this update! This is one of the updates I've been looking forward to for so long!

  • @Hanneth
    @Hanneth Před 24 dny

    The thing I haven't heard talked about yet is what the plans are for the original hanger types and how that will play into the personal hangers in the future. I'm pretty sure that it is just the generic hanger right now, but before when people pledged they would get access to the Self-Land, Aeroview, Revel & York, or VFG Industrial.

  • @simoney890
    @simoney890 Před 17 dny

    how can we get rid of wrecks inside the hangar?

  • @Nosdeblack
    @Nosdeblack Před 24 dny

    I'll be for days decorating not only my hangar but my interior ships too XD
    Can't wait!

  • @The_Fallen_1
    @The_Fallen_1 Před 26 dny +1

    I was glad to hear that the patch was more stable than expected, especially after the mountain of issues that delayed the update. It sounded to me like it was late Evo stability instead of early Evo stability, which is a good sign.

  • @occupationalobserver
    @occupationalobserver Před 25 dny

    The personal hangers are a very exciting addition to the Verse. I can imagine planning missions out with all pilots meeting up, like GTA.

  • @SpQQky90
    @SpQQky90 Před 14 dny

    Is there a list what ship unlocks what hangar size?

  • @Zethez
    @Zethez Před 25 dny

    Thanks providing insight on how things are going with 3.24

  • @BOSSPlaysMinecraft
    @BOSSPlaysMinecraft Před 25 dny

    Super excited and hoping the update hits while I'm on vacation

  • @levv42
    @levv42 Před 25 dny

    Awesome video, looking forward to this patch a lot!

  • @captain_dark_star1315
    @captain_dark_star1315 Před 25 dny +2

    Having our own space/place is going to be so good cannot wait.

  • @tireless_steel401
    @tireless_steel401 Před 8 dny

    1 question. did they optimize thier shit? cause last time I checked very low still uses much more than medium or high

  • @ReinQuest
    @ReinQuest Před 26 dny

    Can you load a Hull C in a personal hanger? And with mining, for volatile material, is the timer any different for getting it to a cargo elevator?