oh hell yes. THIS is the look most "retro low poly" inspirations seem to miss! the faces are essentially just static images plastered onto the character model. the look is very reminiscent of goldeneye 64 (but waaay less janky looking lol) and i LOVE that.
Gaaaaaaaah amazing! Would love an overview of creating the texture and your process for doing what you just did! Painting the picture?! Gah awesome. The head was also very nicely modelled
Thanks! Overall painting is a Prozess in it self and can get pretty advanced but i have a few beginner friendly ideas/projects. I definitely wanna dive in, maybe also a "arcane" "dishonest" texture painting tutorial. Gald you're interested :)
Awesome, didn't know this is how people made it! One thing that could sell the PS1 look a bit more is a limited color range - if I recall correctly older video hardware was limited to a tighter palette.
I guess I will make a tutorial, but maybe I will to change something to spice it up :) so I Don't repeat myself. Maybe I give her a cyberpunk bio-mechanical arm or something
Love your stenciling, I'm trying to learn this workflow as well. Do you have any times for the profile texture? You used a different picture which I would think is a different color and value from the front, yet somehow blended it. Any tips on this would be great!
Its simple! it's a modifier like the mirror modifier. It's called "Wireframe" Just copy your 3d model and put wireframe on it and then change the material to a color
How did you do the erasing thing where you erase the texture of the head and the realistic image pops out?(4:44) I'm very new to blender and I want to do this style so badly.
I basically used a image as an stencil. I use this technique very often for realistic textures. I'm explaining it step pre step in this video: czcams.com/video/vsAhi9ZxM3k/video.html And I create AI faces with this: czcams.com/video/hhrtZv-NDyQ/video.html
How did you attach the cube to the face so effortlessly? Every time I try to join them it says something about incorrect selection and then I end up having to cut out panels and attach the vertices individually.
There are a few ways! If u have two separate meshes - select - in object mode- join (ctrl+j) and both should be mirrored or not or it will cause issues Second option Edit mode inside the mash - ctrl a - insert a mesh If nothing works Try it with a new project and try it with two cubes or something for troubleshooting
oh hell yes. THIS is the look most "retro low poly" inspirations seem to miss! the faces are essentially just static images plastered onto the character model. the look is very reminiscent of goldeneye 64 (but waaay less janky looking lol) and i LOVE that.
What a compliment! Most people don't get that my style is inspired by those old classics but with a modern approach 🙏🙏🙏
Cause it's a higher definition transfer of the photo.
Gaaaaaaaah amazing!
Would love an overview of creating the texture and your process for doing what you just did! Painting the picture?! Gah awesome.
The head was also very nicely modelled
Thanks! Overall painting is a Prozess in it self and can get pretty advanced but i have a few beginner friendly ideas/projects. I definitely wanna dive in, maybe also a "arcane" "dishonest" texture painting tutorial.
Gald you're interested :)
Awesome, didn't know this is how people made it! One thing that could sell the PS1 look a bit more is a limited color range - if I recall correctly older video hardware was limited to a tighter palette.
bro i dont really care about the limitations of the ps1 or whatever ,as long as it looks like retro then im good
Thats true! Need to try that
@@kaypathy that's cool mate, some people do and it's good to know
@@kaypathydid anyone ask? I'm a year late and this comment looks so aggressive and random lmfao
you are fucking amazing. would def pay for an indepth tutorial just like goth and e-girl!
I guess I will make a tutorial, but maybe I will to change something to spice it up :) so I Don't repeat myself.
Maybe I give her a cyberpunk bio-mechanical arm or something
Omg i love this 😭😭😭😭❤❤❤
😅🙏 thanks
Wow this looks great can't wait to try it on my own
Please do that:D
Mmm, yassss Queen 😩😩😩😩💅💅💯1!1!1!
Please never change ❤🙏
Exactly
Great workflow!
bro she looks soo fine
😅 thanks
amazin'
Thanks rat
Like a model from gta 3 😅
Where can I find photos of people modify them, putting them in characters without having legal problems?
Why you dont make nose directly from the head shape?
CARA ISSO FICOU MUITO BOM
Sim e não, a textura ainda tem muito detalhe pra ser considerado de ps1, se diminuísse a qualidade da textura acredito que ficaria mais estiloso.
Love your stenciling, I'm trying to learn this workflow as well. Do you have any times for the profile texture? You used a different picture which I would think is a different color and value from the front, yet somehow blended it. Any tips on this would be great!
Exactly! I used a different image of a model in black and white and i adjusted the color
how do you move the image to paint? when you´re texturing 4:39
I explain everything in detail in this tutorial czcams.com/video/OjiwRIE21UA/video.html
How can I do what you do?
Just finished your skeleton tutorial! really cool. and do you have any plans to make a discord channel?
There is actually a discord channel
discord.gg/kAUWny7j
But I'm very overwhelmed with it 😅
How did you make those green lines at the end of the 3d model of the head? Could you do a tutorial on how to do it?
Its simple! it's a modifier like the mirror modifier. It's called "Wireframe"
Just copy your 3d model and put wireframe on it and then change the material to a color
How did you do the erasing thing where you erase the texture of the head and the realistic image pops out?(4:44) I'm very new to blender and I want to do this style so badly.
I basically used a image as an stencil.
I use this technique very often for realistic textures.
I'm explaining it step pre step in this video: czcams.com/video/vsAhi9ZxM3k/video.html
And I create AI faces with this:
czcams.com/video/hhrtZv-NDyQ/video.html
@@StarkCraftsYT thank you so much!
@@morinoratcha7330 sure :D I'm glad u get something out of my channel
How did you attach the cube to the face so effortlessly? Every time I try to join them it says something about incorrect selection and then I end up having to cut out panels and attach the vertices individually.
There are a few ways!
If u have two separate meshes - select - in object mode- join (ctrl+j) and both should be mirrored or not or it will cause issues
Second option
Edit mode inside the mash - ctrl a - insert a mesh
If nothing works Try it with a new project and try it with two cubes or something for troubleshooting
@@StarkCraftsYT Thanks this helped so much!
😐