10 Disturbing Facts You Didn’t Know About Subnautica

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  • čas přidán 12. 05. 2024
  • Subnautica is rated “everyone 10+” by ESRB which is a surprise to most considering the horrific leviathans that lurk in Subnautica's depths and the terrifying jumpscares they can produce. But as it turns out, when you dive deeper into the vast, dark pit that is Subnautica’s lore and history, you’ll soon uncover some deeply disturbing facts that make Subnautica’s leviathans look like my new pet mouse. In this video, I’ve found, in my opinion, the 10 most disturbing of these facts and I’m going to be sharing them with you right now...
    More content:
    ►Best of SpeedyMouse: • Best of SpeedyMouse
    ►Subnautica theory: • Subnautica Theory
    ►Subnautica: Below Zero theory: • Subnautica: Below Zero...
    Music by:
    ►Simon Chylinski
    ►Ben Prunty
    Timestamps:
    0:00 Intro
    0:39 10. Dolphins Are Extinct
    1:59 9. The Player Is Dead Theory
    5:59 8. Going Too Far From the Map Center
    7:39 7. Creature Size Discrepancy
    9:28 6. Questionable SeaMoth Voice Line
    10:38 5. Cuddlefish Were Intended To Be Crashfish
    11:44 4. CHBCLive Reference
    13:05 3. The Subnautica Backrooms
    15:40 2. The Fate of Earth
    19:28 1. Subnautica Violated The Geneva Convention
    21:54 Thanks for watching!
    Let me know in the comments section down below if you have any other Subnautica facts that you think should have made the list :)
    If you enjoyed this video, please consider subscribing. It's free and it helps me out a ton!
    My links:
    ►Subscribe: bit.ly/subscribe2speedymouse
    ►Second channel: / slowrat
    ►Discord Server: / discord
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    ►Twitter: / mouse_speedy
    ►Twitch: / aspeedymouse
    #subnautica #disturbing #facts
  • Hry

Komentáře • 883

  • @SpeedyMouse
    @SpeedyMouse  Před rokem +466

    Admittedly, for #9, the theory that Ryley Robinson is dead is quite unlikely, largely due to the existence of Subnautica: Below Zero, as well as a couple of other things. It's just a fun theory, not meant to be taken all that seriously.
    Additionally, I've heard some people disagree with what I said to support #9: that the radiation from the Aurora should have affected the environment in a more realistic way. My main reasoning for saying this is that, if the Crash Zone was turned into what it is from the radiation alone, like the PDA says, and the radiation stretched beyond the Crash Zone, other areas should have been affected where the radiation reached, just like the Crash Zone was. All in all though, it isn't a key aspect to support the theory and theory #9 is likely false anyways.
    Hope you enjoyed the video regardless! Have a great day :)

    • @bendycam1217
      @bendycam1217 Před rokem +2

      Its oki we forgive you :)

    • @func_e
      @func_e Před rokem

      @@bendycam1217 lol

    • @__randomness__
      @__randomness__ Před rokem

      I thought that one was strange

    • @foxyschannel2277
      @foxyschannel2277 Před rokem

      What if the sent had equipped a helmet at him so he wouldn't get damaged but it broke the helmet

    • @__randomness__
      @__randomness__ Před rokem

      @@foxyschannel2277 makes sense

  • @Bingus01
    @Bingus01 Před rokem +143

    What’s a game theory without the classic “you are actually dead” theory

    • @AFPinerosG
      @AFPinerosG Před měsícem +4

      If that isn't disturbing, I have no idea what is.

    • @Paarthurnax.
      @Paarthurnax. Před 14 dny +1

      well it is just a theory A GAME THEORY

  • @Naramsit
    @Naramsit Před rokem +714

    The lack of bodies was explained by the PDA that creatures inside the aurora consuming the bodies. It was explained when you first climbed aboard the aurora and encountered the crabs

    • @testfire3000
      @testfire3000 Před rokem +101

      I figured wildlife eating the bodies was a given.

    • @TheNorth_One
      @TheNorth_One Před 10 měsíci +46

      Yeah, and the reason radiation wasn't effecting the environment "realistically" is due to different atmospheres, ecosystems, and environmental factors

    • @testfire3000
      @testfire3000 Před 10 měsíci +28

      @@TheNorth_One wellllllllll. There is also that PDA warning when you get to the Aurora for your first visit that says if you don't stop the radiation leak in 24 hours, all the life will be killed (more or less). But it doesn't change the game how long you take to do it. Theoretically you could wait months and it would make no difference.

    • @TheNorth_One
      @TheNorth_One Před 10 měsíci +18

      @@testfire3000 Weeeellllllllllllllll, it's kinda.. y'know... A game

    • @testfire3000
      @testfire3000 Před 10 měsíci +4

      @@TheNorth_One Glad you understood my point. 👍

  • @FirePercy
    @FirePercy Před rokem +999

    Subnautica actually made me discover my fear of the ocean. It's weird because the monsters/creatures don't scare me, it's the deep, murky water when I can't see the bottom.

    • @Slime7_
      @Slime7_ Před rokem +23

      same here

    • @LeroyJenkins781
      @LeroyJenkins781 Před rokem +61

      And for me that's the whole reason why below-zero isn't scary

    • @Slime7_
      @Slime7_ Před rokem +6

      @@LeroyJenkins781 exactually

    • @LeroyJenkins781
      @LeroyJenkins781 Před rokem +23

      @@Slime7_ the only scary part of below zero is the Crystal Caves when you're going to the area to build AL-AN's body

    • @Slime7_
      @Slime7_ Před rokem +7

      @@LeroyJenkins781 i havent played below zero so im just going to take yr word for it (i wanna finish the original game first but im to scared lmao)

  • @stargazer1778
    @stargazer1778 Před rokem +152

    I actually like the theory that Riley, after subnautica, faked his death to escape the ridiculous debt from Altura

    • @nicholasholladay-elser7307
      @nicholasholladay-elser7307 Před 5 měsíci +25

      Yeah... I would too after the PDA message from getting a diamond for the first time played.

    • @chesterbless9441
      @chesterbless9441 Před 4 měsíci +4

      Should've stolen some alien tech or something

    • @ProtonXz
      @ProtonXz Před 4 měsíci

      Lol

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola Před 3 měsíci +6

      ​@@chesterbless9441 Technically, Alterra does prevent him from landing, but nobody accounted for any other corporation or black markets. Always wished he'd take a lot of diamonds and alien tech, sell that somewhere and just chill out on a nice waterless planet

    • @icantthinkofagoodname8002
      @icantthinkofagoodname8002 Před 2 měsíci

      @stargazer1778 (love the name btw) I love the idea of this theory x3

  • @copperlocke
    @copperlocke Před rokem +465

    The Cuddlefish concept art makes a weird amount of sense. If your plan of attack is to get in close to your enemy, being cute and disarming would certainly help. Those tentacles are great for precision and speed, and can wrap around their victim to keep them from escaping the blast. And even the name Cuddlefish could be tongue in cheek, where these little buggers just want to cuddle up....until they blow up. But this sort of defense mechanism only really works if the cuddlefish lived in a school, and one fish blowing up a predator could save the rest of the school.

    • @praetorianplays9945
      @praetorianplays9945 Před rokem +32

      Thing is tho that what we find cute is just sorta a human things. I highly doubt any target of the cuddlefish would find it cute. If anything they'd evolve to be repulsed by it because of their danger lol

    • @newbiesama
      @newbiesama Před rokem +8

      Although 'k*lling yourself" is a weird offensive strategy. You woudl think that woudl be a last ditch attempt for defence.

    • @AlbertWesker-uk3uv
      @AlbertWesker-uk3uv Před rokem +4

      ​@@newbiesama How the hell would something like that evolve?

    • @leftclickisbeterthanrightclick
      @leftclickisbeterthanrightclick Před rokem +6

      the thing is. the crashfish is cute like look at that big eye and smile i just wna take it in my arms and SMASH IT TO PIECES!!!

    • @DoggosGames
      @DoggosGames Před rokem +5

      @@leftclickisbeterthanrightclick It does that by itself.

  • @ryderlwhiteout3267
    @ryderlwhiteout3267 Před rokem +105

    I think the shaking is the player’s fear of the unknown, getting terrified by the distant ghost leviathan roars

  • @praetorianplays9945
    @praetorianplays9945 Před rokem +381

    If you wanna get an idea of how actually massive subnautica's creatures and biomes are i'd strongly recommend playing the game in VR if you are able to. Its actually insane how different things look.

    • @32BitJunkie
      @32BitJunkie Před rokem +38

      I've got a hundred hours in subnautica 1 VR, can't recommend it enough. It's kinda janky but just so nice to be in

    • @dreadblock7592
      @dreadblock7592 Před rokem

      An example being the peeper which is the size of your head.

    • @Tuck-Shop
      @Tuck-Shop Před rokem +22

      @@32BitJunkie VR enhancement mod on Nexus mods.
      Removes the jankyness

    • @Thornskade
      @Thornskade Před 11 měsíci +3

      I only know the flat version from videos

    • @csokolat
      @csokolat Před 10 měsíci

      I don't wanna shit my pants even more thanks.

  • @DayTripper44925
    @DayTripper44925 Před rokem +81

    I personally don't buy #9 at all. As for the bodies, It's highly likely that predators around the other lifepods were able to eat the remains, as most pods landed in environments containing predatory fauna, exept for ours obviously. As for the Aurora, the PDA explicitly states that it detected human tissue in the digestive tracts of nearby lifeforms. (The cave crawlers on-deck and possibly the reapers, stalkers and sandsharks found around the wreck)
    I didn't even know the ship had human level AI either tbh.
    It would have been cool, albeit a bit grim for a low age-rated game to have dead bodies though.

    • @damnsonwheredyoufindthis.3830
      @damnsonwheredyoufindthis.3830 Před rokem +11

      Rated for E is probably another reason, of devs wanted it to be 18+ horro they probably would have added corpses matching the deaths of the occupants, such as blown up remains, half eaten carcasses, drowned bodies etc

  • @pmsherndon
    @pmsherndon Před rokem +247

    Relating to the last fact, Stardew Valley had something similar. In Harvey's medical building, there used to hang a flag with a red cross on a white background. At some point, this was changed to avoid the violation, but ConcernedApe actually specifically noted it in the patch notes. So now Stardew Valley, the happy-go-lucky, family-friendly farming/social sim has an official patch note that reads "Fixed a Geneva Convention violation"

    • @BlueWhiteBros
      @BlueWhiteBros Před rokem +19

      I think it happens quite often in games, I remember Halo and some COD games having the cross too

    • @icespike7399
      @icespike7399 Před rokem +15

      ​​​@@BlueWhiteBros Idk of any Others Game but the health Pack in der apparently used to have a Red Cross
      Now it IS a Red H with a Red Corner-Same as in Halo Reach.
      But i too think it Happens so often,and it because the developers dont know(I dont blame them) so Its good Theres a group contacting them for It.

    • @BlueWhiteBros
      @BlueWhiteBros Před rokem +14

      @@icespike7399 yeah and it's good that they're not immediately resorting to legal action

    • @icespike7399
      @icespike7399 Před rokem +14

      ​@@BlueWhiteBros Excatly.Too many Things I Heard about were legal Action was the First step.When Just asking couldve prevent time loss and Stress ..

    • @richardchantlerrico
      @richardchantlerrico Před rokem +19

      It's a pretty stupid violation considering their depicting medical supplies in the game simulation and the Red Cross on white background is a universal icon for medical assistance.

  • @osceyconVR
    @osceyconVR Před rokem +74

    The vibration glitch is something called "Float Point Precision" that occurs in most game engines when the player goes way too far away from intended boundaries.

    • @Lua0x07
      @Lua0x07 Před rokem +7

      yeah thats what he said

    • @thomasannigoni1824
      @thomasannigoni1824 Před rokem +8

      @@Lua0x07 yeah he probably stopped the video to write this and then never resumed it

  • @synergy6035
    @synergy6035 Před rokem +125

    I am forever grateful the void mever had any game play significance other than the edge of the playable area. If there was a location down there we had to go to I would have never finished this game.

    • @nioxity
      @nioxity Před rokem +5

      It would be very hard, but considering that only 1 ghost leviathan spawns in the first minutes, you can use a stasis rifle to stop it and continue down

    • @csokolat
      @csokolat Před 10 měsíci +4

      There is a mod conception about the aurora is landed on the edge of the void half of the ship is in the void and you need to go down (bc neptune) and at first the Leviathans would not attack just watch you but when you start to go back up they start to atack leading in a terrifying experience. Oh did i mention that the entrance in the aurora is 350m down in the void?
      It's just a concept i've heard but ist pretty popular and heard some rumors that a team already is working on it. It would be a REALLY BIG work bc it would change a lot of things coding wise too so idk if its possible

  • @DEAD_ACCOUNT0000
    @DEAD_ACCOUNT0000 Před rokem +136

    I always thought the smaller vibrations were Riley shaking in fear as he gazes into the void
    Also, another back rooms is found under the dunes/blood kelp

    • @Belanduraz
      @Belanduraz Před rokem +12

      We should call them the Searooms

    • @ohnothepossum
      @ohnothepossum Před 7 měsíci +4

      @@Belanduraz or subrooms

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola Před 3 měsíci

      You're lying, Riley is fearless and is the sole reason the Reaper population went extinct

  • @Nexus_Simulations
    @Nexus_Simulations Před rokem +321

    The AI aspect is honestly.. really wholesome. Knowing that you're a slowly dying A.I having someone to watch gather resources and live to entertain you and not feel alone, possibly even being the PDA or Sea emperor allowing yourself to talk to that individual is just an amazing concept.

    • @chupichupi5653
      @chupichupi5653 Před rokem +24

      except that it's completely shattered by below zero

    • @silkyzoid
      @silkyzoid Před rokem +5

      Bruh there is a second part of the game

    • @zacimusprime4865
      @zacimusprime4865 Před rokem +4

      @@chupichupi5653my thoughts exactly

    • @zacimusprime4865
      @zacimusprime4865 Před rokem +4

      @@silkyzoidyeah exactly how can Riley be dead 💀 or in a coma if you play as someone else on the planet 🌎 ?

    • @titan1umtitan
      @titan1umtitan Před rokem +16

      @@zacimusprime4865 not only that, when you get hit (and I realize it’s just a damage indicator), there’s a crack of glass on the screen, indicating head and face protection.

  • @SpremeCalami
    @SpremeCalami Před rokem +18

    2:05 The Player is Dead theory does not hold up at all for me because of Below Zero. Major plot points like the planet being almost all water, the ancient alien race, the kharaa virus, all the different species of creatures seen in both games just would not make sense if Riley was dead the whole time

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola Před 3 měsíci +3

      Or the fact that the virus is almost completely cured too?

  • @ultimatezayman
    @ultimatezayman Před rokem +73

    You seemed surprised by the size discrepancy. I never was. I was actually slightly surprised by just the smaller creatures. The leviathans seem about right according to my gameplay experience as well as imagination.

  • @volatile2005
    @volatile2005 Před rokem +69

    for reference the subnautica radiation suit is 400Sv/Hr is enough to go into the Chernobyl reactor unaffected which is pretty insane

    • @csokolat
      @csokolat Před 10 měsíci +2

      You mean in the active zone or just the reactor building?

    • @spacefloppaa
      @spacefloppaa Před 9 měsíci +10

      @@csokolat anywhere in chernobyl. The worst it gets in there is 300Sv/Hr

  • @thelostgirl101
    @thelostgirl101 Před rokem +33

    Imagine if the crashfish we have were meant to act like cuddlefish but ends up injuring you trying to be cuddly. Death by cuddles. lol.

  • @wikro9106
    @wikro9106 Před rokem +115

    I remember when I played Subnautica, I glitched with my prawn suit through the ground in lava zone because my computer didnt load it fast enough, so I ended up in Subnautica Backrooms. That was really scary and disturbing

    • @bricenrhyne2788
      @bricenrhyne2788 Před rokem +10

      This exact thing happened to me on my way to the sea emperor to get the cure, I had done everything in the game and saved curing myself and leaving the planet as the last two things I wanted to do. I lost my prawn suit and my cyclops remained all the way down just above the max depth it could go, I quit playing the game and never finished it after that

    • @Belanduraz
      @Belanduraz Před rokem +1

      The Searooms

    • @Marceline_the_Vamp
      @Marceline_the_Vamp Před 10 měsíci +4

      @@Belanduraz Searooms!

    • @YisehakKebedqethefirst
      @YisehakKebedqethefirst Před 4 měsíci

      @@bricenrhyne2788 feel bad for u

  • @eastvillain3250
    @eastvillain3250 Před rokem +31

    How is 4 disturbing? It’s kinda sweet how they added him in the game.

  • @darthvape9411
    @darthvape9411 Před rokem +71

    The theory about a lonely AI had me a little sympathetic at first, but then it turned into something genuinely disturbing. Honestly I’m both glad I know this and not glad I know this. Also say hi to your pet mousey for me

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola Před 3 měsíci +1

      If you want more of that: you should play SOMA

  • @kavinaderrow3269
    @kavinaderrow3269 Před 11 měsíci +19

    Another thing you can scale the gargantuan leviathan with is the Cyclops. Your largest mode of underwater transportation can fit in that thing's mouth with a little wiggle room.

  • @CaptainJG95
    @CaptainJG95 Před rokem +31

    The color green is actually used a to symbolize life saving equipment in the maritime world. Used to identify infirmaries, lifeboat stations, life preservers, and other equipment used in life saving. This color is a regulatory color under the International Maritime Organization (IMO) and the US equivalent Maritime Administration (MARAD) and USCG. It is required to have the green symbol to not violate the Geneva Convention, but to also stand within regulation. I wouldn't doubt, if space travel became a thing, that it would have a lot of similar regulations from the Maritime industry since space travel is portrayed as almost it's own Maritime entity.

    • @WolfGamerBohumin
      @WolfGamerBohumin Před 10 měsíci +2

      Not only in maritime, but everywhere. Those green (also red, yellow and blue) signs are safety symbols defined in ISO 7010 standard. en.wikipedia.org/wiki/ISO_7010

  • @wanderingvagrant1551
    @wanderingvagrant1551 Před rokem +20

    So the metal panel is the main antagonist

  • @praetorianplays9945
    @praetorianplays9945 Před rokem +32

    I think the subnautica backrooms area is probably just left over terrain from when the devs where making the lava zone. The large terrain chunks may have been scrapped sections of the LZ or just left over terrain from when the devs where sculpting the area of the lava zone. The reason for the constant biome changes is because you are either moving under those biomes or the devs had created specific areas that count as those biomes to test water colour changes at different depths.

    • @0ptera
      @0ptera Před rokem +7

      Being only added in a quite late update would suggest against it being used for testing.
      Considering it's textured from the bottom it's likely to prevent players from glitching under the world from the void.

    • @Belanduraz
      @Belanduraz Před rokem +2

      Let's call them the Searooms

  • @AtomicNuke-gn3qm
    @AtomicNuke-gn3qm Před rokem +18

    I've heard this man go from sounding like a little kid to dang near a young adult.

    • @indiramahanand2061
      @indiramahanand2061 Před 11 měsíci

      same

    • @cyn4476
      @cyn4476 Před 11 měsíci

      I've just started playing, so watching his videos for the first time, and was noting that change. Comments in his first videos were "I thought he was a girl."

  • @disguisedcyclops4593
    @disguisedcyclops4593 Před rokem +34

    It’s funny to think that because of that “The Player Is Dead” theory, all glitches you see in the game are not only intentional, but also canon.

  • @itsmebianka4983
    @itsmebianka4983 Před rokem +70

    One of my favourite is Subnautica being in the same universe as Natural selection and the Kharaa being mutated in Natural selection but I guess it not really a Subnautica only fact 😅
    But the Kharaa itself is terrifying ! If I remember correctly once infected you have two weeks to find a cure and it changes your dna ? I could be wrong but I think it’s mentioned in the pda when scanning the sea dragon skeleton in the lost river.

    • @icespike7399
      @icespike7399 Před rokem

      Wait,It mutates your DNA?I thoight IT dies Something to your nerve system.
      Or am i washing over fact from other Games?

  • @midnightmusic5650
    @midnightmusic5650 Před rokem +38

    That seamoth voice line was hilarious. I tested beta on early release and you just confirmed what I heard. Was in 2018. My beta number started with 2

  • @MisterPuck
    @MisterPuck Před rokem +18

    For 7, Ark has the same issue. Creatures look a lot smaller in first person and much larger in third person, particularly underwater creatures. This is a lot easier to compare in Ark since you can freely swap between the two.

  • @pants9969
    @pants9969 Před rokem +7

    Honestly im so grateful that the subnautica camera somehow makes things appear smaller because MAN i dont think id survive if i had to look a Correctly Sized Reaper Leviathan in the face

  • @Chadseltje
    @Chadseltje Před 6 měsíci +5

    the size discrepancy gets really obvious when you jump in VR. really cool to see and i recommend playing the game that way, with a few mods that enables vrcontroller gameplay

  • @Rpoti27
    @Rpoti27 Před 7 měsíci +5

    5:59 despite that being a bug, I like to think of it as the player shaking from fear due to how uncanny the environments get on the outter edges of the map

  • @psycholamborghini4828
    @psycholamborghini4828 Před rokem +16

    14:03 I got there once using a seamoth and going over the crater edge and down to the very bottom then explored around the bottom of the map for awhile before coming across this strange maze like area with those weird walls. It was very disturbing

  • @zakosist
    @zakosist Před 10 měsíci +6

    8:52 I thought cave crawlers were tiny, that is like 20 times the size I imagined them

  • @FrightMorph
    @FrightMorph Před rokem +16

    I think that the post-MAD survivors ended up in a massive space race to the cosmos, resulting eventually in Alterra and the other Trans-Govs

  • @GracesXx
    @GracesXx Před rokem +4

    That’s what I hated about people that were playing the game, they would cry that the creatures weren’t big enough and asked for bigger ones but they never paid attention to how actually big the creatures were already

  • @ZMacZ
    @ZMacZ Před rokem +6

    15:33 When going anywhere new, take enough resources for an MPR,
    an airlock, an indoor growthplot, a bioreactor and some melonseeds.
    Now you can build an MPR with an airlock, powered by bio from the growth plot
    by the bioreactor, which in all means air, food and drink.
    Works for exploration using Seamoth too, since it can be attacked and fall apart.
    if this happens far enough in a cave you'd be doomed. (Hardcore)

  • @engagingweirdo
    @engagingweirdo Před rokem +10

    The creature size discrepancy is very horrifying bcuz imo the reaper would be very terrifying to look at and it would instantly kill you. The player being dead is honestly fake to me, bcuz it doesn’t make sense and clearly we aren’t dead, the paneling that flies towards us knocks us on conscious and we wake up not knowing what’s happening (also, the player is scratching their head, which is indicating he had a head injury). Some of these facts kinda weren’t disturbing imo, I wish the void could have a colossal type creature, maybe even bigger than the garg.

    • @csokolat
      @csokolat Před 10 měsíci

      The garg is pretty big considering the 4546b is like 0.8 of our moon size. Idk if it's canon i remember somebody said it to me

  • @Slayer-wu5hs
    @Slayer-wu5hs Před rokem +8

    I think what should have made the list is that the precursors almost made two more leviathan types go extinct along with two possible others

  • @energyant6157
    @energyant6157 Před rokem +7

    About the Nuclear war theory:
    When you are about to launch the Neptune Rocket, you are able to see the Earth with multiple satellites about it. I don't think that Earth has died off. There could be a chatastrophe, but the player wouldn't set his own coordinates to a wasteland

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola Před 3 měsíci

      When do you see it? The only thing you see there is 4546B and the debris from shot down ships in the planet's atmosphere, at no point in the entire scene do you see an other planet, let alone Earth

    • @energyant6157
      @energyant6157 Před 3 měsíci

      @@NiCoNiCoNiCola you can actually see the earth on one of the screens when he is pressing random buttons, it shows africa to be more precise

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola Před 3 měsíci

      @@energyant6157 don't think it's a piece of lore, seeing how the actual course isn't for a planet, but for a phase gate

  • @hirikosakamaku7260
    @hirikosakamaku7260 Před rokem +6

    i genuinely loved the video but i think there should be a warper reference in the vid as the precursors created the warper which suggests experimentation on live creatures and the warper should somehow be related to humans for its affinity towards technology and the precursor translator which directly stated that precursor were aware of earths existence and even managed to translate their language. love your content, hope your channes grow to over 100 k subs

    • @csokolat
      @csokolat Před 10 měsíci

      There is a theory that the Aliens on the planet are actually humans/other evolutions of the monkeys but they are much more smarter than we and this can be why there is a sword in the containment chamber that if you scan it it says the sword is from the Earth and its 500/5000(i dont remember) years old so they have been on Earth

  • @hedgehoginacanoe5838
    @hedgehoginacanoe5838 Před rokem +4

    So the red cross thing is a very commonly broken rule because most people don't know about it because who looks at the Geneva conventions while making a videogames
    So it's not instant fines or jail time
    They'll just notify you and only take action if you refuse to remove it

  • @frozen_chaosvoid
    @frozen_chaosvoid Před rokem +5

    So 2 things
    1. In subnativa lore there was a huge war between altera and another company that lead to a lot of destruction
    2. 1 nuke only leaves radiation for about 10 weeks

    • @csokolat
      @csokolat Před 10 měsíci +2

      2: i hope you don't say that this how it works in real life

    • @frozen_chaosvoid
      @frozen_chaosvoid Před 10 měsíci

      That is how it work in real life

    • @csokolat
      @csokolat Před 10 měsíci

      @@frozen_chaosvoid how much do you know about nuklear science? And are you familiar with the name Chernobyl?

    • @jay.nothere831
      @jay.nothere831 Před 9 měsíci

      so what you're saying, is that nuclear war consists of a single nuke? perhaps consider the fact that nuclear war consists of MAD, meaning that they would go all out. both sides nuclear arsenals would be depleted by the time the war ended.
      .
      .
      yes, this IS hypothetic but is also accurate considering the general instability that comes with power and arsenal strength

  • @melting5883
    @melting5883 Před 10 měsíci +2

    The dev's came out and said that there is a planet that is so big, that the creatures that live on it possess more mass than the earth . So the gargantuan leviathan is literally speck.

    • @The_Battle_Droid_420
      @The_Battle_Droid_420 Před měsícem

      Remember, The one in the game is only a juvenile, The adult one is wayy bigger

  • @diamonddawg12
    @diamonddawg12 Před rokem +9

    The lore of Subnautica is sometimes more horrifying than the actual gameplay.
    The lore of the people/humans are probably the scariest. Especially the survivors, those are horrifying.

  • @praetorianplays9945
    @praetorianplays9945 Před rokem +6

    All subnautica terrain does the thing where you can only see it from one side. If you use noclip through terrain you can see this. Its to save resources since rendering both sides of the texture when you can only see one would just be a waste of computer resources.

  • @zedmanwierdsma718
    @zedmanwierdsma718 Před rokem +16

    How’s speedy the mouse mascot doing? Most of these are probably game desgin but anything with Riley always creeps me out. Also 10 year old might not get some of the references
    Edit: never mind you showed him but still.

    • @SpeedyMouse
      @SpeedyMouse  Před rokem +4

      He's doing great! Totally living the life now :)

  • @pizzathehut2264
    @pizzathehut2264 Před rokem +9

    I’ve always had a fear on the unknowns of the ocean, but playing this game only reinforced it. 😅

  • @SireSquish
    @SireSquish Před rokem +2

    It's amusing to see the single, most-replayed spike regarding the Seamoth line. (~9:55)

  • @Zekrom2378
    @Zekrom2378 Před rokem

    Wow, just stumbled upon your Subnautica vids, and the jump in voice from your older ones to these newer ones surprised me a lot.

  • @WizardSkull16
    @WizardSkull16 Před 9 měsíci +1

    my head cannon for the shaking is the character getting more and more nervous the farther and deeper you go

  • @HeyMrRed
    @HeyMrRed Před rokem +2

    I always thought the delphins thing was a reference to Douglas Adams' The Hitchhiker's Guide to the Galaxy

  • @Shannonsmith293
    @Shannonsmith293 Před rokem +4

    Riley Robinson is actually a live He slices this way out of the leviathans but returns to his life pod to make sure it’s not destroyed.

  • @funnybunny954
    @funnybunny954 Před rokem +7

    After you log out of the game after a session, you hear an electronic noise of something supposedly shutting down. Could it be the AI shutting down as well?

  • @howcheesy1345
    @howcheesy1345 Před rokem +28

    You are literally my favorite CZcamsr and I'm so glad that you are still making videos. Don't stop being a good CZcamsr 😊

  • @DrakyTheDragon
    @DrakyTheDragon Před rokem +7

    #7 - Size Discrepancy
    You must have never played Subnautica in VR, seeing in actual 3D gives everything a way more accurate perceived size.
    I totally recommend giving Subnautica a go in VR. (just a heads up, you might need a mod to fix some issues, back when I played I couldn't interact with the keypads on the Aurora, sprinting on land was painfully slow and the UIs placement is.. let's say interesting.)

    • @Man_Aslume
      @Man_Aslume Před 6 měsíci

      Let me guess in VR subnautica, you may forget that you are playing a game and think you are in the real world

  • @murk-eyegaming1805
    @murk-eyegaming1805 Před 9 měsíci +2

    The reason that the one wall you mentioned at 13:39 is visible from only one side is because of how materials and textures work in games. When creating a 3d object no matter what object it is only one side of each face will render. So for example if you have a flat plane (a 2d square) you can designate which side of that plane renders. So if you are looking at the side that does not render it will appear invisible because it isnt rendering. When you apply textures to an object it only appears on the side that renders. There are some special shaders that can be used in games to allow the other side to be visible but generally these arent used as there are not very many instances where both sides of a 2d object in games such as a single plane need to be seen from both sides. Only instance where i usually see these shaders being used is in grass where its just small 2d planes but with newer games coming out they have started to model out the grass in different ways.

  • @kravengaming20103
    @kravengaming20103 Před rokem +34

    While attempting to go too far from the center in Below Zero, I ended up encountering a similar area to the Subnautica Backrooms.

    • @dragonblaze9539
      @dragonblaze9539 Před rokem +5

      The game bugged out while I was teleporting in creative and I was sent there too! It’s pretty interesting

    • @Tuck-Shop
      @Tuck-Shop Před rokem +2

      At the high ground there is another developer area with signposts. I accidentally discovered it whilst lost in my Prawn Suit.

    • @DoggosGames
      @DoggosGames Před rokem +2

      @@Tuck-Shop Ice Worm Testing Area?

    • @Tuck-Shop
      @Tuck-Shop Před rokem +1

      @@DoggosGames Quite possibly

  • @scoot9900
    @scoot9900 Před rokem +10

    If Riley died then why would at the end of the story a lady say that he’s in debt. Is the system just trying to ruin his life. While it is an interesting theory I just don’t believe it is likely, great vid as always! Stay safe! Edit: How would the system know the cost, it does seem very realistic that Riley is dead as the number is so big and so specific so it does seem partially real but I still wanna just believe he escapes

    • @alexpena4091
      @alexpena4091 Před rokem

      I see it this way if the lonely ai theory is true than when you die (if the theory about you being already dead is false than the ai will just create a new you imagine if it did do that but left your dead body where it was haah

    • @fibr-dragon7977
      @fibr-dragon7977 Před rokem +6

      That and also below zero makes no sense in this theory

    • @sugarflame1833
      @sugarflame1833 Před rokem +3

      If this theory were true I feel like the developers would have made it more obvious if they wanted the player to believe this.

  • @limepelt2348
    @limepelt2348 Před rokem +2

    "...So, the reason for all of the potholes or inconsistencies in Subnautica is because it is actually a computer simulation"
    Well, yes. It is

  • @flaminggaming143
    @flaminggaming143 Před 5 měsíci +2

    The “Subnautica Backrooms” are actually just leftover textures and terrain. Go and look up a youtuber called “8-BitRyan” and watch his super early subnautica videos. The old Lava Zone used to be super blocky and square in shape, it was almost just one giant staircase and it was only accessed by small cracks in the wall in the lost river, my assumption is that when they actually mapped out the lava zone and the lava castle, they had ALOT of terrain left over (if you watch the videos, this idea makes sense cause the old lava zone was MASSIVE, i think ryan said he was roaming for a solid 5 straight minutes and still found no end to it) so when they tried to use the rest of it they made the Lava Lakes, but still had some left over, and with the deadline for the full release coming soon they just blocked it off and said forget about it (i dont blame them, the game was a 5 year project after all and it was about to be their big break that youtubers all over the world were hyping up), im guessing they didnt turn on collisions for everything they used to cover it up so thats why you can fall through it

  • @TheMalT75
    @TheMalT75 Před rokem +5

    I concur that something MAD must have happened to Earth. Another indication of that is the actual name of the company central to Subnautica's story: Alterra. It could be a portemanteau of alternate terra, or "Alternative to Earth", where survivors of a post-apocalyptic Earth could have flocked to. And if you listen to the story of the Degasi survivors, the future of humanity looks pretty bleak indead. Consider that braving the leathal environment of this water planet is worth the measly amount of lithium, rubies and diamond foraged on its surface and worth 1 trillion credits to Alterra. I would have assumed that any kind of raw materials are extremely abundant on easy to reach asteroids and small planetoids in the trillions of solar systems accessible via phase gate!

    • @praetorianplays9945
      @praetorianplays9945 Před rokem

      Im pretty sure the reason your bill is so high at the end of subnautica is because of the ion cubes and stuff you collect that probably get auto value calculated to ridiculously high numbers of value because of their properties. Im pretty sure ryleys debt is cleared anyways when he gets back to earth because of all the research data he has.

    • @bipstymcbipste5641
      @bipstymcbipste5641 Před rokem

      @@praetorianplays9945 I hope he got rich enough to keep his family going for a generations

  • @XVI8.
    @XVI8. Před rokem +4

    I was so exited to see your next Video, can you make a video soon that is about the coolest areas to live with the new base building Features?

    • @SpeedyMouse
      @SpeedyMouse  Před rokem +1

      I'm actually going to make something like that on my second channel relatively soon :)

  • @lunaticcultistoface
    @lunaticcultistoface Před rokem +3

    This is the perfect type of video for Valentine's Day, it truly is.

  • @SlagHeap01
    @SlagHeap01 Před rokem +4

    The sabbatical backroom are probably a texture or model testing area

  • @Creminson
    @Creminson Před 2 měsíci +1

    The reason why our character isn't talking is because he got hit in the face by a metal plate. It didn't killed him, but it did injure him. And if we think about it more, in the game we can approach leviathans without feeling fears or something, and that would be because the forehead is the part of the brain that manages emotions like these.
    For the difference in size for the creatures in the game, it's because our camera view makes them looks more tiny, so they probably needed to scale them up so they look accurate size to the camera view of the player (and also the hit box for the little fish so that we can grab them more easily)
    And for the backrooms it's probably some test rooms (maybe to see if the creatures interact how they're intended to do between them like not kill each other until there's only one left)

  • @lasercraft32
    @lasercraft32 Před 8 měsíci +1

    Who knew that something as simple has having a red cross with a white background was such a serious offense... No wonder they kept it quiet, they probably didn't even realize it was illegal at first.

  • @Jervenshmine
    @Jervenshmine Před 9 měsíci +1

    Watching him trying to convince us why dolphins going extinct was scary was actually funny

  • @zenphir9051
    @zenphir9051 Před rokem +6

    I think the backrooms exist for optimization, why make the bottom uniform if you aren’t meant to go down that far in that area?

    • @SpeedyMouse
      @SpeedyMouse  Před rokem +1

      Well, the main reasoning you'd make it flat would be so that you can't see the weird terrain through scanner rooms, I guess.

    • @zenphir9051
      @zenphir9051 Před rokem +1

      Yeah but all that space would’ve been wasted, and there was no way for them to expect that people would abuse the MVB hitbox at those depths.

  • @yoface2537
    @yoface2537 Před 2 měsíci +1

    13:55 this is just how game design works in order to save disk space, the youtuber Dani actually explains it really well, this is what happens whenever you clip out of bounds in almost any game, you can see back into the world and if you pass through the invisible wall you can't pass back and now you can see it

  • @hecate-10
    @hecate-10 Před rokem +2

    the first dolphin one.. they pulled a hitchhikers guide to the galaxy

  • @cherry__Soda
    @cherry__Soda Před rokem +8

    I think the sea emperor was the reason Riley survived, possibly using their powers to shield Riley from the warpers

    • @jaxsonholt5933
      @jaxsonholt5933 Před rokem

      But the Warpers can still get you! They warp you into enemy’s a lot. Unless you mean they don’t kill you themselves.

    • @damnsonwheredyoufindthis.3830
      @damnsonwheredyoufindthis.3830 Před rokem +1

      Warpers only kill infected individuals, Riley isn't infected immediately. And Riley also landed in area not patrolled by warpers

  • @yazovgang
    @yazovgang Před 2 měsíci +1

    One thing that I think would be a lot more disturbing than earth being a toxic wasteland is that in the description it says that a radiation suit is a necessary item in a post mad world which dosent necessarily mean earth was obliterated but maybe other planets could've died in a nuclear war which may include earth the description saying "a post mad world" could mean that there are more planets that died because of mad

  • @Limp_No0dle
    @Limp_No0dle Před rokem +6

    I disagree with the Riley is dead theory. You said that he was reconstructed and that the planet could have been totally different but subnautica below zero proves this wrong. The storyline is after the disease is cured and in the koppa mining site there is a pda entry about the auora and Riley Robinson

  • @bruh.4131
    @bruh.4131 Před rokem +1

    Man I think im in love with this channel definitely subscribing.

  • @timmytimmothy5784
    @timmytimmothy5784 Před rokem +2

    also for number 8 this is why in space games you don't actually move but the world around you moves so that the center of the world doesn't get to far away

  • @hyper_ent0407
    @hyper_ent0407 Před rokem +16

    I actually love how below zero crushes some of these theories lol it leaves room for more to be built though 😊

  • @theparrishshow9803
    @theparrishshow9803 Před rokem +2

    When you brought up vibrations I thought you meant the vibrations of a remote so I was super confused when you said “to the point where you can barely tell your arms from your legs”. 😂

  • @wedgeserif556
    @wedgeserif556 Před 6 měsíci +1

    Watching your vid made me realize something that aligns with the nuclear war theory:
    Alterra -> Alt Terra -> Alternate Earth

  • @electro6887
    @electro6887 Před 7 měsíci +1

    An add-on to theory #9, what if Ryley never crashed, and never got on the Aurora, but he was going to, and he had to complete a training course to get onboard, and one of the sections was a survival, and if you were to complete the survival simulation, you would be allowed to advance to the next section of the training. And the survival simulation is Subnautica, and every time you die, you respawn, but lose point. I hope you make a vid about this, because I think it is quite a good theory.

  • @OnyxIdol
    @OnyxIdol Před rokem +2

    the backrooms could be a sort of test area for the various biome ambients, as you switch biomes frequently like you mentioned.

  • @christianbloom7007
    @christianbloom7007 Před měsícem +1

    Number 9 probably has a less than 1% chance to occur as the player has enough protection to survive a bite from a Reaper Leviathan

  • @wizardoflizard5836
    @wizardoflizard5836 Před rokem

    Congrats on almost hitting 100k subscribers i was here when you had 2k subs so ye i just wanted to say congrats

  • @catgirlleah
    @catgirlleah Před rokem +2

    Pretty sure that the "subnautica backrooms" is a dev area intended to see the changes of different biomes on the player camera. Theyre quite commom in most games, actually, e.g. rooms with every single item in.

  • @AdherentTea4921
    @AdherentTea4921 Před rokem +4

    Actually, the voice line from the seamoth is still there. I once or twice had it, not a long time ago

    • @SpeedyMouse
      @SpeedyMouse  Před rokem +3

      It is no longer apart of vanilla Subnautica - I'm not sure how you got it tbh.

    • @AdherentTea4921
      @AdherentTea4921 Před rokem +2

      @@SpeedyMouse to be honest, i don't know😂

    • @alexpena4091
      @alexpena4091 Před rokem +1

      @@SpeedyMouse perhaps it has a very small chance of popping up like less than .000000000001 percent and only plays the line when the surrounding sounds are just to loud like the lost river or near the inactive lava zones or maybe if your brave enough near reapers territory

  • @Cappuccino_Rabbit
    @Cappuccino_Rabbit Před rokem +7

    About the geneva convention thing, the game among us apparently also violayed the geneva convention because the med-bay had one of those red crosses, which later on they changed to blue
    This geneva rule is so stupid lol

  • @user-tu2eq7jf2p
    @user-tu2eq7jf2p Před 4 měsíci +1

    You can explain everything in the a simulation theory by it’s a game and they don’t wanna show dead bodies because of age restrictions, and the radiation doesn’t affect the wildlife in the realistic way so it can still be enjoyed by the player

  • @a_potata
    @a_potata Před 5 měsíci +1

    The fact that below zero happens disproves the ‘Riley is dead’ theory

  • @bdhhsgbyddhggg
    @bdhhsgbyddhggg Před 11 měsíci +1

    The “Ryley is dead” theory just made me constantly think to myself “wow……that makes no fucking sense”

  • @Draco-1006
    @Draco-1006 Před rokem +2

    I once accidentally visited the “Subnautica Backrooms.” For most games I play creative mode before survival, and in my first every world in Subnautica, I was searching for the alien facilities for the first time in creative, not knowing where the cave entrance to the lost River was. I eventually found the void thinking it was the cave entrance and traveled to the bottom. I unknowingly entered the Subnautica Backrooms and wandered around for 2 hours before I left the world.

  • @Levi_Ackerman100
    @Levi_Ackerman100 Před 2 měsíci

    My head canon for why you start shaking is that since you are slowly approaching the area where subnautica below zero takes place, it starts to get colder and colder

  • @Hazeshade
    @Hazeshade Před 4 měsíci +1

    I know i may be late but the radiation suit already has described 2 games including "sea" and "land" meaning subnautica and subnautica below zero. Perhaps the next game will be in space? This theory is also pushed further into confirmed by having unknown worlds include the word soace then a 🚀 emoji

  • @MrAvila-tw8em
    @MrAvila-tw8em Před 10 měsíci +1

    Point 7 kinda reminds me of Evangelion.
    In the original show they often fail to portray the size between the evas and the people.
    Sometimes they show a person hardly fitting on an Eva's hand while some times they show that it can fit several bulldozers

  • @Pinchington
    @Pinchington Před rokem +2

    Alternate Ending:
    You finally learn the recipe for a gaming computer. Craft it. Place it on a desk. As you click on the little 'Play' button, the screen goes black.
    Your eyes gently open..
    It's the Aurora! It didn't blow up!
    You hug a surprised coworker.
    Then the alarms... reactor failure imminent...
    Title:
    FINAL frontier DESTINATION
    Coming soon, I hope.

  • @C4ichu
    @C4ichu Před rokem +2

    Rule number 13872: If there´s a game, there´s also a theory about how the player is actually dead.

  • @ineverrage4176
    @ineverrage4176 Před 10 měsíci +2

    19:30 I was certain you were going to talk about the gas torpedoes...

  • @newbiesama
    @newbiesama Před rokem +1

    5:30 this theory is less likely then any of the plotholes by themself. How can it be an 'endless simulation" if it ends with you leaving the planet. It would be more likely if you said we didn't play as the person in the opening cut-scene

  • @Wolfentodd
    @Wolfentodd Před 10 měsíci +1

    I can answer the backrooms thing.
    The terrain generation basically says “if terrain is assigned here, automatically generate terrain bounds at the edge of the terrain collider” so the backrooms is just randomly generated terrain that was most likely used for either expansion of the map if the devs decided or for testing.

  • @lordpalandus11
    @lordpalandus11 Před rokem +1

    Three potential reasons for the backrooms.
    1) During early access, before the map was fully built, the developers had massive walls that weren't invisible. Since you wouldn't want them visible at all times, you'd need to store these walls somewhere, and so they stored them here, where they thought no one would find them. The idea of storing things outside of the map isn't exactly new, as original Doom 1 would do that, with enemies in an adjacent room connected with teleporters.
    2) They might have used it to test out various creatures with a lighting cheat. So they might want to see how fighting a reaper would be like in the cyclops, so they might test that out here, where there is no blocking terrain.
    3) They might have wanted to test out transitions between zones quickly to make sure that music transitioned smoothly, but also to see if textures would transition smoothly as well. They could also use the space to modify the ground textures, to improve variety of pixels, to make a more natural base terrain.