ZBrush Hard Surface Basic Tools (Part One)

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  • čas přidán 21. 08. 2024
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Komentáře • 26

  • @erolc82
    @erolc82 Před 3 měsíci +7

    *Hi Mario. It's so nice to see you upload again. I'm very grateful for all the Maya tutorials you've made before. It helped immensely. Soon, I'll be starting to learn Zbrush for organic forms. Thank you so much.*

  • @soumyadeepdas8544
    @soumyadeepdas8544 Před 3 měsíci +4

    You are the father of hard surface artists ....it's my blessings that I get you as a teacher in my 3d artist career.....❤

  • @ninoplevnjak3141
    @ninoplevnjak3141 Před 3 měsíci +8

    Thank you for the free tutorial series, you are doing a great job. 💪

  • @usndoh3003
    @usndoh3003 Před 3 měsíci +2

    Fantastic Mario! I bought your brilliant Maya Hard Surface Masterclass (even mimicked your interface colour customization!) What stood out for me was your neatness, well-structured approach to topology, and overall presentation. Most here will agree with me your style is unique - not to mention the Deux Ex background theme which I absolutely enjoy. Looking forward to learning Zbrush from you. Keep up the good work.

  • @rdariusm
    @rdariusm Před 3 měsíci

    I was talking to some coworkers about hard surface in zbrush compared to maya a week ago, since I always recommend your course to people. Thank you so much for all the free stuff you share

  • @James.Just.James.
    @James.Just.James. Před 3 měsíci +1

    Ive been sculpting organic stuff and im excited that you're going to teach hard surface using zbrush! Its time for me to explore this one. hehehhe

  • @PilliDineshKarthik
    @PilliDineshKarthik Před 3 měsíci

    Thanks for starting zbrush videos ❤

  • @Itheo378
    @Itheo378 Před 3 měsíci

    Thank you so much for your work! Your tutorials are hands down the best ones out there!

  • @reshka368
    @reshka368 Před 3 měsíci

    Wow, Elementza has finally discovered Zbrush 🔥🔥🔥

  • @HuyHoang-qy1dq
    @HuyHoang-qy1dq Před 3 měsíci +1

    I'm really happy when you have this seri about hard surfaces in Zbrush. Honestly Zbrush's UI is quite complex although I have gone through 3D software like Maya and Substance Painter. I need a tutor like you who can instruct clearly and easily understand. Thank you so much

  • @rzodgaming8932
    @rzodgaming8932 Před 3 měsíci +1

    As a 3d character artist this is going to be awesome 🔥

  • @gratefulpixels928
    @gratefulpixels928 Před 2 měsíci

    Yo mario. I just got zbrush , what an amazing timing. would you make videos on applying for 3d modelling jobs or maybe you share how you started first in the industry.

  • @arnulfovazquez
    @arnulfovazquez Před 3 měsíci

    waiting for this series :D Thank u!

  • @The9PointStar
    @The9PointStar Před 3 měsíci

    Thanks for keep sharing this amazing tuts !

  • @iitzketo3748
    @iitzketo3748 Před 3 měsíci

    Thankyou mario 😊

  • @shaury5701
    @shaury5701 Před 3 měsíci

    Great Instructor

  • @Blackjackwhiskey
    @Blackjackwhiskey Před 3 měsíci

    Very good!!

  • @alfiebones7551
    @alfiebones7551 Před 3 měsíci

    Thanks for this mario! 👌🏻

  • @phoenix2gaming346
    @phoenix2gaming346 Před 3 měsíci +1

    🤩

  • @anyonecansayeverything
    @anyonecansayeverything Před 3 měsíci

    good video ... thanks

  • @abdulmalikmaroof4548
    @abdulmalikmaroof4548 Před 3 měsíci

    Glad to be the first to see this. It's been a while Mario

  • @user-yn3pl2ww4y
    @user-yn3pl2ww4y Před 3 měsíci

    Hi Mario. Do you plan to do lessons on other CAD programs, such as Fusion 360?

    • @Elementza
      @Elementza  Před 3 měsíci

      Hi... no not really, well at least in any near future.

  • @motionbug4970
    @motionbug4970 Před 3 měsíci

    You are Amezing bro always waiting for your video ❤

  • @puchingballz
    @puchingballz Před 3 měsíci

    I think that damnstandard is not dynamic standar it stands for Damien, it's creator, and was a modification from standard brush, it went popular and finally pixologic adopted it

    • @Elementza
      @Elementza  Před 3 měsíci

      Yeah I realized the moment I said it that its not dynamic :)