In 5.4+ if you have warning/error: packagingresults: warning: googleplay games app id is invalid! replacing it with "1" So get your project ID (Console -> your project -> and in URL idXXXXXXXXXXX) coppy that and paste in Project settings -> Games App ID. To fix error: "your app currently uses play billing library version aidl and must update to at least version 5.2.1 to make use of the latest monetization features on google play." solution: forums.unrealengine.com/t/google-play-aidl-submission-error-ue-5-4/1810571/3?u=owl.ua To fix error: "android you must approve this permission in the app settings storage" just enable Use ExternalFilesDir for UE4Game files?
In 5.4+ if you have warning/error: packagingresults: warning: googleplay games app id is invalid! replacing it with "1"
So get your project ID (Console -> your project -> and in URL idXXXXXXXXXXX) coppy that and paste in Project settings -> Games App ID.
To fix error: "your app currently uses play billing library version aidl and must update to at least version 5.2.1 to make use of the latest monetization features on google play." solution:
forums.unrealengine.com/t/google-play-aidl-submission-error-ue-5-4/1810571/3?u=owl.ua
To fix error: "android you must approve this permission in the app settings storage" just enable Use ExternalFilesDir for UE4Game files?
Thanks MAN I should try this
Is my phone messed up or is the sound on this fading in and out?
Is him, not you.
00:29 As for JDK, I don't have "jbr" folder, I have "jre" folder instead, is that a big deal?
You can look at his previous video where he explains how to package from UE5 to apk and that saved me fr 15h no jokes
czcams.com/video/ypR_YsnJaJo/video.htmlsi=mXwnD09cnJ0_tnpc