Greenflags in JRPGs
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- čas přidán 7. 08. 2022
- This week I'm looking at a view green flags that get me invested in RPGs. A lot of the time I'll be hesitant to get into a JRPG because of their long hour count. But these are just a few items that make me feel like my time won't be wasted. Maybe I'll start uploading more after this who knows.
Video Credits (in order of appearance)
• OMORI - Face Your Fear... - ManlyBadassHero
• OMORI - It's Time For ... - ManlyBadassHero
• Final Fantasy 1 PSP Re... - LordCloudStrife
• EarthBound - Episode 7... - Chuggaconroy
• Mario & Luigi Supersta... - Typhlosion4President
• SNES Longplay [209] Dr... - World of Longplays
• The World Ends With Yo... - JohneAwesome
• The World Ends With Yo... - JohneAwesome
• Shin Megami Tensei V -... - JohneAwesome
• XENOBLADE CHRONICLES D... - Shirrako
• EarthBound - Episode 4... - Chuggaconroy
• All Aboard - Blind Let... - Chronos
• Paper Mario The Thousa... - Ninbanyan
• Chrono Trigger - Part ... - GameZard
• PERSONA 4 GOLDEN Gamep... - Shirrako
• EarthBound - Episode 2... - Chuggaconroy
• EarthBound - Episode 4... - Chuggaconroy
• [OLD VIDEO] MOTHER 3 (... - Moonsidian
• OMORI - In This Game Y... - ManyBadassHero
• OMORI - ANIME Mahou Sh... - ManlyBadassHero
• Talking to the man on ... - salas misto
• PERSONA 4 GOLDEN Gamep... - Shirrako
• EarthBound - Episode 3... - Chuggaconroy
• Persona 5 - Part 8 - U... - JohneAwesome
• Kirby Super Star - Ful... - RetroArchive
• Longplay of Super Mari... - LongplayArchive
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Final Fantasy IX Walkt... - Dansg08
• Orienteering - Blind L... - Chronos
• Video - Qieera
• Rescued, kind of - Bli... - Chronos
• All out Attack! - Blin... - Chronos
• Practical Exam - Blind... - Chronos
• EarthBound - Episode 1... - Chuggaconroy
• EarthBound - Episode 3... - Chuggaconroy
• EarthBound - Episode 1... - Chuggaconroy
• EarthBound - Episode 2... - Chuggaconroy
• [OLD VIDEO] EarthBound... - Moonsidian
• EarthBound - Episode 5... - Chuggaconroy
Music Used:
Let's Get Together Now! - Omori OST
www.youtube.com/watch?v=XG9n hYN62U&t=1073s&ab_channel=OMORISFX - OMORISFX
Wandering Rose - Omori OST
Tussle Among Trees - Omori OST
• [Final Fantasy IX] SFX... - LeLuiOuUnAutre
Gargan Roo - Final Fantasy IX OST
Airship Hilda Garde - Final Fantasy IX OST
• Video - SkarmoryVEVO
Battle Against a Machine - Earthbound OST
Battle Against a Mobile Opponent - Earthbound OST
Battle Against a Weird Opponent - Earthbound OST - Hry
"I recently finished Omori, putting me into a total state of mental anguish and depressio"
As is typical
I cried like a child, absolutely demolished me
@@SlightlyInDepthGaming It makes you FALL DOWN into an state of depression that only Kel shitposts can make it go away.
"Looking at this line up is STRONG evidence i might be gay"
This line made me laugh for a solid 10 minutes
I'm proud of that one Im glad you liked it
Looking at your list of green flags, I can't help but recomend Bug Fables. A significant portion of the skills are unlocked via story progression or side quests, and the damage numbers are extremely low for the RPG genre (few, if any, bosses have HP exceeding 100).
That’s the game like paper Mario right? I’ve heard some good things about it
Yep, that's the one
@@SlightlyInDepthGaming I would even say that it's better than Paper Mario TTYD (My favorite game) in a lot of aspect. :)
I agree wholeheartedly about your small numbers point, they feel much more satisfying to me
Please do not forget about Everhood. Yes it is short but it deserves so much more attention
I kinda just realized I made two videos about RPGs in a row so whoops
Yesss that means you’re an RPG CZcamsr now!
I have to recommend "Weird and Unfortunate Things are Happening." A 20-hour JRPG that's completely free and criminally underrated.
@5:00 Smaller numbers: That's not even the real problem with numbers. It's more they are using the BIG NUMBERS to kinda make stuff look all flashy even though it's actually not much going on. FF13 and its sequels are really guilty of this, find youtube footage of either of those 3 games and you'll see max level characters hitting enemies 5, 6, 10 times for 99999s and the screen just has so many numbers and flashy big letters, like every time a character does something this huge big letter thing flashes on your screen like "PARADIGM SHIFT!" like every few seconds and some more 99999s all over the place and it's just eye-roll. Basically all you're doing is just telling the characters how to act and they're just executing a few pre-set list of commands depending on what stance/role/whatever you want to call "Paradigms" in that game. That's all it is. But they made it look all flashy to make it look more awesome than it actually is.
I agree if I keep hitting the damage cap every single battle it no longer becomes something I’m impressed by
This might sound/look dumb but, what is exactly the difference between RPGS and JRPGS?
Also, one rpg i highly recommend is Lisa The Painful, it's really good
A JRPG is a term for RPGs made in Japan essentially. Although in this video I use it more as a term of a style of RPGs instead of the region it was made. Think about games like Final Fantasy compared to Fallout. That would be the difference between a western and a JRPG
Non-JRPGs, or, Western RPGs tend to be vastly different. They don't normally have "field mode" and "battle mode" transformations, and they tend to be less focused on the actual battles and more focused on story and choice making... early WRPGs are games like Baldur's Gate, The early Fallout games (Pre-3), Dragon Age, etc. Then, Bethesda started the whole Elder Scrolls thing and expanded that to Fallout with FO3 bearing many similarities to Elder Scrolls games. These days, sadly, most RPGs, W and J alike are actually ARPGs -- Action RPGs where all the battle is done in real-time and you have direct control over your characters' movement, games like Ni No Kuni, Dark Souls, NieR: Automata, the Tales series, etc. I think Dragonquest and Persona/SMT are probably some of the few turn-based JRPG holdouts that aren't indie games.
I not only like smaller numbers, but slower number progression. My favorite RPGs numbers wise are Paper Mario and Paper Mario: The Thousand Year Door. One of my own games that I made was one where all your characters are mice and rats, the highest max HP on a player character was 9 rather than 99, 999, or 9999 and most attacks _from_ your party members do 2 or so damage (5 if you're using a razor blade sword, a focused damage spell, or hitting for elemental weakness). Your team of four mice _can_ beat a housecat, fox, etc. in battle but it takes planning, preparation, _and_ luck - you're supposed to just _run_ from bigger predators when you encounter them randomly.
Hmmm that’s actually a really neat idea, a game where sometimes you just can’t beat an enemy no matter your skill
@@SlightlyInDepthGaming Conceptually, "You are mice armed with toothpicks and sewing needles, and like most RPGs the active party still caps at four" causes this to be logical.
Most old-school heroes had to use cunning to bypass monsters of incredible power rather than just go through a training montage and then hit them with a bigger beatstick (the hydra doesn't regenerate burned wounds, the Nemean lion's claws of cut-through-anything are slightly more potent than its pelt of don't-get-cut, Yamato no Orochi is susceptible to drunkenness and likes the taste of sake, and the list goes on quite a while). More monsters who require players to change up their tactics rather than just level up their stats keep the genre more interesting, I think. (Most Mario RPGs have _commonplace_ immunities to being jumped on or to being struck with a hammer, for example.)
Damn a video in my recommended with less then 100 Views thats actually good
Great stuff
Thanks for watching!
My favourite JRPGs are the ones made by Americans. Red White and Blue flag
Says the British guy lol
Honestly? I have to agree with this. As someone who writes dialogue and story for video games, the modern trend in many JRPGs of "spectacle over story" has been quite disheartening, especially when coupled with an over-saturation and subtle-but-casual sexism that still plagues a lot of Japan's mainstream entertainment. The USA's RPGs aren't exempt from all these problems, but they often seem more subdued.
If I had to guess, this is because the only RPGs from Japan that we see are the high-budget games that are big enough to get translated. If my primary experience with American FPS games was the endless downpour of soulless live-service shooters, I'd probably assume the country sucked at making those, too.
IDK if anyone else has told you this, but I would recommend a game called LISA.
It’s reallly good
And reaaally sad
Also reallly funny !
Mentions Undertale is a favorite game, then proceeds to make a list of three green flags, all of which Undertale lacks.
sometimes a game is so good you look past the redflags
love ur vids
dude you are so funny i cant 💀
The 🐐is back
larger numbers means there's less rounding in the damage/healing calculations. I can understand it can get cumbersome if there's so many digits that it's hard to read at a glance but otherwise I don't see what the issue is. Generally speaking I think 3-digits to start is a good baseline, then 5-digits at the end though obviously different games will have those number go up more or less depending on the mechanics
Actually rounding is a great point I didn’t think about especially in low damage game where the difference between 4 and 5 damage is massive. Thanks for the insight!
Less rounding means there's more precision being asked and more precision being shared, quite often superfluous detail. The difference between a 50 and 60 attack power actually doesn't feel as good as the difference between a 5 and a 6, and those nine levels in between only make the impact less meaningful.
@@RoninCatholic cant say I understand how
I get my JRPG recommendations from spotify
Wait this is actually a genius idea
Some games just use different scales of numbers. I think it's pretty silly to see a game started at 100s and it pulls you out because you're not doing 2 damage. This is a different game in a different universe, so who cares what numbers your stats start at? Your body in real life does not have a canon amount of hit points.The actual value is arbitrary. As long as it scales up so you can satsifyingly do incredible damage relative to that game if you strategize well, the starting numbers are irrelevant.
It’s definitely more of a personal nitpick for me compared to the other two points. That being said games with large numbers do have a sense of character progression just not as satisfying as games which start with smaller numbers. For games with smaller numbers when I see myself doing two damage I can tell I’m completely weak because in real life 2 is a small number. When I deal 400 damage in my first battle I feel like I have to suspend my disbelief when the game tells me I’m a beginner. And at the end of the day big numbers don’t really do anything for me. Dealing 100,000 damage is inherently meaningless if all of the enemy health is scaled with that damage for it to not matter.
@@SlightlyInDepthGaming I would take the counter stance that small numbers don't really do anything for me, but fair enough. As long as the progression is satisfying, then it doesn't matter to me at all what label is given to the values.
One thing to keep in mind is that you often aren't really portrayed as a beginner in those type of games. You may still be in some kind of formal training, or still have a lot of growth to do or challenges/inner turmoil to overcome, but that doesn't mean you don't have years of experience in combat from a more casual perspective.
And another thing to note is that in the example you gave, Cold Steel 1 is the 6th game in the series, so I think there's justification for not starting at the same scaling as in Sky 1 for the sake of not feeling too regressive for longtime fans. A whole game spent building up to doing 1000 dmg would be pretty lame in that context.
Good video.
Thanks!
Black souls grape option
SLIGHTLY INDEPTH GAMING UPLOAD YOOOOOOOOOOOOOO
too bad i havent played omori and don't want it spoiled /:
Absolutely understandable Omori is one of the best game I’ve played in months and you should definitely go in as blind as possible. I appreciate the hype though!
Is it bad I found all of these features in a random mobile game I downloaded from the play store
What about purple flags?
Nice color good flag
you have Gotta get into romhacking man
its funny because i feel the same way about rpgs yet call myself an "rpg fan" ive really only played like 2 more rpgs than your favorites list
Ah that’s fine, everyone plays games at different times, which 2 have you played?
you sound like someone who would enjoy the mmorpg Dofus
What’s Dofus I’ve never heard of it
@@SlightlyInDepthGaming that was mainly a joke xd, Dofus is a turn based mmorpg, it can be pretty fun especially if you have people to play with xdd
My favorite rpgs would be ff6 with super mario rpg
I haven’t gotten around to ff6 but Super Mario RPG was great (although I’m definitely more of a Mario & Luigi fan)
The reference to Psych2go
Being nice to waitstaff is essential for a good RPG
On Trails of Cold Steel, the numbers are bigger because it's the third subseries in the Trails series. Granted, numbers aren't as big as the end of the other two subseries, but they're bigger compared to the start of the other two subseries.
(Also trust me that one scene at the start is very bad, everyone agrees its bad, and it's like the worst scene in the game just like keep going it's good I swear)
this video is so true! also play bug fables NOW.....
Considering this is the second time bug fables has been recommended to me in this very comment section I might need to start playing it
So this video was clickbait, lots of CZcamsrs want to reel in that ad revenue.
Also while FFIX equipment might be fine, that doesn’t make up for the poorly explained card game, Tetra Master, or the poor Trance mechanic, and ESPECIALLY the weak story and writing, particularly Zidane’s and Garnet’s love story.
0:16 ... Hah?