004 Face Tools & Creating Custom Expression Shapes and Wrinkles! Super intuitive and easy!

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  • čas přidán 20. 08. 2024

Komentáře • 7

  • @michaelfinch6826
    @michaelfinch6826 Před 4 měsíci

    This series is amazing!!! I am learning so much!!!! Your tutorials are the best!😃

  • @ryankelly9657
    @ryankelly9657 Před 8 měsíci

    This is insane! I haven’t followed along with this series yet, so if you explained it earlier, then I am sorry for asking, but I am just curious how character creator handles these maps. Is it switching normal maps on the fly as the expressions change or just parts of the normal maps as the animations happen.
    Basically, I am curious as to how many maps I’d be dealing with total if I wanted to get all of these expressions in a still pose in something like Marmoset Toolbag, for instance. Just out of curiosity! :-)
    Thanks in advance if you see this! If not, no worries & happy upcoming holidays!

    • @MichaelPavlovich
      @MichaelPavlovich  Před 8 měsíci +1

      Sure, there's a graphic on this page that explains it, but basically it's baking the 13 blendshape expressions to 4 wrinkle textures, then just blending the different areas based on face shapes:
      manual.reallusion.com/ZBrush-Face-Tools/ENU/1.0/06-Facial-Expression-Refinement/Facial-Expression-Guidelines-for-ZBrush.html
      Edit - here's a good overview video on the maps:
      czcams.com/video/oZJhXkel9ak/video.htmlsi=OD7GtHg2y-85e0yx

    • @ryankelly9657
      @ryankelly9657 Před 8 měsíci

      @@MichaelPavlovich oh nice! Awesome, thank you! :-)

    • @ryankelly9657
      @ryankelly9657 Před 8 měsíci

      @@MichaelPavlovich video consumed, and Link quickly scanned & bookmarked! - that is wild stuff! Very cool. Thanks again, Michael!

  • @tiendatsm1
    @tiendatsm1 Před 6 měsíci

    Can you make tutorial realistic skin ? Thanks a lot