How to use Character Creator Textures on a MetaHuman | Unreal Engine 5.1 | Mesh to MetaHuman

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  • čas přidán 20. 08. 2024
  • Character Creator 4 and Daz Textures on a MetaHuman | Unreal Engine 5.1 | Mesh to MetaHuman ~ In this video I walk you through how to use Character Creator 4 textures from a Daz Character, on a MetaHuman, using the Mesh to MetaHuman plugin, MetaHuman Creator and the Unreal Engine ~ This is a Game Changer Potential is huge, you can now make your Daz3D characters more expressive and realistic in UE 5.1.
    Download iClone 8: bit.ly/2QUkwXr
    Download Character Creator 4: bit.ly/3uoLtAe
    Download the Free iClone Unreal Live Link Plugin at: bit.ly/3oZnDKb
    Friends, if you wish to support me as I continue creating insights and tutorials to help you, my fellow dreamers and storytellers, kindly check out my Patreon Account: / solomonwjagwe
    Animating a MetaHuman using iClone Facial Animation Tutorial: • Unreal Engine MetaHuma...
    Check out the Perception Neuron Studio at this link: neuronmocap.co...
    Do please Spare a minute to Subscribe to My CZcams Channel: / solomonjagwe
    Visit and like my Facebook Page at: / art.of.solomon.w.jagwe
    Follow me on Instagram at: / solomonjagwe
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    Check out more of my work at my website: www.sowl.com
    Links to Character Animation Resources you can use for iClone:
    Download iClone7: bit.ly/2QUkwXr
    Download Free Plugins for iClone7: bit.ly/3hVdD39
    iPhone Mocap in iClone7 with LIVE FACE app: bit.ly/3usNY4h
    Lip Sync Animation in iClone7: bit.ly/3oWSebd
    Download the iClone Unreal Live Link plugin: bit.ly/3oZnDKb
    Download the Motion Live Plugin: bit.ly/34jMajB
    iClone 7.9 Major Update: bit.ly/3hVsYAQ
    iClone 7 Animation Pipeline: bit.ly/3bWNuwX
    Get to Know Python in iClone7: bit.ly/34jTQCv
    Links to Character Creator Resources you can use:
    Character Creator 3 Pipeline: bit.ly/3uoLtAe
    SkinGen Premium Plugin for Character Creator: bit.ly/3vsUidx
    Headshot Plug-in for Character Creator: bit.ly/3fQyJgk
    Links to Cartoon Animator4 Resources you can use:
    Download Cartoon Animator 4 to create 2D animations: bit.ly/3p0jZzS
    Turn Illustrations into Animations ~ Draw Animate Pipeline using Cartoon Animator: bit.ly/3yOxS8T
    Motion Live 2D Plugin ~ Capture Body Mocap for 2D animation in Cartoon Animator: bit.ly/3fKr0k5
    #CharacterCreator #unrealengine #reallusion

Komentáře • 68

  • @lonewolf_za
    @lonewolf_za Před 8 měsíci +3

    My MetaHuman's results are absolutely nowhere near to what the character looks like in Character Creator 4. It applies textures successfully but it doesn't look nearly the same. Can you please do a full tutorial where you show how you actually imported the exported model from CC4 into UE5 and how you did the MetaHuman in the MetaHuman creator.

  • @christiandebney1989
    @christiandebney1989 Před rokem +3

    When applying the CC textures i get this:
    To complete this operation, the MetaHuman textures must be present. You should verify that you have saved the character's skeletal mesh or applied the exported data via CC4's Export Head (with Target set to Mesh to MetaHuman).

  • @imvisuals215
    @imvisuals215 Před 6 měsíci

    I began using this recently and it is INSANE!

    • @nu-beings
      @nu-beings Před 3 měsíci +1

      Have you tried to migrate your custom MH to UE 5.4? Did he come over correctly?

  • @stevefilmUE5
    @stevefilmUE5 Před rokem +1

    Another great video and one I'm going to add to my list.

  • @lilylikesherpotato3461
    @lilylikesherpotato3461 Před 7 měsíci +1

    for the folks that are having a problem with Unreal hang when importing the iclone fbx... when you import the fbx select "fbx.file" vs. the default "all.files" in the explorer window, I guess this is a bug in Unreal?

    • @shreyaskhambhayata7715
      @shreyaskhambhayata7715 Před 3 měsíci

      You just saved my life. Thank you.

    • @lilylikesherpotato3461
      @lilylikesherpotato3461 Před 3 měsíci

      I have other tips for Iclone users on my channel. If you have specific Iclone to unreal questions let me know. 😊

  • @PhilipLemon
    @PhilipLemon Před 2 měsíci

    There is no _Avatar_00 mentioned at 18:52 when using the Apply CC Textures. Everything else matched the tute. Therefore the body texture doesn't setup thus this doesn't work :(

  • @shreyaskhambhayata7715
    @shreyaskhambhayata7715 Před 3 měsíci

    I cant seem to import the cc4 head. my unreal just freezes when i select "import all" or "import"

  • @sathishapple5600
    @sathishapple5600 Před rokem +1

    Apply cc texture Option not Visible in UE5.2.1

  • @judgsmith
    @judgsmith Před rokem +2

    Super cool

  • @Jxnkedits77
    @Jxnkedits77 Před 11 měsíci +1

    How do you import your metahuman character in realliusion plss

  • @joshua42777
    @joshua42777 Před 5 měsíci

    Thank you so much for sharing!!

  • @IbisFernandez
    @IbisFernandez Před rokem +1

    when importing it as something about importing as DataTable. what did you select for this?

  • @SpinxSage
    @SpinxSage Před rokem +1

    Nice!!

  • @user-pq8gv9zd8k
    @user-pq8gv9zd8k Před 2 měsíci

    Can you please tell me how did you add cyberware in metahuman... Anyone please respond

  • @baka_energy
    @baka_energy Před rokem +2

    Nice!

  • @zenparvez
    @zenparvez Před rokem +1

    Now all we need is to transfer CC4 and Iclone clothing to Metahuman !!

    • @SolomonJagwe
      @SolomonJagwe  Před rokem

      indeed

    • @3DRAP
      @3DRAP Před rokem

      How do we do this tutorial please

    • @Apuat
      @Apuat Před rokem

      Now all we need is to be able the dress Medahumans with Daz Studio’s clothing library!

  • @poochyboi
    @poochyboi Před rokem +2

    amazing! can you also wrap your metahuman body to a CC character? i get that the texture add the details but i have characters that look really big and muscular and it think it will look strange if the mesh is regular sized but the texture is of a large muscular man/woman.

    • @SolomonJagwe
      @SolomonJagwe  Před rokem +1

      thank you 🙌 not yet

    • @poochyboi
      @poochyboi Před rokem

      @@SolomonJagwe thank for the reply! Yes I just found that out recently. I hope this will change in the futue

  • @auto_Silencer
    @auto_Silencer Před 6 měsíci

    Which teeth are those (DAZ, iclone or metahuman Creator), and if it is not metahuman, can you apply those to kola 8.1 ???? The reason is when applying metahuman animator into facial (especially teeth), it renders so real (and you can always customize teeth more further in metahuman creator.

  • @blurtam188
    @blurtam188 Před 2 měsíci

    Legend!

  • @pops4271
    @pops4271 Před 11 měsíci +2

    Hi I'm enjoying your videos. I am also subscribed.
    I have a question for you.
    I understand that you upgraded the head created in CC4 in MetaHuman, but what I don't understand is how you did the body created in CC4. I know you can only do the face in MetaHuman but not the body. Please post a video of how you combined the body created in CC4 with the MetaHuman face.

    • @SolomonJagwe
      @SolomonJagwe  Před 11 měsíci

      Thank you. The body mesh was not done in CC4, but the body textures are updated using the above workflow.

    • @nickfai9301
      @nickfai9301 Před 9 měsíci

      Hi, I can't find any file that have 'avatar' name. In 18:58 timeline, you chose Kola_Avatar_00 and not the head one. @@SolomonJagwe

  • @cjuknow1
    @cjuknow1 Před rokem +1

    Hi Solomon , what are your pc specs please?

    • @SolomonJagwe
      @SolomonJagwe  Před rokem

      You can Check out the specs at this link: hubs.ly/H0TD6v70 It's the threadripper, but not with the 4090. It came with a 3090

  • @cgescape
    @cgescape Před 10 měsíci

    hey there,, how can we talk i need some support and dont have the time..need something similar as you show in the video

  • @DesignsbyElement
    @DesignsbyElement Před rokem

    At the 18:50 mark, I don’t have the option to use cc textures. When I right click, it’s not in the menu

    • @SolomonJagwe
      @SolomonJagwe  Před rokem

      Do please re-install the Unreal autosetup plugin from your Reallusion hub. I have tested it on my end and it works in 5.2.

    • @Remvisuals
      @Remvisuals Před rokem

      @@SolomonJagwe im having issues as well, reinstalled but when i import the fbx, there is no pop up...

  • @metushelach8
    @metushelach8 Před rokem

    Hi Solomon, isn't there any possibility to export from CC4 the head and the body in seperate from each other and then put them back together after the head turned into a metahuman head ? That way - we get metahuman head coupled with CC4 body (we can get the clothing). Is that possible ?

  • @elvismorellidigitalvisuala6211

    why apply cc4 texture is missing? wich version of plugin or what to do?

    • @SolomonJagwe
      @SolomonJagwe  Před rokem

      1.32

    • @Fancy.languages1
      @Fancy.languages1 Před rokem

      ​@@SolomonJagwe Hello Solomon, I can't find the apply cc texture even I follow your steps and using plugin of 1.32 auto cc, please advise

  • @AdamSmith-zq5sr
    @AdamSmith-zq5sr Před rokem

    Has anyone had any successful results with the textures from CC4 actually applying to their character in Unreal? I've run through this tutorial several times and it just does not work... After the bridge export and back in Unreal, when I right click and "apply cc textures" they do not apply. Bummer... Any help would be appreciated. Cheers and Happy July 4th!

    • @SolomonJagwe
      @SolomonJagwe  Před rokem +1

      Do please re-install the Unreal autosetup plugin from your Reallusion hub. I have tested it on my end and it works in 5.2.

    • @AdamSmith-zq5sr
      @AdamSmith-zq5sr Před rokem

      @@SolomonJagwe​​⁠I’ve reinstalled again and unfortunately after I import into unreal I do not get the shader options. Instead I only get import option when importing my FBX file from CC4…

  • @miliu7674
    @miliu7674 Před rokem

    How does Metahuman enter Character Creator?

    • @SolomonJagwe
      @SolomonJagwe  Před rokem

      Currently not allowed by Epic Games. MetaHumans have to be used in the Unreal Engine only

    • @miliu7674
      @miliu7674 Před rokem

      @@SolomonJagwe OK,thank you.

  • @KiwiHawk-downunder-nz

    Am I correct in thinking you imported that character with all the texture maps into CC then sent that same character to Unreal?. when I try CC conplains the texture maps are not 4k even tho they are and have been set to 4096 in SkinGen after applying the Daz maps over a 4k CC4 material

    • @SolomonJagwe
      @SolomonJagwe  Před rokem

      I show the process in the video above, if you watch from beginning to the end.

  • @themightyflog
    @themightyflog Před rokem

    what aboutt clothes?

  • @Apuat
    @Apuat Před rokem

    👏🏿👏🏿👏🏿

  • @user-si9ym6ok8z
    @user-si9ym6ok8z Před rokem

    Will this work on a Lowest LOD of metahuman ?

  • @koushikdeva7802
    @koushikdeva7802 Před rokem

    Hi, is it possible to do with Daz 3d?

    • @SolomonJagwe
      @SolomonJagwe  Před rokem

      watch the video all the way through, I share the process.

  • @ferizsolnai
    @ferizsolnai Před měsícem

    So you created a 26 minute long video about how to bring a CC4 character to UE5 as a metahuman, said a million times how great it is, and then you spent 10 minutes saying "oh it doesn't seem to load, sorry", and never attempted to actually finish the video? Wow.

  • @arcinfinium
    @arcinfinium Před rokem

    Hey Solomon, did you try out headshot in cc4 with the new mesh to MetaHuman in iclone? Wanted to see how the likeness comes out

  • @MR3DDev
    @MR3DDev Před rokem

    I mean this in the best way possible. That looks really bad. The texture is overlaid on the same metahuman mesh, but the texture is meant for a different mesh. Feels like when you add the wrong normal map. Is going places, but until you can match geometry, this is not gonna look correct.

  • @Sinlatown
    @Sinlatown Před 2 měsíci

    The video: %60 how to do it, %40 this is a game changer. Great tut but your teaching awful.