Please do more Heathrow!! The variety of aircraft and airlines is probably the best in the world! Would love to see more if youre up for it! Its also pretty crazy how big a presence United has. I was surprised bc I knew American also flies there a ton but ig United's 5-6 daily flights from EWR along plus its other 6 hubs adds up to a lot of flights for them.
I will do more Heathrow in future for sure, just to prove the point that I don't always completely lose my mind ahaha! I agree - nuts how much United stuff is there! Thanks for watching!
Hey quick tip that may work. When wanting to change takeoff position you need to say a taxi route example: BAW 123 runway 27L at NB3. As well I understand that you can tell them to bypass the hold point by saying hold short of runway or runway intersection example: BAW123 hold short of runway 27L. Hope this helps
@@ChazDraycott this I a quick fix on my comment I forgot to add a taxi route in this case the example is: BAW 123 runway 27L at NB3 via A. You have to do this because by my understanding on how the commands work by saying “BAW123 runway 27L at NB3” it will think as a incomplete command. Hope this makes it more understandable. Good luck with the future vids.
Hi Chaz. Loving Heathrow. I don’t know if it was me but do you think the taxi speeds have been reduced in the new update? There’s still some bugs I’ve found. Mainly the heavy’s like the 777s They would try to exit the runway on landing at speed and have the nose gear up in the air. Funny to watch. It can only get better. Also it’s great to finally see QANTAS represented 🇦🇺
hi did you reinstall heathrow as i played it today for 4 hours and my aircraft are not stoping on the taxiways until thy get to the runways love your vid thanks
When this was recorded I was using the "final Beta version" of the airport - I've got the full release one now, so we'll see next time I go there, if it's different. Thanks for watching!
I think you’re game had a little bug? When I play it there are no holding points, they just taxi straight to where I tell them. Or maybe they fixed it after you played it.
Why are the planes holding at almost every taxiway/holding point?. It does'nt do that in my game, unless i tell them to. And i think a 10nm separation makes the game unrealistic. That because many planes will then arrive far beyond their planned scheduled arrivaltime.
I think I was still running a late Beta version of the game from when I was testing. And I agree, but for the sake of playing and enjoying the game, it keeps it more manageable for a single player ☺️
The way to bypass all the hold points is to say “hold short of runway 27L or taxiway B” or whatever you want it to do. Hope this helps!
Please do more Heathrow!! The variety of aircraft and airlines is probably the best in the world! Would love to see more if youre up for it! Its also pretty crazy how big a presence United has. I was surprised bc I knew American also flies there a ton but ig United's 5-6 daily flights from EWR along plus its other 6 hubs adds up to a lot of flights for them.
I will do more Heathrow in future for sure, just to prove the point that I don't always completely lose my mind ahaha! I agree - nuts how much United stuff is there! Thanks for watching!
oh my god the number of taxiways
huge props on playing egll
I love Heathrow! Definitely another add on I'm going to be buying!
Good lord NYD made this busy as hell lol. Looks fun. Can't wait to try it :)
Hey quick tip that may work. When wanting to change takeoff position you need to say a taxi route example: BAW 123 runway 27L at NB3. As well I understand that you can tell them to bypass the hold point by saying hold short of runway or runway intersection example: BAW123 hold short of runway 27L. Hope this helps
Cheers Alex - pretty sure that's what I was saying anyway, wasnt it? Hopefully I'll figure it out. Thanks for the advice.
@@ChazDraycott this I a quick fix on my comment I forgot to add a taxi route in this case the example is: BAW 123 runway 27L at NB3 via A. You have to do this because by my understanding on how the commands work by saying “BAW123 runway 27L at NB3” it will think as a incomplete command. Hope this makes it more understandable. Good luck with the future vids.
I've bought it already and looking forward to playing EGLL. I am going to do a bit of research first and watch how the airport works on FlightRadar24
Heathrow at a 10am start had me absolutely stressed departures coming out of my ears the arrivals where just relentless 🤣
Hi Chaz. Loving Heathrow. I don’t know if it was me but do you think the taxi speeds have been reduced in the new update? There’s still some bugs I’ve found. Mainly the heavy’s like the 777s They would try to exit the runway on landing at speed and have the nose gear up in the air. Funny to watch. It can only get better. Also it’s great to finally see QANTAS represented 🇦🇺
Hey Bernie, I think it depends on the airport I guess. At certain airports - with less repurcussions if you go too quickly - it might be different.
This is really great. Do I need a head set to simulate or may I use mouse and keyboard? Thank you. Liked and subbed
You can use the console with a mouse and keyboard, but it's more difficult and will require a lot more pausing I think. Still, definitely doable! 👌🏼
hi did you reinstall heathrow as i played it today for 4 hours and my aircraft are not stoping on the taxiways until thy get to the runways love your vid thanks
When this was recorded I was using the "final Beta version" of the airport - I've got the full release one now, so we'll see next time I go there, if it's different.
Thanks for watching!
19:15 I had an a380 in lax that isn’t emirates
I think you’re game had a little bug?
When I play it there are no holding points, they just taxi straight to where I tell them. Or maybe they fixed it after you played it.
Yeah, I was using the final Beta version, not the full release ☺️
@@ChazDraycott ahh that makes sense haha
Why are the planes holding at almost every taxiway/holding point?. It does'nt do that in my game, unless i tell them to. And i think a 10nm separation makes the game unrealistic. That because many planes will then arrive far beyond their planned scheduled arrivaltime.
I think I was still running a late Beta version of the game from when I was testing. And I agree, but for the sake of playing and enjoying the game, it keeps it more manageable for a single player ☺️
Shame you have to use 'Heavy', totally unrealistic at LHR