Evolution of Lee's Silver Heel Combo (Tekken Tag~8)

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  • čas přidán 22. 08. 2024
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Komentáře • 15

  • @TK_TheFURY
    @TK_TheFURY  Před měsícem +3

    Tekken Terminology For Beginners: tekken.fandom.com/wiki/Move_Terminology
    Combo Playlist: czcams.com/play/PLmF026UEJVXNrdkUyDvdav_AxcR8tD9sS.html
    Tekken History Playlist: htt

  • @dubuious
    @dubuious Před měsícem +41

    god b4 into perfect slide is so sick

  • @umpteenthreason9627
    @umpteenthreason9627 Před měsícem +15

    It boggles the mind that the standard looking combo at the coliseum did 2 more damage than the one that had 3 WALL BREAKS and a RAGE ART at the end

    • @hamhamhamham.
      @hamhamhamham. Před měsícem +8

      They nerfed the environment damage scaling pretty hard

    • @vinzbalala
      @vinzbalala Před měsícem +2

      tbf none of the damage on the wall combo is recoverable

  • @jgillan92
    @jgillan92 Před měsícem +7

    As a Lee main I must watch and like 😎🔥🌹. Marvelous

  • @praisemidir
    @praisemidir Před měsícem +4

    Thank you for the videos as always. I learned lee and nina staples from this channel

  • @ZushimojikatoBlades-vo9ro
    @ZushimojikatoBlades-vo9ro Před měsícem +4

    This is the only the word you always hear.
    C'mooooon

  • @Jamal0602
    @Jamal0602 Před měsícem +6

    Wait you can b4 into slide???????
    Im about to spend a lot of time trying to do that combo

  • @zzanikox49
    @zzanikox49 Před měsícem +2

    92 damage for a combo that has 21 hits? hell nah

  • @animegirl80100
    @animegirl80100 Před měsícem

    I need him! Nice combo video btw, I love these combo videos, they help me learn more!

  • @myohjin
    @myohjin Před měsícem +2

    doa 4 music was so fire

  • @theolanderdilag3872
    @theolanderdilag3872 Před měsícem +1

    I love this move only because it's one of his strongest moves no matter the game, launches on counterhit in all games is just so good

  • @fancyhermit7
    @fancyhermit7 Před měsícem +2

    Best keep out move in his toolkit

  • @toilethead1011
    @toilethead1011 Před měsícem +1

    It's such an oddity now to think that moves that didn't launch naturally or were throws could be tag bufferable. This isn't even taking into account back when move properties actually changed depending on the opponent's size.