TOP Tier Weapon Destroys Hazard 5 | Deep Rock Galactic: Survivor

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  • čas přidán 20. 06. 2024
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    DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
    REVERSE BULLET HELL, WITH MINING
    Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
    COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
    Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
    DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
    The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
    Initial release on early access includes:
    4 classes
    40 weapons
    20 enemy types
    3 biomes
    A deep progression system of class mods, artifacts, and upgrades
    The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
    ROCK AND STONE!
    #deeprockgalactic #bulletheaven #survivorlike
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Komentáře • 30

  • @jazzdelaney911
    @jazzdelaney911 Před 19 dny +6

    Cub claims not to have been griefed by axe pushback literally 10 secs after getting a bug pushed into him by axe 😂🥰😍

    • @idlecub
      @idlecub  Před 19 dny +6

      that's why I have this emote

  • @thegreatb26
    @thegreatb26 Před 19 dny +3

    Just did some research (Wiki). The only other Projectile weapon seems to be the Experimental Plasma Charger.

  • @psluxton
    @psluxton Před 19 dny +3

    Hey Cub, if you're going to play a "throwable" build you really should prioritise Reload Speed over Damage.
    While pure Damage is great for eliminating bugs it's no good if you don't throw enough grenades.
    Reload Speed is better as you'll throw out grenades much faster and hit more enemies than a single grenade would (even multiple grenades per second!) - that's why the "triple split" is so good, you get more coverage.
    If you get the Reload Speed to 0.5s then you throw out 2 grenades per second doubling your coverage (to hit more than just 1 lot of bugs) AND the damage is applied better (no longer throwing 1 grenade randomly into empty space).
    Whenever I go full Damage (because that's what the game gives me) I struggle with the Rolly Bosses especially, yet when I get a ton of Reload Speed they can't avoid the grenades as they are literally EVERYWHERE. 😁

    • @dodang_9147
      @dodang_9147 Před 19 dny +1

      Lasting and reload are best for tactical lead. you do want like 100% fire-rate from upgrades and 100% damage but after you hit these two thresholds from like 1 legendary, 3 rares or 6 greens, you just want reload and lasting over anything else.

  • @lordec911
    @lordec911 Před 19 dny +2

    Stutters at 20:10 was likely due to you not killing anything. The horde spawns in and is really big and there are pathing/collision issues that cause the slowdown.

  • @zalantra4753
    @zalantra4753 Před 18 dny

    45 by the end of level 2 is insane. Great content! I'm looking forward to seeing where this game goes in the future.

  • @joshuatan942
    @joshuatan942 Před 19 dny +3

    Why did you choose driller for lead grenade, won’t gunner be better due to the projectile weapons?

    • @idlecub
      @idlecub  Před 19 dny +3

      personal preference + acid weapons support

    • @dodang_9147
      @dodang_9147 Před 19 dny

      driller is stronger for tactical lead buster. for a lot of reasons. 1 reason is that 20% range is really big for lead buster because it makes spiral pattern near global. The other reason is that driller has easier time to get "Lasting" and "Fire" tag which are most important upgrades for lead buster. Lasting is insane because the more you have of it, you can have 2, 3, maybe even 4 with really good luck lead busters on screen. Fire tag is amazing because lead buster shoots so much that getting potency and raw damage is double-dipping into lead buster's damage. You build 100% critical, critical damage and you'll doing crazy good. this weapon in my opinion is either the best weapon or 2nd best weapon in the game. I have lost 0 times when selecting this weapon out of like 50 tries. A lot of runs were also on hollow bough which much harder other 3 maps.
      Impact axe -> Tactical grenade->Fire grenade is best path to take. The 4th weapon can be whatever, a projectile weapon like Subata or Plasma is good choice. flame turrets can be good for mining. If you can't get fire grenade or don't want reroll, acid grenade ->fire weapon or Sludge ->Fire weapon also works.

  • @ikigai_games
    @ikigai_games Před 19 dny

    Cub, have you ever try strong armed driller with wave cooker? He has the best skill - +20% range for ALL weapons. It's not just for throwable, this is a multiplier for all ranges, including beam weapons!

  • @Biff460
    @Biff460 Před 19 dny

    you make these runs look easy. i straggle to copy your builds. thanks for the inspiration to keep playing

  • @keihardejan
    @keihardejan Před 19 dny

    All time stats tracking is what this game needs

  • @macbeth2354
    @macbeth2354 Před 19 dny

    Hey! I've noticed quite a few runs now where you get legendary upgrades without even investing in luck! GG

  • @martinstuvland8620
    @martinstuvland8620 Před 19 dny +1

    What does a lead burster and A10 have in common?
    *brrrrrrrrrrrrr*

  • @spons1982
    @spons1982 Před 17 dny

    bro i did a cryo grenade build yesterday, got triple grenade and mining with 2 gold and 1 nitra scanner... i had like 500 gold and 300 nita going into 5

  • @squiddler7731
    @squiddler7731 Před 19 dny

    Would acid drones have been a good pick over neurotoxic grenades here? That should've allowed you to get lifetime upgrades I think, or would that have not helped as much?

  • @fepethepenguin8287
    @fepethepenguin8287 Před 19 dny +1

    You killed a bit over 12000 bugs
    A counter would be nice

  • @a-one2509
    @a-one2509 Před 19 dny

    how about vomit boy spawn from the cocon at stage 5, that would be more intense...

  • @Ratseeker
    @Ratseeker Před 19 dny

    if you were going to get the subata.... didn'tstart with the subata instead of the axe?

    • @idlecub
      @idlecub  Před 19 dny +1

      Not sure if that was autocorrect, but I assume substance=subata?
      Only the strong armed driller can actually get the lead burster. There is no other choice for driller

  • @ZeroStas
    @ZeroStas Před 19 dny

    All gold for subata

  • @fepethepenguin8287
    @fepethepenguin8287 Před 19 dny

    Artifact re rolls will cost nitra

  • @joshodom131
    @joshodom131 Před 17 dny

    Why’d you keep getting so much crit chance?

  • @AnteFuerst
    @AnteFuerst Před 19 dny

    you can see how many bug you have killed and you did see it in one stream not long ago 😏

  • @Ser_Bucky
    @Ser_Bucky Před 19 dny

    First ;) Hi Cub.