Why GTA: Vice City Isn't As Good As You Think, A Speedrunner's Perspective
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- čas přidán 13. 06. 2024
- Note - This is a remaster of the original video, as the original was age restricted due to me flaming Rockstar & Take Two a little bit too much. Hopefully now the video will be fully viewable again, I hope you enjoy :)
Today we will be critiquing my favourite game of all time, showing that even my favourite games have a lot of flaws when you dive deep enough.
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#GTA #speedrun - Hry
demolition man is hard if you're very young, talking from experience. once you go over the age of 12 its easy asf.
thing is, they put the controls on numpad numbers and most of us as kids couldnt think of using it or it was too hard to use
although i was the only kid who could finish the misson, to a point i was selling save files to internet cafes that start right after the demolition man
@@qacaxci all you need is a bit of holy patience and its done
Same, but honestly most of the missions in Vice City to me doesn't feel that hard. (Main exceptions being The Driver and Deldo Dodo).
@@TheRastafarianStuff All that was enough for me to beat it the 1st time (and I was probably 11and struggling with it for about a year) was to finally read the god damn instruction the mission itself tells you - to use not only the up-down-left-right keys , but also the num keys
(I don't remember which of 2 memories is actually mine and which one is the false one : if I finally did manage to read everything (and not ignore) and tried it completely myself , or if my best friend beat it for me, and then told "dude, that is the way you should control the thing and btw the game itself just puts it to your face, you just have to read it and do as it says" and then made me load the save and beat it again explaining how to fly the goddamn thing)
BTW I was absolutely sure that the reason why there were no more missions available was precisely not completing that mission, not me not being able to find the Printworks lol
P.S, I'm really surprised that Ben did stuck on the Death Row, instead of just trying the cheats, lol
For me the whole concept that playing WITH cheats is lame\boring, and not the other way around, became obvious only after playing SA for over 1.5 years,. Only then I finished SA completely without cheats and decided to try 3 and VC this way as well
I think there was a more naturally completionist vibe back in the 00s. I played VC on the PS2 near release, and the idea you had to do all the missions was never in doubt. If you found yourself stuck, you went and _explored_ and that was not just OK but desireable. We wanted to drive around the funny little town and find things. We wanted to buy everything. Some things were needlessly obscure (the pole position club is one of them) but if I could complete the game at a tender young age then modern adults have no excuse.
Based and truepilled
Speed running is what is wrong with gaming. You are what is wrong with gaming.
@@DontPretendtoCare I have never speed run a game on my life.
@@mrvenom88 But you support that trash. Therefore you are trash.
Developers really expected the player beat the game with the guide inside the PS2 disk
its impossible for me to complete "The Shootist" on a ps2 controller
@@Bishounen lol u suck kiddo
Speed running is what is wrong with gaming. You are what is wrong with gaming. And it is disc idiot.
The best way for me is to shoot the 3rd one in the 1st, with gives me points, then, conserve ammo by only shooting one bullet for one target.
I wanna add some things:
Map: The 2nd Island loox totally unfinished there are many spots on the map with nothing going. These spots where used for the Businesses in Vice City stories.
Size: The vehicles are bigger in hight than Tommy. They are huge, some areas in the map are also oversized, look at door textures on buildings for example.
Ignore what I've said about Tommy being smaller than cars. Cars where bigger in the 80s so it makes sense. I always thought in the intro of vice city that Tommy looks way to small standing next to the admiral. But the dimensions of some textures and models are still not correct.
i had the same complaint with the second island feeling empty in VC but VCS (sort of) fixed that for me personally
@@CropDudia480p I understand 2nd island is a mix of industrial non Tourist area, but in vc it is underdeveloped. vcs fixed it with the business develop part. !
@@Puxi Nah that is a problem with the game, look at the Blista Compact, that car is huge, it's suppose to be a Honda CRX which in real life is tiny
@@nickrustyson8124 To be fair, and having worked on stuff like this for Arma 3 mods as well as my own projects, that's more of an animation issue. It's surprisingly hard to fit characters into car interiors without something clipping out, be it the head, or the feet - that is, unless you're looking to make custom animations for each and every vehicle. Which is... yeah, not really a good idea for something that can be solved by just enlarging vehicles.
you know what, I actually loved that the game doesn't tell you what do when completing assets. Now I might be the only one that thinks of this and I get it, but it was refreshing for a game to let you explore and not tell you what to do next, there was a sense of mystery to the game even though it was flawed because there was no indication on what you were supposed to do. All games are go here, do this, do that, boom complete, and I was glad to roam around endlessly and fully enjoy the game without just brainlessly doing missions in order
13:16 Should've inserted the Hardlined cutscene instead for giggles and fun :D
I’ve played this game so many times over the course of 20+ years and just learned that Avery’s missions aren’t required
It took me a year to figure out that I had to get a dance from a stripper to progress further because there was no indication of this whatsoever and during this time I was going around in circles in confusion of what I’m supposed to do.
Wow, all this years i didnt knew that VC was published by Capcom in Japan. Great video :D
What about Rockstar games!!!?
Ahh Demolition Man, unironically one of my favorite missions in Vice City :D as a kid who's into RC planes and simultaneously not being able to afford RC planes, that mission was great. Funny to hear that mission was loathed by most players. Didn't know it was optional tho
Love vice city, even with its flaws, they add to the charm
Sunshine autos isn't that bad, as you only have to complete the first list. But the average player will probably guess they need to finish the races if anything.
That's what I did in my first playtrough lol
I’d recommend trying the hardlined mod if you’re finding the base game unimpressive. I expect you’ll find the fastest boat, rubout and autocide to be the missions that maximize enjoyment.
all im gonna say is that eben is definitely not enjoying hardlined so far lol
@@plan9fromouterspace it's a joke
@@strahinjastevic7480 reading his comment again its so obvious im absolutely baffled i didnt put the pieces together, my fault g
Phnom Penh 86 hardlined has the funniest edited dialogue in my opinion.
The problem with VC is that it visibly aged. Even as someone who looks it through nostalgia, a few years ago I started to feel it whereas San Andreas is still fine. On the other hand, VC feels like a generation newer compaed to something like III even though it reuses a lot of the base mechanics. It's a bit rushed and half finished but it's still iconic (and better than the definitive edition).
yeah, it feels way more dated despite not being that much older. and it's not just looks but mechanics. The very arcade driving with fixed camera, the combat where you can't move crouched or while aiming most weapons, no swimming, nowdays it just feels off. Meanwhile SA feels maybe not great in those aspects, but at least not bad enough to bother me
Check out reVC, it fixes all that stuff + frame limiter issues + better lighting
I didn't even realize until this video how much of the "clothes" were basically a monocolor painted on the model
@@WorkinDuckyou are damn right
This entire video was basically "This mission cannot be completed fast therefore it's bad". God damn why are speedrunners always such whinners.
no it's not. it points actual flaws in asset system that makes game hard to complete without outside knowledge
If I hadn't clicked on this video, I still wouldn't know Avery's missions were optional.
You're right about the assets. When I was a kid, I never finished Vice City, despite starting it many times, as I never had enough assets completed. I just didn't know what I needed to do to complete the Cherry Popper or Pole Position and was never able to complete the Boatyard mission.
It wasn't until years later when I was an adult that I finally completed it when I played the PS2 Classics version on the PS3.
git gud i complete the game when i was 4
When I was a kid, on my first playthrough, I wasn't aware of the final two missions. I completed the Malibu club, Printworks, the film studio, Tommy's estate, Kaufman cabs and got stuck there and thought that's the end of the story part of the game. I had no idea there was an asset to be gained from the boatyard, Pole Position club or the Cherry Popper factory. A few months of randomly playing, I put the last required car on the list for the showroom and I get surprised to discover that there was more to the story.
And until many years later I didn't know that there was a way to get a completed asset for the strip club.
I replayed it like last year and it was pretty lame how absolute easy it is lol. Enemies literally dies after 1 bullet with any gun and you can just plow through every combat mission without even losing 20% of your HP. Like for example when you are suppose to take over Diaz's mansion the guards can EASILY be avoided by just running straight up to the main hall and trigger the Diaz boss fight
Hey Ben, is this video the same as the previous one? Like, did you add or retract any extra points?
Check the description
He cut the N word out a few times that he dropped
I remember purchasing the Malibu club asset but wasn't able to locate the mission marker because I didn't know that it was located near the staircase and the bar inside the club. Oh boy did I realise I lost 120 grand.
“Why GTA Vice City isn’t fun from someone’s perspective who intentionally attempts to defy the fun the developers intended for us to have”
you say that like they didn't mean for people to beat the game within 10 minutes!
@@cartmanofsp they wouldn’t have spent time, resources, and acquired that cast of voice actors if the idea of the fun was to only last 10 minutes. Speed runners are one of the worst demographics of the gaming market lol I think a lot of y’all would be better off getting a prescription instead of changing the angle of the in game camera 300 times a minute because keeping your fingers still on the controller for more than a quarter second is absolutely out of the question
@@jagaloon14 I know that was my point
bait
@@cartmanofsp I got got
He's not really selling ice cream, he's selling drugs. That's why cops start chasing him
Thank you for telling me in detail about how to do the ice cream side mission. I completed the campaign and only by the end I brought the ice cream shop. I assumed that I had to sell a bunch of ice creams, but I though it would simply carry on to the next time you sell the ice creams. Highest I got was almost 40, but I got bored and assimed that I did good enough to finish my progress next time…but turns out that’s now how it works.
Damn I’ve replayed this game so many times and I didn’t know Avery’s missions were optional lol
Yeah one issue i had, is how to progress after the Vercetti Estate asset because English for me wasnt that good back in the day, so i pretty much got stuck trying to figure out what to do
One more thing: They removed the trails on pc which makes the game look very ugly. It is like in Source engine when you turn on fullbright! I think they removed the trail fx because people play pc games on monitor not on tvs. But all the lighting goes broke with that. If you reenable trails the game has better lighting. Also the neon lights are broke on pc release... The one thing Disaster Edition on mobile fixed was the lighting filter fx. That's all.
I always turn the trails off on PS2. I hate seeing ghost cars when cars are only driving slow. I assume trails are for high speed cars, but it just looks really cartoony to me.
@@MuseBySecrecy I forgot how the lighting looks on ps2 without trails. But on PC it looks the worst!
@@Puxi Trails reminded me of drunk cam from hit and run.
Have you ever done, or thought about doing a full playthrough with commentary on lore, trivia, and mission mechanics? You could explain things like wanted level gain, God-bike, etc?
Not a bad idea honestly
Messing with the man on PS2 is specially harder due to the limited spawn of peds and vehicles. I replayed VC a few months back and I'm not exaggerating that after destroying a couple of vehicles the city was deserted, maybe a vehicle would spawn after running half the city trying to find one and by that time the timer is almost over.
Trouble with the Demolition Man also comes from the fact that in-game speed is tied to fps but timers are not. So on low-end systems your game could run at 70-80% speed (20-30% slower than normal) and that 20-30% were just enough for me to fuck up the demolition man mission -- I was just running out of time for the last bomb. This was also the case for other timer-based missions like collecting packages on the pier or rescuing Lance, basically all missions where the time limits were tight.
congrats on the growth EB. you're a great creator.
About the whole banter about the asset mission system, I think the developers back then depended on that the player would use the guide provided with the disk either for ps2 or pc. It's not poor design it's just the good ol' gaming era
I didn't complete enough assets and never got Cap the Collector, some dummy said somewhere that I was supposed to collect all 100 packages but I gave up lol
14:24 lol, that's what prevented me from completing the game when I was a stupid child. It's weird that more people aren't addressing it
I did some assets mission chains, but missed something, don't remember which ones exactly
I got another annoying thing: Backface culling on pc version. Models only have one sided textures. Models like fences, or tennis nets. Messed up pc port. Only VC has this problem. III and SA are fine.
I’m so happy to see this video loved your other ones that were similar I really hope you do more of these!
this was the reason we loved early gta games. They were hard but beatable. Gta 3 was hard af, vice city got some hard moments and SA was long and kinda tough. I remember in 7th grade talking with my friends about the biker chaos mission and i couldn`t understand why they were angry over it. Later i realized i breezed through that quest because i was bad at managing money and i liked using smgs instead of rifles because i thought the wanted level increased slower, and by the time that mission opened, i was too broke to afford rpg`s and too lazy to collect them from that pool near airport. I mean, the fbi owned me with smgs, why wouldn`t i use them too. And it was amazing. Imagine today playing a game that doesnt serve everything on a plate for you. Figuring shit out was so fun back then, now everything has bullet points and tutorials
I was working in a gaming cafe when the PC port released and I must've played Demolition Man well over a hundred times because no-one could finish that damn mission so they asked me to get them passed it. I thought Bombs Away! was the much harder RC mission tbh.
Cheers for the video Ben, it's never easy picking apart our most beloved things.
You also have to remember what this game meant to those of us that were in high school when this came out - all of us born a little before or right around the time this game was set. I can remember a friend telling me when the boat scene came up with the Hall & Oates song "Out of Touch" how awe struck he was and he really found it to be a beautiful scene. This was THE game in the fall of 2002. You could not get any better than Vice City and we were more than happy to live there for a long time.
15:56 The police chase you because you are probably selling something else like drugs. But again, this is never pointed out by the game, and we have to assume that because of the stupid chases
That's not really true. While the game doesn't spell out that you're selling drugs, it definitely makes it clear that you aren't selling ice cream. You can read the subtitles at 16:53 where the game explicitly says that the ice cream is a front for distributing "other, non-dairy products".
@@TheDeadfast thats why i said "something else"
@@EnderGradYeah, but you also said probably when it is definitely.
Rockstar are (were?) a Scottish outfit and there was an extremely high profile ice cream van drug delivery ring there. en.m.wikipedia.org/wiki/Glasgow_ice_cream_wars
I remember playing VC when i was little, i passed demolition man first try actually, it was hard as hell but didn't care about it then, but when i ran out of marker missions, i really got stuck thinking there was nothing else to do so i stoped playing, it wasn't until 4 years later that i realised you were supposed to buy assets and do missions on them, i felt incredibly stupid back then.
14:30, I believe that this view happens over how games have changed in the past 30 years.
Many snes/mega drive games have a figure it out yourself way to them.
From then until now you see many games now hold your hand throughout.
We used to play vice city just to see who could out do each other out in open against 5-6stars the longest, making multiplayer activities out of a single player game.
It’s funny how we were all kids forever loving this game while most adults at that time usually hold onto older games as their favourite.
When I played it for the first time I didn't knew that the Strip Club, Cherry Popper and Boatyard had missions, went through the entire sunshine autos vehicle list to progress with missions.
Love the series! ❤
Can you please add it to playlist with rest?
Done :)
Great video and exactly what I hated while finally playing through Vice City Definitive Edition few weeks ago. Funniest thing they did not fix any of these issues in the remaster
I did not realise, I don't have to do every mission, thanks im now going to skip a few missions, I hear naval engagement is really hard. But I don't have to do it to complete the game lol.
I'm sorry but I was a bit dissapointed in this video, I was really looking forward to your insight into the mission formula, but instead it's all about minor QA issues. in practical terms none of what you mentioned is a problem since you simply google the answer when you're stuck (yes, I too was stuck with the club 300$ thing), what's more important I think is whether the missions are boring errands or if they are challenges that you can solve creatively
I've figured out ice cream business on my own during my childhood years playing GTA because my bored ass were tired of just screwing around the city so I started to do all side content missions. After selling X ice creams with ice cream truck I've figured out that something similar can be done with the strip club and that's how I was able to progress the story.
It took me ages to complete the game at the first time because: 1- I didnt knew you had to play the jingle in the ice cream van, god I didnt even knew there is a button dedicate to make the vehicles sound a horn...
2- I sucked with boat controls...
3- Never knew you had to watch a woman dancing for 5 minutes...
Yeap, the game is pretty straight forward now I HAVE ACESS TO THE INTERNET and know this stuff, thx Rockstar!!
10:48 this point right here, is a good example that it’s not as true as people think it is that you can do GTA missions almost however you want in older games. I only recently played VC for the first time, but only a very few main missions are non-liner.
It’s why I love the mission where you steal the tank, because you can kinda just go about it however.
Avery missions being optional in order to reach the final mission blows my mind lol with No Avery, you get no Leaf Links access or Haitian/Cuban missions .. did a speed run yesterday & it looks like Cortez’s last mission & the Love Fist/Biker missions aren’t needed for the final mission either lol
Being able to finish Demolition Man in the first run pretty much everytime I played Vice City (and I play every couple of years since it's been released) is one of my biggest achievements in VC :D Had no idea about the mayhem calculation in the Mitch Baker's mission though
All I can imagine people get stuck on is not knowing the left and right bumpers turn the helicopter. I remember 1000 years ago when I first played the game, trying to turn the helicopter with the analog stick.
Are there any plans for a similar video for Liberty City Stories and Vice City Stories?
They're my favorite games and I like seeing other people's perspectives on them.
Maybe, planning to do GTA3 first I think
@@englishben Looking forwards to it, GTA 3 is my fav of the PS2 era but it's got issues.
(I really wish the Islands unlocked quicker and missions had you going back and forth on the islands more, instead of the mostly linear structure where there's little reason to return to the old islands.)
where can i get the original versions of the games?
Pirate Bay
goodwill or a local game store should have ps2 copies or day 1 PC discs
the most beloved game by me, it made my childhood
Think you’ll ever make one for GTA IV? Love your videos looking forward to a San Andreas Tightened mod walkthrough video!
Maybe one day :)
GTA 4 is my favorite game so I'd probably love that video as well
gta 4 is really good but super scripted. If the missions had the same freedom as GTA 3 where it gives you an objective instead of instructions it would be perfect. GTA 4 and 5 fail you just for using the wrong car in a game called GRAND THEFT AUTO
As many of us, I dabbled in this game when I was little and recently decided to play through it as an adult. I didn't particularly find myself getting stuck, although I do have a fairly completionist mindset so I went and purchased most of the assets without being prompted to do so. I can see how this would throw players off, but I do actually enjoy when games don't hold your hand and make you explore the world and let you figure stuff out on your own.
I remember passing Messing with the Man in roughly six seconds as a kid by just throwing four molotovs right in front of me
Man, I remember failing that RC heli mission so many times. It was a beiotch. It was much easier on my more recent play-through. I loved VC, not perfect, but a great game! Spent MANY countless hours playing that on PS2.
"This is just like training!" - VCPD Officer
Gta vice city is a very fun and difficult game it can punish you for speed running and let's not forget its so difficult to track all the hidden packages all the jumps and rampages and in my life I have never finished it 100% got stuck on 99% man😢 so watch your titles carefully
When I was a kid, I didn't know how much ice cream to sell. Some dude said you need to do 150 in a row. So I passed it. Oh, if only I knew then that I needed three times less. In fact, I have no idea how I had the brains to complete the game to the end.
That V icon screwed me up as a kid. I thought something was broken in my game.
Reupload?
The 14 yo me tells you he figured out all this without guide or internet and was very intuitive
one thing to remember, for most people, they won't play these games again, so their view if it is good or bad, comes from their opinions at the time they played all those years ago.
Kinda like how 10 years ago I could spend months playing the same flash games over and over again, but now if i go and play them it doesn't feel fun.
The person who I was years ago isn't the same person I am now. What I considered good at the time isn't the same as I do now.
Vice City was really the first game for me. My friend brought me a bootleg version of the game which combained Vice City and NFS Underground. But i didnt beat the game after 6 years later but yeah i have beaten it multiple times in many different ports.
demolition man wasnt hard for me. What was nearly impossible for me was the Candy mission where you have to drop flyers from a plane. that plane is so difficult to fly and totally no clue where you are supposed to go. I solved the rescueing lance mission with a helicopter, so i always feel vindicated to see that trick as the current speedrun strat.
I disagree on the "nobody would drive around aimlessly". Back in the day this was the open world game of the day. I explored everything, mainly by doing taxi missions.
He literally says “get on a bike and go cause some mayhem” and the first thing you thought of was to shoot things with a rocket launcher
As a teen / young adult, I played San Andreas before Vice City. With the Zero missions fresh on my mind, I noped out of Vice City the moment I saw Demolition Man. Downloaded a 100% save and did nothing but free roam after that. I completed Vice City 100% just a few years ago
so after a decade of thinking I completed the game, today I find out, I haven't.
*Just like I've said Vice City stories is even more 80s - esque (than the original VC)* ❤️
*It's an underestimated classic*
*Original VC is an undeniable classic as a Teenager I did recall the probs that I only had with the "Messing with the man" mission objective other than that Tommy ain't able to swim and in the game's "book"/ instruction it is explained ti not approach the water 'cos its infested with sharks, umm if they'd program sharks being a danger to the player it'd be a lotta more understandable and it'd would look better also If the game would have the features originally planned for it, that unfortunately has been cut, all of those things that I've mentioned would make it even a better game*
Someone needs to calculate how many times the shots/animation in the strip club loop in the time it take to spend $300. Ain't nobody who isn't a 13 year old boy in 2002 keep staring that long by chance.
7:10 I never understood the point of that pre-cutscene with the Limo spawning before the actual cutscene.
Because the limo isn’t there before the cutscene starts. 😊
Damn good video Mr Ben!❤
R.I.P Harry and Lee, no one ever mentions them lol
15:53 What is Tommys arm doing? lol
8:51 Is any new player stupid or something?
16:10 You can turn off the jingle.
Great video Ben
Starting my comment at the start of the video, we'll see how this goes. Oh great video, that's pretty much it.
Vice City is my favorite game in series. But there is objective fact - this game is just DLC for GTA 3. Outside of some new mechanics, this game is basically GTA 3-2.
I love how you decided that the strip club scene is the only one worthy of being shown in proper aspect ratio
Cop land is the hardest mission for me!!
Its only my favorite because i never had a chance to play it as a child. For some reason, san Andreas amd III, no problem. But i could never get my hands on VC
I always enjoy these devil's advocate videos!
watched you san andreas video and was waiting for this
I feel like speed running GTA is just not how the game is meant to be played. I always felt like GTA is like watching a movie, except you're controlling the main character in said movie. The storylines of GTA Vice City and San Andreas are quite honestly Hollywood-tier (obviously needing more filler scenes and dialogue for an actual movie, but you get the point). The challenges you come across in these games add to the rewarding feeling to finally beating a difficult mission.
dont save at the business that you run especially the Ice cream factory. they will break your save file overtime and make it crash everytime you load the game
I believe that was only a PS2 thing, but a good point nonetheless :)
@@englishben It happened to me on pc and it can litteraly happen at random. I saved there multiple times from half way into the game and by the mission Keep Your Friends Close it started happening
this all makes the game better
to be fair the 3d games had more freedom than the new ones where it gives you a mission objective instead of instructions. GTA 4 and 5 are so scripted they fail you just for using the wrong car in a game called GRAND THEFT AUTO
The game is so clunky control wise, its a good game but so difficult because of the controls.
GET THE PITCHFORKS GUYS!
Half of VC missions are asset missions that's the worst part in my op about the game
how was demolition man remotely hard? if you were over the age of 10 and had at least an average iq and mechanical skills, it was just another mission. I remember being a kid and finding no issue in completing it both on console and on PC
Discussion in the past would also say that this is one of the harder missions. Now wether or not someone has easy capabilities to pass it or not is different. Id say most would not be able at first since as he says, the chopper controls like garbage.
Plus it is a difficulty spike considering first half of VC is generally a simple game with maybe Death Row being hard.
Recently I beat that mission on mobile VC and it took me one try lol, it's really not hard. I'd argue Vice City is probably the easiest GTA of the 3D and HD eras
The issue is that you get thrown into cold water and need to learn completely new mechanics for just one mission. I'm pretty sure you never touch a heli before you get demolition man. Rockstar should have put it deeper into late game with some prior flying practice and it would be fine.
@@VivaLaRazsa also flying wasnt even a thing in GTA 3
IV untouchable 🐐🐐🐐
I'm one of those peoples who probably never understands why exactly people suck at Demolition Man and find it almost impossible to complete. Could it be that I: a) was 18 when I played this for the first time in 2013, on PS2(, then only some 7 or so years later on PC for the first time) - b) actually read all the instructions the game gave me - c) had no issues controlling the thing (even later on PC with using those default keybinds, YES) - d) never had pretty much less than 1:30 time left when at the end - e) never found it hard. And the basterd of DE gave the player even more time to do this already too easy mission (seen footages).
Pretty much the only difficult RC missions are Bombs Away! and the beach RC race. Sue me peoples if you dare. There are way harder missions than Demolition Man in the game.
Smh should have remade all footage with the DE.
Next gen youtube friendly remaster.
cool vid. very intredasting. eben4ever
Why GTA: Vice City Bengali Edition Isn't As Good As You Think
Respectfully, Ben, bollocks. Regards, my childhood.
Hi Ben, you know despite People Complaining about the Definitive edition, I think all three games
still look better than the original versions, especially Vice City, It looks more fresh, crisp looking.
But that helicopter Mission was still a real bruit to complete though, 6 attempts it took me, do you
remember when we would throw the joypad in temper LOL, I don't do it anymore, Cost's to much to
Replace the Joypads HAA HA, Maybe you Didn't, But i knew People that did, It was sure Funny to see,
Especially when you knew you could do the mission easy peasy,LOL. I know what you mean though
about Driving round not knowing what the hell your suppose to do, I did the exact same thing with
Sanandreas, I thought it was the end of the game, But still kinda Knew it wasn't Cause there wasn't
any credits or nothing, Any way, I don't hate on you man, you make some good points my friend,
they did test you at times to the point of making you throw the Joypad up the wall, Mabey they made
the games like it on purpose, to make the game last longer, and make our hair go grey a lot quicker LOL.
Are you Exited for the new GTA6, i don't know myself, I just hope they don't make it an online only game.
Great Video pall, I thought you made some good points,