Joshua Schmidt Reacts to SHOULD YU-GI-OH HAVE SET ROTATION? - Magical Hats

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  • čas přidán 16. 04. 2023
  • Original Video: • SHOULD YU-GI-OH HAVE S...
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    #JoshuaSchmidt #stream #yugioh

Komentáře • 657

  • @traplover6357
    @traplover6357 Před rokem +95

    "Your friends don't rotate" killed me ☠️

    • @embDBA
      @embDBA Před rokem +12

      My friends rotate Joel

    • @arrownoir
      @arrownoir Před 5 měsíci

      My friends have been rotating since childhood.

  • @elin111
    @elin111 Před rokem +82

    The big thing that people fail to understand about multiple formats is that they have this "You have to pick one and only one" mindset. You wouldn't divide much when a lot if not most people would just play both options.

    • @trokolisz3702
      @trokolisz3702 Před rokem +30

      Yeah, i really don't understand coders argument? oh no i can't play my pet deck... yes you can, just in another format. Also just becouse you play Master Duel you can still go to a tcg ycs. Its sad to see how little they understand it.

    • @Heyhowsitgoin999
      @Heyhowsitgoin999 Před rokem +8

      @@trokolisz3702 uhhhh pretty sure he can't got to any YCS because he's currently on the ban list.

    • @Jaice00
      @Jaice00 Před rokem +20

      because keeping up with multiple formats can be expensive

    • @BlindOracle00
      @BlindOracle00 Před rokem +13

      and most people that play yugioh already have several decks. why is it such a hard concept for people to have those decks but for multiple formats.

    • @Mekmassimochannel
      @Mekmassimochannel Před rokem +5

      ​@@Heyhowsitgoin999 "Your friends don't rotate" but they certainly can get put on the banlist

  • @razzelnuts
    @razzelnuts Před rokem +104

    Duel devastator was a great release that printed a ton of staples for people to use. Imagine getting one of those boxes every year full of staple cards to prepare you for the next format!

    • @poeskey
      @poeskey Před rokem +6

      for real, anyone who bought out the duel devastators made bank by holding them.

    • @Alex-Omega
      @Alex-Omega Před rokem +9

      Fun Fact. Duel Devestator was actually a flop and didnt sell well. There wont be a set like that again any soon

    • @ducky36F
      @ducky36F Před rokem +1

      @@Alex-Omega all that went through the minds of yugioh players at the time was “I’ve already got those cards”. Smh

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 Před rokem +1

      ​@@Alex-Omega Source?

    • @masterdon187
      @masterdon187 Před rokem +1

      When I first got back to Yu-Gi-Oh around 2019 that's the first thing I bought. So it's a great investment for returning players as well

  • @kappamaster7179
    @kappamaster7179 Před rokem +52

    there is also the concept of "basic set", basically an old set that never rotates out. If anime cards are important then they can just make it so dark magician and blue eyes never rotate out, and some basic staples like MST or sth.

    • @cragl3yman343
      @cragl3yman343 Před rokem +5

      That is indeed what the CORE set is for!

    • @applejhon8308
      @applejhon8308 Před 9 měsíci

      The issue is there are more popular archetypes then just DM and blue eyes. A lot more.

    • @hihi123hiful
      @hihi123hiful Před 8 měsíci +2

      @@applejhon8308 There are popular archetypes in magic that rotated out, its fine. They come back eventually or you find another fun archetype. And its not like the decks fade away once the sets rotate. You can play it in a different format. Its also pretty hype when an archetype you like comes back.

    • @applejhon8308
      @applejhon8308 Před 8 měsíci

      @@hihi123hiful Archetypes in yugioh are very different from Archetypes in magic from what I understand. In yugioh archetype refers to a set of cards that either share the same "group" name or mention each other in their effects. Archetypes can differ wildy and often revolve around certain gimmicks built into their effects. Oh and there are a LOT of Archetypes.

    • @NeoBoneGirl
      @NeoBoneGirl Před 5 měsíci

      @@applejhon8308Sure but at the end of the day, like MBT and kinda Gage said, those archetypes just get the shit kicked out of them

  • @MeeTonToE
    @MeeTonToE Před rokem +148

    I think an underrated aspect of set rotation is the impact is has on sealed play. With rotating set design, there's a greater focus on making sets individually playable without having to comb through old sets with cards that never got reprinted.

    • @PitouTV
      @PitouTV Před rokem +19

      The infinite amounts of yugioh roulette various other series on CZcams just show how much yugioh players want a sealed format

    • @alphariusomegon8507
      @alphariusomegon8507 Před 11 měsíci

      @@PitouTV

    • @xCorvus7x
      @xCorvus7x Před 11 měsíci +1

      But that is one of the things that make sealed formats more interesting.
      By having access to staple cards in every set, or designing for new sets their own staple cards that basically do the same as the staple cards from older sets, sealed formats become a lot less restrictive and less challenging.
      Since staples are generically good, this also makes the decks that come out of sealed play more bland.
      Having some sets that cannot really produce workable decks at all is definitely a sacrifice worth making to have this room for creative play.

    • @LordKenntax
      @LordKenntax Před 11 měsíci

      ​@@xCorvus7xeven if you take sets like the mega tins with mostly only staples you won't get enough of everything or even the most. I bought 12 last year and not pulled a single handtrap 3 times. 1 ash, 1 nib only from 12 boxes. This is crazy! I'm definitely for a healthy set rotation with no short prints.

    • @xCorvus7x
      @xCorvus7x Před 11 měsíci +1

      @@LordKenntax Pardon, what's your point?
      You're mixing set design with what one can pull within a limited (and over all relatively small) number of products from that set.
      If you're limited to such a small amount of product, having comparable staples in each set won't do you any more good than simply playing a historic format.
      The unique aspect of sealed play is precisely the absence of such staples because they do not exist at all in the set of choice.

  • @TheDjdeath45
    @TheDjdeath45 Před rokem +58

    "Why is it the final episode" same energy here

    • @sammydray5919
      @sammydray5919 Před rokem +5

      This episode was kinda miserable to sit through because MBT was the only one who knew anything about the topic and the other three were just unwilling to do some basic research or just listen at all. This episode made me kinda glad this episode was the last one lol

    • @frankunodostres473
      @frankunodostres473 Před rokem +2

      it would be better if they "rotated" guests lol
      have josh or jesse or someone else on each week.

    • @shipu302
      @shipu302 Před rokem +7

      @@sammydray5919 At least Gage was trying to have a proper discussion with MBT. Farfa and Coder were ones who kept yelling without even attempting to listen.

    • @sammydray5919
      @sammydray5919 Před rokem +1

      @@shipu302 Yeah its wild that out of all the guests, Gage came off as the most sane one lmao

    • @Pedro-ho2xj
      @Pedro-ho2xj Před rokem

      ​@@shipu302 it was funny until you remember people use reasonings like this with every aspect of their lives.

  • @applenaught6768
    @applenaught6768 Před rokem +289

    You have no idea how frustrating it was listening to coder throw out problems with rotation that WOTC solved like 20 years ago.

    • @leaderlegion1
      @leaderlegion1 Před rokem +107

      The BEST part is that it's obvious Coders main complaint is "I can't play my suboptimal rogue deck from x years ago!" as the man just wants to play unchained.
      BUT in set rotation ROGUE DECKS ARE BETTER IN ETERNAL FORMATS, that's the reason why in magic eternal formats like modern there are 4000 different deck that do MUCH better than rogue Yugioh decks! BECUASE POWER CREEP ISN'T OUT OF CONTROL.
      I swear Yugioh players are have stockholm syndrome with power creep.

    • @engiopdf8745
      @engiopdf8745 Před rokem +75

      Saying WotC solved powercreep with set rotation is incredibly disingenuous (seriously this is a take I only ever hear when people are comparing MtG to other games, never in the context of discussing MtG on its own). Even in MtG, powercreep perpetually occurs because from set to set, cards generally have to be better or they won't sell. It doesn't matter cards will rotate out in 2 years when cards 4 months from now will be competing with them.
      Set rotation in MtG was established for the same reason YuGiOh's restricted list was expanded to the F&L list, because the game's formative years resulted in a fuckton of staples that would just scale forever and never plausibly go away. Under modern design for any game, rotation isn't the solution people are acting like it is, that's what the banlist does. In fact, heavy reliance on rotation is exactly why the Pokemon TCG is borderline unplayable, because many cards just don't get banned with inevitable rotation being used as the justification.

    • @Pedro-ho2xj
      @Pedro-ho2xj Před rokem +17

      ​@@engiopdf8745 power creep still happens, but you can find plenty of decks from older formats without a single card released in the last 4 years.

    • @Insulin_Ingo
      @Insulin_Ingo Před rokem +6

      @@Pedro-ho2xj where? Certainly not in Modern

    • @Pedro-ho2xj
      @Pedro-ho2xj Před rokem +14

      @@Insulin_Ingo reminder that Modern Horizons is not part of any rotating format, but that's my b for not clarifyng

  • @Ragnarok540
    @Ragnarok540 Před rokem +103

    Josh: Rotation is not as bad as it sounds.
    Also Josh: NOOOOO MBT Please don't rotate this series!

    • @Rahochusosu
      @Rahochusosu Před rokem +4

      He will prove his point by milking the next series just as much as this one c: I hope its good!

    • @Ragnarok540
      @Ragnarok540 Před rokem +6

      @@Rahochusosu it would be better if he gets invited to participate in that series instead of just reacting to it.

    • @totalwartimelapses6359
      @totalwartimelapses6359 Před rokem +2

      Because MBT's series hasn't reached a critical point of power creep, Josh wants more episodes printed before a rotation is needed

    • @alphariusomegon8507
      @alphariusomegon8507 Před 11 měsíci

      @@totalwartimelapses6359

    • @alphariusomegon8507
      @alphariusomegon8507 Před 11 měsíci

      @@totalwartimelapses6359

  • @solobugg5087
    @solobugg5087 Před rokem +121

    "If they did set rotation properly, it would be sick."
    I'm sure if Konami did a better job at managing the banlist, it would also be sick.

    • @BramLastname
      @BramLastname Před rokem +22

      It wouldn't solve the new players issue

    • @SDREHXC
      @SDREHXC Před rokem +3

      Exactly. If konami did set rotation “properly” (which isn’t even a defined thing and is probably different for everybody) it *would* be sick. They *won’t* do it properly though, I don’t even know if it *can* be done properly.

    • @BramLastname
      @BramLastname Před rokem +3

      @@SDREHXC actually it is defined,
      It's not scientifically bullet proof,
      But there's industry standards for set rotation.
      Firstly, set rotation spans at least 2 years and doesn't happen in the first 3 years unless the player base demands it.
      Secondly, reprints of cards that have been rotated or are rotating out soon are reprinted in the yearly reprint set and remain legal until the set rotates out.
      Thirdly, if you're using hard rotation (aka every rotation rotates half or more of the available cards) after every rotation is a core set and/or reprint set to flesh out the early post-rotation format a bit more.
      However if you're using soft rotation this generally isn't necessary as there's always roughly (or exactly) the same amount of sets.
      Finally, set rotation should be accompanied by a legacy format that allows cards from all sets to be used (unless major design changes make it too difficult if not outright impossible to keep them legal.)

    • @Daipnemon
      @Daipnemon Před rokem +8

      @@BramLastname Set rotation is exactly the reason why so many card games die after two years, even if we got a lot of new players with set rotation as soon all the card those players got became illegal most of them would just quit lol

    • @BramLastname
      @BramLastname Před rokem +4

      @@Daipnemon I literally said "no set rotation for the first 3 years"

  • @duskframe7331
    @duskframe7331 Před rokem +13

    okay im starting to come around on the idea of set rotation, my main point against it was always old archetypes that i like but the idea that they could release a new set and makes something like worms playable sounds amazingly fun

    • @megaspacewaffles
      @megaspacewaffles Před rokem +3

      Only for worms to be good for one format before they’re. A. Rotated out or power crept to hell.
      I think the issue I see is.
      Konami would probably never rerelease archetypes like worms if set rotation exited. You know for a fact we’d almost exclusively anime decks

    • @Yous0147
      @Yous0147 Před rokem

      The problem with the argument for set rotation is it actually won't level the playing field. Seeing what has actually happened with Pokemon and MTG among other games, it's been the opposite. The problematic power cards are rarely ever old cards, and when it is they're usually better handled being banned. It's usually newer cards that are the problem, set rotation bans all old cards, so when they design new sets they still have to content with the newer more power crept cards. In fact it exacerbates power creep because they ONLY have to design with and against those cards in mind, whereas before you could at least have some cards with lower or higher power level map to higher and lower power level cards from older sets, that's just not an option anymore.
      Look at it visually, these are sets overall power level released in order:
      1 -> 2 -> 2 -> 3 -> 4 -> 4 -> 5
      The only legal sets are the 4 last ones:
      3 -> 4 -> 4 -> 5
      But let's say you want to go back to a power level of 2 next set:
      (3 ->) 4 -> 4 -> 5 -> 2
      It simply won't work. No one will play it because a power level of 2 against 5 (think like Melfy against Tear or something) is just as ridiculous as just releasing power level 2 cards on a set today. So realistically the next set will be 4, 5 or 6 which is exactly the same as today.

    • @shanatokisaki4596
      @shanatokisaki4596 Před 11 měsíci +1

      @@Yous0147 Actually some of the most broken sets in magic's history are from the late 90s known as the urza block and many cards had to be banned from it, as for the power creep that is going on in magic atm its because wizards isn't designing for standard they are designing for commander an eternal format. If you ask many players that have been playing magic for a very long time some of their favorite formats were like innistrad the first time which yes added a couple eternal cards to the other formats but since then have been power crept, not because of standard players wanting stronger cards but because wizards wanted to cater to commander players.

    • @Yous0147
      @Yous0147 Před 11 měsíci

      @@shanatokisaki4596 Thanks for the writeup. I know about the urza block, it mirrors old cards like painful choice in Yugioh. Many of those cards are banned even in eternal and all in modern, so they're not a problem that rotation would even be touching upon let alone fixing. They're designing cards for commander for sure, but I'd argue it's correlation not causation. Cards that are broken in standard are broken in commander too, what they're doing is really just designing format warping cards that act as chase cards for a set, something they've always done that rotation will not fix. It's the reason why Jace the Mind Sculptor was dominating his block despite being a planeswalker. If you look at their product line wholistically, you'll see they're amping up power level left and right, that's both in commander products and outside of it.

  • @Frame206a
    @Frame206a Před rokem +12

    There's actually an Official Set Rotation that happened in the OCG Asia outside Japan, It's called ”SP Format” From DUEA to SHIV, (and all side sets in between) this is the only Format you can play competitively there at the time, and everyone hated it, you also cannot use Promo cards that are only available in Japan despite being also OCG.

    • @rjknapp7459
      @rjknapp7459 Před rokem +23

      An issue that MBT has brought up elsewhere is: YGO sets are not designed for set rotation to exist. YGO sets currently are designed with the idea that you get whatever glue you need from elsewhere (e.g. Imperm and Effect Veiler are often not included in core sets). Magic sets are designed so that every set has some form of negation, some kinda of field wipe, some form of removal or other response (for every color).
      This has to happen alongside more fluid design decisions, whereas YGO currently balances using locks (type-locking, name-locking, attribute-locking, sometimes level-locking), and features name-based archetypes rather than keyword or playstyle based archetypes, which leads to an issue where a Magic set may support, idk, discarding as a playstyle, for several sets, whereas in YGO, it may get support in one set, then the next set, then not again for years. Or be dependent on a card from that same archetype not available in the current rotation, which could be solved by reprinting that card *into* the current rotation in advance, which you would do if managing a game that has set rotation.

    • @connermorgan9223
      @connermorgan9223 Před 4 měsíci +1

      Obviously sets would have to be designed with set rotation in mind.

  • @lozdbzmario
    @lozdbzmario Před rokem +16

    As long as "legacy" is a format that isn't ignored (like it is in mtg), I would be happy to have set rotation added to yugioh.

    • @diamonddudeygo
      @diamonddudeygo Před rokem +10

      I think the problem with Legacy is MTG has cards they can't reprint, not the gameplay itself. Legacy is super popular in Magic Online, it's just hard to justify paying rent money for a single dual land, especially when decks often require 5-6 to function.

    • @invertbrid
      @invertbrid Před rokem +1

      Legacy is where u can see magic gameplay fast enough u can get win in less than 5 turns. And there are some powerful cards that can negate ur play without using manas / destroy ur land etc. Also combo complicated and long enough like YGO combo where u can otk ur opp within turn 2-3 iirc (storm something i forgot the name). Lot of pseudo tutor cards too, just like YGO.
      Its entire different game than standard. I do like legacy too when my friend was really into it few years back, he sometimes lent me some decks to play with him. As YGO player i cam say i enjoy it quite a bit.
      But yea problem is budgets, coz like guy above said, they dont reprint lot of powerful cards thats in reserve list, like dual lands etc. So irl, they become rather dead format coz not that many ppl can even afford to play it.

    • @Yous0147
      @Yous0147 Před rokem +1

      Set rotation necessatates that legacy becomes inferior in balance. The cards that are designed for standard set rotation will have to ignore legacy cards, otherwise it would defeat the purpose of a rotation in the first place. Since those cards are legal in legacy too though, bonkers combos will happen it's only a matter of time. So the only option would be to then ban those cards in legacy, but no company is realistically going to ban new product unless if it's seriously damaging bottom line. So even by virtually being there, set rotation will make legacy inferior. Beyond that, you can't expect Konami to expend more money on actually handling game balance for 2 formats, when their goal with set rotation would be to retain monetary gain.

    • @iBloodxHunter
      @iBloodxHunter Před 6 měsíci +1

      @@Yous0147 Yugioh doesn't even have that luxury. If they introduce rotation they MUST print full decks in play groups for curated formats with new cards and selected generics smattered in.

    • @josephcourtright8071
      @josephcourtright8071 Před 25 dny

      @@invertbrid That's not true at all. There was a turn 2 kill in standard not too long ago. It was jank. But it was a turn 2 kill.

  • @kingjaeher
    @kingjaeher Před rokem +14

    We've seen rotation in forms like the "Sealed Only Battle Pack" sets where they existed as a 100 card pool but that sample size is too small. I think Nadir has the right approach to it where it becomes 2 different formats similarly to the other games. Having a standard and then an extended (like Pokemon) would still have players playing both. Either way, power creep has gone too far in YGO and it's incredibly draining for everyone to play/create.

  • @ChaoticSynergist
    @ChaoticSynergist Před rokem +5

    tbh the biggest issue with set rotation in terms of yugioh that the other card games dont have is how archetypes work and how much support there is for anime only archetypes.
    it would turn really stale format after format when they keep reprinting all of DMG, Blue eyes, HEROs and every other fan favorite to be playable and legal to get the anime fans in there. IMO it would end up being very stale as well. Thats not to mention how the TCG loves to nickle and dime people with rarity bumps either with the product themselves with pull rarity or in the secondary market with pricing.
    With how archetypes are setup its very fair to say while they can reprint certain ones its also fairly easy to say theres a lot of player favorites that would probably never see a return. Like sure blackwings will probably be reprinted to some degree when they drop the anime pandering set every format but could you really say the same of Nekroz, (a notable archetype that is one of the last of its era to never get any form of direct legacy support?) or even something like Earth Machine in which its legacy of a card pool over the recent modern era has come together to make a really fun combo deck that isnt tied to all cards in a deck being "X" name?
    I think farfa's opinion is pretty based, if you were to implement set rotation as a side format it would be fine imo. but then you would need to support that format either in its own contained product or just have the actual will to support it in general.
    I wouldnt have faith in Konami to do set rotation properly, its more than likely you would see still the same power creep but they forget to print easily accessible counters or those same counters would just be rarity bumped to hell and back to make it inaccessible to newer players anyways. Hell Pokemon has set rotation and there's entire videos out there on how pokemon has been power crept since its inception.
    and hot take: as much as someone wants to go to bat for the yu gi boomers in the audience, i stopped playing mid 2014 due to money issues, i had to sell my entire collection. My knowledge at the time was like Shaddolls and and artifacts at full power, back when people still played traps competitively because they werent considered too slow to use. Never have I once at that point used a pendulum card or even synchro summoned (at the time i thought synchro was annoying because math hard). I had never even played a competent combo deck either since i started playing back then at the ass end of D ruler format with like babys first deck of normal summons and tributes before i moved onto playing shaddolls.
    I came back late TOSS format and picked up orcust a fun combo deck and learnt it. it was never that hard nor was it difficulty to understand what a link monster was or its summon. Yugioh has a lot of moving parts but lets not pretend its a complicated game to play. People just get scared off when they see the extra deck has like 4 colors in it and shit themselves.
    Konami having side events for older formats is the ideal way to go, they at best just need to adjust the bad parts of those formats away and then print product so people can actually play them. Cause theres no point in having the YCS Nekroz if the cards you need to play them are all 8 years old and limited in their copy count.

  • @NARFNra
    @NARFNra Před rokem +9

    I think YGO actually does something a lot like Set Rotation in that they occasionally make games like Duel Links or Speed Duels, which essentially rotate out the entire format and start again at low power. I think in both cases they're designed to try to appeal to an audience that doesn't want to keep up with the insane complexity of the current game, and it basically is Konami trying to do the same thing without actually having to do rotation. I think it'd be nice if there was a supported IRL format like that, or at least on MD or something that's a little less gacha-y than DL.

    • @trokolisz3702
      @trokolisz3702 Před rokem +1

      thats not what set rotation is, set rotation would be keeping only the newest cards and some, while both Duel links and speed duels just start from begining.

    • @comettcg8830
      @comettcg8830 Před rokem

      agree, duel link, speed duel, and rush duel for me is a way for konami to refresh their cardpool, but the thing is, they are outside the main game, need other options for the main game

  • @easyygo3008
    @easyygo3008 Před rokem +18

    I disagree.
    Set rotation in pokemon isn't combating powercreep nor card complexity. Look at all of those 200+ hp basics.
    It isn't upping the headcount at events either. It can work, but f&l works fine aswell.

    • @geek593
      @geek593 Před rokem +2

      Pokémon's power creep seems to be an era lurch forward into a new way of designing the game. It seems to be them deliberately trying to up numbers to make the gameplay of "big number crash into other big number" a real gameplay mode.

    • @Chiffonaise
      @Chiffonaise Před rokem

      It's not exactly well known in the west, but PTCG was not developed with rotation in mind...until 2019 technically.
      Creatures creates cards primarily with the Japanese format in mind (think "OCG" vs. "TCG"), and set rotation was formally implemented only recently in 2019 with the start of Sword & Shield. Before, they were basically soft rebooting the game every couple of series, similar to what Cardfight!! Vanguard does as well as supporting multiple constructed formats at once, which means that the legal card pool was often much larger and static for longer than a normal rotating format.

  • @ChrisSaur
    @ChrisSaur Před rokem +20

    I came back to paper-ygo the moment master duel dropped. Before that i played 4 years of magic the gathering starting by playing standard format working my way back in time to play modern format.
    There are definitly some benefits about set rotation but in retrospect i really hate rotation. Every single set as the potention to shake up the meta in a way to make your deck irrelevant. "But its the same in YGO!" Yes but the cards you bought don't expire after 1-2 years. There are so many cards in my staple box from that time that cost me over 10€/copy that will never see any play in any format ever again. This fact dropped their price to cents...
    Yes you should bring old decks to compeditiv events in YGO if you want to win. But if you want you can.
    The point about different format at a YCS event is really something that annoyed the shit out of me with magic events. The way they structured it you have to play all these formats to compete at a compeditive level. You have to play shit like draft/standard/modern/sealed/teamevents all that bullshit at the same time. I can't be informed or even interested in that many formats at the same time, how would i even come close to optimising all of these at the same time... Also maybe you are in a position where you cant travel far for events and the ycs that is finaly close enough to you is a format you hate. In mtg they don't do more tournaments because of the different formats they just rotate through the formats with no extra tournaments.
    I hope rotation will never be a thing in YGO with standard sets. Just use Timewizard formats or stuff like speed duel for that. I couldn't care less if there is rotation in speed duel but leave real ygo alone.

    • @LamunesADV
      @LamunesADV Před rokem +7

      I have a similar problem with Rotation. And i played a lot of Magic and Pokemon (and Heartstone) and all had rotation. I hate it
      And they don't even fixed the Powercreep of the game. In pokemon we got some mons that put old staples to shame. The game is getting more and more bonkers WITH rotation (and a friend said to me Magic is the same. Some cards now shitstomps some broken old cards, but idk, i dropped Magic 10y ago)

    • @comettcg8830
      @comettcg8830 Před rokem +1

      those issues are valid, and I don't think to slap just rotation would be good for yugioh. but I think yugioh is in dire need to refresh the cardpool, at least for alternative constructed format, time wizard are nice, but the static cardpool is one thing that make it not so refreshing

    • @LamunesADV
      @LamunesADV Před rokem

      @@comettcg8830 True. It is a real shame they do not support alternative formats. They talked about it, ok... that's cool... i guess, but only talking about is not really supporting it.
      It could be something cool if someone was in charge of TimeWizard with Banlists and Adding/Removing cards from different old sets. Without it is just be "here's the format, now do whatever while we big bois think about the real deal"

    • @ThatOneWeirdFlex
      @ThatOneWeirdFlex Před 2 měsíci

      Counter point: Kash is ass, even with all its names at 3 and Tear still tops over 2 years after all but one of its major pieces got banned or limited. The issue arises when only when something is so heavily overtuned that it hurts the rest of the format.

  • @DarkyMcSadSad
    @DarkyMcSadSad Před 11 měsíci +3

    20:00 "the game can't get much faster" current trajectory seems like both players play on turn 1 and try to ftk each other. See lab EEV on turn 0 or tear winda locking turn 0

    • @flamvellyt1910
      @flamvellyt1910 Před 5 měsíci

      Those things barely happened. Its only happening if a player drew infinite gas

  • @Diego-vt3kv
    @Diego-vt3kv Před rokem

    Yo where did Joseph get that lulu shirt i want one

  • @galthram6099
    @galthram6099 Před rokem +1

    If there is rotation, how am I summoning Jowgen and setting 4?

  • @GrantRobertPotter
    @GrantRobertPotter Před rokem +2

    I hold that there should be at least one episode where eveyone was the imposter

  • @robertflintoft5614
    @robertflintoft5614 Před rokem +4

    In the world where rotation came in I think a big challenge would be where to set the games power level. I think getting agreement on that would be crazy hard. Not that it's any better to keep trying to print crazier stuff every year haha

  • @mauwus4322
    @mauwus4322 Před rokem +2

    I don't quite agree with the fact that we can't combat first turn powercreep, a big thing that has been lacking is going second powercreep.
    And I don't mean outside of engine boardbreakers. I want more in-engine cards that have additional functions going second, things like in-engine HTs (like Havnis or the Bystials), cards that function better going second (Mole Cricket or even Shaddoll fusion) or, and this may be my own wild idea, cards that have an effect when they're negated.
    Imagine a Stratos that upon negation pops a card, that way your opponent has a choice between letting you search, negate it once and deal with the pop, or negate it twice and risk running out of negates.
    Going second powercreep is wholly underexplored right now but I believe we're on a turning point where it might be blown open. A lot of the cards I mentioned in the previous paragraph are relatively recent but were/are critical parts of their decks so I believe they'll set a precedent for future card design.

    • @some2043
      @some2043 Před 6 měsíci

      I believe arc v had an archetype that gets different effect when they are negated
      And say konami you cowards give me that with abyss actor treatment

    • @ThatOneWeirdFlex
      @ThatOneWeirdFlex Před 2 měsíci +1

      Kash already does this since they all have effects revolving around your opponent activating ANY monster effect, including negates.

  • @DuressPls
    @DuressPls Před rokem

    Watching this after the actual video feels like exiting an asylum jesus thank you

  • @robertbauerle5592
    @robertbauerle5592 Před rokem +15

    I play both magic and yugioh. The community in magic isn’t really split. Most players play multiple formats. Standard, modern, pioneer, and commander are some of the more popular ones. There’s also a lot of fun formats like pauper (common cards only) that are less competitive but still very popular. A lot of players will buy cards for both standard, and modern, and also commander. Each of those formats uses a lot of different cards, the speed and nuances are different in each so it’s common that players play all of them, which actually ends up with wotc making more money overall, and the players have more fun. If you get sick of modern you start focusing on standard, and vice versa. There’s never an opportunity to take a break from the game, you just take a break from the format instead.

    • @robertbauerle5592
      @robertbauerle5592 Před rokem +5

      As a follow up, here’s what usually happens for new players:
      You start with standard because it’s the slowest and simplest format, you don’t have to learn thirty thousand cards, only like a couple hundred (the viable ones).
      You get more familiar with the mechanics of the game and branch out into older formats with much larger and larger card pools.
      You end up playing legacy, legacy cubes, or commander. These are all eternal formats where all cards are legal, aside from the ones on the banlist.
      I think yugioh would end up working the same way. We would get new packs with cards exclusively for the eternal formats, and other cards that are in the standard rotation sets are legal in both standard and the eternal formats. Usually the standard cards aren’t great in eternal formats, but sometimes they are, even eternal format players in magic look forward to standard sets and look for the hidden gems that are playable in eternal formats (there’s always a few)

    • @easyygo3008
      @easyygo3008 Před rokem +7

      This doesn't work with yugioh. We have speed duel format and it sells nothing.
      Time wizard format isn't popular either

    • @noisepollution4473
      @noisepollution4473 Před rokem +3

      @@easyygo3008 That issue is with how Konami supports their formats, imo. None of the main events at any event are anything but Advanced. Like, in MTG, if you go to Worlds, you often have to play multiple formats in the same tournament. There will be a draft portion, and then top 8 will be one of the main constructed formats. Stuff like that happens all the time. If you go to a major MTG event, you will be playing whatever format is run at that event if you're playing in the main event. If you go to a YCS, you will be playing Advanced in the main event. Period. There are side events playing other formats, but if you want to play competitively, you have one format to choose from. That really hurts people's perceptions of the alternative formats. It makes them all feel unofficial, or casual. That feeling of "speed duels is a casual format" contributes to people not caring about it.
      As the OP said, in MTG's case, it doesn't even really split the playerbase. MTG makes it clear that most of their major formats matter, and as such, if you decide tomorrow to start playing Modern, you're not going to feel like you're playuing a weird, side version of MTG.
      I don't know YGO well enough to argue anything further than that, but I feel like "format that Konami marketed as a casual format didn't perform well" is not an argument against set rotation being a thing.
      This is not me necessarily even arguing in favor of set rotation in YGO. I am too new to the game to have an opinion on that that I could actually defend. But I think only seeing set rotation from the context of YGO exactly as it is played now, but with less cards, is just not what set rotation actually would be. They'd have to restructure events and change the way they design cards and sets as a whole. Is that actually a good idea? Is it worth investing the R&D resources into something like that that has the potential to backfire if mishandled? Honestly, it's probably not. But if Konami did implement set rotation, it wouldn't be "you can play this at side events but all the real competition is in Advanced." They would... actually market it and attempt to make it a thing. Because set rotation would be a much more "all-in" change to YGO design than Speed Duels existing off to the side would be.

    • @anon2447
      @anon2447 Před rokem +1

      @@easyygo3008 tf are you talking about? Edison is officially supported now and the Edison tables at the last YCS had more players than the modern formats

    • @easyygo3008
      @easyygo3008 Před rokem +5

      @@anon2447
      Lmao no it doesn't, main event had way more atendees. Stop making BS up when we can factually check it

  • @dracoblizzard7944
    @dracoblizzard7944 Před rokem +5

    I feel unable to comment on this discussion, on the one hand the arguments for set rotation sound perfectly valid, but on the other hand, I literally cannot imagine the game without the ability to think back to old cards. I don't believe Konami is a good enough company to actually manage a set rotation format properly, but even if they could, they would bring back staples. They would bring back what they plan to give legacy support. They would never bring back that one card that you think has a super cool synergy. Everyone is thinking of handtraps, board breakers, removal, and depending on the format, combat tricks, tribute fodder, or stall cards. No one is thinking of bringing back Shinobi Necro, Mad Mauler, and Doomking Balerdrotch for some fun zombie mill pile. Those decks will just never be able to exist. No one would've been playing lightsworns in grass shadoll infernoid decks, because the idea of that deck probably wasn't interesting enough for whoever is managing the format. No one would've been trying to activate Kyoto Waterfront and special summon Gamaciel from hand with Saryuja in early link format. Sure, the kaijus might stick in the game, but there's not enough room to keep every card that could be interesting. Just because there are only a handful of legacy cards that are actually good, doesn't mean there is a lack of legacy cards that might be interesting.

  • @vaxel0068
    @vaxel0068 Před rokem +13

    I stopped playing both pokemon and MTG because of set rotation. Specially in MTG, singles were too expensive; like kashtira on release expensive, then the format rotated and my deck was unplayable so I thought to play commander only to find out that it's even more expensive, so it wasn't really on my best interest to keep playing.

    • @BramLastname
      @BramLastname Před rokem

      You don't need to buy the most expensive cards if you don't play at the highest level,
      Set rotation or not people get priced out of the game.

    • @BlindOracle00
      @BlindOracle00 Před rokem

      as someone that played standard magic. when my deck rotated i just shrugged and started playing it in modern.

    • @rocapbg9518
      @rocapbg9518 Před rokem +2

      Damn, I wonder if yugioh has cards that are as expensive as Kashtira

    • @jmurray1110
      @jmurray1110 Před měsícem

      Yeah it’s called the 2 year curse it’s a very common issue with TCGs they just have set rotation because well you gotta be like magic and the game dies 2 years later because the early adopters see there money wasted when the format rotates and are forced to shell out for a deck deck

  • @TheUnmistakableMan
    @TheUnmistakableMan Před 11 měsíci +2

    What I think is really important is the emphasis on card design needing to go hand in hand with rotation. Magic's Standard format has suffered from this the past few years (though I am unaware of the current state), because card designs started to go "a little" overboard despite having rotation.
    Another point of set rotation (and according design) is to minimize the need to put cards on the banlist. For one, because they will just rotate out, so really only the worst offenders need to be considered for the banlist. Second, imagine the terrible feeling of spending 100$+ on a playset of a card needed for your deck, only for it to land on the banlist the next week.

  • @impendio
    @impendio Před rokem +9

    One thing that the people talking about splitting the community don’t understand is that the people playing ONLY legacy or ONLY commander or ONLY standard, _wouldn’t be playing any other format either way._ I’ve been playing on and off magic since 2004 and I’ve never played standard, if there was no commander i wouldn’t have every returned to it either way.
    Having more formats only give people more options of things they could enjoy, someone that doesn’t like current ygo _could_ enjoy a rotating ygo, like the people who play duel links. You are not losing players by having more formats, current players are not forced to play a rotating format just like they are not forced to play duel links, it’s the same thing, you are just _gaining new potential players._

  • @nicolasturetta7959
    @nicolasturetta7959 Před rokem +4

    Just Imagine a perfect world where any Major set release such as the start of GX, 5D's, Zexal etc... Made the previous release rotate out.

    • @Ragnarok540
      @Ragnarok540 Před 10 měsíci

      You are describing progression playoffs.

  • @crisalidx5881
    @crisalidx5881 Před rokem

    Hey Josh thanks for uploading this reaction and opinion on the topic. I was really waiting for it!, also please upload your reaction to the new monster type announced!

  • @monkeylemur
    @monkeylemur Před rokem +14

    The pricing point I don't think is true, cuz I've played games with rotation like this. In YGO, staples DO retain value for like fucking forever, honestly. Only when there's a super accessible reprint like in a Structure Deck do they actually plummet in value, but by that time you probably got its value and then some. In Pokemon, where imo there are way less demand for competitive compared to YGO by some miles, the card pool that's actually good changes so drastically per rotation that you pretty much have to buy a new deck every single set. Even though immediately it's cheap to make a Pokemon deck (also their ratios are way better, and their alt arts usurp all the price, which is a nuance that is heavily missed here that YGO needs to look into copying), because the set rotation literally sets the value of your previous deck to literal cents, it's way costly to upkeep.
    At least in YGO, I can work with less optimal staples, but the side deck usually stays similar and common cards often getting cheaper alternatives, and extra deck mons also stay relevant for a while once they're just the best in that slot. Around half the deck doesn't cost me anything if I plan on playing for years. You just don't get that in other card games
    Don't even get me started on digital shit though. In those, your old cards aren't even worth cents, and you'll be lucky if they can at least let you just disintegrate the cards you've grown attached to.
    It's not a clean cut subject, even in little points like this. I don't mind set rotation but I hate it when people just mention it without realizing that it's not just some obviously better thing. I played too many different TCGs to know there are some ghastly periods entirely caused by rotation and nothing else. Vanguard has the occasional reset button rotation in which the new format ranges from literally killed the game to saved the entire game. Pokemon has the chunk rotation with the lettering on the bottom left, with D just getting rotated out recently, which killed the top deck of the format and the 2nd best deck losing nothing. Shadowverse has the set by set rotation but hilariously in that game, the most recent 1-2 sets are the only ones that end up mattering, and they're currently in a 2 deck format that sucks balls, even though back when I played the most, it was really interesting and diverse.
    People can say, oh, those games just do set rotation badly. Like... do they not consider a situation where YGO implements set rotation badly? Even MTG has really really really bad set rotation to the point where their most popular format is freaking commander, which I think really hurt the competitive scene, as cool as it is. I don't want people to pretend the first things that doesn't come out of people's mouths right now in the MTG circle the moment you say the word "constructed" is like "oh yeah that format..."

    • @delta3244
      @delta3244 Před rokem

      There are also bad eternal formats. So counterargument: having set rotation and eternal as seperate formats reduces the odds of there being no sanctioned format which one does not want to play.

    • @monkeylemur
      @monkeylemur Před rokem +2

      @@delta3244 Yeah I hear the existence of separate formats every other post. I'd like for them to point to any card game that actually made that work long term.
      Vanguard is the only one I can think of where Standard and Premium are both played. Now that's a fun story. Lemme tell you in a very short form what actually happened:
      The first 3 sets of their 3rd hard rotation reset were so fucking boring with a mechanic that basically ruined the game by making already lost games... un-lost by pure RNG, that the entirety of JP basically boycotted Standard for 3-5 sets, which basically recorded some of the worst sales they've ever had. Bushiroad, the devs of Vanguard, stuck with it and picked it back up somewhat like 3 sets later, but it's still a largely hated format. Premium is the preferred format, but JP players were forced by Bushiroad to play Standard because almost all of the new cards were Standard support, and these cards were usually too weak to be used by Premium. They have to sell new packs somehow, cuz Premium format hasn't budged in a while. So now the players are kinda stuck with it, and Vanguard has seen its biggest plunge to potential death, if not for their previous record of sticking with Premium, which went through the same phase for its first 5-6 sets, where the game nearly died
      Even if they manage to salvage current Standard format, they'll most likely work with the understanding that every time they rotate out a format, they're looking at about a year of loss at minimum, 2 years on average. If they didn't have their anime and their initial success, they don't survive as a card game.
      But as you can see, running multiple formats isn't what it's cracked up to be. YGO is actually attempting it with Rush Duel, which is basically the type of hard reset that fans seem to want, and it's decently successful, but ultimately, it's forever labelled a side format. You just cannot have 2 main formats. A lot of players get alienated by splitting formats in every single example where it has happened. MTG included. I hate it when MTG's long history of ups and downs get forgotten about

    • @delta3244
      @delta3244 Před rokem

      @@monkeylemur MtG, Hearthstone. MtG's multiple formats in particular have been cited as one of the best things about the game ever since players got used to the idea.
      As for the Vanguard example and how it demonstrates that "running multiple formats isn't what it's cracked up to be," you have described a situation where there was effectively just one format. So, good job demonstrating that having multiple formats isn't necessarily a benifit games can reliably get for free, you can certainly make a strong arugment out of that, but... no to the argument you did make? You cannot claim that 'having multiple formats was the problem' after stating that the problem was that only one format could be played in practice.
      MtG has had Standard as "the primary format" for a long time, but that has never stopped the majority of the playerbase from prefering a different one, e.g. modern, commander.
      "A lot of people get alienated by splitting formats..." - good point. Counterpoint: a lot of new players get alienated from Yugioh by its complexity, speed, and/or learning curve, and the presence of an officially sanctioned format with a limited cardpool and simpler interactions could mitigate that to the point where new players ultimately replace the old players lost to rotation. If that happens, it's overall positive, because games need to reliably attract new players to survive indefinitely.
      Alternative counterpoint: people kept getting upset at new summoning mechanics in Yugioh. People just complain about change, this is not a fact unique to introducing set rotation. See MtG's history for many examples of people complaining and saying "the game is now dead" in all kinds of different situations, to the point where there are multiple saterical videos and articles dedicated to the topic, including Wizard's "Twenty Things that were going to Kill Magic" released in 20th aniversery week magic.wizards.com/en/news/making-magic/twenty-things-were-going-kill-magic-2013-08-01. That's at least one fatal threat to MtG per year! See so-called Yugiboomers for similar takes. It is worth noting that the introduction of standard produced the largest upcry over those 20 years, and it's also worth noting that it worked. There's merit to your point that set rotation alienates players, but there's also merit to mine that set rotation can solve problems.

    • @Yous0147
      @Yous0147 Před rokem +1

      @@delta3244 MTG and HS are the 2 biggest card games in existence for physical and virtual card games respectively. The only reason they can make it work (and only barely at times), is because of their huge size and nostalgia factor. Every single other card game has struggled or busted with rotation. The reason why MTG and HS do rotation formats is not for balance or the playerbase, it's specifically because they can afford to incentevice and demand that the players buy new product regularly to keep up, because they have such a huge player base. Rarely can other card games support that.

    • @delta3244
      @delta3244 Před rokem

      @@Yous0147 Pokemon also does it, of course it's popular. Yugioh is very popular and has been around for quite a while. MtG introduced rotation for the sake of powering down the game. I'm _fairly_ sure Hearthstone did so as well, but I'm not too familiar with that game's history - I can look this up, if you'd like.
      EDIT: "of course Pokemon is popular" was not intended to imply "...because of set rotation." It does somewhat because of how I wrote it, ignore that. I am not trying to say Pokemon's card game is popular because of set rotation.

  • @LaxusGaming47
    @LaxusGaming47 Před rokem +17

    I like that random old cards can be played again. For example I bought exosis stuff after being out and I found some/most of my highschool cards that werent worth selling when I quit And I had necrovalley and secret villages.

    • @d33pw3115
      @d33pw3115 Před rokem +14

      But that can still exist with rotation. Konami knows those cards exist and work with the Exosister strat; all that has to happen is for those cards to be printed within the rotation of Exosister. Rotation happens on a rolling clock, not in blocks

    • @kindlingking
      @kindlingking Před rokem +8

      ​@@d33pw3115 wouldn't work for decks like Zombies, Dinos, Earth Machine, Cyberse pile etc. Set rotation will require Konami not only to more actively engage with their game, but also completely restructure their card and archetype design.

    • @renaldyhaen
      @renaldyhaen Před rokem

      The Shallow Grave is a good card in Exosister because when both of you summon monster from GY by this effect, you can trigger your Sister's effect.

    • @user-qc1ff3st7r
      @user-qc1ff3st7r Před rokem +4

      @@kindlingking but that’s the thing. They probably will. Cards that are staples to overarching play patterns will have a good chance of seeing reprints in rotation blocks. Splash Mage, Fossil Dig, and whatever else you can think of aren’t guaranteed to get reprinted, but if Konami deems them important enough to and think they are integral to retaining the playerbase then they likely will.

    • @rocapbg9518
      @rocapbg9518 Před rokem

      I frickin flodgates BAAAAAAAT

  • @alexanderpondarius8586
    @alexanderpondarius8586 Před rokem +11

    I only have one problem with set rotation....I dont really want to be told what decks I can play. It is why I play yugioh, if i want to play some garbo deck and go 1-3 at locals thats on me.

    • @jmurray1110
      @jmurray1110 Před měsícem +1

      Yeah why deny the beaver warrior turbo enjoyers there right to play

  • @nakama_the_witnesser
    @nakama_the_witnesser Před rokem +3

    Floodgates being in the game is not the fault of lack of Set Rotation. Konami can still set rotate and then print new floodgates. Truth of the matter is Konami wants and is okay with floodgates being in the game. If they hated it, they could easily ban every single competitively viable floodgates. I would have definitely did that if I was in charge of the TCG banlist, just ban any card that could create unfun unskillful no games.
    And in regards to set rotation making the game cheaper, that's not true. As much as people hate me for saying this, Yugioh cards being expensive is the proof that people care about this game and that this game is very successful. Everytime Konami puts a new product, people eat it up like candy and there is a lack of products on the market despite demand being huge so the prices go crazy.
    A lot of failing TCGs and businesses in general reduce their prices of their products because there is too much product on the market that they thought would sell but isn't selling at all so in a desperate attempt to cut losses they reduce the prices.

  • @user-qc1ff3st7r
    @user-qc1ff3st7r Před rokem +27

    My 2¢ as a magic player who has played Modern Mtg for many years, and got into Yugioh about a year ago:
    I think rotation is a fantastic solution for what Joshua sees as the issues to modern Yugioh, and am quite frankly surprised Konami never took after Magic and set up a rotation on their own.
    However, that being said, I absolutely love the insulated world Yugioh lives in apart from almost all other TCGs. I play Yugioh specifically for handtraps, floodgates, 1-card full negation boards, consistent turn 2 OTKs, and of course, a non-rotating format that everyone plays. Is it perfect? No, but no card game is. I want Yugioh to stay non-rotating for selfish reasons, because if I wanted a different pace of play, I’d just play a different game (of which there are many now, both digital and in paper!)

    • @Pedro-ho2xj
      @Pedro-ho2xj Před rokem +2

      Just like Magic, both formats could coexist.

    • @amaskeddude
      @amaskeddude Před rokem +7

      The fact that Yu-gi-oh is so chaotic is what makes me love it. We play the game because we like the power fantasy. If you want a TCG with set rotation and different formats then go play literally any other game. I just know that if Yu-Gi-Oh gets a set rotation format and it gets bigger than the OG format is when I drop out, the uniqueness will simply be gone.

    • @sammydray5919
      @sammydray5919 Před rokem

      @@amaskeddude What uniqueness would be gone specifically?

    • @amaskeddude
      @amaskeddude Před rokem +5

      @@sammydray5919 That it doesn't have set rotation. That it has only one official format and an unpredictable banlist that keeps the formats engaging. The ability to use any card ever printed as long as it's legal to formulate or strengthen both new and old strategies. The crazy power level and interactivity duels can have. And the most important aspect to me is the feeling of community that isn't scattered into a million other formats.

    • @sammydray5919
      @sammydray5919 Před rokem +2

      @@amaskeddude There is always a scattered community. Dont pretend that ain't the case. There are folks who will never play modern because the pace and power creep seems too much. There are folks who are too invested in certain old formats and dont bother with current game. There are pet deckers who refuse to evolve their decks and would rather complain and whine that it doesn't work well anymore. There is a serious divide between casual and meta players because casual decks just cannot keep up at all despite the nostalgia support these decks get sometimes. Then there is a section of potential people who simply get into the game because the game is way too bloated now and there is just way too much stuff to keep track of for new players. Master duel's bombastic launch and later it losing so many players already shows that there are so many potential new players that might be interested in yugioh (even if they are casual) but the game in its current state is just not good for anyone new to jump in.
      Also I hate how people speak of old cards being relevant again as if its all positive even though apart from a couple of exceptions, most of the cards that get relevant again are in a negative way. As even Joshua highlighted multiple times in this video floodgates like Anti-Spell, Skill Drain, Gozen, Rivalry and even shit like Soul Drain and Necrovalley just make games miserable and will be better off gone for good from the game. Why did Aqua Dolphin see play in Isolde decks? To rip out handtraps to insulate your bullshit combo which was mostly gumblar hand loop at the time. Why was smoke grenade played in infernoble knights? Because it allowed the deck to easily hand loop your opponent. Why did Wind barrier statue become relevant? Because certain decks can consistently bring it out and lock the opponent out from playing the game. Why is Instant Fusion so strong? Because modern cards absolutely break it.
      Apart from some exceptions like book of moon and enemy controller, old cards coming back has never been really a net positive for the health of the game so I am getting tired of people bringing up that novelty as if it doesn't lead to anything wrong.
      Set rotation doesn't mean that any of the positives you mentioned will be gone. If people wanna play current style yugioh they can always default back to the eternal format which WILL most definitely exist because Konami isn't stupid and will realise that supporting it will be good source of financial income for them on top of a standard format.
      People always complain that the player base will shrink due to multiple formats but never factor in the overall increase in players once the game gets easier to get in.

  • @alexygo4243
    @alexygo4243 Před rokem

    I really should watch Joshua's reaction video before watching the actual magical hats episode HAHAHAHAHA

  • @heulg.darian2536
    @heulg.darian2536 Před rokem +4

    I think they can simply keep things as is but support tournaments for older formats. They can simply say ok archetypes that are above X set can't be played, emphasis on archetypes. You can still play support for older archetypes and stand alone power cards, revitalizing the format in that way. Then go from there to make a banlist.
    I don't want to see everything Divided into sets and have this confusion that magic has were you would see a card pick a card now you have to find in which format it can be played to play on said queue. Or make a deck then see that it can't be played and try to find the one card that doesn't work.
    If I wanted that feeling, I can simply code.

  • @authorizebcm5697
    @authorizebcm5697 Před rokem +1

    My favorite format for Yu-Gi-Oh! was BA/Shaddoll/Qli/Satellarknights - there was room for combos and the game could end on any one turn but there was also so much interruption that you just had to manage resources.

  • @Mr.WarwickBot
    @Mr.WarwickBot Před rokem

    My Branded deck on EDO is named "Alister, is that you..." so I feel you.

  • @iXSIKOBOIXi
    @iXSIKOBOIXi Před rokem +29

    I think the only realistic counter argument towards set rotation is that Konami will probably fuck it up lmao
    Also they way they're laughing that you have to find out what Set you're playing, as if you won't find AGES in advance anyway, as if it's no different to waiting for an Updated Banlist to know what you can or can't play
    I actually feel so bad for MBT in this lmao he's actually spitting SO MANY FACTS

    • @firerhino8592
      @firerhino8592 Před 11 měsíci +1

      I know right and Farfa is flip-flopping between this it feels. Honestly many problems people claim would come from this are ones we already have heck it'd probably fix more problems. But yugioh players have stockhold syndrome from Konami

    • @SuperSox97
      @SuperSox97 Před 8 měsíci +4

      The issue with using Konami will fuck it up as an argument is that it applies to any solution to any problem the game has, making any discussion pointless

  • @javierguerrero7025
    @javierguerrero7025 Před rokem

    I don't get this episode
    Does mbt want rotation to be a side format like Farfa
    Or does he want it to be the ONLY format/the main one

  • @alexrivera8239
    @alexrivera8239 Před rokem +10

    I've seen a couple videos about power creep in the Pokemon TCG to try and keep things fresh bc set rotation isn't enough to keep interest. This isn't a solution to power creep, ultimately it boils down to good and ineresting design/decks but even then it's rough.

    • @delta3244
      @delta3244 Před rokem +1

      Set rotation at least slows down power creep and allows for (relatively) easily excecuted power downs whenever power creep gets excessive

    • @alexrivera8239
      @alexrivera8239 Před rokem +5

      ​@@delta3244My entire point is that it isn't a panacea. W/O set rotation Konami has done a bad job with designing sets that go way too far and they are far too hesitant to bring down the ban hammer. With set rotation they still need to carefully manage reprints and fine tune new cards to avoid the same problems. Fan favorite decks always introduce the risk that you'll make something accidentally OP elsewhere. Regardless of the path, good design and a clear vision are key.

    • @delta3244
      @delta3244 Před rokem

      @@alexrivera8239 We agree on that point

    • @Ms666slayer
      @Ms666slayer Před rokem +2

      Also Magic has been getting really power crept in the last few years, we are atlking that if your deck can't win on turn 3 or 4 then the deck is just not good enough, that wasn't a thing not even that long ago, also you can't tell me MTG isn't Power Crept when stuff like Ragavan exist.

    • @koyoyoyo1170
      @koyoyoyo1170 Před rokem +2

      Pokemon is the prime example of how a rotation can curb the power level of a format.
      The X and Y block was notorious for being too fast and focused on big basic and simply releasing the sun and moon era sets wont fix the balance (case in point expanded), the post rotation SuMo on format was slower amd more skill based with decks like zoro control and stuff.

  • @zestyflamingo
    @zestyflamingo Před rokem +4

    I just don't see how we can't accomplish the same things as a set rotation with our current ban list format. We can easily have maxx c off the list for 2 -3 banlists just like we did recently with fairy tale snow. We could have a format where extrav or duality are the only legal pot cards for half the year and desires or prosperity for the latter half.

    • @trokolisz3702
      @trokolisz3702 Před rokem +3

      Because there are cards that are not good enough to be banned, but limit diversity. Apolousa, Baronne, Acces Code. These are not really problem cards, but many decks choose to rather make these cards instead of something in archatype. Also there are cards that are really bad, so they will never be banned, like Ido, Ra's discipline, Gimmick Puppet Nightmare, but if you can give it your opponent, you win the game, thus they promote toxic gameplay.

    • @chelovechecheggg5185
      @chelovechecheggg5185 Před rokem +1

      ​@@trokolisz3702 Well, OP is saying that konami is able to ban those cards you mentioned, not for their power level, rather for the sake of promoting diversity. Different cards can go on and off the banlist to create pseudo set rotation

    • @zestyflamingo
      @zestyflamingo Před rokem

      @@trokolisz3702 yeah so put them on the banlist and then if we want a format where we want to play them take them off. It accomplishes the same thing. It could even be another format, just the "past 2 years" thing seems so arbitrary

  • @gandung777
    @gandung777 Před rokem +5

    I really love that this topic set the war not just in MBT's video but also in Josh' chat, comparing from the previous magical hats reaction

  • @reirei_tk
    @reirei_tk Před rokem +7

    2:20 I think it can be argued, that Konami adding new summoning mechanics every few years is the Yu-Gi-Oh version of set rotation. I'm curious how the game will look now that they seem to be done adding new ways to summon.

    • @BramLastname
      @BramLastname Před rokem +1

      Well based on the last few years,
      It's just gonna be them making cards so busted and expensive that people will keep being disinterested in playing it until it releases in Master Duel.

  • @FlameEcho
    @FlameEcho Před rokem +2

    There's a point around the 47 minute mark about the burden of knowledge new players have for getting into the game. And I've been definitely feeling that lately.
    And man the crazy part about this game is that so many cards so 'go fetch a card' either add or send or special and to properly judge these cards you need to be familiar with the targets.
    Basically every Extra Deck monster is the same way(I think in this way generic boss monsters are at least helpful at shrinking this list down)
    Then there's a pile of traps(mostly only against those set 5 decks) and hand traps you need to learn. Then there's a ton of little ruling and edge cases to learn.
    So much to dig into that just isn't printed on the cards on field.

    • @TemporalDelusion
      @TemporalDelusion Před 6 měsíci

      I know this is 8 months old, but I wholeheartedly agree. I've been playing this game since the very beginning and still struggle with this simply because you can't just know the card, you have to know the deck, the targets etc.
      Every deck is like 40 cards, 3 effects each with insane lawyerspeak effects and with multiple lines of play. It's like having to learn the game almost from zero and memorizing it until it's mostly muscle memory to enjoy the deck properly.
      I struggle with picking up new decks because every new deck is a lot of learning and practice until I get comfortable enough to actually get to "play".
      So I often stick to decks I'm comfortable with already instead of exploring other options.

  • @9clawtiger
    @9clawtiger Před rokem +6

    As a rogue player, The cool thing about mitigating power creep with set rotation is your old decks can still compete with the new decks in the non-rotating format because the power level has stayed relatively the same.

    • @Yous0147
      @Yous0147 Před rokem +1

      I'm curious, have you experienced this or are you suggesting it as an idea? From what I see, not in MTG, neither in Pokemon is this true. New cards are always better than older cards, with or without rotation.

    • @joshmountain9705
      @joshmountain9705 Před rokem

      @@Yous0147 the lifespan of a deck in modern/vintage etc is significantly longer than the lifespan of a deck in a standard set. The only big thing that has shaken up modern drastically was modern horizons, a set that got huge flack for being nothing but powercreep and illiciting bans. Even so you still have pet decks everywhere. Goblins, Tron, Elves, Delver, affinity, dredge etc have been decks forever and will continue to be. Haven't played pokemon so idk what it's like over there

    • @jerryturgin6583
      @jerryturgin6583 Před rokem +1

      ​@@Yous0147 I have played the same modern deck in MTG for 15 years and still regularly top large events

  • @LordKenntax
    @LordKenntax Před 11 měsíci

    I really like your opinions and how you explain them.

  • @mmhacting
    @mmhacting Před rokem

    Who else saw the title and though they were going to discuss the card Set Rotation? 😂

  • @zerochill4096
    @zerochill4096 Před rokem +14

    While I would not mind a Set Rotation, Yugioh has a lot of inherent issues with its card design philosophy that would make it hard to implement. The biggest example of this would be fundamentally changing how product release works, shifting the main sets from being 80-90 new cards to the format to being 300-400 select cards that happen to include new cards and reprints alike. And with that shift in product, they'd need to rethink archetypes and legacy support as a whole since they'd need to reprint the bulk of entire archetypes should they want to release new Legacy Support, which honestly feels like it'd be easy to mess up. Really, it's the named archetype focus Yugioh has that makes Set Rotation awkward to implement

    • @delta3244
      @delta3244 Před rokem +1

      MtG manages to come up with 10 new archetypes for draft essentially every format, and has their cards interact neatly within their archetype or multiple archetypes, gimmicks, and other strategies. I think Yugioh could manage to reprint a few names when they reintroduce an archetype.
      EDIT: this comment is a bit hyperbolic w.r.t. MtG, but the general point still stands: MtG's cards have to work together, and they tend to require far more than just a shared name to do so. If Yugioh needs to reprint names, that can be accomplished with relatively little thought.

    • @skywardking7798
      @skywardking7798 Před rokem +10

      @@delta3244 mtg's archetype isnt as hard locked as it is in ygo. in ygo an archetype pretty much only works with itself with a few spots for a small engine while magic is more generic which makes it easier to mix match stuff

    • @delta3244
      @delta3244 Před rokem +1

      @@skywardking7798 My rather poorly-expressed point is that MtG R&D manages to put together proper, coherent/synergistic archetypes frequently and reliably _without_ the crutch of looking up cards containing "xyz" in their name. If one can do that, it makes reforming old archetypes _easier,_ not harder.
      (minor edit)

    • @skywardking7798
      @skywardking7798 Před rokem +10

      @@delta3244 people often point to mtg as a set rotation that works while trying to avoid all other tcg that tried to do rotation that died.
      Card rotation wouldn't just require a good r&d team that develop cards but also a fan base willing to spend the money for those cards.
      And in terms of ygo one thing that separate it from other card games is archetype and specifically archetype loyalty from a player base. Each of the more well known archetype has a fan base that would only play that one deck and only that deck for all eternity and would be happy just mixing staples around as long as they can play the deck.
      Having set rotation would literally drive all those fanbases away from playing at all cuz let's face it not all of konami's archetype are equal sometimes ya get sprights and other times ya get ghoti.

    • @delta3244
      @delta3244 Před rokem +1

      @@skywardking7798 Eternal formats exist for that reason

  • @SmashCentralOfficial
    @SmashCentralOfficial Před 10 měsíci

    44:40 yeah I don't know the history of MTG rotation but with hearthstone it's pretty simple. After a few years there were a handful of generic cards (no deck building requirement) that were just better than every other card at their mana cost, so they rotated them out so they could make cards people actually wanted to try using.
    Both HS and MTG also use a core set for each rotation in addition to the expansions that come out. The core set usually has a bunch of necessary staples like removal and card draw, tech cards, and archetype specific cards to reopen that design space.

  • @AsdfAsdf-mh4zc
    @AsdfAsdf-mh4zc Před rokem

    I think josh should have a discussion with kevin about set rotations and how they work

  • @idalwave
    @idalwave Před rokem

    Yugioh has already proved Rotation can work and thats in Duel Links / Speed Duels. The first set had a mix of old and new cards, like Sphere Kuriboh beside Blue-Eyes. We are currently in a Link era in DL without ever seeing say, Shaddoll release. We got DAD in the Link era, etc. Yugioh, and card games in general, are so multifaceted that you could compile a random list of cards for a format and I guarantee it would still be fun to play/solve. I think its fascinating how strategies can form without X or Y card. Salamangreat, for example, adores/adored Meer in Duel Links, when it never bat an eye at it in the TCG. The biggest boon these formats provide imo is redefining what an archetype’s strategy is or can be using the cardpool it has at its disposal
    In fact, I think DL shouldve done more with the platform at a faster pace. It wouldve been perfect if, in that same realm of early DL, we had cards like Grenosaurus, Pentestag, Mighty Warrior, etc. A card like Heatleo would be awesome for an early power level FIRE deck and we would see the card be played in a way that it never has been seen before.

  • @SimplyXera
    @SimplyXera Před rokem +8

    My issue with set rotation is that the company dictates what you play, what staples you have access to, and what sets you can choose your card pool from. This would mean that the out-of-nowhere decks and pile decks that were NOT on the radar would disappear. Secret techs would die.

    • @Heoltor
      @Heoltor Před rokem +5

      You described a banlist there.
      Set rotation is making a second format not replacing the only one we have. People acting like every game that has Rotation doesn't also have Non-rotation as a format, with people playing 30 year old cards in it.

    • @Yous0147
      @Yous0147 Před rokem +1

      @@Heoltor No. A banlist is specifically to dissalow game breaking cards. They're not to dictate which cards you play, in fact, you never see old but lower powered cards being excluded to dictate what people play, it's to dictate a level playing field.
      Every card game with rotation, has its non-rotation counterpart suffer because newer released cards are designed with rotation in mind and end up breaking non rotation formats. No one wants to play a broken format, so it's either dealing with it, dealing with rotation or bust.

    • @jerryturgin6583
      @jerryturgin6583 Před rokem +1

      And so it would not be the format for you. There would also be a legacy format that will be supported

    • @hibiki8473
      @hibiki8473 Před 11 měsíci +1

      We littarly have this with power creep. Remember spyral

    • @isidoreaerys8745
      @isidoreaerys8745 Před 11 měsíci

      Pile decks should die anyways.

  • @burnpisces7733
    @burnpisces7733 Před rokem +1

    The only issue I have with set rotation is the idea of split events. I live in the worst area imaginable for Yu-Gi-Oh. Thus say I’m a extended player but the only event going on close enough that I can travel to I’d standard I’m kinda fucked.

  • @MoonBoyAdino
    @MoonBoyAdino Před rokem +1

    It would be cool but not with our current card distribution. Part of the allure of pet decks is I put like 60-80 dollars USD into my rouge deck and I can play it till the day I die and you can use it as a gauge to see if you like this format enough to get seriously competitive with it. But if you want to be super competitve you'd have to spend $300+ dollars on a new deck every time it rotates. That'll be a gripe for returning players. Unless they adopt and less predatory way of releasing their cards, this game will become a money trap for western audiences more so under rotation than it already is.

    • @isidoreaerys8745
      @isidoreaerys8745 Před 11 měsíci

      You have to spend $300 dollars now if you want to be super competitive because of power creep.
      No way someone is going to look at the newest release and decide “actually i think Burning Abyss is the best deck this format”
      No. The best decks will always be the newest cards out.
      Rotation would actually lead to more reprints and makes decks more affordable.
      Yugioh TCG has a price gouging problem regardless.

  • @hopelesswombat2412
    @hopelesswombat2412 Před rokem

    I feel that rather than adding Set Rotation into the OCG/TCG (which is what I feel the question really is), they could begin the inclusion of an official secondary format, we'll call it Under Powered.
    They'll have to start with finding a sweet spot with the power scaling for it, something that allows most decks to compete. I think the best way to do that is to go further and tier off the rogue category (don't know how many you would use) and finding the middle as the power ceiling. Decks of any higher power can come down to this level with limitations and probably most, if not all decks would be in here with some hits anyway. I would doubt anything was 100% intact that wasn't Iron Chain. Same with those Main and Extra Deck staples getting hit or nuked outright.
    It would also mean that depending on power, new releases are absolutely applicable to being put into Under Powered, which wouldn't absolutely mess up the current state of Yu-Gi-Oh. They won't have to consider making cards for two formats, they can go however chase card hungry they want without having resort to a complete overhaul of how to conduct business. The open market might see some crazy shit possibly.
    Ultimately the idea being as many decks as possible are able to be competitive at this tier, but there's a lot of theory and play testing that no one would ever commit to in order to check the power for this but hey, I'll take "week one Master Duel" format forever if I can get it. There's probably a whole host of things I'm overlooking with this idea.

  • @joshcruzat3112
    @joshcruzat3112 Před rokem +34

    For me, the biggest problem with Set Rotation isn't necessarily that the concept itself as an accompanying format to Advanced wouldn't help the longevity of the game but because, let's be real, Konami is too dogshit of a company to implement it in a way that would work. People are already weary of how expensive the game is in the TCG due to Konami's predatory rarity upscaling, can you imagine if they rotated every few formats and people had to spend that much money to play? Hell no it would kill the game.
    For me, the only way set rotation could even be viable is if Konami TCG would implement the Pokemon TCG's printing policy and drastically reduce the cost of the game for it to be viable. I'd gladly be ok having an alternative format that sucks up a lot of resources such as a "Standard Format" if it meant the decks costed ~50-100 dollars and you probably had to change decks every 6 months to a year. But they're a greedy capitalist corporation so we all know that won't happen.

    • @GrieveIV
      @GrieveIV Před rokem +4

      Agreed. I legit cannot trust Konami to do it well, if at all

    • @sammydray5919
      @sammydray5919 Před rokem +5

      One of the reasons why yugioh is so expensive to get into is because the good generic staples and boss monsters are always in high demand so they usually have a high price while some cards are ridiculously expensive because of their rarity and lack of reprints. Set rotation could help with price aspect because eventually the most popular cards will be rotated out thus lowering their demand and make them more affordable and the sets can include some old cards too so that could help with reprints as well.
      Depending on how they are handled the set rotation can help with card design too as cards then wouldn't have to constantly competing with old power houses. Kinda like how any new level 10 synchro has to immediately contest itself against Barone and has to be power crept to actually see play at all. Like how since Accesscode exists in the fomat any link 4 has to contest with it and even Appollusa. Eternal format is the reason why power creep of the game is in a state that newer cards and sets are FORCED to be stupid good or they'll never see play.
      Of course power creep can still happen as that is completely dependent on the development team but in a rotating format the power level xan atleast be brought down over time without resorting to banning cards in most cases.

    • @joshcruzat3112
      @joshcruzat3112 Před rokem

      @@sammydray5919 im all in agreeance with you it’s just that wouldn’t happen because it’s predicated off the fact Lonami would print stuff too in an accessible manner

    • @luminous3558
      @luminous3558 Před rokem +5

      @@sammydray5919 Ok instead thanks to Set rotation generously limiting our options of budget alternatives we now have to shell out full price for the new Handtrap or Boardbreaker every set.
      MtG and Pokemon both move a ton of product via alternate means such as draft or collectors.
      Yugioh mostly has people cracking packs directly to use or sell cards so supply never beats demand.

    • @sammydray5919
      @sammydray5919 Před rokem +4

      @@joshcruzat3112 They would have to because they wouldn't want the game to die. The reason why Konami get away with being so lackluster is because Yugioh is a one format game and they can do whatever they want as long as they make sure to kill the current problem deck that would prevent sales of new cards or just killing the game entirely.
      Set rotation needs more active approach so Konami would have no choice but to actually step up their game because they obviously wouldn't want their biggest cash cow to die.
      Set rotation inherently can work, Konami would just have to improve and they can really. Like a couple of years ago the game was nothing but solitaire to set up the full negate board while recent meta decks barring kashtira have been focusing on interaction and resources instead of boring negates. Even Kashtira while boring doesn't really negate.
      Konami and their approach to the game can improve as they have shown. They just dont have much incentive right now

  • @isidoreaerys8745
    @isidoreaerys8745 Před rokem +1

    The other Great part of Set Rotation is that Generic Staples receive regular REPRINTS keeping the game accesible.
    For example, Pokémon constantly reprints useful cards like Ultra Ball, and Professor’s Research.
    Including designing stunningly beautiful Full Art/ Alternate art designs which hold their value regardless of how many reprints the card of that name gets.
    If Pokémon Were Yu-Gi-Oh! Professor’s Research (discard your hand draw 7) would have had 1 secret rare short print a year ago which would mean only people willing to invest 700 dollars in the game can access it, gate keeping casual play and creating an unfair power imbalance against new or less wealthy players.
    If AA - Zeus is still meta relevant but it’s going out of rotation next set, that means Konami would need to print a new AA- Zeus in the next set to allow players to keep using it. Maybe even being printed as a common, because let’s be honest. It’s one of the most played cards of all time it’s like the center space in a game of bingo.
    The failure of Yu-Gi-OH up until this point has been refusing to differentiate between cards for collecting and cards with gaming utility.
    I hope this next set represents Yugioh finally diversifying the Rarity options in the TCG and offering multiple rarities of the same card in each card set so that capitalist pigs can play their starlight prospy’s and the game can grow and be embraced by new generations for kids who can play their uncommon pot of prosperities.

    • @some2043
      @some2043 Před 6 měsíci

      I prefer when we have to find niche options to fill the role of the staple or cards that achieve the same result in a different manner

  • @Dr-Blaz
    @Dr-Blaz Před 11 měsíci

    enjoy lunch

  • @jacobpieffle3030
    @jacobpieffle3030 Před rokem

    Isn’t the Banlist what’s supposed to help with true power creep?

  • @kanga2468
    @kanga2468 Před rokem +1

    The question EVERYONE is asking at 6:03

  • @randommaster06
    @randommaster06 Před rokem +1

    I would love to see a Yugituber look at discussions for the creation of Type 2 for MtG.
    It's no coincidence that so many long-lasting TCGs have rotating formats.

    • @some2043
      @some2043 Před 6 měsíci

      Most card games don't make it to a point where they can rotate,so it is the other way around,most successful card games with rotation could have not rotated and almost nothing changes

    • @randommaster06
      @randommaster06 Před 6 měsíci

      @@some2043 So you missed the "long lasting" part of the comment?
      Most TCGs don't/didn't have a rotation format because they were discontinued before it became feasible.

  • @scottwheler177
    @scottwheler177 Před rokem +1

    I think a hybrid model would be cool. Where archetype cores are printed in eternal sets (reinoheart, havnis, scheiren) and the busted stuff would be printed in rotation sets (think kitkallos, planet, elf)

    • @claire6452
      @claire6452 Před rokem

      So if you want to play Tear in eternal you need to buy twice the product? Yeah, because Konami's image as being too greedy for money isn't bad enough already.

    • @scottwheler177
      @scottwheler177 Před rokem

      @@claire6452 Eternal product would always be legal. You don't need to rebuy it.
      I would also say that if cards are reprinted in a rotated set then previous printings would be legal for that format. In other words all old printings of a card that are printed in a "rotated in" set are legal for play.
      So no. You wouldn't have to rebuy anything
      Edit: to be clear these aren't separate formats. It's two types of product for the same format.

    • @claire6452
      @claire6452 Před rokem

      @@scottwheler177 You don't get it. You'd need to buy both sets to play only one format. Don't be dense. I'm not talking about buying the same set twice.

    • @scottwheler177
      @scottwheler177 Před rokem

      @@claire6452 Why are you acting like support doesn't currently come out in multiple sets?

    • @claire6452
      @claire6452 Před rokem

      @@scottwheler177 Support yes. Not the strategy. You can't be this stupid, can you?
      If I open POTE right now, I can play tear. You're suggesting splitting that even more to the point where nothing in one set is playable unless you also open the set from the format you don't care about. Wow. What a great idea.

  • @connermorgan9223
    @connermorgan9223 Před 4 měsíci

    Would love to see set rotation and have a standard format around the power level of Edison. And the modern game can continue to exist as “advanced”.

  • @dpacula63
    @dpacula63 Před rokem

    41:53 why not? Boy I sure would to be living in Philly where it’s standard but I don’t have a standard deck and I can’t afford to go to New York where it’s expanded.

  • @sharinnightmer
    @sharinnightmer Před rokem

    when i saw the last episode i reacted exacly the same as joshua XD

  • @IncandescentCrowvus
    @IncandescentCrowvus Před 2 měsíci

    I like when a card comes out and people starting combing through their old commons to use with the new card
    This dates me but rescue rabbit had everyone pulling out random ass level 4 Dinos or pendulums had us dust off anti spell fragrance or teching a dragon master knight for my dogmatika punishment so I can pop a big boi

  • @francescolofaro8258
    @francescolofaro8258 Před rokem +2

    I would love set rotation, but the sets have to be more LCGish: cheap, everything guaranteed or extremely high pull ratios for everything.

    • @isidoreaerys8745
      @isidoreaerys8745 Před 11 měsíci

      Or, multiple rarities.
      Yugioh- pot of prosperity has been printed twice. Still is extremely expensive gatekeeping young or fiscally responsible players from competetive viability.
      Pokémon- professors research, a draw seven consistency booster sees a reprint in almost every expansion everyone can access it in an uncommon but they also reprint stunning full art high rarity prints with fan favorite professors which fetch a very high price for collectors.
      Stupid ass Yugioh treats us like cards that are powerful should be harder to obtain and more rare.
      Which is fucked up. Pay to win. Anti consumer. Toxic. Cuckoldry for the chucklefucks who play along with it.
      It’s the opposite. The more necessary a card. The more it should be available to all players so that there is a fair playing field for deck building and high level play is not gate kept to cucks who spend 700 dollars on cardboard twice a year.

  • @nikolaskohl4269
    @nikolaskohl4269 Před 6 měsíci

    The thing is, card games with rotation will always want a nonrotating format, even if it's just a casual format, so does would establishing rotation really help power creep in YGO? It's almost like they have the skeleton of a casual anything goes format and what they need to do is establish a rotating format specifically for competitive.
    Maybe what they could do is print into a time wizard format. Create new cards and decks that can play well in Edison, and hey if some find their way into standard then that's pretty fun, but essentially I think they have to think of it opposite of other card games. Magic has a competitive standard that branched off into casual non-rotating formats, but YGO can look at is as their current standard should be the casual and what they need to really establish is a competitive format that's not only fun for players but fun for spectators too with a lot of back and forth interaction.

  • @rafflesiaandfriends
    @rafflesiaandfriends Před rokem

    I think we need a new master rule that introduces skills and skills are sorted into offensive, defensive and utility skills and you have to play one of each and summons are capped at 10 unless you use the offensive skill that increases that number and the utility skills that lets you copy a skill you have but because you can't use the same skill in more than one game if it goes to game 3 then you will have to play with only 10 summons with your defensive skill, also it would be interesting if players would want to pick if they wanted to go first/second or if they wanted to pass that decision on to their opponent in order to counter pick skills. Rules all 3 skills must be visible at the start of the match and skills are all spell speed 4 official term and skill effects aren't card effects so monsters that are unaffected by card effects are still vulnerable to skills unless they have protection from their form of removal/effect.

  • @Drakshl
    @Drakshl Před rokem +1

    The core set idea is perfect. I. "brothers war" the core set replacement recently in magic, they reprinted monetary swiftspear. It is a beloved, low to the ground aggressive creature that can still be a mid game threat, and by printing it into standard they allow people to play with it in standard. Printing it now also legalised it for one of the "younger" non rotating formats called Pioneer. The reprint is cool, puts the card in new formats and let's fans vibe with a card they like with some cool new theme appropriate art

    • @jerryturgin6583
      @jerryturgin6583 Před rokem

      I get it, but also of note swiftspear was printed in khans block so it was already legal in pioneer. I get the point but just a tid bit.

    • @Drakshl
      @Drakshl Před rokem

      @@jerryturgin6583 yeah my bad I meant explorer in arena since it was tilting that you couldn't play it in mono red there

  • @pableitor2009
    @pableitor2009 Před rokem +3

    The thing is, if you take a closer look, the current set releases fits pretty nicely with set rotation. We have the core boosters that implements new archetypes that follow a story during the series until its conclusion, a couple of reprint sets like battle of legends with old cards, and structure decks that bring old archetypes back to the competitive scene.
    Of course we still need some changes, like moving the legacy support from core sets into the reprint ones, and bring back sets like duel devastator at the start of each rotation that includes a fix selection of staples for the format.
    Still, I agree with farfa here that this should never replace the current banlist-oriented format and just be added as a separate format. It would hurt a bit at first to the numbers of players but probably as the time goes on and people start getting used to the different formats those numbers would go back and even grow more.

  • @pilarius3973
    @pilarius3973 Před rokem

    In the same way that Droll doesn’t always see play over Ash, the way out of a fast format might be a more value based, slow deck being strong. It would need resiliency and flexibility while lacking the offensive pressure that decks typically have right now. (You also have to avoid just making Runick again lol so maybe not so splashable this time.) If a deck like that was the number 1 best deck, then there would be more insentive to play slow, vulnerable strategies that can out value it in the grind game. Decks like Salamangreat are suddenly a lot better positioned in a meta around resource management instead of otk turbo

    • @pilarius3973
      @pilarius3973 Před rokem

      This hypothetical deck would need floating monsters that could survive through both battle and and modern removal. Retrains of the old battle recruiters with mirrojade style triggers. The deck would also need to convert it’s advantage into little bits of consistent removal or disruption outside of just negates. Despia and Traptrix have some of these tools and they’re present in a lot of the modern card design but every deck is still trying to convert into big bodies and explosive mass removal to facilitate an end goal of OTKing. Imagine staring down Baronne de Fleur and it not representing over a third of your life points as soon as you end your turn without outing it.

  • @frankunodostres473
    @frankunodostres473 Před rokem +1

    still disappointed that nobody made a joke that we already have set rotation since 2017... it came out in maximum crisis!

  • @Drakshl
    @Drakshl Před rokem

    Mono Blue Tron popping off

  • @delta3244
    @delta3244 Před rokem +4

    In response to opening comments, imagine a standard format where Maxx C is legal, but decks deal in extra normal summons rather than specials, with the only exceptions being so-called inherent summons. That has the potential to be really cool, if done well! And they can print a single floodgate into a format, like Skill Drain, alongside counters to it e.g. quickplay spells that tribute your monster cards for a strong benifit. Konami could make the frustrating cards as cool as they deserve to be this way!
    Personally, I'd love to see another format where the Dragon Rulers are viable but there are more than 2 decks, just because I like the deck's playstyle and play patterns (plus, cool dragons are cool. There's a part of me that loves the meta flavor of those elemental lords getting out of their assigned decks and teaming up to be arguably the strongest thing in the game at the time, especially since the way their abilities interact makes it feel like they're all friends and constantly helping one another. But maybe I'm weird there).
    If you wish to argue that Konami could, but wouldn't, do good things with set rotation, go ahead. I will not argue against you on that matter. I will just say that Konami would not be able to make mistakes which prevent them from _ever_ trying a cool idea with set rotation, and Konami occasionally makes something cool.
    Unrelated, the fact that this series is ending for having had X episodes rather than running out of ideas is the best argument against set rotation in the video.
    edit - nothing substantial, I just literally forgot to include a few words. There was a sentence similar to "I have fun playing because they're intricate, complicated, technical games."

  • @europaboi
    @europaboi Před rokem

    Set rotation would be something great for Speed Duel. If there's only 1 box per year that introduces a new meta, it's a bullseye concept. But the TCG has the ability to make a 2004 cards usable and valuable in 2023, and set rotation suppresses that

    • @geek593
      @geek593 Před rokem

      And the coolest thing about Speed Duel reveals is seeing what cards get printed into their format.

  • @Celestia282
    @Celestia282 Před rokem

    Josh made a comment that something big needs to happen soon because going first is too strong, and I wonder if fixing that problem would be as simple as adding a new rule: the first turn player cannot summon from the extra deck. It would kill the viability of going first for most combo decks and force them to build for going second. This would strengthen trap/control decks who no longer have to worry about being forced to go second against a board of five negates. And we wouldn't have to worry about the pendulum swinging too far in the opposite direction and making going second too strong because most handtraps and board breakers aren't going to do much against set five pass.

  • @johnbarrientes4807
    @johnbarrientes4807 Před rokem +1

    also yugioh has had a trend at making every set a newer bomb set. 2006-2012. Very rarely was the entire set just a bomb that changed the physical state of the game.
    There was tons of sets where the only thing you got after banlist update was a trap dust shoot or smashing ground from the entire set or monarchs.
    Some exceptions here like
    IOC changed the game
    Everything in between was filler
    CRV changed the game
    Everything in between was some power creep but filler/ meta defining once it got more support
    Phantom darkness changed the game
    from that point forward it was a constant change in game play as Syncros were introduced
    Link monsters absolutely ruined the game as they have no real draw back but immediately enable extenders to activate in grave, Ect. To just special summon more stuff again and again search some more next thing you know 97 Omni negates and plus 72 cards.

  • @aka_Ingmar
    @aka_Ingmar Před 8 měsíci +1

    I've watched this video so many times but I'm so perplexed that Gage someone who plays magic the gathering doesn't understand how this works properly

  • @MrGshinobi
    @MrGshinobi Před rokem +1

    Konami should 100% release a new format with rotation but call it something else, like uh...battle pack format, where they make sets with restricted and selective card pools meant to create a simplier format that players can pick up and play, and then keep supporting that format until the sets rotate and vice versa.

  • @MattIsAMage
    @MattIsAMage Před 9 měsíci

    "damn, i wont how unchained performs this format", true words this month

  • @tlocke18
    @tlocke18 Před 6 měsíci

    You can also have cards that permanently stay in the format. A reprint of extra deck toolbox every year!

  • @nbonasoro
    @nbonasoro Před rokem +4

    I am fine with archetype rotation but there is no reason to rotate out generic spells and traps or generic good monsters like pankratops

    • @biztek5726
      @biztek5726 Před rokem +4

      Pokémon and Magic both reprint generic staples so in theory, so would Yugioh

    • @XerxesTheUndead
      @XerxesTheUndead Před rokem

      That’s the thing though: if Dinowrestlers got rotated out, that would mean bye bye Pankratops since it’s a Dinowrestler. Cards like Accesscode, Barrone, and Feather Duster would all be out too if Code Talkers, Fleur, and Harpies got rotated out as well. So no matter how generic it would be, it would be rotated out if it’s tied to an archetype.

    • @delta3244
      @delta3244 Před rokem

      There is a reason: it allows for formats with peculiarities. For example, there could be a format where Smashing Ground is the best monster removal, there's an easily used spell searcher for redundancy (which could probably never exist if all generic good spells stay legal) and monsters are balanced around how easy they are to remove with it.

    • @tylerbabey8118
      @tylerbabey8118 Před rokem

      @@XerxesTheUndead They could literally reprint anything they want into a format. Just because a particular decktype gets rotated out doesn't mean Konami is obligated to remove EVERY card tied to that deck. They could rotate out Dinowrestlers and Harpies but reprint Pank and Duster into a new set because they want them in that block. Arguments based on arbitrary limitations aren't substantial.

    • @geek593
      @geek593 Před rokem +1

      Generics need to go the most. We're at a critical mass of staples and every time a new playable spell or trap gets printed it either needs to be better than all of the ten or so playable cards that fill that same niche or it needs to directly hit a meta deck. We have so many board breakers and s/t removal that all do similar things but slightly better or with niche improvements. Sucking out half of the list and concentrating on a few good ones would do wonders for the game.

  • @Luminousplayer
    @Luminousplayer Před 11 měsíci +1

    after hearing everyone else's opinions on set rotation i understand why MBT said it was the last one lol, saying set rotation prevents X from being played is stupid, they just have to reprint whatever they intend the players to play.

    • @some2043
      @some2043 Před 6 měsíci +1

      We want to play pack filler from 20 years ago and the last thing we want to hear is it is rotated out
      Will any competitive player do that absolutely not but having the option matters

    • @W_Sir_Morpheus
      @W_Sir_Morpheus Před 4 měsíci

      Yeah with a rotation even if they reprint some old cards in a set to promote new support for 3 set time frame that they have until all those cards aren't legal again, I'm still locked into that archtype. What if I'm not interested in any of the archtypes that's out but the ones I am interested in that works for my play style is no longer legal for competitive play?

  • @zacharywaller6677
    @zacharywaller6677 Před rokem +1

    I think more preemptive hits on banlists would help a lot. Try and hit problems, that we KNOW are going to be problems, before they happen would be wonderful.

    • @isidoreaerys8745
      @isidoreaerys8745 Před 11 měsíci +1

      So. What. “Announcing power of the elements.” If you pull a Kitkallos you can’t play it.
      They just need to play test this crap and design the game right the first time

    • @iBloodxHunter
      @iBloodxHunter Před 6 měsíci

      ​@@isidoreaerys8745Yes and you're absolutely correct.

  • @CErra310
    @CErra310 Před měsícem +1

    It is genuinely difficult to not assume bad faith by everyone in this discussion except for MBT. Because I refuse to believe that the other 3 are trying to have this discussion without the most fundamental understanding of how it has been made to work in other games while kneejerking and equating the implementation of Set Rotation with going back to the stone age of Yugioh.

  • @Blitzwingz
    @Blitzwingz Před rokem +2

    The Episode was SHOULD YU-GI-OH HAVE SET ROTATION? not What are the 1000 things can be changed to make YU-GI-OH! better
    People that don't try, will never succeed.
    Also learning to play, doesn't mean Top Cut at Tier 3 events....

  • @derohneleben8205
    @derohneleben8205 Před rokem +1

    If powercreep is the only reason to push for a rotation,why not utilize the banlist more?
    Limit and semi limit a bunch of cards.Wouldn't that also stop powercreep from happening? Instead of limiting like 4 cards every banlist why not limit like 25 to bring down the powerlevel, if thats the concern...

    • @derohneleben8205
      @derohneleben8205 Před rokem

      I like being able to play my pet deck or to have access to play every card ever printed.That's what keeps me in yugioh

    • @elin111
      @elin111 Před rokem

      @@derohneleben8205 You'd need a banlist that's about 10 miles long and hits about 50 cards per update

    • @derohneleben8205
      @derohneleben8205 Před rokem

      @Ekkk take tearlaments for an example,by far the best deck yugioh has ever seen.The went a bit more drastic with it on the banlist.The deck is still playable, but the powerlevel is much fairer.
      Imagine they would take that approach with more decks.You dont have to hit everything to be of the level of goat decks being the best,but you can surely always reset by a 1 year or two.Also the semi limit list would help a ton with adjusting power levels

    • @mikeyvesperlick6982
      @mikeyvesperlick6982 Před 11 měsíci

      ​@@derohneleben8205I think Edison is a lower power format than Goat. Panda Burn, Chaos Turbo, Warriors, Beastdown and Cat Barrel kill or seal the game by turn 5

  • @cesarcarrilho4422
    @cesarcarrilho4422 Před rokem +2

    One thing that makes me suspicious of set rotation is the lazyness of konami to get more designers to make a good well designed set, because its one thing designing a deck/card but a format actually requires a lot more effort that these big billionairies company dont want to expend their precious money on, even if it brings them more return in the future.

  • @johnbarrientes4807
    @johnbarrientes4807 Před rokem +1

    100% yugioh could have formats. Core sets with all staples that could be used. With blocks of sets to be used.
    This would require correct design of old and new cards because it could send yugioh into a very clear cut best deck no matter what. it also could be healthy and possibly toxic to force player to dig deep in the vault on what to build.
    Similar annoyingly.
    For MTG. Mainstream tournament rotational formats.
    Standard- tends to have clear strategies that are simply superior ( only core set with blocks of sets are legal) requires players to constantly buy new product to keep up with standard formats. Which yugioh player are used too anyways.
    Pioneer- a constructed format from x set forward w/ banned list.
    Modern- a constructed format from x year before pioneer w/ banned list
    Legacy- all sets w/ banned list. Legacy is most similar to current yugioh.

  • @jacksonrolling2633
    @jacksonrolling2633 Před rokem +1

    We’ve already reached the point where we need set rotation. Look at tearlaments and the ishizu cards, they banned all of them because they had to be better.

  • @eonflutehza131
    @eonflutehza131 Před rokem +2

    Joshua is always here to say the best of takes.

  • @dandok3996
    @dandok3996 Před 10 měsíci

    I feel like this is easy to do. DUDE is the base set and is always legal, maybe they do another set of extra deck staples and other traps etc. Then just have the past 2 years of product be legal. Between the reprint sets and core sets you basically have the format we have now without random shit from 5+ years ago.

  • @Linkingx2
    @Linkingx2 Před 10 měsíci +2

    Nah miss me with that -
    1. konami has to do it right - they banned Kit (and merrli) - I dont trust them with anything
    2. it would mean that most of the stuff you play is topped down by konami - you can play these archetypes - no not that one, pick one of these
    so what if I dont want to play these decks? Do I just quit and wait till something comes out that sounds like fun? Surely not the best of ideas...
    3. Link summoned to that zone is: pet decks - i do play meta sure - but mostly I want to play old random ass rouge* decks - and now being told that you cant do that would hurt me and probably many others as well.
    4. Creativity - again we let konami descide what techs we can play - you wont see Dawnstar level shit anymore - and for many crazy bad shit non sense is how they enjoy the game and there are many who enjoy this typ of content being produced.
    5. Money - now people will tell me, oh now you also need to rebuy your decks, cause banlist and power creep - yes but the big difference would be vuluntarily buying new powerful cards and HAVING to buy new cards, cause the old ones are Illegal.

    • @W_Sir_Morpheus
      @W_Sir_Morpheus Před 4 měsíci +2

      Agree with all of this, ESPECIALLY number 2.

    • @Linkingx2
      @Linkingx2 Před 4 měsíci

      @@W_Sir_Morpheus :)

  • @simplyyunak3189
    @simplyyunak3189 Před 6 měsíci

    set rotation is good as long as you have a format where you can play with the old cards like MTG Vintage or commander

  • @Daipnemon
    @Daipnemon Před rokem +1

    If you defend set rotation it needs to be for balancing reasons, getting new players is just not realistic. Even if we got a ton of new players with set rotation, a lot more than those who quit, the reason why a lot of smaller card games die after two year is because of set rotation. After those new player are no longer capable of playing all of their cards due to set rotation they would just quit lol, as it allways happens. Sure pokemon and magic make set rotation work but there dozens of cards games who died because of it.

  • @yourMoonstone
    @yourMoonstone Před rokem +1

    You are so dang smart. I was starting to believe every Yugioh player was just bonkers but you understand how card games work. It drives me insane how bad faith and just straight ignorant they are lmao. It's not a big deal obvs but it's cool to see your input be informed. I enjoyed these discussions but I can't stand anyone except MBT lol