Straight to the point, clear explanation with "why" and "how" answers. Reminder at the end is also very goog idea. This is how all "tips and tricks" tutorials should looks like.
Awesome tutorial. It would be great a tutorial about all the options you have in the snapping menu, to understand all the possibilities. Keep up with your awesome work!
Easy to follow tutorial. Your pacing is fantastic, you narrate every step you take, and you speak clearly. What's more, you are right to the point. You have my subscription.
Wow, I'm just getting around to adding rivets (yes I wanna model them not texture them) onto an aircraft I've build and this is just exactly what I wanted. thank you!
Funny how i was working on a model and forgot some basic tools, looked over youtube and got to your video. I recognized your voice instantly because of your blender course i bought on Udemy a couple years ago.
You just saved me a ton of time! I have about 20 individual symbols I need to place specifically on a sphere and was manually rotating and moving each one. Thank you!!!
This tutorial was a recommendation so thought I'd watch as I've recently decided to get back into 3D and use blender for the first time. This tutorial is actually in the perfect format. Explains what the goal is, why each option is necessary and the effect it has each step of the way. Got yourself a new subscriber
I've been sculpting for about a month and you have been invaluable. The pilot character I'm working on has many repeating parts on her flight suit, so this will make things much easier. Thank you sir!
sphere, circle, edit, extrude, loopcut, extrude along normals, alt-select faces to make emissive. then follow this tutorial to make them stick to the sphere ;)
I thought there was a way to do this using the snapping tool, but I could never figure it out on my own and I was too lazy to look it up. And now I get a video explaining exactly what I wanted. Laziness pays off again.
Congratulations on 400,000 subscribers. Another trick that saved me days of frustration is discovering that if you change the 3D cursor orientation from View to Geometry you can use it to set up and save axis systems based on any face at any orientation. None of the many tutorials that I did mentioned it and I'm sure a lot of people don't know about it. It would make a very useful tutorial.
Grant Abbitt I just wanted to say thank you because of you and a few other artist on CZcams I landed my first freelance gig. I have learned a lot from you all so thank you.
@@grabbitt thanks but it was a art scam but i will not stop look for a gig and i am going to put up a video on how they are doing this art scam through indeed
I followed soo many courses and tutorials and it baffles me that this Magnet/ snap feature isnt the first thing these courses/youtubers teach??? this feature is as basic as you can get and i will be using this to my advantage. thank you im subbing for giving me relevent information. Its easy to understand and find on the software but it seems to be ignored by others for some unkown reason.
I love you grant! bought your low poly bite sized courses on udemy and the advanced orc one. Thankyou for getting me interested in blender and having a new hobby that I spent countless hours of fun with. You are so handsome and smart, and I love your diastema, please don't change 🥰
Holy crap, thank you!!! I gave up on the snapping earlier today because it wasn't working for the reasons you showed. I came up with an exhausting workaround involving way too many subdivisions, the tool to transform into a circle, and extrusions. I spent about three hours on something that would have taken minutes with this method, not to mention all the time this will save with texturing, since my thing won't all be one geometry now. Cheers.
btw, if your object is orientated arbitrarily, you can attach an empty to a flat face of your object and another empty to a plane for example, then use copy rotation
Bro thank you, just these little things I need to know about blender help sooo much in learning to be creatively independent on here. As of now im just going through tutorials I think look cool and learning the ropes, and depending on the youtuber they wont tell you these little steps theyve done or did so it ends up being hard to follow them because they didnt explain a certain step way earlier in the video. And this right here is one of the main things I wanted to learn how to do and you did it, very simple and short video. Its sooo appreciated I just want you to know that.
Thank you, this is incredibly useful. I always made changes by dragging vertices onto existing faces without passing through the faces then deleting the faces and connecting by making new ones. It's been incredibly tedious but have become quicker from it.
Thank you so much! I am new with Blender, and used to add an axis and whole bunch of strange ways to do what you did in 4 clicks. Kudos! Subscribed to your channel. Thank you for sharing.
It's amazing the work you do!! I've been learning through your tutorials and you do an excellent job of explaining step by step Kudos to you my friend ❤️💎
@@grabbitt Thank you Grant! Actually, yesterday I was looking for a video that I bought from you on Udemy, I remember you showed a a way to make a loop cut, two times, and then reposition the cuts symmetrically, very handy!!!
This was really helpful thanks! It really comes across that you are a teacher (and a good one). Hopefully, your in-person students (when that was a thing) feel as lucky as I do that your sharing your knowledge!
I saw a very similar tutorial, which I think you saw too, because the objects used are very similar, but that tutorial was also explaining how to obtain a fusion between the objects on the surface and the surface
I forgot which tutorial it was but in 2.x you could get beeter results with: Bevel the botton and weight/group vert > Shrinkwrap only the group> Snap > Data transfer to fix shading. Edit: Found the video if anyone is interested: czcams.com/video/luFz5gzvM9s/video.html
You are an amazing teacher and your videos are easy to follow keep up the good work. P.S. I would really enjoy a tutorial on how to make the "weird space mine"
Great video Grant, thank you. I use Decalmachine and it defaults to that setting when you apply a decal and I'm always forgetting how to change those settings back to normal after I'm finished with a particular task. Big help. Thanks again👍
That's a great tip, well presented, without 2 minutes of preamble for a 3 minute video. I'm assuming this would work with arrays of objects as well? Say for example modelling a line of rivets over a curved surface?
Hi Grant, just wanted to say thank you for the tutorials you have made. Everything is so clear and understandable, even though I do not know English well. p.s. The space mine looks great, I'll wait for the tutorial
Nicey. Blender secrets published a bit more in-depth video not so long ago about seamless snapping using vertex groups on loops closest to target surface and giving them different weight and then adding shrinkwrap mod with the vertex group selected. It gives more natural "welded" look. Cheers. PS: There is even second part to enhance the result even father using Data transfer modifier.
Straight to the point, clear explanation with "why" and "how" answers. Reminder at the end is also very goog idea. This is how all "tips and tricks" tutorials should looks like.
I would love to follow a tutorial of this space mine. Thank you for the great lessons, tips and tricks, Grant.
A sphere with cilinders cut in half.
@@bizentino No shit, obviously he means the texturing & lighting aswell
@@byte4591 xD
yes. please
Yes
Great tutorial! Thanks!
Thanks Ryan 🙂👍
That's a fantastic tip!
This will speed things up a ton for me for a handful of projects.
Thank you😊
Sbapping never quite worked the way I'd like. This really helps a lot.
Awesome tutorial. It would be great a tutorial about all the options you have in the snapping menu, to understand all the possibilities. Keep up with your awesome work!
Easy to follow tutorial. Your pacing is fantastic, you narrate every step you take, and you speak clearly.
What's more, you are right to the point.
You have my subscription.
You have no idea the number of times I've needed this when building environments
Wow, I'm just getting around to adding rivets (yes I wanna model them not texture them) onto an aircraft I've build and this is just exactly what I wanted. thank you!
Funny how i was working on a model and forgot some basic tools, looked over youtube and got to your video. I recognized your voice instantly because of your blender course i bought on Udemy a couple years ago.
You just saved me a ton of time! I have about 20 individual symbols I need to place specifically on a sphere and was manually rotating and moving each one. Thank you!!!
This tutorial was a recommendation so thought I'd watch as I've recently decided to get back into 3D and use blender for the first time. This tutorial is actually in the perfect format. Explains what the goal is, why each option is necessary and the effect it has each step of the way. Got yourself a new subscriber
I've been sculpting for about a month and you have been invaluable. The pilot character I'm working on has many repeating parts on her flight suit, so this will make things much easier. Thank you sir!
sphere, circle, edit, extrude, loopcut, extrude along normals, alt-select faces to make emissive. then follow this tutorial to make them stick to the sphere ;)
I thought there was a way to do this using the snapping tool, but I could never figure it out on my own and I was too lazy to look it up. And now I get a video explaining exactly what I wanted. Laziness pays off again.
Congratulations on 400,000 subscribers. Another trick that saved me days of frustration is discovering that if you change the 3D cursor orientation from View to Geometry you can use it to set up and save axis systems based on any face at any orientation. None of the many tutorials that I did mentioned it and I'm sure a lot of people don't know about it. It would make a very useful tutorial.
Never thought to do that before I must try it👍🙂
finally a channel with properly explained, concice how-to videos. love it mate. subscribed
Grant Abbitt I just wanted to say thank you because of you and a few other artist on CZcams I landed my first freelance gig. I have learned a lot from you all so thank you.
Nice👍
@@grabbitt thanks but it was a art scam but i will not stop look for a gig and i am going to put up a video on how they are doing this art scam through indeed
I followed soo many courses and tutorials and it baffles me that this Magnet/ snap feature isnt the first thing these courses/youtubers teach??? this feature is as basic as you can get and i will be using this to my advantage. thank you im subbing for giving me relevent information. Its easy to understand and find on the software but it seems to be ignored by others for some unkown reason.
just the fact that someone made a turorial for this trick is awesome, and being able to explain it so well in
I love you grant! bought your low poly bite sized courses on udemy and the advanced orc one. Thankyou for getting me interested in blender and having a new hobby that I spent countless hours of fun with. You are so handsome and smart, and I love your diastema, please don't change 🥰
Thanks🙂👍
so there is two snap to face options snap to face project and snap to face nearest which are you using
Concise, clear, and complete. Absolute amazing tutorial.
Bonus points for narration with an English accent.
This helps a lot. Thank you.
I always tried to align the objects manually.
That origin tip for instances is GOOOLD. Thank you.
I would love to see a tutorial on the space mine. 🙂
Holy crap, thank you!!! I gave up on the snapping earlier today because it wasn't working for the reasons you showed. I came up with an exhausting workaround involving way too many subdivisions, the tool to transform into a circle, and extrusions. I spent about three hours on something that would have taken minutes with this method, not to mention all the time this will save with texturing, since my thing won't all be one geometry now. Cheers.
I always overlooked the options of snapping in blender, this will come in handy as I finish building my apartment scene in blender/unity
I love those quick tips - perfect for my attention span. Cheers!
Perfect! Just what I wanted to know, and very straight forward! Many thanks.
Thank you for an easy and succinct tutorial. Hate it when someone makes a 10 min video about something that takes 1
As soon as Grant drops another one of his great tips, I go and practice it to make it stick
That's very useful for environments! Thank you
Thank you, good sir for a short and to the point tutorial
wow, i have been using blender for last 4 months and didn't know about this, thanks alot for highlighting it Grant
Thank you, this is what I need, more videos on the actual mechanics of Blender.
this has changed my workflow forever, thanks again grant
This is the best tutorial to snap and align
Yes make a follow along tutorial, the meterial looks dope
btw, if your object is orientated arbitrarily, you can attach an empty to a flat face of your object and another empty to a plane for example, then use copy rotation
Super useful, you just gave an answer to a problem that cost me quite some time and nerves… now I can use this simple technique to solve it quickly!
This would be useful. Thanks for the tip, Grant!
This is exactly what I needed for the next part of my scene. Perfect timing as usual Grant! Great stuff.
This little things help alot...
And I'm your student from years..i love your tutorials....
Bro thank you, just these little things I need to know about blender help sooo much in learning to be creatively independent on here. As of now im just going through tutorials I think look cool and learning the ropes, and depending on the youtuber they wont tell you these little steps theyve done or did so it ends up being hard to follow them because they didnt explain a certain step way earlier in the video.
And this right here is one of the main things I wanted to learn how to do and you did it, very simple and short video. Its sooo appreciated I just want you to know that.
I don’t know how to express my level of Thanks to you. So am just gonna say, I love you.
Thank you for this amazing tip, and yes we would like to see how you made that space bomb!
Great tip! Always looking for more stuff like this as I'm learning Blender!
Thank you, this is incredibly useful.
I always made changes by dragging vertices onto existing faces without passing through the faces then deleting the faces and connecting by making new ones.
It's been incredibly tedious but have become quicker from it.
Great thanks! I see several videos about Snap, but yours finally make me get how it works!
I will try this when I get back home. Should be helpful building a 2 stroke engine carb.😉
how serendipidous. this is exactly what i needed to do today.
I learnt too many things in just one vidoe. Thanks for tutorial.
u might not know how much this helped me with assembly of characters for a game project ty
All, right dude - spooky! I've been looking for this exact thing since yesterday. You read my mind. Legend.
Love a tutorial on the mine. Looks cool.
Man, your channel is a treasure. Thank you so much.
Thank you so much! I am new with Blender, and used to add an axis and whole bunch of strange ways to do what you did in 4 clicks. Kudos! Subscribed to your channel. Thank you for sharing.
tysm! These kind of tutorials makr me want to start using blender again
Simple, clear and super useful. Cheers Grant.
It's amazing the work you do!! I've been learning through your tutorials and you do an excellent job of explaining step by step
Kudos to you my friend ❤️💎
Very clear explanations.
Thank you Grant for these quick and short tips! very helpful, maybe, you can make a playlist of videos on topics like these.
i have its called quick tips :)
@@grabbitt Thank you Grant! Actually, yesterday I was looking for a video that I bought from you on Udemy, I remember you showed a a way to make a loop cut, two times, and then reposition the cuts symmetrically, very handy!!!
Really like this small video, it's nice small and to the point.
Calm and precise. On point.
Very good tutorial.
GJ once again Grant Abbitt.
Thank you for these short, to-the-point videos!
Keep it up! ❤
Best tutor ever. Love your tips and courses on Udemy! Thanks for sharing your knowledge!
good timing on this tutorial I just sculpted the prince from Katamari
oooomg i was doing this manually yesterday bahaha... blender is amazing
You just made my day with this tutorial. Been wondering how to do this technique for a while now😊
Tiny tip but powerful. I’ve been using shrinkwrap modifiers….
Bro thank you for always explaining things amazingly 👏 and your accent tops it off 🙌 super smooth
Wow all that knowledge in just two minutes, thanks
That space mine looks so cool! Yes I would like a tutorial on that
You are a great teacher and 3d artist. Thanks for everything.
This was really helpful thanks! It really comes across that you are a teacher (and a good one). Hopefully, your in-person students (when that was a thing) feel as lucky as I do that your sharing your knowledge!
Thanks for making our lives easy mate.
Love your tutorials! Clear simple no fluff!
Going to watch later. Hopefully its easy. Tired of switching to zbrush to get the easy snap.
Yesssssss! Thank you for short video!!!!!
Perfect. Short, sweet, and on-point. Thank you.
hey Grant, you've been very helpful, thanks! 🥳
I saw a very similar tutorial, which I think you saw too, because the objects used are very similar, but that tutorial was also explaining how to obtain a fusion between the objects on the surface and the surface
It's purely coincidental. I'm sure I've seen lots of tutorials on this in the past as I must have learnt it from somewhere
@@grabbitt anyway, this one was the tutorial if anybody is interested in making those objects snap seamlessly
czcams.com/video/luFz5gzvM9s/video.html
I'm so glad this video was recommended to me. This is a really useful tip. Thanks!
Yes please a follow up tutorial, would love to see how to achieve the texture and lighting, 🙏
I forgot which tutorial it was but in 2.x you could get beeter results with: Bevel the botton and weight/group vert > Shrinkwrap only the group> Snap > Data transfer to fix shading.
Edit: Found the video if anyone is interested: czcams.com/video/luFz5gzvM9s/video.html
I love your tuts. Yes a follow up tutorial on the Space Mine would be Great! Again thank you for all your work!
The video is already on my channel 👍
@@grabbitt You're awesome!!!
I thought you were gonna use constrains! Really fancy solution!
You are an amazing teacher and your videos are easy to follow keep up the good work. P.S. I would really enjoy a tutorial on how to make the "weird space mine"
an excellent and very useful tool. nice video well put together
Thanks Grant, clear concise demo.
Thank you a thousand for this tutorial!
Great video Grant, thank you. I use Decalmachine and it defaults to that setting when you apply a decal and I'm always forgetting how to change those settings back to normal after I'm finished with a particular task. Big help. Thanks again👍
That's a great tip, well presented, without 2 minutes of preamble for a 3 minute video. I'm assuming this would work with arrays of objects as well? Say for example modelling a line of rivets over a curved surface?
It's not quite that simple unfortunately
@@grabbitt Ahh okay... well if you ever find a solution I think it would be a great video.
Hi Grant, just wanted to say thank you for the tutorials you have made. Everything is so clear and understandable, even though I do not know English well.
p.s. The space mine looks great, I'll wait for the tutorial
Nicey. Blender secrets published a bit more in-depth video not so long ago about seamless snapping using vertex groups on loops closest to target surface and giving them different weight and then adding shrinkwrap mod with the vertex group selected. It gives more natural "welded" look. Cheers. PS: There is even second part to enhance the result even father using Data transfer modifier.
Great tip……and yes to a space mine tutorial!
Amazing, thank you. I had been trying to work out how to do this for sooo long!
You absolute hero I loved this video so much. I needed exactly this.
« إِنَّ اللَّهَ وَمَلَائِكَتَهُ يُصَلُّونَ عَلَى النَّبِيِّ ۚ يَا أَيُّهَا الَّذِينَ آمَنُوا صَلُّوا عَلَيْهِ وَسَلِّمُوا تَسْلِيمًا »..
Finally!!, a good tutorial, thank youu
Thank you so much for your quick tip videos. Easy understand and I love it...