The Most UNDERWHELMING New Moves in Pokémon

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  • čas přidán 28. 05. 2024
  • 0:00 - Intro
    1:55 - Raging Fury
    3:10 - Temper Flare
    3:55 - Supercell Slam
    4:47 - Dragon Cheer
    5:23 - Upper Hand
    6:15 - Misty Explosion
    7:04 - Alluring Voice
    7:47 - Hard Press
    8:36 - Outro

Komentáře • 244

  • @szarkuwu
    @szarkuwu Před 23 dny +342

    My favourite recent occurance was when in recent Smogon Tournament Iron Thorns managed to get off 3 dragon dances and was sweeping with Tera Grass.
    Until it missed Supercell Slam and died

  • @PunishedFelix
    @PunishedFelix Před 23 dny +467

    Upper Hand is really frustrating from a game design perspective. They need to stop making moves that just outright fail if some niche condition is not met. At least with Sucker Punch it's considerably more powerful and attacking is the most likely thing you'll be doing in a turn anyways

    • @gillriet773
      @gillriet773 Před 23 dny +41

      Yea its tricky I agree, Upper hand should do Feint level damage at least or something, I've tried it a few times on different mons and it usually gets used once, trying to predict a fake out, and then never again. Usually it fails to be useful eben in tjat situation for me, I feel silly packing it as a fourth move, I decided at least my Hitmontop would literally be better running Feint and swapped it 😅 Im ok with the whole high-jump-kick type move, those are fine to me as a risk/reward mechanic but I just hate having a moveslot that feels like its not doing its job lol

    • @quantumhawk806
      @quantumhawk806 Před 23 dny +12

      ​@@gillriet773 The only use is in UU against lokix but against almost everything else its actually useless.

    • @BaldDougClips
      @BaldDougClips Před 23 dny +16

      Although moves like upper hand seem niche and gimmicky they still remain healthy for the meta game because they supply checks for top meta threats.

    • @raystimphil8280
      @raystimphil8280 Před 22 dny +12

      @@BaldDougClips but they don't because you have to be psychic to get consistent value off of it. Missreads are too punishing to even consider it a meta check

    • @UltimaKrecia
      @UltimaKrecia Před 22 dny +7

      @@gillriet773 Its not only predicting a priority move, the user also has to be faster (at least with fake out, dont know about +1 prio moves).

  • @vossboss220
    @vossboss220 Před 23 dny +159

    The fact that wild charge is still out classing any other physical electric type move is so sad

    • @mrhalfsaid1389
      @mrhalfsaid1389 Před 19 dny +28

      Why are special attacks allowed to be so blatantly more powerful than physical ones? Literally just think about the fact that thunderbolt has the SAME STATS as wild charge but because it's a physical attack it needs recoil somehow? The balance between physical and special stats in Pokémon is so borked it's genuinely surprising the devs have done *nothing* to try and balance the game around it (such as adding frostbite into the main series like sane people)

    • @quorryraphael9980
      @quorryraphael9980 Před 19 dny +1

      ​@@mrhalfsaid1389 brave bird, close combat, flare blitz, earthquake

    • @Igbathscaller
      @Igbathscaller Před 19 dny

      ​@@mrhalfsaid1389 mans acting like not almost all priority and multi hit moves are physical. zero drawback special moves almost always cap out at 90. (the strong ones like fire blast and hydro pump have terrible accuracy of 85%,80% or even 70%, whereas the only relevant physical moves that have accuracy worse than 90% are rock moves).
      Earthquake is a free 100 bp move with almost no drawbacks, it's one of the big reasons that they are so good. Close Combat is basically free 120 bp fighting coverage on any mon with arms.
      For many types, they usually have one special move and it's either 80/90 bp. Its just that electric pokemon don't have good physical moves the same way fighting pokemon don't have good special moves (like they have either focus miss or 0 distribution 80bp aura sphere lol)
      Game freak doesn't care about balancing types, they care more about lore (im not sure what the word is but they usually care more about feel and inworld lore rather than balance, like stakeout is given to only spy pokemon, and why purifying salt randomly gives ghost resist)
      Like just look at iron valiant, it has a physical type in fighting and a special type in fairy, that's why it has to run mixed sets to maximize its potential, or else its dealing with mediocre moves on one its sides.
      Lucario runs physical even though its special is stronger
      Dragapult often runs special even if its physical is a whole 20 points higher and gets DD.
      The balance of types is often favored towards what they feel like, and its just that electric doesn't feel very physical, but we shouldn't pretend like physical types are shafted when earthquake exists...

    • @SwampyBoy476
      @SwampyBoy476 Před 19 dny +5

      @@mrhalfsaid1389well wild charge being a recoil move makes sense, because it’s a reckless rage induced charge made by a user cloaked in electricity, however I think that supercell slam is really good regardless

    • @panjhisahelsenordelospalil1717
      @panjhisahelsenordelospalil1717 Před 18 dny +25

      ​@@SwampyBoy476 What It doesn't make sense is its BP of 90.
      Flare Blitz, Brave Bird, Wave Crash and Double Edge are all 120 but this shit is only 90???
      Take off the recoil, let it be a regular attack with no drawbacks and give Volt Tackle to more Pokémon other than the Pikachu like ffs GF.

  • @dimentdash
    @dimentdash Před 23 dny +101

    Alluring Voice is actually a valued coverage on Jolteon, Vaporeon and Skeledirge and Temper Flare is valued on Gyarados and Revaroom

    • @HighMightyWeasel
      @HighMightyWeasel Před 19 dny +23

      Temper Flare also sees some niche use on Great Tusk in singles. If Great Tusk uses eq/Headlong Rush into a Corviknight or Skarmory switching in, temper flare can then hit for big damage. It works because Great Tusk is otherwise walled by these pokemon

    • @weirdyfish
      @weirdyfish Před 11 dny +4

      Yeah alluring voice is so good for jolteon. Having a way to hit dragon types is great for it.

    • @deltaray3012
      @deltaray3012 Před 11 dny +1

      I like using Alluring Voice on my Farigiraf along with Hyper Voice so I have 2 options to proc Throat Spray

    • @leavemealone8534
      @leavemealone8534 Před 6 dny +1

      @@HighMightyWeaselcould use it on talonflame for stall too, if you fail a defog then you can kill ghold

  • @lainling
    @lainling Před 23 dny +51

    In defense of Branch Poke, I can kinda see the reasoning. It's a replacement for Vine Whip for a physical grass starter pokemon who doesnt really have vines as a part of their design, but is designed around having a stick in hand.
    Its more an aesthetic thing but it does also even out the power of the starters' first stab attacks. (40 vs 45)

  • @Rot8erConeX
    @Rot8erConeX Před 23 dny +143

    1:14 To be fair, there *is* a case in Gen 7 where they added a new grass type weak move - Leafage - and it was kinda a big deal because physically-oriented Grass type starters were kinda left lacking in early-game before that.

    • @austinsetser6081
      @austinsetser6081 Před 23 dny +28

      they already had vine whip tho, they just didn’t wanna give that (or a really early razor leaf) to rowlet

    • @aghadlarhen9397
      @aghadlarhen9397 Před 22 dny +42

      @@austinsetser6081 Yup. Which makes Branch Poke feel SUPER unnecessary (especial in the gen that started dexit-ing moves) as it's basically Leafage but *Grookey-flavored*.
      Meanwhile, physical water starters like Totodile, Mudkip and Quaxly have to rely on water gun until their next best option, Aqua Jet...which is also 40 BP. (and some like Mudkip don't even get access to it.)

    • @transrightsbaybee
      @transrightsbaybee Před 9 dny

      @@aghadlarhen9397 monky problems ?

  • @genarftheunfuni5227
    @genarftheunfuni5227 Před 21 dnem +65

    The one good thing about Temper Flare is that Gyarados finally gets a physical fire type coverage.

    • @panjhisahelsenordelospalil1717
      @panjhisahelsenordelospalil1717 Před 18 dny +9

      That you will never run over eq anyways. Give my boy power whip and bounce back.

    • @meticakolli1237
      @meticakolli1237 Před 6 dny +1

      @@panjhisahelsenordelospalil1717too bad the generation it gets it doesnt have ferrothorn

  • @grunkleg.3110
    @grunkleg.3110 Před 23 dny +67

    Going over all of these moves in terms of Singles
    - You'll sometimes see Gouging Fire use Raging Fury. It's just as strong as Flare Blitz and max strength Heat Crash without the drawbacks of recoil or being weight dependant, and Gouging Fire is both bulky and strong enough that being locked into the move isn't too detremental.
    - Temper Flare is mostly just a coverage move you'll sometimes see on a Great Tusk. Distribution is another thing holding this move back, lots of Pokemon would love physical Fire coverage.
    - They really dropped the ball with Supercell Slam. In Singles, you also need to contend with Ground being on pretty much every good team. Though it still sees more use than Wild Charge since physical Electrics are depressed.
    - Dragon Cheer is very much a Doubles move.
    - I don't think anyone uses Upper Hand.
    - Misty Explosion has one good use case. Lead Slurpuff can set up Sticky Web, activate its Focus Sash to proc Umburden, then use Misty Explosion to get a free switch into something else while also preventing hazard removal attempts.
    - Alluring Voice is an appreciated coverage move for Pokemon like Jolteon, Skeledirge, and Meloetta. Its secondary effect also comes into play a good amount in Singles with setup being more common.
    - Hard Press is bad.

    • @owenblount7334
      @owenblount7334 Před 23 dny +17

      Supercell slam would be decent if it was HJK but yellow instead of jumpkick they really blue balled the physical electric types with that horse shit

    • @panjhisahelsenordelospalil1717
      @panjhisahelsenordelospalil1717 Před 18 dny +3

      You can use Upper hand on Hitmonlee to hard middle finger a Gambit trying to revenge kill you.

    • @masteraryan3250
      @masteraryan3250 Před 18 dny

      Bruhh slurpuff isn't even in the game what are you talking about
      I guess you play the tier where all pokemons are allowed

    • @browserjunior4707
      @browserjunior4707 Před 17 dny +8

      @@masteraryan3250Misty Explosion was introduced in Gen 8, and Slurpuff used it there. They’re only stating a time where it was commonly used.

    • @bulborb8756
      @bulborb8756 Před 14 dny

      whenever it comes to electric types, the physical side has always been given the middle finger, unless they get a bomb ass signature move, physical electrics are always doomed to fail

  • @AutumnOwlex
    @AutumnOwlex Před 23 dny +11

    They should make a new move called Cell Slam and make it a equivalent to Jump Kick
    And make Supercell Slam a high jump kick equivalent.

  • @inigolarraza5599
    @inigolarraza5599 Před 23 dny +140

    I don't really get why GF refuses to make a decent, widespread, physical electric move. It's like they're afraid of making it overpowered, but electric isn't the greatest offensive typing (only hits 2 types super-effectively and ground is immune to it), while types that are much more threatening, like Fire, Fighting or Ground have strong options like Flare Blitz, Close Combat or the simple yet effective Earthquake.
    Also, Hard Press should top at 150 power, like Water Spout and Eruption. Again, it wouldn't be OP because steel isn't the best offensively and most of the Pokemon that get it are really slow so they wouldn't be able to abuse the move outside of niche strategies like scarf metagross or trick room (in singles).

    • @WutendPLayZ
      @WutendPLayZ Před 23 dny +37

      volt tackle still being pikachus signature move is criminal

    • @mamelouk
      @mamelouk Před 23 dny +11

      ngl if Hard Press could hit for 150, I would be playing Metagross on my Tailwind doubles team all the time, this would get super scary. Maybe a maximum 120 would make it ok, and there should be a minimum of 40/50 dmg at low hp so it's not utterly useless once you've chipped your opponent enough.

    • @jschannel6319
      @jschannel6319 Před 23 dny +13

      @@WutendPLayZ Absolutely. Plasma Fists IMO should become widespread. Zing Zap as well with its only user in Gen 9 being freaking Pincurchin; it can’t even take advantage of its’ 30% flinch rate. Double Shock doesn’t really have much reason to be exclusive either. Pawmot already has Revival Blessing; probably one of if not the single most broken move in the game. Really the only physical Electric moves I’m fine staying exclusive is Fusion Bolt/Bolt Strike, Bolt Beak and maybe Aura Wheel.

    • @MaahirMomtaz12
      @MaahirMomtaz12 Před 23 dny +3

      ​@@jschannel6319Revival Blessing is also learnable by Rabsca

    • @kinjalghosh8606
      @kinjalghosh8606 Před 22 dny +11

      I think you're a bit confused regarding Hard Press, it deals damage with respect to the opponent's health not the user's health. So a metagross with 100% hp using hard press on a golem with 100% hp will deal 100 damage to it and the same goes for metagross with 1% hp using hard press against Golem with 100% hp

  • @artistfloor9
    @artistfloor9 Před 17 dny +5

    It’s just frustrating that they are intent on keeping Volt Tackle a Pikachu exclusive move, so now other Electric types can’t get access to their version of Flare Blitz. What they should do is raise Volt Tackle’s power to 150 and turn it into electric Head Smash, and then turn Supercell Slam into the reliable 120 BP recoil move with wide distribution.

  • @mathijslaugeman6054
    @mathijslaugeman6054 Před 23 dny +78

    Upper hand is actually pretty great on hitmonlee. Unburden hitmonlee with focus sash and reversal biggest weakness is priority moves but that gets stopped with upper hand

    • @olafmikoaj3121
      @olafmikoaj3121 Před 23 dny +7

      ​@@StarmenRockIf we count all 1025 pokemon then it's good roughly 0,001% of time. Much bigger than what you wrote

    • @hailthequeenFM
      @hailthequeenFM Před 23 dny

      There is, at minimum, 5 mon has ability that stop priorities.​@olafmikoaj3121

    • @olafmikoaj3121
      @olafmikoaj3121 Před 23 dny +2

      ​@@StarmenRockWhat is the chance of you being there?

    • @olafmikoaj3121
      @olafmikoaj3121 Před 23 dny +10

      @@StarmenRock But you were the one to write number to discredit someone that found a good niche for a move. If "being nerdy" gets someone into trash can in your neighborhood then I'm sorry for you for where you live.

    • @grunkleg.3110
      @grunkleg.3110 Před 23 dny +3

      Hitmonlee when Ghost-types 😢

  • @Scampr_
    @Scampr_ Před 23 dny +54

    Your reasoning makes sense, but I'd say the low usage of Temper Flare is moreso a coverage and distribution problem. There's only around 80 pokemon capable of learning Temper Flare, and 3/4 of them are fire types with far better STAB options. That leaves you with a very small pool of mons that COULD run it as coverage - but even then some don't need it, get other fire moves, or have better coverage options from other types.
    By contrast, Stomping Tantrum is learnt by over 200 pokemon, and across a much wider variety of types. Earthquake is probably one of the best coverage moves you can have, so for the mons who lack it and want that valuable ground type coverage, things like Stomping Tantrum and High Horsepower are the next best thing. Being single target also lends a niche for doubles, where you might not want the spread effect of EQ - a problem fire type doesn't really have to deal with as much.
    Great vid though!

    • @MaahirMomtaz12
      @MaahirMomtaz12 Před 23 dny +5

      Temper Flare is great coverage for Pokémon that had no other Fire moves, like Great Tusk and Revavroom. This is the only Fire move they get

    • @aghadlarhen9397
      @aghadlarhen9397 Před 22 dny +3

      Basically this. Stomping Tantrum also had this problem in Gen 7. (Most things that could get it, already ran EQ).
      Given its flavor text, it would be interesting on mons that don't learn fire moves but have a propensity for aggression. (Like Gyarados, a water-type.)

    • @toluwalopesemowo2405
      @toluwalopesemowo2405 Před 22 dny

      Good explanation for your reasonings

    • @Scampr_
      @Scampr_ Před 22 dny +4

      @@aghadlarhen9397 Gyarados is one of the few non-fire types that get it yeah. There's a few other ones who learn Temper Flare like Granbull, Salamence, Rhyperior and Toucannon that back up the 'aggression' logic - but it could totally be applied to more!

  • @derekfoxwit3058
    @derekfoxwit3058 Před 23 dny +19

    3:57 Game Freak give us a consistent, widespread physical Electric Type move challenge (impossible)

    • @x_bell1142
      @x_bell1142  Před 18 dny

      True

    • @Voltorb1993
      @Voltorb1993 Před 3 dny +2

      Thunder Punch, maybe? Kinda weak, I guess?

    • @PunchingBagProductions
      @PunchingBagProductions Před dnem

      Thunder Punch is too weak for most pokemon
      Anything under 80 base power without an amazing secondary effect is not going to be used often

  • @toadhoward3954
    @toadhoward3954 Před 17 dny +4

    Alluring voice has become a good coverage move for pokemon like jolteon

  • @cartergamegeek
    @cartergamegeek Před 15 dny +8

    Okay so Primarina has Liquid Voice so all Sound Moves become Water. This lets you run Psychic Noise and Alluring Voice as single target Water moves. Also a lot of things do not get Moonblast and Dazzling Gleam is spread damage so for a move that hits the same as Shadow Ball this is not to bad as coverage or as a very solid hit coming from a few oddball things that don't get Moonblast. But in my opinion the whole Liquid Voice use is not to bad when you want safe single target Water damage seeing as Scald is not as wide spread. While Hyper Voice is a cool move to use for Liquid Voice this gives you a much needed set of single target moves and at that point you are able to have some solid damage that also offers some okay effects.

  • @Dylan-ig3qz
    @Dylan-ig3qz Před 23 dny +20

    With Stomping Tantrum, there’s also the consideration that Flying is immune to Ground, so if you use Stomping Tantrum on a target, and a flying type switches in to take it, you get a free 150 BP. Nothing is immune to Fire types, so you’re relying on coverage to get your secondary effect off

    • @cornonjacob
      @cornonjacob Před 21 dnem

      I mean technically there's flash fire mons, but Arcanine is running intimidate, Ninetales drought, houndoom sucks, ig there's chandelure?

    • @ashmyoshi3912
      @ashmyoshi3912 Před 7 dny

      Flash fire wants words

    • @lillyie
      @lillyie Před 5 dny

      ​@@ashmyoshi3912 did you even think before commenting? if they have flash fire, TEMPER FLARE WONT HIT BECAUSE IT TOO WILL BE BLOCKED BY FLASH FIRE

    • @raeidmorad8093
      @raeidmorad8093 Před 2 dny

      @@lillyie Pretty much what he said

    • @raeidmorad8093
      @raeidmorad8093 Před 2 dny

      Yeah heatran

  • @tempy2440
    @tempy2440 Před 23 dny +13

    Misty explosion at least sees use as a suicide move on lead slurpuff (also has sticky web and iirc unburden). Supercell slam sees use in singles in the lower tiers if the mon is looking for coverage or is a physical electric mon

  • @fatyoshi696
    @fatyoshi696 Před 23 dny +21

    Personally the type of move I find the most fascinating aren't the ones that are decent but outclassed by existing moves, but rather the ones that have unique effects but have such low value and/or low distribution that they see no use whatsoever anywhere, be it in singleplayer or any competitive format. I'm talking moves like purify (heals the target's status condition, only learned by pyukumuku), ion deluge (turns all normal type moves used this turn into electric type, only learned by a few random low tier electric types like toxtricity and lanturn) and powder (covers the target in powder and if they try to use a fire type attack this turn it fails and they take 25% damage, only learned by vivillon and ribombee in gens 6-7)

  • @gregovaromoreno6318
    @gregovaromoreno6318 Před 23 dny +17

    Something that I'm still surprised is thag we don't have an special dragon dance.
    Like a move that raises your speed and special attack.
    Not like Quiver dance.
    I feel like it should be a thing by now. Possibly a fairy type

    • @browserjunior4707
      @browserjunior4707 Před 17 dny +1

      That’d be too broken. Fairies already are eating good since most are bulky and most don’t have to worry about speed since many are slow enough to where a +1 won’t matter. If they start boosting their speed then it’ll just be annoying as hell to fight against. Distribution would need to be super limited since I don’t think anyone would bother with dragon dancers when fairy is not only a better move but fairy special moves are much more deadly than their physical moves.

    • @gregovaromoreno6318
      @gregovaromoreno6318 Před 17 dny +2

      @@browserjunior4707 Oh I meant the typing. Like to do the parallel that some boosting moves have. Like calm mind and bulk up.
      I mean yeah, good point. But is not like only dragon types get dragon dance. And is not like only reptile ones got it

  • @jmcbango
    @jmcbango Před 23 dny +40

    Temper flare is actually decent in singles, but its more of a distribution thing than anything: if mons like great tusk, gyarados, and salamence got better physical fire moves they would use those instead

    • @jmcbango
      @jmcbango Před 23 dny +15

      Same goes for alluring voice: skeledirge, latias, manaphy, and eeveelutions not named sylveon dont get any better fairy moves, so this is their best option

    • @AdminAbuse
      @AdminAbuse Před 23 dny

      It's almost like you didn't even watch the video

    • @dse763
      @dse763 Před 22 dny +1

      @@jmcbango "eeveelutions not named sylveon"
      Espeon can learn Dazzling Gleam.

    • @asierx7047
      @asierx7047 Před 12 dny +1

      ​@@dse763 why would you run dazzling gleam over alluring voice, though? They're the same power and one goes through substitute and has an extra effect

  • @shawverno.1130
    @shawverno.1130 Před 23 dny +11

    Can’t believe you forgot how powerful nasty plot pluse and minuns alluring voice is with fairy tera and life orb

    • @s1rumbrens.u133
      @s1rumbrens.u133 Před 23 dny +2

      it's not even that powerful ??? Like, really, 85 and 75 special attack are really underwelming to be a treat even with life orb

    • @worriedinferno6478
      @worriedinferno6478 Před 21 dnem

      @@s1rumbrens.u133120 bp from tera, 170 spatk from plusle, it’s not bad just weird and kinda weak

    • @amvjin6760
      @amvjin6760 Před 18 dny +3

      @@s1rumbrens.u133 it's a randbats heavy hitter

  • @ResidentTarantino
    @ResidentTarantino Před 13 dny +3

    When you mentioned Branch Poke, I thought this was going to go more in-depth about very pointlessly made moves in recent gens. Seriously, only 2 lines of Pokémon learn that move that is basically Leafage, which was introduced the generation before Branch Poke was. I kinda hate how there's been this over-saturation of signature moves for a bunch of Pokémon after gen 8 scrubbed a bunch of moves. It's like their approach is to erase/replace things rather than improve on them. I enjoy myself some level-up moves for the sake of the main game adventure, which is why I hate when they got rid of moves like Bubble or Flame Burst or Signal Beam. Bubble is overall better than Water Gun-hits multiple targets with a chance to reduce speed. Flame Burst was that in-betweener for Ember and Flamethrower. Signal Beam was a decent coverage move and sometimes was the precursor to learning Bug Buzz.
    And another problem that has happened is that because a bunch of string moves have been turned into TMs, they erased some of those moves from a Pokémon's natural moveset. I've learned this while playing PokéRogue when I used Vikavolt and was wondering why I couldn't relearn Air Slash like in gen 7 and that's because they got rid of it since it's a TM move in gen 9. Similar thing happened with Braviary and Brave Bird of all moves. And I still haven't forgiven gen 8 nixing Blaziken's ability to relearn High Jump Kick. I don't care if Close Combat is technically better, it's convenient when you don't have the resource. Also, Blaziken is very known for KICKING. HELLO?!?!

  • @chrisjohnsen8448
    @chrisjohnsen8448 Před 23 dny +28

    Temper Flare is at least good for Pokemon who don't have a better Fire move, like Gyarados.
    Personally, Hard Press should take the percentage remaining HP and multiply it by 1.3 to get it's base power. Could also add a flinch effect if you want.

    • @bulborb8756
      @bulborb8756 Před 14 dny

      with gyarados, temper flare is the only physical fire move it get's

  • @GodzillaFreak
    @GodzillaFreak Před 23 dny +5

    Nah raging fury sees almost as much play as flare blitz on gouging fire in singles

  • @antoniopriego5660
    @antoniopriego5660 Před 23 dny +7

    I don't think Temper flare should be in this list, because there are plenty of non-Fire Pokémon that learn it (Gyarados, Salamence, Granbull, Revavroom...) and they really enjoy having Fire coverage

  • @thod-thod
    @thod-thod Před 22 dny +6

    Normal power creep is up but the overall power level is down. We no longer have Z-moves, Dynamax, Xerneas/Yveltal, Primal forms, Ultra Beasts and these were all the strongest pokemon previously. Standard mons are stronger but the power ceiling is lower.
    Except for Calyrex-Shadow

    • @GravityIsFalling
      @GravityIsFalling Před 21 dnem

      “Oh my god shadow rider so strongggg” man shut up
      It wasn’t even top 8 at latest regional

    • @thod-thod
      @thod-thod Před 21 dnem +3

      @@GravityIsFalling it was the most used restricted in day 2

    • @goGothitaLOL
      @goGothitaLOL Před 12 dny +1

      and Zacian (even when nerfed), and Urshifu, and Chien-Pao, and Chi-Yu, and Flutter Mane

  • @AutumnOwlex
    @AutumnOwlex Před 23 dny +8

    Really wish they made Steel Roller work like Ice Spinner.

    • @MaahirMomtaz12
      @MaahirMomtaz12 Před 23 dny +2

      They both vary in BP. Being able to fire off a 130 BP move with no drawbacks would be broken

    • @AutumnOwlex
      @AutumnOwlex Před 23 dny +6

      @MaahirMomtaz12 well I mean make it 80 base power like Ice Spinner so it could be more usable

    • @aghadlarhen9397
      @aghadlarhen9397 Před 22 dny +2

      @@AutumnOwlex Or even better, make it 85 BP and give it an additional 50% buff when a terrain is active.

  • @videakias3000
    @videakias3000 Před 23 dny +37

    you forgot trailblaze.
    I was excited for this move when I first saw it.
    it is a grass type version of flame charge with much widder distribution.
    the problem is that gamefreak mostly focused on quantity over quality.
    most pokemon with this move tend to fell to one of these categories:
    -they are so slow that speed boosts are worthless(clodsire.ursaluna)
    -they are so fast that they rarely if ever need to set up (zamazenta, ribombee)
    -they are glass-canons and can't survive more than one attack (meowscarada, greninja)
    -they just have better options (volcarona has quiver dance, rilaboom has priority).
    also there is the extreeme case of serperior where it would become slower if it used it.
    there are rarely any instances where this move sees play.

    • @Aidsrian
      @Aidsrian Před 23 dny +35

      idk much about vgc but in smogon singles trailblaze is a very common move on sd or bulk up users

    • @Tetzll123
      @Tetzll123 Před 23 dny +16

      Heracross

    • @videakias3000
      @videakias3000 Před 23 dny +3

      @@Aidsrian how many pokemon can you think that "commonly" use it?
      seriously how many?
      the only pokemon I can think is ogerpon-water, and it does not use it all that often.

    • @grunkleg.3110
      @grunkleg.3110 Před 23 dny +18

      ​@@videakias3000​Iron Leaves, all the Paldean Tauros, Scyther / Scizor / Kleavor, Heracross, all the Ogerpon, Medicham, Mamoswine, Ursaluna, Zarude, Entei, etc. all at least use the move sometimes. Basically if you're a physical wallbreaker and you need a bit of Speed and/or a Grass move

    • @Aidsrian
      @Aidsrian Před 23 dny +15

      @@videakias3000 basically any tier where a bulky water is common setup sweepers use it

  • @viviblue7277
    @viviblue7277 Před 6 dny +2

    Honestly all upper hand needs to be good is a higher priority than fake out and the ability to work on prankster status moves. That’d be enough for it to see some decent use.

  • @superzenmodeman
    @superzenmodeman Před 22 dny +3

    Similar to the point about having little reason to add more 40 base power early game moves at this point, Temper Flare has some merit from a game progression standpoint. Like with a pokemon such as Flareon, there’s little in-between from Flame Wheel to Flare Blitz for it, since it can’t learn Fire Punch. Temper Flare potentially helps with that, though not at the moment since it’s a post-game TM.
    Also Temper Flare giving Gyarados a Fire physical move is really funny.

  • @sagacious03
    @sagacious03 Před 21 dnem

    Neat analysis video! Thanks for uploading!

  • @mamelouk
    @mamelouk Před 23 dny +5

    From a VGC and Smogon perspective, these all make sense, however from a BSS perspective (which I play), Upper Hand is a move to look out for. I think BSS is the format we tend to see the most amount of gimmick sets, and I have failed to consider Upper Hand being an option on many pokemons and got bamboozled several times at the hands of Terrakion, Samurott-Hisui and Weavile/Sneasler. I know there are many more users, but these 4 are the ones that got me so far. As niche and bad this move can seem, when it gets you, it's often game changing, and I think it's perfectly fine as it is to be honest.
    Over than that I also expected Silk Trap to be in this video. It's probably the worst Protect-like move (which is weird because gen9 gave us both this and Burning Bulwark at the same time) and it was given to a really bad pokemon too.

    • @superzenmodeman
      @superzenmodeman Před 22 dny +1

      Silk Trap’s effect is fine. I would have preferred it to be -2 speed personally, but even at -1, one could make the case it beats out Obstruct from gen 8 because of the speed control. Also technically, Bulwark was not at the same time since it was a year later in the second DLC.
      If Silk Trap were on a good pokemon, maybe it’d have some merit.

    • @mamelouk
      @mamelouk Před 22 dny +1

      @@superzenmodeman yeah that's the main problem, having it be -1 speed on a pokemon that has 35 speed BST makes it unusable as anything hitting you will most likely still outspeed you afterwards. However I'd say Obstruct is better coz it makes the opponent super vulnerable if they try to hit you, unlike Silk Trap which just slows you down. Being slower can mean certain death for some frail pokemon, having -2 in defence means certain death for pretty much anything.

    • @superzenmodeman
      @superzenmodeman Před 22 dny

      @@mamelouk Yeah it could go either way, depending on if the right mon gets one of those moves and the gameplan of the team.

  • @RandomGuy-us9go
    @RandomGuy-us9go Před 21 dnem +1

    In singles, alluring voice is just a better version of dazzling gleam. Same base Power and PP, but has a secondary effect and is sound based, which means it hits through substitute

  • @assassinshadow2800
    @assassinshadow2800 Před 18 dny +1

    man, Supercell Slam should have the High Jump Kick base dmg or more with that draw back

  • @Tripledeluxer
    @Tripledeluxer Před 16 dny +1

    Supercell slam in singles is actually really interesting purely because some of the distribution, specifically on some ground types like great tusk or ursaluna, who tend to lose out to mons like corviknight normally. As stab its not great but its a nasty option for some mons

  • @rubinrobo2265
    @rubinrobo2265 Před 13 dny +1

    People just don’t understand the balance behind those abilities. Most of the really strong abilities are either on legendaries, mega evolutions, or pokemon balanced around them.

  • @bulborb8756
    @bulborb8756 Před 14 dny +1

    Physical electric's are just forever screwed, unless they get a really good signature move, the pickings for physical electric moves will constantly be dire, as your options are the barely passable Thunder Punch, the bad Wild Charge or the risky Supercell Slam

  • @FaeQueenCory
    @FaeQueenCory Před 16 dny +1

    Temper Flare is good on Flareon.
    In fact, it's the best fire move Flareon has atm because of Flareon's low HP.
    Flareon (and really all the Eeveelutions) really could use their LGPE move tutor moves.

  • @shortcake6984
    @shortcake6984 Před 13 dny +1

    alluring voice is fairly decent in singles where its basically an upgrade to dazzling gleam that can hit through substitute and moonblast is limited in distrobution, but dazzling gleam is just so much better in doubles (or pixelate hyper voice for sylveon)

    • @themasterblaze7563
      @themasterblaze7563 Před 13 dny +1

      It also lets Dirge have a great Fairy STAB with Tera to further screw over set-up mons.

  • @Tacticalcupcakes
    @Tacticalcupcakes Před 10 dny +1

    Alluring Voice has niche use with Throat Spray on Primarina, and as a cool coverage option for the Eevees, but it is very niche and Moonblast is usually generally superior

    • @3180P5
      @3180P5 Před 9 dny

      Oh hi T.C. Didn't think I'd find you here

  • @juanrached4523
    @juanrached4523 Před 13 dny +1

    Idk why hard press isn't like dragon energy, eruption or water sprout but instead of your health, the rivals.
    The difference of why wouldn't you end spamming it like the rest is because most pokemons are pretty slow + the move is single target.

  • @Senkoki
    @Senkoki Před 3 dny

    Ik this is mainly coming from a competitive standpoint but Temper Flare and Supercell Slam are fantastic in the basegame to make physical fire and electric types who don't get the elemental punches actually usable

  • @the_arr_red5211
    @the_arr_red5211 Před 8 dny

    Definitely agreed on. Especially Alluring voice. It’s just for Pokémon that don’t get dazzling gleam, like Milotic maybe. Finally a good fairy coverage. Might also just be an upgrade to disarming voice

  • @laceflowerhw
    @laceflowerhw Před 23 dny +6

    Supercell Slam might finally see its day when Victini (and its signature ability) is re-released into the singles meta. Usually, to run supercell slam and not have to deal with the inconsistency, you need to run something like a wide lens, and giving up your item slot for it is just a really bad deal.
    With Victini, it doesnt even need to be in battle, it only needs to be on your team and you have a decently strong physical accurate electric move with no downsides - unless Victini itself gets it, in which case Bolt Strike is immediately the better option.

    • @MaahirMomtaz12
      @MaahirMomtaz12 Před 23 dny +1

      We needed Victini lol. A 95% move boosted by Victory Star would make it over 100%

    • @Lavenderpuffle1
      @Lavenderpuffle1 Před 23 dny +1

      im not too familiar with singles meta, but a big downside is that you still take recoil hitting into protect or a ground type. id take the lower bp wild charge over the mind games anytime.

  • @kingofturtles6343
    @kingofturtles6343 Před 12 dny

    This is one good thing about the move upper hand: we can finally play rock paper scissors using a Hitmonchan with upper hand, focus punch, and mach punch

  • @floofzykitty5072
    @floofzykitty5072 Před 4 dny

    I still can't believe that GF didn't make an Electric priority move until now, then made it the signature move of Raging Bolt. Like they seriously gave GRASS, historically the most common type in VGC, a priority move before Electric got one. The type known for having Pokemon with high speed stats because there's a reason "lightning quick" is a saying to begin with.

  • @andrewg.3281
    @andrewg.3281 Před 10 dny +1

    Shout out to steel beam. You thought supercell slam's 50% recoil when it misses was bad? How about 50% recoil when it hits!
    Your opponent switched into a bulky water type and only took 10%? Too bad, take 50%, use it one more time and you faint.

  • @floofzykitty5072
    @floofzykitty5072 Před 4 dny

    A lot of these moves are actually useful in singles, particularly Alluring Voice. There are a lot of psychic types that were not given Dazzling Gleam. Do not ask me why seemingly at random a bunch of psychic types were given Dazzling and the others given Alluring voice, but that's just how they did it.

  • @ShadowXeldron
    @ShadowXeldron Před 23 dny

    So I actually added Raging Fury to a FireRed hack that I'm making... and in hindsight I'm not sure why I added it in the first place. I already gave Arcanine a Fire-type Extreme Speed so I have no clue why it needs that as well.

  • @thunderbolt4567
    @thunderbolt4567 Před 23 dny +2

    temper flare is actually a good move on great tusk since it can hit air ballon gholdengo in singles

    • @owenblount7334
      @owenblount7334 Před 23 dny +2

      And eq into double bp vs corv

    • @thunderbolt4567
      @thunderbolt4567 Před 23 dny

      @@owenblount7334 yeah that too!

    • @asierx7047
      @asierx7047 Před 12 dny +1

      Similarly Supercell Slam lets tusk threaten Corviknight and ohko pelipper
      Schrödinger's Tusk: before its first turn, Great Tusk could be running any move.

    • @owenblount7334
      @owenblount7334 Před 12 dny

      @@asierx7047 yes but if they’re insane and switch into an immunity or you fucking miss there goes half your great tusk

  • @Kinra_Jade
    @Kinra_Jade Před 21 dnem +1

    The battle system doesn't do much in favor of those moves either.
    Simply put, battles in Pokémon are about having all opposing Pokémon's HP reduced to 0. To do so, one would naturally prioritize damaging moves over non-damaging ones. And considering the opponent wants to do the same to one's team, it turns the scene into a race competition.
    The primary resource players have to handle are the turns. They represent the times Trainers get to do something ; note players don't have control over spatial maneuver in battles so we can't attack from a distance, from behind an obstacle or involve any form of field strategy outside of the condition it's in (entry hazards, elemental fields, etc). Basically, in the games, Pokémon are sitting ducks taking order each turn to do something. The one thing one would NOT want to do, unless voluntarily, is to do absolutely nothing during a turn.
    The way damage works, a battle can be done within an equal amount of turns than the opponent's number of Pokémon ; it's really fast. There's not much merit into stalling out a victory outside of strategic purpose (stall) and annoying the opponent. Knowing this, which type of moves a common player would be expected to use ? Simple, low risk high reward ones. This is the reason why moves like Earthquake are so common over situational ones like Dream Eater : you want to deal damage, high and accurate with nothing in the way of that. Simple ! Any move that fails to meet such a requirement is already second-guess tier with all the other struggling moves out there. (Using Flamethrower over Fire Blast dilemma)
    Now, about the moves suggested in the video, they already fail the fundamental aspect. There is no reason to pick a move susceptible to both waste a move slot and your turns in battle. At their best, these moves don't provide much of a benefit and at their worst, they either deal low damage, waste you a turn, makes you predictable or even makes you lose a Pokémon. In other words, some of them are low reward high risk options : you don't want that !
    Moves should normally be designed around the battle system. For example:
    - Hyper beam like moves could keep their high base power but your next move would deal halved damage.
    - Older moves could be reworked rather than adding new ones (Fury swipes-like moves hit like Population bomb and Triple Axel instead of rolling a number of times)

  • @vbarreiro
    @vbarreiro Před 7 dny

    Stomping Tantrum would be totally usable even if there was a Flare Blitz equivalent, at least by Ting Lu. Because of its interaction with Fissure, you get a turn with a 30% chance of a KO, followed by a 150 BP move.

  • @redlord4321
    @redlord4321 Před 23 dny

    it makes sense because if you make another move as consistent as ice beam or thunderbolt with en extra effort then the new move just replaces the old one, yet these moves depend alot on there extra efforts to matter but they are just not consistent enough to take when your move slots are a key limit

  • @randaljr.8581
    @randaljr.8581 Před 23 dny +2

    feel like there needs to be more basic (no secondary effect) moves with 100% accuracy and good power (like 90 base power) for: physical rock, special rock, physical electric, physical fairy, special, physical fire, etc..

    • @implying8903
      @implying8903 Před 23 dny +3

      Also special flying! Currently you have to choose between air slash which is weak and inaccurate or hurricane which is flying type thunder

    • @goGothitaLOL
      @goGothitaLOL Před 12 dny

      Special Fighting

  • @BlackcapCoder
    @BlackcapCoder Před 8 dny

    Upper hand is great in doubles because of incineroar- you know without a shadow of a doubt that ahole is going for fake out every time it switches in. It also has strategies like unburden hitmonlee with endure+reversal, which baits in priority moves.

  • @mettatonex7221
    @mettatonex7221 Před 12 dny

    As a singles player, it really stung to read the text "It's honestly a stretch to say that Great Tusk is even meta relevant anymore." Great Tusk is EXTREMELY meta relevant in Smogon.

  • @maroonwings3714
    @maroonwings3714 Před 19 dny +1

    Dazzling gleam has no secondary effect and is also base 80 power, meaning, if i'm not mistaken, that alluring voice is better in every circumstance.

  • @june9914
    @june9914 Před 15 dny +1

    (Misty) explosion should also reset field conditions tbh

  • @TheKhfan001
    @TheKhfan001 Před 20 dny

    A cool interaction I learned is upper hand -> your tera normal teammate w/ weakness policy + inner focus + extreme speed (ex. Dragonite, Entei)

  • @bb4life141
    @bb4life141 Před 20 dny +1

    nah, Alluring Voice has the same effectas Burning Jealousy, but with max mons getting stat raises more often, it wasn't that bad

  • @toshio1334
    @toshio1334 Před 18 dny

    If UpperHand also worked against Prankster and fake out that could be a fun gimick. Though most of the Pokemon that can learn Upper Hand also happen to be fighting types . While most Prankster Pokemon resist fighting moves and can retaliate with STAB moves if you guess incorrectly. Seems like a fun high risk high reward strategy for a future gen.

  • @altariamotives16
    @altariamotives16 Před 5 dny

    Gale Wings Talonflame with Tailwind and Upper Hand goes so hard though

  • @gigatonwatch
    @gigatonwatch Před 22 dny

    Alluring voice is a pretty good move-in singles, simply for the utility of it being a sound-based move, and therefore bypassing substitute

  • @pmahcgop6693
    @pmahcgop6693 Před 8 dny

    They should add low bp moves for early levels. Ghost types only get astonish or lick for early level moves. Both 30 bp and physical. Would be so easy to add something like soul sling as a simple 40 power special move or maybe make it 55 or 60 so it can work with technician and be stronger then shadow ball.
    Some others that’d be good for:
    Physical psychic 40 bp “magic hand”
    Physical fire 40 bp “sizzle”
    Physical water 40 bp “swim slam”

  • @talonitex6441
    @talonitex6441 Před 23 dny +1

    I was really excited for supercell slam at first I thought it would be electric type close combat
    Once again another year of waiting for a good physical electric move

  • @hazard2252
    @hazard2252 Před 22 dny

    Just a question. Why would dazzling glim with no sec effect be better than alluring voice which has same base power and a sec effect ??

  • @CalebDeez
    @CalebDeez Před 9 dny

    Ok but Supercell Slam is actually quite good in singles, mainly as you can take risks with accuracy, and not be as punished as hard, and protect isn't as common.

  • @kbowman772
    @kbowman772 Před 8 dny

    Alluring voice is better than Dazzling gleam in singles

  • @Guian_6
    @Guian_6 Před 16 dny

    I would like to point out that Alluring Voice is one of those moves that gets better or worse dpending on the format. I agree that in VGC it is just worse dazzling gleam but in singles it is objectively better dazzling gleam. The secondary effect is pretty niche but with dazzling gleam not having a secondary affect in singles and alluring voice being able to bypass substitute it is actually the optimal choice on pokemon who can learn dazzling gleam but don't get a better move, like moonblast, as fairy type coverage.

  • @bananaspice1967
    @bananaspice1967 Před 19 dny

    Alluring Voice is always better than Dazzling Gleam in singles, especially since it bypasses substitute as well. And since they're the same power, Alluring Voice is pretty much always the better option.

  • @vermilionshadow
    @vermilionshadow Před 8 dny

    If they ever make another Mystery Dungeon game, Dragon Cheer is gonna be a scary move to deal with in Monster Houses if ya dont shut everything down immediately.

  • @ihaveanopinion888
    @ihaveanopinion888 Před 22 dny

    I wouldn’t mind if legacy weak moves were updated from time to time like it happened with Leech Life. For example, they could have updated moves like Karate Chop, Mud Bomb, Signal Beam, Sky Uppercut, etc so that they’re no longer just straight up worse versions of existing attacks that nobody uses in-game or competitively.
    Also you will not diss Supercell Slam when it’s the best thing that’s happened to Physical Electric mons since Gen 4.
    Also kudos to GameFreak for having the audacity of eliminating generic moves like Return, Hidden Power, Pursuit and nerfing the distribution of Knock off, Scald and Toxic. I wish they did the same to Sucker Punch and Stealth Rock. So predictable.

  • @armorbearer9702
    @armorbearer9702 Před 22 dny

    I guess it is fair that there is an expectation to make moves better and more powerful. I hope the same logic applies to defensive abilities and moves to counter these monstrous attacks.

  • @-MelodyMoment-
    @-MelodyMoment- Před 7 dny

    I love pokerogue because it gives some of these useless moves to pokemon who actually benefit from them as egg moves (supercell slam is usually put on pokemon that are weak to water and get reckless and alluring voice is put on skelledirge who can unlock punk rock)

  • @petrie911
    @petrie911 Před 15 dny

    Misty Explosion should set up Misty Terrain.

  • @myramedchan4775
    @myramedchan4775 Před 19 dny

    Choice raging fury could see play in singles given the right conditions. And alluring voice has potential if it's ever on a serene grace av control type of mon.
    It all depends on whether the moves are allowed in further generations and whether they are on the right mons😅

  • @BunnyUmi
    @BunnyUmi Před 15 dny

    Player used Supercell Slam!
    That was a 10× value move!
    Supercell lost $69,000,420 as Player and Co. got 80 total champion cards!

  • @miquelmartinezdemorentinca1715

    What really annoys me about upper hand is its +3 priority. This means half of the time it won't be ablo to stop the only priority attack worth stopping: Fake out. If it were +4, it would still have a nieche as a way to protect a partner from fake out, but it can't even do that...

  • @mrhalfsaid1389
    @mrhalfsaid1389 Před 19 dny

    I feel the main issue with supercell slam is that there is simply no physical electric move that has a good availability AND bp over 60... *60.*
    Literally why is it that special moves can just have high bp without drawbacks? Special attackers get far too much without even having the counterplay of something like burn as an option and we all just act like that's ok? Seriously special attackers are overly powerful compared to physical ones which have so much counterplay that it's genuinely impossible to say that special attackers are worse in any real way

  • @Alexs23743
    @Alexs23743 Před 20 dny +1

    ...Why IS Misty Explosion's base power so low, though? Its power should be 200 but go up to 250 in Misty Terrain to make it more like the moves it's trying to imitate! D:
    Also, why do the game designers have a grudge against physical Fairy and Electric types? The Fairies can't survive on just Play Rough forever, and Volt Tackle being exclusive to Pikachu's line is just criminal.
    Finally, why is Hard Press not an outright clone of Eruption and Water Spout, with power capping out at 150? Why is Supercell Slam not a clone of High Jump Kick? And how is Pokémon even still a franchise? -_-;

  • @profroakhazatoke
    @profroakhazatoke Před 12 dny

    Temper Flare is a nice option for Great Tusk

  • @light6666
    @light6666 Před 4 hodinami

    One move that i just find bad is order up.. for starters you need 2 spesific mons in a double battle otherwise the move fails.. it also does not help that dondozo also has +2 in all stats (excluding evasion and hit rate) so order up feels underwelming.. also doesnt help that dondozo doesnt get a way to protect its stats

  • @frosty6750
    @frosty6750 Před 23 dny

    Not sure how widespread Substitute is in VGC, but with Alluring Voice being a sound-based move, it bypasses Sub completely

  • @naip3
    @naip3 Před 22 dny

    Alluring voice can surpass substitute

  • @alexandrosmourelatos7690

    OK I'll make an argument about some of them
    Supercell Slam answered the issue a lot of electrics had... Too much recoil for their low base HP. It's interesting in singles... But yeah its bad.
    Alluring Voice gives weird Fairy move access on mons that didn't have it. Effectively Lapras. Kinda bad but its there
    Upper hand was the idea of them trying to counter Incineroar... Judging by Incineroar's in EVERY VGC since its introduction 30+% use rate... I think good. But yeah needs ...work.
    The rest I agree with 100%

  • @SinYue
    @SinYue Před 22 dny

    Upperhand can get a higher base power.
    But upperhand needs to fail, cause if it doesnt it could potentially be OP. Imagine a scenario where your pokemon would most likely faint, then you upperhand your teammate and it activates weakness policy or weak armor or something with +3 priotity.
    ... and Your teammate wont flinch because it didnt use priority.
    Also almost all pokemon can make use of it because of terrastalisation.
    Luckily this tech is limited to just comfey at the moment

  • @kaito61
    @kaito61 Před 6 dny

    I actually used temper flare with skuntank on lc

  • @zinzolin14
    @zinzolin14 Před 22 dny

    Man, Blueberry Acadamy really needs a better move development team 😅

  • @Nutleaf420
    @Nutleaf420 Před 22 dny

    Temper flare is at its best when its providing coverage. Sadly only a few non fire types like granbull gyarados and great tusk learn it

  • @valiantchris6456
    @valiantchris6456 Před 23 dny

    GameFreak Logic:
    Make Volt Tackle a TM:👎
    Make an Electric Type move worse than Wild Charge:
    👍

  • @KathyXie
    @KathyXie Před 22 dny

    Upper hand being +3 make it not as reliable for protecting your partner from fake out, you need to be faster than the fake out user and a lot of mons with upper hand are slow fighting mons, the few fast ones are super fragile.

  • @Maszt14
    @Maszt14 Před 7 dny

    Im so mad krookodile doesnt get temper flare
    Fits thematically and wpild be a better coverage option then fire fang

  • @maxshark6040
    @maxshark6040 Před 16 dny

    The thing with temper flare is that its suposed to be a coverage move so many pokemon that use it dont have acces to another fire type move so in my opinion the move in it self is fine the distribution is a bit lacking, and when you think of fire punch being the same picture this, a salamence using fire punch, not very logic isnt it?

  • @enn1924
    @enn1924 Před 12 dny +1

    Why is gf so scared to make a good physical electric move? Come on it won't break the game, and even if it would they already make shit like rage fist and fishious rend

  • @FlygonkingVGC
    @FlygonkingVGC Před 23 dny

    4:42 the clash royale move

  • @lightingvulture
    @lightingvulture Před 19 dny

    Thought alluring voice confuses anyone with stat boost, shame.
    Also eevee learns it

  • @JoelStewart
    @JoelStewart Před 23 dny

    Misty explosion was a gen 7 move

  • @lazyscholar7932
    @lazyscholar7932 Před 23 dny +2

    Alluring voice should have a
    [chance] to cause attraction rather than confusion.
    Edit: 80% chance if opposite sex, 25% chance for same sex.
    I'm not saying this "fixes" it. But it makes MORE sense for an alluring voice to attract rather than to confuse a target.

    • @aghadlarhen9397
      @aghadlarhen9397 Před 22 dny +1

      lol idk man, it becomes 10 times funnier when two mons of the same gender is involved.

    • @lazyscholar7932
      @lazyscholar7932 Před 22 dny

      @@aghadlarhen9397 I mean, seduction is seduction.
      Attraction does not need to have a hetero-normative perspective to work.
      Google fire flies, similar concept.

  • @CuddlyTheMadElite
    @CuddlyTheMadElite Před 23 dny +2

    I disagree with Supercell Slam being here. The main reason you don’t really see it is distribution. There are only so many physical electrics that get it, and some of them have some signature move like Bolt Strike or Double Shock. Of the physical electric types that get it and don’t get more powerful option, they tend to use Supercell Slam.

    • @owenblount7334
      @owenblount7334 Před 23 dny +1

      It’s more they just made it jk instead of hjk and it is therefore kinda dogshit