GMod's Biggest Secrets
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- čas přidán 17. 09. 2022
- There are so many secrets in Garry's Mod that the average person wouldn't know about. Today I seek to tell some of them. Watch the video.
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Got my name right :) good video man and thanks for the mention.
No way bro it’s him 🙀
For some reason I think you should add a hidden Arizona flag in the cactus texture. it would be a nice reference.
@@iamarizonaball2642 wut
What?
Rest in peace man
The map gm_obselisk has apparently a secret in which you can summon a "god" in the sky by doing a series of obscure rituals, such as throwing 50-100 ragdolls down the pit. If you throw more down, it will kill you if you go too high up in the map
Is there a video about it?
@@DeltaDoesGarbaj There is. On the map's workshop page (search up "Obselisk"), there is a discussion thread relating to the secrets. The link to the video is in that thread.
The eye wants nothing but your eternal love.
@@number1559 Thanks!
Just a nice and cozy cult day
Didn't expect to see myself in here - hi!
The source of the act_dance animation is something I get emails about every so often, but I don't remember what it is myself; at the time, I had a huge stack of motion capture files from various sources, both from what I presume must have been royalty-free stock packages, and a bunch of DIY mocap made (at the time) on ipi/Kinect setups by friends. I don't know what the actual source of it is, but if the same dance clip showed up in completely unrelated productions, it must have been stock and not something made by anyone I knew.
And yeah, I ended up erasing those stupid messages in the textures out of embarassment; in my defense, I was 19 and this was my first, very informal gig 😛 in fact, that was exactly 10 years ago as of this month! Time flies.
Time surely does fly. But, good job on the anims and the painting! :D
Thanks for making the hotdog and hamburger models they’ve been in my brain since i can remember.
The mystery is revealed
"max's in your hoverballs, oh baby"
Funniest shit.
Cyan used it in a shitpost clip included in some Myst related betas. The most I can say is they used 3DS Max alot in that era. I don't know the source, would like to, but its a potential lead.
gm_construct_13_beta has probably the most secrets out of any map I've ever seen. Like, go anywhere and there will be a secret. Sometimes secrets even interact with other secrets, creating even more secrets. It's nuts.
I think it was tied in to an ARG, I have no idea if it’s still going on tho
My personal favorite is the baby, chair, radio puzzle. (Yes, this puzzle actually involves all three of those things.)
I'm sorry it took a year :(
I was in the sewers of a dark rp server when I saw this figure quickly run by in the distance. I presumed it was another player and ran after them. I ran around the corner and this NPC monster teleported me to dark room and jumped scared me. Nobody on the server believed me. I eventually convinced an Admin to follow me and we found it again... even the Admin did not know it existed as the dark room was hidden well in the map.
What map was it?
@@steve.burlander please I gotta know
@@itsnickford i have no idea, maybe its rp_downtown_v2
dude i swear to god you're lying whats the name of the map
@@yeth797 it can be a lie or actually real1!1!11!!1
Richter, I feel sorry for you. You're able to kill the Alyx sniper much easier by using the SMG grenades crate after the first toxic waste area.
@Kross but then you realize you've lost the sniper support, even if it wasn't really needed in the first place other than just some help.
3:31 I didn't even know that city in the distance was supposed to be gm_construct. I see it now, pretty awesome!
always thought it was bigcity
I guess this can also explain the massive grass field in gm_construct's 3D skybox. I barely explored it, but it's pretty big for some reason, and a weird addition since the larger low-detail field is barely visible within the maps main boundaries.
CZcamsr TheLibrarian recently did a walkthrough of the Hotels map. He specializes in creepy, comfy, and liminal-type stuff. definitely worth a watch
They did a collab together.
Like a few weeks ago?
Love that guy's content, I've had new content and trips down to nostalgia through him
I cant stand watching the stuff unless I mute it, I hate the "NPR storyteller" thing he pulls where he always tries to stretch words out and frame suspenseful questions about ridiculously unimportant details of maps and even entire indie games I've watched him play.
Yeah i like him
@@randymarshislorde I think you don't like watching him then.
I'd describe it this way: He purposefully talks about details that most people don't talk about. That's the entire purpose of his channel. He describes things he sees how he sees them. That is literally it.
If you don't like that, then why are you there???
Edit: He also sometimes likes to make up little backstories to why something could be the way it is, in the context of a real situation.
5:02 every copy of gmod is personalized
sm64 type creepypasta
10:15 From what it seems from the original Facepunch post from the creator of Evocity, when gmod updated to version 11 in Jan 2008 by updating to source 2007, the displacement around the cave opening got bugged. Before Jan 2008 the map worked perfectly fine. If you delete the displacement in hammer editor then compile the map the cave will no longer crash your game. I've tried it before.
Well then you have to decompile the map, presenting a whole shitload of other issues.
@@n646n oof
also nice quake ranger pfp
Garry has 2 million dollars buried under the lake in gm_construct
really?
@@deadweightnero yes hes hiding it there to avoid paying taxes
Boot and Giraffe room might be script closets. It's where devs place game objects that only have scripts attached to them. It's sometimes useful to have such scripts clustered in close proximity and the script closest are fun ways of keeping such game objects organized.
They’re also watermarks from what I’ve heard
honestly i didnt even realize that the town in the skybox in flatgrass was gm_construct
Would've been so much better to see some actual geometry from construct, shrinked in the skybox instead of undiscernible silhouettes. Missed opportunity
5:54 The gnome is now pissed!
3:20 In Flatgrass, there actually is a way to get in there without noclip. You can spawn a chair or a vehicle in the wall right where the area is, enter it, and get out. You'll probably be in that room. It takes sometime to get it right, but you'll get used to it. I do this glitch to make creations in sandbox servers in peace.
15:42 HOLY SHIT THE GMOD MANUAL
NOO WAY IT'S REAL
@@FunnyMan4968 CAN WE GET MUCH HIGHER?
THE GMOD MANUAL THE GMOD MANUAL IS REAL
The hanging body you mentioned might be from gm_bigcity_sh, that one has some spooky secrets
gmod's biggest secret is: who's garry and why he has a mod???
the government doesnt want us to know
Look it up in the gmod manual
It's that gmod arg channel guy
They put something in the water to make you forget
Garry is the name of a dude named Garry newman and he just felt like having a mod don't let the FBI and the government know about my message
Oh wow, in the old gm_construct credits, conna is included! He recently got hired at facepunch just a year ago to work on S&box!
4:49 I am heavy weapons guy
when the heavy from tf2
8:32 that blue void is exactly like swimming off the edge of the Great Barrier Reef into the open ocean. It is way more unsettling in real life. You feel like you are going to drown just looking into it.
omg, I was mentioned in video! Stinger21, 1:22 xD
(the map credit is for some work on the 3D skybox)
That Jumpscare in 13Hotels made me yelp and I accidentally woke my little brother, who heard it in their dream
That jumpscare at 8:57 made me spill my tea =A= Brilliant video though bruv, love your content!
slurs
This could be a great series, and I remember gm_russia having some great creepy Easter eggs like the room with the cheaple in it. I remember trying to no clip in and getting teleported to a room with a creepy face.
This video was awesome, as someone who's also had hours of messing around in gmod
@@Tofhsk wow
i did not expect you to be here
Based
I didn’t know MV Perry was into Gmod
YOOOO MVPERRY PLAYS GMOD?!?!!!!!
What psycho thing you do in Garry's Mod says about you!
9:12 this was literally the biggest mistery of my childhood, I had know clue about the breakable walls but I found the secretes after noclipping around.
mystery*
13:19 The hoverball texture got updated with a qr code with this url ( en.wikipedia.org/wiki/Sphere )
Ok that is way better
4:56 dude i remember something similar, 'cept i never saw any body. just a teleport to a replica with a screamer sound
I would absolutely LOVE a part 2 or this being a series with community map secrets
haha the evocity cave, havn't thought about that for a very long time
Some weird knowledge I know in general is that the sv_cheats command isn't just limited to 0 or 1, it actually goes up to 2. Whatever gets changed with 2 I have no idea, but I tend to use 2 more than 1 when hosting sessions for my friends nowadays
Maybe it gives more access to commands I don’t know what that would entail though.
You can input any value you want into any console variable, including random text and numbers way outside of the range of what they actually accept. Setting it to values greater than 1 doesn't actually change anything.
It works like Linux file permissions. In Sven Co-op, the sv_cheats variable allows different permissions based on the value you assign. 1 gives global access to cheats if there are less than four players, 2 gives access to administrators only, 3 gives access to the server owner only, and 255 allows global access as well as some debug commands if there are less than four players. No doubt sv_cheats acts similarly in other Source games. Perhaps HL2: Deathmatch, for example. Could probably find an explanation on different values in the bowels of some forum online.
in most low level programming languages, boolean value can be any 8bit value. 0 is false, and everything else is true.
@@Logan-tk6eh No afaik sven co-op is unique with that sv_cheats command
rp_evocity_v2d's cave doesn't crash if the map is run in Left 4 Dead, from what I've seen. It's likely the map was originally made for the pre-Orange Box Source engine
8:10 Local streamer teleports into a doomsday bunker using train magic, and murders his clones in cold blood
“It’s a creepy, dingy room, with a radio and a-“
*CZcams Premium ad plays*
10:42 why did this scare of shit out of me ? 😭
It triggered my fight or flight response
i’d shit my pants if i saw that in game 💀
@@Entertainment0verdose Was it fight or flight?
The fucked up part is that's not even fanmade, she just does that in an episode
Your channel is currently one of the channels i enjoy watching most. The topics interest me alot, it just scratches that itch of obscure source facts I need.
Gmod lore be like: It starts with......
One thing
I don't know why
@@stickierstudios2026 it doesn't even matter how hard you try...
@@DatcleanMochaJo keep that in mind i designed this rhyme
@@jooja6358 to explain in due time
i’d totally watch a part 2. been playing gmod for 15 years but never knew about most of these
9:04 damnit that actually fucking got me
richter sounded really happy making this video, half the time i could hear the smile on his face!
In other versions of Freespace pressing on the chimney plays "Stop it Freeman!" and "Nope"
Hey Richter Overtime. Thought I’d ask or propose a small idea, for a video series would you maybe do a background check into TF2 freaks? Such as what they are, when they were made, so on and so on.
You mean freak fortress characters? That's absolutely brilliant mate
@@pischpilot santon hale characters/Freak fortress characters/freaks, I’m sure they’ve been called many names.
when I played gm_bigcity, like, a long time ago, I found that garage door and when I interacted with it and heard the laugh I imagined a pitch black heavy behind the door for some reason
so that scared me lol
he made the perfect sandvich!
Can't go one gmod video without making the gmod manual joke
8:53 shit i jumped
same
There's this new map that is just basically another edit of gm_construct. It's called gm_fullstruct I think.
I've seen some people say that if you stay in the dark room for long enough, you'll start to hear screams that will follow you anywhere.
I personally don't believe it because I stayed in that room for maybe an hour and nothing happened. I even brought the doll from the secret room there. But maybe I'm just a victim of a copypasta or something.
gm_13hotels always scared the shit out of me. Thankfully I never found the jumpscare on my own, but the rat man's noises combined with the overall atmosphere always made me too scared to play that map on my own.
Also, I remember finding something that Richter didn't mention: I was messing a round with an the aimbot gun addon, and it locked onto a Gman NPC hidden somewhere in the map. When I tried to noclip to it, I got teleported away, like when you try to access the secret room in Big City. Maybe it's part of another, more obscure easter egg? Or maybe I'm just misremembering (though I'm pretty certain this did happen to me a couple of times.) Either way, that map still creeps me out so I don't feel like investigating further on my own lol
On hotels? If possible are you able to remember the spot you saw it? Actually intrigued by this, thought there wasn’t anymore stuff on hotels
The rooms in the counter strike maps go way back, to CS/CZ days. Admins used to TP teamkillers and rude players into those rooms for a round or two as punishment. They sometimes had creator credits in there too, depending on the map.
2:08 that EE brought back so many memories lol
I remember meeting some of these people, and seeing this community shape over years. Happy to see it's starting to get a second breath.
i have a theory that the flattywood sign is a direct reference to Serious Sam The Second encounter. As the second level there features a nearly identical sign "Crollywood" which is positioned on a nearly identical set of mountains. I think the HD remasters of Serious Sam came out somewhere around the release of Gmod 13.
Orrrr it's just a reference to the hollywood sign?
@@subway2227 No, both maps are large open grassy fields with mountains surrounding them, and a central structure in the middle, this is too much to be a coincidence. I mean, what are the chances?
It's a mod and not a map, but I remember that for one of the most used atm plugin/mods, typing in a certain code on the atm would make it rocket up into the sky. Alternatively, pressing "8" eight times would make it verbally say eight, and Flash a big number 8 up on your screen
I'm pretty sure that's a reference to The Stanley Parable
I actually found most of these secrets on my own as a kid (I have about 2000 hours on gmod over the years) and I remember on big city on one of the main buildings there was a door that tps you up to the top floor of the building where there was a secret locked door with a passcode. I somehow managed to crack the passcode (which must have taken ages) which then opened up to a cctv room. There is also a. Other secret room near spawn.
11:28 How about Portal 2 Taunts ?
10:42 I understood that reference
Actual face from the show
CLOCK
IS
TICKING!
yeah you ate with this video, what a banger
you've been really coming through with these last few uploads, keep it up bro :)
Thanks for the support gambit, you rule
A part 2 would be amazing
Amazing video! Been playing GMod for years and have sunk thousands of hours into it, cant wait for the next one!
You missed a gm_hotels easter egg, when you're on the railed platform the rat man is under, you can look up to see a vent. If you climb into it you get teleported to a combine station of some sort, and in there is another teleporter that will bring you to a room inside a void, which contains a painting of someone's cat.
11:43 Where can I find this video? For research purposes.
Bro
Ayo what the ffuuu frick?
“Or Maybe? I’m just crazy” 5:13
R.I.P. Cee Lo Green 🎤🪦
Can't tell if this was a joke or not, but
Cee Lo Green isn't dead.
@@binnersbee they had fake news going around. So yes, it is a joke 😶🌫️
10:42 you said there was no more outwardly creepy stuff that scared the shit out of me
I love this type of videos, secrets in community maps are so much fun to watch
Atomic has an amazing memory where an apocalypse server me and a random dude, at the time, just started running together and ever since then we have been friends it’s been about 7 plus years since we met and we still talk on and off to this day, gmod was a game where you can find friends and foes alike and I’m glad I made a life long friend from that server if you’re reading this Matt man I love you brother
In your intro the character states "Good evening." despite it obviously being daytime in the respective scene. Please ensure this is rectified for future installments of the 'Biggest Secrets' franchise.
im absolutely loving this new video format!
Actually got jumped by the jumpscare in the abandoned hotel... Well played.
Mad respect for that F.E.A.R. hud in Gmod 12
such an underrated game
11:12 it is not a "british thing". I've never heard that in my life. It's probably an in joke with Gary
Same here, I’ve honestly only heard it from garrys mod
I love seeing the secrets of these old Gmod Maps. Love to see more.
There's more than meets the eye when it comes to Flatgrass, which was known as Flattywood before the areas deforestation was ordered by the US Department of Defense. Go goes that herbicides and eventually napalm were used to wipe the regions flora while billions of taxpayer dollars were invested in the construction of an expansive underground bunker and the excavatory leveling of the above ground. What remains is a mysterious and uncharacteristically flat restricted area deep within the American Great Plains, rumored to be testing grounds for classified experimental government technology. Though this backstory is subtlety hinted at through details like the Flattywood sign and the doll safe room that eludes to the inaccessible bunker below the map, it's highly unlikely that any of this plot would have ever been figured out or brought to light if not for the recent discovery of the Garry's Mod 13 Game Manual and Promotional CD, which was up until recently considered lost media.
Pronounces bow as bow and not bow, true huntsman sniper right there
I never knew GMod had a physical release of any kind, I'm hyped for that video.
I think its a joke, i first saw It in a dacoobers video, though the joke is probably older
I love how the stalker scream went from one of the most feared sound effects in video game history to one of the most popular meme SFX ever.
11:50, I never EVER thought I would hear anyone else talk about Xavier
10:09 I'm reasonably sure that this is a reference to SCP-2935, which is a limestone cave that kills every living thing in the universe (it's a bit more complicated than that but that's all that matters here). They look the same to me anyway.
EDIT: Wait nevermind the cave in Evocity predates the SCP by several years, perhaps the reverse is true.
5:45 you can bypass it by typing this console command
"ent_fire trigger_teleport disable"
colten rappe has got to be the unluckiest last name on earth
That secret on gm_construct for gmod12 triggered a core memory
I've seen a Gmod Secrets video that briefly showed a clip of a stage that looked like Flatwood with not alot around it but a grey structure and when hitting the Use key on a specific part a pathway opens up and parts of the structure shapeshifts to allow access to a long underground area, the video showed off that door opening sequence but gave zero info on the maps name or anything I could use to identify it. If you have any clue what map im talking about, please consider that for part 2 if you feel inclined to make it ^_^
Pretty sure it’s something like flat grass conspiracy. Try looking that up
@@mrnutman096 that was it, thank you very much :D I only found one video of it on youtube, but it showed alot more then the one iceberg video I saw that teased it and showed little to nothing so thanks a bunch :3
You ever heard of Gm_Rudmerge? its a map full of secrets and not easy ones to get to. You should try the map out its a really fun map. when i first played i thought it was just some cool city map but then i found some "stuff" that made realize that this is not some normal city map
I loved Evocity thanks to the machinimas that used the map. I didn't know about the crash cave until a couple months ago when I was revisiting the map.
I would watch so many videos of richter just talking about gmod secrets ngl
okay so i had never heard of this map till today and 8:57 honestly made my soul leave my body for a second
9:32 literally 1984
as of june earlier this year i have been playing gmod for over 10 years and man it makes me feel old. but thanks for making content for a game that extends early in my youth,
best game
10:42 that brung me actual nightmares, thanks richter
13:22 wait wait woah woah woah woah woah WAI-
RIP Dav0r.
09:21 "Rat man", escaped prison, underground, room with a radio? Any relation to Doug Rattman from Portal lore?
I'm a big fan on secrets like these and I'm glad you put a comprehensive list together. I still have no idea what one does for 8000 hours in gmod
the amount of mods available for the game and shit basically give you unlimited possibilities
13:52 i think he forgot to take his pills
3:05
I once put a nextbot of SCP-096 in that room and triggered him
He got out
That… sounds amazing. Also that name is very familiar…
Ik I saw him smash an orphanage for fun
I shouldve never looked up lobotomy without GD at the end 😭
i definitely remember seeing a body like that in a big city video, but i think it was on a "haunted" version of the map
I'd love to see a video about NeoTokyo (an HL2 mod), mainly its maps. They can be played in GMod and I'd love to see an analysis/overview of them from you.
4:33 that scream sounds more like a chicken, but I never played half-life so i don't know
It’s the half-life 2 beta stalker scream also go play half life it’s a great game
WEEGA????
What kind of chickens are you near
I love Whomobile’s Weird Maps series where he showcases old maps and their secrets. A good trip down memory lane for most!
Lovin the Dacobeers reference at the end
what dacoobers reference? what am i referencing?
the tunnel in evocity is actually just broken and triggers an memory access violation as soon as an entity goes near it
nothing special in gmod i guess xd