The Five Fundamentals of Game Animation: An Introduction

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  • čas přidán 26. 06. 2024
  • Head to www.squarespace.com/videogame... to save 10% off your first purchase of a website or domain using Coupon Code: VIDEOGAMEANIMATION
    The 12 Principles of animation are the foundation for good animation, but video games have their own set of fundamentals separate from linear film and TV animation. Let's look at them!
    Thanks to Jonathan Cooper and his book "GAME ANIM: VIDEO GAME ANIMATION EXPLAINED" for helping me with this video. You can follow him on Twitter @GameAnim
    www.gameanim.com/
    You can start watching ‪@NewFramePlus‬'s playlist on The 12 Principles of Animation in Games. Here's the video on becoming a game animator if you're lazy and don't want to go to his channel and search: • How Link's Climbing An...
    Please consider supporting the channel through Patreon to help improve the quality of research, editing, footage capture, animation and overall production of each episode:
    www.patreon.com/DanRoot
    MUSIC USED:
    0:00 - 3:20 = It'll Be Alright - CZcams Royalty Free Music
    3:20 - 7:51 = See You Soon - CZcams Royalty Free Music
    7:51 - 9:26 = Ubiquitous - CZcams Royalty Free Music
  • Hry

Komentáře • 154

  • @benwilliams5760
    @benwilliams5760 Před 4 lety +75

    Ah man. So much content to mull over in such a small amount of time. Brilliant video, Dan. That GTA carjack transition was nice too!

  • @VideoGameStoryTime
    @VideoGameStoryTime Před 4 lety +4

    Love you, Dan! I can see an extra scoop of research went into getting this footage, and the video is all the better for it!

  • @morbid1.
    @morbid1. Před 4 lety +18

    gameplay first... most important rule for game animator

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +8

      That's right, that's generally what *Feel* is, but we'll get to that.
      It's all about function over form.

    • @sosasees
      @sosasees Před 3 lety

      Traditional animation (animating a video that plays the same every time)
      is also heavily based on
      Function over Form.
      It's just that the Function is different in video games so the Form has to adapt.

  • @mariokhoury6516
    @mariokhoury6516 Před 4 lety +7

    9:25 best part

  • @Target00smile
    @Target00smile Před 4 lety +42

    _"Hello, welcome to VG Animation Study. This channel studies animation in VGs.”_ Ah, thanks for the clarification; I’ve been using it for guided transcendental meditation.

  • @baardbi
    @baardbi Před 4 lety +5

    This is perfect! I'm working on a NES game with NESmaker right now, and I was just polishing some of the character animations. This video helps s lot. Thank you!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +3

      That sounds cool! Hope it goes well!

    • @baardbi
      @baardbi Před 4 lety +1

      Video Game Animation Study Thanks! Keep your eye out for "Nosey Joe - A Detective Story" 😊

  • @mustakeenbari_serena_silentium

    Sheep, Dog 'n' Wolf is a big part of my childhood, and the animation in that game, given the minimal resources the animators had to work with, are still fascinating to me even today. Infogrames got so much about cartoon-y animation right in that rather underappreciated game that even modern developers don't live up to.

  • @cursh6898
    @cursh6898 Před 4 lety +5

    I love these. I get excited when a new video comes. You are doing a great job. Can't wait for the next one.

  • @Donotaro22
    @Donotaro22 Před 4 lety +4

    Nice to see another great video from you.

  • @benwilliams5760
    @benwilliams5760 Před 4 lety +3

    I'm sorry, I couldn't help myself. I'm now going to watch it on 'the telly'.

  • @AugustusHinton
    @AugustusHinton Před 4 lety +4

    Excited for the rest of the videos in this series!

  • @TandelovAlan
    @TandelovAlan Před 4 lety +7

    Dan: creates only one part of a series.
    Video Game Animation Study: Fine, i'll do it myself
    ____
    he actually made another one, stupid me, i totally forgot =)

  • @edgelord8337
    @edgelord8337 Před 4 lety +9

    Oh hey another underated channel.

  • @phantomblitz9378
    @phantomblitz9378 Před 2 lety +4

    Watching all your old content so keep going.

  • @RafaelElectronic
    @RafaelElectronic Před 2 lety +1

    Fantastic content, exactly what I was looking for

  • @Zenlore6499
    @Zenlore6499 Před 4 lety +10

    Remember to SQUASH AND STRETCH that like button!

  • @milddiffuse
    @milddiffuse Před 4 lety +5

    Hi I'm Dan and this is Animators Toolkit!

  • @jacobscott2054
    @jacobscott2054 Před 2 lety +4

    1:24 love seeing nightmare creatures feature in a modern day video.
    Fantastic game

    • @merfah7022
      @merfah7022 Před 2 lety +1

      Same. I was thinking about it a few days ago and it shows up here!

  • @thatowenperson7745
    @thatowenperson7745 Před 3 lety +5

    This guy has the most calming voice

  • @lucaswatts2141
    @lucaswatts2141 Před 4 lety +3

    Lookin good!

  • @WangleLine
    @WangleLine Před 4 lety

    Thank you so, so much for making these

  • @Artersa
    @Artersa Před 4 lety +3

    Dan, thanks for the wonderful content. Looking forward to these videos. Also, you’re so kind and attentive on comments. Solid good dude behavior.

  • @TammyJerkChicken
    @TammyJerkChicken Před 4 lety +4

    I JUST handed in a uni paper on this ahaha thanks for the pro take on this! I can’t wait to see the others in the series :D

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +1

      Oh cool, literally about the fundamentals of game animation?

    • @TammyJerkChicken
      @TammyJerkChicken Před 4 lety +2

      Video Game Animation Study
      Hi! Erm its was a research project proposal on what 2D Animator need to consider to apply when stepping into 3D games.
      I used the 12 principles to inform my understanding of Coopers 5 fundamentals and game anim in general then focused more on how you can use the technical aspects of the engine to achieve an cartoony outcome.
      I’m still a newbie to it all so it was more about pooling all the information into a practical application.... and this comment is written better then my proposal.... hahahaha
      I am so glad you and Cooper and the other CZcams animation channels do what you do to demystify this as It was a little hard coming from a feature anim style educational starting point.
      Keep up the awesome, high quality work! Your channel Super helpful!

  • @pixzelbeast7451
    @pixzelbeast7451 Před 4 lety +6

    Really helpful for my development! Thankyou

  • @hypershadix1
    @hypershadix1 Před 4 lety

    Finally I have enough time to watch this

  • @alexandremondo
    @alexandremondo Před 4 lety +5

    A crucial difference between traditional animation, movies and so on, of game animation is the use of anticipation. In fact, anticipation should be greatly reduced or even nonexistent in some cases, especially for intense action games such as fighting games. The delay that anticipation causes in game actions disrupts the player's experience.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +5

      True, but it's needed for enemy telegraphing, otherwise gameplay would be too hard. Cuphead and Darksouls, for example.

    • @alexandremondo
      @alexandremondo Před 4 lety +3

      @@VideoGameAnimationStudy Yes, correct! I forgot to mention that I was referring to characters controlled by player. In the case of npcs, the anticipation is very important.

  • @LunaSkye64
    @LunaSkye64 Před 2 měsíci +1

    I’m going to college for Animation with a minor in game design, so I’m researching videos like these as sort of extra motivation/credit

  • @roy4173
    @roy4173 Před 4 lety +3

    I did the thing. That is... Hit like, subscribe, the bell, comment, order chicken, and stalk Dan... very quietly until the next episode releases.

  • @NoahBarr85
    @NoahBarr85 Před 3 lety +7

    Hiya, FYI, the playlist is out of order, this video is last in the list.

  • @nyxa8734
    @nyxa8734 Před 4 lety +3

    Great video!
    Would it be a bother if I asked what songs you used for the BGM? They were really nice.
    Thanks!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +2

      Sorry for the late reply! Of course! I'll whack it all in the description, if you check back in a couple of hours!
      Thanks!

  • @zairrdvordenta7724
    @zairrdvordenta7724 Před 4 lety +4

    2:29 That was superb.Capcom really nailed it with those backgrounds.
    The atmosphere is vibrant and the characters look like oversized giant humans.
    Your recommendations for new channels was too long.The community section would have sufficed but its alright.
    What games are you planning to give spotlights in the near future.
    In my humble opinion studying the atmosphere,vibe,environment is easy so you could do it.I suppose its not that hard when you take a look at the graphics and say how you feel.
    You make us wait but the quality always delivers.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety

      Thanks for the thoughts. I thought a video recommendation is better than a throw away post because some of the channels put a lot of effort into their production and I wanted people to actually sit and see what they do.
      I'm not sure what I'm doing after these next 5 videos, I'll just have to see how I feel and what my plans are.

  • @CaioMGA
    @CaioMGA Před 4 lety +6

    Why no links to the book and video cited?

  • @susobhandas5045
    @susobhandas5045 Před 2 lety +2

    Is there any information you provided - except some screenshot, and your priceless lecture

  • @redalchemy7322
    @redalchemy7322 Před 4 lety +4

    Nicely done! Its an interesting set of questions that are valuable in determining how well animation is working in a video game.
    Feel: Does the animation compliment gameplay?
    Fluidity: How well does it balance between various animation states?
    Readability: Does the animation communicate what action is supposed to be taking place? (telegraphed attacks etc.)
    Context: Will this animation suit what actions need to be done in game?
    Elegance: Can the animation be used in a more efficient or convincing manner? (for production or otherwise)
    I also wonder how you feel about one more fundamental that seems hinted at but not explicitly stated?
    Control: Does the computer, player, AI, or animator control what is happening?
    Basically a question of what combination of procedural animation, animator driven animation, and user controlled input is being used to achieve the final result.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +2

      Interesting. This is definitely a question for more modern games, I think Grow Home would be a good example of this.

  • @TapDat52K
    @TapDat52K Před 4 lety +6

    I look forward to this. This is awesome.

  • @11FBA11
    @11FBA11 Před 4 lety +7

    I know its an old game, but I would like to see one on the art style and animation of Team Fortress 2.

  • @darraylgrove2383
    @darraylgrove2383 Před 4 lety +4

    Can u do a video on sports game animations?

  • @yammen
    @yammen Před 4 lety +1

    ❤️

  • @EastyyBlogspot
    @EastyyBlogspot Před 4 lety

    I hope one day you cover the 2d fighting game Rumble fish and Rumble fish 2. Had very odd but cool animation

    • @Target00smile
      @Target00smile Před 4 lety +3

      Don't you mean graphics style? Animation-wise it wasn't unlike your typical 2D fighter using 3D models like, let's say, _Tatsunoko vs. Capcom._ It also featured the then common still-not-perfected cellshaded look trying to simulate an artstyle, e.g., PS2's _Jojo Bizarre Adventure_ and _XIII._ Could you be more specific?

  • @andr0zzsenpai
    @andr0zzsenpai Před 4 lety +4

    I forgot Star Fox 64 was called Lylat Wars in Europe.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +4

      I should call it Star Fox 64, but it's just habit I call it Lylat Wars 😆

    • @andr0zzsenpai
      @andr0zzsenpai Před 4 lety +2

      @@VideoGameAnimationStudy Tbh Lylat Wars sounds way better

  • @knack3381
    @knack3381 Před 4 lety +3

    great video, as always

  • @mohmuh2011
    @mohmuh2011 Před 4 lety +3

    Thanks for the great video.
    A piece of constructive advice:
    I suggest you use more upbeat music. The type of music you used here is a bit too relaxing and makes me feel sleepy (especially the music you used at the beginning of the video). Especially since you have such a calm and soothing voice.
    So yeah, thank you, and please consider changing the music.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +1

      Thanks for the feedback!

    • @umbrellaeyethingguy4665
      @umbrellaeyethingguy4665 Před 4 lety +3

      I personally disagree, as I prefer this style of more relaxing video instead of something that screams in your face, as I find it easier to follow the information this way than being bombarded with upbeat music or an overly energetic atitude, but I guess this changes from person to person

    • @mohmuh2011
      @mohmuh2011 Před 4 lety

      @@VideoGameAnimationStudy My pleasure. I hope it's useful :D

    • @mohmuh2011
      @mohmuh2011 Před 4 lety +1

      @@umbrellaeyethingguy4665 Just like you said, it seems to differ from person to person. Although I wouldn't want to be bombarded either, this is a bit *too* relaxing for me.

  • @jazz_cat_6502
    @jazz_cat_6502 Před 4 lety +1

    Soundtrack?

  • @herovshero7270
    @herovshero7270 Před 4 lety +1

    😎😎😎

  • @Bloxed
    @Bloxed Před 4 lety +4

    I think animation can sometimes ruin a game if animation makes moves and actions drag out which always makes it feel the game is style over substance. Personally, I think animation should look really great and smooth but without sacrificing gameplay.
    Great pilot for a sub-series and great video overall, Dan!

    • @Target00smile
      @Target00smile Před 4 lety +2

      I don't know if you agree with me on this, but your point was perfectly exemplified in his _GTA: SA vs GTA V_ running anim. comparison. While the latter certainly _looks_ better, it’s also cumbersome - almost a non-option. This hunger for fluidity and bounciness thus ruining what was before an uncomplicated and to the point mechanic.

  • @MaksMikhnevych
    @MaksMikhnevych Před 4 lety +1

    Sorry, what was that game 1:24?

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +1

      Nightmare Creatures for the PS1, kinda like a combination between Resident Evil and Tomb Raider.

    • @MaksMikhnevych
      @MaksMikhnevych Před 4 lety +1

      @@VideoGameAnimationStudy thx, I played it twice 20 years ago in local PS1 club and could not find it ever since ☺ Thanks for the video, I am passioante animator myself ☺

  • @AaditDoshi
    @AaditDoshi Před 4 lety +1

    Hey! Great video!
    My only criticism would be that the resolution of games varies a lot, the Ps4 footage seemed really low resolution. It got a little distracting.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +4

      Have to work with what I have I'm afraid 🙄

    • @benwilliams5760
      @benwilliams5760 Před 4 lety +3

      @@VideoGameAnimationStudy
      Yeah, I didn't like the ambient temperature of your video now I think of it.

    • @AaditDoshi
      @AaditDoshi Před 4 lety

      @@VideoGameAnimationStudy no worries! Great content as always

  • @HardcoreChewie7
    @HardcoreChewie7 Před 4 lety

    0:55 garry?

  • @flutterdrive4286
    @flutterdrive4286 Před 4 lety +5

    would you ever do a video on the animation of Ori and the blind forest?

  • @CrokeyHigati
    @CrokeyHigati Před 4 lety +3

    Ahh yes, one of my favorite things. Someone named Dan talking about video games and/or Animation.

  • @romajimamulo
    @romajimamulo Před 4 lety +2

    1:57 ... You sure that's PS3?

  • @rainevermore4683
    @rainevermore4683 Před 4 lety

    3:37 does anyone know which Metroid game is that?

  • @bestboi4318
    @bestboi4318 Před 4 lety

    4th i geuse

  • @deepfried9036
    @deepfried9036 Před 4 lety +2

    The animation in fortnite emote express a lot of emotion

  • @matthewmyers7411
    @matthewmyers7411 Před 2 lety

    I like Goat on a stick Animations.

  • @cactusdip4680
    @cactusdip4680 Před 3 lety +1

    Gg

  • @benwilliams5760
    @benwilliams5760 Před 4 lety

    Me first!!!

  • @nicolerivas5901
    @nicolerivas5901 Před 4 lety +6

    luvyoutookbye

  • @ishimura0802
    @ishimura0802 Před 4 lety +3

    The GTA V characters all have different walk and running animations though, even idol posses with weapons

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +1

      They all have the same running animations, or there abouts. They may have varying idle animations though.

  • @mohc6865
    @mohc6865 Před 4 lety +2

    Am I the only one who feels the sound quality of the talking is a little low? Sounds like a cheap mic. Too bad considering the high quality of everything else in the video.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 4 lety +4

      Can't afford an expensive mic and recording area, have to make do with my pad, I'm afraid. Sorry you couldn't enjoy the video. 🙄

    • @jankbunky4279
      @jankbunky4279 Před 4 lety

      @@VideoGameAnimationStudy I don't mind it too much myself. Great job!

    • @mohc6865
      @mohc6865 Před 4 lety

      @@VideoGameAnimationStudy I absolutely liked the video! The sound only bugged me a little.

    • @benwilliams5760
      @benwilliams5760 Před 4 lety +1

      Yes, you are the only one. Maybe support the guy on Patreon if you wanna help rather than nitpick.

  • @wallacesousuke1433
    @wallacesousuke1433 Před 9 měsíci +5

    The fact that even when talking about animation in games, your main concern is with story, cinematic aspect, camera, etc, is saddening and the reason why most games nowadays are basically braindead interactive movies... People with movie/TV background should have no saying or go anywhere near the gaming industry, you have done way more harm than anything else.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 9 měsíci +2

      I'm not sure what you mean. Are you saying story and composition have nothing to do with animation or games?

    • @wallacesousuke1433
      @wallacesousuke1433 Před 9 měsíci

      @@VideoGameAnimationStudy I'm saying that story, cinematic BS and "realism" are irrelevant to most games (at least, stories can be told in games without being too intrusive and costly development-wise) and that the big focus on making games as close to movies as possible by AAA studios has ruined games.
      Just take trash such as The Witcher 3 or Ghost of Tsushima as example. They are praised by casual "gamers" and journalists as masterpieces but their gameplay is beyond generic and awful (Witcher 3's combat is one of the worst I have seen in my nearly 3 decades of gaming)

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 9 měsíci +3

      I don't buy the argument that AAA has ruined games. What about Tears of the Kingdom, Mario Odyssey or literally any indie game in the last ten years?

    • @wallacesousuke1433
      @wallacesousuke1433 Před 9 měsíci

      @@VideoGameAnimationStudy really? I'm not even gonna start an argument over how awfully buggy and poorly optimized games have become, or plagued with microTX/lootboxes/DLCs/season passes.
      Many games have become so formulaic and braindead (cough cough Ubishit and Bethesda "games") and even Sony's IPs, despite being well done, are nothing more than garbage open worlds such as Days Gone and Ghost of Tsushima or interactive movies such as TLOU, Uncharted, The Order, heck, even God of War, one of my fav franchises, got rebooted into a boring, stiff TLOU wannabe, Kratos controls like a wardrobe, many animations look fake and unconvincing, wonky hitboxes, awfully zoomed in camera, etc.
      And I dont play Nintendo's awfully outdated and cartoonish games (except for Metroid/Castlevania/Monster Hunter and some other retro stuff) and 99% of indies games are pure junkware that can't provide the same level of gameplay and content an AA-AAA game can.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  Před 9 měsíci +6

      To me this just sounds like you don't enjoy games generally or haven't been exposed to the ones you'll enjoy. The beautiful thing about games is that there's something for everyone and it's so diverse.
      What is your favourite games(s) then?