VFX Artist Reacts to Star Wars Jabba the Hutt Edit

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  • čas přidán 6. 05. 2024
  • My dad, Tony Noel, is a veteran of the visual effects field, having worked as a compositor for almost 30 years. I showed him the Jabba the Hutt scene in the re-edit of Star Wars: A New Hope for the first time (he had only ever seen the original in theaters when it was released) and he talks about why the scene looks so bad.
    Tony has done compositing for movies ranging from Mighty Morphin' Power Rangers to Looney Tunes: Back in Action to The Revenant, and TV shows such as Curb Your Enthusiasm, Euphoria, Only Murders in the Building, and The Morning Show. He's also done stereoscopic 3D conversion for Pacific Rim and several MCU movies.
    IMBD page: m.imdb.com/name/nm0633910/
  • Krátké a kreslené filmy

Komentáře • 18

  • @mr.vargas5648
    @mr.vargas5648 Před 13 dny +2

    Jabba your a wonderful human being!

  • @DavidBehlman
    @DavidBehlman Před 15 dny +6

    When you asked how they should have done that, I heard him thinking "don't do it at all". 😅

    • @notthe1stnoel
      @notthe1stnoel  Před 15 dny

      Hahaha

    • @jish55
      @jish55 Před 14 dny

      The thing is if they wanted to keep this scene in, they had to since Lucas changed Jabba (in the original cut, Jabba was just a chubby bearded man as we did get to see him in this scene, but after RotJ, they needed to make this change or outright cut this scene out entirely).

    • @notthe1stnoel
      @notthe1stnoel  Před 14 dny +1

      ​​@@jish55this was a deleted scene originally though, wasn't it?

  • @nefertum83
    @nefertum83 Před 14 dny

    He never once seemed to take in account how long ago that was done. ILM were pushing the boundaries of what they could do.

    • @notthe1stnoel
      @notthe1stnoel  Před 14 dny +1

      Well the specific things he mentioned like tracking and matching the film stock were things that were standard at that time. Comping new footage into old footage wasn't even a new thing, it was done in Forrest Gump, it was done in an episode of Star Trek: Deep Space 9 (on a TV budget) all several years before this, and those looked better. I'm not sure which aspects you're talking about though, maybe there are some techniques used that were novel

    • @nefertum83
      @nefertum83 Před 14 dny

      Boba fett was comped into that shot. Which he didnt notice. But I was referring to adding an entirely CG character to the shot.

    • @notthe1stnoel
      @notthe1stnoel  Před 14 dny

      @@nefertum83 he definitely didn't know to look for Boba Fett, haha he's barely familiar with these characters and he was focused on Jabba because that was the thing I told him about. That looked a lot better! And that's also why it wasn't noticeable.
      But I am curious now what he'll say about it being over 20 years ago and if that changes his outlook on it at all. I think he was being pretty fair though, like he wasn't badmouthing the movie or his peers in the industry. He even gave them the benefit of the doubt because he didn't know what constraints they had to work with. I'm a lot more biased because I despise the idea of going back and updating movies, especially iconic ones

    • @rastanz
      @rastanz Před 13 dny

      @@notthe1stnoel Most people who look behind the scenes know that most movies including Forrest Gump's VFX were comped in post-production as was Deep Space 9. These were developed for two separate platforms, Deep Space 9 was merely for home viewing for a TV audience made on a smaller budget, and Forrest Gump targeted a larger cinematic audience. It is highly obvious and completely noticeable that the VFX for Forrest Gump compared to Deep Space 9 had improved in the short period of time between the two, only a year apart.
      The difference between the three you mention is Forrest Gump and Deep Space 9 were VFX digital renders infused with live action shots, however, the shot with Jabba was a complete digital CGI creation rotoscoped over the top of the original film footage, also, the grading for CGI Jabba and the original film quality are from two separate times almost two decades apart.
      The newer CGI would look crisp and clean since the technology at the time for 3D character modelling was in fact still in it's early stages, so it was "a new thing" for the digital age.
      I personally would've used the 1989 movie 'The Abyss" and it's water creature as an example for a digitally created CGI character but even then, Jabba's CGI seemed more complex as there were certain aspects to his model that the CGI team had to take into account such as, skin texture, shadows, lighting, movement and so on for a character used in the forefront, compared to Forrest Gump and Deep Space 9 where the VFX were simply made to fill in the background, or the water creature in "The Abyss" with mostly smooth and transparent CGI modelling and fewer constructs.
      Jabba's CGI was quite impressive for it's time however unnecessary people thought it was (including myself) or is, but it seemed like George got his wish to complete his movie the way he visioned with the resources he had at his disposal during the time.
      It would've been more practical to use a younger generation VFX artist who is more familiar of the software and techniques used today, the review would've been more brutally honest.

  • @egoborder3203
    @egoborder3203 Před 13 dny

    also when he "walks over his tail" it was just Ford walking around an actor on flat ground. So if you look closely they had to manipulate Han's image to look as if he goes up and down retroactively, to have it make sense with Jabba's physiology (which is not even shown). What a mess

    • @notthe1stnoel
      @notthe1stnoel  Před 13 dny

      Yeah exactly! I don't think you need to look closely to see that 😂 it's comically obvious

  • @mikecronis
    @mikecronis Před 14 dny +4

    The original actor, Declan Mulholland who played as Jabba in 1977 could have been left in the film, and then just adjusted the dialogue so he had a different name and was Jabba's main lieutenant in-the-field. Shame.

    • @notthe1stnoel
      @notthe1stnoel  Před 14 dny

      That's a good point! Yeah I don't know why it was that important to bring this scene back in that Lucas had to force something that was clearly not going to work very well

    • @jish55
      @jish55 Před 14 dny

      Dude, people got upset over the slightest changes, so changing that character's name would have been met with an uproar. The reality is this was the best option to take.

  • @purefoldnz3070
    @purefoldnz3070 Před 13 dny

    the only way to really do it is have a fully CGI Han Solo as well which would be difficult to do but not impossible.

    • @notthe1stnoel
      @notthe1stnoel  Před 13 dny

      Just make the whole scene CGI 😂

    • @purefoldnz3070
      @purefoldnz3070 Před 13 dny +1

      @@notthe1stnoel yeah, that way everything will blend properly and not be awkward af.