Maya Modelling Secrets

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  • čas přidán 13. 07. 2024
  • In this Maya modelling tutorial, learn some of our top tips for speeding up your modelling work in Autodesk Maya. We cover the use of custom hotkeys, marking menus and general modelling tips. Stay tuned for more!
    Hotkey list with MEL commands:
    pastebin.com/Av0Q2B62
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Komentáře • 292

  • @k0ffa
    @k0ffa Před 5 lety +141

    Hold "D" and RMB to reset the pivot (Center Pivot) ... or hold "A" and LMB to delete the history or freeze transformations. :)

  • @XpLiCiiTMedia
    @XpLiCiiTMedia Před 6 lety +220

    that circularize tool has just changed my life holy shit

    • @FlippedNormals
      @FlippedNormals  Před 6 lety +6

      Indeed! The uses for it is almost unlimited.

    • @danielgroenewald3006
      @danielgroenewald3006 Před 6 lety +3

      I didn't know how much i needed this tool! Im really impressed with the 2018 release of Maya

    • @FlippedNormals
      @FlippedNormals  Před 6 lety +5

      Maya has really turned the ship around for modelling! It used to be, well, crap - but over the last years they have really pulled themselves together.
      /H

    • @ronak8637
      @ronak8637 Před 6 lety

      Jake Cross yes same

    • @orphydiancg7759
      @orphydiancg7759 Před 6 lety

      they refined the tools per se but they lack the workflow and the nondestructive modeling. Multi cut prolly the best "knife" In the industry lol, same for bevel and this freaking circularize tool (late to the party but so damn refined). Hope one day MASH editor will substitute the lack of a modifier stack . And we need some spline updates lol. Max got a a ridiculous update on thos ein the last relases even though nobody asked for those and it already handling them better than maya.lol

  • @marktovstyga5460
    @marktovstyga5460 Před 4 lety +39

    This is crucial. Like, there has to be a "quick tips loading screen" inside the program, like in video games.
    yeah, tips during loading screen... that'd be nice...

  • @CristalysmediaMain
    @CristalysmediaMain Před 6 lety +3

    Thank you so much for this tips/tutorial. Having 2 guys at the same time commenting on their favorite shortcuts makes it even more profound and really helps covering EVERYTHING that helped you guys beeing better modelers. I love it.

  • @WheyLandFitness
    @WheyLandFitness Před 4 lety +31

    Almost shed a tear after seeing the circularize tool. Cant believe there was such a quick solution, ive been doing it the old fashioned way for years

  • @patthekat66
    @patthekat66 Před 2 lety +3

    I did a Maya course 4 yrs ago and I’m rusty. But your guys have put me right back on track. And made me feel confident about my modelling abilities especially. 🙏🏾 Thank you

  • @mattbarkerart
    @mattbarkerart Před 6 lety +5

    been using Maya forever and still learnt a few things. Great tuts guys.

  • @dankloops1359
    @dankloops1359 Před 4 lety +2

    very informative and helpful. I have a lot of experience in Blender and was looking for the shortcuts and tools I was familiar with. This tutorial showed me a lot of those.
    Thank you!!!

  • @Tech-Tempest
    @Tech-Tempest Před 6 lety +8

    Wow, the Tab paint select and circularize tool is game-changing!! Thanks!

    • @FlippedNormals
      @FlippedNormals  Před 6 lety

      They really are! Tab Paint is one of those features which sounds trivial, but ends up speeding your work up so much.

  • @domdidit
    @domdidit Před 2 lety

    Absolutely brilliant tips and comments from others here - thank you wholeheartedly - just beginning my journey and you guys are brilliant. Love that you don’t talk over one another and great pace with the tips…

  • @Benjieb15
    @Benjieb15 Před 6 lety +1

    The axis normal transformation will be a huge time saver! Thanks!

  • @nickzardiashvili624
    @nickzardiashvili624 Před 6 lety +2

    This has been thoroughly useful. Some of these tools I use in my daily work, some were a pleasant surprise to me. I will definitely recommend your channel to my students!

    • @FlippedNormals
      @FlippedNormals  Před 6 lety +1

      Thank you very much! Really appreciate you taking the time. :)

  • @JoeBissell
    @JoeBissell Před 6 lety +16

    "super illegal topology" i love it

  • @CeciTRJ
    @CeciTRJ Před 5 lety

    Awesome video! I just started learnig Maya and this video helped me a lot! Honestly, that circularize tool just taugh me a way trough my current lesson

  • @nodesofnature603
    @nodesofnature603 Před 6 lety +3

    (Ctrl 1) for isolate, and (D right click downwards) for center pivot. Thanks for the video I learnt some new tricks :)

  • @flint3Dx
    @flint3Dx Před 6 lety +1

    Great video guys, solid down to earth advice. I'd love to see you do some normal use cases where you chat about what your doing, like you just model Morten's wallet or something over a half hour and describe what tricks you're using!

  • @tionanima
    @tionanima Před 6 lety +3

    A video like this was exactly what i needed what i needed !

  • @ledf2012
    @ledf2012 Před 2 lety

    THANK YOU
    I feel like these are also my most used shortcuts in blender and I really need to learn maya for work... and this video made it a bit easier!

  • @ronak8637
    @ronak8637 Před 6 lety

    Circularize is the only thing I have been searching for so long thanks for sharing it

  • @MauroSanna
    @MauroSanna Před 6 lety +66

    Nice video guys.
    Though the "isolate selection" hot key already exists, its "CTRL + 1" (on the numpad).
    Also from Maya 2016.5 (which is Extension 2 if memory serves me well...) you don't need to hold "D" to get into "edit pivot" mode, instead just press "D" once and you are in. To get out press "D" again.
    LMB to align the pivot to any component direction, and MMB to snap the pivot to any component by holding "X" for the grid, "C" for edges and curves, "V" for vertices and control vertices.
    I would also add the basic shortcut to maximize your work area: "CTRL + SPACE BAR" to get rid of almost the whole UI, and same to go back to full UI.
    "CTRL + M" to hide/show the main menus, "SHIFT + M" to hide/show Pane menus, "CTRL + SHIFT + M" to hide/show the Pane icons.
    One last thing which I think is very handy: "ALT + P" to make the perspective window temporarily orthogonal. :-)

    • @FlippedNormals
      @FlippedNormals  Před 6 lety +9

      Awesome, thanks for your 'corrections' and additional tips! The hotkeys you're mentioning are incredibly handy. I didnt actually know Alt-P. Neat!
      /H

    • @inkman002
      @inkman002 Před 6 lety +1

      Been using maya since 2011, still haven't shook the habbit of holding "d" for pivot mode lol. Thanks for the other tips!

    • @TheCrimson147
      @TheCrimson147 Před 5 lety +1

      Same here, it goes weird when i try to snap it to grid or sth, I feel like i'm playing the piano, "let's hold d while holding down c and also change the viewport to ortho while trying to snap it in"

    • @thyhuynh8399
      @thyhuynh8399 Před 2 lety

      thank you my good sir

  • @Chucklgeist
    @Chucklgeist Před 5 lety

    i am still watching, but so far its a great addition to what i have learned in school. I dunno if you already knew but there is a handy hotkey for isolate an object its ctrl + 1. so u don't really need that one hotkey. I'll continue watching now :D

  • @mozzarellaarc
    @mozzarellaarc Před 6 lety +1

    oh my god this vid just made me love maya even more, thanks for the tuts guys

  • @tralthamidor
    @tralthamidor Před 6 lety +14

    Very cool, learned a few things. A suggestion: when you are throwing a lot of similar sounding keyboard shortcuts a mile a minute like B, V, D etc. Can you show the letter on the screen? Thanks.

    • @FlippedNormals
      @FlippedNormals  Před 6 lety +2

      Thats a good idea! We could enable this on the more basic videos in the future.

  • @CLASHwithAARON
    @CLASHwithAARON Před 3 lety

    I Really Liked That Circularize Tool 😃 Thanks For Introducing Me To It ❤
    I Was Making Circle With Changing Vertices Before

  • @dudemd4873
    @dudemd4873 Před 6 lety +9

    I'm glad your using maya 2018. AT LEASED SOMETHING BESIDES MAYA 2013!!!!!!!

  • @douka3993
    @douka3993 Před 6 lety +7

    i'm intermediate/advanced maya user and i know all this stuff but for some reason i just kept watching all the video 😃, nice as always!

    • @FlippedNormals
      @FlippedNormals  Před 6 lety +1

      Great! :D We'll see if we can make some pretty advanced stuff in the future too.

  • @xBanD3l
    @xBanD3l Před rokem

    Bro I really do appreciate you for this help, Thanks! I subscribed and Liked the video.

  • @mariiazatorska
    @mariiazatorska Před 5 lety +1

    I also have one favorite Select -> Similar, saves a lot of time

  • @JohnBack
    @JohnBack Před 3 lety

    Fantastic vid guys. Thanks heaps!

  • @tentakeljugend
    @tentakeljugend Před 6 lety +2

    I used to have the same problem with personalised hotkeys, but a while ago, I put all my regular use stuff, like X-Ray (selected), Toggle Grid, Toggle Backface Culling, etc, into a marking menu that I toggle with a Hotkey. Shift+A with LMB in my case, so it flows very well into the regular Maya workflow. And whenever I have to change my workstation, I'll just copy the marking menu into the user folder and assign the one Hotkey to toggle the menu.

  • @Giovanni00831
    @Giovanni00831 Před 3 lety +2

    omg, thanks SO MUCH! Finnally some shortcuts I need!

  • @SandroSanakoti
    @SandroSanakoti Před 6 lety +6

    Cool trick:
    While a component is selected (edge or face) hold shift and drag with LMB to extrude or ctrl+shift+LMB to slide! This is neat!

  • @giaco89
    @giaco89 Před 6 lety +1

    PLZ MOREEEEEE!
    Great Job Guys :)

  • @BrimstoneBeard
    @BrimstoneBeard Před 6 lety +2

    In edge select mode with the move tool you can hold ctrl and shift to slide edges as well.

  • @benediktornhjaltason7948
    @benediktornhjaltason7948 Před 5 lety +1

    Loving the transform on normals + soft select :D

  • @ruok3351
    @ruok3351 Před 6 lety +5

    one of the few good Maya channels on YT!

  • @charlyvega4545
    @charlyvega4545 Před 5 lety

    Thank you guys for this cool tips. I was searching in your channel for a tutorial of how to render wireframe in Maya (for reel or portfolio), maybe you can do one. There's a bunch of tutorials out there but non of them shows a clean wireframe, all of them show a level 3+ of smoothness, with thousands of polys, but no one as clean as the models of your reels for example. Thanks for all and keep it up the amazing work you do.

  • @chaitraacchu4820
    @chaitraacchu4820 Před 5 lety

    thank you so much. this video was so helpful

  • @romelotolentino9926
    @romelotolentino9926 Před 5 lety

    OMG So excited n happy I found this Channel!!! Eeeeekk

  • @liscarscott
    @liscarscott Před 5 lety

    THANK YOU THANK YOU THANK YOU!!! You guys rock!

  • @nenadbacic
    @nenadbacic Před 6 lety

    Really nice work guys, keep on..

  • @ryanpeters534
    @ryanpeters534 Před 5 lety

    Mind blown, just subscribed. Thank you!

  • @DominikV235
    @DominikV235 Před 6 lety +37

    The "G key" best friend of Maya!:)

    • @FlippedNormals
      @FlippedNormals  Před 6 lety +1

      It's amazing!

    • @DominikV235
      @DominikV235 Před 6 lety

      Yea I just used it on a practice right now. Mostly Paint selection of faces and Edge flow tool. Something new to add to my work flow.:)

    • @akskazama8465
      @akskazama8465 Před 6 lety +11

      G is last tool used, and Y is last command used. You're welcome.

    • @crimsonBen
      @crimsonBen Před 5 lety

      that is the real O.G.!

  • @kira_15_R3D
    @kira_15_R3D Před 5 lety

    I love your work and you guys have been helping me out so much with your zbrush tutorials, is there any possibility that you'll do a basics beginner tutorial with maya like the one you did with zbrush?
    I mean you explained it so well in the zbrush one, I feel the flow in my workflow, I no longer feel so damn confused, you guys rock!

  • @obsoquasi
    @obsoquasi Před 6 lety

    really cool guys! Just started with Maya and so these handy tricks will really help me. I'm stepping up from Cinema4D. I did love C4D, but that 2 million poly limit has been bugging me for years. I always thought that Maya would be a pain in the ass to learn (like ZBrush), but I actually think it's very logical and I love the speed modelling options. Keep it up, guys!

    • @FlippedNormals
      @FlippedNormals  Před 6 lety +1

      Thanks John! Maya used to be a proper pain in the ass to use, but over the last 3-4 years, it's improved a lot - to the point where it's almost user friendly :D

  • @EliaForce1984ita
    @EliaForce1984ita Před 4 lety

    Since I use a whole bunch of different softwares, it’d be useful for me to find a way to make all of the hotkeys the same across programs, so I’m taking a bit of here, a bit of there and basically make all my programs to work with the exact same hotkeys! And some of the ones you mentioned here, well, most of them since I have never used maya that much, are extremely comfortable and I think I’ll port them over in blender as well! Thanks guys!

    • @EliaForce1984ita
      @EliaForce1984ita Před 4 lety

      I’ve been trying Maya a bit more recently and I didn’t know that shift + RMB context menu! Very useful too!

  • @anishoe9287
    @anishoe9287 Před 6 lety

    Learned a couple new tricks, thanks!

  • @guesminabil588
    @guesminabil588 Před 6 lety

    Nice work and thx for the tips,

  • @arnolsosa7623
    @arnolsosa7623 Před 4 lety

    Thanks for this video, i am a beginner and this video is really useful

  • @Tritoon710
    @Tritoon710 Před 6 lety +2

    Great tutorial, Please make more.

  • @svivan20
    @svivan20 Před 5 lety

    Excellent tips mate! Tks ;)

  • @contrapasta2454
    @contrapasta2454 Před 3 lety

    Packed video. Took me like an hour to watch it while tabbing back and forth.

  • @joisangluiscansingsaltos5432

    I want to make Lo-Fi soft and today i started to soft soft tutorials. I see that you are teacNice tutorialng us very carefully and simple, i like that

  • @LEHtJong
    @LEHtJong Před 6 lety +2

    Hey, great tutorial.... I believe in maya 2017 they added the functionality to move verts edges etc back and forth along their normal "n" direction by holding ctrl and middlemouse drag left and right!

  • @goheenbiswas1901
    @goheenbiswas1901 Před 2 lety

    This is really helpful

  • @SakuraNana09
    @SakuraNana09 Před 5 lety

    Thank you!! loved it

  • @noyanrezai567
    @noyanrezai567 Před 6 lety

    god damn ! another video from flippednormals. loving it :) keep it up lads

  • @AceMaijin
    @AceMaijin Před 6 lety

    Thx for the config, fellas!

  • @lifedrawing7062
    @lifedrawing7062 Před 6 lety

    this was a life saver... thanks so much.

    • @FlippedNormals
      @FlippedNormals  Před 6 lety

      Awesome, thanks! More Maya secrets in the future.

  • @talent103
    @talent103 Před 5 lety

    great tips! Thanks

  • @badondebadonde267
    @badondebadonde267 Před 5 lety

    Thanks guys, very good vídeos!!

  • @satyamkumar-gw6ss
    @satyamkumar-gw6ss Před rokem

    thank u helped me a lot

  • @JungleAdventure0330
    @JungleAdventure0330 Před 3 lety

    Dude, this is magic

  • @kelvinzer0614
    @kelvinzer0614 Před 6 lety

    First, Thank you so much for the tips! /// I have a very "basic" question that seems like a bug, using the "V" shortcut key to snap verteces in the top-view. I was trying to align stuff that was on the top of a mesh with the bottom vertex of that same mesh, on the Z and X direction (excluding Y). I selected the top of my mesh, then from the top-view, I selected the move tool (W), then held the "V" key to align with the bottom vertex ; to move it in a single operation, I used the yellow square handle (that is supposed to combine the X and Z axis, excluding the Y axis). It aligned wth the bottom vertex, however, when coming back to Persp view, the top elements had snapped AT THE BOTTOM, in the Y direction too, even though the yellow-square handle is supposed to exclude the Y axis. The only workaround was to cancel my last action, go back to top-view, press'n-hold the "V" key, and then align in 2 operations, moving the X arrow, then the Z arrow. Am I the only one with that bug? Why isn't that square-yellow handle in top-view working to align stuff in only 2 directions? Thanks

  • @pacovazquez8591
    @pacovazquez8591 Před rokem

    good job! i bet you are great at making s! good luck

  • @dimensional7915
    @dimensional7915 Před 3 lety

    that edge flow tool is some dark magic

  • @ehtshamahmed5
    @ehtshamahmed5 Před 5 lety

    you deserve a LIKE man ,,

  • @arunvikram347
    @arunvikram347 Před 5 lety

    thanks brother.it was very useful....thanks a lot

  • @nodesofnature603
    @nodesofnature603 Před 6 lety +2

    While u r in multi cut, u can press (ctrl shift) so that a box will appear where u can tick edge flow on or off for every loop u r adding next.

  • @steventa6543
    @steventa6543 Před 6 lety

    cool vid! btw idk if you guys know this, but I believe if you do ctrl + 1, thats the hotkey to isolate an object instead of assigning a new hot key.

  • @kinami37
    @kinami37 Před 6 lety

    Hey guys, just found your channel, starting with maya modelling because of you, heard bad news about autodesk wanting 3ds max to die, and no "big" improvements with new iterations of max.. so yeah maya it is.
    Would be cool to see some tutorials from you for maya, just weird, special tutorials for weird stuff

  • @PoseidonArts
    @PoseidonArts Před 6 lety

    Really useful tips! :D

  • @eliasdegasperi_art
    @eliasdegasperi_art Před 4 lety

    Great video!

  • @ikbo
    @ikbo Před 6 lety

    Great stuff! A Modo version would be awesome 😁

  • @alzajel1
    @alzajel1 Před 6 lety

    amazing tutorial. :) thanks

  • @sanderh4600
    @sanderh4600 Před 3 lety

    2:31 been looking for a way to do this. 4:58 is black magic. 6:30 why did I not know this before. Really appreciate these tips!

  • @kwachabodysculptors
    @kwachabodysculptors Před 2 lety

    That was amazing

  • @AllDayBikes
    @AllDayBikes Před 2 lety

    2:04 In and I learned about the axis feature I've been ignoring lmao, thankyou.
    4:27 And another one.

  • @dudynator1
    @dudynator1 Před 6 lety

    Nice video guys, but as a junior starter, I new all this stuff and use them quite frequently XD I was hoping some easter eggs or real secret things :s nice tutorial though, I love yoir channel!

  • @duncanrudd348
    @duncanrudd348 Před 6 lety

    Nice video - thanks guys. FYI ctrl + 1 is mapped to isolate selection by default

    • @FlippedNormals
      @FlippedNormals  Před 6 lety

      There more you know! Didnt know that one :) Thanks for sharing!

    • @morazul3d
      @morazul3d Před 4 lety

      @@FlippedNormals Also they introduced (I think in maya 2015) shift + i for Isolated. ctrl +1 is for toggle and shift i Isolate the selection :D. Very nice Video man

  • @Farrukh3D
    @Farrukh3D Před 6 lety

    Very useful and good video :)

  • @yarugatyger1603
    @yarugatyger1603 Před 2 lety

    Knew 90% of these, but the one for scaling down thickness was new :D

  • @santodkewl
    @santodkewl Před 5 lety

    Thank you!!

  • @OriHadar
    @OriHadar Před 6 lety

    holy shit circularize tool where have you been all my life

  • @hyperanomaly1513
    @hyperanomaly1513 Před 6 lety +4

    Totally productive video

  • @SrSeed
    @SrSeed Před 3 lety +1

    This has the same feeling as when you found a cheat code list for a game. God damn this is helpful

  • @nopeee500
    @nopeee500 Před 6 lety +25

    I was startled when his voice change then I realize there are two of them hals

  • @lacroixcamille6075
    @lacroixcamille6075 Před 6 lety

    thanks, very usefull !

  • @briantraughber5821
    @briantraughber5821 Před 4 lety +6

    Painting the faces by holding tab made me give the biggest 'shocked pikachu' face. Can't believe I didn't know about that!

  • @davidmonteiro6822
    @davidmonteiro6822 Před 5 lety

    Awesome as always. One quesion about how to reset the pivot point of a selection (polys, verst etc)?

    • @FlippedNormals
      @FlippedNormals  Před 5 lety +1

      You can reset everything in the tool-options for the tool :) There's a button all the way on the top.

  • @henryaung7229
    @henryaung7229 Před 6 lety +1

    You've brought home the bacon thank you

  • @Kaiz3rNet
    @Kaiz3rNet Před 6 lety

    great ! thanks guys

  • @nyashahove8129
    @nyashahove8129 Před rokem

    Bro, you're a great teacher and explainer! Thank you for tNice tutorials tutorial!

  • @TheDorianTube
    @TheDorianTube Před 5 lety +1

    Shift-Control-Right Click mouse doesn't give me the same menu as you guys. However, I found another way. Holding W and left click on the arrow of the pivot, gives me your menu lol

  • @TarunSDhiman
    @TarunSDhiman Před 5 lety

    Thanks buddy

  • @PavusthePug
    @PavusthePug Před 4 lety +24

    Him: Multicut tool.
    Me: Yeah, yeah I know.
    Him: You can make an edge in the very center with middle mouse.
    Me: Waitadamnminute, you mean I've been editing my insert edge loop tool every time, taking more time when I didn't need to? wtffrick

  • @rasool204
    @rasool204 Před 3 lety

    supportive.........keep it up and also support us.

  • @krisCrashTV
    @krisCrashTV Před 6 lety +1

    The rotate tool has the J function but there are similar stepping functions for Scale and Move (and extrude) that are worth trying.

    • @FlippedNormals
      @FlippedNormals  Před 6 lety

      Great, thanks for sharing!

    • @krisCrashTV
      @krisCrashTV Před 6 lety

      Likewise. I learned something new (wtf there's a CTRL SHIFT menu too??).

  • @nourghafarji
    @nourghafarji Před 5 lety +1

    hold ctrl+alt to rotate your camera around your object like a turn table ;)

  • @driftlol756
    @driftlol756 Před rokem

    thx work