Video není dostupné.
Omlouváme se.

Clean Booleans in Maya

Sdílet
Vložit
  • čas přidán 15. 08. 2024
  • In this tutorial, I show you how to achieve clean results with the Boolean tool inside of Maya.
    .......................................................................................
    Check out my socials:
    linktr.ee/josh...
    Bonus Content & Downloads on Patreon:
    bit.ly/joshant...
    Support me on Gumroad:
    bit.ly/joshvfx...
    Join the Discord community:
    bit.ly/joshvfx...
    .......................................................................................
    If you're reading this, make sure to click the thumbs up button because it makes me smile!
    Thanks for watching! (◕‿-)

Komentáře • 77

  • @matthewjones6786
    @matthewjones6786 Před 2 lety +5

    I LOVE you adding the hotkey at the bottom while you use it. Non intrusive for people who already know it, but super helpful to those who don't!

  • @jonahperry3041
    @jonahperry3041 Před 5 lety +40

    More of these little mini modelling tutorials for small hard surface parts would be great!

  • @PrabuSiliwatching
    @PrabuSiliwatching Před 2 lety +2

    sometimes i forget ‘bout these cleanup topology and mirroring objects.. thx josh for making it like a drill exercise!

  • @outtoplay
    @outtoplay Před 5 lety +5

    Nice clean little project. Well paced and presented. Thanks for the effort.

  • @normietwiceremoved
    @normietwiceremoved Před 4 lety +4

    I'm not very good at modelling because I'm an animator, but I'm trying to get better. You are precise, quick but not too quick AND you dont drone on for minutes at a time! You're really good at teaching! I'll be subscribing! :D

  • @JayTraversJT
    @JayTraversJT Před 4 lety +1

    If anyone has access to Zbrush I would highly recommend simply using booleans to your hearts content and Dynamesh in Zbrush.
    If your looking to do traditional high poly work baked into low poly methods then this is a great way to create both models fast and easily. There really needs to be more vids or tutorials on this considering its the industry norm for most triple AAA games assets atm. The largest titles out there mostly use this- although they also use fusion.

  • @JayTraversJT
    @JayTraversJT Před 5 lety +7

    to make a task like this allot easier id recommend trying the hardmesh plugin

  • @KraaAnimation
    @KraaAnimation Před 11 měsíci

    Maya is a “miracle”!!! You follow the actions, but at some point get a different result

  • @DonJuanMair
    @DonJuanMair Před 3 lety +1

    That was a really nice video, quick and to the point.

  • @YubisSmileStudio
    @YubisSmileStudio Před 2 lety +1

    thx Good Tutorial and One Big Like ;)

    • @JoshAntonio
      @JoshAntonio  Před 2 lety

      You're welcome, thanks for the like :D

  • @ossie200
    @ossie200 Před 4 lety +1

    Solid quick video !! Thanks a lot for this !!

  • @rgrrama991
    @rgrrama991 Před 4 lety +1

    thanks dude u tutorial help me full to make my modeling

  • @godknowsnehaG
    @godknowsnehaG Před 5 lety +1

    Thank you. As a beginner, I make things extremely complicated . this tutorial is very helpful.

  • @neumann1940
    @neumann1940 Před 4 lety +1

    Very informative, nice work flow subscribed !

  • @skynet134
    @skynet134 Před rokem +1

    Hi. good. very good. it was very useful to learn the procedure and the commands. :)

  • @IrakliGogava
    @IrakliGogava Před rokem

    you know.. idk why people love maya so much.. he's clearly taking too much time for a really simple shape. i know he's explaining but. too much of a struggle.. i would done this exact shape in blender .. like in two or three clicks.. there's bunch of Blender haters but i don't get it. which is easier.. "go to menu.. croll down to boolians.. then boolian cut" after that delete some edges manually...
    or in BLender
    *Shift+"-"* ... and that's it.
    idk which one is easier for you.. ?

  • @alinazablockaya4538
    @alinazablockaya4538 Před 3 lety +1

    tnks

  • @johnemurai6938
    @johnemurai6938 Před 4 lety +1

    This is really great!

  • @Mirakuruuu
    @Mirakuruuu Před 5 lety +1

    very good indeed. Thanks mate

  • @CantBeSlow
    @CantBeSlow Před 4 lety +2

    Thx helped me a lot!

  • @akhtarullah2011
    @akhtarullah2011 Před 4 lety +1

    tnx sir!!! you solve my great problem in maya, to watch this video.

  • @sgiff
    @sgiff Před 2 lety

    When I click the add cylinder object it just adds a presized cylinder. It doesnt allow me to draw it on the screen interactively? Do you know why this is behaving this way?

    • @JoshAntonio
      @JoshAntonio  Před 2 lety

      You’ll want to use interactive creation knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-97A48BAD-DE69-423A-9B96-313F5494E5DC-htm.html

  • @MohamedElHanoun
    @MohamedElHanoun Před 4 lety

    Beautiful info thank’s

  • @strawheart6
    @strawheart6 Před rokem

    My boo leans creates extra divisions I don’t know why

  • @ghfoddlzhd2275
    @ghfoddlzhd2275 Před 4 lety +1

    good thank you!!!!

  • @MercStrider
    @MercStrider Před 4 lety +2

    Love this speaking speed. Please don't slow down!

  • @i8ET
    @i8ET Před 4 lety +2

    youre amazing, thank you :)

  • @MrWizzleTeets
    @MrWizzleTeets Před 3 lety

    Very nice, what is it though?

  • @kustonsh
    @kustonsh Před 3 lety

    Hey, smn know what is xray mod in maya 2020?

  • @visualcapture360
    @visualcapture360 Před 3 lety

    well explained

  • @aliiraq9655
    @aliiraq9655 Před 4 lety

    Thank you ..

  • @axcvwy5220
    @axcvwy5220 Před 5 lety +1

    thank you

    • @JoshAntonio
      @JoshAntonio  Před 5 lety

      Glad you found the tutorial helpful 🙂

  • @kayrakarabyk7775
    @kayrakarabyk7775 Před 3 lety

    Hi josh! I cnat use xray tool even i attached a hotkey. But if i Clicl Alt+x im going to walk tool.

    • @JoshAntonio
      @JoshAntonio  Před 3 lety

      Mmm strange, did you definitely override the hotkey?

  • @cap7ainskull
    @cap7ainskull Před 5 lety +1

    thank god i found this on reddit

  • @Blender3D_Specialist
    @Blender3D_Specialist Před rokem

    nice

  • @floofs1499
    @floofs1499 Před 2 lety

    i thought i was gonna see some tool like retopolize etc not manually cleaning lol but anyway nice already can do this

  • @MrShadyMustafa
    @MrShadyMustafa Před 4 lety +1

    thanks bro subscribed! .. sad cuz you stopped post videos :'(

    • @JoshAntonio
      @JoshAntonio  Před 4 lety

      Thanks for the sub! I aim to make new videos going into the new year

  • @richard_robert
    @richard_robert Před 4 lety

    Smooth...

  • @davidm5182
    @davidm5182 Před 5 lety +1

    Great!!

  • @jstacy2278
    @jstacy2278 Před 4 lety

    Solid video with good info, the only thing I would mention is the speed at which you speak. It is easily understandable, however, the pace of speech just seems hurried, which takes away from an otherwise great tutorial.

    • @JoshAntonio
      @JoshAntonio  Před 4 lety +1

      Yeah I’m sorry my old tutorials are awful! Please give some of my newer ones a watch and see that (hopefully) I’ve improved!

    • @jstacy2278
      @jstacy2278 Před 4 lety +1

      @@JoshAntonio I checked out some of your more current videos and have subscribed! You've continued with great informative tutorials and your vocal instructions are very clean and punctual now.

    • @JoshAntonio
      @JoshAntonio  Před 4 lety

      @@jstacy2278 I appreciate your comment, and thanks for subbing! :-)

  • @caseydewitt6236
    @caseydewitt6236 Před 3 lety

    At 5:56 you said to "hit V on the keyboard and just snap it to that vertex" to align the extruded edge, but I've never been able to do it that way.
    In my experience, I have to select the component(s), set the pivot to one corner vertex (insert > V > drag to corner vertex), and then press V and drag the selected component(s) to the vertex of whatever area I want to align with my selection.
    How were you able to shorten the process to just selecting that edge, pressing V, and hovering on a vertex to snap? I tried doing it in Maya just now and mine won't work unless I set the pivot to a corner vertex first.

    • @JoshAntonio
      @JoshAntonio  Před 3 lety

      You have to middle-mouse-button hover over the vertex to snap. That should do it for you :)

    • @caseydewitt6236
      @caseydewitt6236 Před 3 lety

      @@JoshAntonio Thank you so much. You just saved me several seconds, which really stack up when I have to do it over and over.

  • @jayantbhatt007
    @jayantbhatt007 Před 4 lety

    Hi, guys, it's B or V to snip the vertices

  • @nappashow
    @nappashow Před 4 lety +9

    Thx for the video. A small observation though, you are speaking way too fast like you are thinking out loud. Might not be ideal. Appreciate the video.

  • @asadsaifi9499
    @asadsaifi9499 Před 4 lety

    Please make more tutorial on maya.. and teach us tips and tricks also.. please make

  • @qsef90
    @qsef90 Před 5 lety +1

    cool

  • @viilth576
    @viilth576 Před 4 lety

    But at 7:14 doesn’t the object you scaled to -1 have reversed normals?

    • @JoshAntonio
      @JoshAntonio  Před 4 lety

      No that’s not the case, normals should be all good 👌

  • @ambrizje90
    @ambrizje90 Před 4 lety

    True is there's no easy clean way to do it like nurbs can...unfortunately.. besides realize shape can do it or alias 2020... nice tutorial still

  • @znithz4350
    @znithz4350 Před 4 lety

    Dope (;

  • @artistryartistry7239
    @artistryartistry7239 Před 3 lety +2

    Near the ends of your sentences, sometimes, you sort of trail off and start mumbling and it's hard to understand you.